Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 20:05:26 Player: GiggleBox Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (199) 995 Value Destroyed (7867) 7867 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2826) 2826 TOTAL SCORE: 17988 Bonus ------- High Alert Combat Kills 859 Follower Combat Kills 1195 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -28 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 85/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gravmag Array Linear Gravjet Improved Gyrokinetic Inverter Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Enhanced Optical Array Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Experimental EM Disruption Field > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Variable Charge Gun Enhanced Hardcell Cannon > --- INVENTORY -------- Antimatter Reactor Heavy Treads Heavy Treads Advanced Heat Sink Compact Matter Pod Transmission Jammer Hacking Suite System Shield Dynamic Insulation System Cooled Pulse Rifle Beamcaster Wave Gun KE Penetrator Long-range Missile Launcher Precision Rocket Launcher Improved Datajack Great Maul Self-destruct Interrupter [Rating: 111] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Hover Unit Gravmag Array Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Fac Slots Evolved 12 | . . 2 . . . 6 . . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 2 . . . . . . . . . Utility 7 | . . 1 . . . 3 . . . . . 2 . . 1 Weapon 2 | . . 1 . . . 1 . . . . . . . . . Parts Attached 135 | 8 10 10 4 3 . 35 7 5 . 8 . 12 5 16 12 Power 10 | 1 2 . 1 . . 1 1 . . . . 1 1 1 1 Engine 4 | 1 1 . 1 . . 1 . . . . . . . . . Core 1 | . 1 . . . . . . . . . . . . . . Reactor 5 | . . . . . . . 1 . . . . 1 1 1 1 Propulsion 29 | 2 1 4 . 1 . 10 2 . . . . 2 . 2 5 Treads 18 | 2 1 4 . 1 . 4 2 . . . . 2 . 2 . Leg 6 | . . . . . . 6 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . Utility 43 | 2 4 3 . . . 10 3 1 . 5 . 5 2 6 2 Device 20 | 1 . . . . . 5 2 1 . 3 . 2 2 3 1 Storage 6 | 1 2 1 . . . . . . . . . . . 1 1 Processor 11 | . 2 2 . . . 3 1 . . 2 . 1 . . . Hackware 3 | . . . . . . . . . . . . 1 . 2 . Protection 3 | . . . . . . 2 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 53 | 3 3 3 3 2 . 14 1 4 . 3 . 4 2 7 4 Energy Gun 19 | 1 . . . . . . . 4 . 2 . 4 1 4 3 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 25 | 2 3 3 1 1 . 13 . . . . . . . 2 . Ballistic Cannon 2 | . . . . . . . . . . . . . 1 . 1 Launcher 4 | . . . 1 . . 1 1 . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . . . . 4 . 1 1 . . Parts Lost 68 | . 3 2 . 2 . 20 1 1 . . . 6 1 13 19 Power 5 | . 1 . . . . 1 . . . . . . . 1 2 Propulsion 16 | . 1 1 . . . 6 . . . . . 1 . 4 3 Utility 22 | . 1 1 . . . 6 1 1 . . . 3 1 2 6 Weapon 25 | . . . . 2 . 7 . . . . . 2 . 6 8 Highest Loss Streak 16 | . 2 2 . 1 . 16 1 1 . . . 2 1 5 11 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 15 | 1 5 14 19 19 20 18 15 16 15 15 14 14 15 16 10 Power 1 | . 1 1 1 2 2 1 1 2 2 2 1 1 1 . . Propulsion 2 | . . 2 4 4 4 1 5 6 2 2 2 1 1 1 1 Utility 4 | . 1 3 4 5 6 5 2 2 4 4 3 4 4 4 2 Weapon 6 | . 2 6 7 7 7 8 4 4 6 6 7 6 7 8 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 23 | . 1 10 1 . 1 2 . . . 2 . 3 . . 3 Power 2 | . 1 . . . . . . . . . . 1 . . . Propulsion 5 | . . 3 . . . . . . . . . . . . 2 Utility 6 | . . 3 . . 1 . . . . 2 . . . . . Weapon 9 | . . 4 1 . . 2 . . . . . 2 . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 99 99 99 100 92 82 86 86 86 86 86 88 86 54 Engine 5 | . 7 11 11 11 11 5 5 . . . . . . . . Reactor 1 | . . . . . . . . 6 6 6 6 4 5 4 4 Treads 17 | . 28 22 21 22 22 22 9 13 13 13 13 10 11 11 . Device 7 | . 12 . . . . 5 16 23 26 22 13 10 17 11 3 Storage 8 | . 14 11 11 11 11 6 6 6 6 6 6 5 5 5 6 Processor 17 | . 1 21 22 22 22 18 13 8 6 10 20 19 23 18 14 Hackware 1 | . . . . . . . . . . . . 4 . 9 9 Energy Gun 7 | . 6 . . . . . . 6 26 26 26 21 18 16 5 Ballistic Gun 18 | . 21 32 32 31 33 23 15 17 . . . . . 