Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.24 @ 19:47:22 Player: WingedOwl Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (3298) 3298 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (638) 638 TOTAL SCORE: 8341 Bonus ------- High Alert Combat Kills 338 Aligned with FarCom 300 Cogmind --------- Core Integrity 625/850 Matter 219/450 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1450) Ox28 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Humpback Compact Matter Pod Hacking Suite > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (24) --- Light Ion Engine Light Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Advanced Heat Sink Cooling System High-capacity Storage Unit High-capacity Storage Unit Improved Terrain Scanner Seismic Analyzer Medium Armor Plating Improved Shield Generator Force Field Hacking Suite High-powered Shock Rifle Backup Laser I EM Pulse Cannon Plasma Cannon Mining Laser Mining Laser Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System Disposable Heat Sink Humpback Structural Scanner Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Firepult Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Light Treads Improved Heat Sink Improved Heat Sink Cooling System High-capacity Storage Unit High-capacity Storage Unit Improved Terrain Scanner Seismic Analyzer Medium Armor Plating Medium Armor Plating Improved Shield Generator Force Field Backup Laser I EM Pulse Cannon Plasma Cannon Improved Grenade Launcher Mining Laser Mining Laser Heavy Mace [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Cooling System Device Cooling System Storage Humpback Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Firepult Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 2 1 2 Weapon 1 | . . . . . 1 . . Parts Attached 49 | 6 6 1 2 3 11 4 16 Power 5 | 1 . 1 . . . 1 2 Engine 4 | 1 . . . . . 1 2 Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 5 | 2 . . . . 1 1 1 Treads 5 | 2 . . . . 1 1 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 4 . 1 . 4 2 7 Device 8 | . 1 . . . 3 . 4 Storage 6 | 1 3 . 1 . . . 1 Processor . | . . . . . . . . Hackware 2 | . . . . . 1 . 1 Protection 3 | . . . . . . 2 1 Artifact . | . . . . . . . . Weapon 20 | 2 2 . 1 3 6 . 6 Energy Gun 7 | 2 1 . . 2 2 . . Energy Cannon 9 | . 1 . 1 1 4 . 2 Ballistic Gun 3 | . . . . . . . 3 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 Parts Lost 18 | . 1 . . . . 1 16 Power 2 | . . . . . . . 2 Propulsion 4 | . . . . . . . 4 Utility 6 | . . . . . . . 6 Weapon 6 | . 1 . . . . 1 4 Highest Loss Streak 10 | . 1 . . . . 1 10 Average Slot Usage (%) 81 | . 94 100 81 71 72 78 85 Engine 3 | . 14 . . . . 3 5 Core 9 | . . 13 14 14 9 7 5 Treads 23 | . 28 28 28 28 20 23 17 Device 11 | . 4 14 6 . 16 15 18 Storage 11 | . 21 14 14 14 9 7 7 Hackware 1 | . . . . . . . 6 Protection 2 | . . . . . . 7 5 Energy Gun 7 | . 22 14 3 9 10 5 . Energy Cannon 8 | . 2 14 14 4 7 7 6 Ballistic Gun 2 | . . . . . . . 8 Naked Turns . | . . . . . . . . Heaviest Build 132 | 13 44 43 107 107 113 130 132 Greatest Support 60 | 40 40 40 40 40 60 60 60 Greatest Overweight (x) 3 | . 1 1 2 2 2 2 3 Average Overweight (x) 1 | . . 1 1 2 1 1 2 Largest Inventory Capacity 24 | 6 16 12 24 24 24 24 24 Average Capacity 20 | 5 10 12 18 24 24 24 24 Most Carried 24 | 3 12 12 14 18 18 20 24 Average Carried 14 | 1 7 11 12 15 14 17 20 Final Capacity 24 | 6 12 12 24 24 24 24 24 Final Carried 22 | 3 12 12 14 17 16 20 22 Class Distribution -------------------- 59% | Hauler-Mutant 27% | Mutant 9% | Scavenger-Skirmisher 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 852 | 260 55 10 . 50 110 40 327 Remotely . | . . . . . . . . Salvage Created 3925 | 116 135 195 . 150 1406 621 1302 Parts 157 | 6 12 9 . 11 40 30 49 Haulers Intercepted 2 | . . . . . 1 1 . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 66 | . 2 5 . 3 25 9 22 Guns 14 | . 2 3 . 3 . . 6 Cannons 16 | . . 2 . . 6 1 7 AOE 25 | . . . . . 12 5 8 Classes Destroyed 15 | 2 4 . . 1 6 1 1 Worker 9 | . . . . . 4 3 2 Builder 15 | . 1 . . . 4 6 4 Tunneler 3 | 2 . . . 1 . . . Hauler 2 | . . . . . 1 1 . Recycler 4 | 1 . . . 1 1 . 1 Mechanic 1 | . 1 . . . . . . Operator 1 | . . . . . 1 . . Watcher 4 | . 1 . . . 2 . 1 Swarmer 16 | . . . . 3 7 3 3 Grunt 36 | . 