Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 09:24:14 Player: Endlessblaze Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (162) 162 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 837 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 58/100 System Corruption 0% Temperature Cool (2) Movement Hovering (60) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Hover Unit Flight Unit > --- UTILITY (2) ------ Shield Generator Trap Extractor (0/4) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Wheel High-capacity Storage Unit Small Laser Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Wheel Subdweller Monowheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 7 6 3 3 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 1 1 Treads . | . . . . Leg . | . . . . Wheel 4 | 2 1 1 . Hover 1 | . . . 1 Flight 2 | . 2 . . Utility 4 | 2 . . 2 Device 4 | 2 . . 2 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 3 6 1 Power 1 | . . . 1 Propulsion 4 | . 2 2 . Utility 2 | . . 2 . Weapon 3 | . 1 2 . Highest Loss Streak 3 | . 2 3 1 To Critical Strikes . | . . . . Average Backups 4 | . 4 4 4 Power . | . . . . Propulsion 2 | . 2 2 2 Utility . | . . 1 1 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 5 | . 2 . 3 Power . | . . . . Propulsion 4 | . 2 . 2 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 82 | . 91 81 33 Engine 14 | . 14 14 14 Wheel 6 | . 17 5 . Flight 21 | . 9 22 14 Device 22 | . 28 22 5 Energy Gun 2 | . 7 2 . Ballistic Gun 13 | . 12 13 . Peak Build Rating 9 | 9 9 9 8 Average Rating 8 | 5 8 8 3 On Entrance 4 | . 9 8 2 Avg Prop Armor Cover (%) 5 | . 5 5 7 Naked Turns . | . . . . Heaviest Build 10 | 10 10 9 9 Greatest Support 20 | 20 20 20 7 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 5 Average Carried 4 | . 4 4 5 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 5 5 Class Distribution -------------------- 92% | Scavenger-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 418 | 188 181 49 . Remotely . | . . . . Salvage Created 454 | 158 241 55 . Parts 31 | 13 16 2 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 7 | . 6 1 . Guns 7 | . 6 1 . Classes Destroyed 7 | 2 4 1 . Worker 2 | . 2 . . Tunneler 4 | 3 1 . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Swarmer 5 | . 5 . . Grunt 1 | . 1 . . Subdweller 1 | . . 1 . Best Kill Streak 5 | 4 5 1 . Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 124 | . 62 54 8 Missed 35 | . 14 17 4 Hits 89 | . 48 37 4 Projectile 89 | . 48 37 4 Critical Strikes 1 | . 1 . . Damage Taken 827 | . 422 359 46 Core 251 | . 116 123 12 Absorbed by Shields 17 | . . . 17 Core Remaining (%) 100 | 100 . . . Volleys Fired 75 | 10 40 25 . Largest 2 | 2 2 2 . Hottest 60 | 60 60 60 . Shots Fired 104 | 20 55 29 . Gun 91 | 20 52 19 . Cannon . | . . . . Launcher . | . . . . Special 13 | . 3 10 . Kinetic 61 | 10 37 14 . Thermal 18 | . 3 15 . Explosive . | . . . . Electromagnetic 25 | 10 15 . . Robot Hit Streak 9 | 5 5 9 . Robot Miss Streak 6 | 2 6 1 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 44 | 12 23 9 . Core Hits 20 | 5 13 2 . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 559 | 190 302 67 . Guns 470 | 144 259 67 . Cannons . | . . . . Explosions 80 | 46 34 . . Melee . | . . . . Ramming 9 | . 9 . . Kinetic 263 | 30 166 67 . Thermal 80 | 46 34 . . Explosive . | . . . . Electromagnetic 207 | 114 93 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . 2 . . Projectiles . | . . . . Explosions 2 | . 2 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 26 | . 26 . . Shots 1 | . 1 . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 40 | 20 40 . . Average Temperature 16 | 9 19 . . Received Heat Transfer 138 | . 6 126 6 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 68 | 10 68 . . Initial . | . . . . Average 14 | 1 18 . . Influence Increases 213 | 20 163 30 . Destroy 0b10 Robot/C 120 | . 120 . . Destroy 0b10 Robot/NC 40 | 20 20 . . Destroy Leader 12 | . 