Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 15:18:39 Player: AnotherZach Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (327) 1635 Value Destroyed (11614) 11614 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (4816) 4816 TOTAL SCORE: 24565 Bonus ------- High Alert Combat Kills 1319 Follower Combat Kills 442 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1190 Friendly Fire -135 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 204/208 System Corruption 12% Temperature Cool (15) Movement Walking (97) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Momentum-Fission Engine > --- PROPULSION (6) --- FC Exoskeleton > --- UTILITY (5) ------ Scrap Engine Improved Trap Extractor (3/6 Fusion Bomb) > --- WEAPON (4) ------- Hyp. Ballistic Coil Construct/G Power Maul > --- INVENTORY (5) ---- Reinforced Fission Core Huge Storage Unit Improved Shield Generator Improved System Shield Improved Datajack Peak State ------------ > --- POWER ------------ Momentum-Fission Engine > --- PROPULSION ------- Armored Medium Treads FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Huge Storage Unit Relay Coupler [NC] > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Micro Fission Core Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink High-capacity Storage Unit Structural Scanner Improved Signal Interpreter ECM Suite Improved Reaction Control System Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Long-range Tractor Beam Improved Trap Extractor Improved Trap Extractor Drone Bay KE Penetrator Improved Datajack Power Maul [Rating: 109] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Constructs Wheel Armored Wheel Flight Unit Flying Fortress v7 Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Authchip [Device] Protection Hardened Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Precision Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . . . 2 . . 2 . . 4 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . . 1 . . 1 . . 1 . . . . Utility 3 | . . . . . . 1 . . 1 . . 1 . . . . Weapon 2 | . . 1 . . . . . . . . . 1 . . . . Parts Attached 342 | 5 8 37 1 5 . 51 28 33 14 24 12 64 22 13 22 3 Power 20 | . 1 4 . 1 . 2 2 3 . 2 1 3 . . 1 . Engine 9 | . 1 4 . 1 . . 1 2 . . . . . . . . Core 11 | . . . . . . 2 1 1 . 2 1 3 . . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 76 | 2 2 20 . 2 . 13 5 3 3 6 2 12 3 2 1 . Treads 30 | 2 . 7 . 1 . 7 5 2 . 4 . 2 . . . . Leg 8 | . . 2 . . . . . . . . . . 3 2 1 . Wheel 25 | . . 6 . 1 . 5 . . . 1 2 10 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 13 | . 2 5 . . . 1 . 1 3 1 . . . . . . Utility 128 | 1 1 4 . . . 10 4 16 4 7 5 29 16 11 17 3 Device 89 | 1 . . . . . 4 2 9 2 5 3 23 14 9 14 3 Storage 7 | . . 2 . . . . . 1 . 1 . . 1 1 1 . Processor 12 | . 1 1 . . . 1 . 4 . . . 3 1 1 . . Hackware 7 | . . . . . . 2 . 1 2 . 1 1 . . . . Protection 13 | . . 1 . . . 3 2 1 . 1 1 2 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 118 | 2 4 9 1 2 . 26 17 11 7 9 4 20 3 . 3 . Energy Gun 23 | 2 1 1 . 1 . 7 1 . . 1 3 4 1 . 1 . Energy Cannon 3 | . . . . . . 2 . . . 1 . . . . . . Ballistic Gun 46 | . 3 4 1 1 . 9 9 4 2 3 1 7 2 . . . Ballistic Cannon 6 | . . 3 . . . 1 1 . . . . 1 . . . . Launcher 17 | . . 1 . . . 4 5 2 3 . . 2 . . . . Special Weapon 2 | . . . . . . . . . . . . 2 . . . . Impact Weapon 7 | . . . . . . . . 2 1 3 . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 14 | . . . . . . 3 1 3 1 1 . 4 . . 1 . Unidentified Prototypes 11 | . . 1 . . . 3 . . 2 2 1 2 . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . . . . . 1 . . . . . Parts Lost 59 | . 1 4 . . . 7 9 1 . . 4 14 3 . 11 5 Power 6 | . . 1 . . . . 1 . . . 1 1 . . 1 1 Propulsion 17 | . 1 1 . . . 4 4 . . . 1 2 . . 3 1 Utility 16 | . . 2 . . . . 1 1 . . . 6 . . 3 3 Weapon 20 | . . . . . . 3 3 . . . 2 5 3 . 4 . Highest Loss Streak 11 | . 1 1 . . . 2 2 1 . . 4 6 1 . 11 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 80 | . 84 98 100 82 88 98 92 77 67 88 80 57 61 62 63 51 Engine 4 | . 7 10 11 11 11 4 4 6 . . . . . 4 5 5 Core 3 | . . . . . . 4 4 2 7 7 7 6 5 . . 4 Treads 13 | . 15 11 . 5 11 19 34 24 . 17 12 6 1 . . . Leg 1 | . . . . . . . . . . . 1 . 6 8 10 7 Wheel 8 | . . 19 33 27 22 15 1 . . 5 8 2 . . . . Device 7 | . 14 . . . . 4 4 5 7 8 8 11 16 16 12 16 Storage 7 | . . 9 11 11 11 9 9 9 7 7 7 5 5 5 6 4 Processor 6 | . 14 11 11 11 11 9 9 7 7 7 7 1 . . . . Protection 1 | . . . . . . 3 2 1 . 