Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.22 @ 00:36:42 Player: cptwinky Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (444) 2220 Value Destroyed (16180) 16180 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (10335) 10335 TOTAL SCORE: 32415 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7272 Follower Combat Kills 665 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -2 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Heavy Treads > --- UTILITY (6) ------ Advanced Heat Sink Improved Coolant Injector Advanced Targeting Computer Weapon Cycler High-powered Tractor Beam > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Improved Component Analysis Suite Hypervelocity Gauss Cannon Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Advanced Targeting Computer Weapon Cycler Powered Armor > --- WEAPON ----------- Missile Launcher Missile Launcher > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Improved Heavy Treads Improved Heavy Treads Improved Cooling System High-capacity Battery High-capacity Matter Pod EM Disruption Field Relay Coupler [Sentry] Improved Component Analysis Suite High-powered Tractor Beam Autogun Enhanced Autogun Enhanced Autogun Hypervelocity Gauss Cannon Heavy Missile Launcher Improved Datajack Remote Datajack Remote Datajack Plasma Cutter Power Maul [Rating: 70] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Advanced Targeting Computer Device Improved Shield Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 4 | . . . 1 . 1 . . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 146 | 7 6 4 8 41 6 7 30 1 14 22 Power 12 | 1 1 1 1 3 1 . 3 . . 1 Engine 12 | 1 1 1 1 3 1 . 3 . . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 45 | 2 . 1 3 15 1 3 11 . 7 2 Treads 44 | 2 . . 3 15 1 3 11 . 7 2 Leg . | . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 53 | 1 2 2 2 12 3 2 8 1 5 15 Device 10 | . . . . . . 1 2 1 1 5 Storage 6 | 1 1 1 . . . . 2 . . 1 Processor 6 | . . . . . 2 1 1 . 1 1 Hackware 10 | . . . . 1 . . 1 . 2 6 Protection 21 | . 1 1 2 11 1 . 2 . 1 2 Artifact . | . . . . . . . . . . . Weapon 36 | 3 3 . 2 11 1 2 8 . 2 4 Energy Gun 2 | 2 . . . . . . . . . . Energy Cannon 2 | . 1 . . 1 . . . . . . Ballistic Gun 12 | 1 . . . 5 1 1 2 . 2 . Ballistic Cannon 7 | . 2 . 1 . . . 3 . . 1 Launcher 8 | . . . 1 3 . 1 1 . . 2 Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 2 | . . . . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . 1 . . . Unidentified Prototypes 4 | . . . . 2 1 . 1 . . . Corrupted Parts 1 | . . . . 1 . . . . . . System Corruption 10 | . . . . 10 . . . . . . Parts Lost 28 | . 2 1 1 9 . 3 . . . 12 Power 2 | . 1 . . . . . . . . 1 Propulsion 4 | . . . . 1 . . . . . 3 Utility 15 | . . 1 1 5 . 3 . . . 5 Weapon 7 | . 1 . . 3 . . . . . 3 Highest Loss Streak 3 | . 1 1 1 3 . 1 . . . 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 19 | 3 10 14 17 18 18 19 21 23 24 21 Power 1 | . 1 1 1 1 1 1 . 1 1 1 Propulsion 3 | 1 1 2 3 5 4 4 2 3 2 1 Utility 7 | . 4 6 6 4 5 6 7 7 10 8 Weapon 6 | . 2 3 5 6 5 4 7 9 7 6 Tool/Special . | . . . . . . . . . . . Unused Backups 39 | . 2 . 4 3 . 3 6 . 8 13 Power 6 | . . . 1 1 . . . . . 4 Propulsion 5 | . 2 . 1 . . 1 . . 1 . Utility 19 | . . . 1 1 . 2 5 . 4 6 Weapon 7 | . . . 1 1 . . 1 . 3 1 Tool/Special 2 | . . . . . . . . . . 2 Average Slot Usage (%) 90 | . 97 100 88 99 99 100 92 84 83 78 Engine 9 | . 