Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 18:05:03 Player: albenzo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (61) 305 Value Destroyed (2147) 2147 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (798) 798 TOTAL SCORE: 6570 Bonus ------- Follower Combat Kills 198 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (850) Ox16 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (22) --- Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved ECM Suite Component Analysis Suite Bomb Factory No. 2 Heavy Rocket Launcher Heavy Flail Heavy Flail Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Hacking Drone Bay > --- WEAPON ----------- Katana Makeshift Sword > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved ECM Suite Component Analysis Suite Bomb Factory No. 2 Heavy Rocket Launcher Heavy Flail Heavy Flail Heavy Flail Heavy Flail Heavy Flail Heavy Flail [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Hacking Drone Bay Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Katana Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 4 | . . 2 . 1 1 . . . . Utility 2 | . . . . 1 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 102 | 6 8 5 18 22 13 . 7 6 17 Power 19 | 1 3 . 4 3 3 . 1 1 3 Engine 9 | 1 1 . 3 2 . . . . 2 Core 10 | . 2 . 1 1 3 . 1 1 1 Reactor . | . . . . . . . . . . Propulsion 52 | 2 2 4 10 11 7 . 6 . 10 Treads . | . . . . . . . . . . Leg 52 | 2 2 4 10 11 7 . 6 . 10 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | 1 3 . 2 5 1 . . 2 1 Device 5 | . 1 . . 1 . . . 2 1 Storage 5 | 1 1 . 1 2 . . . . . Processor 2 | . 1 . 1 . . . . . . Hackware . | . . . . . . . . . . Protection 3 | . . . . 2 1 . . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 . 1 2 3 2 . . 3 3 Energy Gun 2 | . . . . 2 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 2 . 1 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . 2 Slashing Weapon 6 | . . . 1 . 1 . . 3 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 47 | . . 1 11 9 2 . . . 24 Power 10 | . . . 3 3 . . . . 4 Propulsion 24 | . . . 5 3 2 . . . 14 Utility 4 | . . . 1 1 . . . . 2 Weapon 9 | . . 1 2 2 . . . . 4 Highest Loss Streak 11 | . . 1 6 2 1 . . . 11 Average Slot Usage (%) 95 | . 98 98 90 91 99 100 100 100 89 Engine 2 | . 1 . 7 3 2 . . . . Core 6 | . 12 11 2 4 4 7 7 7 5 Leg 42 | . 28 44 43 44 45 46 46 46 38 Device 2 | . 2 . . 1 . . . 6 6 Storage 18 | . 14 11 11 15 23 23 23 23 23 Processor 2 | . 10 11 8 . . . . . . Protection 2 | . . . . 4 6 7 7 . . Energy Gun 1 | . . . . 7 3 . . . . Ballistic Gun 5 | . 28 20 6 4 . . . . . Impact Weapon 2 | . . . . . 5 7 7 6 1 Slashing Weapon 7 | . . . 10 5 5 7 7 8 13 Naked Turns . | . . . . . . . . . . Heaviest Build 71 | 10 24 25 31 64 71 65 65 65 68 Greatest Support 100 | 20 26 52 40 65 85 75 85 85 100 Greatest Overweight (x) 22 | 3 . . 6 1 . . . . 22 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 22 | 6 10 10 12 22 22 22 22 22 22 Average Capacity 16 | 5 6 10 10 11 22 22 22 22 22 Most Carried 22 | 6 10 10 10 15 22 21 22 22 22 Average Carried 15 | 3 6 8 7 10 20 21 21 21 20 Final Capacity 22 | 6 10 10 12 22 22 22 22 22 22 Final Carried 22 | 6 10 10 10 15 21 21 22 22 15 Class Distribution -------------------- 44% | Scavenger-Mutant 32% | Hauler-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Matter Collected 1309 | 230 191 101 184 198 150 10 70 46 129 Remotely . | . . . . . . . . . . Salvage Created 2590 | . 247 164 420 693 389 . 281 . 396 Parts 131 | . 17 19 22 32 21 . 7 . 13 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 5 . 8 Prevented 5 | . . . . . . . . . 5 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 55 | . 7 6 8 14 7 . 7 . 6 Melee 34 | . . . 6 9 7 . 6 . 6 Guns 20 | . 7 6 2 5 . . . . . Classes Destroyed 11 | . 3 1 4 2 1 . . . . Worker 2 | . . . 1 . 