Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 02:11:00 Player: Torako Result: Destroyed by as-78190 with Assembled Heavy Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (74) 370 Value Destroyed (3062) 3062 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (2849) 2849 TOTAL SCORE: 12161 Bonus ------- High Alert Combat Kills 165 Follower Combat Kills 84 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flightbrick > --- UTILITY (7+3) ---- Coolant Injector Experimental Signal Interpreter Experimental Target Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Experimental System Shield > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle > --- INVENTORY -------- Improved Carbon-fiber Leg Enhanced Armored Leg Flightbrick Coolant Injector Improved Energy Well Matter Compressor Transmission Jammer EM Disruption Field Mobile Refinery Mk. CCLXVII V3-11A's Pendant Cooled Plasma Rifle Heavy Neutron Cannon Proton Missile Launcher Rocket Array Tactical Quantum Warhead Nanosword CR-A16's Pointy Stick [Rating: 113] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Experimental Flexi-carbon Leg Hover Unit Zionite Glidesys II Flight Unit Flightbrick Utility Improved Sensor Array Device Improved Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Reflective Plating Weapon Subdweller Beam Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Nanosword Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . 4 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . Utility 5 | . . . . 2 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 90 | 6 4 . 8 12 4 4 . . . 25 2 . 12 13 Power 10 | 1 1 . 1 1 . . . . . 2 1 . 1 2 Engine 5 | 1 . . 1 1 . . . . . 1 . . 1 . Core 2 | . 1 . . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . 1 . . 2 Propulsion 23 | 2 . . 3 6 . . . . . 6 . . . 6 Treads 10 | . . . 2 6 . . . . . 2 . . . . Leg 8 | 2 . . 1 . . . . . . 4 . . . 1 Wheel . | . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 4 Flight 1 | . . . . . . . . . . . . . . 1 Utility 39 | 1 3 . 2 3 4 1 . . . 9 1 . 10 5 Device 15 | . 1 . 1 2 2 . . . . 5 1 . 2 1 Storage 5 | 1 1 . 1 . . . . . . 2 . . . . Processor 12 | . 1 . . 1 . 1 . . . 2 . . 7 . Hackware 2 | . . . . . 1 . . . . . . . 1 . Protection 5 | . . . . . 1 . . . . . . . . 4 Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 2 . . 2 2 . 3 . . . 8 . . 1 . Energy Gun 2 | . . . . . . . . . . 2 . . . . Energy Cannon 5 | . . . 1 1 . 1 . . . 2 . . . . Ballistic Gun 4 | 2 . . . 1 . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . 1 . . 1 . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 1 1 . . . . . 9 . . 8 7 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . System Corruption 5 | . . . . . . . . . . . 5 . . . Parts Lost 25 | . . . . . . . . . . 4 2 . . 19 Power 6 | . . . . . . . . . . 1 1 . . 4 Propulsion 8 | . . . . . . . . . . . . . . 8 Utility 7 | . . . . . . . . . . 2 1 . . 4 Weapon 4 | . . . . . . . . . . 1 . . . 3 Highest Loss Streak 9 | . . . . . . . . . . 2 1 . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 12 | 2 6 10 10 11 11 11 12 12 12 12 16 17 16 16 Power . | . 1 1 . 1 1 1 1 1 1 . . . . . Propulsion 2 | . 2 3 2 1 2 2 2 2 2 2 4 3 3 2 Utility 4 | . 1 4 4 3 4 5 6 6 6 4 6 7 6 7 Weapon 4 | . 1 1 3 5 4 3 3 3 3 4 6 6 7 5 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 21 | . . . 3 4 2 . . . . 4 . 1 1 6 Power 1 | . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . 1 . . . . . 