Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.25 @ 01:23:40 // AFD2020/Player2 Player: KTG-V3 Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (224) 1120 Value Destroyed (8279) 8279 Prototype IDs (21) 420 Alien Tech Used (1) 200 Bonus (8215) 8215 TOTAL SCORE: 25434 Bonus ------- High Alert Combat Kills 550 Follower Combat Kills 4731 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4120 Friendly Fire -3086 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 347/350 System Corruption 0% Temperature Cool (0) Movement Treading (166) Location -4/Warlord Parts ------- > --- POWER (1) -------- Cooled Fission Core > --- PROPULSION (6) --- Improved Treads Improved Treads Improved Medium Treads Armored Medium Treads Improved Heavy Siege Treads > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Improved Target Analyzer Core Analyzer Advanced Hardlight Generator Hacking Suite Hacking Suite Long-range Tractor Beam > --- WEAPON (4) ------- Helical Railgun Hypervelocity Mass Driver Chain Missile Launcher > --- INVENTORY (20) --- Light Antimatter Reactor Heavy Siege Treads Heavy Siege Treads Advanced Cryofiber Web Advanced Cryofiber Web Advanced Heat Sink Matter Compressor (250) Long-range Sensor Array Long-range Terrain Scanner Makeshift Terrain Scan Processor Experimental Targeting Computer Improved Armor Integrity Analyzer Improved Weapon Cycler Improved Transmission Jammer System Shield Authchip [Storage] Transdimensional Reconstructor CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Medium Treads Armored Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Target Analyzer Core Analyzer Advanced Hardlight Generator Hacking Suite Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Helical Railgun Hypervelocity Mass Driver Chain Missile Launcher > --- INVENTORY -------- Light Antimatter Reactor Heavy Siege Treads Heavy Siege Treads Advanced Cryofiber Web Advanced Cryofiber Web Advanced Heat Sink Matter Compressor Long-range Sensor Array Long-range Terrain Scanner Makeshift Terrain Scan Processor Experimental Targeting Computer Improved Armor Integrity Analyzer Improved Weapon Cycler Improved Transmission Jammer System Shield Authchip [Storage] Transdimensional Reconstructor CR-A16's Pointy Stick [Rating: 118] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility System Shield Device Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware System Shield Protection Medium Reactive Plating Weapon Plasma Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Chain Missile Launcher Slashing Weapon Molecular Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . . . 4 . 2 . . . . 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . 1 . . . . . 1 . . . Utility 6 | . . . . . 3 . . . . . . 1 1 . . . . 1 . . . Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Parts Attached 159 | 8 6 . . 3 20 13 22 5 . 2 1 27 4 1 . 5 . 29 1 1 11 Power 12 | 1 1 . . 1 2 1 . 1 . . . 1 1 . . 1 . 1 . . 1 Engine 7 | 1 1 . . 1 2 1 . 1 . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . 1 1 . . . . . . . 1 Reactor 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Propulsion 33 | 2 . . . . 4 4 5 . . . . 4 . . . . . 12 . . 2 Treads 21 | 2 . . . . 3 3 5 . . . . . . . . . . 6 . . 2 Leg 1 | . . . . . . . . . . . . . . . . . . 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . 1 . . . . . . . . . . . 4 . . . Flight 6 | . . . . . 1 . . . . . . 4 . . . . . 1 . . . Utility 70 | 3 5 . . . 5 3 8 3 . . 1 16 2 1 . 4 . 12 1 . 6 Device 36 | 2 . . . . 4 3 4 2 . . . 6 . 1 . 1 . 6 1 . 6 Storage 8 | 1 2 . . . 1 . . . . . . . . . . 1 . 3 . . . Processor 5 | . 1 . . . . . . . . . . 2 1 . . . . 1 . . . Hackware 11 | . . . . . . . 2 . . . . 6 1 . . 1 . 1 . . . Protection 10 | . 2 . . . . . 2 1 . . 1 2 . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 . . . 2 9 5 9 1 . 2 . 6 1 . . . . 4 . 1 2 Energy Gun 12 | 1 . . . 1 3 4 3 . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . 4 . . 1 . . . . . . . . . . . Ballistic Gun 16 | 1 . . . . 3 1 1 . . . . 6 1 . . . . 1 . 1 1 Ballistic Cannon 5 | . . . . . 3 . . . . . . . . . . . . 2 . . . Launcher 4 | . . . . 1 . . 1 1 . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 3 5 . . . . . . . . . 5 . 2 . . 4 Parts Lost 18 | . 1 . . 2 3 3 3 . . . . . 1 . . . 1 2 . 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . Utility 8 | . 1 . . . 1 3 1 . . . . . . . . . 1 . . 1 . Weapon 7 | . . . . 2 . . 1 . . . . . 1 . . . . 2 . . 1 Highest Loss Streak 2 | . 1 . . 2 1 1 1 . . . . . 1 . . . 1 1 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 4 12 20 20 19 23 24 24 25 24 25 25 5 4 5 5 5 4 14 17 18 17 Power 1 | . 1 2 2 1 1 1 2 2 2 2 2 1 1 1 1 1 1 2 1 1 1 Propulsion 4 | 2 3 4 4 4 10 12 8 8 7 6 6 . . . . . . 1 2 2 2 Utility 8 | . 5 10 10 9 7 8 8 9 10 12 12 3 3 4 4 3 2 8 13 14 13 Weapon 2 | . 1 3 3 3 3 2 4 5 5 5 4 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 65 | . 3 . . 3 8 6 11 1 . . 1 6 2 . . . . 