Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.22 @ 14:23:02 // Halloween2020/ForbiddenLore Player: Cipherpunk Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (97) 485 Value Destroyed (2482) 2482 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2150) 2150 TOTAL SCORE: 10417 Bonus ------- Follower Combat Kills 931 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 340 Friendly Fire -121 Cogmind --------- Core Integrity 1049/1150 Matter 192/300 Energy 170/170 System Corruption 9% Temperature Cool (163) Movement Hovering (65) Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Antigrav System Combat Gravmag System Combat Gravmag System Nuclear Pulse Thruster > --- UTILITY (11) ----- Wardrone Bay (0/1) > --- WEAPON (3) ------- Micro-nuke Launcher > --- INVENTORY (4) ---- 0b10 Decoder Chip [Looter] Improved Phase Shifter Vortex Rifle Vortex Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Combat Gravmag System Combat Gravmag System Nuclear Pulse Thruster > --- UTILITY ---------- Antimissile System Wardrone Bay > --- WEAPON ----------- Micro-nuke Launcher Improved Remote Datajack Plasma Sword > --- INVENTORY -------- 0b10 Decoder Chip [Looter] Improved Phase Shifter Vortex Rifle Vortex Rifle [Rating: 189] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Antigrav System Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Wardrone Bay Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Plasma Sword Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Plasma Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 Utility 9 | . . 2 . 2 2 2 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 129 | . 14 20 16 15 15 17 9 1 11 5 6 Power 10 | . 1 3 1 3 . 1 1 . . . . Engine 5 | . . 2 1 2 . . . . . . . Core 5 | . 1 1 . 1 . 1 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 37 | . 6 5 4 3 5 5 2 . 3 1 3 Treads 1 | . . 1 . . . . . . . . . Leg 13 | . 6 2 1 3 . . 1 . . . . Wheel 3 | . . 2 1 . . . . . . . . Hover 18 | . . . 2 . 5 5 1 . 3 1 1 Flight 2 | . . . . . . . . . . . 2 Utility 49 | . 2 5 6 7 8 8 2 1 6 2 2 Device 20 | . . 3 1 4 3 2 2 . 2 2 1 Storage 1 | . 1 . . . . . . . . . . Processor 11 | . 1 . 3 . . 4 . . 3 . . Hackware 8 | . . . 2 2 2 1 . . . . 1 Protection 9 | . . 2 . 1 3 1 . 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 33 | . 5 7 5 2 2 3 4 . 2 2 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 8 | . 3 4 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . 1 . 1 . . . 1 . 1 Special Weapon 5 | . . . . 1 1 . 2 . 1 . . Impact Weapon 6 | . 2 2 1 . . . . . . 1 . Slashing Weapon 7 | . . . 1 . . 3 2 . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 . . 1 . . Parts Lost 44 | . 4 9 8 . 8 7 3 . 1 . 4 Power 4 | . . 2 1 . . 1 . . . . . Propulsion 16 | . 2 2 3 . 3 4 . . 1 . 1 Utility 10 | . . 3 . . 3 2 1 . . . 1 Weapon 14 | . 2 2 4 . 2 . 2 . . . 2 Highest Loss Streak 6 | . 3 4 4 . 6 3 3 . 1 . 2 Average Slot Usage (%) 82 | . 95 89 83 99 96 92 83 88 69 42 47 Engine 1 | . 2 4 . 2 . . . . . . . Core 5 | . 11 4 3 4 6 4 4 5 5 5 5 Leg 8 | . 27 8 6 15 4 . . 5 3 . . Wheel 2 | . . 7 8 2 . . . . . . . Hover 7 | . . . 2 4 14 14 10 11 12 12 14 Device 8 | . . 7 7 16 5 14 11 11 6 5 7 Storage 4 | . 14 11 7 . . . . . . . . Processor 9 | . 10 11 17 8 6 14 17 17 8 . . Hackware 10 | . . . 2 18 38 20 23 23 10 . 1 Protection 1 | . . 7 . 1 1 3 . . 2 . . Ballistic Gun 4 | . 