14 14 11 11 9 9 9 7 7 6 Treads 28 | . 28 22 32 32 35 36 35 30 28 14 Device 2 | . . . . . . 5 . 7 6 8 Storage 9 | . 14 14 11 11 9 9 9 7 7 6 Processor 8 | . . . . . 9 16 18 15 15 10 Hackware 2 | . . . . . . . . . . 9 Protection 11 | . 11 14 11 21 18 5 8 7 7 5 Ballistic Gun 5 | . 7 . 1 6 15 15 3 . 1 6 Ballistic Cannon 8 | . 4 28 19 10 . . 6 7 6 3 Launcher 1 | . . . . 3 2 . . . . 1 Peak Build Rating 70 | 6 8 9 12 18 24 29 38 39 66 70 Average Rating 33 | 5 7 8 10 16 22 26 32 39 47 64 On Entrance 22 | . 6 8 9 12 18 24 29 35 39 64 Avg Prop Armor Cover (%) 9 | . . 8 . . . . . . . 33 Naked Turns . | . . . . . . . . . . . Heaviest Build 124 | 12 32 52 55 70 69 65 108 112 124 122 Greatest Support 150 | 40 40 40 60 60 80 80 80 80 150 150 Greatest Overweight (x) 5 | . . 5 . 1 . . 1 1 1 1 Average Overweight (x) . | . . 1 . . . . . 1 . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 25 25 25 25 Average Capacity 21 | 7 13 16 20 20 20 20 23 25 25 24 Most Carried 25 | 7 13 20 20 20 20 20 25 25 25 25 Average Carried 20 | 3 10 14 19 19 18 19 22 24 24 23 Final Capacity 25 | 8 15 20 20 20 20 20 25 25 25 5 Final Carried 25 | 7 12 20 20 20 20 20 25 25 25 5 Class Distribution -------------------- 49% | Mutant 31% | Scavenger-Mutant 16% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Matter Collected 12346 | 256 315 55 415 1939 205 661 2098 . 1273 5129 Remotely 2329 | . . . . . . . 628 . . 1701 Salvage Created 14534 | 71 1034 3 502 2944 378 743 2433 . 1875 4551 Parts 750 | 7 47 . 41 204 26 40 131 . 70 184 Haulers Intercepted 19 | . 2 . 3 6 . . 6 . . 2 Recyclers Shooed 8 | . 5 . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored 1 | . . . . . . . 1 . . . Broken 1 | . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 357 | . 17 1 12 76 14 24 50 . 35 128 Guns 75 | . 5 . . 14 10 9 16 . . 21 Cannons 128 | . 7 1 9 30 . . 25 . 25 31 AOE 151 | . 5 . 3 30 4 15 9 . 10 75 Classes Destroyed 18 | 2 8 . 2 2 . 2 2 . . . Worker 17 | . 2 . . 6 . . 3 . . 6 Builder 16 | . 2 . . 5 . . 7 . . 2 Tunneler 4 | 1 1 . . . . . 1 . . 1 Hauler 19 | . 2 . 3 6 . . 6 . . 2 Recycler 13 | 1 3 . . . . . 3 . . 6 Mechanic 18 | . 1 . . 5 1 . 3 . 1 7 Operator 9 | . 1 . 2 3 . . 1 . . 2 Watcher 6 | . 1 . . 2 . . 1 . . 2 Swarmer 53 | . 6 1 2 12 10 7 . . 10 5 Grunt 188 | . 11 . 6 41 3 13 25 . 13 76 Brawler 23 | . . . 1 5 . . 2 . 1 14 Duelist 24 | . . . . 5 . . 5 . . 14 Protector 11 | . . . . 1 . . 3 . . 7 Sentry 36 | . . . 3 12 1 1 10 . 5 4 Specialist 2 | . . . . . . 1 . . 1 . Hunter 9 | . . . . . . 2 3 . . 4 Programmer 9 | . . . . . . . 1 . 3 5 Heavy 1 | . . . . . . . 1 . . . Savage 2 | . . . . . . . . . 2 . Best Kill Streak 20 | 2 10 1 3 10 3 6 6 . 7 20 Combat Bots Only 17 | . 6 1 3 8 3 6 5 . 7 17 Max Kills in Single Turn 6 | 1 6 1 3 4 2 3 2 . 2 5 Gunslinging 1 | . . . . . 1 . . . . 1 Exploded 4 | . 3 . 3 3 2 3 1 . 2 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Hostile Shots Fired 1305 | . 66 8 32 238 55 63 166 . 207 470 Missed 398 | . 23 3 5 73 12 22 53 . 64 143 Hits 907 | . 43 5 27 165 43 41 113 . 143 327 Melee 39 | . . . . 10 . . 1 . 4 24 Projectile 868 | . 43 5 27 155 43 41 112 . 139 303 Critical Strikes 27 | . . . 1 2 . 2 8 . 3 11 Damage Taken 13088 | . 460 41 322 2456 478 729 1729 . 1155 5718 Core 1271 | . 53 7 55 232 18 100 91 . 74 641 Absorbed by Shields 756 | . . . . . . 32 . . 421 303 Reduced by Siege Mode 55 | . . . . . . . . . . 