Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 21:06:37 Player: ZO2D2 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (850) 850 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4310 Bonus ------- None Cogmind --------- Core Integrity 503/850 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Machine Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Cooling System Small Storage Unit Visual Processing Unit Component Analysis Suite Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Machine Analyzer Sensor Array Recoil Stabilizer Propulsion Shielding Improved Field Recycling Unit > --- WEAPON ----------- Assault Rifle Improved Assault Rifle Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Cooling System Small Storage Unit Visual Processing Unit Hardlight Generator Force Field Component Analysis Suite EM Pulse Cannon Grenade Launcher [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 . 1 2 1 Weapon 1 | . . . . . . 1 Parts Attached 49 | 6 4 9 1 8 7 14 Power 10 | 1 1 2 . 2 1 3 Engine 8 | 1 1 2 . 2 . 2 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 11 | 2 . 3 1 2 1 2 Treads . | . . . . . . . Leg 11 | 2 . 3 1 2 1 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 1 . 2 4 6 Device 12 | . 1 1 . 1 3 6 Storage 2 | 1 1 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 12 | 2 1 3 . 2 1 3 Energy Gun 1 | . . . . 1 . . Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 6 | 2 1 1 . . 1 1 Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 23 | . . . . 4 . 19 Power 4 | . . . . 1 . 3 Propulsion 6 | . . . . 2 . 4 Utility 8 | . . . . . . 8 Weapon 5 | . . . . 1 . 4 Highest Loss Streak 19 | . . . . 3 . 19 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 90 98 100 97 99 95 Engine 11 | . 13 11 11 17 11 8 Core 1 | . . . . . 3 3 Leg 24 | . 28 31 33 25 23 19 Device 20 | . 5 22 22 18 22 25 Storage 8 | . 14 11 11 9 7 6 Processor 4 | . . . . 9 7 6 Protection 2 | . . . . . 7 5 Energy Gun 1 | . . . . 5 4 . Energy Cannon 2 | . . 5 11 3 . 1 Ballistic Gun 11 | . 27 15 11 2 2 9 Ballistic Cannon 3 | . . . . 7 7 5 Naked Turns . | . . . . . . . Heaviest Build 63 | 13 19 25 25 35 47 63 Greatest Support 48 | 20 20 45 45 45 43 48 Greatest Overweight (x) 11 | 1 . . . 1 1 11 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 Most Carried 10 | 5 7 10 10 10 10 10 Average Carried 8 | 1 3 9 10 7 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | . 7 10 10 10 9 4 Class Distribution -------------------- 51% | Mutant 16% | Skirmisher 16% | Tank 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 770 | 204 139 196 . 143 . 88 Remotely . | . . . . . . . Salvage Created 780 | . 190 276 . 143 . 171 Parts 55 | . 12 24 . 8 . 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled 21 | . . . . . 2 19 Retrieved Matter 302 | . . . . . 11 291 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 23 | . 4 9 . 5 . 5 Guns 5 | . 4 1 . . . . Cannons 13 | . . 4 . 5 . 4 AOE 5 | . . 4 . . . 1 Classes Destroyed 6 | . 2 2 . . . 2 Watcher 1 | . 1 . . . . . Swarmer 7 | . . 4 . . . 3 Grunt 11 | . 4 2 . 5 . . Sentry 3 | . . 3 . . . . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 4 | . 3 4 . 4 . 1 Combat Bots Only 4 | . 2 4 . 4 . 1 Max Kills in Single Turn 3 | . 1 3 . 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 278 | . 22 61 . 39 . 156 Missed 72 | . 8 22 . 12 . 30 Damage Taken 2980 | . 153 536 . 435 . 1856 Core 531 | . 43 46 . 95 . 347 Absorbed by Shields 180 | . . . . . . 180 Redirected to Shielding 50 | . . . . . . 50 Core Remaining (%) 90 | 100 82 . 88 82 100 . Volleys Fired 79 | . 17 21 . 20 1 20 Largest 3 | . 2 2 . 2 2 3 Hottest 127 | . 40 83 . 104 84 127 Shots Fired 172 | . 34 42 . 39 2 55 Gun 92 | . 34 22 . 10 1 25 Cannon 76 | . . 18 . 29 1 28 Launcher 4 | . . 2 . . . 2 Special . | . . . . . . . Kinetic 119 | . 34 22 . 20 1 42 Thermal 38 | . . 18 . 19 1 . Explosive 4 | . . 2 . . . 2 Electromagnetic 11 | . . . . . . 11 Robot Hit Streak 11 | . 11 8 . 4 . 8 Robot Miss Streak 9 | . 3 2 . 4 . 9 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 112 | . 24 27 . 27 . 34 Core Hits 64 | . 11 14 . 19 . 20 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1964 | . 273 599 . 475 . 617 Guns 704 | . 255 249 . 30 . 170 Cannons 929 | . . 192 . 445 . 292 Explosions 312 | . . 158 . . . 154 Melee . | . . . . . . . Ramming 19 | . 18 . . . . 1 Kinetic 1198 | . 255 249 . 349 . 345 Thermal 409 | . . 192 . 126 . 91 Explosive 221 | . . 158 . . . 63 Electromagnetic 117 | . . . . . . 117 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 7 | . . . . . . 7 Projectiles . | . . . . . . . Explosions 7 | . . . . . . 7 Melee . | . . . . . . . Knockbacks 14 | . . . . 11 . 3 Impact . | . . . . . . . Kinetic 14 | . . . . 11 . 3 Secondary . | . . . . . . . Self-Inflicted Damage 59 | . . 36 . . . 23 Shots 2 | . . 1 . . . 1 Rammed . | . . . . . . . Targets Rammed 3 | . 2 . . . . 1 Kicked 3 | . 