Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.07 @ 00:39:07 Player: biogoob Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (75) 375 Value Destroyed (3105) 3105 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2800) 2800 TOTAL SCORE: 14380 Bonus ------- Met Zhirov 300 Hacked Protovariant 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 265/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Energy Well (400) SGEMP Prototype Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Advanced Gravity Neutralizer Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Microactuators Improved Actuator Array Improved Reaction Control System Centrium Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Makeshift Axe Makeshift Sword Heavy Pick > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Impulse Thruster Array ECM Suite [Rating: 129] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Armored Wheel Flight Unit Impulse Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced Hacking Suite Protection Reactive Plating Weapon Makeshift Hammer Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Slots Evolved 16 | . . 2 . 2 2 . . . 4 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 . . . . . . 2 . . . . . . . 1 . Utility 10 | . . . . 2 2 . . . 1 2 . . . . 2 . 1 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Parts Attached 172 | . 5 13 4 29 8 15 7 2 19 13 2 2 6 4 9 16 14 4 Power 26 | . 1 1 . 3 . 1 1 . 3 . . 1 3 1 3 3 4 1 Engine 15 | . 1 1 . 3 . 1 1 . 2 . . 1 1 1 1 . 2 . Core 2 | . . . . . . . . . 1 . . . . . 1 . . . Reactor 9 | . . . . . . . . . . . . . 2 . 1 3 2 1 Propulsion 53 | . . 4 2 8 3 6 2 . 11 5 . . . 1 3 5 2 1 Treads 6 | . . 3 1 2 . . . . . . . . . . . . . . Leg 20 | . . . . 5 3 6 2 . 3 . . . . . . . . 1 Wheel 6 | . . 1 1 1 . . . . 2 . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . . . . 6 5 . . . 1 3 4 2 . Utility 60 | . 3 3 . 11 4 4 1 2 4 8 2 1 2 2 3 5 5 . Device 32 | . 1 . . 7 1 1 1 2 3 4 2 . . . 3 3 4 . Storage 3 | . 1 1 . . . . . . . . . . . . . . 1 . Processor 7 | . . . . 2 2 . . . . 2 . 1 . . . . . . Hackware 4 | . . . . . . . . . . 2 . . 1 1 . . . . Protection 14 | . 1 2 . 2 1 3 . . 1 . . . 1 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 33 | . 1 5 2 7 1 4 3 . 1 . . . 1 . . 3 3 2 Energy Gun 5 | . . . . 1 . 1 . . . . . . . . . . 1 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | . 1 5 1 2 . 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 . 2 . 1 . . . . . . . . . Slashing Weapon 8 | . . . . 4 . . 1 . . . . . 1 . . 2 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 1 . . 1 . . 2 . . 2 4 . Corrupted Parts 2 | . . . . . . 2 . . . . . . . . . . . . System Corruption 19 | . . . . . . 19 . . . . . . . . . . . . Parts Lost 54 | . 1 . . 2 . 15 . . 1 . . 2 . 8 . 15 8 2 Power 7 | . 1 . . . . 2 . . . . . 1 . 2 . . 1 . Propulsion 18 | . . . . . . 7 . . . . . . . 4 . 5 2 . Utility 18 | . . . . . . 2 . . 1 . . 1 . 2 . 8 4 . Weapon 11 | . . . . 2 . 4 . . . . . . . . . 2 1 2 Highest Loss Streak 10 | . 1 . . 1 . 7 . . 1 . . 2 . 6 . 10 8 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 97 100 99 95 87 82 99 82 98 100 96 100 94 79 72 20 3 Engine 6 | . 13 11 11 9 7 5 3 7 4 5 5 1 5 1 1 . 1 . Treads 5 | . . 25 26 9 . . . . . . . . . . . . . . Leg 10 | . 28 . . 13 23 18 15 23 10 . . . . . . . . . Wheel 1 | . . 5 6 3 . . . . 3 . . . . . . . . . Flight 4 | . . . . . . . . . 6 25 26 26 26 25 16 13 3 . Device 9 | . 5 3 . 13 13 7 7 14 12 14 21 15 12 5 18 17 8 . Storage 6 | . 14 11 11 9 7 7 7 7 3 . . . . . . . . . Processor 13 | . . . . 