18 9 11 . . . . . . . . Launcher 2 | . . . 5 7 5 . . . 1 5 5 Special Weapon 2 | . . . . 2 6 2 . . 3 5 3 Impact Weapon 3 | . 9 11 7 . . . . . . . . Slashing Weapon 5 | . . . 1 7 4 13 11 11 9 5 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 77 | 12 40 47 47 34 26 47 19 17 69 69 77 Greatest Support 66 | 20 20 20 17 51 51 34 32 32 66 66 66 Greatest Overweight (x) 4 | . 1 4 2 2 1 3 . . 2 1 1 Average Overweight (x) . | . . 2 1 . . . . . . . . Largest Inventory Capacity 12 | . 12 12 12 4 4 4 4 4 4 4 4 Average Capacity 6 | . 8 12 11 4 4 4 4 4 4 4 4 Most Carried 12 | . 6 12 12 4 4 4 4 3 4 4 4 Average Carried 5 | . 5 10 10 3 3 3 2 3 3 3 4 Final Capacity 12 | 6 12 12 4 4 4 4 4 4 4 4 4 Final Carried 12 | 6 6 12 4 4 3 3 3 3 4 4 4 Class Distribution -------------------- 37% | Hacker-Mutant 32% | Mutant 22% | Scavenger-Mutant 6% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Wizard-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Matter Collected 1954 | 200 279 292 181 355 24 244 141 . 148 50 40 Remotely . | . . . . . . . . . . . . Salvage Created 3124 | . 740 912 392 276 148 198 241 . 81 . 136 Parts 189 | . 52 45 26 27 16 7 13 . . . 3 Haulers Intercepted 6 | . 1 1 1 2 . 1 . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . 11 . 66 32 . Prevented 13 | . . . . . . . . . 10 3 . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 61 | . 15 21 10 1 5 1 6 . 2 . . Melee 18 | . 5 4 . 1 1 1 6 . . . . Guns 21 | . 9 7 5 . . . . . . . . Cannons 3 | . . 3 . . . . . . . . . AOE 12 | . . 2 4 . 4 . . . 2 . . Classes Destroyed 14 | . 7 1 2 1 1 . 1 . 1 . . Worker 4 | . 1 . . 2 1 . . . . . . Builder 6 | . . . 4 . 2 . . . . . . Tunneler 2 | . . . 1 1 . . . . . . . Hauler 6 | . 1 1 1 2 . 1 . . . . . Recycler 5 | . 2 1 1 . . . . . . . 1 Operator 8 | . 3 . 2 3 . . . . . . . Watcher 5 | . 1 1 1 . 1 1 . . . . . Swarmer 26 | . 6 7 7 . 3 . 3 . . . . Grunt 20 | . 9 9 . . 1 . . . 1 . . Duelist 1 | . . . . . 1 . . . . . . Sentry 9 | . . 5 3 . . 1 . . . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 3 | . . . . 1 . . 2 . . . . Executioner 1 | . . . . . . . . . 1 . . Best Kill Streak 8 | . 8 4 5 2 4 2 2 . 2 . 1 Combat Bots Only 8 | . 8 4 4 1 3 1 2 . 2 . . Max Kills in Single Turn 4 | . 1 2 4 1 3 1 1 . 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 3 . 2 . . . 2 . . Melee 1 | . 1 1 . 1 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Damage Taken 7547 | . 801 1459 633 55 789 648 307 48 1226 88 1493 Core 1351 | . 155 397 132 . 125 158 189 . 77 17 101 Absorbed by Shields 271 | . . 229 . 21 21 . . . . . . Core Remaining (%) 64 | 100 38 . 76 100 85 . . . . 55 . Volleys Fired 146 | . 52 55 22 . 6 . 3 . 2 . 6 Largest 2 | . 2 2 2 . 1 . 1 . 1 . 1 Hottest 68 | . 40 68 62 . 39 . 20 . 39 . 49 Shots Fired 224 | . 86 86 35 . 6 . 3 . 2 . 6 Gun 186 | . 86 80 20 . . . . . . . . Cannon 6 | . . 6 . . . . . . . . . Launcher 29 | . . . 15 . 6 . . . 2 . 6 Special 3 | . . . . . . . 3 . . . . Kinetic 186 | . 86 80 20 . . . . . . . . Thermal 9 | . . 6 . . . . 3 . . . . Explosive 29 | . . . 15 . 6 . . . 2 . 6 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 24 | . 13 24 11 . 12 . . . 4 . 2 Robot Miss Streak 3 | . 3 3 2 . 1 . . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 305 | . 92 116 40 12 7 14 11 . 2 1 10 Core Hits 132 | . 32 28 20 9 18 4 6 . 11 1 3 Critical Hits 5 | . 1 2 1 1 . . . . . . . Critical Kills 3 | . 