Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 21:34:47 Player: BlobtheGreat Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (412) 2060 Value Destroyed (19163) 19163 Prototype IDs (96) 1920 Alien Tech Used (3) 600 Bonus (12393) 12393 TOTAL SCORE: 46636 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5309 Follower Combat Kills 961 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1228 Win 3000 Friendly Fire -505 Cogmind --------- Core Integrity 497/1600 Matter 17/300 Energy 25/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- 2N-1CE's Frost Array Spectral Analyzer Experimental Signal Interpreter Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Improved Antigrav System Experimental Cloaking Device Guided Remote Datajack Nanosword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Cooled Antigrav System Cooled Antigrav System Antigrav Array > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Spectral Analyzer Long-range Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Core Analyzer Improved Transmission Jammer Advanced Reaction Control System Experimental Cloaking Device Graphene Brace System Mapper Ghost Barrier > --- WEAPON ----------- Perforator Nanosword > --- INVENTORY -------- Zero-point Reactor Experimental Matter Compressor Advanced Force Field Advanced Point Defense System Assault Drone Bay Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Hypervelocity Multirail Micro-nuke Launcher Guided Remote Datajack Vibroblade [Rating: 210] Favorites ----------- Power Vortex Chain Reactor Engine Angular Momentum Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Myomer Leg Leg Myomer Leg Hover Unit Combat Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Overtuned Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Perforator Launcher Micro-nuke Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Makeshift Hammer Slashing Weapon Nanosword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . Utility 11 | . . . 1 . . . 2 . . . 1 . . . . 2 . . . . . . . . . 2 . 1 . 2 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 274 | 7 7 5 24 2 . . 35 13 2 9 12 4 5 . 3 21 . 4 1 4 16 1 3 11 1 26 17 5 6 30 Power 36 | 1 1 1 3 . . . 3 3 . . 4 2 2 . 1 5 . . . 1 2 . . 1 . . 1 . 1 4 Engine 17 | 1 1 . 3 . . . 3 3 . . 2 . 2 . . . . . . 1 1 . . . . . . . . . Core 12 | . . 1 . . . . . . . . 2 2 . . 1 5 . . . . 1 . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 4 Propulsion 77 | 2 2 3 8 2 . . 10 3 . 3 2 . 1 . 1 7 . 1 . . 5 . . 2 . 8 1 . 1 15 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 51 | 2 2 3 7 2 . . 9 3 . 3 2 . 1 . 1 6 . 1 . . 5 . . 2 . 1 . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 7 1 . 1 14 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 95 | 2 2 . 5 . . . 12 1 . 3 4 1 1 . 1 7 . 3 1 . 7 . 2 3 1 14 8 5 3 9 Device 55 | 1 1 . 1 . . . 5 . . 2 1 . 1 . 1 6 . 3 1 . 6 . 2 1 . 10 3 4 1 5 Storage 7 | 1 1 . 1 . . . . . . 1 1 . . . . . . . . . . . . 1 . 1 . . . . Processor 21 | . . . . . . . 4 . . . 2 . . . . 1 . . . . 1 . . . 1 3 3 1 2 3 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Protection 10 | . . . 3 . . . 3 1 . . . 1 . . . . . . . . . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 2 1 8 . . . 10 6 2 3 2 1 1 . . 2 . . . 3 2 1 1 5 . 4 7 . 1 2 Energy Gun 14 | 1 1 1 4 . . . 2 2 . . 1 . . . . . . . . . . . . 2 . . . . . . Energy Cannon 12 | . . . . . . . . 1 2 . . . . . . 1 . . . . 1 1 1 2 . 1 1 . 1 . Ballistic Gun 20 | 1 1 . 4 . . . 6 3 . 1 1 . 1 . . . . . . 1 . . . . . . 1 . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Launcher 4 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . . . Special Weapon 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 8 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . 3 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . 3 . . . 2 4 . 1 1 . 1 . . 3 . . 2 . . . 1 7 . 4 15 . . 2 Corrupted Parts 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . System Corruption 11 | . . . . . . . . . . . . . . . . 7 . . . . 4 . . . . . . . . . Parts Lost 108 | . 5 2 7 . . . 15 3 . . 1 1 2 . 8 5 . 1 . 1 9 . 5 . . 6 1 1 2 33 Power 21 | . . 1 1 . . . 2 2 . . 1 1 1 . 2 3 . . . . 1 . 2 . . . . . . 4 Propulsion 36 | . 2 . 2 . . . 4 . . . . . . . 3 1 . . . . 4 . 1 . . 2 . . 2 15 Utility 27 | . 1 . 1 . . . 4 1 . . . . . . 1 . . 1 . 1 2 . 1 . . 3 1 . . 10 Weapon 24 | . 2 1 3 . . . 5 . . . . . 1 . 2 1 . . . . 2 . 1 . . 1 . 1 . 4 Highest Loss Streak 15 | . 2 1 6 . . . 2 2 . . 1 1 1 . 3 3 . 1 . 1 3 . 4 . . 3 1 1 2 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 1 5 9 12 14 15 15 14 14 15 14 14 15 15 15 12 13 15 14 14 14 14 14 13 14 15 14 13 13 12 12 Power . | . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 3 | . . 2 3 3 4 4 3 4 5 3 2 2 2 2 . 1 5 5 5 5 4 5 5 5 6 3 1 1 . 1 Utility 4 | . 2 3 3 3 3 3 3 5 5 5 5 7 7 7 6 6 5 4 4 3 3 3 2 2 3 4 5 4 4 4 Weapon 3 | . 1 2 3 4 5 5 3 2 3 3 3 3 3 3 2 2 2 2 2 2 2 2 2 3 3 3 3 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 1 1 5 . . . 6 . . 5 . . . . . 4 . . . 1 . . . 3 . 3 5 . . 6 Power 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 12 | . . . 2 . . . 3 . . 2 . . . . . . . . . . . . . 1 . 2 . . . 2 Utility 12 | . 1 1 . . . . 1 . . 2 . . . . . 2 . . . . . . . 1 . 1 2 . . 1 Weapon 7 | . . . 2 . . . 2 . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Tool/Special 6 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . 1 . . 1 . . 1 Average Slot Usage (%) 91 | . 88 99 96 100 82 100 97 98 99 84 91 92 92 81 83 89 94 92 93 92 83 90 90 90 95 87 89 90 89 90 Engine 4 | . 14 . 8 11 11 11 8 8 9 9 8 10 10 13 2 . . . . . 4 5 4 1 . . . . . . Core 2 | . . 13 2 . . . . . . . 2 2 2 . 4 8 11 11 11 11 5 5 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 5 4 4 4 3 6 Leg 19 | . 18 28 32 33 33 33 26 26 27 27 26 26 26 26 23 20 23 23 23 23 22 26 24 27 30 14 . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 22 24 24 22 Device 19 | . 12 14 12 11 11 11 10 9 9 12 13 12 12 13 13 24 29 27 28 28 25 31 33 33 30 30 24 25 21 16 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 11 | . . . . . . . 19 18 18 14 12 13 13 13 13 9 5 5 5 5 5 5 5 5 5 8 15 12 14 22 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 8 6 Protection 2 | . . . 7 11 11 11 3 8 9 4 . . . . . 4 5 4 5 5 3 . . 1 5 2 . . . . Energy Gun 2 | . 11 3 8 . . . 3 . . 4 10 12 12 6 1 . . . . . . . . 9 10 . . . . . Energy Cannon 2 | . . . . . . . . . 16 . . . . . . . 5 5 5 1 2 11 14 2 5 1 . . . . Ballistic Gun 5 | . 16 23 13 22 5 22 13 14 1 2 5 6 5 1 16 5 . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . 2 5 5 5 6 6 . . . . 8 8 8 8 3 Peak Build Rating 210 | 7 7 11 25 27 25 25 41 41 35 46 67 67 68 66 66 86 83 84 84 86 105 104 113 153 153 165 192 203 203 210 Average Rating 93 | 5 6 10 19 25 20 25 33 37 33 34 64 66 65 56 58 74 83 81 82 82 88 100 106 128 152 153 176 201 196 199 On Entrance 75 | . 7 7 11 25 25 25 25 41 35 27 46 67 67 66 66 54 83 83 82 84 86 100 104 83 153 153 160 189 194 190 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . 4 . . . 4 3 . . . . 4 8 8 7 . . . 