3 2 1 . . 2 . Energy Gun 5 | . 12 2 . 6 11 10 1 . . 4 9 3 6 11 9 2 Energy Cannon 1 | . . . . . . 5 1 . . . . . . . . . Ballistic Gun 10 | . 12 22 22 9 11 5 14 9 7 13 6 6 15 11 10 . Ballistic Cannon 2 | . . 7 11 1 . 2 3 . . . 2 5 . . . . Peak Build Rating 109 | 5 9 22 22 41 41 46 48 55 67 67 66 109 98 100 96 72 Average Rating 53 | 3 6 17 21 31 41 38 37 48 60 54 56 84 92 94 90 64 On Entrance 46 | . 4 9 22 21 41 41 39 48 49 65 52 65 86 98 95 61 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 151 | 3 7 100 100 103 98 107 108 110 55 109 101 131 122 116 151 65 Greatest Support 144 | 3 20 63 36 36 24 83 80 80 56 56 101 129 144 144 95 65 Greatest Overweight (x) 8 | . . 4 2 4 4 8 8 1 . 4 6 7 . 1 2 1 Average Overweight (x) 1 | . . 1 2 3 4 4 2 . . 1 2 1 . . . . Largest Inventory Capacity 25 | 5 5 25 25 25 25 25 25 25 20 25 25 25 25 25 25 20 Average Capacity 23 | 5 5 21 25 25 25 25 25 23 20 23 25 25 25 22 21 19 Most Carried 25 | 5 5 25 25 25 25 25 25 25 20 25 25 25 25 25 20 15 Average Carried 22 | 3 4 20 24 24 25 24 24 22 19 23 24 22 24 22 19 12 Final Capacity 25 | 5 5 25 25 25 25 25 25 20 20 25 25 25 25 20 20 5 Final Carried 25 | 5 5 25 25 25 25 25 25 20 20 25 21 25 25 20 15 5 Scrap Engine Consumption 141 | . . . . . . . . . . . 34 75 14 11 2 5 Constructs Created 10 | . . . . . . . . . . . 3 5 . . 1 1 Constructs Modified 49 | . . . . . . . . . . . 10 22 10 6 . 1 Class Distribution -------------------- 19% | Trapper-Construct 17% | Gunner 14% | Mutant 14% | Scavenger-Skirmisher 11% | Skirmisher 10% | Construct 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Trapper-Construct | -5/Factory Trapper-Construct | -5/Upper Caves Trapper-Construct | -5/Upper Caves Construct | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Matter Collected 8655 | 250 103 1326 158 . 57 835 872 367 341 323 356 2021 847 338 345 116 Remotely 682 | . . . . . . . . . . . . 520 . . 162 . Salvage Created 14918 | 125 175 2241 198 . 79 2342 952 624 455 348 1074 3684 1192 724 554 151 Parts 746 | 10 11 131 20 . 5 121 55 53 17 14 41 173 40 22 26 7 Haulers Intercepted 9 | . . 4 . . . 4 . . . 1 . . . . . . Recyclers Shooed 17 | . 2 2 1 . . . . 1 1 . 2 8 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . . . 22 13 . 2 Prevented 6 | . . . . . . . . . . . . . 6 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Combat Hostiles Destroyed 229 | . 6 45 3 . 1 31 28 16 9 6 7 35 20 7 11 4 Melee 4 | . . . . . . . . . . . 1 2 . . 1 . Guns 145 | . 6 32 3 . 1 14 10 9 1 6 4 27 20 7 5 . Cannons 36 | . . 13 . . . 10 7 . . . . 4 . . 2 . AOE 33 | . . . . . . 5 10 7 6 . . 2 . . 1 2 Classes Destroyed 22 | 2 3 6 . . . 4 1 1 . . 2 1 . 2 . . Worker 17 | . . 2 4 . . . . 4 1 . . 6 . . . . Builder 3 | . . . . . . . . . . . 2 1 . . . . Tunneler 8 | 3 . . 2 . 1 1 . . . . . 1 . . . . Hauler 9 | . . 4 . . . 4 . . . 1 . . . . . . Recycler 32 | 1 . 4 1 . . 4 . 1 3 . 8 10 . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . Mechanic 3 | . . . . . . . . . . . . 3 . . . . Operator 7 | . . 1 . . . 2 . 1 1 1 . 1 . . . . Watcher 17 | . 1 2 . . . 5 1 2 2 . . 4 . . . . Swarmer 48 | . 3 11 3 . . 3 8 6 4 . . 5 1 . 2 2 Cutter 4 | . . . . . . . . 4 . . . . . . . . Grunt 94 | . 3 21 . . 1 16 8 3 4 2 . 9 18 5 4 . Brawler 7 | . . 3 . . . 1 1 . . . . 1 . 1 . . Duelist 3 | . . . . . . 1 . . . . . 1 . . 1 . Protector 3 | . . 1 . . . . . . . . . 1 . . 1 . Sentry 36 | . . 9 . . . 6 4 3 . 3 4 6 1 . . . Specialist 6 | . . . . . . 2 4 . . . . . . . . . Hunter 10 | . . . . . . 1 2 . 1 . . 3 . . 1 2 Programmer 12 | . . . . . . . 1 . . 1 . 8 . . 2 . Heavy 2 | . . . . . . 1 . . . . . 1 . . . . Scrapper 3 | . . . . . . . . . . . 3 . . . . . Master Thief 1 | . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | 2 5 9 4 . 1 4 5 4 6 2 5 8 5 4 8 2 Combat Bots Only 8 | . 4 8 3 . 1 4 5 4 4 2 3 5 5 4 8 2 Max Kills in Single Turn 6 | 1 1 2 2 . 1 3 3 3 6 1 2 3 2 2 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . 1 1 . . Exploded 4 | . . . . . . 3 3 2 4 . . 1 . . 1 2 Melee 1 | . . . . . . . . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Hostile Shots Fired 1671 | . 61 172 12 . 7 119 168 95 27 156 76 318 136 26 214 84 Missed 528 | . 12 56 5 . 5 35 57 32 13 66 23 67 45 7 79 26 Damage Taken 19605 | . 468 1445 46 . 27 1685 1651 1171 229 726 755 5622 1761 366 2688 965 Core 2026 | . 63 277 . . 14 277 112 112 17 79 74 504 79 . 190 228 Absorbed by Shields 556 | . . . . . . . . . . . . 