2 5 . . 12 4 13 Brawler 1 | . . . . . 1 . . Duelist 2 | . . . . . 1 . 1 Sentry 5 | . . . . . 4 1 . Hunter 5 | . . . . . . 1 4 Programmer 1 | . . . . . . . 1 Best Kill Streak 13 | 2 2 3 . 3 13 12 8 Combat Bots Only 5 | . 1 3 . 3 5 3 4 Max Kills in Single Turn 4 | 1 1 1 . 1 4 2 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 3053 | . 193 107 . 73 205 328 2147 Core 331 | . 25 8 . 4 35 34 225 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 93 | 100 . . . 85 93 95 . Volleys Fired 154 | 5 26 11 . 9 22 20 61 Largest 3 | 2 2 2 . 1 3 1 3 Hottest 300 | 90 90 90 . 250 300 250 250 Shots Fired 281 | 10 40 22 . 9 30 20 150 Gun 163 | 10 40 11 . 7 8 . 87 Cannon 116 | . . 11 . 2 22 20 61 Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 87 | . . . . . . . 87 Thermal 155 | 5 38 22 . 9 28 20 33 Explosive 2 | . . . . . . . 2 Electromagnetic 37 | 5 2 . . . 2 . 28 Robot Hit Streak 33 | 6 18 8 . 6 17 14 33 Robot Miss Streak 2 | 1 2 2 . 2 1 1 1 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 217 | 8 29 16 . 9 22 11 122 Core Hits 185 | 3 11 10 . 5 59 27 70 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9036 | 107 711 216 . 103 1898 1251 4750 Guns 2126 | 107 340 92 . 86 87 . 1414 Cannons 2090 | . . 124 . 17 463 246 1240 Explosions 4820 | . 371 . . . 1348 1005 2096 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1414 | . . . . . . . 1414 Thermal 5411 | 50 684 216 . 103 1844 999 1515 Explosive 1300 | . . . . . . 222 1078 Electromagnetic 911 | 57 27 . . . 54 30 743 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 439 | . 189 . . . 24 34 192 Projectiles 51 | . . . . . . . 51 Explosions 388 | . 189 . . . 24 34 141 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 221 | . . . . . 36 45 140 Shots 15 | . . . . . 5 7 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 371 | 120 302 27 . 216 371 328 261 Average Temperature 105 | 53 132 14 . 118 116 126 62 Received Heat Transfer 831 | . 144 78 . . 90 90 429 Effects 4 | . 2 . . 1 1 . . Energy Bleed 2 | . 1 . . . 1 . . Interference 2 | . 1 . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted 14 | . . . . . 8 5 1 Combat Hostiles 11 | . . . . . 7 3 1 Parts Melted 67 | . 2 2 . 1 36 16 10 Heat Transferred 21685 | 148 1090 629 . 339 10179 5170 4130 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 823 | 15 150 120 . 80 584 467 823 Average Influence 212 | 7 101 86 . 17 268 241 357 Maximum Alert Level 3 | . . . . . 2 2 3 Low Security (%) 60 | 100 100 100 . 100 42 39 32 Level 1 21 | . . . . . 25 51 29 Level 2 10 | . . . . . 31 8 11 Level 3 7 | . . . . . . . 26 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 1 1 . . 2 3 11 Investigation 7 | . 1 1 . . 1 1 3 Extermination 1 | . . . . . . . 1 Reinforcement 7 | . . . . . 1 2 4 Assault 1 | . . . . . . . 1 Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Construction Impeded 3 | . . . . . . 2 1 Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 1 . . . 3 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 8 5 . 3 29 12 29 Peak Tracking Total 6 | . 3 2 . 3 6 5 6 Tactical Retreats 5 | . 4 . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . . . . . 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 36 | . 2 . . . 2 13 19 Max in Single Turn 6 | . 2 . . . 1 5 6 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 19 | . 4 1 5 . 3 3 3 Terminals 9 | . 2 . . . 3 3 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 60 | . 10 1 33 . 4 7 5 Successful 50 | . 8 1 33 . 2 3 3 Failed 10 | . 2 . . . 2 4 2 Catastrophic 2 | . . . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 20 | . 10 . 1 . 2 4 3 Terminals 17 | . 4 . . . 4 7 2 Fabricators . | . . . . . . . . Repair Stations 5 | . 3 . . . . . 2 Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 40 | . 1 1 33 . 2 3 . Record 32 | . . . 32 . . . . Robot Analysis 2 | . 1 . . . 1 . . Open Door 1 | . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . Locate Traps 1 | . . . . . . 1 . Zone Layout 2 | . . . . . 1 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 3 . . . . . 2 Scan Component 2 | . 1 . . . . . 1 Repair 2 | . 1 . . . . . 1 Refit 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 8 . . . . . 2 Terminals 1 | . 