Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.21 @ 12:24:16 Player: ldi (hl). (hl) Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (146) 730 Value Destroyed (5780) 5780 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1103) 1103 TOTAL SCORE: 12113 Bonus ------- High Alert Combat Kills 1103 Cogmind --------- Core Integrity 381/1000 Matter 248/300 Energy 100/100 System Corruption 63% Temperature Cool (20) Movement Core (800) Ox15 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Signal Interpreter Core Analyzer System Restoration Module > --- WEAPON (2) ------- Improved Heavy Laser > --- INVENTORY (20) --- Light Fission Core Light Antimatter Reactor Armored Huge Wheel Advanced Cooling System Huge Storage Unit High-capacity Matter Pod (200) Improved Kinecellerator Improved Kinecellerator Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Target Analyzer Core Analyzer > --- WEAPON ----------- Heavy Laser Cooled Plasma Cannon > --- INVENTORY -------- Light Fission Core Light Antimatter Reactor Advanced Cooling System Huge Storage Unit High-capacity Matter Pod Improved Kinecellerator Improved Kinecellerator Improved Heavy Laser Heavy Flak Cannon Enhanced Gauss Cannon Shock Bomb Launcher Shock Bomb Launcher [Rating: 72] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon Cooled Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . 2 2 2 2 2 . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . . Utility 7 | . . . 2 . 1 2 2 . . Weapon . | . . . . . . . . . . Parts Attached 149 | 6 5 1 4 13 22 50 14 . 34 Power 15 | 1 1 . 1 . 3 6 . . 3 Engine 7 | 1 . . 1 . 2 3 . . . Core 8 | . 1 . . . 1 3 . . 3 Reactor . | . . . . . . . . . . Propulsion 39 | 2 2 . 1 5 4 10 3 . 12 Treads 11 | . 2 . 1 4 . . 3 . 1 Leg 26 | 2 . . . 1 4 10 . . 9 Wheel 1 | . . . . . . . . . 1 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 41 | 1 2 . 1 3 5 17 6 . 6 Device 20 | . 1 . . 1 2 9 2 . 5 Storage 5 | 1 1 . . . . 1 2 . . Processor 6 | . . . 1 . 1 1 2 . 1 Hackware 1 | . . . . . 1 . . . . Protection 9 | . . . . 2 1 6 . . . Artifact . | . . . . . . . . . . Weapon 54 | 2 . 1 1 5 10 17 5 . 13 Energy Gun 15 | 2 . . . 2 6 1 1 . 3 Energy Cannon 11 | . . . . . . 8 2 . 1 Ballistic Gun 5 | . . . 1 . 3 1 . . . Ballistic Cannon 10 | . . . . . . 6 . . 4 Launcher 13 | . . 1 . 3 1 1 2 . 5 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 2 1 . 1 Corrupted Parts 7 | . . . . . . . . . 7 System Corruption 39 | . . . . . . . . . 39 Parts Lost 58 | . . . . 8 5 16 3 4 22 Power 6 | . . . . 1 . 2 . 1 2 Propulsion 18 | . . . . 4 . 3 . 1 10 Utility 19 | . . . . 1 2 7 3 2 4 Weapon 15 | . . . . 2 3 4 . . 6 Highest Loss Streak 8 | . . . . 8 2 7 3 4 6 To Critical Strikes 2 | . . . . 1 1 . . . . Average Slot Usage (%) 82 | . 90 100 86 75 83 94 81 67 55 Engine 4 | . 12 . 3 4 5 5 5 2 . Core 4 | . 1 14 7 . . 5 5 2 5 Treads 7 | . 25 28 22 22 . . 17 14 3 Leg 16 | . 1 . . 3 29 25 5 5 9 Device 8 | . 6 14 11 4 1 12 15 8 6 Storage 7 | . 14 14 11 9 7 6 5 5 5 Processor 12 | . . . 9 9 13 15 11 14 11 Protection 4 | . . . . 6 8 7 . . . Energy Gun 5 | . 28 25 7 3 8 . 5 5 2 Energy Cannon 3 | . . . . . . 8 4 5 1 Ballistic Gun 1 | . . . 3 5 . 1 . . . Ballistic Cannon 1 | . . . . . . 2 . . 3 Launcher 2 | . . 2 11 8 5 . . . 1 Naked Turns . | . . . . . . . . . . Heaviest Build 129 | 14 30 32 32 34 51 76 129 80 91 Greatest Support 92 | 20 46 46 46 92 80 80 90 90 60 Greatest Overweight (x) 7 | . . . . 2 1 1 1 . 7 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 20 20 Average Capacity 16 | 6 10 15 15 15 15 15 21 20 20 Most Carried 15 | 2 8 9 8 10 15 15 13 12 12 Average Carried 11 | 1 5 8 7 8 14 14 10 12 10 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 Final Carried 15 | 2 7 8 7 10 15 13 12 12 11 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Matter Collected 3267 | 168 123 40 10 253 622 1239 176 . 