1 1 . 1 . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . Melee Attacks 216 | . 45 51 22 23 18 30 13 . . 3 11 Impact 114 | . 45 51 18 . . . . . . . . Slashing 102 | . . . 4 23 18 30 13 . . 3 11 Piercing . | . . . . . . . . . . . . Sneak Attacks 23 | . 5 2 7 6 . 1 1 . . . 1 Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks 9 | . . 5 . . . 3 1 . . . . Damage Inflicted 9658 | . 1388 2271 1689 751 966 715 534 . 545 35 764 Guns 1516 | . 589 741 186 . . . . . . . . Cannons 82 | . . 82 . . . . . . . . . Explosions 2514 | . . 223 513 . 822 . . . 545 . 411 Melee 5533 | . 799 1225 990 751 131 715 534 . . 35 353 Ramming 13 | . . . . . 13 . . . . . . Kinetic 1516 | . 589 741 186 . . . . . . . . Thermal 82 | . . 82 . . . . . . . . . Explosive 2472 | . . 223 471 . 822 . . . 545 . 411 Electromagnetic 42 | . . . 42 . . . . . . . . Impact 2761 | . 799 1225 737 . . . . . . . . Slashing 2772 | . . . 253 751 131 715 534 . . 35 353 Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . 1 7 . 2 1 . . 9 Average Corruption 1 | . . . . 1 7 . 1 1 . . 5 Corruption Purged 2 | . . . . . . . 1 . 1 . . Effects 10 | . . . . 1 2 . 4 1 . . 2 Message Errors 2 | . . . . 1 . . 1 . . . . Matter Fused 1 | . . . . . 1 . . . . . . Heat Flow Errors 3 | . . . . . . . 1 . . . 2 Energy Discharges 1 | . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . Targeting Errors 2 | . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1051 | . 123 170 525 29 43 26 . . 13 . 122 Projectiles 1 | . . 1 . . . . . . . . . Explosions 191 | . . 24 26 . 38 . . . 13 . 90 Melee 859 | . 123 145 499 29 5 26 . . . . 32 Knockbacks 8 | . 2 3 3 . . . . . . . . Impact 8 | . 2 3 3 . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 636 | . . 113 29 . 199 . . . . . 295 Shots 9 | . . 1 1 . 3 . . . . . 4 Rammed 3 | . . . . . 3 . . . . . . Targets Rammed 3 | . . . . . 3 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 171 | . 18 72 . . 9 . 171 . 1 . 163 Average Temperature 20 | . 6 18 . . 6 . 87 . 1 . 84 Received Heat Transfer 1234 | . 294 439 180 12 54 45 . 18 96 . 96 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 33 | . 7 13 13 . . . . . . . . Impact Corruptions 36 | . 10 9 17 . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . Heat Transferred 148 | . . 148 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Peak Influence 541 | . 256 293 373 279 261 245 . . . . 541 Initial 169 | . . 62 117 169 50 127 . . . . 163 Average 152 | . 127 123 247 144 90 150 . . . . 228 Maximum Alert Level 2 | . 1 1 1 1 1 1 . . . . 2 Low Security (%) 74 | . 85 74 30 88 89 70 . . . . 69 Level 1 25 | . 14 25 69 11 10 29 . . . . 24 Level 2 . | . . . . . . . . . . . 6 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 3 1 1 3 2 . . . . . 2 Investigation . | . . . . . . . . . . . . Extermination 3 | . . . . 2 . . . . . . 1 Reinforcement 9 | . 3 1 1 1 2 . . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Distress Signals 9 | . . 3 1 . 2 . . . . 1 2 Communications Jammed 15 | . . . 14 1 . . . . . . . Distress Signals 14 | . . . 14 . . . . . . . . Times Spotted 190 | . 26 34 23 10 27 8 9 1 33 10 9 Peak Tracking Total 10 | . 10 5 5 3 9 3 4 1 9 5 7 Tactical Retreats 15 | . . 3 . . 6 3 1 . 1 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 7 | . . 1 1 2 1 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 9 | . . . . . . . . . 9 . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 15 | . 1 3 2 . 2 . . . . 2 5 Max in Single Turn 4 | . 1 3 1 . 2 . . . . 1 4 Garrison Access 4 | . . . 1 . 2 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 29 | . 2 4 6 3 5 3 . . 1 2 3 Terminals 17 | . 2 3 5 2 1 1 . . . 1 2 Fabricators 2 | . . . . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . 1 . . 2 . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 2 1 . . . . . Total Hacks 86 | . 7 11 22 17 17 5 . . 1 2 4 Successful 48 | . 1 8 12 9 10 2 . . 1 2 3 Failed 38 | . 6 3 10 8 7 3 . . . . 1 Catastrophic 5 | . 1 . . 2 . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 57 | . 5 5 18 13 9 3 . . . . 4 Terminals 65 | . 7 9 20 13 9 3 . . . 1 3 Fabricators 5 | . . . . 4 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . . 2 . . 4 . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 7 | . . . 2 . 4 1 . . . . . Terminal Hacks 17 | . 1 4 4 2 3 . . . 1 1 1 Part Schematic 1 | . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . Level Access Points 2 | . . . 1 . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Terminal Index 3 | . . . . 1 1 . . . . . 1 Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . 4 . 1 . . . . . Network Status 1 | . . . . 1 . . . . . . . Load Schematic 2 | . . . . 1 . 1 . . . . . Build 2 | . . . . 2 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 6 | . . 1 . . 3 . . . . 1 1 Report Inventory 1 | . . . . . 1 . . . . . . Retrieve Components 5 | . . 1 . . 2 . . . . 1 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 2 1 . . . . . Seal Access 4 | . . . 1 . 2 1 . . . . . Unauthorized Hacks 16 | . . 3 7 3 2 . . . . . 1 Terminals 16 | . . 3 7 3 2 . . . . . 1 Track 6 | . . 1 3 1 1 . . . . . . Botnet 6 | . . 1 3 1 . . . . . . 1 Disrupt 2 | . . 1 . . 1 . . . . . . Operators 2 | . . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 2 . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 20 | . 2 3 6 2 2 2 . . . . 3 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . Matter 292 | . . . . 292 . . . . . . . Time 146 | . . . . 146 . . . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 18 | . . . . . 5 . . . . 10 3 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 1 . . . . . . Highest-Rated Group 93 | . . . . 93 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Total Orders 10 | . . . . . . . . . 8 2 . ROAM 1 | . . . . . . . . . 1 . . FOLLOW 2 | . . . . . . . . . 1 1 . RETURN 7 | . . . . . . . . . 6 1 . Ally Attacks 82 | . . . . 32 6 . . . 11 16 17 Total Damage 5177 | . . . . 490 110 . . . 956 1550 2071 Kills 31 | . . . . 7 . . . . 5 12 7 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 2 . . . Drone Launches 4 | . . . . . . . . . 2 1 1 Drone Recoveries 3 | . . . . . . . . . 2 1 . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Turns Passed 8026 | . 1112 1017 795 1036 593 551 563 308 900 789 362 Spaces Moved 6039 | 1 576 437 471 663 757 555 537 424 846 539 233 Core 6 | . . . . . . 6 . . . . . Treads 46 | . . 46 . . . . . . . . . Legs 1205 | 1 576 168 . 350 110 . . . . . . Wheels 994 | . . 223 458 313 . . . . . . . Hover 3788 | . . . 13 . 647 549 537 424 846 539 233 Flight . | . . . . . . . . . . . . Fastest Speed 40 | 120 120 120 56 100 52 40 56 66 66 65 65 Average Speed 100 | 120 136 149 116 114 62 67 57 66 94 140 133 Slowest Speed 200 | 120 150 200 120 150 140 200 66 66 186 146 146 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . 1 2 . . . . . Exploration Rate (%) 43 | 3 71 40 40 18 26 17 71 69 91 66 6 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . . Scrap Searched 3 | . . . . . . . 1 1 . 1 . Spaces Dug 47 | . 1 . 1 8 23 13 . . . . 1 Terrain Destroyed 293 | . 1 12 70 8 64 13 . . 23 . 102 Melee 33 | . 1 . 1 8 9 13 . . . . 1 Projectile . | . . . . . . . . . . . . AOE 260 | . . 12 69 . 55 . . . 23 . 101 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Total 7472 | . 762 633 645 905 841 689 766 451 953 567 260 Wait 789 | . 60 54 88 180 16 87 196 27 67 13 1 Move 6026 | . 575 436 470 662 755 553 536 423 845 538 233 Hop . | . . . . . . . . . . . . Pick Up 62 | . 6 12 13 9 7 3 5 . 5 2 . Fast Attach 72 | . 4 12 8 9 4 12 3 1 8 5 6 Attach 34 | . 2 7 7 5 5 3 4 . 1 . . Detach 26 | . . 6 2 1 2 2 2 . 11 . . Swap 23 | . 8 1 1 1 6 2 2 . 2 . . Drop 75 | . 10 5 12 15 7 2 3 . 12 6 3 Fire 146 | . 52 55 22 . 6 . 3 . 2 . 6 Melee 203 | . 45 45 22 23 18 24 12 . . 3 11 Ram 3 | . . . . . 3 . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 13 | . . . . . 12 1 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 386 | -10/Materials | Core integrity fell below 50% 431 | -10/Materials | Destroyed 8 combat bots 469 | -10/Materials | Lost 3 parts (2n1w) 571 | -10/Materials | Discovered new exit (range 7) 714 | -10/Materials | Discovered new exit (range 14) 1113 | -10/Materials | Entered another Materials area 1113 | -9/Materials | Evolved 2 slots: Utility x2 1629 | -9/Materials | Discovered new exit (range 16) 1730 | -9/Materials | Core integrity fell below 50% 1909 | -9/Materials | Lost 4 parts (1n3u) 2058 | -9/Materials | Discovered new exit (range 8) 2066 | -9/Materials | Core integrity fell below 20% 2130 | -9/Materials | Entered another Materials area 2130 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2408 | -8/Materials | Build established: Scavenger-Mutant 2466 | -8/Materials | Lost 4 parts (1p2n1w) 2499 | -8/Materials | Discovered new exit (range 5) 2528 | -8/Materials | Identified exit to Factory 2728 | -8/Materials | Build established: Mutant 2848 | -8/Materials | Lost 3 parts (1n2w) 2925 | -8/Materials | Entered Factory 2925 | -7/Factory | Evolved 2 slots: Utility x2 3127 | -7/Factory | Build established: Hacker-Mutant 3284 | -7/Factory | Allied Derelicts emerged from ambush trap array 3709 | -7/Factory | Discovered new exit (range 16) 3874 | -7/Factory | Fabricated Hacking Suite (x1) 3948 | -7/Factory | Fabricated Hacking Suite (x1) 3956 | -7/Factory | Identified exit to Factory 3961 | -7/Factory | Entered another Factory area 3961 | -6/Factory | Accompanied by 1 ally 3961 | -6/Factory | Evolved 2 slots: Utility x2 4192 | -6/Factory | Spotted B-75 Beast 4278 | -6/Factory | Build established: Wizard-Mutant 4462 | -6/Factory | Identified exit to Factory 4462 | -6/Factory | Identified exit to Lower Caves 4490 | -6/Factory | Crushed by falling debris 4550 | -6/Factory | Lost 6 parts (2n3u1w) 4554 | -6/Factory | Entered another Factory area 4554 | -5/Factory | Evolved 2 slots: Utility x2 4615 | -5/Factory | Discovered new exit (range 8) 4619 | -5/Factory | Identified exit to Upper Caves 4831 | -5/Factory | Build established: Hacker-Mutant 5040 | -5/Factory | Lost 3 parts (3n) 5042 | -5/Factory | Crushed by falling debris 5052 | -5/Factory | Crushed