Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.06.19 @ 23:13:20 Player: Goofy__J Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (236) 1180 Value Destroyed (10047) 10047 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (2865) 2865 TOTAL SCORE: 22412 Bonus ------- Follower Combat Kills 980 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 268 Friendly Fire -483 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 30% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Improved Target Analyzer Advanced Actuator Array Advanced Actuator Array Improved Core Shielding Improved Medium Armor Plating System Shield Improved Corruption Screen > --- WEAPON ----------- Plasma Rifle Plasma Rifle Compact Tesla Bomb Launcher > --- INVENTORY -------- (None) [Rating: 136] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac DSF Fac Upp War Pro Res Slots Evolved 15 | . 1 . 2 . 2 2 . . . . 2 . . . . 2 . 2 . . . 2 Power 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Propulsion 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Utility 9 | . . . 2 . 2 . . . . . 1 . . . . . . 2 . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 188 | 8 3 2 2 10 7 23 . 9 1 1 26 3 15 . . 6 4 33 2 2 9 22 Power 38 | 1 . . . 2 1 4 . 1 . 1 6 1 4 . . 2 . 6 1 . 2 6 Engine 20 | 1 . . . 2 1 4 . 1 . 1 4 . 2 . . . . 3 . . . 1 Core 7 | . . . . . . . . . . . 2 1 1 . . 2 . . 1 . . . Reactor 11 | . . . . . . . . . . . . . 1 . . . . 3 . . 2 5 Propulsion 52 | 2 1 . . 4 2 8 . 4 . . 8 2 1 . . 2 2 11 . . . 5 Treads 16 | . . . . . . . . 3 . . . . . . . . 2 7 . . . 4 Leg 32 | 2 1 . . 4 2 7 . . . . 7 2 1 . . 2 . 4 . . . . Wheel 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Utility 60 | 3 1 . 2 2 3 7 . 2 . . 5 . 8 . . . 2 12 1 . 5 7 Device 32 | 1 . . 1 . 3 7 . 2 . . 1 . 4 . . . . 6 . . 3 4 Storage 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . 1 Processor 8 | 1 . . 1 2 . . . . . . 1 . . . . . . 2 . . 1 . Hackware 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Protection 15 | 1 . . . . . . . . . . 3 . 2 . . . 2 4 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 1 2 . 2 1 4 . 2 1 . 7 . 2 . . 2 . 4 . 2 2 4 Energy Gun 16 | 2 1 1 . . . 1 . 1 1 . 2 . . . . . . . . 2 2 3 Energy Cannon 6 | . . 1 . 1 1 2 . 1 . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . . . . . . 5 . 1 . . 1 . 2 . . . . Launcher 4 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 . 1 . . 1 . 1 . 2 . . . . 1 . 1 1 3 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . 4 System Corruption 14 | . . . . . . . . . . . . . . . . . . . . . . 14 Parts Lost 86 | . . 1 . . . 5 . 2 . . 16 4 1 . . . 7 13 1 . 2 34 Power 22 | . . . . . . 1 . . . . 4 1 . . . . 2 4 1 . 2 7 Propulsion 14 | . . . . . . 2 . 1 . . 4 1 . . . . 1 . . . . 5 Utility 34 | . . . . . . 2 . . . . 6 . 1 . . . 3 5 . . . 17 Weapon 16 | . . 1 . . . . . 1 . . 2 2 . . . . 1 4 . . . 5 Highest Loss Streak 11 | . . 1 . . . 3 . 2 . . 3 4 1 . . . 4 4 1 . 1 11 To Critical Strikes 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . Average Backups 11 | 1 4 8 11 15 19 19 20 19 19 19 17 8 4 5 5 5 4 4 5 4 4 . Power . | . . . 1 . . . 1 1 1 1 . . . . . . . . . . . . Propulsion . | . . . . . 2 . . . . . . . . . . . . . . . . . Utility 8 | . 3 6 8 10 13 13 12 12 12 12 11 6 1 2 2 2 2 3 5 4 4 . Weapon 3 | . . 1 2 3 4 5 7 6 6 6 4 2 2 3 3 3 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 3 . . . 1 9 . 1 . . . 9 . . . . . 1 . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Utility 17 | . 1 . . . 1 6 . . . . . 9 . . . . . . . . . . Weapon 5 | . 2 . . . . 2 . . . . . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 95 99 99 94 78 81 78 78 81 50 87 93 93 90 67 78 89 89 94 72 Engine 8 | . 12 12 10 10 8 13 14 14 14 14 8 1 11 12 12 4 . 4 5 5 . . Core 1 | . . . . . . . . . . . 5 2 2 . . 6 8 3 4 5 . . Reactor 2 | . . . . . . . . . . . . . . 6 6 5 2 4 5 5 13 8 Treads 5 | . . . . . . . . . . . . . . . . . 5 12 20 20 20 11 Leg 11 | . 36 37 30 29 25 22 . . . . 15 6 17 18 18 20 6 1 . . . . Wheel 1 | . . . . . . . 7 9 7 7 . 2 . . . . . . . . . . Device 18 | . 11 . 10 9 24 23 28 28 28 28 15 6 21 18 18 16 5 13 15 15 19 19 Storage 5 | . . 12 10 10 8 7 7 7 7 7 6 2 4 6 6 5 5 1 . . . . Processor 10 | . 12 12 15 20 16 11 7 7 7 7 10 12 7 6 6 5 5 5 10 10 14 10 Hackware 2 | . . . . . . . . . . . . . 5 6 6 5 5 5 5 5 5 5 Protection 4 | . . . . . . . . . . . 6 10 4 6 6 5 5 12 15 15 6 2 Energy Gun 4 | . 25 19 10 3 . 4 . 3 . 7 3 . . . . . . . . 3 10 7 Energy Cannon 5 | . . 4 10 15 15 9 7 8 10 7 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 6 4 5 6 6 7 7 5 5 . . . Slashing Weapon 1 | . . . . . . . . . . . . . 