Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 04:11:17 Player: Millea Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2367) 2367 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (317) 317 TOTAL SCORE: 5224 Bonus ------- High Alert Combat Kills 117 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 63/300 Energy 99/100 System Corruption 23% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hacking Suite System Shield System Shield System Shield System Shield Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved Spread Laser EM Pulse Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Light Armor Plating System Shield System Shield System Shield System Shield Rocket Launcher [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Armor Plating Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 1 1 . Weapon 2 | . . . 1 1 . Parts Attached 48 | 9 5 1 14 9 10 Power 7 | 1 1 . 2 . 3 Engine 6 | 1 1 . 2 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 4 . . 3 2 2 Treads 6 | 2 . . 3 1 . Leg 2 | . . . . . 2 Wheel 3 | 2 . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 2 . 2 3 1 Device 1 | 1 . . . . . Storage 3 | 1 1 . . 1 . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 5 | . 1 . 1 2 1 Artifact . | . . . . . . Weapon 20 | 2 2 1 7 4 4 Energy Gun 13 | 1 2 . 6 3 1 Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 4 | 1 . . 1 . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 1 . Corrupted Parts 4 | . . . . 1 3 System Corruption 17 | . . . . 7 10 Parts Lost 20 | . . . 1 3 16 Power 2 | . . . . . 2 Propulsion 5 | . . . . 1 4 Utility 3 | . . . . 1 2 Weapon 10 | . . . 1 1 8 Highest Loss Streak 9 | . . . 1 2 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 100 100 95 69 Engine 10 | . 14 14 11 9 2 Treads 18 | . 28 28 22 13 5 Leg 1 | . . . . . 10 Storage 10 | . 14 14 11 9 8 Processor 7 | . . . 11 9 8 Protection 12 | . 8 14 11 17 5 Energy Gun 25 | . 22 25 28 32 12 Energy Cannon 3 | . . 2 4 3 2 Ballistic Gun 1 | . 5 . . . 3 Naked Turns 23 | . . . . . 23 Heaviest Build 57 | 12 28 31 34 57 57 Greatest Support 43 | 40 40 40 43 43 43 Greatest Overweight (x) 7 | 3 . . . 5 7 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 11 | 7 8 10 10 12 14 Most Carried 10 | 6 9 10 10 9 9 Average Carried 8 | 4 7 9 9 7 7 Final Capacity 15 | 8 10 10 10 15 5 Final Carried 10 | 6 9 10 10 8 5 Class Distribution -------------------- 34% | Mutant 30% | Tank 28% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 801 | 206 182 10 131 85 187 Remotely . | . . . . . . Salvage Created 2876 | 34 342 144 1253 649 454 Parts 168 | 6 13 10 78 33 28 Haulers Intercepted 9 | . 2 . 6 1 . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 48 | . 3 5 16 10 14 Guns 34 | . 2 4 10 9 9 Cannons 6 | . . . 4 . 2 AOE 7 | . 1 1 2 . 3 Classes Destroyed 13 | 1 4 1 5 . 2 Worker 3 | . . . 2 1 . Builder 2 | . . . 1 1 . Tunneler 4 | 2 . 1 1 . . Hauler 9 | . 2 . 6 1 . Recycler 1 | . 1 . . . . Operator 2 | . . . 1 1 . Watcher 7 | . 1 . 5 1 . Swarmer 12 | . . 3 3 2 4 Grunt 25 | . 3 2 7 7 6 Brawler 1 | . . . 1 . . Sentry 6 | . . . 5 1 . Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 7 | 2 2 3 4 5 7 Combat Bots Only 7 | . 1 3 4 5 7 Max Kills in Single Turn 3 | 1 1 1 3 2 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . 1 1 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 276 | . 12 14 56 53 141 Missed 72 | . 3 5 16 15 33 Damage Taken 3114 | . 113 141 495 480 1885 Core 661 | . 38 24 38 52 509 Absorbed by Shields 24 | . . . . . 24 Core Remaining (%) 88 | 100 . 75 90 . . Volleys Fired 146 | 6 20 10 51 18 41 Largest 4 | 2 2 2 3 4 4 Hottest 198 | 60 90 90 153 198 198 Shots Fired 361 | 12 39 20 135 71 84 Gun 314 | 12 39 20 118 66 59 Cannon 29 | . . . 17 5 7 Launcher 18 | . . . . . 18 Special . | . . . . . . Kinetic 44 | 6 11 . . . 27 Thermal 31 | 6 10 . . . 15 Explosive 18 | . . . . . 18 Electromagnetic 268 | . 18 20 135 71 24 Robot Hit Streak 16 | 3 7 8 11 16 14 Robot Miss Streak 7 | 4 5 2 7 3 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 219 | 4 22 12 76 49 56 Core Hits 133 | 2 10 6 49 32 34 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5138 | 56 419 244 1833 1137 1449 Guns 3181 | 56 316 172 1197 806 634 Cannons 341 | . . . 214 84 43 Explosions 1600 | . 103 64 414 247 772 Melee . | . . . . . . Ramming 16 | . . 8 8 . . Kinetic 411 | 35 61 . . . 315 Thermal 1151 | 21 171 64 414 247 234 Explosive 663 | . . . . . 663 Electromagnetic 2897 | . 187 172 1411 890 237 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 23 | . . . . 7 23 Average Corruption 16 | . . . . 7 18 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . . . . 1 26 Message Errors 6 | . . . . . 6 Matter Fused 4 | . . . . 1 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 6 | . . . . . 6 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 53 | . . . 16 15 22 Projectiles 15 | . . . . 15 . Explosions 38 | . . . 16 . 22 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 430 | . . 32 38 27 333 Shots 13 | . . 1 1 1 10 Rammed 4 | 1 . . 3 . . Targets Rammed 5 | 1 . 1 3 . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 380 | . 