636 Remotely . | . . . . . . . . . . Salvage Created 5425 | . 123 78 124 464 746 2494 545 . 851 Parts 253 | . 6 12 7 55 35 86 20 . 32 Haulers Intercepted 3 | . . . . 1 1 1 . . . Recyclers Shooed 4 | . . . . . 1 2 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 113 | . 3 6 4 18 17 37 13 . 15 Guns 18 | . 2 3 . 4 4 4 . . 1 Cannons 38 | . . . . . . 28 3 . 7 AOE 50 | . 1 3 4 14 12 2 10 . 4 Classes Destroyed 13 | . 1 2 2 4 2 2 . . . Worker 3 | . . . . 1 1 1 . . . Builder 13 | . . 1 . 5 4 2 1 . . Tunneler 1 | . . . . . . 1 . . . Hauler 3 | . . . . 1 1 1 . . . Recycler 8 | . . . . 1 2 4 . . 1 Watcher 5 | . . . 2 2 . 1 . . . Swarmer 26 | . . 6 . 7 5 5 3 . . Grunt 57 | . 3 . 3 8 8 23 6 . 6 Brawler 4 | . . . . . 1 1 1 . 1 Sentry 6 | . . . 1 2 . 2 . . 1 Hunter 8 | . . . . 1 1 2 1 . 3 Programmer 11 | . . . . . 2 3 2 . 4 Heavy 1 | . . . . . . 1 . . . Best Kill Streak 14 | . 2 4 4 14 7 6 8 . 5 Combat Bots Only 7 | . 2 3 4 7 6 6 7 . 5 Max Kills in Single Turn 6 | . 1 4 2 2 3 2 6 . 3 Gunslinging . | . . . . . . . . . . Exploded 5 | . 1 3 2 2 2 1 5 . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Damage Taken 9399 | . 196 108 194 1154 694 3552 596 152 2753 Core 1362 | . 14 8 20 287 127 287 65 31 523 Absorbed by Shields 775 | . . . . . 4 652 119 . . Redirected to Shielding 48 | . . . . . 48 . . . . Core Remaining (%) 80 | 100 . 91 95 47 81 66 . . . Volleys Fired 301 | . 7 8 8 28 64 114 17 2 53 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 210 | . 90 90 83 98 122 210 174 174 174 Shots Fired 488 | . 14 16 16 42 85 217 24 4 70 Gun 181 | . 14 15 8 22 66 35 7 2 12 Cannon 231 | . . . . . . 175 10 2 44 Launcher 76 | . . 1 8 20 19 7 7 . 14 Special . | . . . . . . . . . . Kinetic 154 | . . . 4 12 1 95 . . 42 Thermal 244 | . 7 8 4 10 65 115 17 4 14 Explosive 55 | . . 1 8 20 19 7 . . . Electromagnetic 35 | . 7 7 . . . . 7 . 14 Robot Hit Streak 27 | . 8 7 7 27 6 18 4 2 7 Robot Miss Streak 8 | . 2 3 6 3 7 8 2 1 6 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 317 | . 11 7 8 21 54 152 12 2 50 Core Hits 315 | . 6 6 6 61 49 129 19 . 39 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 7 | . . . . 1 2 1 1 . 2 Burn 4 | . . . . . 2 . 1 . 1 Meltdown 1 | . . . . . . 1 . . . Destroy 1 | . . . . 1 . . . . . Blast 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15455 | . 158 302 487 2096 2303 5901 1925 143 2140 Guns 2063 | . 130 85 45 192 854 420 109 19 209 Cannons 6695 | . . . . . . 5043 387 124 1141 Explosions 6662 | . 28 217 442 1899 1426 438 1429 . 783 Melee . | . . . . . . . . . . Ramming 35 | . . . . 5 23 . . . 7 Kinetic 2846 | . . . 8 55 16 1692 . . 1075 Thermal 7271 | . 78 62 37 258 838 3771 1665 143 419 Explosive 4233 | . . 217 442 1778 1426 370 . . . Electromagnetic 1070 | . 80 23 . . . 68 260 . 639 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 63 | . . . . . . 5 6 18 63 Average Corruption 14 | . . . . . . 1 2 11 37 Corruption Purged 2 | . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . Effects 66 | . . . . . . 8 5 6 47 Message Errors 17 | . . . . . . 3 . 2 12 Matter Fused 15 | . . . . . . 2 2 2 9 Heat Flow Errors 7 | . . . . . . . 1 1 5 Energy Discharges 8 | . . . . . . . 2 1 5 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . 3 . . 7 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots 56 | . . . . . . 42 10 2 2 Effects 3 | . . . . . . 2 . . 1 Energy Bleed 2 | . . . . . . 2 . . . Heat Surge 1 | . . . . . . . . . 1 Overflow Damage 589 | . . 41 34 84 40 178 200 . 12 Projectiles 222 | . . . . . . 145 65 . 12 Explosions 367 | . . 41 34 84 40 33 135 . . Melee . | . . . . . . . . . . Knockbacks 42 | . . . . . . 34 . . 8 Impact . | . . . . . . . . . . Kinetic 37 | . . . . . . 29 . . 8 Secondary 5 | . . . . . . 5 . . . Self-Inflicted Damage 631 | . 22 . 139 196 53 83 . . 138 Shots 21 | . 