Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.05 @ 22:46:15 Player: Deloads Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (139) 695 Value Destroyed (3568) 3568 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 13243 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 296/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster Improved Q-thruster Experimental Q-thruster > --- UTILITY ---------- Structural Scanner Structural Scanner Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Nuclear Core Improved Fusion Compressor Field Propulsion Drive Autogun Katana [Rating: 136] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Com Slots Evolved 19 | . 1 . 2 . . . 2 2 2 2 . . . . 2 . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 9 | . . . 1 . . . . 1 2 1 . . . . 1 . 1 1 1 . Utility 9 | . 1 . 1 . . . 2 1 . 1 . . . . . . 1 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 116 | 7 3 . 8 5 9 . 3 16 10 9 . . . 4 12 . 11 6 4 9 Power 14 | 1 . . . . 1 . . 1 . 2 . . . 1 1 . 1 2 1 3 Engine 3 | 1 . . . . 1 . . . . . . . . . 1 . . . . . Core 6 | . . . . . . . . 1 . 2 . . . 1 . . . . 1 1 Reactor 5 | . . . . . . . . . . . . . . . . . 1 2 . 2 Propulsion 51 | 2 . . 4 1 . . 2 7 7 3 . . . 3 7 . 5 4 2 4 Treads 9 | 2 . . 4 1 . . 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 42 | . . . . . . . . 7 7 3 . . . 3 7 . 5 4 2 4 Utility 38 | 2 3 . 2 1 8 . 1 5 2 4 . . . . 4 . 4 . 1 1 Device 17 | . 1 . 1 1 6 . . 1 1 3 . . . . 3 . . . . . Storage 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Processor 9 | 1 . . . . . . . 3 . . . . . . 1 . 3 . 1 . Hackware 5 | . . . . . . . . 1 1 1 . . . . . . 1 . . 1 Protection 4 | 1 . . 1 . 1 . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 13 | 2 . . 2 3 . . . 3 1 . . . . . . . 1 . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . . 1 1 . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 2 . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 2 1 . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 3 . . . . . . . . . . . 2 3 . . Parts Lost 71 | . . . 1 5 . . 1 1 11 5 6 . . 1 . . 4 5 4 27 Power 10 | . . . . 1 . . . . 1 . . . . . . . . 2 . 6 Propulsion 33 | . . . . 1 . . . 1 6 3 4 . . 1 . . 1 2 4 10 Utility 22 | . . . 1 1 . . 1 . 3 2 2 . . . . . 3 1 . 8 Weapon 6 | . . . . 2 . . . . 1 . . . . . . . . . . 3 Highest Loss Streak 27 | . . . 1 4 . . 1 1 8 3 6 . . 1 . . 4 3 2 27 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . Average Backups 11 | 4 9 13 16 19 19 18 19 7 4 4 5 4 3 3 4 5 5 4 4 3 Power 1 | 1 1 1 1 2 1 1 1 . . . . . . . 1 1 1 1 1 1 Propulsion 1 | . . . 1 3 2 2 2 . . . . . . . 1 2 2 1 . . Utility 6 | 1 6 9 9 9 10 12 12 4 2 2 3 2 1 1 . . . . . . Weapon 2 | . 1 2 3 3 3 2 3 1 2 2 2 2 2 2 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . . . 2 1 1 . 5 3 . . . . . . . . . . . . Power 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Utility 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . Weapon 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 99 86 86 100 88 85 86 56 55 32 27 34 77 85 80 75 76 60 Engine 6 | . 12 12 10 3 3 10 8 6 . . . . . . 3 5 4 1 . . Core 1 | . . . . . . . . . 5 2 5 4 . 1 5 5 4 . . . Treads 16 | . 25 25 29 23 23 30 25 3 . . . . . . . . . . . . Flight 8 | . . . . . . . . 20 30 22 14 . . 5 29 30 28 27 31 19 Device 13 | . 10 4 11 18 15 15 13 19 12 6 14 11 11 11 22 25 17 11 7 4 Storage 6 | . 12 12 10 10 10 10 8 1 . . . . . . . . . . . . Processor 11 | . 