1 . 1 . 2 Utility 6 | . . . 2 . . . . . . 1 . . 1 2 Weapon 9 | . . . 1 2 2 . . . . 2 . . . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 95 100 99 98 99 100 100 86 100 99 97 100 95 85 Engine 7 | . 3 . 12 9 7 7 7 7 7 11 2 . 5 1 Core 2 | . 10 14 1 . . . . . . . 6 6 . . Reactor 1 | . . . . . . . . . . . 1 6 6 4 Treads 15 | . . . 17 34 30 30 30 30 30 22 . . . . Leg 10 | . 28 28 10 . . . . . . 3 26 26 26 7 Hover 1 | . . . . . . . . . . . . . . 14 Device 15 | . 2 14 14 18 22 23 23 23 23 16 19 20 15 5 Storage 9 | . 14 14 14 9 7 7 7 7 7 6 6 6 6 5 Processor 12 | . 7 . . 8 7 14 15 15 15 19 20 20 23 26 Energy Gun 2 | . . . . . . . . . . 1 13 13 8 2 Energy Cannon 6 | . . . 12 14 7 1 6 1 7 5 . . . 2 Ballistic Gun 5 | . 28 28 2 1 7 7 7 1 3 4 . . . . Launcher 3 | . . . 12 1 . . . . 3 . . . . . Peak Build Rating 113 | 6 10 10 16 33 41 43 43 43 43 93 92 92 113 110 Average Rating 45 | 4 8 9 13 26 39 41 42 36 42 56 86 92 92 98 On Entrance 44 | . 6 10 10 16 33 40 43 43 43 42 85 92 92 109 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . 7 . . . 7 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 89 | 14 20 20 36 46 47 43 42 42 42 89 71 70 74 72 Greatest Support 91 | 20 20 20 40 86 86 86 86 86 86 91 86 86 86 86 Greatest Overweight (x) 3 | 1 . . 1 . . . . . . 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 7 8 10 12 15 15 15 15 15 15 17 20 20 20 19 Most Carried 20 | 4 10 10 15 15 15 15 15 15 15 20 20 20 20 20 Average Carried 14 | 2 7 9 12 14 14 14 15 15 15 15 19 20 19 19 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 4 10 10 15 14 15 15 15 15 15 20 20 20 20 1 Class Distribution -------------------- 59% | Mutant 27% | Skirmisher 5% | Infiltrator-Mutant 3% | Infiltrator-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Skirmisher | -8/Materials Skirmisher | -7/Factory Assassin | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Infiltrator-Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 2500 | 186 98 142 348 100 66 121 . . 51 852 79 8 79 370 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3281 | . 98 44 121 220 114 353 . . 20 1846 246 . . 219 Parts 167 | . 2 6 7 16 9 11 . . 4 95 6 . . 11 Haulers Intercepted 2 | . . . . 1 . . . . . 1 . . . . Recyclers Shooed 4 | . . . . . . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . 21 . . 4 2 . 4 . 5 7 . . Prevented 9 | . . . . . . 6 . . . . 2 1 . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 59 | . 2 3 4 3 2 6 . . 4 22 4 . . 9 Melee 1 | . . . . . . . . . . 1 . . . . Guns 22 | . 2 3 4 . 2 1 . . . 6 3 . . 1 Cannons 11 | . . . . 3 . 2 . . . 5 . . . 1 AOE 21 | . . . . . . 2 . . 4 9 . . . 6 Classes Destroyed 17 | . 1 1 2 3 1 1 . . . 6 1 . . 1 Worker 2 | . . . . . . . . . . 2 . . . . Builder 3 | . . . . . . . . . . 3 . . . . Hauler 2 | . . . . 1 . . . . . 1 . . . . Recycler 4 | . . . . . . . . . . 4 . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . Turret 1 | . . . 1 . . . . . . . . . . . Watcher 2 | . . . . 1 . . . . . 1 . . . . Swarmer 10 | . . 3 3 . . . . . 4 . . . . . Saboteur 1 | . . . . . . . . . . 1 . . . . Grunt 20 | . 2 . . . . 5 . . . 9 4 . . . Brawler 2 | . . . . . . 1 . . . 1 . . . . Duelist 2 | . . . . . . . . . . 2 . . . . Sentry 6 | . . . 1 2 1 . . . . 2 . . . . Specialist 2 | . . . . . . . . . . 2 . . . . Hunter 1 | . . . . 1 . . . . . . . . . . Programmer 6 | . . . . . 1 . . . . 5 . . . . Z-Light 8 | . . . . . . . . . . . . . . 8 Best Kill Streak 6 | . 