11 1 . 12 Power 10 | . 1 . . . . . 1 1 . . . . . . . . . 4 1 . 2 Propulsion 21 | . 2 . . . 1 6 5 . . . . 1 . . . . . 4 . . 2 Utility 24 | . . . . 3 1 . 3 . . . . 5 2 . . . . 3 . . 7 Weapon 8 | . . . . . 6 . 1 . . . 1 . . . . . . . . . . Tool/Special 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 100 100 99 94 92 99 100 100 98 99 98 99 100 100 96 99 90 94 93 86 Engine 5 | . 14 14 14 14 9 9 7 7 7 7 7 . . . . . . . . . . Core 1 | . . . . . . . . . . . . 5 5 5 5 5 5 3 . . . Treads 21 | . 28 28 28 28 17 18 29 30 30 30 30 . . . . . . 15 26 26 26 Flight 6 | . . . . . . . . . . . . 32 29 29 29 29 29 7 . . . Device 10 | . 3 . . . 30 28 12 7 7 7 7 4 9 11 11 7 15 10 10 10 13 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 . . . . . . 4 5 5 5 Processor 3 | . . . . . . . . . . . . 5 7 11 11 11 11 10 10 10 10 Hackware 10 | . . . . . . . 5 15 15 15 15 22 20 17 17 17 11 13 10 10 10 Protection 5 | . 10 14 14 14 . . 11 7 7 7 6 5 1 . . . . . 5 4 . Energy Gun 5 | . 14 14 14 13 15 17 11 . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . 3 23 23 21 22 . . . . . . . . . . Ballistic Gun 7 | . 14 14 14 13 5 8 6 . . . . 13 20 17 17 17 17 5 5 5 . Ballistic Cannon 2 | . . . . . 5 . . . . . . . . . . . . 7 10 10 9 Piercing Weapon 1 | . . . . . . . . . . . . 4 1 5 5 5 5 5 5 5 4 Peak Build Rating 118 | 9 10 10 10 11 27 31 45 48 48 48 49 64 74 74 74 79 76 106 100 98 118 Average Rating 51 | 5 8 10 10 10 21 26 41 46 47 46 47 55 71 74 74 72 74 92 98 97 96 On Entrance 48 | . 7 10 10 10 11 26 31 43 47 47 48 48 62 74 74 74 76 75 98 98 94 Avg Prop Armor Cover (%) 3 | . . . . . . 8 . . . . . 1 . . . . . 11 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 13 54 54 54 56 104 104 123 133 133 133 133 28 34 32 32 29 33 88 89 89 115 Greatest Support 178 | 40 40 40 40 40 40 42 90 88 88 88 88 34 34 34 34 34 34 167 167 167 178 Greatest Overweight (x) 5 | . 1 1 1 1 2 5 1 1 1 1 1 1 . . . . . 1 . . . Average Overweight (x) . | . . 1 1 1 1 2 1 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 5 5 5 5 5 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 24 25 25 25 25 25 25 5 5 5 5 5 5 16 20 20 20 Most Carried 25 | 6 20 20 20 20 25 25 25 25 25 25 25 25 5 5 5 5 5 20 20 20 20 Average Carried 18 | 4 12 20 20 19 23 24 24 25 24 24 24 4 4 5 5 4 4 15 19 20 19 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 5 5 5 5 5 5 20 20 20 20 Final Carried 25 | 6 20 20 20 20 25 25 25 25 25 25 25 5 5 5 5 5 5 19 20 20 20 Class Distribution -------------------- 24% | Hacker-Tank 17% | Hacker-Sprinter 15% | Mutant 10% | Scavenger-Skirmisher 9% | Scavenger-Gunner 6% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Scavenger-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Zion Hacker-Tank | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Machinist-Sprinter | -4/Proximity Caves Hacker-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 7649 | 296 235 . . 105 410 237 736 169 93 60 65 779 970 187 208 80 225 1188 393 129 1084 Remotely 1692 | . . . . . . . . . . . . . . . . . . 206 332 92 1062 Salvage Created 8960 | 141 463 . . 60 654 338 1544 381 26 . 67 1091 1416 154 279 107 334 761 163 94 887 Parts 422 | 8 25 . . 4 26 24 70 17 5 . 1 53 79 11 17 4 15 34 5 3 21 Haulers Intercepted 10 | . 2 . . . 2 . 2 . . . . 3 . . . . . 1 . . . Recyclers Shooed 4 | . . . . . . . . . . . . 1 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . 19 3 . 5 . . 14 17 4 25 . 11 7 . Prevented 12 | . . . . . . . . . . . . . . 1 8 . 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 154 | . 8 . . 4 9 6 25 11 3 . . 7 18 4 4 . 6 8 5 3 33 Melee 2 | . . . . . . . . . . . . 2 . . . . . . . . . Guns 80 | . 8 . . 2 6 6 18 . . . . 5 18 4 4 . 6 2 . 1 . Cannons 26 | . . . . . 3 . 2 6 1 . . . . . . . . 6 5 2 1 AOE 46 | . . . . 2 . . 5 5 2 . . . . . . . . . . . 32 Classes Destroyed 21 | 2 5 . . . 6 . 3 . . . . . . . . . . . . . 5 Worker 17 | . . . . . 1 . 9 . . . . 4 2 . . . . 1 . . . Builder 11 | . 1 . . . 1 1 3 . . . . 2 1 . . . . 2 . . . Tunneler 5 | 2 . . . 1 . . 1 . . . . 1 . . . . . . . . . Hauler 10 | . 2 . . . 2 . 2 . . . . 3 . . . . . 1 . . . Recycler 12 | 1 . . . . 1 . 3 . . . . 2 3 . . . . 2 . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Watcher 7 | . 2 . . . 1 . . . . . . 1 3 . . . . . . . . Swarmer 34 | . 2 . . 2 . . 2 . 3 . . . 9 3 . . 3 2 3 2 3 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . 3 Grunt 66 | . 6 . . 2 4 1 14 5 . . . 6 5 . 2 . 3 2 1 . 15 Brawler 8 | . . . . . 1 1 . 2 . . . . . . . . . . 1 . 3 Duelist 4 | . . . . . 1 . 1 2 . . . . . . . . . . . . . Protector 4 | . . . . . . . 1 . . . . . . . . . . . . . 3 Sentry 13 | . . . . . 2 4 2 . . . . . . 1 . . . 3 . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hunter 10 | . . . . . 1 . 3 . . . . . 2 . 2 . . . . . 2 Programmer 8 | . . . . . . . 2 2 . . . 1 2 . . . . 1 . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 Knight 1 | . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 19 | 2 2 . . 