5 6 6 5 5 5 5 5 5 . Peak Build Rating 136 | 7 9 10 12 20 33 49 45 56 50 50 68 42 69 69 69 81 81 112 105 110 120 136 Average Rating 60 | 4 8 9 11 16 28 42 45 47 47 49 53 30 56 69 69 76 66 94 104 103 116 99 On Entrance 51 | . 7 9 10 12 20 33 45 45 49 50 50 37 29 69 69 69 81 61 100 105 110 116 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . 7 . . . . . 12 6 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 7 48 49 50 59 66 82 82 91 91 87 95 89 49 48 48 58 72 98 73 73 79 86 Greatest Support 177 | 20 30 30 30 30 47 72 28 90 28 28 68 52 69 69 69 79 79 175 159 159 159 177 Greatest Overweight (x) 15 | . 1 1 1 1 2 2 2 3 3 3 7 5 . . . . 1 2 . . . 15 Average Overweight (x) . | . . 1 1 1 1 1 2 1 2 2 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 5 5 20 20 20 20 20 20 20 20 20 20 9 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 4 6 13 12 20 20 20 20 20 20 20 20 15 5 5 5 5 5 5 5 5 5 4 Average Carried 11 | 1 4 8 11 15 19 19 20 19 19 19 17 8 4 5 5 4 4 4 5 4 4 . Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 6 13 11 20 20 20 20 19 20 20 15 5 5 5 5 5 4 5 5 4 4 . Class Distribution -------------------- 67% | Hacker-Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac DSF Fac Upp War Pro Res Matter Collected 4455 | 265 25 50 . 180 50 275 . 70 50 30 609 143 511 390 . 59 . 1124 228 57 105 234 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9624 | . 219 135 . 955 88 2009 . 209 . 334 1406 . 234 219 . . 155 1452 165 170 534 1340 Parts 423 | . 13 5 . 56 4 82 . 18 . 8 49 . 20 11 . . 6 75 6 5 22 43 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . 1 . 2 . . . . 3 . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac DSF Fac Upp War Pro Res Combat Hostiles Destroyed 173 | . 4 4 . 21 2 31 . 3 . 5 26 . 9 10 . . 7 24 2 2 7 16 Melee 8 | . . . . . . . . . . . . . . . . . . 7 1 . . . Guns 48 | . 3 4 . 5 . 10 . . . . 8 . . . . . . . . 2 7 9 Cannons 96 | . . . . 14 2 19 . 3 . 4 17 . 9 10 . . 4 13 1 . . . AOE 8 | . 1 . . . . . . . . . . . . . . . 3 4 . . . . Classes Destroyed 18 | . 4 . . 2 . 7 . 1 . . 2 . . . . . 2 . . . . . Worker 16 | . . . . . . 2 . . . . 2 . 3 . . . . 7 . . . 2 Builder 13 | . . . . . . 2 . . . . 3 . 2 . . . . 5 . . . 1 Tunneler 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . 1 Recycler 10 | . 1 . . 2 . 3 . . . . 2 . . . . . . 2 . . . . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Operator 5 | . . . . 1 . 1 . . . . 1 . 2 . . . . . . . . . Watcher 12 | . 1 . . 2 . 3 . . . . 1 . 1 . . . . 3 . . . 1 Swarmer 31 | . 2 2 . 7 . 2 . . . . 3 . . 5 . . 4 4 1 . 1 . Grunt 62 | . 2 2 . 6 2 12 . . . 4 15 . 2 2 . . . 3 . 2 4 6 Brawler 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Duelist 6 | . . . . . . 1 . . . . 3 . 1 1 . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 29 | . . . . 8 . 8 . 1 . 1 1 . 2 1 . . . 3 1 . 1 2 Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 11 | . . . . . . . . . . . 1 . 3 . . . . 5 . . . 2 Programmer 26 | . . . . . . 6 . 1 . . 2 . 1 1 . . . 8 . . 1 6 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Wizard 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 7 | . 4 2 . 3 2 7 . 1 . 3 7 . 7 4 . . 4 7 2 1 3 6 Combat Bots Only 6 | . 4 2 . 3 2 5 . 1 . 3 3 . 3 4 . . 4 6 2 1 3 4 Max Kills in Single Turn 4 | . 1 1 . 2 1 2 . 1 . 1 1 . 4 1 . . 4 3 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . . . . . . . . . . 3 2 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac DSF Fac Upp War Pro Res Hostile Shots Fired 2241 | . 7 30 . 88 18 342 . 54 . 31 341 4 115 51 . . 35 373 12 46 50 644 Missed 730 | . 1 5 . 31 8 144 . 20 . 14 107 1 39 18 . . 11 110 4 13 11 193 Hits 1511 | . 6 25 . 57 10 198 . 34 . 17 234 3 76 33 . . 24 263 8 33 39 451 Melee 7 | . . . . . . 3 . . . . 1 3 . . . . . . . . . . Projectile 1504 | . 6 25 . 57 10 195 . 34 . 17 233 . 76 33 . . 24 263 8 33 39 451 AOE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 74 | . . . . 2 1 1 . . . . 14 2 . . . . . 17 . 3 3 31 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 Part Disruptions 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Damage Taken 18693 | . 42 141 . 467 101 1296 . 348 . 183 2868 79 448 211 . . 1482 3439 126 395 852 6215 Core 2475 | . 15 21 . 75 11 142 . 42 . 18 420 21 24 20 . . 124 180 10 18 28 1306 Absorbed by Shields 403 | . . . . . . . . . . . . . 233 86 . . 84 . . . . . Reduced by Siege Mode 135 | . . . . . . . . . . . . . . . . . . 41 . . 39 55 Redirected to Shielding 325 | . . . . . . . . . . . 20 5 13 50 . . 89 87 4 6 3 48 Ignored by Resistances 11494 | . 27 98 . 293 62 831 . 215 . 111 1689 44 425 181 . . 877 2055 73 238 490 3785 Regen/Repaired (Parts) 1000 | . . . . 