2 3 4 1 1 4 . . 4 5 2 . . 6 Combat Bots Only 6 | . 2 3 4 1 1 4 . . 4 5 2 . . 6 Max Kills in Single Turn 6 | . 1 1 2 1 1 1 . . 3 3 1 . . 6 Gunslinging . | . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 1 . . 3 3 . . . 6 Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 369 | . 21 15 54 4 22 10 . . 10 95 10 . . 128 Missed 106 | . 3 2 21 1 10 1 . . 1 37 4 . . 26 Hits 263 | . 18 13 33 3 12 9 . . 9 58 6 . . 102 Melee 8 | . . . . . . . . . . 8 . . . . Projectile 255 | . 18 13 33 3 12 9 . . 9 50 6 . . 102 Critical Strikes 2 | . 1 . . . . . . . . 1 . . . . Part Disruptions 3 | . . . . . . . . . . 3 . . . . Damage Taken 6135 | . 227 112 254 92 111 144 . . 135 1187 116 . . 3757 Core 1051 | . 27 27 61 22 16 32 . . 12 104 . . . 750 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 68 | . . . . . . . . . . 68 . . . . Core Remaining (%) 85 | 100 . . 54 96 . . . . 91 . . . . . Volleys Fired 176 | . 10 10 27 15 4 15 . . 4 60 13 . . 18 Largest 2 | . 2 2 2 2 2 2 . . 1 2 2 . . 2 Hottest 160 | . 40 40 80 160 108 97 . . 33 134 144 . . 144 Shots Fired 282 | . 20 20 34 25 8 20 . . 4 99 26 . . 26 Gun 156 | . 20 20 14 . 4 6 . . . 50 26 . . 16 Cannon 106 | . . . 18 25 4 10 . . . 45 . . . 4 Launcher 20 | . . . 2 . . 4 . . 4 4 . . . 6 Special . | . . . . . . . . . . . . . . . Kinetic 98 | . 20 20 14 . 4 6 . . . 34 . . . . Thermal 153 | . . . 18 25 4 4 . . . 56 26 . . 20 Explosive 8 | . . . 2 . . . . . 4 . . . . 2 Electromagnetic 23 | . . . . . . 10 . . . 9 . . . 4 Robot Hit Streak 15 | . 12 2 5 6 6 6 . . 2 15 13 . . 4 Robot Miss Streak 5 | . 1 5 2 1 1 2 . . 2 5 3 . . 3 Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 194 | . 16 7 13 14 7 8 . . 2 74 20 . . 33 Core Hits 114 | . 5 3 7 4 4 9 . . 6 50 8 . . 18 Critical Kills 4 | . . . . . . 1 . . . 3 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . Critical Strikes 16 | . . . . . . 1 . . . 9 2 . . 4 Burn 8 | . . . . . . . . . . 3 2 . . 3 Meltdown 1 | . . . . . . . . . . 1 . . . . Destroy 4 | . . . . . . 1 . . . 3 . . . . Sever 3 | . . . . . . . . . . 2 . . . 1 Melee Attacks 32 | . . . . . . 1 2 . . 5 . . . 24 Impact 3 | . . . . . . 1 2 . . . . . . . Slashing 29 | . . . . . . . . . . 5 . . . 24 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8327 | . 208 90 282 393 175 499 . . 375 3519 501 . . 2285 Guns 2292 | . 208 90 134 . 83 62 . . . 922 501 . . 292 Cannons 1952 | . . . 111 385 92 122 . . . 1078 . . . 164 Explosions 2794 | . . . 37 . . 315 . . 375 1286 . . . 781 Melee 1281 | . . . . . . . . . . 233 . . . 1048 Ramming 8 | . . . . 8 . . . . . . . . . . Kinetic 1257 | . 208 90 134 . 83 62 . . . 680 . . . . Thermal 3763 | . . . 111 385 92 . . . . 2218 501 . . 456 Explosive 1112 | . . . 37 . . . . . 375 . . . . 700 Electromagnetic 906 | . . . . . . 437 . . . 388 . . . 81 Impact . | . . . . . . . . . . . . . . . Slashing 1281 | . . . . . . . . . . 233 . . . 1048 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 1 1 1 1 3 8 8 8 . Average Corruption 2 | . . . . . 1 1 1 1 1 1 4 8 8 . Corruption Purged 1 | . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 48 | . . . . . 2 5 2 . 3 13 6 14 3 . Message Errors 19 | . . . . . . 2 1 . 1 9 2 3 1 . Matter Fused 9 | . . . . . 1 . . . 2 1 3 2 . . Heat Flow Errors 2 | . . . . . . . 1 . . . . 1 . . Energy Discharges 4 | . . . . . 1 1 . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . 1 . . . 1 1 3 1 . Data Loss (major) 2 | . . . . . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . 1 . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . . . . Overload Shots 6 | . . . . . . . . . . . 2 . . 4 Overflow Damage 406 | . . . . 32 . . . . 10 215 . . . 149 Projectiles 78 | . . . . 32 . . . . . 25 . . . 21 Explosions 244 | . . . . . . . . . 10 190 . . . 44 Melee 84 | . . . . . . . . . . . . . . 84 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 367 | . . . . . . . . . . 276 . . . 91 Shots 10 | . . . . . . . . . . 8 . . . 2 Rammed 2 | . . . . 2 . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 298 | . 24 . 36 162 42 114 170 . . 130 57 215 . 298 Average Temperature 50 | . 7 . 22 55 20 48 98 . . 40 30 107 . 71 Received Heat Transfer 1383 | . 147 . 99 9 30 81 . . . 171 45 . . 801 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . 1 . . . . Combat Hostiles 2 | . . . . . . 1 . . . 1 . . . . Parts Fried 6 | . . . . . . 4 . . . 1 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 15 | . . . . . . . . . . 5 3 . . 7 Heat Transferred 5004 | . . . 148 518 111 . . . . 2475 1230 . . 522 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 . . . 3 . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Maximum Alert Level 2 | . . . . . . . . . . 2 . . . . Low Security (%) 72 | 100 100 100 . 100 100 . . . . 31 . . . . Level 1 10 | . . . . . . . . . . 25 . . . . Level 2 16 | . . . . . . . . . . 43 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 588 | . 50 60 . 46 30 . . . . 588 . . . . Initial 46 | . . . . 46 . . . . . 12 . . . . Average 126 | . 4 12 . 13 6 . . . . 309 . . . . Influence Increases 2110 | . 55 80 284 217 106 130 . . 90 1023 125 . . . Destroy 0b10 Robot/C 1120 | . 40 60 160 100 40 120 . . 80 440 80 . . . Destroy 0b10 Robot/NC 70 | . . . . 10 . . . . . 55 5 . . . Destroy Leader 208 | . 10 10 10 34 20 10 . . 10 94 10 . . . Allied During Kill 11 | . . . 9 2 . . . . . . . . . . Successful Hack 107 | . 5 10 . 30 46 . . . . 16 . . . . Disable Machine 240 | . . . . 30 . . . . . 210 . . . . Anti-Garrison Action 150 | . . . . . . . . . . 150 . . . . Destroy Structure 54 | . . . . 11 . . . . . 43 . . . . Lose Combat Pursuer 150 | . . . 105 . . . . . . 15 30 . . . Influence Decreases 2110 | . 55 80 195 305 77 62 98 . 70 463 405 263 37 . Entered New Map 392 | . . . . 43 1 12 19 . . 8 215 57 37 . Time Decay 1564 | . 55 80 135 228 76 50 79 . 70 415 170 206 . . Lost Part 60 | . . . . . . . . . . 40 20 . . . Lost Ally 80 | . . . 60 20 . . . . . . . . . . Purge Threat 14 | . . . . 14 . . . . . . . . . . Squads Dispatched 10 | . . . . . 2 . . . . 8 . . . . Investigation 2 | . . . . . 1 . . . . 1 . . . . Extermination 3 | . . . . . 1 . . . . 2 . . . . Reinforcement 2 | . . . . . . . . . . 2 . . . . Assault 3 | . . . . . . . . . . 3 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals . | . . . . . . . . . . . . . . . Communications Jammed 4 | . . . . . . . . . . 4 . . . . Distress Signals 4 | . . . . . . . . . . 4 . . . . Times Spotted 86 | . 2 3 13 9 2 5 . . 4 28 6 . . 14 Peak Tracking Total 6 | . 2 3 4 1 1 6 . . 4 5 3 . . 6 Tactical Retreats 5 | . . . 2 . . . . . . 1 1 . . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 3 | . . . . 1 . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . 3 . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 21 | . . . 4 2 . . . . . 15 . . . . Max in Single Turn 11 | . . . 2 1 . . . . . 11 . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 23 | . 3 1 1 3 4 . . 4 . 