2 5 3 6 7 3 . . 2 6 3 2 . 3 3 3 2 19 Combat Bots Only 19 | . 2 . . 2 5 2 5 7 3 . . 2 6 3 2 . 3 3 3 2 19 Max Kills in Single Turn 5 | 1 1 . . 2 2 2 3 3 2 . . 2 2 2 1 . 2 2 1 1 5 Gunslinging 1 | . . . . 1 . . . . . . . . . 1 . . 1 . . . . Exploded 4 | . . . . 1 . . 2 3 2 . . . . . . . . . . . 4 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 487 | . 66 . . 17 47 27 149 8 12 . 5 28 20 5 8 . 11 27 24 21 12 Missed 180 | . 22 . . 6 15 6 60 2 2 . 2 17 8 3 4 . 5 10 5 8 5 Hits 307 | . 44 . . 11 32 21 89 6 10 . 3 11 12 2 4 . 6 17 19 13 7 Melee 3 | . . . . . . 2 1 . . . . . . . . . . . . . . Projectile 304 | . 44 . . 11 32 19 88 6 10 . 3 11 12 2 4 . 6 17 19 13 7 AOE 17 | . . . . . . . 3 . . . . . . . . . . . . . 14 Critical Strikes 10 | . . . . . 2 . 3 . . . . . . 1 1 . . 1 2 . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 5428 | . 516 . . 134 549 432 1301 145 104 . 72 138 367 28 67 . 108 436 305 243 483 Core 543 | . 59 . . . 29 85 142 . 22 . . 17 89 . . . . 86 . 14 . Absorbed by Shields 158 | . . . . . . . . 24 . . . . . . . . . . . . 134 Reduced by Siege Mode 9 | . . . . . . . . . . . . . . . . . . . 9 . . Redirected to Shielding 114 | . . . . . . . . . . . . . . . . . . . 62 52 . Ignored by Resistances 171 | . . . . . . . 111 9 51 . . . . . . . . . . . . Regen/Repaired (Parts) 253 | . . . . . . . . . . . . 24 . . . . . . . . 229 Core Remaining (%) 68 | 100 . . . 60 . 68 . . . . 59 84 . . . . 41 . . . . Volleys Fired 484 | 16 70 . . 10 43 18 96 10 5 . 6 40 55 7 7 . 12 59 7 5 18 Largest 4 | 2 2 . . 2 3 3 3 3 3 . 3 3 4 3 3 . 3 3 2 3 2 Hottest 225 | 60 60 . . 70 183 197 214 225 225 . 225 99 132 99 99 . 99 140 107 137 160 Shots Fired 1111 | 32 129 . . 17 106 54 207 27 9 . 18 94 186 21 21 . 36 107 14 14 19 Gun 856 | 32 129 . . 12 70 53 164 . . . . 94 186 21 21 . 36 35 . 3 . Cannon 217 | . . . . . 36 1 34 24 6 . 17 . . . . . . 72 14 11 2 Launcher 38 | . . . . 5 . . 9 3 3 . 1 . . . . . . . . . 17 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 750 | 16 70 . . 5 76 18 70 . . . . 94 186 21 21 . 36 107 14 14 2 Thermal 321 | 16 59 . . 7 30 36 126 24 6 . 17 . . . . . . . . . . Explosive 38 | . . . . 5 . . 9 3 3 . 1 . . . . . . . . . 17 Electromagnetic 2 | . . . . . . . 2 . . . . . . . . . . . . . . Robot Hit Streak 18 | 6 18 . . 4 17 8 13 6 2 . 3 9 12 5 6 . 7 7 4 7 10 Robot Miss Streak 8 | 2 4 . . 1 5 2 8 2 3 . 3 3 4 2 1 . 1 5 2 1 4 Penetration Max 2 | . . . . . . . . . . . . 2 2 . 1 . 1 . 1 . . Secondary Targets 16 | . 1 . . 1 . 1 7 . . . . 1 2 1 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . . . . 1 1 1 1 . 1 . . . . Shots Hit Robots 680 | 21 78 . . 10 63 32 131 12 4 . 5 74 116 11 11 2 23 54 11 10 12 Core Hits 538 | 6 29 . . 9 34 12 131 17 3 . 3 45 64 8 7 1 13 23 7 5 121 Critical Kills 49 | . . . . . . . . . . . . 3 22 4 4 . 6 7 1 2 . Critical Parts Destroyed 38 | . . . . . . . . . . . . 3 19 1 4 . 4 6 1 . . Critical Strikes 100 | . . . . . . . 1 . . . . 7 43 5 8 . 10 19 4 3 . Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . . Destroy 90 | . . . . . . . . . . . . 6 43 5 8 . 10 14 2 2 . Blast 7 | . . . . . . . . . . . . . . . . . . 5 1 1 . Impale 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Melee Attacks 51 | . . . . . . . . . . 1 . 30 4 . . 2 . 7 7 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 51 | . . . . . . . . . . 1 . 30 4 . . 2 . 7 7 . . Sneak Attacks 13 | . . . . . . . . . . . . 9 1 . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22390 | 189 777 . . 377 932 585 4584 1381 361 . 146 1723 1027 72 72 169 134 1500 385 233 7743 Guns 6853 | 189 777 . . 65 563 585 2593 . . . . 766 906 72 72 . 134 92 . 39 . Cannons 2935 | . . . . . 369 . 418 269 78 . 133 . . . . . . 1183 255 194 36 Explosions 10992 | . . . . 312 . . 1565 1112 283 . 13 . . . . . . . . . 7707 Melee 1602 | . . . . . . . . . . . . 957 121 . . 169 . 225 130 . . Ramming 8 | . . . . . . . 8 . . . . . . . . . . . . . . Kinetic 5883 | 89 330 . . 22 617 150 926 . . . . 766 906 72 72 . 134 1275 255 233 36 Thermal 4262 | 100 447 . . 90 315 435 2395 269 78 . 133 . . . . . . . . . . Explosive 10605 | . . . . 265 . . 1225 1112 283 . 13 . . . . . . . . . 7707 Electromagnetic 30 | . . . . . . . 30 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 1602 | . . . . . . . . . . . . 957 121 . . 169 . 225 130 . . Highest Corruption 6 | . . . . . 4 6 1 2 2 2 . . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . 2 4 1 1 2 2 . . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 108 | . . . . . 13 35 3 14 4 1 . . . . . . . 12 20 5 1 Message Errors 23 | . . . . . 4 6 1 3 . . . . . . . . . 6 2 . 1 Matter Fused 28 | . . . . . 3 9 1 4 2 . . . . . . . . 3 5 1 . Heat Flow Errors 12 | . . . . . . 5 . 1 1 . . . . . . . . 1 3 1 . Energy Discharges 13 | . . . . . 4 3 . . . 1 . . . . . . . 1 2 2 . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . 2 . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . . . 2 4 . . 1 . . . . . . . . . 