146 111 . . . 70 . 178 . . . . . . 461 . 34 . . Core Remaining (%) 80 | 100 . 85 . 81 98 . . . . 71 . . . . 42 . 87 . . . 79 . Volleys Fired 597 | . 15 16 . 75 11 89 . 13 4 15 95 1 50 27 . 1 14 61 2 8 17 83 Largest 3 | . 2 2 . 2 2 2 . 2 1 2 2 1 1 1 . 2 2 2 1 2 2 3 Hottest 199 | . 80 105 . 116 165 165 . 145 100 150 150 37 44 44 . 91 91 106 51 160 160 199 Shots Fired 1009 | . 21 24 . 132 20 169 . 24 4 28 179 1 50 27 . 2 25 90 3 16 34 160 Gun 436 | . 21 24 . 41 . 49 . 10 . 13 75 . . . . . . . . 16 34 153 Cannon 529 | . . . . 73 20 117 . 14 . 15 104 1 50 27 . 2 23 80 3 . . . Launcher 22 | . . . . . . 3 . . . . . . . . . . 2 10 . . . 7 Special 22 | . . . . 18 . . . . 4 . . . . . . . . . . . . . Kinetic 252 | . . . . . . . . . . . 66 1 50 27 . 2 23 80 3 . . . Thermal 680 | . 15 15 . 132 20 166 . 17 4 28 113 . . . . . . . . 16 34 120 Explosive 12 | . . . . . . . . . . . . . . . . . 2 10 . . . . Electromagnetic 65 | . 6 9 . . . 3 . 7 . . . . . . . . . . . . . 40 Robot Hit Streak 72 | . 7 10 . 21 13 72 . 24 . 30 68 34 34 23 . 6 21 17 7 10 20 37 Robot Miss Streak 8 | . 1 2 . 1 1 2 . 1 . 1 4 1 6 8 . 1 2 2 . 1 1 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 11 | . 2 1 . . . . . . . . . . . . . . . . . 1 1 6 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . 1 1 1 Shots Hit Robots 875 | . 15 17 . 80 17 142 . 22 . 25 165 1 50 25 . 2 21 107 9 12 30 135 Core Hits 600 | . 8 7 . 34 5 91 . 8 . 10 146 . 71 42 . . 26 69 4 4 20 55 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Critical Strikes 36 | . 1 . . 2 . . . . . . . . . . . . 1 7 . 3 3 19 Burn 22 | . 1 . . 1 . . . . . . . . . . . . . . . . 3 17 Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Blast 4 | . . . . . . . . . . . . . . . . . 1 3 . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Sever 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Melee Attacks 45 | . . . . . . . . . . . . . . . . . . 36 7 . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . . . . . . . . . . . 36 7 . 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25936 | . 231 202 . 1481 510 4151 . 509 . 760 4393 33 2031 746 . 64 914 5651 325 287 700 2948 Guns 7836 | . 185 202 . 478 . 1312 . 155 . 308 1463 . . . . . . . . 287 700 2746 Cannons 13359 | . . . . 1003 510 2751 . 354 . 452 2897 33 1299 746 . 64 682 2508 60 . . . Explosions 2917 | . 46 . . . . 32 . . . . . . 732 . . . 232 1702 . . . 173 Melee 1706 | . . . . . . . . . . . . . . . . . . 1441 265 . . . Ramming 118 | . . . . . . 56 . . . . 33 . . . . . . . . . . 29 Kinetic 7198 | . . . . . . . . . . . 1806 33 1299 746 . 64 682 2508 60 . . . Thermal 14575 | . 165 118 . 1481 510 4063 . 457 . 760 2554 . 732 . . . . 417 . 287 700 2331 Explosive 1517 | . . . . . . . . . . . . . . . . . 232 1285 . . . . Electromagnetic 822 | . 66 84 . . . 32 . 52 . . . . . . . . . . . . . 588 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1706 | . . . . . . . . . . . . . . . . . . 1441 265 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 3 . . . . 1 1 1 . . . 2 3 3 3 . 30 Average Corruption 3 | . . . . . . 1 . . . . 1 1 1 . . . 1 2 3 3 . 17 Corruption Purged 7 | . . . . . . 6 . . . . . . 1 . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Effects 86 | . . . . . . 3 . . . . 11 . 2 . . . 3 21 17 . . 29 Message Errors 21 | . . . . . . 1 . . . . 2 . . . . . 1 4 8 . . 5 Matter Fused 12 | . . . . . . . . . . . 2 . 1 . . . . 5 2 . . 2 Heat Flow Errors 5 | . . . . . . 1 . . . . 2 . . . . . . . 1 . . 1 Energy Discharges 18 | . . . . . . 1 . . . . 2 . . . . . 1 6 2 . . 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 17 | . . . . . . . . . . . 2 . 1 . . . . 5 1 . . 8 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Misfires 3 | . . . . . . . . . . . 1 . . . . . . 1 1 . . . Alerts 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots 21 | . . . . . 3 5 . . . 8 5 . . . . . . . . . . . Overflow Damage 576 | . . . . 12 41 3 . . . 19 22 . 250 4 . 7 . 192 26 . . . Projectiles 186 | . . . . 12 41 3 . . . 19 21 . 4 4 . 7 . 74 1 . . . Explosions 309 | . . . . . . . . . . . . . 246 . . . . 63 . . . . Melee 81 | . . . . . . . . . . . 1 . . . . . . 55 25 . . . Knockbacks 87 | . . . . . . . . . . . 32 . 14 25 . 1 . 14 . . . 1 Impact 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Kinetic 80 | . . . . . . . . . . . 29 . 14 22 . 1 . 14 . . . . Secondary 5 | . . . . . . . . . . . 2 . . 3 . . . . . . . . Self-Inflicted Damage 382 | . . . . . . 20 . . . . . . 40 . . . . 281 . . . 41 Shots 11 | . . . . . . . . . . . . . 1 . . . . 7 . . . 3 Rammed 4 | . . . . . . 1 . . . . . . . . . . . . . . . 3 Targets Rammed 12 | . . . . . . 2 . . . . 7 . . . . . . . . . . 