4 . 2 1 . Terminals 11 | . 2 1 . 3 3 . . . . 2 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 77 | . 6 3 2 13 10 . . 28 . 5 . 6 4 . Successful 61 | . 2 2 2 9 7 . . 28 . 1 . 6 4 . Failed 15 | . 4 1 . 4 2 . . . . 4 . . . . Catastrophic 4 | . 1 . . 1 1 . . . . 1 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 14 | . . 2 . 3 . . . . . 3 . . 6 . Terminals 28 | . 4 3 . 13 6 . . . . 2 . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 57 | . 2 1 2 9 4 . . 28 . 1 . 6 4 . Record 17 | . . . 1 . . . . 11 . . . 5 . . Part Schematic 15 | . . . . . 1 . . 10 . . . . 4 . Robot Schematic 4 | . . . . . . . . 4 . . . . . . Robot Analysis 2 | . . . . 1 1 . . . . . . . . . Prototype ID Bank 6 | . 2 . . 1 . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Level Access Points 2 | . . . . 1 1 . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . Retrieve Study 3 | . . . . . 3 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 3 1 . 2 3 . . . . 4 . . . . Full Trace Events 2 | . . . . . 1 . . . . 1 . . . . Feedback Events 2 | . . . . . 1 . . . . 1 . . . . Corruption 2 | . . . . . 1 . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 . . 10 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 6 | . . . 6 . . . . . . . . . . . Largest Group 4 | . . . 4 1 . . . . . . . . . . Highest-Rated Group 76 | . . . 76 19 . . . . . . . . . . Highest-Rated Ally 19 | . . . 19 19 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 44 | . . . 31 13 . . . . . . . . . . Total Damage 602 | . . . 396 206 . . . . . . . . . . Kills 5 | . . . 3 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Active Infowar (turns) 6505 | . 101 407 317 734 457 485 425 135 329 1397 358 423 807 130 Optics 52 | . . . . 52 . . . . . . . . . . Sensors 5048 | . . . . 677 449 485 425 135 329 830 358 423 807 130 Structural 4917 | . 101 407 317 734 457 485 425 135 329 1322 205 . . . Decoding 3 | . . . . . . . . . . . . . 3 . Jamming 1911 | . . . . . . . . . . 735 244 423 509 . Robot Analysis Total 2 | . . . . 1 1 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 2 . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 9827 | 68 557 407 2346 734 457 485 425 135 329 1435 358 423 807 861 Spaces Moved 5950 | 43 246 266 1384 337 255 254 251 80 191 715 266 402 735 525 Core 2 | 2 . . . . . . . . . . . . . . Treads 2849 | . . . 898 337 255 254 251 80 191 583 . . . . Legs 2716 | 41 246 266 486 . . . . . . 132 266 402 735 142 Wheels . | . . . . . . . . . . . . . . . Hover 379 | . . . . . . . . . . . . . . 379 Flight 4 | . . . . . . . . . . . . . . 4 Fastest Speed 40 | 50 120 120 120 160 165 165 165 165 165 105 105 105 105 40 Average Speed 140 | 129 120 120 162 162 165 165 165 165 165 155 105 105 105 121 Slowest Speed 280 | 190 120 120 190 165 165 165 165 165 165 225 105 105 105 280 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 41 74 87 36 9 52 56 68 44 24 51 64 82 68 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . 1 . . . 2 1 . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 12 | . . 1 3 . . 3 1 . 1 . 1 2 . . Spaces Dug 41 | . . . 7 3 . 1 2 . . 3 . . . 25 Terrain Destroyed 167 | . . . 15 10 . 9 2 . 31 40 1 . . 59 Melee 4 | . . . . . . 1 2 . . . . . . 1 Projectile 26 | . . . 4 10 . . . . . 10 1 . . 1 AOE 137 | . . . 11 . . 8 . . 31 30 . . . 57 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 7054 | 52 487 334 1453 502 283 296 258 83 201 932 317 403 772 681 Wait 626 | . 