1 1 Peak Build Rating 111 | 7 13 20 27 25 26 60 76 78 76 84 76 101 111 107 89 Average Rating 47 | 5 8 17 22 24 25 49 64 76 76 75 76 85 105 101 52 On Entrance 49 | . 7 13 20 23 25 26 54 76 76 76 76 76 101 107 39 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 91 | 14 33 56 57 58 58 75 81 81 78 79 76 84 87 91 83 Greatest Support 150 | 40 40 46 46 46 46 92 140 140 140 140 140 150 150 150 40 Greatest Overweight (x) 21 | . . 1 1 1 1 15 . . . . . . . 20 21 Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . 5 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 16 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 12 17 20 20 20 20 19 20 17 20 18 20 20 20 13 Average Carried 16 | 1 5 14 19 19 19 18 15 18 17 18 17 17 18 18 10 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 12 17 20 20 20 13 19 17 17 17 18 17 20 12 4 Class Distribution -------------------- 29% | Commander-Gunner 19% | Scavenger-Gunner 19% | Gunner 9% | Mutant 5% | Scavenger-Tank 5% | Derelict-Tank 5% | Hacker-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Commander-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Gunner | -5/Proximity Caves Derelict-Tank | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Fac Matter Collected 5472 | 225 426 653 382 218 . 1051 507 95 197 155 20 389 299 324 531 Remotely 73 | . . . . . . 73 . . . . . . . . . Salvage Created 10611 | 109 601 1084 862 314 . 1135 1189 152 99 . 59 1790 1643 851 723 Parts 420 | 13 41 57 67 17 . 63 13 9 6 . 3 68 13 38 12 Haulers Intercepted 6 | . 1 1 2 . . 1 . . . . . . . 1 . Recyclers Shooed 8 | . . 1 1 2 . . . . . . . 2 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 6 2 3 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Fac Combat Hostiles Destroyed 154 | . 20 20 14 7 . 19 5 3 4 . 1 29 6 21 5 Melee 3 | . . . . . . 2 . . . . . . . . 1 Guns 128 | . 18 20 14 7 . 15 2 3 3 . 1 27 2 13 3 Cannons 5 | . . . . . . . . . . . . . 4 1 . AOE 13 | . 2 . . . . . 3 . . . . . . 7 1 Classes Destroyed 21 | 2 5 3 1 3 . 3 1 . 1 . . . . 2 . Worker 11 | . 1 . 3 . . 3 . . . . . 2 . 2 . Builder 4 | . . . 1 . . 2 . . . . . . . 1 . Tunneler 3 | 2 . . . . . 1 . . . . . . . . . Hauler 6 | . 1 1 2 . . 1 . . . . . . . 1 . Recycler 8 | 1 . 1 . . . . . . . . . 2 . . 4 Mechanic 1 | . . . . . . . . . . . . . . 1 . Operator 5 | . 1 2 2 . . . . . . . . . . . . Watcher 7 | . . 3 2 . . 1 . . . . . 1 . . . Swarmer 17 | . 9 2 . . . . . . 3 . . 1 . 2 . Saboteur 2 | . . . . . . . . . . . . . . 2 . Grunt 47 | . 11 11 6 1 . 3 . 3 . . . 11 . . 1 Brawler 2 | . . . . . . 1 . . . . . 1 . . . Duelist 5 | . . 1 . 1 . 1 . . . . . 2 . . . Protector 3 | . . . . 2 . . . . . . . 1 . . . Sentry 20 | . . 6 8 1 . 1 . . . . . 2 . 1 1 Specialist 8 | . . . . . . 5 . . . . . . . 3 . Hunter 15 | . . . . 1 . 3 . . . . . 3 . 8 . Programmer 22 | . . . . 1 . 4 . . . . 1 8 . 5 3 Heavy 1 | . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . Compactor 11 | . . . . . . . 5 . . . . . 6 . . Best Kill Streak 14 | 3 4 10 7 4 . 10 2 3 3 . 1 4 2 14 4 Combat Bots Only 10 | . 3 10 4 4 . 8 2 3 3 . 1 4 2 10 2 Max Kills in Single Turn 3 | 2 2 2 2 1 . 3 1 2 3 . 1 2 1 3 1 Gunslinging 1 | . . 1 . . . 1 . 1 1 . . 1 . . . Exploded 3 | . 2 . . . . . 1 . . . . . . 3 1 Melee 1 | . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Fac Hostile Shots Fired 1100 | . 80 69 48 22 . 168 1 17 18 . 4 164 1 268 240 Missed 291 | . 19 22 12 4 . 40 1 7 2 . . 47 . 51 86 Hits 809 | . 61 47 36 18 . 128 . 10 16 . 4 117 1 217 154 Melee 13 | . . 5 . . . . . . . . . 7 1 . . Projectile 796 | . 61 42 36 18 . 128 . 10 16 . 4 110 . 217 154 Critical Strikes 33 | . . 3 4 1 . 8 . 2 . . . 2 1 5 7 Part Disruptions 4 | . . . . . . 1 . . . . . . . 3 . Damage Taken 15562 | . 743 674 556 226 . 2764 537 188 369 . 85 2241 47 4043 3089 Core 2652 | . 163 47 159 46 . 277 95 20 . . 23 218 . 440 1164 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 585 | . . . . . . . . 5 37 . 17 192 12 322 . Ignored by Resistances 92 | . . . . . . . . . . . . 