4 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 13 19 21 38 38 38 38 43 45 46 45 63 71 66 58 58 70 70 75 75 75 78 79 82 97 97 97 89 85 87 97 Greatest Support 148 | 20 20 20 41 49 49 49 60 60 39 57 75 75 76 76 76 75 70 70 70 70 120 60 110 145 145 148 100 115 97 99 Greatest Overweight (x) 5 | . 5 1 1 . . . 1 3 1 . 1 . . . 1 1 . 1 1 1 1 1 1 1 . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 Average Carried 13 | 1 5 9 12 14 15 15 13 14 15 14 14 15 15 15 12 13 15 14 14 14 14 14 13 14 15 14 14 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 7 10 15 15 15 15 15 15 15 15 15 15 15 15 10 15 15 15 15 15 14 14 14 15 15 14 15 15 14 5 Scrap Suit Usage (%) 1 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 29% | Mutant 11% | Scrapper 11% | Scavenger-Mutant 7% | Hacker-Mutant 7% | Gladiator 7% | Scavenger-Skirmisher 6% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scrapper | -6/Factory Scrapper | -6/Lower Caves Scrapper | -6/Lower Caves Scrapper | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Assassin | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Infiltrator-Skirmisher | -4/Warlord Infiltrator-Tank | -3/Proximity Caves Infiltrator-Gladiator | -3/Research Infiltrator-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 14158 | 286 278 206 483 144 . 48 1318 824 41 50 387 454 267 . 278 564 . 165 131 252 354 49 224 875 40 325 258 707 249 4901 Remotely 1821 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1821 Salvage Created 22643 | 127 367 95 953 358 . 52 2516 1343 222 24 665 129 402 . 217 1030 . 86 131 20 656 . 91 367 . 1302 95 613 569 10213 Parts 1043 | 12 30 6 64 16 . 8 133 65 12 1 29 12 6 . 14 39 . 3 4 2 33 . 4 10 . 58 15 23 24 420 Haulers Intercepted 24 | . . . 3 . . . 5 2 . . . . 1 . . 5 . . . . . . . . . 3 . 1 1 3 Recyclers Shooed 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . 8 6 . 17 . . 3 4 4 . . . . . . . . . . Prevented 13 | . . . . . . . . . . . . . 5 . . . 7 . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 313 | . 13 2 21 8 . 2 41 23 4 1 13 10 8 . 3 4 . 1 . 4 10 . 4 9 . 13 . 1 1 117 Melee 19 | . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . . . 13 . 1 1 . Guns 205 | . 13 2 21 8 . 2 41 22 . . 12 1 4 . 3 3 . . . . . . . 4 . . . . . 69 Cannons 55 | . . . . . . . . . 4 . . . . . . . . . . . 6 . . 5 . . . . . 40 AOE 30 | . . . . . . . . . . . 1 9 3 . . . . . . 4 1 . 4 . . . . . . 8 Classes Destroyed 25 | 2 4 . 5 . . . 1 1 . 1 1 . 1 . 1 . . . . . 1 . 1 2 . 1 . . . 3 Worker 20 | . 1 . . . . . 3 . . . . . . . . 3 . . . . 1 . . . . 3 2 . . 7 Builder 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 7 Tunneler 6 | 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 24 | . . . 3 . . . 5 2 . . . . 1 . . 5 . . . . . . . . . 3 . 1 1 3 Recycler 16 | 1 . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . . 1 . 3 1 6 Mechanic 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Operator 6 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 2 . . 1 . Watcher 13 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 2 1 6 Swarmer 42 | . 9 . 6 . . 2 . . . . 6 9 . . . . . . . 4 . . 1 . . 5 . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 132 | . 4 2 9 8 . . 31 12 . . 4 . 5 . . 1 . . . . 3 . 2 6 . 1 . . . 44 Brawler 11 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 10 Duelist 8 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . 4 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 32 | . . . 5 . . . 7 9 4 . . . . . 1 . . 1 . . 3 . 1 . . . . . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hunter 21 | . . . . . . . 2 . . . . . 1 . 2 . . . . . . . . . . . . . . 16 Programmer 49 | . . . . . . . . . . . 3 1 . . . 3 . . . . 2 . . . . 6 . 1 1 32 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Federalist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 4 4 2 7 3 . 3 3 5 1 1 3 4 5 . 2 2 . 1 . 4 4 . 4 4 . 8 1 4 2 12 Combat Bots Only 10 | . 3 2 7 3 . 2 3 5 1 1 3 4 5 . 2 2 . 1 . 4 3 . 4 4 . 8 . 1 1 10 Max Kills in Single Turn 4 | 1 2 1 2 1 . 1 1 1 1 1 2 3 2 . 1 1 . 1 . 3 1 . 1 1 . 1 1 1 1 4 Gunslinging 1 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 1 3 2 . . . . . . 3 1 . 1 . . . . . . 3 Melee 1 | . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Hostile Shots Fired 1564 | . 73 25 143 20 . 6 233 87 4 4 50 19 46 . 69 79 . 2 . 19 82 . 46 11 . 119 8 20 20 379 Missed 541 | . 22 3 50 9 . . 60 21 1 . 16 5 14 . 26 29 . 1 . 4 36 . 18 5 . 47 7 5 6 156 Hits 1023 | . 51 22 93 11 . 6 173 66 3 4 34 14 32 . 43 50 . 1 . 15 46 . 28 6 . 72 1 15 14 223 Melee 19 | . . . 5 . . . 6 2 . . . . . . . . . . . . . . . . . . . . . 6 Projectile 1004 | . 51 22 88 11 . 6 167 64 3 4 34 14 32 . 43 50 . 1 . 15 46 . 28 6 . 72 1 15 14 217 AOE 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Critical Strikes 54 | . 1 1 4 . . . 12 4 . 1 2 . 1 . 1 2 . . . . 1 . . . . 5 . 1 3 15 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 7 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 19041 | . 631 316 1180 134 . 49 2868 1031 42 61 627 210 495 . 977 934 . 23 . 248 1150 . 588 178 . 1641 101 437 276 4844 Core 2893 | . 107 46 206 15 . 32 281 158 . 8 51 30 61 . 43 87 . . . 35 149 . 42 34 . 306 . 80 19 1103 Absorbed by Shields 325 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 276 Regen/Repaired (Parts) 217 | . . . 89 . . . . 30 . . . . . . . . . . . . . . . 98 . . . . . . Core Remaining (%) 63 | 100 . 38 . . . 36 . . . 18 . . . . 78 . . . . 87 . . . . 80 . 76 . 93 31 Volleys Fired 1040 | 16 60 12 96 19 . 4 197 75 5 . 44 12 23 . 24 28 . . . 4 42 . 34 58 . . 1 . 16 270 Largest 3 | 2 2 2 2 2 . 2 2 2 2 . 3 2 2 . 3 2 . . . 1 1 . 1 3 . . 1 . 1 1 Hottest 232 | 60 60 40 130 46 . 46 81 86 136 . 232 132 132 . 153 90 . . . 39 90 . 90 130 . . . . 113 100 Shots Fired 1633 | 32 120 24 187 38 . 8 391 143 13 . 73 18 39 . 66 47 . . . 4 42 1 35 65 . . 1 . 16 270 Gun 1384 | 32 120 24 187 38 . 8 391 136 1 . 73 12 34 . 66 46 . . . . . . . 22 . . . . . 194 Cannon 206 | . . . . . . . . 7 12 . . . . . . 1 . . . . 41 1 27 43 . . . . 6 68 Launcher 32 | . . . . . . . . . . . . 6 5 . . . . . . 4 1 . 8 . . . . . . 8 Special 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 10 . Kinetic 1155 | 16 68 23 81 38 . 8 335 130 1 . 42 6 15 . 65 46 . . . . 19 . . . . . . . . 262 Thermal 347 | 16 43 1 106 . . . 56 13 12 . 31 6 19 . 1 1 . . . . 12 . 21 3 . . . . 6 . Explosive 32 | . . . . . . . . . . . . 6 5 . . . . . . 4 1 . 8 . . . . . . 8 Electromagnetic 26 | . 9 . . . . . . . . . . . . . . . . . . . 10 1 6 . . . . . . . Entropic 62 | . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . . Robot Hit Streak 29 | 6 7 10 17 18 . 4 29 21 7 . 11 2 12 . 6 16 . . . . 7 . 5 4 . . 2 . 5 17 Robot Miss Streak 9 | 2 5 2 4 2 . 1 3 1 1 . 4 2 2 . 5 2 . . . 3 3 . 1 5 . . . . . 9 Penetration Max 2 | . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . . . . . . . 2 Secondary Targets 8 | . 1 1 2 1 . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1254 | 20 60 16 126 26 . 5 298 107 7 . 39 5 29 . 36 48 . 1 3 6 26 . 6 22 . 71 10 13 19 255 Core Hits 809 | 8 28 6 41 13 . 