221 57 8 117 14 20 4 . 6 67 29 . 4 79 Move 5936 | 42 245 265 1383 336 254 253 250 79 190 714 265 401 734 525 Hop . | . . . . . . . . . . . . . . . Pick Up 55 | 4 6 1 13 6 3 1 . . . 15 1 1 1 3 Fast Attach 58 | 6 1 . 2 4 2 1 . 2 . 17 2 . 10 11 Attach 25 | . . . 1 4 1 1 . . . 8 1 . 4 5 Detach 32 | . . . 1 2 1 1 . . . 13 . . 12 2 Swap 46 | . 3 . 5 5 2 2 2 . 1 16 2 . 2 6 Drop 63 | . 1 1 13 11 2 1 . 2 . 17 1 1 5 8 Fire 176 | . 10 10 27 15 4 15 . . 4 60 13 . . 18 Melee 32 | . . . . . . 1 2 . . 5 . . . 24 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . 3 . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 8) 527 | -10/Materials | Discovered new exit (range 14) 626 | -10/Materials | Entered Mines 632 | -10/Mines | Identified exit to Materials 854 | -10/Mines | Discovered exit to Materials (range 9) 990 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1010 | -10/Mines | Discovered new exit (range 5) 1033 | -10/Mines | Entered Subcaves 1127 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1129 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1213 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1214 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1329 | -10/Subcaves | Discovered new exit (range 15) 1338 | -10/Subcaves | Visited triangular shrine 1351 | -10/Subcaves | Found Prototype Device 1351 | -10/Subcaves | Identified V3-11A's Pendant 1356 | -10/Subcaves | Befriended Subdweller 1728 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1826 | -10/Subcaves | Identified exit to Recycling 1846 | -10/Subcaves | Befriended Subdweller 1861 | -10/Subcaves | Befriended Subdweller 2090 | -10/Subcaves | Visited 4L-MR0's lab 2109 | -10/Subcaves | Found Flightbrick 2341 | -10/Subcaves | Befriended Subdweller 2356 | -10/Subcaves | Befriended Subdweller 2590 | -10/Subcaves | Discovered new exit (range 6) 2619 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2966 | -10/Subcaves | Befriended Subdweller 3021 | -10/Subcaves | Lost 4 allies 3070 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3134 | -10/Subcaves | Learned Materials terminal intel 3218 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3379 | -10/Subcaves | Entered Materials 3379 | -8/Materials | Accompanied by 1 ally 3379 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3380 | -8/Materials | Loaded intel: 12 terminal locations 3731 | -8/Materials | Build established: Skirmisher 3734 | -8/Materials | Discovered new exit (range 7) 3740 | -8/Materials | Identified exit to Factory 4113 | -8/Materials | Entered Factory 4113 | -7/Factory | Evolved 2 slots: Utility x2 4234 | -7/Factory | Identified exit to Factory 4324 | -7/Factory | Central database locked down 4553 | -7/Factory | Discovered new exit (range 6) 4565 | -7/Factory | Identified exit to Lower Caves 4570 | -7/Factory | Entered Lower Caves 4573 | -7/Lower Caves | Encountered a Warlord checkpoint 4945 | -7/Lower Caves | Build established: Assassin 5028 | -7/Lower Caves | Discovered new exit (range 10) 5042 | -7/Lower Caves | Identified exit to Lower Caves 5055 | -7/Lower Caves | Entered another Lower Caves area 5280 | -7/Lower Caves | Build established: Skirmisher 5416 | -7/Lower Caves | Encountered a Warlord checkpoint 5455 | -7/Lower Caves | Discovered new exit (range 14) 5474 | -7/Lower Caves | Identified exit to Data Miner 5480 | -7/Lower Caves | Entered Data Miner 5480 | -7/Data Miner | Discovered new exit (range 