7 18 23 23 23 17 15 15 21 21 20 14 10 3 . Hackware 1 | . . . . . . . . . . 9 5 5 7 11 9 5 2 . Protection 5 | . 5 7 11 6 1 5 4 . . 5 5 5 5 7 4 3 . . Energy Gun 3 | . 20 11 11 1 . 4 3 . . . . . . . . . . . Ballistic Gun 6 | . 8 20 21 12 . 3 3 . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 1 8 15 10 10 10 10 7 4 . . . . Slashing Weapon 6 | . . . . 12 20 7 3 7 5 5 5 5 7 10 9 6 . . Naked Turns 57 | . . . . . . . . . . . . . . . . . . 57 Heaviest Build 58 | 13 18 44 45 58 49 49 44 36 41 32 32 32 28 24 32 39 23 21 Greatest Support 75 | 20 20 69 69 75 58 53 55 55 55 35 34 34 34 34 37 54 18 30 Greatest Overweight (x) 4 | . . 2 3 4 1 2 2 . 3 1 . . . 1 1 4 2 2 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 11 | . 8 10 15 15 15 15 15 15 12 5 5 5 5 5 5 5 5 5 Most Carried 15 | . 9 10 12 15 15 15 13 14 15 5 5 5 5 5 5 5 5 5 Average Carried 10 | . 8 9 11 14 14 11 10 13 11 3 4 5 4 4 1 4 4 4 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 9 10 12 14 15 8 13 14 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 30% | Mutant 19% | Tank 18% | Derelict-Mutant 12% | Scavenger-Mutant 5% | Hacker-Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Derelict-Sprinter | -4/Upper Caves Derelict-Scout | -4/Upper Caves Derelict-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Matter Collected 2737 | 200 81 190 217 469 83 272 67 37 190 . 111 49 . 95 138 423 115 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3428 | . 183 300 113 825 278 901 . . . . 75 66 . 31 177 479 . . Parts 156 | . 11 22 6 38 9 31 . . . . . . . . 14 25 . . Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 20 . 2 . . . . . . . . . . Prevented 5 | . . . . . . 5 . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Combat Hostiles Destroyed 69 | . 5 5 7 16 3 22 . . . . . . . 1 4 6 . . Melee 23 | . . . . 6 1 5 . . . . . . . 1 4 6 . . Guns 35 | . 5 5 7 10 . 8 . . . . . . . . . . . . AOE 6 | . . . . . . 6 . . . . . . . . . . . . Classes Destroyed 11 | . 3 1 1 2 1 1 . . . . . . . . 1 1 . . Worker 1 | . . . . . . . . . . . . . . . 1 . . . Hauler 2 | . 1 1 . . . . . . . . . . . . . . . . Recycler 2 | . . . . . 1 . . . . . . . . . . 1 . . Watcher 3 | . . . . 1 2 . . . . . . . . . . . . . Swarmer 13 | . 3 . 3 . . 1 . . . . . . . 1 4 1 . . Grunt 36 | . 2 1 2 13 3 12 . . . . . . . . . 3 . . Brawler 2 | . . . . 2 . . . . . . . . . . . . . . Duelist 3 | . . . . . . 3 . . . . . . . . . . . . Sentry 7 | . . 4 . 1 . 2 . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . 2 . . Assembled 2 | . . . 2 . . . . . . . . . . . . . . . Thug 4 | . . . . . . 4 . . . . . . . . . . . . Best Kill Streak 6 | . 3 4 3 6 4 6 . . . . . . . 1 4 5 . . Combat Bots Only 6 | . 3 4 3 6 2 6 . . . . . . . 1 4 5 . . Max Kills in Single Turn 3 | . 1 1 2 1 1 3 . . . . . . . 1 1 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . . . . . . . Melee 1 | . . . . 1 1 1 . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Damage Taken 9946 | . 319 203 269 1110 380 2200 . 13 49 103 18 80 . 476 200 2380 1154 992 Core 3245 | . 7 30 57 53 17 447 . . 23 . . . . 77 109 967 751 707 Absorbed by Shields 40 | . . . . . . . . . . . . . . . . . 40 . Redirected to Shielding 116 | . . . . . . . . . . 11 . 10 . 95 . . . . Ignored by Resistances 42 | . . . 38 . . 4 . . . . . . . . . . . . Regen/Repaired (Parts) 159 | . . . . 140 . . . . . 19 . . . . . . . . Core Remaining (%) 75 | 100 97 . 78 90 . . . 33 97 . . . . 93 . 17 . . Volleys Fired 115 | . 21 10 20 21 . 37 . . . . . . . . . . 3 3 Largest 3 | . 2 3 3 3 . 