4 . . Data Loss (major) 5 | . . . . . . 1 . 1 . . . . . . . . . . 3 . . Misfires 6 | . . . . . . 2 . 3 . . . . . . . . . . . 1 . Alerts 6 | . . . . . . 2 . 2 . . . . . . . . . 1 1 . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 626 | . . . . 11 . . 18 98 48 . 13 87 . . . 71 . 109 . 14 157 Projectiles 103 | . . . . . . . . . 32 . 13 . . . . . . 44 . 14 . Explosions 300 | . . . . 11 . . 18 98 16 . . . . . . . . . . . 157 Melee 223 | . . . . . . . . . . . . 87 . . . 71 . 65 . . . Knockbacks 7 | . . . . . . . . . . . . . . . . . . 6 . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . . . 6 . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 140 | . . . . 17 . . . 46 . . 18 . . . . . . . . . 59 Shots 5 | . . . . 1 . . . 2 . . 1 . . . . . . . . . 1 Rammed 2 | . . . . . . . 2 . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . 2 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 358 | 80 163 . . 91 63 159 286 318 257 . 250 148 252 54 50 . 75 358 180 71 5 Average Temperature 52 | 35 47 . . 41 36 55 80 96 105 . 99 24 52 21 21 . 23 51 91 51 5 Received Heat Transfer 1366 | . 252 . . 54 252 150 480 . . . 18 18 30 . 18 . 12 18 54 . 10 Effects 2 | . . . . . . . . . . . . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Total Turns 13 | . . . . . . . . . . . . . . . . . . . 10 3 . Longest Duration 6 | . . . . . . . . . . . . . . . . . . . 6 3 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . 7 2 . . . . . . . . . . . . . Heat Transferred 8150 | 225 987 . . 150 725 814 4427 461 124 . 237 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Maximum Alert Level 4 | . 1 . . . 1 . 4 . . . . 2 3 . . . . 1 . . . Low Security (%) 60 | 100 41 100 . 100 94 100 39 . . . . 67 . . . . . 42 . . . Level 1 24 | . 58 . . . 5 . 25 . . . . 13 34 . . . . 57 . . . Level 2 7 | . . . . . . . 8 . . . . 19 37 . . . . . . . . Level 3 4 | . . . . . . . 16 . . . . . 27 . . . . . . . . Level 4 1 | . . . . . . . 10 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1357 | 10 377 94 . 169 218 125 1357 . . . . 623 1030 . . . . 355 . . . Initial 289 | . . 94 . . 17 36 45 . . . . 42 289 . . . . 104 . . . Average 227 | 1 192 60 . 47 118 45 451 . . . . 187 541 . . . . 232 . . . Influence Increases 10865 | 15 735 . . 252 630 440 1944 443 112 . 234 1548 1327 162 161 12 376 977 261 187 1049 Destroy 0b10 Robot/C 5940 | . 400 . . 120 320 220 1020 320 60 . 160 640 560 120 100 . 260 440 180 140 880 Destroy 0b10 Robot/NC 590 | 15 55 . . 5 60 25 150 . 5 . 5 110 75 . . 10 . 60 . . 15 Destroy Leader 1060 | . 100 . . 20 94 58 262 30 10 . 20 120 86 10 30 . 30 150 30 10 . Allied During Kill 1737 | . 124 . . 35 108 70 335 93 22 . 49 202 171 32 31 2 71 150 51 37 154 Successful Hack 230 | . 26 . . 4 19 6 24 . . . . 89 16 . . . . 46 . . . Disable Machine 435 | . . . . 30 . 45 105 . . . . 90 150 . . . . 15 . . . Destroy Structure 468 | . . . . 38 14 16 48 . . . . 102 164 . . . . 86 . . . Partial Spotted 120 | . . . . . 15 . . . . . . 75 15 . . . . 15 . . . Lose Combat Pursuer 285 | . 30 . . . . . . . 15 . . 120 90 . . . 15 15 . . . Influence Decreases 10130 | 15 491 220 24 206 589 426 696 1124 502 278 167 1023 921 530 300 503 210 848 546 182 329 Entered New Map 2714 | . . 150 24 . 29 51 56 500 128 278 . 25 303 370 120 491 . 62 110 2 15 Time Decay 6097 | 15 471 70 . 186 530 355 573 574 374 . 147 588 428 150 180 12 190 594 436 160 64 Lost Part 707 | . 20 . . 20 30 20 67 50 . . . 20 190 10 . . 20 60 . 20 180 Lost Ally 180 | . . . . . . . . . . . 20 90 . . . . . . . . 70 Purge Threat 432 | . . . . . . . . . . . . 300 . . . . . 132 . . . Squads Dispatched 44 | . 6 . . . 1 . 15 . . . . 10 5 . . . . 7 . . . Investigation 15 | . 4 . . . . . 3 . . . . 4 1 . . . . 3 . . . Extermination 12 | . . . . . . . 3 . . . . 4 1 . . . . 4 . . . Reinforcement 9 | . 2 . . . . . 4 . . . . 2 1 . . . . . . . . Assault 5 | . . . . . . . 3 . . . . . 2 . . . . . . . . Garrison 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 16 | . 2 . . . 2 1 2 . . . . 4 1 . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 315 | . 23 . . 6 21 12 61 17 3 . 6 37 24 8 5 . 13 26 9 9 35 Peak Tracking Total 16 | . 4 . . 4 6 3 5 9 4 . 3 5 5 5 3 . 4 3 4 3 16 Tactical Retreats 14 | . 2 . . . . . . . 1 . . 5 4 . . . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 16 | . 3 . . . 2 3 2 . . . . . 2 . . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 31 | . . . . 2 . 3 7 2 . . . 6 10 . . . . 1 . . . Max in Single Turn 3 | . . . . 2 . 1 3 1 . . . 1 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 59 | . 4 1 1 1 2 3 6 1 1 1 . 20 8 1 . . . 8 1 . . Terminals 34 | . 3 1 . 1 2 3 3 . . . . 12 4 1 . . . 4 . . . Fabricators 8 | . . . . . . . 1 . . . . 4 2 . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 4 | . . . . . . . 1 . . . . 1 . . . . . 2 . . . Garrison Access 5 | . . . . . . . 1 . . . . 2 2 . . . . . . . . Total Hacks 194 | . 11 3 4 3 4 6 17 1 1 3 . 89 22 1 . . . 28 1 . . Successful 92 | . 