12 12 10 10 10 10 8 16 18 10 5 5 5 5 7 10 12 16 17 17 Hackware 2 | . . . . . . . . 5 6 6 8 5 5 5 5 5 6 8 7 8 Protection 3 | . 1 7 7 1 3 4 7 1 . . . . . . . . . . . . Ballistic Gun 12 | . 25 25 19 18 20 20 16 2 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 5 6 5 5 5 5 5 5 5 3 4 3 2 Peak Build Rating 136 | 7 9 9 15 20 24 19 30 36 41 44 44 26 18 28 80 79 103 126 133 136 Average Rating 29 | 5 8 9 13 16 16 18 26 28 35 31 37 25 18 21 68 79 89 98 121 93 On Entrance 37 | . 7 9 9 14 20 18 19 30 27 29 44 26 18 18 24 79 79 89 122 110 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . . . . . 13 11 11 9 8 11 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 66 | 12 52 52 59 55 65 64 66 66 20 14 12 9 4 9 26 26 26 31 29 29 Greatest Support 80 | 40 40 40 63 63 60 60 60 60 24 22 22 9 9 18 52 52 64 73 79 80 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 2 1 . 1 . . . 1 1 1 . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 5 16 20 20 20 20 20 20 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 5 13 13 20 20 20 19 20 20 5 5 5 5 3 5 5 5 5 5 5 5 Average Carried 12 | 4 9 13 16 19 19 18 19 7 4 4 5 4 3 3 4 5 5 4 4 3 Final Capacity 20 | 5 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 5 13 13 20 20 18 19 20 4 5 5 5 3 3 5 5 5 5 4 5 . Class Distribution -------------------- 67% | Hacker-Mutant 18% | Hacker-Sprinter 6% | Hacker-Assassin 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Assassin | -4/Extension Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Com Matter Collected 3296 | 324 205 174 772 214 . 102 577 193 171 50 53 . . 45 140 10 58 132 40 36 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5218 | 249 248 217 1238 136 . 52 494 288 914 129 118 34 . 74 123 73 58 339 166 268 Parts 306 | 19 18 17 82 7 . 5 28 16 38 7 5 1 . 5 7 2 8 18 11 12 Haulers Intercepted 4 | . . . 2 . . . . 1 . . . . . . . . . 1 . . Recyclers Shooed 4 | . . . 4 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Com Combat Hostiles Destroyed 110 | . 4 4 29 24 . 3 11 6 9 4 2 . . 3 . 1 . 5 . 5 Melee 34 | . . . . . . . . 5 9 4 2 . . 3 . 1 . 5 . 5 Guns 55 | . 4 4 26 7 . 3 11 . . . . . . . . . . . . . AOE 21 | . . . 3 17 . . . 1 . . . . . . . . . . . . Classes Destroyed 16 | 3 3 1 3 2 . . 1 . 1 . 1 1 . . . . . . . . Worker 11 | 2 1 1 2 . . . . 1 1 . . . . . . . 1 1 1 . Builder 5 | . 1 1 1 . . . . . . . . . . . . . . 1 1 . Tunneler 7 | 6 . . . . . . . . 1 . . . . . . . . . . . Hauler 4 | . . . 2 . . . . 1 . . . . . . . . . 1 . . Recycler 10 | 1 . 1 2 . . . . . 4 . . . . . 1 . . . 1 . Operator 5 | . . . . . . . 1 . 1 1 . . . . . . 1 . . 1 Watcher 6 | . 3 . 1 . . . 2 . . . . . . . . . . . . . Swarmer 45 | . . 2 12 3 . 3 3 2 4 4 . . . 3 . . . 5 . 4 Grunt 26 | . 4 2 9 . . . 7 2 2 . . . . . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 13 | . . . 7 . . . 1 2 2 . . . . . . 1 . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . 2 . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . Assembled 19 | . . . . 19 . . . . . . . . . . . . . . . . Best Kill Streak 15 | 3 2 2 5 15 . 3 4 3 4 5 2 . . 3 1 1 1 5 2 3 Combat Bots Only 15 | . 1 2 4 15 . 3 4 3 4 4 2 . . 3 . 1 . 3 . 3 Max Kills in Single Turn 4 | 2 2 1 2 4 . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 4 . . . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 1 . . 1 . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Com Hostile Shots Fired 1087 | . 17 21 152 61 . 7 91 116 178 19 42 5 . 