55 Redirected to Shielding 53 | . . . . 53 . . . . . . Regen/Repaired (Parts) 2316 | . . . 102 118 240 . . . 451 1405 Core Remaining (%) 66 | 100 . 76 . 28 . . 62 . . . Volleys Fired 976 | 3 64 2 37 187 26 48 177 . 122 310 Largest 2 | 1 2 2 2 2 2 2 2 . 2 2 Hottest 98 | 20 80 60 80 98 46 53 66 . 50 76 Shots Fired 1544 | 3 115 4 73 344 48 85 245 . 162 465 Gun 716 | 3 67 . 2 95 46 73 130 . 80 220 Cannon 620 | . 48 4 70 195 . . 99 . 73 131 Launcher 180 | . . . 1 54 2 12 13 . 5 93 Special 28 | . . . . . . . 3 . 4 21 Kinetic 1266 | 3 60 4 70 277 46 73 229 . 153 351 Thermal 45 | . 30 . 2 13 . . . . . . Explosive 143 | . . . 1 18 1 12 13 . 5 93 Electromagnetic 62 | . 25 . . 36 1 . . . . . Robot Hit Streak 46 | 1 9 3 9 21 6 28 36 . 46 13 Robot Miss Streak 5 | 1 4 1 3 3 2 2 5 . 2 4 Penetration Max 1 | . . . . . . . 1 . 1 1 Secondary Targets 6 | . . . . . 2 . 1 . . 3 Max Gunslinging Chain 1 | . . . . . 1 . 1 . . 1 Shots Hit Robots 1048 | 2 71 3 44 204 26 62 184 . 128 324 Core Hits 822 | 2 46 . 24 133 19 49 116 . 72 361 Critical Kills 15 | . . . . . . . . . 1 14 Critical Parts Destroyed 21 | . . . . 1 . . 1 . 1 18 Critical Strikes 63 | . . . 1 7 . . 8 . 9 38 Destroy 36 | . . . . 1 . . 1 . 2 32 Blast 26 | . . . 1 6 . . 7 . 7 5 Smash 1 | . . . . . . . . . . 1 Melee Attacks 18 | . . . . 4 . 4 . . . 10 Impact 14 | . . . . 3 . 4 . . . 7 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 46087 | 37 1481 93 976 6698 666 2433 7773 . 4988 20942 Guns 8299 | 37 511 . 25 944 475 937 1594 . 1207 2569 Cannons 14832 | . 582 57 809 2372 . . 4247 . 3122 3643 Explosions 22335 | . 338 . 115 3277 190 1496 1799 . 651 14469 Melee 87 | . . . . . . . . . . 87 Ramming 534 | . 50 36 27 105 1 . 133 . 8 174 Kinetic 22335 | 37 519 57 817 3111 475 937 5841 . 4329 6212 Thermal 1680 | . 511 . 17 368 16 . . . . 768 Explosive 19462 | . . . 115 1786 105 1496 1759 . 651 13550 Electromagnetic 1989 | . 401 . . 1328 69 . 40 . . 151 Impact 87 | . . . . . . . . . . 87 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . 1 1 . 13 . . 1 . 3 15 Average Corruption 4 | . 1 1 . 2 . . 1 . 2 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 227 | . 3 2 . 32 . . 27 . 4 159 Message Errors 58 | . . 1 . 8 . . 13 . 2 34 Matter Fused 54 | . 1 . . 8 . . 4 . . 41 Heat Flow Errors 22 | . 1 . . 3 . . 3 . 1 14 Energy Discharges 23 | . . . . 7 . . . . . 16 Parts Rejected 6 | . . . . . . . 1 . . 5 Parts Fused 2 | . . . . . . . 1 . . 1 Data Loss (minor) 22 | . . 1 . 3 . . 1 . 1 16 Data Loss (major) 11 | . . . . 1 . . 1 . . 9 Misfires 10 | . . . . 1 . . 1 . . 8 Alerts 7 | . . . . . . . 2 . . 5 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 11 | . 1 . . 1 . . . . . 9 Overload Shots . | . . . . . . . . . . . Overflow Damage 1257 | . 12 19 . 69 11 13 344 . 250 539 Projectiles 840 | . 12 19 . 15 . . 323 . 190 281 Explosions 354 | . . . . 51 11 13 14 . 60 205 Melee 63 | . . . . 3 . . 7 . . 53 Knockbacks 62 | . 2 1 2 12 . . 10 . 9 26 Impact 5 | . . . . . . . 1 . . 4 Kinetic 47 | . 1 1 2 11 . . 8 . 7 17 Secondary 10 | . 1 . . 1 . . 1 . 2 5 Self-Inflicted Damage 531 | . 2 . . 186 27 188 . . . 128 Shots 22 | . 1 . . 8 1 7 . . . 5 Rammed 61 | . 8 4 5 14 1 . 14 . 2 13 Targets Rammed 68 | . 10 4 5 15 2 . 17 . 2 13 Kicked . | . . . . . . . . . . . Crushed 7 | . 2 . . 1 1 . 3 . . . Highest Temperature 318 | . 234 9 36 318 7 39 269 . 278 230 Average Temperature 37 | . 61 6 11 43 3 14 25 . 