556 . . . . Regen/Repaired (Parts) 3846 | . . 182 . . . 161 . 41 . . 76 1689 1388 186 . 123 Core Remaining (%) 56 | 100 74 . . . 27 . . 8 . . 75 . . . . . Volleys Fired 628 | 13 23 107 15 . 1 75 60 12 13 17 26 154 61 25 26 . Largest 4 | 2 2 3 3 . 1 3 3 1 2 3 3 4 4 4 4 . Hottest 243 | 90 100 104 85 . 45 150 148 36 70 105 176 243 160 137 156 . Shots Fired 1698 | 26 43 301 45 . 16 186 145 35 15 45 64 355 235 100 87 . Gun 1370 | 26 43 236 30 . 16 131 76 31 13 45 61 246 235 100 81 . Cannon 298 | . . 64 15 . . 53 56 . . . 3 101 . . 6 . Launcher 29 | . . 1 . . . 2 13 4 2 . . 7 . . . . Special 1 | . . . . . . . . . . . . 1 . . . . Kinetic 1160 | . 9 282 45 . 15 82 103 31 13 34 35 266 154 51 40 . Thermal 273 | 26 34 . . . . 9 . . . . . 42 66 49 47 . Explosive 29 | . . 1 . . . 2 13 4 2 . . 7 . . . . Electromagnetic 235 | . . 18 . . 1 93 29 . . 11 29 39 15 . . . Robot Hit Streak 18 | 4 16 18 6 . 12 16 15 9 3 7 7 18 14 5 6 . Robot Miss Streak 8 | 3 5 6 2 . 1 5 4 2 5 5 2 7 4 8 3 . Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . Secondary Targets 21 | . . 1 . . . . . . . . 2 5 9 2 2 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 1 1 1 1 . Autonomous 46 | . . . . . 15 4 2 25 . . . . . . . . Shots Hit Robots 1109 | 14 32 171 26 . 15 123 91 33 24 39 46 253 136 47 55 4 Core Hits 600 | 5 12 86 13 . 4 80 54 28 22 17 29 141 54 28 23 4 Critical Kills 3 | . . . . . . . . . 1 . 1 1 . . . . Critical Parts Destroyed 11 | . . 1 . . . . . . 4 . 1 2 1 . . 2 Critical Strikes 31 | . 2 4 1 . . . 2 . 5 . 2 9 1 1 2 2 Burn 5 | . 2 . . . . . . . . . . . . 1 2 . Destroy 5 | . . 1 . . . . . . . . . 3 1 . . . Blast 10 | . . 3 1 . . . 2 . . . . 4 . . . . Corrupt 2 | . . . . . . . . . . . . 2 . . . . Smash 9 | . . . . . . . . . 5 . 2 . . . . 2 Melee Attacks 75 | . . . . . . 1 2 13 25 13 5 6 . . 3 7 Impact 55 | . . . . . . . . 10 17 13 5 . . . 3 7 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . 1 2 4 5 2 4 6 . . . 1 Combat Hostiles 3 | . . . . . . . . . . . 2 . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 28978 | 167 412 2665 379 . 441 3128 2600 1519 1674 942 1253 7633 3165 1068 1316 616 Guns 19022 | 167 404 1924 233 . 441 1710 716 771 155 700 824 5590 3165 1068 1154 . Cannons 4082 | . . 723 146 . . 921 709 . . . 62 1461 . . 60 . Explosions 3875 | . . . . . . 497 1175 473 826 . 29 484 . . . 391 Melee 1870 | . . . . . . . . 275 693 242 333 . . . 102 225 Ramming 129 | . 8 18 . . . . . . . . 5 98 . . . . Kinetic 15999 | . 80 2455 379 . 430 814 933 771 155 549 373 5763 2082 547 668 . Thermal 3514 | 167 324 . . . . 427 56 . . . 29 628 816 521 546 . Explosive 3477 | . . . . . . 184 1119 473 826 . . 484 . . . 391 Electromagnetic 3989 | . . 192 . . 11 1703 492 . . 151 513 660 267 . . . Impact 1870 | . . . . . . . . 275 693 242 333 . . . 102 225 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 2 2 2 2 2 4 5 10 . . 1 18 18 18 12 12 Average Corruption 6 | . 2 1 2 2 2 2 4 6 . . 1 10 18 13 11 11 Corruption Purged 6 | . . . . . . . . . . . . . . 6 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 394 | . . 23 9 3 . 54 48 44 . . . 67 67 37 28 14 Message Errors 92 | . . 7 2 1 . 12 12 11 . . . 10 16 11 7 3 Matter Fused 83 | . . 4 1 1 . 14 8 10 . . . 13 12 8 9 3 Heat Flow Errors 43 | . . 4 . . . 6 4 8 . . . 4 8 5 2 2 Energy Discharges 50 | . . 3 . . . 7 9 3 . . . 10 7 6 1 4 Parts Rejected 7 | . . . . . . 1 . 1 . . . 3 2 . . . Parts Fused 5 | . . . . . . . . 2 . . . 2 . . 1 . Data Loss (minor) 42 | . . 2 1 . . 6 6 6 . . . 9 7 2 3 . Data Loss (major) 22 | . . 1 2 1 . 3 6 1 . . . 3 2 2 1 . Misfires 18 | . . 1 1 . . 3 1 . . . . 4 5 1 2 . Alerts 14 | . . 1 1 . . 2 1 . . . . 4 2 1 1 1 Misdirections 4 | . . . . . . . . 1 . . . 1 1 . . 1 Weapon Failures 14 | . . . 1 . . . 1 1 . . . 4 5 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1120 | . . 22 . . . 127 29 150 286 152 117 117 . . 6 114 Projectiles 199 | . . 19 . . . 56 . . . . 7 117 . . . . Explosions 157 | . . . . . . 71 29 10 37 . . . . . . 10 Melee 764 | . . 3 . . . . . 140 249 152 110 . . . 6 104 Knockbacks 39 | . . 6 1 . . . 9 3 6 . 1 12 . . . 1 Impact 11 | . . . . . . . . 2 6 . 1 1 . . . 1 Kinetic 25 | . . 5 1 . . . 9 . . . . 10 . . . . Secondary 3 | . . 1 . . . . . 1 . . . 1 . . . . Self-Inflicted Damage 737 | . . 42 . . . 188 116 158 15 . 34 86 . . . 98 Shots 16 | . . 1 . . . 4 3 4 1 . 1 1 . . . 1 Rammed 20 | . 4 1 . . . . . 1 . . 1 13 . . . . Targets Rammed 22 | . 4 1 . . . . . 1 . . 