18 12 31 17 37 37 226 Missed 380 | . 5 6 49 17 . 2 24 50 89 6 7 . . 10 2 11 10 12 21 59 Hits 707 | . 12 15 103 44 . 5 67 66 89 13 35 5 . 8 10 20 7 25 16 167 Melee 26 | . . . 3 3 . . . . . . . 5 . . . . . . . 15 Projectile 681 | . 12 15 100 41 . 5 67 66 89 13 35 . . 8 10 20 7 25 16 152 AOE 12 | . . . . 10 . . . . . . . . . . . . . . . 2 Critical Strikes 20 | . . . 2 1 . . 2 . . . 1 . . . 1 . . 1 1 11 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 8152 | . 109 97 771 573 . 20 618 332 632 221 374 10 . 81 141 286 448 361 185 2893 Core 2579 | . 6 9 30 66 . . 63 50 225 38 151 5 . 47 29 89 108 42 . 1621 Absorbed by Shields 23 | . . . . . . . . . 10 . . . . . . . . . 13 . Ignored by Resistances 4668 | . 67 63 501 346 . 16 376 237 409 78 223 7 . 48 82 168 62 213 116 1656 Regen/Repaired (Parts) 467 | . . . 167 . . . 86 . 49 . . . . . . . 114 . 51 . Core Remaining (%) 87 | 100 . 94 . . . 76 88 92 73 . . . . 75 . 89 91 97 . . Volleys Fired 220 | 9 19 14 88 25 . 3 46 7 7 . . . . . . . . . . 2 Largest 2 | 2 2 2 2 2 . 2 2 1 1 . . . . . . . . . . 1 Hottest 66 | 40 40 40 50 66 . 46 46 36 36 . . . . . . . . . . 23 Shots Fired 419 | 18 38 28 171 50 . 6 92 7 7 . . . . . . . . . . 2 Gun 373 | 18 38 28 163 26 . 6 92 . . . . . . . . . . . . 2 Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 46 | . . . 8 24 . . . 7 7 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 373 | 18 38 28 163 26 . 6 92 . . . . . . . . . . . . 2 Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 46 | . . . 8 24 . . . 7 7 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 37 | 12 28 21 37 16 . 4 31 8 15 . . . . . . . . . . 17 Robot Miss Streak 2 | . 1 1 2 1 . 1 1 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 2 . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 464 | 12 31 22 145 39 . 3 82 18 35 8 10 1 . 4 3 4 2 14 4 27 Core Hits 249 | 10 14 10 63 54 . 3 28 13 17 3 4 1 . 3 1 2 2 7 2 12 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . . . . . 2 . . . . . . . . 2 . 3 Sever 7 | . . . . . . . . . 2 . . . . . . . . 2 . 3 Melee Attacks 204 | . . . . . . . . 12 50 21 10 3 . 6 18 9 17 17 10 31 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 204 | . . . . . . . . 12 50 21 10 3 . 6 18 9 17 17 10 31 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . . 1 8 . . 1 . . 3 . 2 3 4 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11753 | 174 427 283 2253 1398 . 45 1171 595 1726 341 396 72 . 142 143 140 204 716 397 1130 Guns 4288 | 174 400 281 1885 323 . 45 1158 . . . . . . . . . . . . 22 Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 1803 | . . . 357 1067 . . . 220 159 . . . . . . . . . . . Melee 5576 | . . . . . . . . 375 1567 341 396 72 . 142 143 140 204 716 397 1083 Ramming 86 | . 27 2 11 8 . . 13 . . . . . . . . . . . . 25 Kinetic 4288 | 174 400 281 1885 323 . 45 1158 . . . . . . . . . . . . 22 Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 1803 | . . . 357 1067 . . . 220 159 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 5576 | . . . . . . . . 375 1567 341 396 72 . 142 143 140 204 716 397 1083 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 1 1 1 1 1 1 . . . 3 3 3 3 3 . . 6 . 1 14 Average Corruption 1 | . 1 1 1 1 1 1 . . . 2 3 3 3 3 . . 6 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 44 | . 4 3 8 7 2 1 . . . 1 3 4 . 3 . . 5 . . 3 Message Errors 10 | . . . 2 1 1 . . . . 1 . 2 . . . . 3 . . . Matter Fused 14 | . 1 2 4 2 . 