92 . . . Regen/Repaired (Parts) 886 | . . . 99 . . . . . . . . 400 108 279 . Core Remaining (%) 51 | 100 34 . . . 37 . . . . . 51 . . 34 . Volleys Fired 421 | 4 62 52 31 17 . 46 22 7 6 . 4 75 29 49 17 Largest 4 | 2 2 3 3 3 . 4 4 4 4 . 1 4 4 4 4 Hottest 320 | 60 60 69 69 74 . 121 129 114 320 . 75 315 289 300 300 Shots Fired 1168 | 8 124 156 93 48 . 153 59 26 21 . 4 219 76 145 36 Gun 1083 | 8 124 156 93 48 . 146 45 26 21 . 4 219 48 117 28 Cannon 49 | . . . . . . . . . . . . . 28 20 1 Launcher 36 | . . . . . . 7 14 . . . . . . 8 7 Special . | . . . . . . . . . . . . . . . . Kinetic 714 | 4 113 156 93 48 . 146 45 26 . . . 18 28 36 1 Thermal 418 | 4 11 . . . . . . . 21 . 4 201 48 101 28 Explosive 30 | . . . . . . 1 14 . . . . . . 8 7 Electromagnetic 6 | . . . . . . 6 . . . . . . . . . Robot Hit Streak 46 | 2 9 18 13 29 . 14 15 8 15 . 16 29 45 46 7 Robot Miss Streak 6 | 2 6 3 2 1 . 5 1 2 5 . 1 6 1 3 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 26 | . 5 4 1 2 . 5 . 1 1 . . 5 . 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . 1 1 . . 1 . 1 . Shots Hit Robots 890 | 3 72 111 66 72 . 125 49 16 19 . 3 163 70 92 29 Core Hits 461 | 3 36 42 33 12 . 85 14 13 14 . 2 127 18 49 13 Critical Kills 1 | . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . 1 . . . 2 . . . . . . . . 4 Critical Strikes 17 | . 1 1 . . . 2 . . . . . 7 . 2 4 Burn 7 | . . . . . . . . . . . . 7 . . . Destroy 2 | . 1 1 . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . 2 . Smash 6 | . . . . . . 2 . . . . . . . . 4 Melee Attacks 56 | . . . 2 32 . 8 . . . . . 2 . . 12 Impact 21 | . . . 2 . . 5 . . . . . 2 . . 12 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 34 | . . . . 31 . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 23248 | 73 1257 1799 1224 657 . 3060 2627 353 555 . 79 4103 2225 3890 1346 Guns 16270 | 73 911 1778 1093 637 . 2592 753 353 555 . 79 4080 1030 1903 433 Cannons 1744 | . . . . . . . 16 . . . . . 1195 511 22 Explosions 4312 | . 314 . 97 . . 225 1858 . . . . . . 1409 409 Melee 645 | . . . . . . 180 . . . . . . . . 465 Ramming 277 | . 32 21 34 20 . 63 . . . . . 23 . 67 17 Kinetic 10425 | 39 865 1778 1093 637 . 2592 753 353 . . . 440 1195 658 22 Thermal 7573 | 34 46 . . . . . . . 555 . 79 3640 1030 1756 433 Explosive 4087 | . 314 . 97 . . . 1858 . . . . . . 1409 409 Electromagnetic 225 | . . . . . . 225 . . . . . . . . . Impact 661 | . . . . . . 180 16 . . . . . . . 465 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . 2 27 27 27 27 . 4 4 17 8 Average Corruption 8 | . . . . . . 1 16 27 27 27 . 3 4 6 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 149 | . . . . . . 3 16 22 13 5 . 11 17 46 16 Message Errors 27 | . . . . . . 1 1 5 3 1 . 3 1 7 5 Matter Fused 30 | . . . . . . . 5 3 3 1 . 1 4 10 3 Heat Flow Errors 11 | . . . . . . . 2 2 . . . 2 2 1 2 Energy Discharges 23 | . . . . . . . 2 3 1 2 . 1 4 8 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 22 | . . . . . . 1 2 3 . 1 . . 3 8 4 Data Loss (major) 9 | . . . . . . . 1 1 . . . 3 1 3 . Misfires 2 | . . . . . . . . 1 1 . . . . . . Alerts 10 | . . . . . . 1 1 2 1 . . . 2 3 . Misdirections 3 | . . . . . . . . 2 . . . . . 1 . Weapon Failures 11 | . . . . . . . 2 . 4 . . 1 . 4 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 677 | . 37 . 34 . . 130 . . . . . . . 104 372 Projectiles 24 | . . . . . . . . . . . . . . 24 . Explosions 168 | . 37 . 34 . . . . . . . . . . 80 17 Melee 485 | . . . . . . 130 . . . . . . . . 355 Knockbacks 12 | . . . . . . 2 . . . . . . . 7 3 Impact 5 | . . . . . . 2 . . . . . . . 1 2 Kinetic 7 | . . . . . . . . . . . . . . 6 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 762 | . 101 . 49 . . 43 218 . . . . . . 259 92 Shots 19 | . 1 . 1 . . 2 6 . . . . . . 7 2 Rammed 34 | 1 7 4 7 4 . 3 . . . . . 3 . 4 1 Targets Rammed 42 | 1 9 4 10 4 . 5 . . . . . 3 . 5 1 Kicked . | . . . . . . . . . . . . . . . . Crushed 8 | . 2 . 3 . . 2 . . . . . . . 1 . Highest Temperature 394 | . 