by falling debris 5064 | -5/Factory | Discovered exit to Upper Caves (range 16) 5105 | -5/Factory | Entered Upper Caves 5282 | -5/Upper Caves | Lost 3 parts (1u2w) 5401 | -5/Upper Caves | Learned 4 Factory zone layouts 5650 | -5/Upper Caves | Discovered new exit (range 8) 5654 | -5/Upper Caves | Identified exit to Upper Caves 5668 | -5/Upper Caves | Entered another Upper Caves area 5690 | -5/Upper Caves | Discovered new exit (range 12) 5697 | -5/Upper Caves | Identified exit to Factory 5861 | -5/Upper Caves | Learned Factory security intel 5915 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5960 | -5/Upper Caves | Discovered new exit (range 11) 5973 | -5/Upper Caves | Identified exit to Warlord 5976 | -5/Upper Caves | Entered Warlord 6308 | -5/Warlord | Met Warlord 6329 | -5/Warlord | Warlord's base attacked by MAIN.C 6390 | -5/Warlord | Found Prototype Device 6390 | -5/Warlord | Identified Wardrone Bay 6516 | -5/Warlord | Found Prototype Energy Gun 6521 | -5/Warlord | Found Prototype Energy Gun 6679 | -5/Warlord | Warlord forces counterattacked 6679 | -5/Warlord | Spotted Executioner 6681 | -5/Warlord | Spotted Executioner 6701 | -5/Warlord | Destroyed Executioner 6743 | -5/Warlord | Discovered new exit (range 15) 6789 | -5/Warlord | Spotted Executioner 6830 | -5/Warlord | Spotted Executioner 6838 | -5/Warlord | Spotted Striker 6876 | -5/Warlord | Entered Proximity Caves 6962 | -4/Proximity Caves | Build established: Scavenger-Mutant 7390 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 7411 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 7466 | -4/Proximity Caves | Discovered exit to Factory (range 5) 7665 | -4/Proximity Caves | Entered Factory 7665 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7666 | -4/Factory | Identified exit to Armory 7667 | -4/Factory | Identified exit to Research 7680 | -4/Factory | Found Antimissile System 8027 | -4/Factory | Self-destructed Last Messages --------------- 08012_ U-05 Engineer lays Concrete. 08013_ The unstable cave ceiling collapses. 08013_ U-05 Engineer lays Concrete. 08014_ U-05 Engineer builds a Wall. 08015_ Destroyed Antigrav System. 08019_ U-05 Engineer lays Concrete. 08021_ Penetrated by Slug. 08021_ U-05 Engineer lays Concrete. 08022_ U-05 Engineer builds a Wall. 08023_ Penetrated by Slug. 08023_ Plasma Sword destroyed. 08023_ U-05 Engineer lays Concrete. 08023_ Destroyed Wheel. 08024_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08025_ The unstable cave ceiling collapses. 08025_ Penetrated by Slug. 08026_ System corrupted: Heat flow error (+168). 08026_ U-05 Engineer lays Concrete. 08027_ Penetrated by Slug. 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"" ## ########?????????????????? | | #### + ## #????????????????????????? | | # # [ ## ###????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 825 Propulsion Shielding 66 Point Defense Rating 240 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 10 Core Analysis 8 Recoil Reduction 1 Salvage Targeting 9 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed EnergyAlphaBoregun Manual? 0 Play Time 02:06:53 Cumulative 113.9 hours Start 2020.11.15 @ 22:36:49 End 2020.11.22 @ 14:23:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 60 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(100) Steam 1 RUN: 62eac8b5-248d-4d15-b397-e195c6367f12