5 1 4 2 3 3 6 1 1 3 . 42 4 1 . . . 15 1 . . Failed 102 | . 6 2 . 1 1 3 11 . . . . 47 18 . . . . 13 . . . Catastrophic 17 | . . . . . . 1 3 . . . . 7 4 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 9 3 . . 4 4 11 . . . . 36 8 . . . . 8 . . 4 Terminals 123 | . 10 3 . 3 4 6 10 . . . . 57 11 1 . . . 18 . . . Fabricators 33 | . . . . . . . 2 . . . . 23 4 . . . . 4 . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 12 | . . . . . . . 3 . . . . 4 . . . . . 5 . . . Garrison Access 12 | . . . . . . . 2 . . . . 3 7 . . . . . . . . Terminal Hacks 46 | . 3 . 4 2 2 2 4 1 1 3 . 14 2 1 . . . 6 1 . . Record 5 | . . . 4 . . . . . . . . . . 1 . . . . . . . Part Schematic 8 | . 1 . . . 1 . 1 . . 3 . 2 . . . . . . . . . Open Door 4 | . . . . . . 1 . 1 1 . . . . . . . . . 1 . . Branch Access Points 5 | . . . . . 1 . 1 . . . . 1 1 . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . . . . . 2 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . 1 1 . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . Locate Traps 3 | . . . . . . 1 1 . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . . . . . . 1 . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . Fabricator Hacks 15 | . . . . . . . . . . . . 12 1 . . . . 2 . . . Network Status 3 | . . . . . . . . . . . . 1 1 . . . . 1 . . . Load Schematic 8 | . . . . . . . . . . . . 7 . . . . . 1 . . . Build 4 | . . . . . . . . . . . . 4 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 9 | . . . . . . . 1 . . . . 4 . . . . . 4 . . . Insert Component 4 | . . . . . . . 1 . . . . 2 . . . . . 1 . . . Analyze 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Retrieve Study 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Unauthorized Hacks 16 | . 1 1 . . 1 1 1 . . . . 9 . . . . . 2 . . . Terminals 9 | . 1 1 . . 1 1 . . . . . 4 . . . . . 1 . . . Assimilate 4 | . . . . . . . . . . . . 4 . . . . . . . . . Botnet 5 | . 1 1 . . 1 1 . . . . . . . . . . . 1 . . . Fabricators 7 | . . . . . . . 1 . . . . 5 . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recompile 5 | . . . . . . . 1 . . . . 3 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 1 . 1 2 1 5 . . . . 14 7 . . . . 7 . . . Full Trace Events 7 | . 1 . . . . 1 1 . . . . 1 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 1 . . . 1 . 1 . . 17 . 3 . . . . . 1 . . . Parts Built 7 | . . . . . . . . . . . . 7 . . . . . . . . . Authchips 4 | . . . . . . . . . . . . 4 . . . . . . . . . Time 177 | . . . . . . . . . . . . 177 . . . . . . . . . Total Part Build Rating 33 | . . . . . . . . . . . . 33 . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . Time 50 | . . . . . . . . . . . . 50 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 4 . . . . . . . . . . . . . . . . 3 . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 1 . . . . . . . . . . . . 5 Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 14 | . 1 . . . . . . 1 . . . 7 . . . . . . . . 5 Largest Group 6 | . 1 1 1 1 1 1 1 2 2 2 2 5 1 1 1 1 1 1 1 1 6 Highest-Rated Group 462 | . 58 57 57 60 77 77 98 110 112 125 125 222 131 104 116 124 127 166 167 167 462 Highest-Rated Ally 169 | . 58 57 57 60 77 77 98 100 96 109 109 113 131 104 116 124 127 166 167 167 169 Total Orders 15 | . . . . . . . . . . . . 10 . . . . . . . . 5 STAY 5 | . . . . . . . . . . . . 5 . . . . . . . . . FOLLOW 5 | . . . . . . . . . . . . 5 . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . 5 Ally Attacks 553 | . 45 . . 6 50 18 102 17 1 . 6 77 57 4 6 . 12 71 17 7 57 Total Damage 22521 | . 637 . . 142 1164 794 3164 1098 20 . 1350 3834 2530 182 243 . 368 2842 1174 403 2576 Kills 195 | . 18 . . 3 12 9 37 5 . . 8 34 15 2 1 . 7 20 4 5 15 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Active Infowar (turns) 15365 | 27 383 . . . 1483 1352 569 1668 862 2643 1056 13 . 207 303 44 346 1457 1599 337 1016 Sensors 9179 | . . . . . . . . 1668 862 2643 1056 11 . . . . . 1 1585 337 1016 IFF 924 | . . . . . . . . . . . . . . 207 303 44 346 24 . . . Terrain 94 | 6 . . . . . . . . . . . 2 . . . . . . 86 . . Seismic 3807 | 21 382 . . . 1483 1352 569 . . . . . . . . . . . . . . T.N.C. 1 | . 1 . . . . . . . . . . . . . . . . . . . . Jamming 1446 | . . . . . . . . . . . . . . . . . . 1432 14 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 1 1 . . . 1 . . 1 . 1 . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . 5 Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . 5 Decoded 0b10 Intel 21 | . . . . . . . . . . . . . . . . . . 21 . . . Patrols 4 | . . . . . . . . . . . . . . . . . . 4 . . . Guards 17 | . . . . . . . . . . . . . . . . . . 17 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 24754 | 150 1676 152 375 1419 1485 1352 2344 1758 862 2643 1056 2094 1054 312 363 150 392 1904 1601 338 1274 Spaces Moved 14231 | 57 690 64 157 425 406 381 801 708 348 1085 419 2526 1134 487 726 219 560 1468 848 176 546 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . Treads 7772 | 54 690 64 157 425 406 381 801 708 348 1085 419 . . . . . . 