2 . . . . . . . . . . 1 1 Hottest 111 | . 90 88 88 111 . 98 . . . . . . . . . . 88 88 Shots Fired 244 | . 42 30 44 63 . 59 . . . . . . . . . . 3 3 Gun 225 | . 42 30 36 63 . 48 . . . . . . . . . . 3 3 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 19 | . . . 8 . . 11 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 123 | . 12 20 24 55 . 12 . . . . . . . . . . . . Thermal 102 | . 30 10 12 8 . 36 . . . . . . . . . . 3 3 Explosive 19 | . . . 8 . . 11 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 4 9 7 8 . 16 . . . . . . . . . . . 3 Robot Miss Streak 4 | . 3 1 4 3 . 2 . . . . . . . . . . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 261 | . 25 23 24 68 15 68 . . . 1 1 1 . 1 7 23 1 3 Core Hits 127 | . 12 11 11 31 4 42 . . . . . . . 1 4 10 . 1 Critical Kills 2 | . . . . 1 1 . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . 1 6 . . . . . . . . . . . . Critical Strikes 22 | . 1 . . 6 3 10 . . . . . . . . . 2 . . Burn 3 | . 1 . . 1 . 1 . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . Smash 8 | . . . . . 2 6 . . . . . . . . . . . . Sever 10 | . . . . 4 1 3 . . . . . . . . . 2 . . Melee Attacks 159 | . . . . 28 21 33 . . 4 12 2 1 . 4 20 33 1 . Impact 39 | . . . . . 10 16 . . 2 8 2 1 . . . . . . Slashing 114 | . . . . 28 11 17 . . 2 4 . . . 4 20 28 . . Piercing 6 | . . . . . . . . . . . . . . . . 5 1 . Sneak Attacks 4 | . . . . . . . . . . . . . . . 1 2 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 28 | . . . . 3 7 10 . . . . . . . . 4 4 . . Damage Inflicted 7437 | . 355 322 421 1539 623 2471 . . . 45 89 118 . 46 303 967 60 78 Guns 2549 | . 355 322 413 804 . 577 . . . . . . . . . . . 78 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 687 | . . . . . . 687 . . . . . . . . . . . . Melee 4181 | . . . . 735 623 1196 . . . 45 89 118 . 46 303 967 59 . Ramming 20 | . . . 8 . . 11 . . . . . . . . . . 1 . Kinetic 1519 | . 128 246 294 701 . 150 . . . . . . . . . . . . Thermal 1030 | . 227 76 119 103 . 427 . . . . . . . . . . . 78 Explosive 687 | . . . . . . 687 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 1270 | . . . . . 381 637 . . . 45 89 118 . . . . . . Slashing 2747 | . . . . 735 242 559 . . . . . . . 46 303 862 . . Piercing 164 | . . . . . . . . . . . . . . . . 105 59 . Highest Corruption 20 | . . . . . 1 20 20 . . . . . . . . 10 . 4 Average Corruption 7 | . . . . . 1 8 20 . . . . . . . . 3 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . 20 Effects 28 | . . . . . 1 17 5 . . . . . . . . 5 . . Message Errors 6 | . . . . . 1 2 2 . . . . . . . . 1 . . Matter Fused 7 | . . . . . . 4 1 . . . . . . . . 2 . . Heat Flow Errors 6 | . . . . . . 3 1 . . . . . . . . 2 . . Energy Discharges 2 | . . . . . . 2 . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . 3 . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . 2 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 820 | . . . . 3 93 401 . . . . 79 116 . . 41 58 29 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 18 | . . . . . . 18 . . . . . . . . . . . . Melee 802 | . . . . 3 93 383 . . . . 79 116 . . 41 58 29 . Knockbacks 9 | . . . . . 3 3 . . . 1 1 1 . . . . . . Impact 8 | . . . . . 2 3 . . . 1 1 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 134 | . . . 31 . . 103 . . . . . . . . . . . . Shots 4 | . . . 1 . . 3 . . . . . . . . . . . . Rammed 2 | . . . 1 . . . . . . . . . . . . . 1 . Targets Rammed 5 | . . . 1 . . 3 . . . . . . . . . . 1 . Kicked 3 | . . . . . . 3 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 403 | . 403 197 194 355 2 312 109 . 