4 103 46 5 1 18 12 23 . 14 21 . 1 1 5 14 . 13 13 . 27 3 8 7 374 Critical Kills 141 | . 1 . . . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . 134 Critical Parts Destroyed 228 | . . . 1 . . . 3 1 . . 2 . . . . 3 . . . . 6 . . . . . . . . 212 Critical Strikes 424 | . 1 . 5 . . . 4 2 . . 8 . 4 . . 5 . . . . 10 . . 11 . 12 3 . 2 357 Burn 14 | . . . 4 . . . 1 1 . . 4 . 4 . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Destroy 379 | . 1 . 1 . . . 3 1 . . 4 . . . . 3 . . . . 9 . . . . . . . . 357 Sever 19 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 12 3 . 2 . Sunder 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Melee Attacks 293 | . . . . . . . 4 13 . 2 . . . . . 23 . 1 3 13 11 . . . . 117 25 25 45 11 Impact 17 | . . . . . . . 4 13 . . . . . . . . . . . . . . . . . . . . . . Slashing 276 | . . . . . . . . . . 2 . . . . . 23 . 1 3 13 11 . . . . 117 25 25 45 11 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . 8 2 5 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 20 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 12 2 2 2 . Damage Inflicted 36631 | 186 699 190 1925 405 . 132 4675 2199 182 29 1315 985 1378 . 663 2066 . 59 335 688 996 . 985 2435 . 4192 978 1036 1372 6526 Guns 16402 | 186 696 190 1923 405 . 74 4602 1897 . . 1201 158 647 . 663 898 . . . . . . . 521 . . . . . 2341 Cannons 3884 | . . . . . . . . . 157 . . . . . . . . . . . 775 . 110 1914 . . . . . 928 Explosions 5917 | . . . . . . . . . . . 114 827 731 . . . . . . 392 113 . 875 . . . . . . 2865 Melee 10205 | . . . . . . . . 302 . . . . . . . 1153 . 59 335 296 108 . . . . 4192 978 1018 1372 392 Ramming 223 | . 3 . 2 . . 58 73 . 25 29 . . . . . 15 . . . . . . . . . . . 18 . . Kinetic 13789 | 90 334 190 800 405 . 74 4003 1824 . . 710 100 224 . 633 898 . . . . 235 . . . . . . . . 3269 Thermal 3711 | 96 280 . 1123 . . . 599 73 157 . 605 58 423 . 30 . . . . . 215 . 52 . . . . . . . Explosive 5776 | . . . . . . . . . . . . 827 731 . . . . . . 392 86 . 875 . . . . . . 2865 Electromagnetic 492 | . 82 . . . . . . . . . . . . . . . . . . . 352 . 58 . . . . . . . Impact 302 | . . . . . . . . 302 . . . . . . . . . . . . . . . . . . . . . . Slashing 9903 | . . . . . . . . . . . . . . . . 1153 . 59 335 296 108 . . . . 4192 978 1018 1372 392 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2435 | . . . . . . . . . . . . . . . . . . . . . . . . 2435 . . . . . . Highest Corruption 14 | . 2 2 1 1 1 1 5 5 5 . . . 2 2 2 8 8 8 . . 11 11 11 8 . 10 10 3 4 14 Average Corruption 5 | . 2 2 1 1 1 1 5 5 5 . . . 1 2 2 7 8 5 . . 7 11 10 8 . 8 10 1 3 5 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . 8 . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 459 | . 9 12 1 6 1 4 9 30 19 . . . 11 . 8 38 6 5 . . 5 24 78 3 . 24 26 4 13 123 Message Errors 108 | . 1 4 . 2 . 1 3 3 1 . . . 3 . 1 11 1 2 . . 3 9 19 . . 5 4 4 1 30 Matter Fused 109 | . 4 4 . . . 1 . 11 4 . . . 2 . 2 6 . . . . 1 4 22 1 . 7 5 . 7 28 Heat Flow Errors 50 | . . 2 . 2 . . . 9 5 . . . . . . 4 3 2 . . . 2 3 . . 1 3 . . 14 Energy Discharges 63 | . 1 . . 1 1 . 2 1 4 . . . 1 . 1 5 1 . . . . 2 16 1 . 4 3 . . 19 Parts Rejected 5 | . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 . Parts Fused 6 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . 1 . . 2 Data Loss (minor) 57 | . . . 1 . . 1 3 2 1 . . . 2 . 2 6 1 1 . . 1 4 6 . . 4 5 . 2 15 Data Loss (major) 21 | . 1 1 . 1 . . . . . . . . 1 . 1 3 . . . . . 1 2 1 . . 2 . 2 5 Misfires 15 | . . 1 . . . . . 2 3 . . . 1 . . . . . . . . 1 3 . . . . . . 4 Alerts 14 | . 1 . . . . . 1 . . . . . . . 1 3 . . . . . 1 4 . . 1 . . . 2 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Weapon Failures 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1530 | . . . . . . . . 103 . . . 58 1 . . 160 . . 106 91 20 . 3 127 . 442 98 102 162 57 Projectiles 138 | . . . . . . . . . . . . . . . . . . . . . 11 . . 127 . . . . . . Explosions 127 | . . . . . . . . . . . . 58 1 . . . . . . 42 . . 3 . . . . . . 23 Melee 1265 | . . . . . . . . 103 . . . . . . . 160 . . 106 49 9 . . . . 442 98 102 162 34 Knockbacks 10 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 8 Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 31 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Targets Rammed 28 | . 2 . 2 . . 7 7 . 6 1 . . . . . 1 . . . . . . . . . . . 2 . . Kicked 25 | . 1 . 2 . . 7 7 . 6 1 . . . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 516 | 40 121 263 441 275 . . 39 254 209 36 516 276 339 . 68 241 235 148 . . . 90 204 . . 90 153 . . 153 Average Temperature 80 | 23 34 64 84 89 . . 12 106 68 35 173 103 92 . 21 99 106 76 . . . 50 117 . . 61 66 . . 66 Received Heat Transfer 4045 | . 141 198 378 75 . . 1368 504 18 61 180 . 120 . 135 36 . 9 . . 66 . 111 12 . 66 . 18 36 513 Effects 22 | . . 3 4 3 . . . . . . 10 1 1 . . . . . . . . . . . . . . . . . Shutdowns 5 | . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Interference 12 | . . 3 3 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Parts Fried 4 | . . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . Impact Corruptions 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Parts Melted 22 | . . . 7 . . . 1 . . . 5 . 6 . . . . . . . 2 . 1 . . . . . . . Heat Transferred 8624 | 225 625 . 2867 . . . 1517 222 259 . 1350 100 1150 . 50 . . . . . 185 . 74 . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Maximum Alert Level 5 | . . . 1 . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . 5 Low Security (%) 64 | 100 100 100 16 100 . 100 38 38 100 . 92 . . . . 100 . . . . 100 . . . . 100 100 100 100 12 Level 1 14 | . . . 83 . . . 26 61 . . 7 . . . . . . . . . . . . . . . . . . 10 Level 2 4 | . . . . . . . 35 . . . . . . . . . . . . . . . . . . . . . . 6 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2741 | 15 125 38 371 157 . 122 610 337 124 . 235 . . . . 51 . . . . 140 . . . . 150 123 87 50 2741 Initial 253 | . . . . 107 . . . 253 124 . . . . . . 46 . . . . 3 . . . . . 59 67 15 29 Average 331 | 1 39 4 269 84 . 37 299 224 45 . 122 . . . . 13 . . . . 36 . . . . 60 34 44 9 1055 Influence Increases 12485 | 25 462 106 884 240 . 204 1358 710 230 . 559 240 158 . 186 480 . 20 10 182 482 . 215 510 . 500 398 234 260 3832 Destroy 0b10 Robot/C 6600 | . 260 80 460 180 . 120 820 460 80 . 260 200 140 . 160 160 . 20 . 120 220 . 80 160 . 260 . 20 20 2320 Destroy 0b10 Robot/NC 555 | 25 10 . 25 . . 5 55 20 . . 5 . 5 . . 65 . . 10 . 10 . . 5 . 60 15 30 35 175 Destroy Leader 1336 | . 62 20 136 40 . 20 212 124 . . 50 40 10 . 20 22 . . . 10 72 . . . . 50 . 16 14 418 Allied During Kill 102 | . . 6 13 5 . 14 . . . . . . 3 . 6 15 . . . 7 8 . . . . . . . . 25 Trap Triggered on 0b10 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Successful Hack 468 | . 40 . 36 . . . 36 9 30 . 6 . . . . 67 . . . . 12 . . . . 29 24 78 47 54 Select Force Hacks 120 | . . . . . . . . . 120 . . . . . . . . . . . . . . . . . . . . . Disable Machine 600 | . . . 45 . . . 30 60 . . 105 . . . . 45 . . . . 60 . . . . 30 135 . 45 45 Destroy Structure 949 | . . . 