1 . . . . 2 . . . . . 1 . . 1 Heat Flow Errors 10 | . 2 1 . 2 . . . . . . . 2 . 1 . . 1 . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 4 | . . . . 2 1 . . . . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . Alerts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 627 | . . . . 37 . . . . 290 58 . . . . 25 . . 59 121 37 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 37 | . . . . 37 . . . . . . . . . . . . . . . . Melee 590 | . . . . . . . . . 290 58 . . . . 25 . . 59 121 37 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . . . . . . . . . . . . . 11 Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 21 | . 6 1 3 1 . . . . . . . . . . . . . . . 10 Targets Rammed 24 | . 7 2 3 1 . . 1 . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . Highest Temperature 454 | . 179 221 18 210 . . 120 14 90 . . 192 . 238 106 89 454 106 315 302 Average Temperature 83 | . 49 57 6 96 . . 41 6 31 . . 95 . 138 35 56 175 37 126 121 Received Heat Transfer 1602 | . 96 57 354 . . . 540 186 243 . . . . 9 9 45 30 9 24 . Effects 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . 3 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Com Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 . . . . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 191 | 10 40 50 91 85 . 70 90 146 191 97 . . . . 20 30 34 91 97 52 Initial 62 | . . . . 18 . . 6 . 50 62 . . . . 14 . . . 34 46 Average 19 | . 2 9 20 7 . 13 14 30 92 47 . . . . 1 3 9 40 43 22 Influence Increases 4063 | 45 158 130 875 210 . 70 333 352 725 120 50 . . 135 53 64 146 180 237 180 Destroy 0b10 Robot/C 1820 | . 80 80 580 100 . 60 220 120 180 80 40 . . 60 . 20 . 100 . 100 Destroy 0b10 Robot/NC 240 | 45 25 15 40 . . . 15 10 35 5 . . . . 5 . 10 15 15 5 Destroy Leader 410 | . 26 20 166 20 . 10 34 42 50 10 10 . . . . . . 12 . 10 Successful Hack 140 | . 11 . 15 . . . 18 21 19 . . . . . 12 12 18 14 . . Disable Machine 12 | . . . 8 . . . . . 4 . . . . . . . . . . . Destroy Structure 256 | . 1 . 51 75 . . 1 9 32 10 . . . . 6 2 28 9 12 20 Partial Spotted 105 | . . . . . . . . 15 60 15 . . . . . . . . 15 . Lose Combat Pursuer 1080 | . 15 15 15 15 . . 45 135 345 . . . . 75 30 30 90 30 195 45 Influence Decreases 4058 | 45 158 130 806 279 . 45 358 211 692 290 39 15 . 105 81 66 146 104 216 272 Entered New Map 393 | . . . . 51 . . 19 . 91 112 3 6 . . 16 2 . . 42 51 Time Decay 3208 | 45 158 130 796 188 . 45 339 201 491 128 31 9 . 95 65 64 119 64 150 90 Lost Part 457 | . . . 10 40 . . . 10 110 50 5 . . 10 . . 27 40 24 131 Squads Dispatched 35 | . . . 4 . . . 2 7 7 2 . . . . 2 . 5 . 5 1 Investigation 18 | . . . 4 . . . 1 3 3 1 . . . . 1 . 2 . 3 . Extermination 9 | . . . . . . . . 2 2 1 . . . . 1 . 1 . 2 . Reinforcement 8 | . . . . . . . 1 2 2 . . . . . . . 2 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Com Distress Signals 23 | . 1 . 2 . . . 5 1 3 . . . . . . 2 1 1 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 347 | . 8 5 42 22 . 3 20 13 36 5 3 3 . 8 5 11 14 12 26 111 Peak Tracking Total 98 | . 3 2 5 8 . 3 6 5 11 4 3 3 . 4 2 7 6 6 15 98 Tactical Retreats 36 | . 1 1 1 1 . . 2 3 9 . . . . 2 2 1 4 1 6 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Com Traps Triggered 7 | . 3 . 2 . . . . . 1 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Com Machines Disabled 3 | . . . 2 . . . . . 1 . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Com Machines Accessed 52 | . 5 . 7 . . . 6 7 8 1 . . . . 