288 156 312 380 359 Average Temperature 113 | . 93 74 89 145 151 Received Heat Transfer 1026 | . 78 48 147 216 537 Effects 5 | . 1 . 1 1 2 Energy Bleed 3 | . 1 . 1 . 1 Interference 1 | . . . . 1 . Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 17 | . . 1 10 6 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 . 1 Heat Transferred 1570 | 50 300 . 500 250 470 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 14 | . 1 1 7 4 1 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 650 | 10 151 150 650 540 511 Initial 274 | . 6 8 1 274 175 Average 240 | 4 58 90 290 342 298 Maximum Alert Level 2 | . . . 2 2 2 Low Security (%) 38 | 100 100 100 27 . 10 Level 1 50 | . . . 60 85 65 Level 2 10 | . . . 11 14 23 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 2 3 . Investigation 3 | . . 1 . 2 . Extermination . | . . . . . . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 9 6 36 14 23 Peak Tracking Total 8 | . 2 2 5 6 8 Tactical Retreats 4 | . 1 1 1 1 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 6 | . . . 4 . 2 Max in Single Turn 1 | . . . 1 . 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 9 | . . 1 2 6 . Terminals 6 | . . . 2 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 29 | . . 1 10 18 . Successful 14 | . . 1 4 9 . Failed 14 | . . . 5 9 . Catastrophic 2 | . . . . 2 . Database Lockouts 1 | . . . 1 . . Manual 17 | . . . 7 10 . Terminals 22 | . . . 10 12 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access 4 | . . . . 4 . Terminal Hacks 11 | . . 1 4 6 . Robot Analysis 6 | . . . 1 5 . Prototype ID Bank 2 | . . . 1 1 . Open Door 1 | . . 1 . . . Transport Status 1 | . . . 1 . . Registered Prototypes 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . . 2 6 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . . 8 Machine Destruction 8 | . . . . . 8 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total 6 | . . . 1 5 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 3565 | 121 444 481 1044 994 481 Spaces Moved 1570 | 56 218 265 511 342 178 Core 31 | 6 . . . . 25 Treads 1375 | 44 218 265 511 299 38 Legs 115 | . . . . . 115 Wheels 49 | 6 . . . 43 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 155 50 Average Speed 184 | 149 160 160 160 257 188 Slowest Speed 400 | 200 160 160 160 320 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 30 58 64 40 32 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 19 | . . . . . 19 Terrain Destroyed 136 | . 3 7 20 18 88 Melee . | . . . . . . Projectile . | . . . . . . AOE 136 | . 3 7 20 18 88 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1948 | 77 278 303 631 410 249 Wait 110 | . 18 21 30 35 6 Move 1566 | 55 217 264 510 342 178 Hop . | . . . . . . Pick Up 30 | 6 9 3 9 2 1 Fast Attach 26 | 7 2 1 5 4 7 Attach 10 | . . . 3 4 3 Detach . | . . . . . . Swap 12 | 2 3 . 6 1 . Drop 31 | . 9 3 14 4 1 Fire 146 | 6 20 10 51 18 41 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | 1 . 1 3 . . Escape Stasis 12 | . . . . . 12 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 12) 566 | -10/Materials | Entered Mines 760 | -10/Mines | Discovered new exit (range 11) 761 | -10/Mines | Learned location of Mines (-8) 831 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 947 | -10/Mines | Met a Derelict shopkeep closing up shop 1047 | -10/Mines | Entered Materials 1047 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1384 | -9/Materials | Discovered new exit (range 15) 1627 | -9/Materials | Discovered new exit (range 13) 1671 | -9/Materials | Central database locked down 1673 | -9/Materials | Build established: Gunner 2049 | -9/Materials | Discovered new exit (range 16) 2091 | -9/Materials | Entered another Materials area 2091 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2398 | -8/Materials | Build established: Tank 2478 | -8/Materials | Discovered new exit (range 11) 3085 | -8/Materials | Identified exit to Garrison 3085 | -8/Materials | Entered Garrison 3131 | -8/Garrison | Triggered checkpoint 3202 | -8/Garrison | System corruption reached 10% 3254 | -8/Garrison | Lost 9 parts (1p2n2u4w) 3447 | -8/Garrison | Garrison Relay disabled 3475 | -8/Garrison | Triggered checkpoint 3517 | -8/Garrison | Triggered checkpoint 3521 | -8/Garrison | Core integrity fell below 50% 3543 | -8/Garrison | Released all parts (4) 3545 | -8/Garrison | Destroyed 7 combat bots 3558 | -8/Garrison | Core integrity fell below 20% 3566 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03543_ Released Imp. Light Armor Plating. 03543_ Critical hit (Burn: +37). 03549_ Triggered Stasis Trap. 03549_ A bubble of rippling energy engulfs the area. 03549_ Field strength at 94. 03549_ Field strength at 88. 03550_ Field strength at 82. 03551_ Field strength at 76. 03552_ Field strength at 70. 03553_ Field strength at 64. 03554_ Field strength at 53. 03555_ Field strength at 47. 03556_ Field strength at 41. 03557_ Field strength at 28. 03558_ 1|ZUS>/=X1YBYI=FTRB18 Z/KI1JB1|U5HUS1 03558_ Field strength at 22. 03559_ Field strength at 12. 03560_ Field strength at 2. 03560_ Stasis field depleted. 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