4 . . . 10 7 . . 88 . . . . 106 . . . . 40 . . . . 26 74 90 69 435 Partial Spotted 105 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . 75 . . 15 Lose Combat Pursuer 1590 | . 90 . 165 15 . 45 195 30 . . 30 . . . . . . . . 45 60 . 135 345 . 45 75 . 30 285 Influence Decreases 9764 | 25 462 106 608 515 1 204 757 992 549 . 417 370 105 65 112 553 1 20 10 176 358 130 193 216 316 394 383 328 237 1161 Entered New Map 1387 | . . . . 169 1 . . 348 195 . . 53 3 65 . 28 1 . . . 3 49 . 22 316 . 47 54 12 21 Time Decay 6989 | 25 402 86 504 326 . 204 607 464 354 . 407 317 82 . 92 399 . 20 10 156 227 81 153 194 . 324 326 246 213 770 Lost Part 886 | . 50 20 64 . . . 150 30 . . 10 . . . 20 . . . . . 80 . 40 . . 60 10 10 12 330 Lost Ally 334 | . 10 . 40 20 . . . . . . . . 20 . . 126 . . . 20 48 . . . . 10 . . . 40 Purge Threat 168 | . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . 18 . . Squads Dispatched 104 | . 2 . 4 . . . 10 4 . . 6 . . . . 9 . . . . 4 . . . . 4 3 4 2 52 Investigation 14 | . . . 1 . . . 5 1 . . 3 . . . . 1 . . . . . . . . . . . 1 . 2 Extermination 28 | . . . . . . . . . . . 3 . . . . 4 . . . . 1 . . . . 3 2 2 2 11 Reinforcement 27 | . 2 . 3 . . . 4 . . . . . . . . 4 . . . . 3 . . . . 1 1 1 . 8 Assault 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Garrison 8 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 7 Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 21 | . 2 . 4 . . . 3 4 . . . . . . . 2 . . . . 3 . . . . . 1 . 1 1 Communications Jammed 33 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 6 14 8 Distress Signals 31 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 6 14 8 Times Spotted 581 | . 34 3 48 10 . 9 76 29 3 6 16 9 8 . 10 33 . 1 . 7 20 . 12 35 . 30 11 8 11 152 Peak Tracking Total 13 | . 5 2 9 3 . 4 6 5 1 6 3 4 5 . 5 8 . 1 . 4 4 . 5 13 . 6 6 3 5 13 Tactical Retreats 60 | . 4 . 5 1 . 2 9 2 . . 2 . . . . . . . . 2 4 . 5 10 . 3 2 . 2 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 16 | . 2 . 2 . . . 3 . . . 1 . . . . 1 . . . . . . . . . 2 3 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 6 Reused 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Traps Extracted 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Most Traps Carried 4 | . . . . . . . . . . . . . . . . 4 4 4 4 4 4 4 4 4 4 4 4 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 46 | . . . 3 . . . 2 4 . 3 7 . . . . 3 . . . . 4 . . 2 . 2 10 . 3 3 Max in Single Turn 2 | . . . 1 . . . 1 1 . 1 2 . . . . 1 . . . . 1 . . 1 . 1 1 . 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 136 | . 6 . 8 . 1 . 11 10 10 2 9 . 1 4 . 14 . . 4 . 6 . . 4 . 14 7 9 8 8 Terminals 77 | . 6 . 6 . . . 8 8 6 . 3 . . . . 7 . . . . 4 . . . . 8 5 5 5 6 Fabricators 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 2 . . Repair Stations 7 | . . . 1 . . . 1 1 . . 2 . . . . . . . . . . . . . . . . . 1 1 Recycling Units 12 | . . . . . . . . . 4 . 3 . . . . 1 . . . . . . . . . 2 . 2 . . Scanalyzers 10 | . . . 1 . . . 1 . . . 1 . . . . 2 . . . . 1 . . . . 1 2 . 1 . Garrison Access 9 | . . . . . . . 1 1 . . . . . . . 2 . . . . 1 . . . . 2 . . 1 1 Total Hacks 374 | . 25 . 19 . 1 . 46 27 27 4 20 . 1 26 . 40 . . 17 . 9 . . 12 . 20 14 29 17 20 Successful 215 | . 21 . 13 . 1 . 18 12 20 4 8 . 1 26 . 16 . . 17 . 3 . . 12 . 7 4 16 10 6 Failed 158 | . 4 . 6 . . . 28 15 7 . 12 . . . . 23 . . . . 6 . . . . 13 10 13 7 14 Catastrophic 36 | . . . . . . . 5 3 1 . 2 . . . . 5 . . . . 2 . . . . 3 4 3 3 5 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 130 | . 18 . 12 . . . 27 9 16 . 10 . . . . 5 . . . . 4 . . 1 . 8 2 7 2 9 Terminals 237 | . 25 . 15 . . . 37 22 23 . 12 . . . . 24 . . . . 5 . . . . 13 11 23 11 16 Fabricators 8 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . 3 . . Repair Stations 16 | . . . 3 . . . 2 3 . . 4 . . . . . . . . . . . . . . . . . 3 1 Recycling Units 13 | . . . . . . . . . 4 . 3 . . . . 1 . . . . . . . . . 2 . 3 . . Scanalyzers 21 | . . . 1 . . . 4 . . . 1 . . . . 8 . . . . 2 . . . . 1 3 . 1 . Garrison Access 18 | . . . . . . . 3 2 . . . . . . . 4 . . . . 2 . . . . 2 . . 2 3 Terminal Hacks 120 | . 10 . 2 . 1 . 7 4 8 4 . . 1 26 . 6 . . 17 . . . . 12 . 1 1 10 6 4 Record 25 | . . . . . 1 . . . . 3 . . . 11 . . . . 5 . . . . . . 1 . . 4 . Part Schematic 19 | . . . . . . . . 1 3 . . . . 8 . 3 . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . 1 . . . 2 . . . . . . . . . . . 4 . . . . . . . . . 1 . Prototype ID Bank 21 | . 1 . . . . . 1 . . . . . . 3 . . . . 4 . . . . 10 . . . 2 . . Open Door 6 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . 2 . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 6 | . 1 . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 Terminal Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 5 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 2 . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 3 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Repair Station Hacks 6 | . . . 2 . . . . 2 . . 1 . . . . . . . . . . . . . . . . . 1 . Scan Component 4 | . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . Repair 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 16 | . . . 1 . . . 4 . . . 1 . . . . 5 . . . . 1 . . . . 1 2 . 1 . Insert Component 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 12 | . . . 1 . . . 2 . . . 1 . . . . 4 . . . . 1 . . . . 1 1 . 1 . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 1 . Seal Access 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 1 . Unauthorized Hacks 61 | . 11 . 8 . . . 7 6 12 . 6 . . . . 2 . . . . 1 . . . . 2 1 2 1 2 Terminals 54 | . 11 . 8 . . . 7 6 8 . 3 . . . . 2 . . . . 1 . . . . 2 1 2 1 2 Assimilate 6 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Botnet 20 | . 2 . 2 . . . 2 1 3 . 2 . . . . 2 . . . . 1 . . . . 1 . 2 1 1 Operators 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Skim 25 | . 5 . 6 . . . 4 5 5 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Fedlink 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Used 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 96 | . 6 . 7 . . . 10 8 6 . 6 . . . . 12 . . . . 4 . . . . 11 5 7 6 8 Full Trace Events 8 | . . . . . . . 2 2 . . . . . . . 1 . . . . . . . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . 1 1 3 . . . . 8 . 3 . . 4 . . . . . . . . . 7 . Parts Built 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 282 | . . . . . . . . . . . . . . . . 95 . . . . . . . . . . . 187 . . Total Part Build Rating 17 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . 7 . . Part Studies Acquired 12 | . . . 1 . . . 2 . . . 1 . . . . 4 . . . . 1 . . . . 1 1 . 1 . Parts Repaired 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 108 | . . . 38 . . . . 70 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 34 | . 1 2 . 4 . . . . . . . . 2 . 1 15 . . . 4 3 . . . . 1 . . . 1 Largest Group 3 | . 1 2 2 3 3 2 2 . . . . . 2 . 1 3 . . . 2 2 . . . . 1 . . . 1 Highest-Rated Group 200 | . 10 48 48 55 55 24 24 . . . . . 56 . 85 98 . . . 112 200 . . . . 10 . . . 