1 . 4 5 2 2 . . 7 Rammed 2 | . . . . 2 . . . . . Targets Rammed 5 | . . . . 2 2 . . . 1 Kicked 3 | . . . . . 2 . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 351 | . 258 30 5 62 138 351 135 209 342 Average Temperature 82 | . 119 13 3 23 56 117 48 69 97 Received Heat Transfer 1620 | . 96 . 27 306 117 795 18 . 261 Effects 5 | . 2 . . . . 3 . . . Interference 5 | . 2 . . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . 3 Parts Fried 3 | . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . 1 3 . . . Combat Hostiles 4 | . . . . . 1 3 . . . Parts Melted 31 | . 1 . . . 4 18 8 . . Heat Transferred 9410 | . 198 185 111 280 1597 4820 1459 197 563 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . 1 . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Peak Influence 1050 | . 115 291 485 628 692 1050 1035 382 412 Initial 462 | . . 44 113 204 285 265 462 362 246 Average 455 | . 61 176 218 375 378 667 828 359 298 Maximum Alert Level 3 | . . 1 2 2 2 3 3 1 2 Low Security (%) 16 | 100 100 87 62 27 9 . . . . Level 1 33 | . . 12 34 17 50 6 . 100 92 Level 2 30 | . . . 2 55 39 50 17 . 6 Level 3 19 | . . . . . . 42 82 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 35 | . 1 . 1 1 10 14 3 . 5 Investigation 8 | . . . . . . 4 2 . 2 Extermination 8 | . . . . . 2 2 1 . 3 Reinforcement 8 | . 1 . 1 1 2 3 . . . Assault 2 | . . . . . . 2 . . . Garrison 9 | . . . . . 6 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . 1 2 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Distress Signals 7 | . 1 . 1 4 . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 153 | . 7 7 8 23 22 51 11 6 18 Peak Tracking Total 7 | . 4 3 6 7 4 6 6 6 4 Tactical Retreats 5 | . . 1 . . 3 1 . . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Traps Triggered 10 | . . . 1 . 1 1 1 . 6 Indirectly 2 | . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Machines Disabled 42 | . 1 2 1 3 5 15 12 . 3 Max in Single Turn 11 | . 1 1 1 1 5 5 11 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Machines Accessed 17 | . . 1 . 2 3 7 2 . 2 Terminals 16 | . . 1 . 2 2 7 2 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 49 | . . 3 . 11 4 19 6 . 6 Successful 13 | . . 1 . 7 . 5 . . . Failed 36 | . . 2 . 4 4 14 6 . 6 Catastrophic 14 | . . . . 1 1 6 3 . 3 Database Lockouts . | . . . . . . . . . . Manual 14 | . . . . 9 . . 2 . 3 Terminals 48 | . . 3 . 11 3 19 6 . 6 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 11 | . . 1 . 5 . 5 . . . Part Schematic 2 | . . . . 2 . . . . . Prototype ID Bank 2 | . . . . 1 . 1 . . . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 2 | . . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . Terminals 2 | . . . . 2 . . . . . Track 1 | . . . . 1 . . . . . Botnet 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . . 1 . 2 3 7 2 . 2 Full Trace Events 8 | . . . . . . 4 2 . 2 Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . Highest-Rated Group 41 | . . . . . . 41 . . . Highest-Rated Ally 41 | . . . . . . 41 . . . Total Orders 1 | . . . . . . . 1 . . EXPLORE 1 | . . . . . . . 1 . . Ally Attacks 1 | . . . . . . 1 . . . Total Damage 52 | . . . . . . 52 . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Turns Passed 5037 | 63 202 188 285 396 944 1603 369 133 854 Spaces Moved 2412 | 45 105 101 160 182 480 815 162 80 282 Core 2 | 2 . . . . . . . . . Treads 885 | . 95 101 160 175 6 . 162 80 106 Legs 1520 | 43 10 . . 7 474 815 . . 171 Wheels 1 | . . . . . . . . . 1 Hover 4 | . . . . . . . . . 4 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 130 122 160 160 160 Average Speed 157 | 116 156 160 160 164 135 140 181 160 230 Slowest Speed 480 | 120 160 160 160 260 200 200 240 160 480 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 4 19 29 22 22 19 20 8 86 6 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 19 | . . . . 