6) 5513 | -7/Data Miner | Met Data Miner 5554 | -7/Data Miner | Learned location of Section 7 (-2) 5554 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5572 | -7/Data Miner | Received God Mode back door access code from Data Miner 5613 | -7/Data Miner | Identified exit to Proximity Caves 5615 | -7/Data Miner | Entered Proximity Caves 5935 | -6/Proximity Caves | Discovered exit to Factory (range 7) 5944 | -6/Proximity Caves | Entered Factory 5944 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6413 | -6/Factory | Incoming assault squad redirected 6432 | -6/Factory | Discovered new exit (range 6) 6439 | -6/Factory | Identified exit to Extension 6662 | -6/Factory | Discovered new exit (range 6) 6707 | -6/Factory | Identified exit to Factory 7026 | -6/Factory | Cargo convoy interrupted 7037 | -6/Factory | Build established: Infiltrator-Mutant 7116 | -6/Factory | Found Prototype Launcher 7116 | -6/Factory | Identified Tactical Quantum Warhead 7320 | -6/Factory | Identified exit to Lower Caves 7344 | -6/Factory | First assault squad dispatched 7379 | -6/Factory | Entered Lower Caves 7720 | -6/Lower Caves | Discovered new exit (range 13) 7733 | -6/Lower Caves | Identified exit to Lower Caves 7737 | -6/Lower Caves | Ambushed by wild Derelicts 7737 | -6/Lower Caves | Entered another Lower Caves area 7885 | -6/Lower Caves | Encountered a Warlord checkpoint 7933 | -6/Lower Caves | Build established: Mutant 8008 | -6/Lower Caves | Learned location of Armory (-4) 8008 | -6/Lower Caves | Learned Factory trap positions 8008 | -6/Lower Caves | Learned Armory stockpile data 8108 | -6/Lower Caves | Learned 8 Factory zone layouts 8152 | -6/Lower Caves | Discovered new exit (range 9) 8159 | -6/Lower Caves | Identified exit to Zion 8160 | -6/Lower Caves | Entered Zion 8203 | -6/Zion | Found CR-A16's Pointy Stick 8224 | -6/Zion | Given the Hacking Drone Bay 8251 | -6/Zion | System corruption cleaned by Quarantine Array 8300 | -6/Zion | Found Prototype Launcher 8300 | -6/Zion | Identified Rocket Array 8602 | -6/Zion | Learned location of Warlord (-4) 8614 | -6/Zion | Found Prototype Device 8614 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 8693 | -6/Zion | Found Prototype Processor 8693 | -6/Zion | Identified Exp. Targeting Computer 8697 | -6/Zion | Found Prototype Processor 8697 | -6/Zion | Identified Exp. Signal Interpreter 8701 | -6/Zion | Found Prototype Processor 8701 | -6/Zion | Identified Exp. Armor Integrity Analyzer 8704 | -6/Zion | Found Prototype Processor 8704 | -6/Zion | Identified Exp. Melee Analysis Suite 8707 | -6/Zion | Found Prototype Processor 8707 | -6/Zion | Identified Exp. Target Analyzer 8714 | -6/Zion | Found Prototype Hackware 8714 | -6/Zion | Identified Exp. System Shield 8758 | -6/Zion | Learned Factory emergency access door positions 8836 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8865 | -6/Zion | Met Imprinter 8947 | -6/Zion | Opened final containment barrier to the Deep Caves 8965 | -6/Zion | Discovered new exit (range 3) 8965 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8966 | -6/Zion | Identified exit to Deep Caves 8967 | -6/Zion | Entered Deep Caves 9097 | -6/Deep Caves | Attacked by Z-Imprinter 9167 | -6/Deep Caves | Core integrity fell below 50% 9174 | -6/Deep Caves | Destroyed Z-Imprinter 9194 | -6/Deep Caves | Found Prototype Protection 9194 | -6/Deep Caves | Identified Zio. Weapon Casing 9204 | -6/Deep