9 53 63 10 . 136 252 267 80 . . 233 188 394 190 Average Temperature 48 | . 2 15 24 5 . 38 106 93 47 . . 49 100 80 97 Received Heat Transfer 1905 | . 243 258 225 42 . 324 . 126 48 . . 390 . 63 186 Siege Activations 23 | . . . . . . . . 1 2 . 1 11 3 5 . Total Turns 593 | . . . . . . . . 15 24 . 9 214 219 112 . Longest Duration 86 | . . . . . . . . 15 15 . 9 37 86 51 . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Fried 9 | . . . . . . 3 . . . . . . . . 6 Impact Corruptions 11 | . . . . . . 3 . . . . . . . . 8 Robots Melted 3 | . . . . . . . . . 1 . . 2 . . . Combat Hostiles 3 | . . . . . . . . . 1 . . 2 . . . Parts Melted 51 | . . . . . . . . . 2 . 1 27 . 15 6 Heat Transferred 13178 | 75 100 . . . . . . . 1175 . 111 6833 1628 2627 629 Parts Sabotaged 4 | . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Fac Maximum Alert Level 4 | . 1 1 1 . . . . . . . . 1 . 4 2 Low Security (%) 67 | 100 56 46 96 100 . 100 100 100 . . . 85 100 5 . Level 1 19 | . 43 53 3 . . . . . . . . 14 . 30 39 Level 2 6 | . . . . . . . . . . . . . . 6 60 Level 3 3 | . . . . . . . . . . . . . . 32 . Level 4 2 | . . . . . . . . . . . . . . 24 . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1371 | 10 358 329 219 71 . 169 48 51 . . . 375 127 1371 650 Initial 650 | . . 135 91 51 . . 48 . . . . . 127 . 650 Average 193 | 1 150 182 117 17 . 53 9 7 . . . 87 24 768 451 Influence Increases 6722 | 15 604 636 602 375 . 845 42 71 100 . 30 790 2 2248 362 Destroy 0b10 Robot/C 3580 | . 400 400 280 180 . 500 . 60 80 . 20 560 . 1000 100 Destroy 0b10 Robot/NC 250 | 15 15 35 50 10 . 35 . . . . . 30 . 40 20 Destroy Leader 790 | . 72 128 128 . . 116 . 10 20 . 10 102 . 174 30 Allied During Kill 784 | . . . . 34 . 83 . . . . . . . 667 . Successful Hack 146 | . 19 40 22 15 . 24 . . . . . 26 . . . Select Force Hacks 120 | . . . . 120 . . . . . . . . . . . Disable Machine 255 | . 45 15 30 15 . 45 . . . . . 15 . 75 15 Destroy Structure 467 | . 23 3 17 1 . 12 42 1 . . . 12 2 262 92 Partial Spotted 15 | . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 315 | . 30 15 75 . . 30 . . . . . 45 . 15 105 Influence Decreases 6390 | 15 284 739 688 506 . 706 181 71 90 10 30 427 365 920 1358 Entered New Map 1406 | . . 185 126 80 . . 91 . . 10 . . 236 . 678 Time Decay 3915 | 15 254 534 562 386 . 377 80 61 90 . 30 377 129 530 490 Lost Part 660 | . 30 20 . 20 . 200 10 10 . . . 50 . 130 190 Lost Ally 409 | . . . . 20 . 129 . . . . . . . 260 . Squads Dispatched 37 | . 2 3 2 . . 6 . 1 . . . 6 . 13 4 Investigation 1 | . 1 . . . . . . . . . . . . . . Extermination 11 | . . . . . . 2 . . . . . 3 . 3 3 Reinforcement 20 | . 1 3 2 . . 4 . 1 . . . 1 . 7 1 Assault 2 | . . . . . . . . . . . . 2 . . . Garrison 3 | . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . 2 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . 1 . . . . . 1 . 1 . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Fac Distress Signals 20 | . 1 2 6 2 . 1 . . . . . 1 . 2 5 Communications Jammed 8 | . . . . . . 6 . . . . . . . 2 . Distress Signals 7 | . . . . . . 5 . . . . . . . 2 . Times Spotted 268 | . 34 28 19 11 . 32 5 5 4 . 1 39 6 47 37 Peak Tracking Total 22 | . 4 5 7 4 . 10 2 4 3 . 1 6 2 11 22 Tactical Retreats 15 | . 1 1 5 . . 1 . . . . . 2 . 1 4 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Fac Traps Triggered 9 | . 1 . 1 . . 1 . . . . . 4 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . 3 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Fac Machines Disabled 18 | . 4 1 2 1 . 3 . . . . . 1 . 5 1 Max in Single Turn 3 | . 3 1 1 . . 1 . . . . . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Fac Machines Accessed 54 | . 7 6 9 10 4 5 . 1 . . . 6 . 4 2 Terminals 38 | . 7 6 8 6 . 3 . 1 . . . 4 . 3 . Fabricators 5 | . . . . . . 2 . . . . . . . 1 2 Repair Stations 2 | . . . 1 . . . . . . . . 1 . . . Recycling Units 4 | . . . . 4 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 139 | . 24 21 22 20 10 9 . 2 . . . 