40 Highest-Rated Ally 142 | . 10 31 31 31 31 16 16 . . . . . 31 . 85 85 . . . 58 142 . . . . 10 . . . 40 Total Orders 25 | . . . . . . . . . . . . . . . . 2 . . . 1 1 . . . . 3 . . . 18 STAY 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . RETURN 12 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 9 Ally Attacks 235 | . . 12 8 8 . 15 11 . . . . . 6 . 11 70 . . . 22 20 . . . . . . . . 52 Total Damage 4504 | . . 169 126 85 . 194 80 . . . . . 125 . 460 1683 . . . 247 491 . . . . . . . . 844 Kills 29 | . . 2 2 1 . 4 . . . . . . 1 . 5 7 . . . 2 3 . . . . . . . . 2 Allies Corrupted 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Active Infowar (turns) 30478 | 62 1186 679 207 513 241 638 2216 1166 937 1167 1116 810 483 . 271 2250 286 416 213 1542 810 787 1666 1709 468 1255 773 520 794 5297 Optics 12751 | . . . . . . . 2160 1166 937 1157 . . . . . . . . . . . . . . . . 720 520 794 5297 Sensors 16357 | . . . . . . . . . . 10 1116 810 483 . 271 2238 286 389 209 1423 629 787 1662 1709 468 765 769 520 787 1026 Terrain 13035 | . . . . . . . . . . . . . . . . 628 286 416 213 1542 803 787 1200 . . 495 769 520 787 4589 Seismic 4195 | 62 1186 679 207 513 241 638 669 . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 684 | . . . . . . . 527 . . . . . . . . . . . . . . . . . . 81 76 . . . Cloaking 10867 | . . . . . . . . . . . . . . . . 2250 286 30 . . . . . 1260 468 1254 767 520 771 3261 Jamming 5897 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1261 468 1242 760 517 788 858 Robot Analysis Total 10 | . 2 . 1 . . . 2 . . . . . . . . . . . 4 . . . . . . . . . 1 . Derelict Logs Recovered 17 | . . 2 . . . . . . . . . 2 2 . . . 3 2 . 3 . 1 2 . . . . . . . Drone Launches 20 | . . . . . . . . . . . . . . . 1 4 . . . 2 . . . . . 2 . . . 11 Drone Recoveries 16 | . . . . . . . . . . . . . . . . 5 . . . 1 . . . . . 1 . . . 9 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 34496 | 148 1321 679 1504 726 241 638 2216 1166 937 1959 1347 866 755 102 595 2301 286 416 213 1542 915 787 2020 1709 468 1255 773 520 794 5297 Spaces Moved 24465 | 76 674 464 726 524 179 478 1129 614 525 1534 885 768 610 90 433 1495 266 297 154 849 655 434 920 1297 430 1381 1334 928 1015 3301 Core 48 | 3 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 17029 | 73 634 464 726 524 179 478 1129 614 525 1534 885 768 610 90 433 1495 266 297 154 849 655 434 920 1297 430 566 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7388 | . . . . . . . . . . . . . . . . . . . . . . . . . . 815 1334 928 1015 3296 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 120 120 110 110 126 126 123 105 105 100 105 105 105 110 106 107 107 107 107 108 108 181 105 103 105 37 27 26 42 36 Average Speed 103 | 117 159 135 125 122 126 126 127 142 171 103 130 105 107 110 116 136 107 131 125 145 110 181 167 109 105 68 46 43 42 47 Slowest Speed 315 | 120 300 190 190 126 126 126 200 315 175 105 176 105 110 110 187 188 107 182 183 183 181 181 190 190 105 105 107 105 107 150 Overloaded Moves 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 . 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 5 95 96 70 98 40 97 88 86 95 89 26 93 68 68 54 42 49 50 60 66 25 56 69 90 52 48 84 26 72 42 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 22 | . 2 1 3 1 1 . . 1 6 . 1 . . 1 . . . 1 3 . . . 1 . . . . . . . Known Exits Taken 24 | . 1 1 . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 3 . 2 . 1 . . . 4 . 2 . . 2 . . 2 . 2 . 1 4 . 1 . . . . . Spaces Dug 266 | . . . . . . . 4 1 . 9 24 14 . . . 30 . . . 6 19 . 30 9 . 14 46 31 24 5 Terrain Destroyed 748 | . . . . . . . 4 1 . 8 135 54 48 . 1 30 . . . 68 21 . 57 20 . 14 46 31 24 186 Melee 64 | . . . . . . . 4 1 . . . . . . . 8 . . . 6 5 . . . . 10 2 5 18 5 Projectile 89 | . . . . . . . . . . . 27 6 8 . . 1 . . . . 6 . 19 16 . . . . 6 . AOE 336 | . . . . . . . . . . . 91 48 40 . . . . . . 62 9 . 38 . . . . . . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total 31810 | 102 806 495 1138 574 194 504 1525 792 545 1912 1033 808 674 93 482 1665 266 322 170 1129 787 435 1364 1527 446 1573 1463 1011 1298 6677 Wait 5104 | . 52 7 246 23 12 14 109 56 6 340 65 13 3 . 12 37 . 7 . 241 46 . 394 133 13 17 20 42 203 2993 Move 24436 | 75 673 463 725 523 178 477 1128 613 524 1534 884 767 609 89 432 1494 265 296 153 848 654 433 919 1296 429 1380 1333 928 1014 3300 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 131 | 4 7 4 17 3 . . 14 3 . 10 1 . . . . 16 . 2 2 1 3 . 1 4 . 11 10 2 3 13 Fast Attach 219 | 7 3 2 12 . 2 . 15 13 . 2 3 1 4 2 2 22 . 2 4 5 12 1 3 13 2 22 28 2 8 27 Attach 91 | . 3 . 6 3 . . 8 2 . 2 4 . . . 5 6 . 3 1 2 4 . 4 2 . 8 5 3 2 18 Detach 59 | . . . 2 . . . 4 2 1 1 2 . . . 1 5 . 3 . 2 4 . 3 3 1 4 8 3 2 8 Swap 171 | . 3 3 10 . . . 16 5 2 6 27 14 9 . 5 13 1 5 1 10 7 1 5 4 . 4 3 2 4 11 Drop 246 | . 3 4 22 3 2 . 23 10 1 15 3 1 4 2 1 20 . 3 6 5 6 . 1 14 1 27 33 4 8 24 Fire 1040 | 16 60 12 96 19 . 4 197 75 5 . 44 12 23 . 24 28 . . . 4 42 . 34 58 . . 1 . 16 270 Melee 257 | . . . . . . . 4 13 . 2 . . . . . 23 . 1 3 11 9 . . . . 100 20 22 38 11 Ram 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 24 | . 1 . 2 . . 7 7 . 6 . . . . . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 2 Rewire 24 | . . . . . . 2 . . . . . . 22 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Arm / *Tes) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 14) 716 | -10/Materials | Discovered new exit (range 13) 890 | -10/Materials | Discovered new exit (range 13) 1052 | -10/Materials | Discovered new exit (range 15) 1117 | -10/Materials | Identified exit to Materials 1117 | -10/Materials | Identified exit to Subcaves 1224 | -10/Materials | Learned Storage trap positions 1270 | -10/Materials | Identified exit to Mines 1295 | -10/Materials | Learned Storage security intel 1336 | -10/Materials | Learned Storage garrison access intel 1470 | -10/Materials | Entered Mines 1481 | -10/Mines | Core integrity fell below 50% 1543 | -10/Mines | Learned location of Storage (-8) 1546 | -10/Mines | Learned Materials security intel 1806 | -10/Mines | Build established: Scavenger-Mutant 1806 | -10/Mines | Discovered exit to Materials (range 16) 1843 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1918 | -10/Mines | Discovered exit to Materials (range 13) 2073 | -10/Mines | Learned Materials emergency access door positions 2149 | -10/Mines | Entered Materials 2149 | -9/Materials | Accompanied by 2 allies 2149 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2154 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2422 | -9/Materials | Destroyed 7 combat bots 2521 | -9/Materials | Lost 6 parts (1p2n1u2w) 2541 | -9/Materials | Discovered new exit (range 8) 2588 | -9/Materials | Discovered new exit (range 12) 2738 | -9/Materials | Repaired Carbon-fiber Leg 2913 | -9/Materials | Core integrity fell below 50% 3015 | -9/Materials | Discovered new exit (range 11) 3310 | -9/Materials | Learned location of Recycling (-8) 3324 | -9/Materials | Discovered new exit (range 12) 3375 | -9/Materials | Learned location