2 20 16 55 . . 56 215 24 . Average Temperature 82 | . 227 89 73 189 2 86 66 . 2 6 6 34 . . 21 46 14 . Received Heat Transfer 1981 | . 147 66 69 648 108 603 . 9 9 39 9 67 . 18 . 63 108 18 Effects 1 | . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . 5 4 . . . . . . . . . . . . Impact Corruptions 27 | . . . . . 5 10 . . . . 5 7 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . 1 . . . . . . . . . . . . Heat Transferred 2575 | . 633 175 250 296 . 1110 . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Peak Influence 297 | . 149 257 153 278 127 . . . 187 150 . . . . 173 297 188 162 Initial 158 | . . 62 27 3 70 . . . 150 91 . . . . . 96 158 98 Average 104 | . 92 162 41 146 64 . . . 169 90 . . . . 63 139 165 128 Maximum Alert Level 1 | . . 1 . 1 . . . . . . . . . . . 1 . . Low Security (%) 88 | . 100 51 100 77 100 . . . 100 100 . . . . 100 68 100 100 Level 1 11 | . . 48 . 22 . . . . . . . . . . . 31 . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . 1 . 1 . . . . 1 1 . . . . 2 9 2 1 Investigation 4 | . . 1 . . . . . . . 1 . . . . . 1 . 1 Extermination 2 | . . . . . . . . . 1 . . . . . 1 . . . Reinforcement 8 | . . . . 1 . . . . . . . . . . 1 4 2 . Assault 1 | . . . . . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Distress Signals 10 | . . 1 . . . . . . . . . . . 6 . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 189 | . 5 9 6 29 8 22 . 2 3 7 3 4 . 15 15 33 16 12 Peak Tracking Total 12 | . 3 5 2 5 5 7 . 2 2 5 3 4 . 5 5 12 11 9 Tactical Retreats 25 | . . . . 2 1 1 . . . 1 2 2 . 7 1 7 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Traps Triggered 11 | . . 1 . . 1 . . . 3 1 . . . . . 2 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Disabled 3 | . . . . 2 . 1 . . . . . . . . . . . . Max in Single Turn 1 | . . . . 1 . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Accessed 44 | . 3 2 1 5 3 . . . 1 5 . . 8 . 3 9 2 2 Terminals 22 | . 1 . 1 2 1 . . . 1 3 . . . . 3 7 1 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . 1 . . . . . . . . Recycling Units 7 | . 2 1 . 1 2 . . . . . . . . . . . 1 . Scanalyzers 3 | . . 1 . . . . . . . . . . . . . 2 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Total Hacks 133 | . 6 4 6 14 5 . . . 2 13 . . 47 . 14 16 4 2 Successful 104 | . 6 3 5 9 2 . . . 2 11 . . 47 . 6 9 2 2 Failed 29 | . . 1 1 5 3 . . . . 2 . . . . 8 7 2 . Catastrophic 6 | . . . . . 3 . . . . . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 37 | . 3 . 3 7 1 . 1 . 1 6 . . . . 12 2 . 1 Terminals 59 | . 4 . 6 8 1 . . . 2 9 . . . . 14 12 1 2 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . Repair Stations 5 | . . . . 3 . . . . . 2 . . . . . . . . Recycling Units 12 | . 2 1 . 2 4 . . . . . . . . . . . 3 . Scanalyzers 7 | . . 3 . . . . . . . . . . . . . 4 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 74 | . 3 . 5 1 . . . . 1 5 . . 47 . 2 7 1 2 Record 40 | . . . 4 . . . . . . . . . 35 . . . . 1 Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . Robot Analysis 8 | . 2 . . 1 . . . . . . . . 4 . 1 . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . 1 Unreport Threat 3 | . . . . . . . . . . 2 . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . 2 . . Zone Layout 4 | . . . 1 . . . . . 1 1 . . . . 1 . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . . . . 3 . . . . . 2 . . . . . . . . Scan Component 3 | . . . . 2 . . . . . 1 . . . . . . . . Repair 2 | . . . . 1 . . . . . 1 . . . . . . . . Recycling Unit Hacks 8 | . 2 1 . 2 2 . . . . . . . . . . . 1 . Report Inventory 7 | . 2 1 . 1 2 . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . . . . . . . . . . . . . 2 . . Insert Component 2 | . . 1 . . . . . . . . . . . . . 1 . . Analyze 2 | . . 1 . . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . . 2 . . . . 1 2 . . . . 4 . . . Terminals 10 | . 1 . . 2 . . . . 1 2 . . . . 4 . . . Botnet 9 | . 1 . . 2 . . . . 1 2 . . . . 3 . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 1 1 3 2 . . . 1 5 . . . . 3 7 1 . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 3 . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . 1 . . . . 13 . . . . . 4 . . 1 . 1 Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . 106 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . 1 . . . . . . . . Time 57 | . . . . 38 . . . . . 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Total Allies 2 | . . . . . . 2 . . . . . . . . . . . . Largest Group 2 | . . . . . . 2 2 1 1 . . . . . . . . . Highest-Rated Group 36 | . . . . . . 36 36 16 16 . . . . . . . . . Highest-Rated Ally 20 | . . . . . . 20 20 16 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . 4 1 . . . . . . . . . Total Damage 42 | . . . . . . . . 42 . . . . . . . . . . Kills 2 | . . . . . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Robot Analysis Total 8 | . 2 . . 1 . . . . . . . . 4 . 1 . . . Derelict Logs Recovered 7 | . . . 1 . . 1 1 1 . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Turns Passed 8697 | . 358 476 1094 900 733 894 1155 730 259 157 133 237 60 473 258 383 235 162 Spaces Moved 8380 | 1 234 270 616 439 498 377 679 555 264 352 390 603 162 1111 445 789 346 249 Core 398 | . . . . . . . . . . . . . . . . 66 98 234 Treads 562 | . . 154 367 41 . . . . . . . . . . . . . . Legs 2625 | 1 234 10 . 246 498 377 679 555 10 . . . . . . . . 15 Wheels 633 | . . 106 249 152 . . . . 123 . . . . . . 3 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4162 | . . . . . . . . . 131 352 390 603 162 1111 445 720 248 . Fastest Speed 29 | 120 120 105 135 105 126 120 126 126 34 29 29 29 29 29 33 33 35 50 Average Speed 84 | 120 120 142 149 137 133 176 166 126 78 30 29 29 29 31 37 37 42 55 Slowest Speed 260 | 120 120 190 160 250 193 260 260 126 190 109 29 29 29 120 109 250 155 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . 4 . . . . . 12 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 39 25 89 36 12 46 74 70 9 8 57 76 59 88 10 78 13 25 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 6 | . . . 1 . . . 2 . . . . . 3 . . . . . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . 1 . Scrap Searched 16 | . . . 2 . . 2 2 2 . . 2 3 . 3 . . . . Spaces Dug 16 | . . . . . . . . . 2 4 . . . 2 6 2 . . Terrain Destroyed 174 | . . . 86 . . 72 . . 2 4 . . . 2 6 2 . . Melee 16 | . . . . . . . . . 2 4 . . . 2 6 2 . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 158 | . . . 86 . . 72 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Total 9607 | . 268 345 749 654 546 513 707 585 312 388 408 662 175 1225 529 843 429 269 Wait 594 | . 3 24 105 102 24 11 11 27 9 19 14 55 . 103 49 2 26 10 Move 8332 | . 233 269 615 438 497 376 678 554 263 344 389 602 161 1110 444 765 345 249 Hop 14 | . . . . . . . . . . 3 . . . . . 11 . . Pick Up 64 | . 4 9 3 13 1 4 5 2 6 1 1 1 1 1 6 3 2 1 Fast Attach 84 | . 2 6 . 12 3 1 5 . 12 6 . 2 5 2 5 13 8 2 Attach 47 | . 1 . . 5 2 11 2 1 6 3 . . 1 1 4 2 6 2 Detach 29 | . . 2 . 2 1 . 4 . 3 1 . . 1 1 2 6 5 1 Swap 41 | . 2 7 4 12 3 3 . 1 1 4 2 . . 1 . 1 . . Drop 93 | . 2 18 1 24 2 2 2 . 9 . 1 1 6 3 5 13 3 1 Fire 115 | . 21 10 20 21 . 37 . . . . . . . . . . 