14 . 14 3 Successful 80 | . 10 10 13 15 10 5 . . . . . 11 . 6 . Failed 59 | . 14 11 9 5 . 4 . 2 . . . 3 . 8 3 Catastrophic 8 | . 1 2 1 . . 1 . . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 87 | . 13 21 8 19 . 5 . 2 . . . 7 . 10 2 Terminals 110 | . 24 21 20 16 . 6 . 2 . . . 9 . 12 . Fabricators 8 | . . . . . . 3 . . . . . . . 2 3 Repair Stations 6 | . . . 2 . . . . . . . . 4 . . . Recycling Units 4 | . . . . 4 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 27 | . 4 2 4 3 10 . . . . . . 2 . 2 . Record 10 | . . . . . 10 . . . . . . . . . . Robot Analysis 3 | . . 2 . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . 1 . . . . . . . . . . . Open Door 2 | . . . 2 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . Terminal Index 2 | . 1 . . . . . . . . . . 1 . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . . . . . . 4 . . . Scan Component 3 | . . . 1 . . . . . . . . 2 . . . Repair 3 | . . . 1 . . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 45 | . 6 8 7 12 . 3 . . . . . 5 . 4 . Terminals 41 | . 6 8 7 8 . 3 . . . . . 5 . 4 . Botnet 10 | . . 2 2 2 . 1 . . . . . 1 . 2 . Operators 4 | . 1 1 . 1 . . . . . . . 1 . . . Skim 27 | . 5 5 5 5 . 2 . . . . . 3 . 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . . . . . Tunnel 4 | . . . . 4 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 43 | . 7 6 9 6 . 3 . 1 . . . 5 . 4 2 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . . . . 2 . . . Time 150 | . . . 32 . . . . . . . . 118 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . Manual 1 | . . . . . . 1 . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . 15 . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . 1 . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Fac Total Allies 33 | . . . . 15 . . . . . . . . 18 . . Largest Group 18 | . . . . 14 14 14 . . . . . . 18 18 . Highest-Rated Group 638 | . . . . 159 159 159 . . . . . . 638 638 . Highest-Rated Ally 50 | . . . . 21 21 21 . . . . . . 50 50 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 249 | . . . . 24 . 61 . . . . . . . 164 . Total Damage 5573 | . . . . 228 . 823 . . . . . . . 4522 . Kills 48 | . . . . 4 . 8 . . . . . . . 36 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Fac Active Infowar (turns) 10121 | 21 1389 . . . . 1001 364 436 181 1159 401 1671 724 1489 1285 Optics 5747 | . . . . . . . . . . 177 401 1671 724 1489 1285 Sensors 2003 | . . . . . . 40 364 436 181 982 . . . . . Seismic 1410 | 21 1389 . . . . . . . . . . . . . . Jamming 1062 | . . . . . . 1001 . . . . . 13 . 48 . Robot Analysis Total 3 | . . 2 . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Fac Turns Passed 18987 | 109 1525 1516 1677 1728 3285 1433 364 436 181 1161 401 1671 724 1489 1287 Spaces Moved 8017 | 55 607 592 573 661 1361 686 174 241 81 708 237 672 266 751 352 Core 131 | 5 . . . . . 4 . . . . . . . 1 121 Treads 7568 | 50 607 592 573 661 1361 631 138 241 81 708 237 672 266 750 . Legs 87 | . . . . . . 51 36 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 231 | . . . . . . . . . . . . . . . 231 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 112 120 160 160 160 160 160 160 160 50 Average Speed 193 | 150 160 170 240 240 240 164 151 160 160 160 160 160 160 161 321 Slowest Speed 1100 | 160 160 240 240 240 240 800 160 160 160 160 160 160 160 1050 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . Exploration Rate (%) 52 | 4 97 61 61 96 91 17 67 11 12 83 73 25 89 27 18 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 11 | . 4 . 1 4 . . . . . 2 . . . . . Known Exits Taken 3 | . . 1 . 1 . . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 . 1 . 1 . . 1 1 1 1 . . . . Scrap Searched 6 | . . . . . 2 . . . . 2 2 . . . . Spaces Dug 19 | . . . . . . . . . . . . 1 . . 18 Terrain Destroyed 214 | . 24 . 18 . . 10 69 . . . . 2 1 42 48 Melee 2 | . . . . . . . . . . . . 1 . . 1 Projectile 11 | . . . . . . . . . . . . 1 1 8 1 AOE 201 | . 24 . 18 . . 10 69 . . . . . . 