3 Kicked 8 | . . . . . . 1 . . . . 7 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 683 | . 80 310 . 105 15 103 . 10 . 14 683 . 8 36 . 21 74 436 117 192 196 234 Average Temperature 110 | . 30 133 . 32 11 14 . 7 . 5 205 . 6 15 . 11 27 152 61 78 102 102 Received Heat Transfer 5953 | . 27 75 . 285 72 657 . 102 . 105 1593 . 68 70 . . 36 247 36 232 190 2158 Effects 42 | . . . . . . . . . . . 21 . . . . . . 21 . . . . Shutdowns 12 | . . . . . . . . . . . 4 . . . . . . 8 . . . . Energy Bleed 6 | . . . . . . . . . . . 1 . . . . . . 5 . . . . Matter Decay 8 | . . . . . . . . . . . 4 . . . . . . 4 . . . . Short Circuit 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Damage (major) 9 | . . . . . . . . . . . 5 . . . . . . 4 . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . 1 . . 2 1 Total Turns 76 | . . . . . . . . . . . . . . . . . . 11 . . 21 44 Longest Duration 44 | . . . . . . . . . . . . . . . . . . 11 . . 12 44 Martial Activations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Total Turns 56 | . . . . . . . . . . . 56 . . . . . . . . . . . Longest Duration 56 | . . . . . . . . . . . 56 . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 4 | . . . . . . . . . . . 2 . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted 11 | . . . . 2 . 2 . . . 1 1 . . . . . . . . . . 5 Combat Hostiles 11 | . . . . 2 . 2 . . . 1 1 . . . . . . . . . . 5 Parts Melted 113 | . . . . 14 . 30 . 2 . 6 12 . 3 . . . . . . 1 9 36 Heat Transferred 26777 | . 398 273 . 3238 823 6352 . 682 . 1124 4379 . 550 . . . . 300 . 444 1618 6596 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac DSF Fac Upp War Pro Res Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 100 100 100 . . . . 100 100 100 . . 100 100 98 . . . 100 Level 1 . | . . . . . . . . . . . . . . . . . . 1 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 232 | . 100 35 . 111 80 165 . . . . 75 . 146 . . 3 124 232 . . . 154 Initial 48 | . . . . . . . . . . . . . . . . . . 48 . . . . Average 22 | . 28 4 . 13 13 17 . . . . 11 . 55 . . . 61 43 . . . 16 Influence Increases 6533 | . 130 100 . 701 253 1112 . 80 . 231 726 . 572 240 . 3 164 1202 45 40 160 774 Destroy 0b10 Robot/C 3960 | . 80 80 . 420 180 620 . 60 . 180 540 . 300 200 . . 140 480 40 40 140 460 Destroy 0b10 Robot/NC 335 | . 10 . . 25 10 65 . . . . 60 . 45 . . . . 90 5 . . 25 Destroy Leader 938 | . 22 20 . 134 42 176 . 20 . 30 114 . 92 40 . . 20 106 . . 20 102 Allied During Kill 62 | . . . . . 16 1 . . . 21 . . 9 . . . . 3 . . . 12 Successful Hack 160 | . 3 . . 40 4 68 . . . . . . 3 . . 3 . 36 . . . 3 Disable Machine 160 | . . . . 8 . 4 . . . . 8 . 52 . . . . 76 . . . 12 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . . . . . . Destroy Structure 513 | . . . . 14 1 13 . . . . 4 . 71 . . . 4 396 . . . 10 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 240 | . . . . 60 . 15 . . . . . . . . . . . 15 . . . 150 Influence Decreases 6499 | . 130 100 . 701 253 1089 23 80 . 231 726 . 504 308 . . 43 1165 206 20 180 740 Entered New Map 233 | . . . . . . . 13 . . . . . . 36 . . 3 76 85 . 20 . Time Decay 5484 | . 130 100 . 701 234 914 10 80 . 222 622 . 454 252 . . . 991 116 20 160 478 Lost Part 414 | . . . . . . 35 . . . . 84 . 10 . . . 40 98 5 . . 142 Lost Ally 248 | . . . . . 19 20 . . . 9 20 . 40 20 . . . . . . . 120 Purge Threat 120 | . . . . . . 120 . . . . . . . . . . . . . . . . Squads Dispatched 44 | . . . . 2 2 13 . . . . 5 . 6 . . . 2 8 . . . 6 Investigation 8 | . . . . 2 . 3 . . . . . . 1 . . . . 2 . . . . Extermination 16 | . . . . . . 5 . . . . 2 . 2 . . . . 4 . . . 3 Reinforcement 10 | . . . . . 1 1 . . . . 1 . . . . . 2 2 . . . 3 Assault 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison 9 | . . . . . 1 3 . . . . 2 . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac DSF Fac Upp War Pro Res Distress Signals 9 | . 1 . . 1 . 1 . . . . 3 . . . . . . 1 . . . 2 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Times Spotted 299 | . 12 4 . 28 9 41 . 3 . 9 48 5 17 10 . 1 9 40 3 11 7 42 Peak Tracking Total 9 | . 7 2 . 4 2 5 . 1 . 3 4 4 3 3 . 1 4 8 3 8 3 9 Tactical Retreats 15 | . . . . 3 . 1 . . . . 5 1 . . . . . 1 . . . 4 ECM-based Alert Blocks 11 | . . . . . . . . . . . 11 . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac DSF Fac Upp War Pro Res Traps Triggered 9 | . . . . 1 . 2 . . . . 3 . 2 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac DSF Fac Upp War Pro Res Machines Disabled 42 | . . . . 2 . 2 . . . . 2 . 13 . . . . 19 . . 1 3 Max in Single Turn 11 | . . . . 1 . 1 . . . . 1 . 11 . . . . 5 . . 1 1 Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac DSF Fac Upp War Pro Res Machines Accessed 43 | . 