3 3 Melee 118 | . . . . 25 13 23 . . 3 7 1 1 . 3 14 27 1 . Ram 1 | . . . . . . . . . . . . . . . . . 1 . Kick 3 | . . . . . . 3 . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . . . . 29 . Rewire 42 | . . . . . . 42 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine (discovered 1 exit: Acc) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 16 | -10/Materials | Discovered new exit (range 15) 265 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 801 | -9/Materials | Discovered new exit (range 8) 835 | -9/Materials | Entered Mines 885 | -9/Mines | Found a hidden stash of uninstalled traps 920 | -9/Mines | Discovered new exit (range 6) 1126 | -9/Mines | Build established: Tank 1270 | -9/Mines | Learned 2 Materials zone layouts 1322 | -9/Mines | Assembled infested the area 1364 | -9/Mines | Learned location of Storage (-9) 1563 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1929 | -9/Mines | Entered Materials 1929 | -8/Materials | Evolved 2 slots: Utility x2 2225 | -8/Materials | Repaired Arm. Treads 2675 | -8/Materials | Build established: Mutant 2760 | -8/Materials | Discovered new exit (range 10) 2828 | -8/Materials | Identified exit to Factory 2829 | -8/Materials | Entered Factory 2829 | -7/Factory | Evolved 2 slots: Utility x2 2918 | -7/Factory | Discovered new exit (range 5) 2922 | -7/Factory | Identified exit to Lower Caves 3562 | -7/Factory | Entered Lower Caves 3568 | -7/Lower Caves | Ambushed by wild Derelicts 3612 | -7/Lower Caves | Learned location of 1 exit from Factory 3739 | -7/Lower Caves | Lost 3 parts (1n1u1w) 3873 | -7/Lower Caves | Spotted B-75 Beast 4038 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4114 | -7/Lower Caves | Core integrity fell below 50% 4121 | -7/Lower Caves | System corruption reached 10% 4147 | -7/Lower Caves | Lost 7 parts (1p4n1u1w) 4199 | -7/Lower Caves | Build established: Scavenger-Mutant 4207 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4277 | -7/Lower Caves | Lost 4 parts (1p2n1w) 4378 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4382 | -7/Lower Caves | Identified exit to Zion 4456 | -7/Lower Caves | Entered Zion 4456 | -6/Zion | Accompanied by 2 allies 4555 | -6/Zion | System corruption cleaned by Quarantine Array 4739 | -6/Zion | Learned Factory garrison access intel 4817 | -6/Zion | Learned location of Warlord (-5) 5249 | -6/Zion | Found Prototype Device 5249 | -6/Zion | Identified Phasing AFG 5271 | -6/Zion | Build established: Derelict-Mutant 5455 | -6/Zion | Received a visual enhancement algorithm 5557 | -6/Zion | Discovered new exit (range 12) 5561 | -6/Zion | Given the Hacking Drone Bay 5584 | -6/Zion | Given A8's code to call for help 5610 | -6/Zion | Identified exit to Proximity Caves 5611 | -6/Zion | Entered Proximity Caves 5611 | -5/Proximity Caves | Accompanied by 1 ally 5615 | -5/Proximity Caves | Spotter reported a threat 6320 | -5/Proximity Caves | Discovered new exit (range 8) 6327 | -5/Proximity Caves | Identified exit to Factory 6341 | -5/Proximity Caves | Entered Factory 6341 | -5/Factory | Accompanied by 1 ally 6341 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 6342 | -5/Factory | Identified exit to Factory 6343 | -5/Factory | Loaded intel: 4 garrison access locations 6600 | -5/Factory | Entered another Factory area 6600 | -4/Factory | Evolved 2 slots: Utility x2 6680 | -4/Factory | Repaired Imp. Sensor Array 6741 | -4/Factory | Discovered new exit (range 16) 6750 | -4/Factory | Fabricated Adv. Hacking Suite? 