Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.11 @ 10:44:58 Player: josiah Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1497) 1497 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4327 Bonus ------- None Cogmind --------- Core Integrity 639/700 Matter 265/300 Energy 261/400 System Corruption 0% Temperature Cool (339) Movement Rolling (110) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Titanium Leg Wheel > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Large Battery > --- WEAPON (3) ------- Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon > --- INVENTORY (10) --- Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Shield Generator Compact Ion Cannon Compact Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Battery > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Aluminum Leg Heat Sink Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Battery Device Improved Heat Sink Storage Large Battery Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 3 | . . 2 . . 1 Weapon 1 | . . . 1 . . Parts Attached 55 | 6 6 11 2 25 5 Power 8 | 1 1 1 1 4 . Engine 4 | 1 1 1 . 1 . Core 4 | . . . 1 3 . Reactor . | . . . . . . Propulsion 13 | 2 2 2 . 5 2 Treads . | . . . . . . Leg 9 | . 2 2 . 4 1 Wheel 3 | 2 . . . . 1 Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 15 | 1 1 4 . 8 1 Device 9 | . . 1 . 8 . Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 2 . . 1 Artifact . | . . . . . . Weapon 19 | 2 2 4 1 8 2 Energy Gun 8 | 2 1 2 . 3 . Energy Cannon 11 | . 1 2 1 5 2 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . Parts Lost 19 | . . . . 16 3 Power 6 | . . . . 5 1 Propulsion 3 | . . . . 3 . Utility 4 | . . . . 2 2 Weapon 6 | . . . . 6 . Highest Loss Streak 7 | . . . . 7 3 Average Slot Usage (%) 95 | . 86 98 92 96 89 Engine 7 | . 14 11 9 6 . Core 5 | . . . 2 10 6 Leg 17 | . 10 22 18 17 15 Wheel 2 | . 17 . . . 7 Device 11 | . . 8 9 16 13 Storage 18 | . 15 22 18 18 15 Protection 5 | . . 11 9 . 6 Energy Gun 3 | . 14 3 . 3 . Energy Cannon 20 | . 13 18 27 22 22 Naked Turns . | . . . . . . Heaviest Build 50 | 10 16 39 50 50 43 Greatest Support 27 | 26 26 20 20 27 10 Greatest Overweight (x) 4 | . 1 1 2 4 4 Average Overweight (x) 1 | . . . 2 1 3 Largest Inventory Capacity 10 | 6 6 10 10 10 10 Average Capacity 9 | 4 6 8 10 10 10 Most Carried 10 | 3 6 10 10 10 9 Average Carried 8 | 1 5 7 9 9 7 Final Capacity 10 | 6 6 10 10 10 10 Final Carried 10 | 3 6 10 10 10 7 Class Distribution -------------------- 30% | Scavenger-Mutant 28% | Scavenger-Gunner 21% | Mutant 18% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 655 | 209 87 134 20 205 . Remotely . | . . . . . . Salvage Created 2091 | . 87 399 169 1436 . Parts 110 | . 1 28 15 66 . Haulers Intercepted 3 | . . 1 . 2 . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 38 | . 2 8 6 22 . Guns 5 | . 1 1 . 3 . Cannons 30 | . 1 7 6 16 . AOE 3 | . . . . 3 . Classes Destroyed 9 | . 1 5 . 3 . Worker 2 | . . . . 2 . Builder 2 | . . 1 . 1 . Hauler 3 | . . 1 . 2 . Recycler 4 | . . 1 . 3 . Operator 1 | . . . . 1 . Swarmer 8 | . . 4 4 . . Grunt 18 | . 2 2 . 14 . Brawler 2 | . . . . 2 . Sentry 10 | . . 2 2 6 . Best Kill Streak 6 | . 2 4 2 6 . Combat Bots Only 4 | . 2 4 2 4 . Max Kills in Single Turn 3 | . 1 2 1 3 . Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 2408 | . 86 351 69 1599 303 Core 342 | . 10 59 27 185 61 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 96 85 . 61 . Volleys Fired 100 | . 7 20 9 58 6 Largest 3 | . 2 2 3 3 3 Hottest 270 | . 100 128 196 270 270 Shots Fired 245 | . 14 40 27 148 16 Gun 43 | . 7 11 . 25 . Cannon 202 | . 7 29 27 123 16 Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 245 | . 14 40 27 148 16 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 23 | . 4 9 9 23 5 Robot Miss Streak 4 | . 1 4 3 3 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 164 | . 10 26 13 105 10 Core Hits 72 | . 3 14 7 48 . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3450 | . 107 482 289 2380 192 Guns 472 | . 54 100 . 318 . Cannons 2793 | . 53 382 289 1877 192 Explosions 172 | . . . . 172 . Melee . | . . . . . . Ramming 13 | . . . . 13 . Kinetic . | . . . . . . Thermal 3265 | . 107 482 289 2195 192 Explosive 172 | . . . . 172 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 2 . 4 . Average Corruption 1 | . . 1 . 1 . Corruption Purged . | . . . . . . Effects 1 | . . . . 1 . Message Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 52 | . . . . 52 . Projectiles 24 | . . . . 24 . Explosions 28 | . . . . 28 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 155 | . . . . 155 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 677 | . 321 498 541 581 677 Average Temperature 183 | . 160 172 196 165 364 Received Heat Transfer 822 | . 48 96 . 612 66 Effects 45 | . 2 9 7 20 7 Shutdowns 9 | . . 2 4 3 . Energy Bleed 7 | . 1 1 1 4 . Interference 12 | . . . 2 9 1 Matter Decay 2 | . . 1 . . 1 Short Circuit 5 | . 1 1 . . 3 Damage (minor) 3 | . . 1 . . 2 Damage (major) 7 | . . 3 . 4 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . . 2 2 7 . Heat Transferred 5752 | . 236 1002 555 3700 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 354 | . 55 161 202 354 142 Average Influence 118 | . 29 94 85 159 122 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 93 | 100 100 100 83 88 100 Level 1 6 | . . . 16 11 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 1 2 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . . 1 1 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 4 10 8 35 3 Peak Tracking Total 5 | . 3 4 3 5 1 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 5 | . . 2 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 4 | . . . . 4 . Max in Single Turn 3 | . . . . 3 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 3 | . 1 1 . 1 . Terminals 3 | . 1 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 2 2 . 3 . Successful 3 | . 1 1 . 1 . Failed 4 | . 1 1 . 2 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 3 | . 2 1 . . . Terminals 7 | . 2 2 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Open Door 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Botnet 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 2840 | 48 242 826 230 1271 223 Spaces Moved 1307 | 41 175 416 93 470 112 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 1034 | . 55 416 93 470 . Wheels 268 | 36 120 . . . 112 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 180 150 110 Average Speed 148 | 84 99 146 180 175 119 Slowest Speed 240 | 90 150 150 180 240 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 33 29 13 79 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . 3 . Terrain Destroyed 40 | . . . . 33 7 Melee . | . . . . . . Projectile 16 | . . . . 9 7 AOE 24 | . . . . 24 . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 1989 | 51 230 594 135 791 188 Wait 472 | 2 26 132 31 217 64 Move 1302 | 40 174 415 92 469 112 Hop . | . . . . . . Pick Up 29 | 3 9 7 1 8 1 Fast Attach 23 | 6 3 3 1 10 . Attach 14 | . 1 1 1 7 4 Detach 1 | . . 1 . . . Swap 18 | . 2 7 . 8 1 Drop 26 | . 8 8 . 10 . Fire 100 | . 7 20 9 58 6 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . 3 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 12) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 857 | -9/Materials | Build established: Scavenger-Mutant 1076 | -9/Materials | Discovered new exit (range 16) 1117 | -9/Materials | Entered another Materials area 1117 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1209 | -8/Materials | Discovered new exit (range 7) 1347 | -8/Materials | Entered Storage 1885 | -8/Storage | Lost 7 parts (2p2n3w) 2126 | -8/Storage | Build established: Scavenger-Gunner 2561 | -8/Storage | Lost 4 parts (2p1u1w) 2595 | -8/Storage | Discovered new exit (range 16) 2618 | -8/Storage | Entered Factory 2618 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2841 | -7/Factory | Self-destructed Last Messages --------------- 02800_ Triggered Heavy Explosive Trap. 02800_ An explosion rips through the floor. 02805_ T-07 Excavator is excavating. 02813_ Imp. Heat Sink destroyed. 02813_ U-05 Engineer builds a Wall. 02819_ Lgt. Nuclear Core destroyed. 02823_ Imp. Heat Sink permanently disabled. 02823_ Overheating: Short circuit. 02823_ U-05 Engineer lays Concrete. 02824_ Y-54 Guardian heat spikes uncontrollably. 02825_ Com. Ion Cannon permanently disabled. 02825_ Overheating: Short circuit. 02828_ Overheating: Matter decay (-27). 02829_ Overheating: Com. Ion Cannon damaged (-37). 02830_ Overheating: Lrg. Battery damaged (-3). 02831_ Overheating: System interference. 02831_ Com. Ion Cannon temporarily disabled. 02832_ Com. Ion Cannon permanently disabled. 02832_ Overheating: Short circuit. 02840_ Hrd. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????######?################?????????? | | ????# # ????????? | | ??### [[[ # ????????? | | ??# " [[[ #@ ????????? | | ???#" [[[ Y r ????????? | | ?# " #u ###########???????????? | | ??###= ! # ##????????????????????? | | ???######### ##??"#????????????????? | | ???# ###T"######???????????? | | ???# ?????????? | | ???# ?????????? | | ???# ?????????? | | ???# ?????????? | | ???# ??????????? | | ???# ??????????? | | ???# ############ ??????????? | | ?### #??????????? ???????????? | | ?# ! # ###????????? ???????????? | | ?# # ?????????????????????? | | ?# ! # # ?????????????????????? | | ?# # ## #????????????????????? | | ?# """ # #### +????????????????????? | | ?# """ ##???# #?????????????????????? | | ?# """ #????# #?????????????????????? | | ?# #????# #?????????????????????? | | ?# """ #????# #?????????????????????? | | ?# """ ###### #?????????????????????? | | ?# """ + #???""????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 705 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftOpticalAirjet Manual? 0 Play Time 00:21:57 Cumulative 126.4 hours Start 2020.08.10 @ 10:10:02 End 2020.08.11 @ 10:44:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 136 Adventurer 3 Explorer 40 Win Type - Total 2 Types 1/1/0/0/0/0/0 Lore% 50 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8692d5a9-987d-4326-8439-9ad8279bbc55