1 15 . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . 2 . . . . Highest Temperature 476 | 90 439 367 89 . . 311 413 279 15 22 326 476 224 340 250 343 Average Temperature 107 | 39 250 87 31 . . 81 86 89 6 9 117 161 61 84 76 145 Received Heat Transfer 5302 | . 144 426 . . 18 567 450 423 81 210 361 910 747 225 276 464 Effects 29 | . 9 . . . . 1 2 . . . 2 13 2 . . . Shutdowns 4 | . 1 . . . . . 1 . . . . 2 . . . . Energy Bleed 5 | . 1 . . . . . 1 . . . . 3 . . . . Interference 12 | . 4 . . . . . . . . . 2 4 2 . . . Matter Decay 3 | . 1 . . . . . . . . . . 2 . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . Damage (minor) 4 | . 1 . . . . 1 . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . 2 1 2 2 . 2 . . . 1 2 Combat Hostiles 10 | . . . . . . 2 1 . 2 . 2 . . . 1 2 Parts Fried 36 | . . . . . . 15 1 1 4 3 7 1 1 . 1 2 Impact Corruptions 27 | . . 2 . . . . . 5 6 5 3 . . . 1 5 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 8 | . 1 . . . . . . . . . . . 1 4 2 . Heat Transferred 5421 | 446 1110 . . . . 622 . . . . 50 . 1086 1270 837 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 4 1 . . . 1 . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Peak Influence 1602 | 20 279 871 383 . 159 597 1602 949 436 509 199 771 . . . . Initial 780 | . 13 60 260 . . 61 328 780 324 198 144 350 . . . . Average 407 | 7 172 498 279 . 147 308 1024 689 283 320 50 309 . . . . Maximum Alert Level 5 | . 1 3 1 . . 2 5 3 2 2 . 3 . . . . Low Security (%) 37 | 100 50 9 47 . 100 39 . . 25 . 100 46 . . . . Level 1 18 | . 49 24 52 . . 22 6 . 55 84 . 15 . . . . Level 2 26 | . . 58 . . . 38 13 48 19 15 . 31 . . . . Level 3 10 | . . 8 . . . . 33 51 . . . 7 . . . . Level 4 4 | . . . . . . . 39 . . . . . . . . . Level 5 . | . . . . . . . 6 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 5 1 . . 7 . 6 3 3 . 14 . . . . Investigation 9 | . 2 2 . . . 1 . 1 1 1 . 1 . . . . Extermination 6 | . . . . . . . . . 1 1 . 4 . . . . Reinforcement 16 | . . 2 . . . 5 . 4 1 1 . 3 . . . . Assault 7 | . . 1 1 . . 1 . 1 . . . 3 . . . . Garrison 3 | . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Distress Signals 15 | . 2 4 . . . 2 . 3 . 2 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 382 | . 17 67 3 . 5 48 29 33 18 13 5 62 34 9 27 12 Peak Tracking Total 11 | . 7 8 3 . 4 6 5 6 6 5 5 9 5 3 11 8 Tactical Retreats 35 | . 2 4 . . . 6 2 2 1 3 . 3 5 1 4 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Traps Triggered 12 | . 1 3 . . . 1 5 . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 213 | . . . . . . 48 . 107 . 14 . 44 . . . . Triggered 2 | . . . . . . 1 . 1 . . . . . . . . Disarmed 3 | . . . . . . . . 1 . 1 . 1 . . . . Reprogrammed 27 | . . . . . . 11 . 9 . 2 . 5 . . . . Reused 16 | . . . . . . 7 . 2 . . . . 2 . 5 . Traps Extracted 31 | . . . . . . 4 . 11 . . . 5 . . 11 . Installed 23 | . . . . . . 1 . 6 . . . . 2 1 12 1 Triggered 19 | . . . . . . 7 . 2 . . . 1 2 . 7 . Most Traps Carried 9 | . . . . . . 3 3 4 4 4 4 9 9 7 9 6 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Machines Disabled 23 | . . 2 . . . 5 6 5 1 1 . 3 . . . . Max in Single Turn 4 | . . 1 . . . 4 1 3 1 1 . 2 . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . . . . Garrison Relay 3 | . . . . . . . 3 . . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Machines Accessed 76 | . 6 12 1 2 . 13 3 8 5 7 12 5 1 1 . . Terminals 51 | . 3 9 1 . . 7 3 6 4 6 6 4 1 1 . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 6 | . 1 2 . . . 2 . 1 . . . . . . . . Recycling Units 10 | . 2 . . . . 1 . . 1 1 5 . . . . . Scanalyzers 3 | . . 1 . . . 2 . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . . Total Hacks 214 | . 22 37 2 2 . 39 6 21 16 12 41 12 3 1 . . Successful 120 | . 13 20 . 2 . 23 3 13 5 4 27 6 3 1 . . Failed 94 | . 9 17 2 . . 16 3 8 11 8 14 6 . . . . Catastrophic 12 | . . 3 . . . 1 2 2 3 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 111 | . 17 14 2 1 . 20 . 8 10 7 29 3 . . . . Terminals 136 | . 16 26 2 . . 19 6 15 13 10 16 9 3 1 . . Fabricators 3 | . . . . . . . . . . . . 3 . . . . Repair Stations 22 | . 2 9 . . . 7 . 4 . . . . . . . . Recycling Units 36 | . 4 . . . . 4 . . 3 2 23 . . . . . Scanalyzers 7 | . . 2 . . . 5 . . . . . . . . . . Garrison Access 6 | . . . . . . 4 . 2 . . . . . . . . Terminal Hacks 40 | . 3 5 . 2 . 5 3 5 1 3 7 2 3 1 . . Record 5 | . . . . 1 . . . . . . . . 3 1 . . Part Schematic 3 | . . 1 . . . . . . . . 