of Zion (-7) 3428 | -9/Materials | Learned 4 Recycling zone layouts 3500 | -9/Materials | Build established: Mutant 3501 | -9/Materials | Learned Storage emergency access door positions 3524 | -9/Materials | Learned Storage trap positions 3555 | -9/Materials | Learned Storage stockpile data 3598 | -9/Materials | Learned 4 Recycling zone layouts 3653 | -9/Materials | Entered Mines 3767 | -9/Mines | Assembled infested the area 3907 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4111 | -9/Mines | Discovered new exit (range 6) 4162 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4191 | -9/Mines | Discovered new exit (range 12) 4222 | -9/Mines | Escorted by a lone wolf Derelict 4361 | -9/Mines | Discovered new exit (range 5) 4379 | -9/Mines | Entered Exiles 4379 | -9/Exiles | Accompanied by 3 allies 4412 | -9/Exiles | Met 8R-AWN 4431 | -9/Exiles | Met EX-HEX 4489 | -9/Exiles | Met EX-DEC 4589 | -9/Exiles | Discovered new exit (range 15) 4620 | -9/Exiles | Entered Mines 4620 | -8/Mines | Accompanied by 2 allies 4902 | -8/Mines | Discovered new exit (range 7) 4908 | -8/Mines | Discovered new exit (range 15) 5258 | -8/Mines | Entered Materials 5258 | -8/Materials | Accompanied by 2 allies 5258 | -8/Materials | Evolved 2 slots: Utility x2 6107 | -8/Materials | Discovered new exit (range 18) 6361 | -8/Materials | Garrison activated, responded to threat 6490 | -8/Materials | Build established: Scavenger-Mutant 6530 | -8/Materials | Discovered new exit (range 7) 7142 | -8/Materials | Build established: Mutant 7219 | -8/Materials | Identified exit to Storage 7344 | -8/Materials | Core integrity fell below 50% 7474 | -8/Materials | Entered Storage 7475 | -8/Storage | Loaded intel: 9 trap records 7479 | -8/Storage | Loaded intel: 1 garrison access location 8003 | -8/Storage | Garrison activated, responded to threat 8081 | -8/Storage | Discovered new exit (range 17) 8273 | -8/Storage | Learned location of 1 exit from Recycling 8337 | -8/Storage | Learned location of 3 exits from Factory 8399 | -8/Storage | Repaired Broken Cmb. Airjet? 8438 | -8/Storage | Learned location of 1 exit from Lower Caves 8472 | -8/Storage | Learned 4 Factory zone layouts 8536 | -8/Storage | Learned Factory stockpile data 8633 | -8/Storage | Used back door to open Recycling access 8633 | -8/Storage | Discovered new exit (range 5) 8640 | -8/Storage | Entered Recycling 8641 | -8/Recycling | Identified exit to Factory 8642 | -8/Recycling | Identified exit to Scraptown 9395 | -8/Recycling | Learned location of 1 exit from Recycling 9415 | -8/Recycling | Learned Factory emergency access door positions 9430 | -8/Recycling | Learned location of 2 exits from Factory 9455 | -8/Recycling | Learned Storage trap positions 9550 | -8/Recycling | Scanned before Scraplab entrance 9566 | -8/Recycling | Entered Scraplab 9577 | -8/Recycling | Entered Scraptown 9577 | -8/Scraptown | System corruption cleaned by C-Scrubber 9659 | -8/Scraptown | Received an X-ray algorithm 9726 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9838 | -8/Scraptown | Visited Cyclists 9853 | -8/Scraptown | Visited Red Mages 9989 | -8/Scraptown | Visited CPS Storage 10022 | -8/Scraptown | Visited IN-MT5's Study 10028 | -8/Scraptown | Visited Fellowship of the Rings 10034 | -8/Scraptown | Visited Awakened 10049 | -8/Scraptown | Visited UFD Registry 10049 | -8/Scraptown | Registered with UFD as "Metatank" 10085 | -8/Scraptown | Visited Modified Component R&D 10128 | -8/Scraptown | Visited LU-1G1's Boring Crew 10144 | -8/Scraptown | Visited Research Penetration Think Tank 10167 | -8/Scraptown | Visited Science Guys 10196 | -8/Scraptown | Visited Junk Repository 10219 | -8/Scraptown | Visited Derelict Rescue Squad 10233 | -8/Scraptown | Visited Abandonware Association 10245 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 10267 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10271 | -8/Scraptown | Found DCF Scrap (30 items) 10296 | -8/Scraptown | Visited Scrapoid Research Area 10310 | -8/Scraptown | Visited Scrap Suit Storage 10562 | -8/Scraptown | Found Scrap Suit 10907 | -8/Scraptown | Build established: Scrapper 11089 | -8/Scraptown | Met Optimus 11089 | -8/Scraptown | Accepted into 0bPrime 11489 | -8/Scraptown | Civil war broke out across Scraptown 11496 | -8/Scraptown | Found Prototype Special Weapon 11497 | -8/Scraptown | Identified LU-1G1's Laser Shovel 11523 | -8/Scraptown | Found Master Drone Bay 11535 | -8/Scraptown | Core integrity fell below 20% 11536 | -8/Scraptown | Entered Factory 11536 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 11537 | -6/Factory | Identified exit to Lower Caves 11538 | -6/Factory | Identified exit to Factory 11566 | -6/Factory | Lost 7 allies 11896 | -6/Factory | Loaded intel: 8 recycling unit locations 12108 | -6/Factory | Spotted B-75 Beast 12580 | -6/Factory | Learned location of Protoforge (-2) 12883 | -6/Factory | Entered Lower Caves 12884 | -6/Lower Caves | Identified exit to Lower Caves 12950 | -6/Lower Caves | Learned Factory stockpile data 13749 | -6/Lower Caves | Entered another Lower Caves area 13757 | -6/Lower Caves | Discovered exit to Factory (range 11) 13986 | -6/Lower Caves | Attacked by a faux Warlord 14127 | -6/Lower Caves | Learned Factory terminal intel 14345 | -6/Lower Caves | Discovered new exit (range 4) 14454 | -6/Lower Caves | Learned Factory emergency access door positions 14502 | -6/Lower Caves | Identified exit to Data Miner 14504 | -6/Lower Caves | Entered Data Miner 14505 | -6/Data Miner | Discovered new exit (range 6) 14526 | -6/Data Miner | Met Data Miner 14555 | -6/Data Miner | Learned location of Section 7 (-2) 14555 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14566 | -6/Data Miner | Received God Mode back door access code from Data Miner 14605 | -6/Data Miner | Identified exit to Proximity Caves 14606 | -6/Data Miner | Entered Proximity Caves 14732 | -5/Proximity Caves | Lost 3 parts (2p1w) 14773 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15020 | -5/Proximity Caves | Spotted B-75 Beast 15029 | -5/Proximity Caves | Master Drone dominated B-75 Beast. 15058 | -5/Proximity Caves | Lost 3 parts (2n1w) 15167 | -5/Proximity Caves | Discovered exit to Factory (range 5) 15201 | -5/Proximity Caves | Entered Factory 15201 | -5/Factory | Accompanied by 1 ally 15201 | -5/Factory | Evolved 2 slots: Utility x2 15202 | -5/Factory | Identified exit to Extension 15203 | -5/Factory | Identified exit to Factory 15206 | -5/Factory | Loaded intel: 28 terminal locations 15552 | -5/Factory | Build established: Skirmisher 15568 | -5/Factory | Master Drone dominated P-70 Sage. 15601 | -5/Factory | Mastered Sage 6a assimilated hostile W-25 Informer 15879 | -5/Factory | Build established: Mutant 15895 | -5/Factory | Spotted B-75 Beast 15911 | -5/Factory | Master Drone dominated B-75 Beast. 16043 | -5/Factory | Master Drone dominated G-50 Soldier. 16045 | -5/Factory | Master Drone dominated Y-64 Sentinel. 16052 | -5/Factory | Master Drone dominated G-50 Soldier. 