Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 09:30:04 Player: M4-TR4 Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (435) 435 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2115 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 36/250 Matter 296/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Seismic Detector Small Laser Beam Rifle Light EM Pulse Cannon YOLO Cannon Autogun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Seismic Detector Small Laser Beam Rifle Light EM Pulse Cannon Autogun Mining Claw [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | 7 7 3 . 8 Power 3 | 1 1 1 . . Engine 2 | 1 . 1 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 7 | 2 2 . . 3 Treads 3 | . . . . 3 Leg 2 | . 2 . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 1 2 . 1 Device 2 | 1 . 1 . . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 3 . . 4 Energy Gun 2 | 1 . . . 1 Energy Cannon 2 | . 1 . . 1 Ballistic Gun 4 | 1 2 . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 3 | . 2 1 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . 2 . . . Highest Loss Streak 1 | . 1 1 . . To Critical Strikes . | . . . . . Average Backups 7 | 2 7 8 8 8 Power . | . 1 . . . Propulsion 3 | 1 4 5 5 2 Utility . | . . . 1 1 Weapon 2 | . 1 2 2 4 Tool/Special . | . . . . . Unused Backups 7 | . . . . 7 Power . | . . . . . Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 86 86 85 97 Engine 9 | . 3 5 14 14 Core 4 | . 10 8 . . Treads 7 | . . . . 26 Leg 18 | . 19 28 28 1 Wheel 1 | . 8 . . . Storage 14 | . 14 14 14 14 Protection 3 | . . . . 13 Energy Gun 3 | . 1 . . 10 Energy Cannon 8 | . 3 14 14 3 Ballistic Gun 15 | . 22 14 14 12 Peak Build Rating 26 | 7 9 15 8 26 Average Rating 8 | 4 7 7 6 11 On Entrance 5 | . 7 8 6 8 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 36 | 15 19 20 19 36 Greatest Support 40 | 26 26 20 20 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 4 9 9 10 10 Average Carried 8 | 2 7 8 8 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 9 8 10 9 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 597 | 125 235 144 . 93 Remotely . | . . . . . Salvage Created 684 | 22 347 158 . 157 Parts 42 | 5 22 6 . 9 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 18 | . 9 5 . 4 Melee 1 | . . . . 1 Guns 10 | . 9 1 . . Cannons 6 | . . 3 . 3 Classes Destroyed 7 | 1 4 . . 2 Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Swarmer 9 | . 6 3 . . Grunt 7 | . 3 2 . 2 Brawler 1 | . . . . 1 Assembled 1 | . . . . 1 Best Kill Streak 6 | 1 6 3 . 3 Combat Bots Only 5 | . 5 3 . 3 Max Kills in Single Turn 2 | 1 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 121 | . 73 23 . 25 Missed 33 | . 20 3 . 10 Hits 88 | . 53 20 . 15 Melee 4 | . . . . 4 Projectile 84 | . 53 20 . 11 Critical Strikes 2 | . 1 . . 1 Damage Taken 1049 | . 601 207 . 241 Core 214 | . 142 25 . 47 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 63 | 3 38 15 . 7 Largest 2 | 2 2 2 . 2 Hottest 80 | 60 80 80 . 80 Shots Fired 125 | 6 75 30 . 14 Gun 101 | 6 73 15 . 7 Cannon 24 | . 2 15 . 7 Launcher . | . . . . . Special . | . . . . . Kinetic 90 | 3 65 15 . 7 Thermal 24 | . 2 15 . 7 Explosive . | . . . . . Electromagnetic 11 | 3 8 . . . Robot Hit Streak 10 | 3 8 8 . 10 Robot Miss Streak 3 | 2 3 2 . 1 Penetration Max . | . . . . . Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 79 | 3 44 20 . 12 Core Hits 34 | 1 20 7 . 6 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Meltdown 1 | . . 1 . . Destroy 1 | . 1 . . . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1029 | 40 510 285 . 194 Guns 650 | 40 506 75 . 29 Cannons 301 | . . 195 . 106 Explosions . | . . . . . Melee 57 | . . . . 57 Ramming 21 | . 4 15 . 2 Kinetic 531 | 10 417 75 . 29 Thermal 301 | . . 195 . 106 Explosive . | . . . . . Electromagnetic 119 | 30 89 . . . Impact . | . . . . . Slashing 57 | . . . . 57 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 43 | . 43 . . . Shots 1 | . 1 . . . Rammed 1 | . . . . 1 Targets Rammed 6 | . 3 2 . 1 Kicked 5 | . 3 2 . . Crushed . | . . . . . Highest Temperature 293 | . 72 293 . 195 Average Temperature 83 | . 32 142 . 88 Received Heat Transfer 342 | . 186 96 . 60 Effects 2 | . . 2 . . Energy Bleed 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | . . 3 . . Heat Transferred 629 | . . 407 . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 135 | 5 135 80 . 60 Initial 44 | . . 44 . . Average 35 | . 80 25 . 9 Influence Increases 516 | 5 321 120 . 70 Destroy 0b10 Robot/C 340 | . 180 100 . 60 Destroy 0b10 Robot/NC 15 | 5 10 . . . Destroy Leader 62 | . 32 20 . 10 Successful Hack 8 | . 8 . . . Disable Machine 45 | . 45 . . . Destroy Structure 1 | . 1 . . . Lose Combat Pursuer 45 | . 45 . . . Influence Decreases 516 | 5 206 213 22 70 Entered New Map 93 | . . 71 22 . Time Decay 393 | 5 186 132 . 70 Lost Part 30 | . 20 10 . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 18 5 . 8 Peak Tracking Total 5 | . 5 3 . 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 3 | . 3 . . . Max in Single Turn 2 | . 2 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 4 . 1 . Successful 2 | . 1 . 1 . Failed 3 | . 3 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 5 | . 