2 . . . . . Robot Schematic 3 | . 1 . . . . . . . . . 2 . . . . . Robot Analysis 2 | . . 1 . . . . . . . . 1 . . . . . Open Door 4 | . . . . . . . 1 . . 3 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . 1 . . . 1 . . . . . . . . . . Unreport Threat 8 | . 1 2 . . . 2 . 2 . . . 1 . . . . Locate Traps 3 | . . . . . . . . 1 1 . . 1 . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . Release Object 2 | . . . . . . . . . . . 2 . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 17 | . 1 6 . . . 6 . 4 . . . . . . . . Scan Component 9 | . . 4 . . . 3 . 2 . . . . . . . . Repair 7 | . . 2 . . . 3 . 2 . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . 2 . 4 . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . Retrieve Components 5 | . . . . . . . . . 1 . 4 . . . . . Scanalyzer 6 | . . 2 . . . 4 . . . . . . . . . . Insert Component 3 | . . 1 . . . 2 . . . . . . . . . . Analyze 3 | . . 1 . . . 2 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 46 | . 9 7 . . . 7 . 2 2 1 16 2 . . . . Terminals 25 | . 6 7 . . . 3 . 2 2 1 3 1 . . . . Track 5 | . 2 2 . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . Botnet 13 | . 2 2 . . . 2 . 1 1 1 3 1 . . . . Skim 6 | . 2 3 . . . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . . . Recycling Units 17 | . 3 . . . . 1 . . . . 13 . . . . . Reject 6 | . 1 . . . . 1 . . . . 4 . . . . . Recyclers 2 | . . . . . . . . . . . 2 . . . . . Mask 4 | . . . . . . . . . . . 4 . . . . . Tunnel 5 | . 2 . . . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . Broadcast 1 | . . . . . . 1 . . . . . . . . . . Redirect 1 | . . . . . . 1 . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . 1 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 5 11 1 . . 11 3 4 4 4 9 5 1 1 . . Full Trace Events 12 | . . 2 . . . 1 2 1 . . 4 1 1 . . . Feedback Events 2 | . . 1 . . . 1 . . . . . . . . . . Corruption 2 | . . 1 . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . 1 . . . . . . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 2 . . . 2 . . . . 2 . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . Time 28 | . . . . . . . . . . . . 28 . . . . Total Part Build Rating 8 | . . . . . . . . . . . . 8 . . . . Parts Repaired 7 | . . 2 . . . 3 . 2 . . . . . . . . Time 320 | . . 64 . . . 157 . 99 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 1 . 9 . . . . . Parts Scanalyzed 3 | . . 1 . . . 2 . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Used RIF Installer 2 | . . . . . . . 2 . . . . . . . . . Hotswap 1 | . . . . . . . 1 . . . . . . . . . Robots Hacked 11 | . . . . . . 1 . 2 1 . . 7 . . . . Non-combat 10 | . . . . . . 1 . 1 1 . . 7 . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . Robot Hacks Applied 14 | . . . . . . 1 . 2 4 . . 7 . . . . no_distress 2 | . . . . . . 1 . 1 . . . . . . . . find_chute 3 | . . . . . . . . . . . . 3 . . . . find_recycling 2 | . . . . . . . . . . . . 2 . . . . find_station 1 | . . . . . . . . . . . . 1 . . . . purge_threat 2 | . . . . . . . . . 2 . . . . . . . locate_traps 1 | . . . . . . . . . 1 . . . . . . . summon_haulers 1 | . . . . . . . . . 1 . . . . . . . redirect_shields 1 | . . . . . . . . . . . . 1 . . . . streamctrl_high 1 | . . . . . . . . 1 . . . . . . . . Relay Couplers Released 15 | . . . . . . . 13 . . . . 2 . . . . Machine Destruction 12 | . . . . . . . 10 . . . . 2 . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . . Attached 3 | . . . . . . . . 1 1 . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Total Allies 19 | . . . 1 . . . 2 2 . 5 . 9 . . . . Largest Group 3 | . . . 1 1 1 1 2 1 . 3 . 2 . . . . Highest-Rated Group 98 | . . . 31 31 31 31 70 15 . 93 . 98 . . . . Highest-Rated Ally 49 | . . . 31 31 31 31 39 15 . 31 . 49 . . . . Total Orders 5 | . . . . . . . . . . 1 . 1 2 1 . . EXPLORE 5 | . . . . . . . . . . 1 . 1 2 1 . . Ally Attacks 118 | . . . . . 11 25 19 4 . 53 . 6 . . . . Total Damage 1874 | . . . . . 189 418 306 41 . 815 . 105 . . . . Kills 20 | . . . . . 5 6 2 . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Robot Analysis Total 2 | . . 1 . . . . . . . . 1 . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . . . . . . 1 2 . 1 Drone Launches 11 | . . . . . . . . . . 4 . 2 4 1 . . Drone Recoveries 3 | . . . . . . . . . . . . . 3 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Turns Passed 20419 | 89 283 1968 758 342 251 3476 2040 1420 361 703 2434 2556 1379 838 1240 281 Spaces Moved 11218 | 74 336 1162 587 244 160 1615 725 779 600 358 1431 888 1063 487 561 148 Core 180 | 74 106 . . . . . . . . . . . . . . . Treads 2190 | . 