4 . . 13 1 8 . . . . 2 . 2 . . 1 . 4 . 6 1 1 Terminals 24 | . 4 . . 10 . 7 . . . . . . 1 . . 1 . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 6 | . . . . 2 1 1 . . . . 1 . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . Total Hacks 106 | . 8 . . 38 5 20 . . . . 7 . 3 . . 3 . 11 . 9 1 1 Successful 80 | . 6 . . 31 5 11 . . . . 5 . 1 . . 1 . 9 . 9 1 1 Failed 26 | . 2 . . 7 . 9 . . . . 2 . 2 . . 2 . 2 . . . . Catastrophic 4 | . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . . . . 5 . . . . . . 7 . 8 . . . . 10 . 2 . 7 Terminals 51 | . 8 . . 21 . 17 . . . . . . 1 . . 3 . . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 31 | . . . . 14 5 3 . . . . 5 . . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Garrison Access 8 | . . . . 3 . . . . . . 2 . 2 . . . . 1 . . . . Terminal Hacks 46 | . 6 . . 18 . 9 . . . . . . 1 . . 1 . . . 9 1 1 Record 12 | . 1 . . 3 . . . . . . . . . . . . . . . 7 1 . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . 3 . . . . . . . . . . . . . . . 2 . . Open DSF 4 | . . . . . . 1 . . . . . . 1 . . 1 . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . Maintenance Status 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . 2 . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 27 | . . . . 13 5 2 . . . . 4 . . . . . . 3 . . . . Scan Component 14 | . . . . 7 2 1 . . . . 2 . . . . . . 2 . . . . Repair 11 | . . . . 5 2 1 . . . . 2 . . . . . . 1 . . . . Refit 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . . 8 . 4 . . . . 2 . 1 . . 1 . 3 . . . . Full Trace Events 9 | . 1 . . 3 . 2 . . . . . . 1 . . . . 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . 58 . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . 14 . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Parts Repaired 10 | . . . . 5 2 . . . . . 2 . . . . . . 1 . . . . Time 350 | . . . . 136 82 32 . . . . 82 . . . . . . 18 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac DSF Fac Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac DSF Fac Upp War Pro Res Total Allies 28 | . . . . 10 . . . . 4 . 3 . 3 . . . . 2 . . . 6 Largest Group 10 | . . . . 10 10 2 . . 4 4 3 2 3 1 . . . 2 . . . 3 Highest-Rated Group 288 | . . . . 88 88 22 . . 160 160 84 56 210 70 . . . 162 . . . 288 Highest-Rated Ally 96 | . . . . 16 16 14 . . 41 41 40 28 70 70 . . . 81 . . . 96 Zionite Dispatches 6 | . . . . . . . . . . . 1 . 1 . . . . 2 . . . 2 Light 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Total Orders 10 | . . . . 10 . . . . . . . . . . . . . . . . . . GUARD 10 | . . . . 10 . . . . . . . . . . . . . . . . . . Ally Attacks 209 | . . . . . 61 15 . . . 20 19 1 48 9 . . . 7 . . . 29 Total Damage 3597 | . . . . . 593 146 . . . 318 276 23 906 142 . . . 110 . . . 1083 Kills 30 | . . . . . 9 1 . . . 4 3 . 6 . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac DSF Fac Upp War Pro Res Active Infowar (turns) 5935 | 16 271 . . . . 229 474 480 1735 935 1369 . . . . . . . . . . 426 Sensors 540 | . . . . . . 1 . . . . 539 . . . . . . . . . . . Structural 287 | 16 271 . . . . . . . . . . . . . . . . . . . . . Jamming 426 | . . . . . . . . . . . . . . . . . . . . . . 426 ECM 4855 | . . . . . . 228 474 480 1735 935 1003 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 1 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac DSF Fac Upp War Pro Res Turns Passed 21329 | 71 283 575 16 2556 576 2679 474 745 1735 935 1871 116 850 563 53 88 155 2161 891 1094 1617 1225 Spaces Moved 11109 | 44 194 260 8 1009 185 1209 361 537 1246 582 640 89 579 413 45 68 62 1017 510 622 880 549 Core 136 | 3 . . . . . . . . . . . 4 . . . . . . . . . 129 Treads 3433 | . . . . . . . . 10 . . . . . . . . 45 946 510 622 880 420 Legs 4531 | 41 194 260 8 1009 185 968 . . . . 610 63 579 413 45 68 17 71 . . . . Wheels 3009 | . . . . . . 241 361 527 1246 582 30 22 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 120 130 115 130 130 145 50 115 120 120 102 102 120 170 170 170 50 Average Speed 160 | 115 122 190 190 190 203 180 130 127 136 144 206 123 119 120 120 105 175 164 170 170 170 158 Slowest Speed 800 | 120 190 190 190 190 260 260 130 320 145 145 720 175 120 120 120 120 240 330 170 170 170 800 Overloaded Moves 16 | . . . . . . . . . . . 16 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 3 36 46 2 84 20 28 59 74 91 71 18 73 20 53 8 2 94 25 57 67 90 16 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 8 | . . 1 . . . . 1 1 . . . . . . . . . 4 . 1 . . Known Exits Taken 18 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 . 1 1 . Unknown Exits Taken 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Scrap Searched 12 | . . . . . . . 