6756 | -4/Factory | Identified exit to Upper Caves 6757 | -4/Factory | Entered Upper Caves 6781 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6807 | -4/Upper Caves | Learned location of 1 exit from Research 6809 | -4/Upper Caves | Learned Research stockpile data 6889 | -4/Upper Caves | Discovered new exit (range 5) 6890 | -4/Upper Caves | Identified exit to Upper Caves 6890 | -4/Upper Caves | Entered another Upper Caves area 6906 | -4/Upper Caves | Encountered a Warlord checkpoint 6909 | -4/Upper Caves | Identified exit to Research 7098 | -4/Upper Caves | Discovered new exit (range 15) 7102 | -4/Upper Caves | Identified exit to Zhirov 7127 | -4/Upper Caves | Entered Zhirov 7127 | -4/Zhirov | Discovered new exit (range 3) 7133 | -4/Zhirov | Met Zhirov 7139 | -4/Zhirov | Learned location of Quarantine (-2) 7139 | -4/Zhirov | Learned location of Testing (-3) 7139 | -4/Zhirov | Learned location of Command (-1) 7145 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7187 | -4/Zhirov | Identified exit to Proximity Caves 7187 | -4/Zhirov | Entered Proximity Caves 7221 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7448 | -3/Proximity Caves | Build established: Hacker-Scout 7650 | -3/Proximity Caves | Discovered exit to Research (range 21) 7660 | -3/Proximity Caves | Entered Research 7660 | -3/Research | Evolved 2 slots: Utility x2 7661 | -3/Research | Identified exit to Testing 7686 | -3/Research | Lost 6 parts (1p3n2u) 7918 | -3/Research | Entered Testing 8048 | -3/Testing | Protovariant out of control (PH-BCC186VIF4) 8048 | -3/Testing | Unleashed a protovariant (PH-BCC186VIF4) 8057 | -3/Testing | Garrison activated, responded to threat 8113 | -3/Testing | Spotted PH-BCC186VIF4 8190 | -3/Testing | Lost 5 parts (1n4u) 8207 | -3/Testing | Spotted Striker 8208 | -3/Testing | Spotted Striker 8212 | -3/Testing | Spotted Alpha 7 8216 | -3/Testing | Stole the SGEMP Prototype 8236 | -3/Testing | Spotted Alpha 7 8244 | -3/Testing | Identified exit to Research 8251 | -3/Testing | Core integrity fell below 50% 8295 | -3/Testing | Core integrity fell below 20% 8298 | -3/Testing | System corruption reached 10% 8301 | -3/Testing | Entered Research 8301 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8306 | -2/Research | Found Prototype Device 8306 | -2/Research | Identified Exp. Thermal Shield 8322 | -2/Research | Lost 10 parts (4n4u2w) 8419 | -2/Research | Build established: Mutant 8465 | -2/Research | Spotted B-90 Cyclops 8527 | -2/Research | Discovered new exit (range 9) 8531 | -2/Research | Core integrity fell below 50% 8536 | -2/Research | Entered Quarantine 8543 | -2/Quarantine | Lost 8 parts (1p2n4u1w) 8630 | -2/Quarantine | Identified exit to Access 8666 | -2/Quarantine | Released all parts (2) 8676 | -2/Quarantine | Core integrity fell below 20% 8698 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Map updated. 08644_ Acquired Centrium Leg. 08649_ Acquired Lgt. Quantum Reactor. 08657_ Penetrated by Slug. 08657_ Slug penetrates Wall. 08658_ Slug penetrates H-88 Terminator. 08658_ Penetrated by Slug. 08658_ Phase Gun destroyed. 08660_ Penetrated by Slug. 08661_ Slug penetrates Wall. 08662_ Penetrated by Slug. 08666_ Released Lgt. Quantum Reactor. 08666_ Released Centrium Leg. 08666_ Penetrated by Slug. 08666_ Slug penetrates Wall. 08667_ U-05 Engineer builds a Door. 08667_ Slug penetrates Wall. 08667_ Penetrated by Slug. 08675_ C-65 Expert destroyed. 08675_ Extracted schematic archive: Thermal Barrier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #?????????????????????????