664 848 176 546 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 204 | . . . . . . . . . . . . . . . . . . 204 . . . Flight 6252 | . . . . . . . . . . . . 2526 1134 487 726 219 560 600 . . . Fastest Speed 20 | 50 160 240 240 240 240 312 236 242 242 242 242 23 23 23 23 23 23 20 164 164 164 Average Speed 132 | 154 193 240 240 240 311 326 238 242 242 242 242 23 23 23 23 23 23 97 164 164 164 Slowest Speed 560 | 160 240 240 240 240 320 560 242 242 242 242 242 93 23 23 23 23 23 180 164 164 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 87 13 54 56 40 55 24 80 52 85 62 53 26 61 78 56 60 28 82 40 82 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . . . . 1 1 . . . . 1 . . . Unknown Exits Taken 16 | 1 1 1 1 1 . 1 . 1 1 1 1 . . 1 1 1 1 . 1 1 . Scrap Searched 14 | . . . . 1 . . . 1 1 . . . . 4 1 . 4 . 2 . . Spaces Dug 45 | . . . . 7 . . 1 . . . . 5 1 . . . . 5 . . 26 Terrain Destroyed 409 | . . . . 45 . . 57 27 56 . 16 39 11 . 1 . 4 28 2 2 121 Melee 10 | . . . . . . . . . . . . 5 1 . . . . 4 . . . Projectile 32 | . . . . . . . 2 1 . . 1 . . . . . . 24 2 2 . AOE 350 | . . . . 45 . . 55 26 56 . 15 32 . . . . . . . . 121 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total 19070 | 87 915 63 156 810 548 458 1053 735 360 1101 448 3887 1787 667 902 313 793 1860 1027 214 886 Wait 3675 | . 125 . . 358 39 24 74 . . 4 14 1198 547 169 164 75 217 202 153 30 282 Move 14208 | 56 689 63 156 424 405 380 800 707 347 1084 418 2525 1131 486 725 218 559 1467 847 175 546 Hop 1 | . . . . . . . . . . . . . 1 . . . . . . . . Pick Up 145 | 6 17 . . 7 21 6 19 3 2 2 1 16 5 . . 1 1 36 2 . . Fast Attach 87 | 8 2 . . . 7 7 4 . . 3 3 13 1 . . 8 . 21 2 1 7 Attach 56 | . 2 . . 3 6 1 8 . 1 . . 15 3 . . . 1 15 . . 1 Detach 14 | . 1 . . . . . 1 . . . . 3 . . . . . 8 . . 1 Swap 115 | . 3 . . 3 8 7 22 8 3 2 2 11 6 5 6 1 3 8 6 2 9 Drop 187 | 1 6 . . 5 19 15 27 5 2 5 4 36 4 . . 8 . 37 3 1 9 Fire 484 | 16 70 . . 10 43 18 96 10 5 . 6 40 55 7 7 . 12 59 7 5 18 Melee 51 | . . . . . . . . . . 1 . 30 4 . . 2 . 7 7 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . 30 . . . . . . . . Rewire 15 | . . . . . . . . 2 . . . . . . . . . . . . 13 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 16) 259 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 646 | -10/Materials | Discovered new exit (range 13) 1089 | -10/Materials | Discovered new exit (range 8) 1607 | -10/Materials | Discovered new exit (range 16) 1827 | -10/Materials | Entered Mines 1969 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1969 | -10/Mines | Discovered new exit (range 5) 1979 | -10/Mines | Entered Exiles 2035 | -10/Exiles | Met 8R-AWN 2080 | -10/Exiles | Met EX-HEX 2147 | -10/Exiles | Met EX-BIN 2174 | -10/Exiles | Aligned with FarCom system 2176 | -10/Exiles | Given EX-Vault access code 2246 | -10/Exiles | Met EX-DEC 2255 | -10/Exiles | Learned location of Zion (-7) 2330 | -10/Exiles | Discovered new exit (range 10) 2354 | -10/Exiles | Entered Mines 2504 | -9/Mines | Assembled infested the area 2509 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3532 | -9/Mines | Discovered new exit (range 14) 3773 | -9/Mines | Entered Materials 3773 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4146 | -8/Materials | Build established: Scavenger-Skirmisher 4342 | -8/Materials | Identified exit to Storage 4365 | -8/Materials | Discovered new exit (range 4) 4437 | -8/Materials | Garrison activated, responded to threat 5258 | -8/Materials | Entered Storage 5927 | -8/Storage | Build established: Skirmisher 6557 | -8/Storage | Discovered new exit (range 15) 6610 | -8/Storage | Entered Factory 6610 | -7/Factory | Evolved 2 slots: Propulsion x2 7010 | -7/Factory | Build established: Scavenger-Tank 7532 | -7/Factory | Garrison activated, responded to threat 7929 | -7/Factory | Garrison activated, responded to threat 8073 | -7/Factory | Identified exit to Lower Caves 8210 | -7/Factory | First assault squad dispatched 8367 | -7/Factory | Build established: Scavenger-Skirmisher 8954 | -7/Factory | Entered Lower Caves 8956 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9306 | -7/Lower Caves | Build established: Hacker-Tank 9867 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9902 | -7/Lower Caves | Destroyed 7 combat bots 9968 | -7/Lower Caves | Discovered new exit (range 5) 10292 | -7/Lower Caves | Learned Factory machine intel 10712 | -7/Lower Caves | Entered another Lower Caves area 10712 | -7/Lower Caves | Accompanied by 1 ally 10725 | -7/Lower Caves | Discovered new exit (range 9) 10800 | -7/Lower Caves | Learned 4 Factory zone layouts 11476 | -7/Lower Caves | Discovered new exit (range 3) 11574 | -7/Lower Caves | Entered Zion 11574 | -7/Zion | Accompanied by 1 ally 11718 | -7/Zion | System corruption cleaned by Quarantine Array 11854 | -7/Zion | Discovered new exit (range 15) 12333 | -7/Zion | Received a