1 3 2 2 . . . . . . . . . . 4 . Spaces Dug 9 | . . . . 9 . . . . . . . . . . . . . . . . . . Terrain Destroyed 350 | . . . . 11 . 10 . 1 . 2 3 . 66 . . . 2 252 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 38 | . . . . 11 . 2 . 1 . 2 3 . . . . . 2 14 3 . . . AOE 312 | . . . . . . 8 . . . . . . 66 . . . . 238 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac DSF Fac Upp War Pro Res Total 13483 | 60 219 317 9 1478 365 1529 366 576 1268 650 999 92 683 453 44 80 85 1351 521 643 962 733 Wait 1330 | 5 . 29 . 359 153 168 6 4 15 50 198 . 29 14 . . . 179 . 10 45 66 Move 11088 | 43 193 259 7 1008 184 1208 360 536 1245 581 640 88 578 412 44 67 61 1016 509 621 879 549 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 76 | 4 5 8 . 11 3 15 . 1 1 1 11 . 5 . . 1 . 7 . . 2 1 Fast Attach 152 | 7 1 2 . 11 5 15 . 10 . 1 19 3 10 . . 5 4 28 2 2 7 20 Attach 43 | . . 1 2 2 2 5 . 1 . . 12 . 5 . . . 1 6 . . 1 5 Detach 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . Swap 29 | 1 2 . . 3 1 4 . 1 3 . 3 . 1 . . 2 . 5 . . 3 . Drop 109 | . 3 2 . 8 6 23 . 10 . 2 14 . 5 . . 4 5 12 1 2 6 6 Fire 597 | . 15 16 . 75 11 89 . 13 4 15 95 1 50 27 . 1 14 61 2 8 17 83 Melee 45 | . . . . . . . . . . . . . . . . . . 36 7 . 2 . Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Kick 8 | . . . . . . 1 . . . . 7 . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 72 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Evolved 1 slot: Propulsion x1 300 | -10/Materials | Build established: Hacker-Mutant 306 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Discovered exit to Mines (range 13) 355 | -10/Materials | Entered Mines 374 | -10/Mines | Identified exit to Materials 374 | -10/Mines | Discovered exit to Materials (range 9) 444 | -10/Mines | Learned location of Storage (-9) 675 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 930 | -10/Mines | Entered Materials 930 | -9/Materials | Evolved 2 slots: Utility x2 932 | -9/Materials | Identified exit to Storage 932 | -9/Materials | Discovered exit to Storage (range 7) 946 | -9/Materials | Entered Storage 1119 | -9/Storage | Repaired Aluminum Leg 1302 | -9/Storage | Identified exit to Recycling 1512 | -9/Storage | Repaired Beam Rifle 1540 | -9/Storage | Repaired Aluminum Leg 1567 | -9/Storage | Repaired Aluminum Leg 2802 | -9/Storage | Repaired Heat Sink 3315 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3420 | -9/Storage | Identified exit to Materials 3420 | -9/Storage | Discovered exit to Materials (range 14) 3502 | -9/Storage | Entered Materials 3502 | -8/Materials | Accompanied by 10 allies 3502 | -8/Materials | Evolved 2 slots: Utility x2 3610 | -8/Materials | Lost 3 allies 3632 | -8/Materials | Build established: Commander-Mutant 3769 | -8/Materials | Garrison activated, responded to threat 3823 | -8/Materials | Lost 3 allies 3901 | -8/Materials | Repaired Imp. Aluminum Leg 3953 | -8/Materials | Repaired Lgt. Angular Momentum Engine 4020 | -8/Materials | Identified exit to Factory 4020 | -8/Materials | Discovered exit to Factory (range 5) 4078 | -8/Materials | Entered Factory 4078 | -7/Factory | Accompanied by 2 allies 4078 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4117 | -7/Factory | Build established: Hacker-Mutant 4378 | -7/Factory | P-60 Hacker assimilated allied Trooper 2a 4693 | -7/Factory | Allied Derelicts emerged from ambush trap array 4756 | -7/Factory | Garrison activated, responded to threat 5063 | -7/Factory | Build established: Scavenger-Mutant 5693 | -7/Factory | Lost 3 parts (2n1u) 5945 | -7/Factory | Build established: Hacker-Mutant 6737 | -7/Factory | Identified exit to Lower Caves 6737 | -7/Factory | Discovered exit to Lower Caves (range 16) 6757 | -7/Factory | Entered Lower Caves 6814 | -7/Lower Caves | Encountered a Warlord checkpoint 7215 | -7/Lower Caves | Identified exit to Lower Caves 7215 | -7/Lower Caves | Discovered exit to Lower Caves (range 6) 7231 | -7/Lower Caves | Entered another Lower Caves area 7343 | -7/Lower Caves | Learned location of Extension (-5) 7669 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7776 | -7/Lower Caves | Spotted B-75 Beast 7804 | -7/Lower Caves | Destroyed B-75 Beast 7962 | -7/Lower Caves | Identified exit to Zion 7962 | -7/Lower Caves | Discovered exit to Zion (range 7) 7976 | -7/Lower Caves | Entered Zion 8104 | -7/Zion | Learned Factory stockpile data 8464 | -7/Zion | Met Imprinter 8493 | -7/Zion | Imprinted 8496 | -7/Zion | Declared Zion's savior 9537 | -7/Zion | Identified exit to Proximity Caves 9537 | -7/Zion | Discovered exit to Proximity