2 . . . . 1 Crushed . | . . . . . . . Highest Temperature 96 | . 6 18 . 85 . 96 Average Temperature 24 | . 4 5 . 26 . 36 Received Heat Transfer 480 | . 84 135 . 261 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 716 | . . 407 . 259 . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 342 | . 159 342 133 218 45 106 Initial 133 | . . 66 133 51 40 21 Average 76 | . 64 159 133 126 40 34 Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 91 | 100 100 63 100 69 100 100 Level 1 8 | . . 36 . 30 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 . 2 1 2 Investigation 2 | . . 1 . 1 . . Extermination 2 | . . . . . 1 1 Reinforcement 3 | . 1 . . 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 2 | . . . . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 34 | . 7 10 . 10 . 7 Peak Tracking Total 4 | . 3 4 . 4 1 3 Tactical Retreats 2 | . . . . 2 . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 12 | . 3 1 . 4 1 3 Terminals 8 | . 2 1 . 3 1 1 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 8 3 . 15 1 7 Successful 19 | . 6 2 . 9 1 1 Failed 15 | . 2 1 . 6 . 6 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 25 | . 7 3 . 12 1 2 Fabricators 5 | . . . . . . 5 Repair Stations 3 | . . . . 3 . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 5 2 . 8 1 . Record 2 | . 1 1 . . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 1 1 . 1 . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Alert Level 2 | . . . . 2 . . Unreport Threat 1 | . . . . 1 . . Dispatch Records 1 | . . . . 1 . . Security Status 1 | . . . . 1 . . Surveillance Status 1 | . . . . 1 . . Transport Status 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 1 . 3 1 3 Full Trace Events 4 | . 1 1 . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 2571 | 46 360 314 252 364 285 950 Spaces Moved 1543 | 33 247 191 208 236 176 452 Core 17 | 13 . . . . . 4 Treads . | . . . . . . . Legs 1526 | 20 247 191 208 236 176 448 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 144 | 106 120 120 120 122 151 190 Slowest Speed 600 | 120 120 120 120 190 190 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 39 20 63 26 3 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 28 | . . 10 . . . 18 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 28 | . . 10 . . . 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 1733 | 44 279 233 210 271 196 500 Wait . | . . . . . . . Move 1537 | 32 246 190 207 235 175 452 Hop . | . . . . . . . Pick Up 48 | 6 10 9 1 7 7 8 Fast Attach . | . . . . . . . Attach 32 | 6 3 2 . 6 5 10 Detach . | . . . . . . . Swap 17 | . 1 7 1 2 2 4 Drop 17 | . . 4 1 1 6 5 Fire 79 | . 17 21 . 20 1 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . 2 . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 8) 356 | -10/Materials | Identified exit to Mines 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 686 | -9/Materials | Discovered new exit (range 10) 721 | -9/Materials | Entered Mines 726 | -9/Mines | Learned Materials terminal intel 964 | -9/Mines | Discovered new exit (range 8) 967 | -9/Mines | Assembled infested the area 973 | -9/Mines | Entered Materials 973 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 974 | -8/Materials | Loaded intel: 12 terminal locations 1133 | -8/Materials | Lost 3 parts (1p1n1w) 1282 | -8/Materials | Discovered new exit (range 16) 1337 | -8/Materials | Entered Factory 1337 | -7/Factory | Evolved 2 slots: Utility x2 1378 | -7/Factory | Build established: Scavenger-Mutant 1573 | -7/Factory | Identified exit to DSF 1620 | -7/Factory | Discovered new exit (range 2) 1622 | -7/Factory | Entered another Factory area 1622 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1916 | -6/Factory | Build established: Tank 2348 | -6/Factory | Build established: Skirmisher 2572 | -6/Factory | Self-destructed Last Messages --------------- 02534_ Penetrated by Slug. 02537_ Carbon-fiber Leg destroyed. 02539_ System corrupted: Component data lost. 02540_ Penetrated by Slug. 02540_ Imp. Carbon-fiber Leg destroyed. 02542_ Hardlight Generator destroyed. 02542_ Kinecellerator destroyed. 02543_ Penetrated by Slug. 02543_ F-cell Engine destroyed. 02548_ Slug penetrates P-70 Sage. 02551_ Slug penetrates Construction Platform. 02553_ Aluminum Leg destroyed. 02554_ Slug penetrates Construction Platform. 02554_ Force Field destroyed. 02555_ K-01 Serf collects debris. 02568_ Imp. Field Recycling Unit destroyed. 02572_ Slug penetrates Construction Platform. 02572_ Sensor Array destroyed. 02572_ Penetrated by Slug. 02572_ Mic. Nuclear Core destroyed. 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""" ###+####?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceAccelerationLattice Manual? 0 Play Time 00:32:51 Cumulative 4.2 hours Start 2024.03.31 @ 20:32:46 End 2024.03.31 @ 21:06:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a34fdac-c78e-4cdc-bc90-b3c82eb5692a