25 271 . . . 47 602 289 . 7 12 673 261 3 . . Legs 2008 | . . 12 . . . . . . . . . 1 802 484 561 148 Wheels 5228 | . . 759 587 244 160 1568 123 . . 161 1412 214 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1612 | . 205 120 . . . . . 490 600 190 7 . . . . . Fastest Speed 34 | 50 37 34 120 120 150 135 195 50 39 42 145 133 90 90 97 97 Average Speed 134 | 50 50 122 120 135 150 160 240 124 40 93 147 187 91 100 147 134 Slowest Speed 465 | 50 160 240 120 150 150 325 250 245 42 465 257 338 105 154 211 154 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 20 | . 4 . . . . . . 6 8 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 5 47 92 91 61 54 91 73 68 15 65 99 24 98 69 19 25 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 8 | . 2 . 1 1 . . . . . 1 3 . . . . . Known Exits Taken 9 | . 1 1 . . 1 1 . 1 1 1 1 . . 1 . . Unknown Exits Taken 6 | 1 . . 1 1 . . . . . . . 1 1 . 1 . Scrap Searched 7 | . . . 1 . . . . . . . . . 4 2 . . Spaces Dug 30 | . . 8 . . . . . 5 3 10 . 1 . . 1 2 Terrain Destroyed 477 | . . 38 4 . 6 82 137 57 25 10 4 75 5 . 1 33 Melee 21 | . . . . . . . . 5 3 10 . . . . 1 2 Projectile 50 | . . 2 4 . 6 1 . 11 . . 1 20 5 . . . AOE 406 | . . 36 . . . 81 137 41 22 . 3 55 . . . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Total 15379 | 97 402 1487 612 260 170 2372 901 1187 659 657 1680 1575 1371 806 926 217 Wait 2480 | . 21 93 7 . 10 526 62 211 3 203 181 330 215 265 297 56 Move 11163 | 73 327 1161 586 243 159 1614 724 766 584 353 1430 887 1062 486 560 148 Hop 19 | . 4 . . . . . . 6 7 2 . . . . . . Pick Up 163 | 5 7 50 1 2 . 21 9 6 4 13 5 32 3 5 . . Fast Attach 111 | 5 3 9 1 1 . 23 5 9 6 8 5 25 9 2 . . Attach 88 | . 4 9 . 3 . 9 9 10 6 1 5 20 2 2 6 2 Detach 27 | . . . . . . 1 1 9 4 1 3 6 . . 2 . Swap 144 | . 1 19 . 1 . 20 14 14 2 15 2 19 11 9 16 1 Drop 213 | 1 8 38 2 10 . 33 8 17 5 15 17 36 6 11 4 2 Fire 628 | 13 23 107 15 . 1 75 60 12 13 17 26 154 61 25 26 . Melee 75 | . . . . . . 1 2 13 25 13 5 6 . . 3 7 Ram 3 | . . 1 . . . . . . . . 1 1 . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 19 | . 4 . . . . . . 1 . . . 14 . . . . Escape Stasis 6 | . . . . . . . 6 . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . . Trap 236 | . . . . . . 49 . 113 . 14 . 44 2 1 12 1 Miscellaneous 3 | . . . . . . . . . . 2 . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 6) 373 | -10/Materials | Identified exit to Materials 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 558 | -9/Materials | Destroyed 8 combat bots 671 | -9/Materials | Build established: Gunner 800 | -9/Materials | Discovered new exit (range 8) 841 | -9/Materials | Identified exit to Mines 1244 | -9/Materials | Discovered new exit (range 15) 1261 | -9/Materials | Identified exit to Materials 1387 | -9/Materials | Discovered exit to Materials (range 16) 1532 | -9/Materials | Core integrity fell below 50% 1573 | -9/Materials | First assault squad dispatched 1599 | -9/Materials | Repaired Imp. Light Cannon 1722 | -9/Materials | Destroyed 7 combat bots 1732 | -9/Materials | Discovered exit to Materials (range 16) 2219 | -9/Materials | Repaired Arm. Wheel 2341 | -9/Materials | Entered Mines 2346 | -9/Mines | Met a Derelict bent on vengeance 2400 | -9/Mines | Discovered exit to Materials (range 10) 2915 | -9/Mines | Discovered exit to Materials (range 8) 3076 | -9/Mines | Met a Derelict testing a Signal Generator 3093 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3093 | -9/Mines | Discovered new exit (range 5) 3099 | -9/Mines | Entered Exiles 3099 | -9/Exiles | Accompanied by 1 ally 3132 | -9/Exiles | Met 8R-AWN 3150 | -9/Exiles | Met EX-HEX 3184 | -9/Exiles | Met EX-BIN 3201 | -9/Exiles | Aligned with FarCom system 3202 | -9/Exiles | Given EX-Vault access code 3229 | -9/Exiles | Opened EX-Vault 3238 | -9/Exiles | Found AWS/Gauss 3249 | -9/Exiles | Found XL Autogun Array 3256 | -9/Exiles | Found Flying Fortress v7 3289 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3330 | -9/Exiles | Met EX-DEC 3351 | -9/Exiles | Learned location of Zion (-7) 3423 | -9/Exiles | Discovered new exit (range 14) 3441 | -9/Exiles | Stole three prototypes: AWS/Gauss, Flying Fortress v7, XL Autogun Array 3441 | -9/Exiles | Entered Mines 3441 | -8/Mines | Accompanied by 1 ally 3669 | -8/Mines | Discovered exit to Materials (range 14) 3692 | -8/Mines | Entered Materials 3692 | -8/Materials | Accompanied by 1 ally 3692 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3741 | -8/Materials | Build established: Skirmisher 4095 | -8/Materials | Repaired Imp. EM Shotgun 4101 | -8/Materials | Discovered new exit (range 10) 4246 | -8/Materials | Identified exit to Garrison 5309 | -8/Materials | Discovered new exit (range 16) 5520 | -8/Materials | Identified exit to Factory 5766 | -8/Materials | Discovered exit to Factory (range 3) 5862 | -8/Materials | Repaired Corrupted Arm. Treads? 