Caves | Lost 9 parts (3p3n1u2w) 9294 | -6/Deep Caves | Found Zio. Weapon Casing 9384 | -6/Deep Caves | Found Zio. Weapon Casing 9649 | -6/Deep Caves | Discovered new exit (range 6) 9654 | -6/Deep Caves | Identified exit to Proximity Caves 9719 | -6/Deep Caves | Spotted AG-79399 9762 | -6/Deep Caves | Lost 7 parts (1p2n3u1w) 9794 | -6/Deep Caves | Core integrity fell below 20% 9799 | -6/Deep Caves | Attached Flightbrick, gained temporary slots: Utility x3 9823 | -6/Deep Caves | Exposed GOLEM chamber 9824 | -6/Deep Caves | Triggered Deep Caves wall 9828 | -6/Deep Caves | Destroyed by as-78190 with Assembled Heavy Rifle Last Messages --------------- Extracted 250 matter. Acquired Matter Compressor. Mak. Salvage Targeting Computer destroyed. Zio. Glidesys I destroyed. V3-11A's Pendant destroyed. Zio. Light DM Reactor destroyed. Proton Missile Launcher destroyed. Zio. Glidesys II destroyed. AG-79399 misfires. Zio. Glidesys II destroyed. Dropped Hcp. Storage Unit. Core temporarily expanded with Utility slot. Destroyed Prototype Device. AG-79399 GOLEM Unit beginning Prototype Device integration. AG-79399 Prototype Device integration complete. Destroyed Prototype Protection. AG-79399 GOLEM Unit beginning Prototype Protection integration. AG-79399 IFF system glitched. as-45598 released from Mobile Assembly Unit. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????## ###### | | ??????????????????????????????## | | ??????????????????????????????# | | ??????????????????????????????# ####### | | ??????????????????????????????# #?????? | | ??????????????????????????????# ##?????? | | ??????????????????????????????## ##?????? | | ???????????????????????????????## #?????? | | ????????????????????????????????# #?????# | | ????????????????????????????????# #???### | | ???????????????? * ???????????# #??## | | ?????????????? g * ?????????# ##??# | | ??????????? ! * * ????# #???## | | ?????????a l ????# ##???### | | ???????? a * #???# #?????? | | ?????????a !! #???# #?????# | | ?????????" !!! #???# ##???## | | ?????????" h #???# ###?# | | ?????????" #???# ### | | ?????????" ##??# ## | | ????????"" ! [ #??## | | ????????# g #???## | | ????????" [ ###### | | ????????" ! G ## | | ????????" ! l | | ????????""" !@ | | ????????" [ | | ????????"" ]! #### | | ????????" !/[ #??# | | ????????"" !!!!! ##??# # | | ????????" ]=!! ; # ;#??# ### | | ????????" ;=## ;; ## ###??## ##?? | | ????????""" ####?# ## ####?????#######??? | | ?????????" ?????#### #?????????????????? | | ?????????;#;#??????????##?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 39 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 400 Resistance: TH 10 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Thunder Leg | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. Heavy Armor Plating | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Treads | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Imp. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Item+ Jackpot SUBSUB Spot Them First Challenges ------------ None Game ------ Seed EncryptedOmegaVibroblade Manual? 0 Play Time 01:20:13 Cumulative 359.3 hours Start 2025.11.29 @ 00:48:56 End 2025.11.29 @ 02:11:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 353 Adventurer 0 Explorer 0 Win Type - Total 26 Types 19/0/4/3/0/0/0/0/0/0 Lore% 69 Gallery% 76 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f0984cc-ecf1-4fea-9e19-46a92d4a80b0