Caves (range 13) 9711 | -7/Zion | Entered Proximity Caves 9711 | -6/Proximity Caves | Accompanied by 4 allies 10523 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10557 | -6/Proximity Caves | Identified exit to Factory 10557 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10646 | -6/Proximity Caves | Entered Factory 10646 | -6/Factory | Accompanied by 1 ally 10646 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10932 | -6/Factory | Build established: Scavenger-Mutant 11137 | -6/Factory | Spotted B-75 Beast 11194 | -6/Factory | Destroyed B-75 Beast 11436 | -6/Factory | Lost 3 parts (1p1n1u) 11455 | -6/Factory | Retrieved Zion intel report: Branch Access 11455 | -6/Factory | Identified exit to Lower Caves 11493 | -6/Factory | Build established: Hacker-Mutant 11582 | -6/Factory | Repaired Flak Cannon 11628 | -6/Factory | Repaired Imp. Cooling System 11805 | -6/Factory | Garrison activated, responded to threat 11929 | -6/Factory | Garrison activated, responded to threat 12265 | -6/Factory | Zion Fire squad teleported in 12517 | -6/Factory | Sucked down chute 12517 | -6/Factory | Entered Waste 12537 | -6/Waste | Spotted C-40 Crusher 12542 | -6/Waste | Spotted C-40 Crusher 12545 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12555 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12555 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12556 | -6/Waste | Core integrity fell below 50% 12556 | -6/Waste | Spotted C-40 Crusher 12572 | -6/Waste | 3 allies followed down the chute 12573 | -6/Waste | Spotted C-40 Crusher 12586 | -6/Waste | Lost 4 parts (1p1n2w) 12606 | -6/Waste | Spotted C-40 Crusher 12621 | -6/Waste | Spotted C-40 Crusher 12622 | -6/Waste | Identified exit to Factory 12622 | -6/Waste | Discovered exit to Factory (range 10) 12633 | -6/Waste | Entered Factory 12937 | -6/Factory | Allied Derelicts emerged from ambush trap array 13181 | -6/Factory | Garrison activated, responded to threat 13212 | -6/Factory | Zion Light squad teleported in 13391 | -6/Factory | Found Prototype Protection 13391 | -6/Factory | Identified Zio. Weapon Casing 13414 | -6/Factory | Retrieved Zion intel report: Trap Installations 13458 | -6/Factory | Discovered exit to Lower Caves (range 6) 13483 | -6/Factory | Entered Lower Caves 13483 | -6/Lower Caves | Accompanied by 1 ally 13532 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14033 | -6/Lower Caves | Identified exit to Lower Caves 14033 | -6/Lower Caves | Discovered exit to Lower Caves (range 6) 14046 | -6/Lower Caves | Entered another Lower Caves area 14086 | -6/Lower Caves | Identified exit to Factory 14086 | -6/Lower Caves | Discovered exit to Factory (range 9) 14099 | -6/Lower Caves | Entered Factory 14099 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14186 | -5/Factory | Identified exit to DSF 14187 | -5/Factory | Entered DSF 14187 | -5/DSF | Met a pair of Sappers preparing to destroy DSF 14210 | -5/DSF | Additional patrols routed to DSF 14248 | -5/DSF | Lost 3 parts (3u) 14277 | -5/DSF | Identified exit to Factory 14277 | -5/DSF | Discovered exit to Factory (range 14) 14319 | -5/DSF | Lost 4 parts (2p1n1w) 14342 | -5/DSF | Entered Factory 14342 | -4/Factory | Evolved 2 slots: Utility x2 14464 | -4/Factory | Fabricated Adv. Cryofiber Web (x2) 14786 | -4/Factory | Zion Recon squad teleported in 15172 | -4/Factory | Repaired Hvy. Treads 15341 | -4/Factory | Lost 3 parts (1u2w) 15800 | -4/Factory | Lost 4 parts (3p1w) 15870 | -4/Factory | Lost 3 parts (1p2u) 15960 | -4/Factory | Zion Hacker squad teleported in 16001 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 16160 | -4/Factory | Build established: Scavenger-Mutant 16467 | -4/Factory | Identified exit to Upper Caves 16467 | -4/Factory | Discovered exit to Upper Caves (range 16) 16503 | -4/Factory | Entered Upper Caves 16639 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17376 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 17394 | -4/Upper Caves | Entered Warlord 17462 | -4/Warlord | System corruption cleaned by Quarantine Array 17772 | -4/Warlord | Rebuked by Warlord 17797 | -4/Warlord | Warlord's base attacked by MAIN.C 17847 | -4/Warlord | Learned location of Command (-1) 17849 | -4/Warlord | Learned 4 Armory zone layouts 17849 | -4/Warlord | Learned 4 Quarantine zone layouts 17849 | -4/Warlord | Learned Armory garrison access intel 18147 | -4/Warlord | Warlord forces counterattacked 18421 | -4/Warlord | Opened side exit 18464 | -4/Warlord | Identified exit to Proximity Caves 18464 | -4/Warlord | Discovered exit to Proximity Caves (range 9) 18472 | -4/Warlord | Warlord base