5923 | -8/Materials | Repaired Corrupted Arm. Treads 6184 | -8/Materials | Build established: Scavenger-Skirmisher 6606 | -8/Materials | Core integrity fell below 50% 6892 | -8/Materials | First assault squad dispatched 7168 | -8/Materials | Entered Garrison 7216 | -8/Garrison | Triggered checkpoint 7336 | -8/Garrison | Discovered new exit (range 13) 7480 | -8/Garrison | Triggered checkpoint 7680 | -8/Garrison | Discovered new exit (range 13) 7849 | -8/Garrison | Triggered checkpoint 8112 | -8/Garrison | Triggered checkpoint 8148 | -8/Garrison | Discovered new exit (range 15) 8434 | -8/Garrison | Phase Generator disabled 8547 | -8/Garrison | Installed Relay Interface Framework 8706 | -8/Garrison | Garrison Relay disabled 8896 | -8/Garrison | Expanded RIF knowledge: Hotswap 8952 | -8/Garrison | Triggered checkpoint 8981 | -8/Garrison | Garrison Relay disabled 9069 | -8/Garrison | Garrison Relay disabled 9171 | -8/Garrison | Discovered new exit (range 14) 9208 | -8/Garrison | Entered Materials 9765 | -8/Materials | Repaired Corrupted Rnf. Deuterium Engine 9804 | -8/Materials | Repaired Hpw. Shotgun 9862 | -8/Materials | AWS/Gauss suddenly broke down 10008 | -8/Materials | First assault squad dispatched 10146 | -8/Materials | Core integrity fell below 20% 10272 | -8/Materials | System corruption reached 10% 10469 | -8/Materials | Build established: Mutant 10621 | -8/Materials | Discovered exit to Factory (range 11) 10628 | -8/Materials | Entered Factory 10628 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10629 | -7/Factory | Identified exit to Storage 10630 | -7/Factory | FarCom data flow suspended 10772 | -7/Factory | Found Prototype Launcher 10772 | -7/Factory | Identified Rocket Array 10848 | -7/Factory | Discovered new exit (range 4) 10850 | -7/Factory | Identified exit to Lower Caves 10989 | -7/Factory | Entered Storage 11107 | -7/Storage | Met a pair of Derelict thieves 11233 | -7/Storage | Discovered new exit (range 9) 11330 | -7/Storage | Allied Derelicts emerged from ambush trap array 11594 | -7/Storage | Learned location of Armory (-4) 11623 | -7/Storage | Used back door to open Recycling access 11623 | -7/Storage | Discovered new exit (range 4) 11691 | -7/Storage | Identified exit to Recycling 11692 | -7/Storage | Entered Recycling 11693 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 11785 | -7/Recycling | Scanned before Scraplab entrance 12338 | -7/Recycling | Build established: Scavenger-Mutant 12681 | -7/Recycling | Discovered new exit (range 5) 12936 | -7/Recycling | Entered Scraplab 12944 | -7/Recycling | Angered Scraplab inhabitants 12946 | -7/Recycling | Found Prototype Device 12946 | -7/Recycling | Identified Scrap Engine 13000 | -7/Recycling | Lost 4 parts (1p1n2w) 13464 | -7/Recycling | Build established: Gunner 14021 | -7/Recycling | Build established: Construct 14123 | -7/Recycling | Identified exit to Factory 14126 | -7/Recycling | Entered Factory 14126 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 14152 | -5/Factory | Garrison activated, responded to threat 14410 | -5/Factory | Discovered new exit (range 27) 14410 | -5/Factory | Discovered new exit (range 20) 14647 | -5/Factory | Fabricated Imp. Trap Extractor (x2) 15440 | -5/Factory | System corruption reached 10% 15480 | -5/Factory | Lost 6 parts (1p1n1u3w) 15660 | -5/Factory | Discovered new exit (range 15) 15925 | -5/Factory | Build established: Trapper-Construct 15926 | -5/Factory | First assault squad dispatched 15935 | -5/Factory | Cargo convoy interrupted 16406 | -5/Factory | Lost 4 parts (3u1w) 16528 | -5/Factory | Core integrity fell below 50% 16682 | -5/Factory | Entered Upper Caves 16950 | -5/Upper Caves | Attracted the attention of an 0b10 base 17143 | -5/Upper Caves | Learned Factory emergency access door positions 17175 