23 41 Received Heat Transfer 4143 | . 186 . 135 780 81 204 774 . 282 1701 Effects 5 | . . . . . . . 3 . . 2 Energy Bleed 1 | . . . . . . . 1 . . . Interference 4 | . . . . . . . 2 . . 2 Siege Activations 4 | . . . . . . . . . . 4 Total Turns 208 | . . . . . . . . . . 208 Longest Duration 171 | . . . . . . . . . . 171 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . . 2 . . . . . 2 Combat Hostiles 3 | . . . . 2 . . . . . 1 Parts Fried 8 | . . . . 5 . . . . . 3 Impact Corruptions 8 | . . . . 1 . . 2 . . 5 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . 1 . 2 . . . . Heat Transferred 2133 | . 1001 . 37 620 50 . . . . 425 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 11 | . 2 . . 8 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Maximum Alert Level 5 | . 1 . 1 4 3 4 4 2 5 5 Low Security (%) 15 | 100 66 100 87 10 . . . . . . Level 1 9 | . 33 . 12 14 . . 15 . 6 . Level 2 23 | . . . . 29 60 13 56 100 10 3 Level 3 28 | . . . . 20 39 32 24 . 42 52 Level 4 15 | . . . . 25 . 53 3 . 19 22 Level 5 4 | . . . . . . . . . 21 8 High Security 2 | . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . Sterilizations 3 | . . . . 1 . . 1 . . 1 Peak Influence 3445 | 10 279 103 258 1522 887 1284 1109 504 1825 3445 Initial 957 | . . 103 . 101 642 570 625 504 333 957 Average 787 | 1 140 17 69 716 731 1013 615 490 1100 1356 Influence Increases 11998 | 10 664 81 689 2321 395 764 1679 22 1532 3841 Destroy 0b10 Robot/C 7400 | . 340 60 440 1520 280 520 940 . 840 2460 Destroy 0b10 Robot/NC 610 | 10 65 . 35 140 5 10 140 . 30 175 Destroy Leader 1304 | . 86 10 120 336 50 30 254 . 30 388 Allied During Kill 174 | . . 11 44 3 . 9 . . 99 8 Trap Triggered on 0b10 100 | . . . . 40 . . 30 . . 30 Successful Hack 147 | . 6 . 5 12 19 14 34 22 16 19 Select Force Hacks 60 | . 60 . . . . . . . . . Disable Machine 780 | . 90 . . 45 . 15 135 . 45 450 Anti-Garrison Action 450 | . . . . . . 50 . . 400 . Destroy Structure 703 | . 2 . 15 150 11 71 131 . 72 251 Partial Spotted 15 | . . . 15 . . . . . . . Lose Combat Pursuer 255 | . 15 . 15 75 30 45 15 . . 60 Influence Decreases 8553 | 10 397 348 449 1039 1040 357 1854 655 183 2221 Entered New Map 3765 | . . 164 . 139 880 307 659 605 143 868 Time Decay 3458 | 10 377 184 379 770 160 . 770 50 . 758 Lost Part 270 | . 20 . 10 90 . 30 . . . 120 Lost Ally 360 | . . . 60 40 . 20 . . 40 200 Purge Threat 700 | . . . . . . . 425 . . 275 Squads Dispatched 76 | . 4 . 3 17 2 . 8 2 . 40 Investigation 15 | . 3 . 1 5 1 . 1 2 . 2 Extermination 6 | . . . . . . . . . . 6 Reinforcement 14 | . 1 . 2 4 . . 2 . . 5 Assault 36 | . . . . 7 . . 4 . . 25 Garrison 5 | . . . . 1 1 . 1 . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . 2 . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Distress Signals 21 | . 1 . 3 4 4 . 7 . . 2 Communications Jammed 93 | . . . . . . . 6 . . 87 Distress Signals 93 | . . . . . . . 6 . . 87 Times Spotted 504 | . 34 3 30 94 19 26 75 . 41 182 Peak Tracking Total 10 | . 6 3 4 7 5 8 8 . 6 10 Tactical Retreats 13 | . 1 . 1 4 1 1 1 . . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Traps Triggered 21 | . 2 . . 1 1 2 . . 9 6 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 64 | . . . . 25 . . 15 . . 24 Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 10 | . . . . 4 . . 3 . . 3 Reused 9 | . . . . 4 . . 2 . . 3 Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . Triggered 10 | . . . . 