16082 | -5/Factory | Lost 3 allies 16178 | -5/Factory | Master Drone dominated H-66 Slayer. 16291 | -5/Factory | Master Drone dominated P-70 Sage. 16322 | -5/Factory | Lost 3 parts (1p1n1w) 16500 | -5/Factory | Mastered Sage 6b assimilated hostile W-25 Informer 16591 | -5/Factory | Master Drone dominated H-66 Slayer. 16607 | -5/Factory | Master Drone dominated H-66 Slayer. 16814 | -5/Factory | Master Drone dominated P-70 Sage. 17021 | -5/Factory | Identified exit to Upper Caves 17152 | -5/Factory | Incoming investigation squad redirected 17158 | -5/Factory | Master Drone dominated H-66 Slayer. 17173 | -5/Factory | Master Drone dominated H-66 Slayer. 17220 | -5/Factory | Fabricated Cmb. Airjet (x2) 17376 | -5/Factory | Build established: Gladiator 17481 | -5/Factory | Central database locked down 17502 | -5/Factory | Entered Upper Caves 17510 | -5/Upper Caves | Learned Factory interactive machine intel 17514 | -5/Upper Caves | Learned Factory trap positions 17677 | -5/Upper Caves | Learned Factory terminal intel 17777 | -5/Upper Caves | Discovered new exit (range 6) 17781 | -5/Upper Caves | Identified exit to Upper Caves 17788 | -5/Upper Caves | Entered another Upper Caves area 17819 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18167 | -5/Upper Caves | Discovered new exit (range 9) 18177 | -5/Upper Caves | Identified exit to Zhirov 18192 | -5/Upper Caves | Learned location of Warlord (-4) 18204 | -5/Upper Caves | Entered Zhirov 18204 | -5/Zhirov | Discovered new exit (range 3) 18224 | -5/Zhirov | Met Zhirov 18243 | -5/Zhirov | Learned location of Testing (-3) 18243 | -5/Zhirov | Learned location of Command (-1) 18255 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18331 | -5/Zhirov | Found Alien Artifact 18331 | -5/Zhirov | Identified Integrated Dissipator 18331 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18348 | -5/Zhirov | Found Alien Artifact 18415 | -5/Zhirov | Identified exit to Proximity Caves 18417 | -5/Zhirov | Entered Proximity Caves 18455 | -4/Proximity Caves | Learned location of 1 exit from Research 19655 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19664 | -4/Proximity Caves | Learned location of 1 exit from Research 19717 | -4/Proximity Caves | Master Drone dominated Y-64 Sentinel. 19750 | -4/Proximity Caves | Master Drone dominated P-70 Sage. 19772 | -4/Proximity Caves | Learned Research emergency access door positions 19846 | -4/Proximity Caves | Master Drone dominated G-67 Veteran. 19943 | -4/Proximity Caves | Discovered exit to Factory (range 6) 19959 | -4/Proximity Caves | Entered Factory 19959 | -4/Factory | Accompanied by 2 allies 19959 | -4/Factory | Evolved 2 slots: Propulsion x2 19960 | -4/Factory | Identified exit to Upper Caves 19961 | -4/Factory | Loaded intel: 91 trap records 19962 | -4/Factory | Loaded intel: 54 interactive machine locations 19963 | -4/Factory | Loaded intel: 26 terminal locations 20130 | -4/Factory | Build established: Assassin 20305 | -4/Factory | Master Drone dominated H-71 Marshal. 20455 | -4/Factory | Master Drone dominated H-77 Assassin. 20466 | -4/Factory | Master Drone dominated H-77 Assassin. 20608 | -4/Factory | Lost 3 parts (1n1u1w) 20683 | -4/Factory | Lost 3 parts (1p1n1w) 20846 | -4/Factory | System corruption reached 10% 20874 | -4/Factory | Entered Upper Caves 21071 | -4/Upper Caves | Encountered a Warlord checkpoint 21142 | -4/Upper Caves | Build established: Scavenger-Skirmisher 21258 | -4/Upper Caves | Learned location of 1 exit from Research 21647 | -4/Upper Caves | Discovered new exit (range 9) 21659 | -4/Upper Caves | Identified exit to Upper Caves 21661 | -4/Upper Caves | Entered another Upper Caves area 21761 | -4/Upper Caves | Learned Research emergency access door positions 21798 | -4/Upper Caves | Found Alien Artifact 21798 | -4/Upper Caves | Identified Core Expander 21798 | -4/Upper Caves | Installed Core Expander, added new Utility slot 22643 | -4/Upper Caves | Spotted B-86 Titan 23489 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23527 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 23660 | -4/Upper Caves | Discovered new exit (range 11) 23679 | -4/Upper Caves | Identified exit to Warlord 23681 | -4/Upper Caves | Entered Warlord 23748 | -4/Warlord | System corruption cleaned by Quarantine Array 23780 | -4/Warlord | Build established: Mutant 24109 | -4/Warlord | Opened Warlord's prototype stash 24126 | -4/Warlord | Found Prototype Reactor 24126 | -4/Warlord | Identified Vortex Chain Reactor 24130 | -4/Warlord | Found Prototype Device 24130 | -4/Warlord | Identified Exp. Cloaking Device 24372 | -4/Warlord | Warlord's base attacked by MAIN.C 24421 | -4/Warlord | Found Prototype Energy Cannon 24421 | -4/Warlord | Identified Vortex Cannon 24426 | -4/Warlord | Found Prototype Energy Gun 24426 | -4/Warlord | Identified Vortex Rifle 24578 | -4/Warlord | Lost 3 allies 24711 | -4/Warlord | Found Vortex Rifle 24721 | -4/Warlord | Found Vortex Cannon 24722 | -4/Warlord | Warlord forces counterattacked 24798 | -4/Warlord | Spotted Executioner 24806 | -4/Warlord | Spotted Striker 24843 | -4/Warlord | Spotted Striker 24889 | -4/Warlord | Lost 26 allies 25047 | -4/Warlord | Warlord base infiltrated, sounded retreat 25083 | -4/Warlord | Opened side exit 25093 | -4/Warlord | Lost 3 allies 25154 | -4/Warlord | Spotted Executioner 25183 | -4/Warlord | Lost 3 allies 25245 | -4/Warlord | Build established: Infiltrator-Tank 25383 | -4/Warlord | Discovered new exit (range 9) 25389 | -4/Warlord | Identified exit to Proximity Caves 25390 | -4/Warlord | Entered Proximity Caves 25852 | -3/Proximity Caves | Discovered new exit (range 7) 25857 | -3/Proximity Caves | Identified exit to Research 25858 | -3/Proximity Caves | Entered Research 25858 | -3/Research | Evolved 2 slots: Utility x2 25859 | -3/Research | Identified exit to Research 25859 | -3/Research | Identified exit to Testing 26100 | -3/Research | Discovered exit to Research (range 38) 26268 | -3/Research | Build established: Infiltrator-Gladiator 26334 | -3/Research | Destroyed 8 combat bots 26341 | -3/Research | Lost 3 parts (1n2u) 26396 | -3/Research | Spotted B-86 Titan 26529 | -3/Research | Spotted B-86 Titan 26728 | -3/Research | System corruption reached 10% 27105 | -3/Research | Discovered new exit (range 2) 27106 | -3/Research | Identified exit to Armory 27113 | -3/Research | Entered Testing 27120 | -3/Testing | Found Prototype Ballistic Cannon 27120 | -3/Testing | Identified Perforator 27149 | -3/Testing | Found Prototype Device 27149 | -3/Testing | Identified Exp. Thermal Shield 27189 | -3/Testing | Found Prototype Processor 27189 | -3/Testing | Identified Exp. Signal Interpreter 27386 | -3/Testing | Found Prototype Processor 27386 | -3/Testing | Identified Spectral Analyzer 27401 | -3/Testing | Found Prototype Launcher 27401 | -3/Testing | Identified Z-bomb Delivery System 27454 | -3/Testing | Build established: Infiltrator-Ninja 27497 | -3/Testing | Discovered exit to Research (range 10) 27539 | -3/Testing | Found Prototype Hackware 27539 | -3/Testing | Identified System Mapper 27549 | -3/Testing | Attached CPS modules to PP-537OIRH9E6. 