1 . . . . Builder 1 | . . . . 1 . . . . . Recycler 2 | . . . 1 . 1 . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 16 | . 3 4 . 3 3 . 3 . . Grunt 25 | . 4 . 6 7 1 . 3 . 4 Brawler 2 | . . . 1 . . . . . 1 Duelist 1 | . . . 1 . . . . . . Sentry 6 | . . 2 . 3 1 . . . . Hunter 4 | . . . . 1 1 . 1 . 1 Programmer 1 | . . . . . 1 . . . . Best Kill Streak 6 | . 4 6 4 3 3 . 3 . 2 Combat Bots Only 6 | . 4 6 3 3 2 . 3 . 2 Max Kills in Single Turn 2 | . 2 1 1 1 1 . 1 . 1 Gunslinging 1 | . 1 . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . 1 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Damage Taken 7149 | . 350 284 869 1651 575 . 427 . 2993 Core 1062 | . 123 24 51 146 77 . 27 . 614 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 76 | 100 50 . 81 73 . . . . . Volleys Fired 81 | . 24 19 14 24 . . . . . Largest 2 | . 2 2 2 2 . . . . . Hottest 90 | . 40 43 43 90 . . . . . Shots Fired 128 | . 48 28 17 35 . . . . . Gun 128 | . 48 28 17 35 . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 106 | . 48 28 17 13 . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 22 | . . . . 22 . . . . . Robot Hit Streak 12 | . 6 6 7 12 . . . . . Robot Miss Streak 3 | . 3 3 1 1 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 235 | . 31 18 33 66 21 . 19 . 47 Core Hits 97 | . 14 10 13 29 10 . 8 . 13 Critical Hits 4 | . . . . 1 1 . 1 . 1 Critical Kills 2 | . . . . 1 1 . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . 1 Melee Attacks 208 | . . . 25 46 31 . 23 . 83 Impact 18 | . . . . . 5 . 3 . 10 Slashing 190 | . . . 25 46 26 . 20 . 73 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . 2 . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 18 | . . . . . 5 . 3 . 10 Damage Inflicted 6042 | . 330 171 970 1655 841 . 587 . 1488 Guns 1060 | . 323 171 210 356 . . . . . Cannons . | . . . . . . . . . . Explosions 215 | . . . . 215 . . . . . Melee 4760 | . . . 760 1084 841 . 587 . 1488 Ramming 7 | . 7 . . . . . . . . Kinetic 798 | . 323 171 210 94 . . . . . Thermal 215 | . . . . 215 . . . . . Explosive . | . . . . . . . . . . Electromagnetic 262 | . . . . 262 . . . . . Impact 426 | . . . . . 175 . 48 . 203 Slashing 4334 | . . . 760 1084 666 . 539 . 1285 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . 1 . . . . . 2 Average Corruption 1 | . . . 1 . . . . . 2 Corruption Purged . | . . . . . . . . . . Effects 2 | . . . 2 . . . . . . Message Errors 1 | . . . 1 . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 271 | . . . 56 113 20 . 17 . 65 Projectiles . | . . . . . . . . . . Explosions 83 | . . . . 83 . . . . . Melee 188 | . . . 56 30 20 . 17 . 65 Knockbacks 4 | . . . . . 1 . . . 3 Impact 4 | . . . . . 1 . . . 3 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 164 | . 3 . . 161 . . . . . Shots 2 | . . . . 2 . . . . . Rammed 2 | . 2 . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 294 | . 20 8 . 294 . . . . . Average Temperature 74 | . 7 8 . 114 . . . . . Received Heat Transfer 2064 | . 102 54 60 666 66 . 45 . 1071 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . 1 . . 1 . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 100 | . . . . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Peak Influence 264 | . 105 214 125 264 115 . . . . Initial 83 | . . 44 83 . . . . . . Average 66 | . 73 82 45 110 33 . . . . Maximum Alert Level 1 | . . 1 . 1 . . . . . Low Security (%) 93 | 100 100 84 100 79 100 . . . . Level 1 6 | . . 15 . 20 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 2 | . 2 . . . . . . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . 2 . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Distress Signals 4 | . 2 . . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 16 7 9 24 10 . 7 . 22 Peak Tracking Total 6 | . 5 4 3 6 3 . 3 . 4 Tactical Retreats 18 | . 