12 . . Successful Hack 8 | . 8 . . Destroy Structure 3 | . 3 . . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 213 | 20 163 30 . Time Decay 153 | 20 133 . . Lost Part 60 | . 30 30 . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 9 7 4 Peak Tracking Total 6 | . 5 6 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 3 | . 2 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 5 . 2 Successful 7 | . 5 . 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 3 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 2 . 2 Report Inventory 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 2 | . 2 . . Track 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 2 . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 5478 | 1 411 5066 . Terrain 5478 | 1 411 5066 . Seismic 3348 | 1 411 2936 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 5607 | 85 411 5069 42 Spaces Moved 1373 | 62 230 1045 36 Core 18 | 15 2 1 . Treads . | . . . . Legs . | . . . . Wheels 441 | 47 202 192 . Hover 11 | . . . 11 Flight 903 | . 26 852 25 Fastest Speed 37 | 50 37 37 60 Average Speed 68 | 72 75 65 105 Slowest Speed 200 | 80 150 150 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . 1 . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 27 23 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | 4 3 . . Melee . | . . . . Projectile . | . . . . AOE 7 | 4 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 5938 | 80 418 5401 39 Wait 4454 | . 129 4325 . Move 1368 | 61 227 1044 36 Hop 1 | . 1 . . Pick Up 10 | 2 7 1 . Fast Attach 14 | 7 3 1 3 Attach 3 | . 1 2 . Detach 1 | . . 1 . Swap 5 | . 3 2 . Drop 6 | . 6 . . Fire 75 | 10 40 25 . Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 11) 497 | -10/Materials | Entered Subcaves 646 | -10/Subcaves | Build established: Scavenger-Mutant 2754 | -10/Subcaves | Discovered new exit (range 9) 3432 | -10/Subcaves | Core integrity fell below 50% 3464 | -10/Subcaves | Lost 3 parts (1n1u1w) 5563 | -10/Subcaves | Core integrity fell below 20% 5566 | -10/Subcaves | Entered Recycling 5594 | -9/Recycling | Lost 3 parts (1n1u1w) 5608 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 05594_ Connecting with Recycling Unit... 05594_ Current location identified: Recycling >>Recycling(Report) Matter reserves: 0 Inventory: Trap Extractor (62%) Imp. Hover Unit (57%) Shield Generator (50%) >>Retrieve(Components) Retrieving 3 components... Imp. Hover Unit Shield Generator Trap Extractor 05594_ Acquired Trap Extractor. 05597_ Acquired Shield Generator. 05598_ Y-45 Defender springs to life. 05600_ Acquired Imp. Hover Unit. 05602_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????#####???????????????????????? | | ??????# #??????????????%????????? | | ??????# #?????????????? ??????? | | ??????# #?????????????? ???????? | | ??????# #????????????? ???????? | | ??????# #????????????? ????????? | | ??????# #????????????? ????????? | | ??????# #???????????##/#####????? | | ??????# #??????????? # ####?? | | ??????# #??????????? ?? | | ??????# #??????????? ? | | ??????# ############ ???? | | ??????# @ # #??????? | | ??????# #### p #?????????? | | ??????# #??# #?????????? | | ??????# #??# #?????????? | | ??????# #??# #"Y"###?????????? | | ??????# #??# #"""#???????????? | | ??????# #??# #####???????????? | | ??????# #??#+##+#???????????????? | | ??????# #? ???????????????????? | | ??????# # " ????????????????????? | | ??????# # T?????????????????????? | | ??????# # ??????????????????????? | | ?????? ????????????????????????? | | ?????? ????????????????????????? | | ?????? ????????????????????????? | | ??????? ????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerLayeredBiocell Manual? 0 Play Time 00:16:57 Cumulative 52.0 hours Start 2026.03.06 @ 09:07:48 End 2026.03.06 @ 09:24:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c976720-c86d-4e3e-bd9c-252373847de2