4 . 1 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Branch Access Points 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 37 | 3 28 6 . . Seismic 37 | 3 28 6 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1849 | 62 433 412 465 477 Spaces Moved 1218 | 44 260 297 351 266 Core 2 | 2 . . . . Treads 266 | . . . . 266 Legs 859 | . 211 297 351 . Wheels 91 | 42 49 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 120 120 160 Average Speed 126 | 87 114 120 120 160 Slowest Speed 240 | 90 120 120 120 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 62 56 70 37 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1404 | 57 325 325 395 302 Wait 57 | . 8 5 44 . Move 1214 | 43 259 296 350 266 Hop . | . . . . . Pick Up 16 | 4 6 . 1 5 Fast Attach 14 | 7 2 2 . 3 Attach 6 | . 1 2 . 3 Detach 5 | . 1 1 . 3 Swap 6 | . 4 . . 2 Drop 15 | . 3 2 . 10 Fire 63 | 3 38 15 . 7 Melee 2 | . . . . 2 Ram . | . . . . . Kick 5 | . 3 2 . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 4) 166 | -10/Materials | Core integrity fell below 50% 250 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 8) 496 | -10/Materials | Entered Mines 599 | -10/Mines | Found a hidden stash of uninstalled traps 632 | -10/Mines | Discovered new exit (range 10) 889 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 892 | -10/Mines | Found Prototype Device 892 | -10/Mines | Identified Exp. Sensor Array 903 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 903 | -10/Mines | Discovered new exit (range 5) 908 | -10/Mines | Entered Exiles 938 | -10/Exiles | Met 8R-AWN 958 | -10/Exiles | Met EX-HEX 996 | -10/Exiles | Met EX-BIN 1121 | -10/Exiles | Aligned with FarCom system 1122 | -10/Exiles | Given EX-Vault access code 1150 | -10/Exiles | Opened EX-Vault 1158 | -10/Exiles | Found YOLO Cannon 1182 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1200 | -10/Exiles | Exiles lab attacked by MAIN.C 1360 | -10/Exiles | Discovered new exit (range 11) 1373 | -10/Exiles | Left Exiles lab with YOLO Cannon 1373 | -10/Exiles | Entered Mines 1525 | -9/Mines | Discovered new exit (range 11) 1752 | -9/Mines | Assembled infested the area 1757 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1837 | -9/Mines | Core integrity fell below 20% 1850 | -9/Mines | Self-destructed Last Messages --------------- 01496_ K-01 Serf collects debris. 01525_ Acquired derelict log, extracted data. Data stored: Lower Caves entrances (x1). 01525_ EXIT=FOUND 01619_ T-07 Excavator is excavating. 01715_ Slammed into R-06 Scavenger. 01752_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01752_ K-01 Serf collects debris. 01757_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01789_ EJ-TR4(h): "I'll hold them off! Go on ahead or try to find another way!" 01789_ HV Slug penetrates Wall. 01790_ EJ-TR4(h) destroyed. 01801_ Dropped Lgt. Assault Rifle. 01804_ Acquired 3 matter. 01838_ as-06702 destroyed. 01841_ Acquired 13 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#######??????????????? | | ???????????????????????????## #??????????????? | | ???????????????????????????# ######?????????? | | ??????????????????????????## #?????????? | | ??????????????????????????# ## [ #?????????? | | ??????????????????????????# ######### #?????????? | | ??????????????????????????# ##??????# #?????????? | | ??????????????????????????## #??????# #?????????? | | ????????????#####??????????# #??????# #?????????? | | ????????????? %%!???????## #?????## ##????????? | | ????????????????*= !????## #????## ######???? | | ???????????????????#|!a### ##????# ##??? | | ????????????????????# !%|@ ##?????# ##?? | | ????????????????????## = #??????# %*### | | ?????????????????????## #??????## %= # | | ??????????????????????## #???????##### * | | ???????????????????????## ##???????????? ! =%= | | ????????????????????????####????????????? =%* = | | ????????????????????????????????????????? # | | ?????????????????????????????????????????? ## | | ?????????????????????????????????????????? ##? | | ??????????????????????????????????????????# ##?? | | ??????????????????????????????????????????# ###?? | | ??????????????????????????????????????????# # #?? | | ??????????????????????????###????????????## ] #?? | | ??????????????????????##### ##??????????# %% #?? | | ??????????????????????# ##?????????# [##?? | | ??????????????????????# #?????????## ##?? | | ???????????????????????# #??????????## ##? | | ????????????????????????# ##??????????## #? | | ????????????????????????##### #???????????# #? | | ????????????????????????????# ##???????????# #? | | ????????????????????????????# #????????????# #? | | ????????????????????????????# #???????###### #? | | ????????????????????????????# #??????## ## ## | | ????????????????????????????# #????### # | | ????????????????????????????# ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicCargoArray Manual? 0 Play Time 00:22:22 Cumulative 40.3 hours Start 2026.04.16 @ 09:07:44 End 2026.04.16 @ 09:30:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 12 Adventurer 0 Explorer 9 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0841b9b-a4a9-4033-9356-0a6ce49e70b2