hallucinogenic algorithm 12440 | -7/Zion | Learned 8 Factory zone layouts 12643 | -7/Zion | Found CR-A16's Pointy Stick 13676 | -7/Zion | Rebuked by Imprinter 14217 | -7/Zion | Entered Proximity Caves 14217 | -6/Proximity Caves | Accompanied by 1 ally 14484 | -6/Proximity Caves | Spotted B-75 Beast 14484 | -6/Proximity Caves | Allies destroyed B-75 Beast 15189 | -6/Proximity Caves | Discovered new exit (range 3) 15273 | -6/Proximity Caves | Entered Factory 15273 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15275 | -6/Factory | Loaded intel: 215 machine locations 15368 | -6/Factory | Repaired Lrn. Missile Launcher 15423 | -6/Factory | Identified exit to Lower Caves 15589 | -6/Factory | Build established: Hacker-Sprinter 15629 | -6/Factory | Discovered new exit (range 13) 15809 | -6/Factory | Lost 3 allies 15890 | -6/Factory | Discovered new exit (range 12) 15903 | -6/Factory | Identified exit to Factory 16096 | -6/Factory | Found Prototype Processor 16098 | -6/Factory | Identified Exp. Targeting Computer 16633 | -6/Factory | Fabricated Weapon Mount (x2) 16939 | -6/Factory | Fabricated Hyp. Gauss Rifle? 17054 | -6/Factory | Fabricated Hyp. Gauss Rifle (x2) 17269 | -6/Factory | Fabricated Hacking Suite (x1) 17367 | -6/Factory | Entered another Factory area 17367 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17419 | -5/Factory | Identified exit to Upper Caves 17872 | -5/Factory | Spotted B-75 Beast 17884 | -5/Factory | Allies destroyed B-75 Beast 18264 | -5/Factory | Core integrity fell below 50% 18267 | -5/Factory | First assault squad dispatched 18421 | -5/Factory | Entered Upper Caves 18476 | -5/Upper Caves | Encountered a Warlord checkpoint 18638 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18649 | -5/Upper Caves | Learned location of 1 exit from Factory 18697 | -5/Upper Caves | Discovered new exit (range 5) 18733 | -5/Upper Caves | Entered another Upper Caves area 19044 | -5/Upper Caves | Discovered new exit (range 4) 19096 | -5/Upper Caves | Entered Zhirov 19096 | -5/Zhirov | Discovered new exit (range 3) 19101 | -5/Zhirov | Met Zhirov 19106 | -5/Zhirov | Found Alien Artifact 19106 | -5/Zhirov | Identified Integrated Reactor 19106 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19113 | -5/Zhirov | Found Alien Artifact 19246 | -5/Zhirov | Entered Proximity Caves 19433 | -4/Proximity Caves | Learned 12 Research zone layouts 19551 | -4/Proximity Caves | Discovered new exit (range 14) 19554 | -4/Proximity Caves | Build established: Machinist-Sprinter 19638 | -4/Proximity Caves | Entered Factory 19638 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19639 | -4/Factory | Identified exit to Research 19759 | -4/Factory | Identified exit to Upper Caves 19759 | -4/Factory | Identified exit to Extension 19759 | -4/Factory | Identified exit to Armory 19759 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 20322 | -4/Factory | Build established: Hacker-Gunner 20591 | -4/Factory | Found Exp. Targeting Computer 20774 | -4/Factory | Found Prototype Processor 20774 | -4/Factory | Identified Exp. Melee Analysis Suite 21511 | -4/Factory | Build established: Scavenger-Gunner 21542 | -4/Factory | Entered Upper Caves 22121 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 22208 | -4/Upper Caves | Learned location of 1 exit from Research 22611 | -4/Upper Caves | Discovered new exit (range 6) 22955 | -4/Upper Caves | Spotted B-86 Titan 23008 | -4/Upper Caves | Allies destroyed B-86 Titan 23143 | -4/Upper Caves | Entered another Upper Caves area 23324 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23463 | -4/Upper Caves | Discovered new exit (range 12) 23479 | -4/Upper Caves | Ambushed by research squad 23481 | -4/Upper Caves | Entered Warlord 23537 | -4/Warlord | System corruption cleaned by Quarantine Array 23759 | -4/Warlord | Met Warlord 23779 | -4/Warlord | Build established: Scavenger-Mutant 23784 | -4/Warlord | Warlord's base attacked by MAIN.C 23856 | -4/Warlord | Ran a hallucination algorithm 23864 | -4/Warlord | Ran a hallucination algorithm 23964 | -4/Warlord | Found Prototype Device 23964 | -4/Warlord | Identified Minesniffer Drone Bay 23978 | -4/Warlord | Found Minesniffer Drone Bay 24134 | -4/Warlord | Warlord forces counterattacked 24459 | -4/Warlord | Warlord base infiltrated, sounded retreat 24460 | -4/Warlord | Enhanced Grunt warped into view 24460 | -4/Warlord | Enhanced Grunt warped into view 24460 | -4/Warlord | Enhanced Grunt warped into view 24460 | -4/Warlord | Enhanced Demolisher warped into view 24460 | -4/Warlord | Enhanced Demolisher warped into view 24460 | -4/Warlord | Enhanced Demolisher warped into view 24545 | -4/Warlord | Found Prototype Launcher 24545 | -4/Warlord | Identified Chain Missile Launcher 24548 | -4/Warlord | Spotted Executioner 24553 | -4/Warlord | Destroyed Executioner 24589 | -4/Warlord | Lost 11 allies 24597 | -4/Warlord | Spotted Striker 24638 | -4/Warlord | Spotted Executioner 24639 | -4/Warlord | Allies destroyed Executioner 24652 | -4/Warlord | Spotted Executioner 24652 | -4/Warlord | Spotted Executioner 24653 | -4/Warlord | Destroyed Executioner 24653 | -4/Warlord | Destroyed J9-OMQ(K) 24662 | -4/Warlord | Core integrity fell below 50% 24674 | -4/Warlord | Destroyed 19 combat bots 24683 | -4/Warlord | Core integrity fell below 20% 24684 | -4/Warlord | Lost 6 allies 24686 | -4/Warlord | Spotted Executioner 24735 | -4/Warlord | Destroyed 10 combat bots 24736 | -4/Warlord | Lost 6 allies 24737 | -4/Warlord | Discovered new exit (range 13) 24755 | -4/Warlord | Core destroyed Last Messages --------------- 24706_ G-67 Veteran destroyed. 