14 . 5 . . . Terrain Destroyed 513 | . . 9 79 111 88 186 23 . 17 Melee . | . . . . . . . . . . Projectile 37 | . . . . . . 27 2 . 8 AOE 476 | . . 9 79 111 88 159 21 . 9 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Total 3146 | 52 130 112 174 235 686 1063 212 81 401 Wait 171 | . 2 . . . 99 39 9 . 22 Move 2404 | 44 104 100 159 181 479 814 162 79 282 Hop . | . . . . . . . . . . Pick Up 58 | 2 5 2 1 8 11 19 6 . 4 Fast Attach 71 | 6 4 . 2 6 11 17 2 . 23 Attach 40 | . . . 2 5 7 14 6 . 6 Detach 8 | . 3 . . 1 1 2 . . 1 Swap 38 | . 1 1 . 2 4 19 6 . 5 Drop 48 | . 4 1 2 2 8 24 4 . 3 Fire 301 | . 7 8 8 28 64 114 17 2 53 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . . . . . 2 . . . 1 Crush 2 | . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . 1 . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 15) 266 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 337 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 340 | -10/Mines | Found Prototype Device 348 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 427 | -10/Mines | Discovered new exit (range 8) 454 | -10/Mines | Entered Materials 454 | -9/Materials | Evolved 2 slots: Utility x2 723 | -9/Materials | Discovered new exit (range 3) 739 | -9/Materials | Entered another Materials area 739 | -8/Materials | Evolved 2 slots: Propulsion x2 950 | -8/Materials | Destroyed 7 combat bots 997 | -8/Materials | Core integrity fell below 50% 1001 | -8/Materials | Lost 8 parts (1p4n1u2w) 1095 | -8/Materials | Discovered new exit (range 4) 1135 | -8/Materials | Entered Factory 1135 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1617 | -7/Factory | Garrison activated, responded to threat 1743 | -7/Factory | Garrison activated, responded to threat 2072 | -7/Factory | Discovered new exit (range 5) 2079 | -7/Factory | Entered another Factory area 2079 | -6/Factory | Evolved 2 slots: Utility x2 2212 | -6/Factory | Garrison activated, responded to threat 2636 | -6/Factory | Identified exit to Factory 3357 | -6/Factory | Identified exit to Lower Caves 3479 | -6/Factory | First assault squad dispatched 3682 | -6/Factory | Entered another Factory area 3682 | -5/Factory | Evolved 2 slots: Utility x2 3712 | -5/Factory | Lost 7 parts (2n4u1w) 3776 | -5/Factory | Destroyed 7 combat bots 4004 | -5/Factory | Identified Exp. Sensor Array 4018 | -5/Factory | Lost 3 parts (3u) 4051 | -5/Factory | Sucked down chute 4051 | -5/Factory | Entered Waste 4066 | -5/Waste | EMP discharged 4066 | -5/Waste | System corruption reached 10% 4085 | -5/Waste | Spotted C-40 Crusher 4093 | -5/Waste | Spotted C-40 Crusher 4099 | -5/Waste | Spotted C-40 Crusher 4113 | -5/Waste | Crushed by Compactor (1 part destroyed) 4113 | -5/Waste | Spotted C-40 Crusher 4117 | -5/Waste | Spotted C-40 Crusher 4117 | -5/Waste | Spotted C-40 Crusher 4121 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4126 | -5/Waste | Crushed by Compactor (1 part destroyed) 4157 | -5/Waste | Lost 4 parts (1p1n2u) 4166 | -5/Waste | EMP discharged 4169 | -5/Waste | Discovered new exit (range 10) 4182 | -5/Waste | Identified exit to Factory 4184 | -5/Waste | Entered Factory 4483 | -5/Factory | Lost 6 parts (1p3n2w) 4512 | -5/Factory | System corruption reached 30% 4710 | -5/Factory | Lost 5 parts (1n2u2w) 4715 | -5/Factory | Core integrity fell below 50% 4757 | -5/Factory | Lost 3 parts (2u1w) 5038 | -5/Factory | Self-destructed Last Messages --------------- 04946_ U-05 Engineer lays Concrete. 04957_ 5IRSFJVVWIU7UC>F:9ULQTTUI0CW|/0BF0H 04957_ U-05 Engineer lays Concrete. 04972_ System corrupted: Energy discharge (-111). 04987_ System corrupted: IFF burst signal emitted. 05006_ System corrupted: Matter fused (-9). 05013_ Acquired System Restoration Module. 05019_ Construction Platform disabled. 05021_ JPT/&6RUSICVJD,/6H92SAX2F67QJH,