1 . . . . . . Detonate 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Mask 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Jam 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 4 . . . 3 3 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 Time 39 | . 26 . . . . . 13 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 2 | . . . . . . . 2 EXPLORE 2 | . . . . . . . 2 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total 2 | . 1 . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches 4 | . . . . . . . 4 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 5273 | 141 419 406 988 588 838 683 1210 Spaces Moved 2383 | 74 173 203 514 276 362 324 457 Core 3 | 3 . . . . . . . Treads 2380 | 71 173 203 514 276 362 324 457 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 180 160 200 180 180 180 Average Speed 189 | 155 166 180 189 200 194 189 200 Slowest Speed 220 | 160 180 180 200 200 200 200 220 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 5 31 54 93 37 29 13 22 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 325 | . 13 . . 17 117 52 126 Melee . | . . . . . . . . Projectile 13 | . . . . 1 12 . . AOE 312 | . 13 . . 16 105 52 126 Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 2902 | 87 264 224 530 305 472 373 647 Wait 254 | . 49 1 . 13 68 23 100 Move 2376 | 73 172 202 513 275 361 323 457 Hop . | . . . . . . . . Pick Up 39 | 3 7 4 10 2 3 3 7 Fast Attach 22 | 6 4 1 2 . 2 1 6 Attach 22 | . 1 . . 3 9 1 8 Detach 17 | . 3 . 1 3 7 . 3 Swap 5 | . 1 . . . . 2 2 Drop 11 | . 1 5 4 . . . 1 Fire 154 | 5 26 11 . 9 22 20 61 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 2 | . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 12) 547 | -10/Materials | Repaired Med. Laser 561 | -10/Materials | Entered Mines 580 | -10/Mines | Met a Derelict bent on vengeance 604 | -10/Mines | Learned location of Zion (-7) 659 | -10/Mines | Met a Derelict shopkeep closing up shop 774 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 876 | -10/Mines | Assembled infested the area 918 | -10/Mines | Met 8R-AWN 960 | -10/Mines | Discovered new exit (range 5) 967 | -10/Mines | Entered Exiles 993 | -10/Exiles | Discovered new exit (range 15) 1021 | -10/Exiles | Welcomed by 8R-AWN 1052 | -10/Exiles | Met EX-HEX 1102 | -10/Exiles | Met EX-BIN 1124 | -10/Exiles | Aligned with FarCom system 1126 | -10/Exiles | Given EX-Vault access code 1201 | -10/Exiles | Opened EX-Vault 1217 | -10/Exiles | Found Firepult 1258 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1305 | -10/Exiles | Met EX-DEC 1572 | -10/Exiles | Visited The Gauntlet 1758 | -10/Exiles | Build established: Hauler-Mutant 1933 | -10/Exiles | Discovered new exit (range 14) 1955 | -10/Exiles | Left Exiles lab with Firepult 1955 | -10/Exiles | Entered Mines 2461 | -9/Mines | Discovered new exit (range 7) 2509 | -9/Mines | Learned 4 Materials zone layouts 2543 | -9/Mines | Entered Materials 2543 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3368 | -8/Materials | Discovered new exit (range 8) 3381 | -8/Materials | Entered Factory 3381 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3948 | -7/Factory | Identified exit to Factory 4064 | -7/Factory | Entered another Factory area 4064 | -6/Factory | Evolved 2 slots: Utility x2 4165 | -6/Factory | Repaired Lgt. Treads 4689 | -6/Factory | Garrison activated, responded to threat 4760 | -6/Factory | Lost 3 parts (1n1u1w) 5114 | -6/Factory | First assault squad dispatched 5240 | -6/Factory | Garrison activated, responded to threat 5242 | -6/Factory | Discovered new exit (range 58) 5274 | -6/Factory | Self-destructed Last Messages --------------- 05267_ K-01 Serf collects debris. 05267_ Penetrated by Slug. 05267_ Gauss Rifle destroyed. 05267_ Lgt. Treads destroyed. 05268_ S-27 Virus destroyed. 05268_ Neutrino Reactor explodes. 05268_ S-27 Virus destroyed. 05269_ Penetrated by Slug. 05269_ Structural Scanner destroyed. 05269_ Penetrated by Slug. 05271_ K-01 Serf collects debris. 05271_ Destroyed Lgt. Antimatter Reactor. 05271_ G-67 Veteran destroyed. 05271_ Destroyed Wheel. 05271_ Imp. Grenade Launcher destroyed. 05271_ Destroyed Imp. Grenade Launcher. 05271_ Slug penetrates Door. 05272_ K-01 Serf destroyed. 05272_ U-05 Engineer lays Concrete. 05273_ Penetrated by Slug. 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