24706_ Destroyed Adv. Phase Shifter. 24707_ Acquired 15 matter. 24707_ Acquired 35 matter. 24707_ H-88 Terminator system terminally corrupted. 24710_ The unstable cave ceiling collapses. 24711_ Dropped Imp. Treads. 24712_ Acquired 10 matter. 24713_ The unstable cave ceiling collapses. 24714_ G-67 Veteran destroyed. 24715_ Acquired 13 matter. 24715_ Acquired 14 matter. 24715_ Acquired 3 matter. 24715_ Acquired 20 matter. 24715_ The unstable cave ceiling collapses. 24719_ Plasma Flamer crushed. 24719_ The unstable cave ceiling collapses. 24737_ EXIT=FOUND [Achievement: Protector] 24754_ Warlord exits level. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????????#####????? | | ????????????????????## ###??? | | ???????????????????## ##?? | | ??????????????????## < #?? | | ???????? ?????????# #?? | | ??????? ???????# #??? | | ???????# ??????# @;##?? | | ????????#" ?????## %; #?? | | ????????##" ?????## ;; #?? | | ????????# "" #???### ;# #?? | | ????????# " "#### ;#####? | | ???????????# """#? | | ??? #??????## ;; ##; "#? | | ???? ##?????## # ; #? | | ???## ##?????##; ; #? | | ?### ##?????## ; "#? | | ?# ## ######?#; "#? | | ## # ###; # "#? | | ## ## # ## " #? | | # ## ## ## ### # ##? | | # ## | | # ## % =%! " | | !![ ! *[ # ! = = " | | !! = %=** %! # # | | ! %%[% # # | | #!=# # # # | | !# #### ## | | [! ### # ### ##? | | # #"# # ##"" # #?? | | ######### # #?# % #?? | | ???????### ## ### %! #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 300 Resistance: KI 30 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 66 Targeting Accuracy 20 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 32 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Propulsion Shielding | -8/Materials | Hacked Hacking Suite | -7/Factory | Hacked Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Matter Filter | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Energy Filter | -7/Zion | Archive System Guard | -7/Zion | Archive Force Field | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Exp. Targeting Computer | -6/Factory | Scanalyzed Weapon Mount | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Hyp. Mass Driver | -4/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive W-25 Informer | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Weapon Mount | x2 | -6/Factory | Authchip Hyp. Gauss Rifle | x2 | -6/Factory | Authchip Hyp. Gauss Rifle | x2 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Repaired ---------- Lrn. Missile Launcher | 73% | -6/Factory Studied --------- Mic. Nuclear Core | -6/Factory | Hacked Hyp. Mass Driver | -4/Factory | Hacked Hvy. Gauss Cannon | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Protector Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . . 4 . 2 . . . . 2 2 . . . . 2 . . . . Power 3 | . . . . 1 . . . . . . 1 . . . . . 1 . . . . Propulsion 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . Utility 5 | . . . . . . 2 . . . . . 2 . . . . 1 . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 204 | . 17 . . 2 19 1 22 7 4 8 4 26 26 7 11 1 5 28 7 2 7 Parts Lost 55 | . 1 . . . . . 4 5 . . . 2 18 1 . . 1 4 1 1 17 Damage Taken 11076 | . 336 . . 10 290 99 1133 594 . . 53 1266 2779 127 216 . 283 744 799 34 2313 Core 1897 | . 41 . . . 62 . 73 46 . . . 112 422 . 23 . 48 33 88 . 949 Player 2/Cogmind (%) 77 | . 41 . . . 68 . 33 100 . . . 86 82 . 100 . 100 27 100 . 100 Absorbed by Shields 1146 | . . . . . . . . 114 . . . . . . . . . 192 264 32 544 Damage Inflicted 20717 | . 637 . . 142 1164 794 3164 1055 20 . 1335 3633 2530 182 243 . 368 2842 1174 403 1031 Player 2/Cogmind (%) 48 | . 45 . . 27 55 57 40 43 5 . 90 67 71 71 77 . 73 65 75 63 11 Combat Hostiles Destroyed 139 | . 12 . . 3 7 5 27 5 . . 8 23 10 2 1 . 7 14 4 4 7 Player 2/Cogmind (%) 47 | . 60 . . 42 43 45 51 31 . . 100 76 35 33 20 . 53 63 44 57 17 Game ------ Seed LargeSigixFlightbrick Manual? 0 Play Time 02:37:22 Cumulative 343.9 hours Start 2026.05.24 @ 10:32:50 End 2026.05.25 @ 01:23:40 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 90 Rogue 89 Adventurer 1 Explorer 0 Win Type - Total 32 Types 7/7/7/0/0/0/10/0/0/1 Lore% 66 Gallery% 72 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 017c35c5-664b-499c-ab38-d65169a6729d