27579 | -3/Testing | Found Prototype Reactor 27579 | -3/Testing | Identified Zero-point Reactor 27586 | -3/Testing | Found Prototype Special Weapon 27586 | -3/Testing | Identified Gui. Remote Datajack 27618 | -3/Testing | Found Prototype Ballistic Gun 27618 | -3/Testing | Identified Hyp. Multirail 27631 | -3/Testing | Found Prototype Hackware 27631 | -3/Testing | Identified Ghost Barrier 27671 | -3/Testing | Spotted Striker 27672 | -3/Testing | Spotted Striker 27678 | -3/Testing | Found Prototype Device 27678 | -3/Testing | Identified 2N-1CE's Frost Array 27706 | -3/Testing | Found Prototype Energy Cannon 27706 | -3/Testing | Identified Potential Cannon 27846 | -3/Testing | Build established: Hacker-Ninja 27886 | -3/Testing | Entered Research 27886 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27953 | -2/Research | Identified exit to Quarantine 27958 | -2/Research | Incoming investigation squad redirected 28126 | -2/Research | Fabricated Assault Drone Bay (x1) 28333 | -2/Research | Identified exit to Access 28350 | -2/Research | Spotted B-90 Cyclops 28406 | -2/Research | Entered Quarantine 29003 | -2/Quarantine | Found Alien Artifact 29042 | -2/Quarantine | Discovered exit to Access (range 12) 29173 | -2/Quarantine | Spotted Alpha 7 29200 | -2/Quarantine | Entered Access 29200 | -1/Access | Evolved 2 slots: Utility x2 29255 | -1/Access | Garrison activated, responded to threat 29389 | -1/Access | Incoming investigation squad redirected 29736 | -1/Access | Identified exit to Command 29829 | -1/Access | Garrison activated, responded to threat 29851 | -1/Access | Discovered new exit (range 6) 30543 | -1/Access | Spotted B-99 Colossus 30544 | -1/Access | Spotted B-99 Colossus 30610 | -1/Access | Identified exit to Surface 30842 | -1/Access | Build established: Hacker-Mutant 30950 | -1/Access | First assault squad dispatched 32465 | -1/Access | Incoming assault squad redirected 32944 | -1/Access | Identified Subatomic Replicator 32944 | -1/Access | Used Subatomic Replicator to replicate Perforator 33214 | -1/Access | Build established: Scavenger-Mutant 33471 | -1/Access | Incoming assault squad redirected 33475 | -1/Access | Incoming assault squad redirected 33725 | -1/Access | Incoming assault squad redirected 33965 | -1/Access | Incoming assault squad redirected 33965 | -1/Access | Incoming assault squad redirected 34128 | -1/Access | High security lockdown imminent 34208 | -1/Access | High security lockdown engaged 34331 | -1/Access | Destroyed 8 combat bots 34389 | -1/Access | Spotted Executioner 34391 | -1/Access | System corruption reached 10% 34391 | -1/Access | Destroyed Executioner 34423 | -1/Access | Lost 3 parts (1n2u) 34482 | -1/Access | Core integrity fell below 50% 34497 | *** | Escaped! Last Messages --------------- 34491_ G-73 Enforcer destroyed. 34491_ HV Slug penetrates Earth. 34491_ HV Slug penetrates Wall. 34492_ U-05 Engineer lays Concrete. 34493_ C-45 Heavy ARC bursts open, deploying its payload. 34493_ G-73 Enforcer unfolds itself. 34493_ B-74 Champion unfolds itself. 34493_ G-73 Enforcer unfolds itself. 34493_ B-74 Champion unfolds itself. 34493_ E-15 Imp unfolds itself. 34493_ U-05 Engineer lays Concrete. 34494_ Dropped Lrg. Storage Unit. 34494_ U-05 Engineer lays Concrete. 34494_ Dropped Perforator. 34494_ Ghost Barrier destroyed. 34495_ Core Analyzer destroyed. 34495_ Adv. Targeting Computer blown off. 34495_ Adv. Target Analyzer blown off. 34495_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ????????????#???????????"?? ?+ #?? | | ????????????????#? 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""?" ! = = %% g[g==#=! ;####? | | ??? #### """" ! = = [! %g [ %=!###### | | ########## """" = * % g!!#!= =##??? | | """" ! = %/ =%% [t;=| ###### | | """" "@ = =% ;*####?### | | """" "" !%!*[[=! #!!####### | | """" =/ = ![[=!;= ####?## | | ######+### """" *!= % %/ b=; ##?#?## | | # """" ]!!]= *gb%%; ####### | | # """" !!!"" g% %# ######?# | | #####################%######; # #######? | | #########################?##" ########## | | "" ###########?################# "######### | | "" # ###################### %# ] | | """""" # ###################### # | | """""" # ###################### + " | | "" # ######################% # """" | | "" # + # """"" | | = # # # """"" | | + ### ! ####% # """" | | ########+# ! ### """""""" ####% # " | | ######?# # ### """""""" #### # | | #??# # ### """""""" #### %# = | | #?## # #?# """""""" #### # | | #??# # ### """""""" #?## # ! | | #??# # ### """""""" #### ########## | | #### # ### """""""" | | ##?# #####+#### """""""" | | #####??# ##?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Coolant Potential 100 Energy Generation 75 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Armor Coverage 600 Resistance: TH 30 Resistance: EM 25 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 16 Target Analysis 12 Core Analysis 6 Offensive Hacking 20 Defensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Jamming Amplifier | -8/Storage | Hacked Hcp. Storage Unit | -8/Recycling | Hacked Adv. Sensor Array | -8/Recycling | Hacked Imp. Medium Armor Plating | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Com. HERF Cannon | -5/Factory | Hacked Adv. Shield Generator | -5/Factory | Hacked Mni. Drone Bay | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Biometal Leg | -2/Quarantine | Archive Gravity Neutralizer | -2/Quarantine | Archive Exp. Matter Compressor | -2/Quarantine | Archive Exp. Signal Interpreter | -2/Quarantine | Archive Adv. Variable Charge Gun | -2/Quarantine | Archive Nanosword | -2/Quarantine | Archive Electron Diverter | -2/Quarantine | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free K-01 Serf | -2/Quarantine | Archive T-07 Excavator | -2/Quarantine | Archive A-27 Freighter | -2/Quarantine | Archive A-02 Transporter | -2/Quarantine | Archive Fabricated ------------ Cmb. Airjet | x2 | -5/Factory Assault Drone Bay | x1 | -2/Research Repaired ---------- Carbon-fiber Leg | 19% | -9/Materials Cmb. Airjet | 76% | -8/Storage | Broken Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Imp. Titanium Leg | -6/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Cmb. Airjet | -5/Factory | Hacked Greatsword | -5/Factory | Hacked Imp. VSS Leg | -5/Factory | Hacked Hyp. Gauss Cannon | -4/Factory | Hacked Adv. Remote Datajack | -3/Research | Hacked Antigrav Array | -3/Testing | Hacked Micro-nuke Launcher | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Expander Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaIonicDesublimator Manual? 0 Play Time 04:10:13 Cumulative 193.9 hours Start 2025.11.22 @ 15:55:20 End 2025.11.24 @ 21:34:47 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type 0 Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 82 Gallery% 71 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acdbf467-31c6-40c7-b29b-8f6cc02514be