4 . . 3 . . 3 Most Traps Carried 2 | . . 2 2 2 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Machines Disabled 58 | . 6 . . 3 . 2 9 . 8 30 Max in Single Turn 5 | . 4 . . 1 . 1 4 . 1 5 Garrison Access 5 | . . . . 1 . . 1 . . 3 Garrison Relay 5 | . . . . . . 1 . . 4 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Machines Accessed 70 | . 6 . 8 11 3 1 16 2 3 20 Terminals 34 | . 3 . 4 6 1 1 10 1 3 5 Fabricators 5 | . . . . . . . . . . 5 Repair Stations 9 | . 1 . 1 2 1 . 1 . . 3 Recycling Units 8 | . 2 . 2 2 . . 2 . . . Scanalyzers 7 | . . . 1 . . . 2 . . 4 Garrison Access 7 | . . . . 1 1 . 1 1 . 3 Total Hacks 184 | . 12 . 20 32 15 2 44 9 4 46 Successful 92 | . 3 . 7 18 10 1 25 3 2 23 Failed 90 | . 9 . 12 14 5 1 18 6 2 23 Catastrophic 15 | . 1 . 2 . . . 3 2 . 7 Database Lockouts 2 | . . . 1 . . . 1 . . . Manual 112 | . 7 . 14 42 6 . 23 3 1 16 Terminals 87 | . 6 . 12 19 6 2 24 5 4 9 Fabricators 9 | . . . . . . . . . . 9 Repair Stations 28 | . 2 . 4 7 7 . 3 . . 5 Recycling Units 13 | . 4 . 3 4 . . 2 . . . Scanalyzers 28 | . . . 1 . . . 10 . . 17 Garrison Access 19 | . . . . 2 2 . 5 4 . 6 Terminal Hacks 21 | . 1 . 1 6 1 1 8 1 2 . Robot Analysis 7 | . 1 . . 3 1 . 2 . . . Prototype ID Bank 2 | . . . . 1 . . . 1 . . Open Door 2 | . . . . 1 . . . . 1 . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . Locate Traps 2 | . . . . . . . 2 . . . Zone Layout 3 | . . . 1 . . . 2 . . . Garrison Registry 1 | . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Repair Station Hacks 16 | . . . 2 5 6 . 1 . . 2 Scan Component 10 | . . . 1 3 3 . 1 . . 2 Repair 6 | . . . 1 2 3 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer 19 | . . . 1 . . . 8 . . 10 Insert Component 8 | . . . . . . . 3 . . 5 Analyze 6 | . . . . . . . 2 . . 4 Retrieve Study 5 | . . . 1 . . . 3 . . 1 Garrison Access Hacks 10 | . . . . 1 1 . 1 1 . 6 Unlock Access 2 | . . . . . 1 . . 1 . . Seal Access 5 | . . . . 1 . . 1 . . 3 Coupler Status 3 | . . . . . . . . . . 3 Unauthorized Hacks 24 | . 2 . 3 5 2 . 7 1 . 4 Terminals 9 | . . . 1 3 1 . 4 . . . Track 2 | . . . . 1 . . 1 . . . Botnet 3 | . . . . 1 1 . 1 . . . Disrupt 3 | . . . 1 1 . . 1 . . . Operators 1 | . . . . . . . 1 . . . Fabricators 4 | . . . . . . . . . . 4 Liberate 3 | . . . . . . . . . . 3 Haulers 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 2 . 2 2 . . 1 . . . Reject 5 | . . . 2 2 . . 1 . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 2 1 . . Restock 1 | . . . . . . . 1 . . . Reprogram 3 | . . . . . 1 . 1 1 . . Data Cores Recovered 2 | . . . . 1 . . . . . 1 Used 1 | . . . . 1 . . . . . . Hacking Detections 62 | . 5 . 6 11 3 1 13 2 3 18 Full Trace Events 11 | . . . . 6 . . 2 1 . 2 Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 2 . . 2 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . 3 . . 1 Parts Repaired 6 | . . . 1 2 3 . . . . . Time 162 | . . . 26 52 84 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . Parts Scanalyzed 4 | . . . . . . . 2 . . 2 Part Schematics Acquired 4 | . . . . . . . 2 . . 2 Parts Damaged 5 | . . . . . . . 1 . . 4 Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Used RIF Installer 3 | . . . . . . 2 . . 1 . Signal Jammer 1 | . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . 1 . Robots Hacked 19 | . . . . 1 . . 1 . 4 13 Non-combat 7 | . . . . 1 . . 1 . 2 3 Combat 12 | . . . . . . . . . 