34 46 Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Fac Total 10503 | 69 1032 1000 791 743 1383 879 228 276 113 738 255 1095 515 932 454 Wait 1578 | . 322 307 161 19 19 63 15 11 27 2 14 291 201 90 36 Move 8005 | 55 606 591 572 660 1360 686 173 240 80 707 236 672 265 750 352 Hop . | . . . . . . . . . . . . . . . . Pick Up 97 | 2 15 19 4 2 2 9 3 4 . 7 1 12 7 4 6 Fast Attach 38 | 7 1 . 1 . . 6 2 . . . . 9 . 5 7 Attach 65 | . 2 4 . 2 . 19 4 1 . 1 . 9 3 7 13 Detach 9 | . . . . . . . 4 . . . . . . 1 4 Swap 102 | 1 7 7 6 5 . 23 5 7 . 11 . 13 5 10 2 Drop 82 | . 8 16 1 1 2 10 . 6 . 10 . 9 5 11 3 Fire 421 | 4 62 52 31 17 . 46 22 7 6 . 4 75 29 49 17 Melee 56 | . . . 2 32 . 8 . . . . . 2 . . 12 Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush 40 | . 9 4 10 4 . 5 . . . . . 3 . 5 . Escape Stasis 2 | . . . 2 . . . . . . . . . . . . Rewire 3 | . . . 1 1 . 1 . . . . . . . . . Trap 3 | . . . . . . 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 6 exits: *Mat x3 / Min / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 13) 488 | -10/Materials | Learned 2 Storage zone layouts 591 | -10/Materials | Learned location of 1 exit from Recycling 607 | -10/Materials | Learned location of Mines (-9) 663 | -10/Materials | Learned location of 2 exits from Mines 702 | -10/Materials | Identified exit to Subcaves 938 | -10/Materials | Core integrity fell below 50% 1060 | -10/Materials | Discovered new exit (range 5) 1123 | -10/Materials | Discovered new exit (range 4) 1581 | -10/Materials | Discovered new exit (range 16) 1635 | -10/Materials | Entered another Materials area 1635 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1636 | -9/Materials | Identified exit to Storage 1904 | -9/Materials | Build established: Gunner 2127 | -9/Materials | Discovered new exit (range 10) 2407 | -9/Materials | Destroyed 10 combat bots 2481 | -9/Materials | Discovered exit to Storage (range 16) 2508 | -9/Materials | Discovered new exit (range 14) 2816 | -9/Materials | Learned location of 1 exit from Recycling 2875 | -9/Materials | Identified exit to Materials 2875 | -9/Materials | Identified exit to Mines 2924 | -9/Materials | Learned Storage security intel 3027 | -9/Materials | Learned Storage trap positions 3073 | -9/Materials | Learned 4 Materials zone layouts 3151 | -9/Materials | Entered Storage 3154 | -9/Storage | Loaded intel: 27 trap records 4199 | -9/Storage | Used back door to open Recycling access 4199 | -9/Storage | Discovered new exit (range 4) 4312 | -9/Storage | Repaired Imp. Treads 4520 | -9/Storage | Core integrity fell below 50% 4587 | -9/Storage | Learned 4 Recycling zone layouts 4637 | -9/Storage | Learned 2 Materials zone layouts 4678 | -9/Storage | Learned 4 Recycling zone layouts 4708 | -9/Storage | Learned location of Zion (-6) 4726 | -9/Storage | Learned Storage security intel 4754 | -9/Storage | Learned Materials garrison access intel 4828 | -9/Storage | Entered Recycling 4829 | -9/Recycling | Identified exit to Scraptown 4829 | -9/Recycling | Identified exit to Factory 5393 | -9/Recycling | Scanned before Scraplab entrance 5411 | -9/Recycling | Build established: Commander-Gunner 6211 | -9/Recycling | Learned Materials stockpile data 6285 | -9/Recycling | Learned Materials trap positions 6348 | -9/Recycling | Learned Materials garrison access intel 6446 | -9/Recycling | Learned Storage stockpile data 6499 | -9/Recycling | Learned Storage emergency access door positions 6511 | -9/Recycling | Entered Scraplab 6556 | -9/Recycling | Entered Scraptown 6556 | -9/Scraptown | Accompanied by 14 allies 6712 | -9/Scraptown | Visited UFD Registry 6712 | -9/Scraptown | Registered with UFD as "Hardchaser" 6806 | -9/Scraptown | Visited Abandonware Association 6842 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6842 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 6957 | -9/Scraptown | Visited Science Testing Area 7008 | -9/Scraptown | Visited Scrapoid Pod Storage 