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18034 | -5/Upper Caves | Discovered new exit (range 8) 18061 | -5/Upper Caves | Entered another Upper Caves area 18061 | -5/Upper Caves | Spotted HZ-A5M(f) 18063 | -5/Upper Caves | Encountered a Master Thief 18064 | -5/Upper Caves | Destroyed HZ-A5M(f) 18088 | -5/Upper Caves | Discovered new exit (range 7) 18102 | -5/Upper Caves | Identified exit to Factory 18650 | -5/Upper Caves | Identified exit to Warlord 18824 | -5/Upper Caves | Learned 4 Factory zone layouts 18899 | -5/Upper Caves | Entered Warlord 18938 | -5/Warlord | Discovered new exit (range 9) 19630 | -5/Warlord | System corruption cleaned by Quarantine Array 19756 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 19756 | -5/Warlord | Attacked by Warlord forces 19835 | -5/Warlord | Build established: Construct 19924 | -5/Warlord | Warlord's base attacked by MAIN.C 20112 | -5/Warlord | Destroyed 8 combat bots 20139 | -5/Warlord | Entered Proximity Caves 20169 | -4/Proximity Caves | Lost 11 parts (1p3n3u4w) 20211 | -4/Proximity Caves | Core integrity fell below 20% 20275 | -4/Proximity Caves | Spotted B-86 Titan 20408 | -4/Proximity Caves | Learned Research machine intel 20411 | -4/Proximity Caves | Build established: Mutant 20417 | -4/Proximity Caves | Attracted the attention of an 0b10 base 20420 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 20408_ Acquired derelict log, extracted data. Data stored: Research machine intel. 20414_ Mic. Fission Core destroyed. 20415_ Imp. Trap Extractor dropped Fusion Bomb Trap. 20415_ Installed Fusion Bomb Trap. 20416_ Triggered Fusion Bomb Trap. 20416_ An explosion rips through the floor. 20416_ Arm. Scrap Engine destroyed. 20416_ Scrap Engine core remains intact and functional. 20416_ Destroyed Arm. Scrap Engine. 20416_ Destroyed VTOL Module. 20416_ S-27 Virus destroyed. 20416_ G-67 Veteran destroyed. 20418_ The unstable cave ceiling collapses. 20419_ Adv. Heat Sink destroyed. 20419_ Dropped Hcp. Storage Unit. 20420_ 6BKML5XYXR4BDZ2HQQEZG|A#G#O9NNAH 20420_ VTOL Module fries itself beyond repair. 20420_ Lgt. Antimatter Reactor fries itself beyond repair. Map ----- +----------------------------------------------------+ | ##????? #?????????# ###?????????????????????????? | | #????# #?????????? ##????????????????????????? | | #????# #?####????? #????????????????????????? | | #?????# ### ##???? #????????????????????????? | | #?????# ## #????# #????????????????????????? | | ?####?# #???## #????????????????????????? | | ## ### ##??# #????????????????????????? | | # ## #### ?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | ## "## ###########???????????????? | | ### ###?# #???????????????? | | ??# ##???# #???????????????? | | ### ##????# ########### #???????????????? | | # ####### #" "??# #???????????????? | | #" "??# #???????????????? | | ## #" """# #???????????????? | | ## #" + #???????????????? | | ## #" # #???????????????? | | ### ## ### + # #???????????????? | | ##?#########?# # # ##??????????????? | | #????????????# #""T" + #??????????????? | | #####?????????## #??""Yg""" #??????????????? | | #?????????????# ##### g pg ##?????????????? | | #??????????????# !%[%= #?????????????? | | ??????????????# @!!! #??????????????? | | ? ?????????????######## !!! ##??????????????? | | ????????????????????????## ! # #???????????????? | | ?????????????????????????## # #???????????????? | | ??????????????????????????########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 45 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 10 Target Analysis 5 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 28 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Recycling | Hacked Imp. Trap Extractor | -7/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked H-55 Commando | -7/Recycling | Hacked M-28 Smith | -7/Recycling | Hacked Fabricated ------------ Imp. Trap Extractor | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Minesweeper Challenges ------------ None Game ------ Seed StormRecyclingRigger Manual? 0 Play Time 03:13:26 Cumulative 714.2 hours Start 2024.11.16 @ 12:04:49 End 2024.11.16 @ 15:18:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 20 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 78 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 59x46 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9f465bb-b1bb-424c-b890-fcb5806f1551