2 10 Robot Hacks Applied 24 | . . . . 1 . . 3 . 4 16 parse_system 1 | . . . . . . . . . . 1 find_recycling 1 | . . . . 1 . . . . . . purge_threat 4 | . . . . . . . 2 . . 2 reprogram_traps 1 | . . . . . . . 1 . . . spike_heat 1 | . . . . . . . . . . 1 reboot_system 2 | . . . . . . . . . 1 1 overwrite_iff 3 | . . . . . . . . . . 3 formatsys_low 5 | . . . . . . . . . 2 3 formatsys_high 6 | . . . . . . . . . 1 5 Relay Couplers Released 25 | . . . . . . 3 4 . 15 3 Machine Destruction 21 | . . . . . . 3 . . 15 3 Programmers 4 | . . . . . . . 4 . . . Attached 9 | . . . . . . . 1 . 2 6 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Total Allies 28 | . . 3 . 2 1 . . 2 7 13 Largest Group 7 | . . 3 3 2 1 1 . 2 7 3 Highest-Rated Group 172 | . . 40 40 62 15 15 . 42 172 87 Highest-Rated Ally 34 | . . 16 16 31 15 15 . 21 34 32 Total Orders 7 | . . . . . . . . . 1 6 STAY 1 | . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . 1 AID 5 | . . . . . . . . . 1 4 Ally Attacks 138 | . . 4 51 12 . 7 . . 31 33 Total Damage 2584 | . . 45 573 126 . 145 . . 985 710 Kills 27 | . . 2 12 1 . 2 . . 8 2 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Active Infowar (turns) 1186 | . . . . . 323 745 118 . . . Optics 1102 | . . . . . 239 745 118 . . . Machine Analysis 84 | . . . . . 84 . . . . . Robot Analysis Total 7 | . 1 . . 3 1 . 2 . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Turns Passed 20524 | 108 1072 987 1098 4452 324 745 4830 111 2044 4753 Spaces Moved 8145 | 48 501 604 486 1458 96 352 1600 54 779 2167 Core 16 | 2 . . . . . . . . . 14 Treads 7888 | 46 501 363 486 1458 96 352 1600 54 779 2153 Legs . | . . . . . . . . . . . Wheels 241 | . . 241 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 155 160 160 160 160 160 205 160 100 Average Speed 174 | 155 160 158 160 192 160 160 180 205 203 160 Slowest Speed 240 | 160 160 160 160 200 160 160 205 205 219 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 3 79 98 45 97 14 40 95 1 85 56 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 4 | . 2 2 . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 89 | . . . . 11 8 14 19 . 25 12 Terrain Destroyed 737 | . . . 12 174 9 63 136 . 36 307 Melee 7 | . . . . 3 . 2 . . . 2 Projectile 64 | . . . . . . . 27 . 14 23 AOE 666 | . . . 12 171 9 61 109 . 22 282 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Total 12981 | 74 648 630 735 2745 214 454 3298 55 1087 3041 Wait 3008 | 9 53 4 172 936 67 10 1354 . 72 331 Move 8134 | 47 500 603 485 1457 95 350 1599 53 778 2167 Hop . | . . . . . . . . . . . Pick Up 137 | 7 9 11 11 22 5 10 23 1 14 24 Fast Attach 56 | 6 1 . 2 4 4 . 17 . 8 14 Attach 75 | . 2 1 2 10 5 3 6 1 10 35 Detach 49 | . . . . 1 2 . 10 . 12 24 Swap 206 | 2 6 3 10 48 6 18 39 . 10 64 Drop 153 | . 3 2 11 34 2 11 41 . 26 23 Fire 976 | 3 64 2 37 187 26 48 177 . 122 310 Melee 18 | . . . . 4 . 4 . . . 10 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 68 | . 10 4 5 15 2 . 17 . 2 13 Escape Stasis 16 | . . . . . . . . . 16 . Rewire 19 | . . . . . . . . . 17 2 Trap 66 | . . . . 27 . . 15 . . 