2 . 1 6 1 . . . 8 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Traps Triggered 2 | . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Machines Disabled 4 | . . 1 . 3 . . . . . Max in Single Turn 3 | . . 1 . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Machines Accessed 11 | . 1 1 . 3 4 . 1 1 . Terminals 4 | . . . . 2 2 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 25 | . 2 2 . 11 6 . 1 3 . Successful 12 | . 2 2 . 4 . . 1 3 . Failed 13 | . . . . 7 6 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 5 | . . . . 2 3 . . . . Terminals 11 | . . . . 8 3 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 5 | . . 2 . 3 . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 7 | . . . . 3 . . 1 3 . Record 1 | . . . . . . . 1 . . Part Schematic 3 | . . . . . . . . 3 . Alert Level 2 | . . . . 2 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 3 | . . 2 . 1 . . . . . Insert Component 2 | . . 1 . 1 . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . . 1 . 3 4 . . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . . . . 3 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Total Allies 4 | . . . . . . . . 4 . Largest Group 4 | . . . . . . . . 4 4 Highest-Rated Group 154 | . . . . . . . . 154 154 Highest-Rated Ally 39 | . . . . . . . . 39 39 Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . 18 Total Damage 963 | . . . . . . . . . 963 Kills 6 | . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . 1 2 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Turns Passed 6178 | 63 628 289 932 859 705 404 637 883 778 Spaces Moved 3926 | 39 284 185 658 455 434 327 469 709 366 Core 22 | 15 . . 1 . . . . . 6 Treads . | . . . . . . . . . . Legs 3904 | 24 284 185 657 455 434 327 469 709 360 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 Average Speed 121 | 125 120 120 120 120 120 120 120 120 135 Slowest Speed 1150 | 200 120 120 350 150 120 120 120 120 1150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 3 42 18 99 32 12 49 64 90 29 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . 1 . Known Exits Taken 3 | . 1 1 1 . . . . . . Unknown Exits Taken 6 | 1 . . . 1 1 1 1 1 . Scrap Searched 10 | . . . 1 . . 1 2 4 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 41 | . . . . 41 . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 41 | . . . . 41 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Total 4971 | 50 538 228 741 666 582 338 515 742 571 Wait 540 | . 190 16 20 91 75 12 9 16 111 Move 3917 | 38 283 184 657 454 433 326 468 708 366 Hop . | . . . . . . . . . . Pick Up 67 | 6 14 3 2 14 17 . 3 3 5 Fast Attach 43 | 6 5 1 8 10 6 . 1 2 4 Attach 27 | . . 2 5 5 4 . . . 11 Detach 4 | . . . 2 . 2 . . . . Swap 32 | . 3 2 5 7 3 . 6 4 2 Drop 71 | . 17 1 3 15 16 . 8 8 3 Fire 81 | . 24 19 14 24 . . . . . Melee 186 | . . . 25 46 26 . 20 . 69 Ram . | . . . . . . . . . . Kick 2 | . 2 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 16) 691 | -10/Materials | Identified exit to Materials 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Evolved 2 slots: Propulsion x2 825 | -9/Materials | Discovered new exit (range 5) 829 | -9/Materials | Identified exit to Mines 981 | -9/Materials | Entered Mines 1034 | -9/Mines | Lost 6 parts (1p4n1w) 1166 | -9/Mines | Lost 3 parts (1p1n1w) 1369 | -9/Mines | Discovered new exit (range 10) 1379 | -9/Mines | Identified exit to Materials 1393 | -9/Mines | Learned location of Zion (-7) 1680 | -9/Mines | Discovered exit to Materials (range 5) 1882 | -9/Mines | Build established: Scavenger-Mutant 1913 | -9/Mines | Entered Materials 1913 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2760 | -8/Materials | Discovered new exit (range 9) 2772 | -8/Materials | Entered Factory 2772 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2773 | -7/Factory | Identified exit to Storage 3369 | -7/Factory | Discovered new exit (range 12) 3477 | -7/Factory | Entered Lower Caves 3619 | -7/Lower Caves | Encountered a Warlord checkpoint 3738 | -7/Lower Caves | Build established: Hauler-Mutant 3864 | -7/Lower Caves | Discovered new exit (range 15) 3881 | -7/Lower Caves | Entered another Lower Caves area 4272 | -7/Lower Caves | Encountered a Warlord checkpoint 4380 | -7/Lower Caves | Learned 8 Factory zone layouts 4502 | -7/Lower Caves | Discovered new exit (range 7) 4518 | -7/Lower Caves | Entered Zion 4576 | -7/Zion | Given the Hacking Drone Bay 4579 | -7/Zion | Found Prototype Device 4579 | -7/Zion | Identified Hacking Drone Bay 4780 | -7/Zion | Learned location of Recycling (-7) 4837 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4955 | -7/Zion | Imprinted 4958 | -7/Zion | Declared Zion's savior 5047 | -7/Zion | Build established: Scavenger-Mutant 5218 | -7/Zion | Found Prototype Device 5365 | -7/Zion | Discovered new exit (range 14) 5401 | -7/Zion | Entered Proximity Caves 5401 | -6/Proximity Caves | Accompanied by 4 allies 5558 | -6/Proximity Caves | Build established: Hauler-Mutant 5656 | -6/Proximity Caves | Learned Factory terminal intel 5783 | -6/Proximity Caves | Lost 3 parts (3n) 6049 | -6/Proximity Caves | Lost 7 parts (1p5n1u) 6091 | -6/Proximity Caves | Core integrity fell below 50% 6139 | -6/Proximity Caves | Core integrity fell below 20% 6179 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06038_ Acquired 30 matter. 06064_ Carbon-fiber Leg destroyed. 06074_ Katana follow-up attack on G-67 Veteran. 06074_ G-67 Veteran destroyed. 06075_ Flexi-carbon Leg destroyed. 06081_ Katana destroyed. 06084_ Flexi-carbon Leg fries itself beyond repair. 06084_ Acquired 10 matter. 06085_ Aluminum Leg destroyed. 06086_ G-50 Soldier knocked back. 06089_ Adv. Heat Sink fries itself beyond repair. 06111_ G-50 Soldier knocked back. 06113_ Lgt. Angular Momentum Engine destroyed. 06116_ G-50 Soldier knocked back. 06116_ Carbon-fiber Leg destroyed. 06124_ Aluminum Leg destroyed. 06127_ Mak. Sword destroyed. 06145_ Angular Momentum Engine destroyed. 06148_ Hvy. Flail destroyed. 06156_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???????????????? | | ??????????????????????????????## ##?????####?????? | | ???????????????????????####?### ##?#### #?????? | | ??????????????????????## ### ### #?????? | | ?????????????????????## #?????? | | ?????????????????????# ###?????? | | ?????????????????????# g ########???????? | | ?????????????????????# @ ## ##??????????????? | | ?????????????????????## ## #???????????????? | | ??????????????????????## ##??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????####????# %! ##?????????????? | | ???????????????# ##???# ! ##????????????? | | ####?####??????# ##?## ####?????????? | | ## ###?????# ### g #?????????? | | ####?## ##?????????? | | ### #??????????? | | ##??????????? | | # ## ## % ##???????????? | | ???## ### ####### ##???????????? | | ??## ##?## #?????# ##??????????? | | ??# ##???# ### #?????# % #??????????? | | #?# ##???# ##?## ##?????# %##??????????? | | #### ##??#####???## ##??????# ## ##??????????? | | ### #???????????####???????# ## ##?????????? | | ### ! ##??##?????????????????# ###???????? | | ###% ### #????????????# #???????? | | #?## #????????????# #??????? | | ###??# #???????????# ## #??????? | | #???## #####??????# #?# #??????? | | ##### ### #?????? ??# ## ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Armor Integrity Analysis 33 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalGreatExpander Manual? 0 Play Time 00:53:55 Cumulative 23.4 hours Start 2020.10.09 @ 16:52:57 End 2020.10.09 @ 18:05:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4c41618-a2f8-41a7-825d-382f188fab08