infiltrated, sounded retreat 18488 | -4/Warlord | Entered Proximity Caves 18707 | -3/Proximity Caves | Found Alien Artifact 18714 | -3/Proximity Caves | Identified Dimensional Node Initializer 18714 | -3/Proximity Caves | Initialized slip node 19292 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20083 | -3/Proximity Caves | Identified exit to Research 20083 | -3/Proximity Caves | Discovered exit to Research (range 11) 20105 | -3/Proximity Caves | Entered Research 20105 | -3/Research | Evolved 2 slots: Utility x2 20394 | -3/Research | Lost 4 parts (1p1n1u1w) 20602 | -3/Research | Found Prototype Launcher 20602 | -3/Research | Identified Com. Tesla Bomb Launcher 20669 | -3/Research | Lost 3 parts (1p2u) 20742 | -3/Research | Spotted B-86 Titan 20816 | -3/Research | Zion Hacker squad teleported in 20862 | -3/Research | Crushed by falling debris 20862 | -3/Research | Lost 3 allies 20862 | -3/Research | System corruption reached 10% 20893 | -3/Research | Lost 3 parts (3u) 21098 | -3/Research | Lost 3 parts (1n1u1w) 21124 | -3/Research | System corruption reached 30% 21199 | -3/Research | Core integrity fell below 50% 21222 | -3/Research | Spotted B-86 Titan 21229 | -3/Research | Zion Light squad teleported in 21249 | -3/Research | Found Hvy. Reactive Plating 21257 | -3/Research | Lost 11 parts (3p1n5u2w) 21320 | -3/Research | Lost 3 allies 21325 | -3/Research | Core integrity fell below 20% 21328 | -3/Research | Identified exit to Testing 21328 | -3/Research | Discovered exit to Testing (range 8) 21330 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Critical hit (Blast). Imp. Target Analyzer blasted off. Penetrated by Slug. B-86 Titan activates siege mode. Acquired Xenon Bombardment Thruster. Hvy. Reactive Plating destroyed. System corrupted: Component data lost. Xenon Bombardment Thruster destroyed. M-28 Smith repairs G-67 Veteran Adv. Heat Sink. Lgt. Antimatter Reactor destroyed. Slug penetrates Earth. Acquired 5 matter. M-28 Smith repairs G-67 Veteran. M-28 Smith suffers critical hit (Burn). Knocked back. EXIT=FOUND: TESTING Critical hit (Burn: +50). ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2O. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????#??????????????????????????# | | ???????????????# ??????????????????????????# | | ???????????????# ??????????????????????????# | | ???????????????# ?????????????????????????# | | ???????????????# ?????????????????????????# | | ???????????????? ?????????????????????????# | | ???????????????? ????????????????????????# | | ????????????????? ????????????????????????# | | ????????????????? ????????????????????????# | | ?????????????????? ####????????????????????# | | ?????????????????? #????????????????????# | | ??????????????????? > ?????????????????????# | | ??????????????????? ?????????????????????# | | ???????????????????#%#?????????????????????# | | ???????????????????#@#?????????????????????# | | ??????????????###### ##????????????????????# | | ??????????????#" #????????????????????# | | ??????????????## #????????????????????# | | ?????????####### #??????? ????????????# | | ?????????# ## % H #?????? 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" % ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 100 Energy Generation 63 Energy Capacity 805 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 EM Shielding 2 Corruption Block 10 Armor Coverage 1200 Resistance: KI 75 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Cooling System | -9/Storage | Hacked Hcp. Matter Pod | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Cryofiber Web | x2 | -4/Factory | Preloaded Repaired ---------- Aluminum Leg | 45% | -9/Storage Beam Rifle | 65% | -9/Storage Aluminum Leg | 64% | -9/Storage Aluminum Leg | 68% | -9/Storage Heat Sink | 63% | -9/Storage Imp. Aluminum Leg | 32% | -8/Materials Lgt. Angular Momentum Engine | 28% | -8/Materials Flak Cannon | 15% | -6/Factory Imp. Cooling System | 27% | -6/Factory Hvy. Treads | 7% | -4/Factory Studied --------- Chainsword | -4/Factory | Hacked Hardcell Cannon | -4/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 20k Club A Powerful Ally? Charge!!! DIY Cooler Ew, Corruption Immobile And Lovin' It Overkill Professional Mechanic Well Done Window Shopping Challenges ------------ None Game ------ Seed ShockboltSalvageSpoofer Manual? 0 Play Time 03:05:18 Cumulative 28.8 hours Start 2026.05.22 @ 20:26:14 End 2026.06.19 @ 23:13:20 Sessions 17 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 29 Rogue 6 Adventurer 5 Explorer 18 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 297ec6d7-d50c-4b67-a9a2-5cd6544311a7