24 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / *Sto) -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 11) 619 | -10/Materials | Discovered new exit (range 15) 891 | -10/Materials | Discovered new exit (range 3) 1181 | -10/Materials | Entered Mines 1192 | -10/Mines | Met a Derelict bent on vengeance 1234 | -10/Mines | Learned location of Mines (-8) 1271 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1463 | -10/Mines | Discovered new exit (range 15) 1694 | -10/Mines | Learned Materials garrison access intel 1754 | -10/Mines | Found DCF Scrap (15 items) 1807 | -10/Mines | Discovered new exit (range 12) 1930 | -10/Mines | Learned location of Recycling (-9) 1964 | -10/Mines | Found a hidden stash of uninstalled traps 2168 | -10/Mines | Entered Materials 2168 | -9/Materials | Accompanied by 3 allies 2168 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2207 | -9/Materials | Repaired Lgt. Treads 2379 | -9/Materials | Discovered new exit (range 14) 2649 | -9/Materials | Discovered new exit (range 7) 3007 | -9/Materials | Central database locked down 3118 | -9/Materials | Discovered new exit (range 16) 3154 | -9/Materials | Discovered new exit (range 16) 3266 | -9/Materials | Entered Storage 3757 | -9/Storage | Garrison activated, responded to threat 3802 | -9/Storage | Destroyed 8 combat bots 4127 | -9/Storage | Discovered new exit (range 15) 4226 | -9/Storage | Repaired Lgt. Treads+ 4253 | -9/Storage | Repaired Lgt. Treads+ 4466 | -9/Storage | First assault squad dispatched 4550 | -9/Storage | Build established: Scavenger-Mutant 5443 | -9/Storage | Met a pair of Derelict thieves 6560 | -9/Storage | Core integrity fell below 50% 6966 | -9/Storage | Lost 3 parts (2u1w) 7367 | -9/Storage | Build established: Mutant 7678 | -9/Storage | Sterilization system engaged 7678 | -9/Storage | Non-combat units ordered to evacuate 7711 | -9/Storage | System corruption reached 10% 7718 | -9/Storage | Entered Materials 7718 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7719 | -8/Materials | Loaded intel: 1 garrison access location 7794 | -8/Materials | Repaired Lgt. Treads+ 7827 | -8/Materials | Repaired Med. Armor Plating 7854 | -8/Materials | Repaired Lgt. Treads+ 8002 | -8/Materials | Identified exit to Garrison 8028 | -8/Materials | Build established: Scavenger-Mutant 8042 | -8/Materials | Entered Garrison 8042 | -8/Garrison | Accompanied by 1 ally 8111 | -8/Garrison | Installed Relay Interface Framework 8280 | -8/Garrison | Discovered new exit (range 30) 8280 | -8/Garrison | Discovered new exit (range 78) 8280 | -8/Garrison | Discovered new exit (range 57) 8339 | -8/Garrison | Triggered checkpoint 8340 | -8/Garrison | Triggered checkpoint 8385 | -8/Garrison | Triggered checkpoint 8499 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 8676 | -8/Garrison | Triggered checkpoint 8698 | -8/Garrison | Garrison Relay disabled 8787 | -8/Garrison | Entered Materials 9231 | -8/Materials | Garrison activated, responded to threat 9437 | -8/Materials | Discovered new exit (range 16) 9459 | -8/Materials | Build established: Mutant 9855 | -8/Materials | Discovered new exit (range 16) 10156 | -8/Materials | Discovered new exit (range 15) 10376 | -8/Materials | Central database locked down 11987 | -8/Materials | First assault squad dispatched 13525 | -8/Materials | Sterilization system engaged 13525 | -8/Materials | Non-combat units ordered to evacuate 13617 | -8/Materials | Entered Factory 13617 | -7/Factory | Evolved 2 slots: Utility x2 13645 | -7/Factory | Identified exit to Garrison 13728 | -7/Factory | Entered Garrison 13728 | -7/Garrison | Accompanied by 2 allies 13747 | -7/Garrison | Garrison Relay disabled 13848 | -7/Garrison | Triggered checkpoint 13895 | -7/Garrison | Learned Factory security intel 13959 | -7/Garrison | Garrison Relay disabled 14034 | -7/Garrison | Build established: Bothacker-Mutant 14044 | -7/Garrison | Triggered checkpoint 14045 | -7/Garrison | Triggered checkpoint 14085 | -7/Garrison | Destroyed 7 combat bots 14162 | -7/Garrison | Triggered checkpoint 14331 | -7/Garrison | Garrison Relay disabled 14411 | -7/Garrison | Discovered new exit (range 9) 14643 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 14648 | -7/Garrison | Triggered checkpoint 14746 | -7/Garrison | Discovered new exit (range 15) 15072 | -7/Garrison | Garrison Relay disabled 15177 | -7/Garrison | Build established: Commander-Mutant 15182 | -7/Garrison | Triggered checkpoint 15298 | -7/Garrison | Triggered checkpoint 15318 | -7/Garrison | P-60 Hacker assimilated allied Gladiator 4a 15323 | -7/Garrison | P-60 Hacker assimilated allied Guardian 4a 15348 | -7/Garrison | P-60 Hacker assimilated allied HY-EFW(b) 15478 | -7/Garrison | Build established: Bothacker-Mutant 15749 | -7/Garrison | Discovered new exit (range 13) 15772 | -7/Garrison | Entered Factory 15772 | -7/Factory | Accompanied by 1 ally 16141 | -7/Factory | Discovered new exit (range 6) 16572 | -7/Factory | First assault squad dispatched 16681 | -7/Factory | Discovered new exit (range 5) 16721 | -7/Factory | Garrison activated, responded to threat 16753 | -7/Factory | Lost 3 allies 16821 | -7/Factory | Lost 3 allies 16871 | -7/Factory | Identified exit to Factory 17004 | -7/Factory | Build established: Mutant 17581 | -7/Factory | System corruption reached 10% 17642 | -7/Factory | Destroyed 9 combat bots 17642 | -7/Factory | Lost 3 parts (2u1w) 18137 | -7/Factory | Found Powered Armor 18148 | -7/Factory | Core integrity fell below 50% 18219 | -7/Factory | Build established: Bothacker-Mutant 18598 | -7/Factory | Destroyed 7 combat bots 18889 | -7/Factory | Build established: Scavenger-Mutant 19164 | -7/Factory | Discovered new exit (range 8) 19697 | -7/Factory | Garrison activated, responded to threat 19743 | -7/Factory | Destroyed 8 combat bots 19746 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 19913 | -7/Factory | High security lockdown imminent 19934 | -7/Factory | Destroyed 11 combat bots 19993 | -7/Factory | High security lockdown engaged 20244 | -7/Factory | Destroyed 8 combat bots 20314 | -7/Factory | Destroyed 12 combat bots 20410 | -7/Factory | Destroyed 17 combat bots 20419 | -7/Factory | Core integrity fell below 20% 20433 | -7/Factory | Sterilization system engaged 20433 | -7/Factory | Non-combat units ordered to evacuate 20490 | -7/Factory | Lost 3 parts (2n1w) 20525 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 20508_ H-55 Commando unfolds itself. 20508_ M-28 Smith unfolds itself. 20509_ Slug penetrates Earth. 20509_ Dropped Huge Storage Unit. 20510_ Discarded Rnf. Deuterium Engine. 20510_ Penetrated by Slug. 20510_ Dropped Enh. Autogun. 20512_ C-45 Heavy ARC bursts open, deploying its payload. 20512_ G-50 Soldier unfolds itself. 20512_ B-48 Gladiator unfolds itself. 20512_ L-41 Fighter unfolds itself. 20512_ G-47 Trooper unfolds itself. 20512_ M-28 Smith unfolds itself. 20513_ Acquired 106 matter. 20513_ Slug penetrates Wall. 20517_ Critical hit (Burn: +37). 20525_ Acquired 4 matter. 20525_ Acquired 36 matter. 20525_ Acquired 20 matter. 20525_ UN S7FL&