7096 | -9/Scraptown | Visited Supply Room 7160 | -9/Scraptown | Visited Research Penetration Think Tank 7208 | -9/Scraptown | Visited Observation Area 7280 | -9/Scraptown | Visited Curators Association 7338 | -9/Scraptown | Visited A0-MCA Data Center 7352 | -9/Scraptown | Given a B+ rating by A0-MCA 7355 | -9/Scraptown | Found A0-MCA's Component Scanner 7533 | -9/Scraptown | Visited Fellowship of the Rings 7600 | -9/Scraptown | Visited Shadow of the Wyrm 7672 | -9/Scraptown | Visited Comm Corps 7766 | -9/Scraptown | Visited IN-MT5's Study 7792 | -9/Scraptown | Visited TADAMA 7823 | -9/Scraptown | Visited Symbiants 7871 | -9/Scraptown | Visited SPCMW 8143 | -9/Scraptown | Discovered new exit (range 9) 8515 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9479 | -9/Scraptown | Discovered new exit (range 3) 9633 | -9/Scraptown | Met Optimus 9633 | -9/Scraptown | Accepted into 0bPrime 9841 | -9/Scraptown | Entered Factory 9841 | -6/Factory | Accompanied by 14 allies 9841 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 9987 | -6/Factory | Lost 3 allies 10295 | -6/Factory | Discovered new exit (range 8) 10516 | -6/Factory | Fabricated Imp. Remote Force Field? 10835 | -6/Factory | P-60 Hacker assimilated allied Bruiser 2b 10880 | -6/Factory | Lost 3 allies 10920 | -6/Factory | Cargo convoy interrupted 11020 | -6/Factory | Destroyed 8 combat bots 11064 | -6/Factory | Infected Heavy with POISON.EXE 11140 | -6/Factory | Lost 16 parts (1p4n4u7w) 11274 | -6/Factory | Sucked down chute 11274 | -6/Factory | Entered Waste 11289 | -6/Waste | EMP discharged 11306 | -6/Waste | Spotted C-40 Crusher 11307 | -6/Waste | Spotted C-40 Crusher 11351 | -6/Waste | Destroyed C-40 Crusher 11357 | -6/Waste | Destroyed C-40 Crusher 11358 | -6/Waste | Crushed by falling debris 11358 | -6/Waste | System corruption reached 10% 11365 | -6/Waste | Spotted C-40 Crusher 11373 | -6/Waste | Spotted C-40 Crusher 11383 | -6/Waste | Destroyed C-40 Crusher 11389 | -6/Waste | EMP discharged 11398 | -6/Waste | Destroyed C-40 Crusher 11440 | -6/Waste | Spotted C-40 Crusher 11489 | -6/Waste | EMP discharged 11493 | -6/Waste | Spotted C-40 Crusher 11551 | -6/Waste | Destroyed C-40 Crusher 11571 | -6/Waste | Build established: Scavenger-Gunner 11589 | -6/Waste | EMP discharged 11614 | -6/Waste | Discovered new exit (range 15) 11638 | -6/Waste | Entered Factory 12054 | -6/Factory | Discovered new exit (range 6) 12069 | -6/Factory | Build established: Scavenger-Tank 12074 | -6/Factory | Entered Lower Caves 12149 | -6/Lower Caves | Spotted B-75 Beast 12177 | -6/Lower Caves | Destroyed B-75 Beast 12251 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12255 | -6/Lower Caves | Entered Zion 12331 | -6/Zion | System corruption cleaned by Quarantine Array 13071 | -6/Zion | Found Prototype Special Weapon 13071 | -6/Zion | Identified RU-N14's Throwing Claymores 13152 | -6/Zion | Build established: Scavenger-Gunner 13236 | -6/Zion | Found Prototype Device 13237 | -6/Zion | Identified Phasing AFG 13373 | -6/Zion | Found Prototype Device 13374 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13395 | -6/Zion | Discovered new exit (range 12) 13416 | -6/Zion | Entered Proximity Caves 13771 | -5/Proximity Caves | Discovered new exit (range 22) 13817 | -5/Proximity Caves | Entered Factory 13817 | -5/Factory | Evolved 2 slots: Utility x2 14000 | -5/Factory | Identified exit to DSF 14118 | -5/Factory | Build established: Derelict-Tank 14381 | -5/Factory | Repaired Hvy. Treads 14445 | -5/Factory | Repaired Antimatter Reactor 14707 | -5/Factory | Cargo convoy interrupted 15114 | -5/Factory | Build established: Scavenger-Gunner 15488 | -5/Factory | Sucked down chute 15488 | -5/Factory | Entered Waste 15534 | -5/Waste | Spotted C-40 Crusher 15571 | -5/Waste | Spotted C-40 Crusher 15622 | -5/Waste | Spotted C-40 Crusher 15630 | -5/Waste | Destroyed C-40 Crusher 15641 | -5/Waste | Destroyed C-40 Crusher 15654 | -5/Waste | Spotted C-40 Crusher 15661 | -5/Waste | Spotted C-40 Crusher 15668 | -5/Waste | Destroyed C-40 Crusher 15686 | -5/Waste | Destroyed C-40 Crusher 15799 | -5/Waste | Spotted C-40 Crusher 15803 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15803 | -5/Waste | Destroyed C-40 Crusher 15894 | -5/Waste | Destroyed C-40 Crusher 16004 | -5/Waste | Discovered new exit (range 11) 16028 | -5/Waste | Found Prototype Device 16029 | -5/Waste | Identified Exp. EM Disruption Field 16062 | -5/Waste | Warlord forces began an assault 16212 | -5/Waste | Entered Factory 16212 | -5/Factory | Accompanied by 18 allies 16333 | -5/Factory | Lost 3 allies 16734 | -5/Factory | Identified exit to Upper Caves 16849 | -5/Factory | Spotted B-75 Beast 16970 | -5/Factory | Identified exit to Factory 17050 | -5/Factory | Garrison activated, responded to threat 17129 | -5/Factory | Build established: Hacker-Gunner 17221 | -5/Factory | Lost 3 allies 17350 | -5/Factory | Cargo convoy interrupted 17365 | -5/Factory | System corruption reached 10% 17419 | -5/Factory | Lost 5 parts (1p1n3w) 17427 | -5/Factory | Destroyed 10 combat bots 17642 | -5/Factory | Core integrity fell below 50% 17677 | -5/Factory | Lost 3 parts (1u2w) 17701 | -5/Factory | Entered another Factory area 17701 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17731 | -4/Factory | Lost 4 parts (2n1u1w) 17989 | -4/Factory | Build established: Hacker-Mutant 18748 | -4/Factory | Build established: Hacker-Gunner 18748 | -4/Factory | Spotted B-86 Titan 18881 | -4/Factory | Lost 4 parts (1u3w) 18952 | -4/Factory | Core integrity fell below 50% 18965 | -4/Factory | Core integrity fell below 20% 18988 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 18958_ Hacking Suite destroyed. 18958_ Penetrated by Slug. 18958_ Knocked back. 18959_ K-01 Serf collects debris. 18960_ Knocked back. 18961_ Acquired 3 matter. 18962_ Imp. Coolant Injector destroyed. 18964_ K-01 Serf collects debris. 18964_ Slug penetrates S-27 Virus. 18964_ S-27 Virus destroyed. 18967_ K-01 Serf collects debris. 18969_ Armor Integrity Analyzer destroyed. 18974_ Connecting with Repair Station... 18978_ System corrupted: Matter fused (-10). 18984_ Beamcaster destroyed. 18986_ Slammed into Neutrino Reactor. 18986_ Destabilizing: System interference. 18986_ Imp. Target Analyzer temporarily disabled. 18986_ Enh. Optical Array temporarily disabled. 18986_ Destabilizing: Core damaged (-34). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????##???##??????????????????????????????????? | | ????????# ???!#??????????????????????????????????? | | ????????# ??? #??????????????????????????????????? | | ????????# """ #??????????????????????????????????? | | ????????# """ #??????????????????????????????????? | | ????????# """ #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# """ #??????????????????????????????????? | | ????????# """ #??????????????????????????????????? | | ????????? 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""" ??????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ####+######## ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 80 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 EM Shielding 2 Armor Coverage 450 Resistance: EM 20 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Adv. Field Recycling Unit | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Phase Gun | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Remote Shield | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Fabricated ------------ Imp. Remote Force Field | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Treads | 36% | -9/Storage Hvy. Treads | 27% | -5/Factory Antimatter Reactor | 61% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravThermicScreen Manual? 0 Play Time 02:01:12 Cumulative 90.8 hours Start 2025.05.13 @ 18:05:33 End 2025.05.13 @ 20:05:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36e629b3-09d8-4639-acb9-2185ebb23f3d