3 2 4 1 7 1 Terminals 33 | . 4 . 5 . . . 3 4 3 1 . . . . 2 2 2 1 5 1 Fabricators 7 | . . . . . . . . 3 3 . . . . . 1 . . . . . Repair Stations 8 | . . . 2 . . . 1 . 2 . . . . . . . 2 . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Total Hacks 119 | . 12 . 22 . . . 18 18 12 2 . . . . 6 2 10 2 14 1 Successful 78 | . 9 . 15 . . . 10 12 10 . . . . . 5 2 7 1 6 1 Failed 41 | . 3 . 7 . . . 8 6 2 2 . . . . 1 . 3 1 8 . Catastrophic 3 | . . . 1 . . . . . . 1 . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 10 . 16 . 1 . 12 8 5 2 . . . . 3 1 6 2 7 1 Terminals 75 | . 10 . 15 . . . 11 8 4 2 . . . . 4 2 5 2 11 1 Fabricators 18 | . . . . . . . . 10 6 . . . . . 2 . . . . . Repair Stations 16 | . . . 7 . . . 1 . 2 . . . . . . . 5 . 1 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . . . . . . 2 . Terminal Hacks 35 | . 6 . 5 . . . 3 5 3 . . . . . 2 2 3 1 4 1 Record 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . Part Schematic 3 | . . . . . . . 1 1 1 . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . 1 . . 3 . Level Access Points 8 | . . . . . . . 1 1 1 . . . . . 1 1 1 1 . 1 Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . 2 . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . 2 . . . . . 1 . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 7 4 . . . . . 2 . . . . . Load Schematic 7 | . . . . . . . . 4 2 . . . . . 1 . . . . . Build 6 | . . . . . . . . 3 2 . . . . . 1 . . . . . Repair Station Hacks 6 | . . . 4 . . . . . . . . . . . . . 2 . . . Scan Component 3 | . . . 2 . . . . . . . . . . . . . 1 . . . Repair 3 | . . . 2 . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 18 | . 2 . 6 . . . 3 . 3 . . . . . 1 . 2 . 1 . Terminals 10 | . 2 . 4 . . . 2 . 1 . . . . . 1 . . . . . Botnet 4 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . Operators 6 | . 1 . 3 . . . 1 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . 2 . . . 1 . 2 . . . . . . . 2 . 1 . Patch 8 | . . . 2 . . . 1 . 2 . . . . . . . 2 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 33 | . 4 . 4 . . . 3 4 5 1 . . . . 3 1 3 1 3 1 Full Trace Events 12 | . . . 3 . . . 1 3 1 1 . . . . 1 . . . 2 . Feedback Events 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Corruption 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 2 1 1 . . . . . . . . . . . Parts Built 13 | . . . . . . . . 7 4 . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 174 | . . . . . . . . 87 62 . . . . . 25 . . . . . Total Part Build Rating 21 | . . . . . . . . 11 8 . . . . . 2 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . . . . . . . . . 1 . . . Time 68 | . . . 52 . . . . . . . . . . . . . 16 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Com Active Infowar (turns) 8455 | . 1008 153 2067 949 218 202 1106 626 630 7 21 . . . 385 403 324 132 213 11 Sensors 559 | . . . . 499 60 . . . . . . . . . . . . . . . Terrain 27 | . . . . . . . . 2 . 4 21 . . . . . . . . . Structural 2884 | . . . . . 154 116 . 517 630 . . . . . 384 403 324 132 213 11 Seismic 5913 | . 1008 153 2067 450 155 202 1106 626 146 . . . . . . . . . . . Cloaking 5 | . . . . . 1 . . 1 . 3 . . . . . . . . . . ECM 13 | . . . . . 3 . . 5 2 2 . . . . 1 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . 1 1 . 2 . . . . . . Drone Launches 1 | . . . . . . . 1 . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Com Turns Passed 10641 | 278 1107 421 2093 1159 479 202 1106 626 670 198 135 119 25 259 501 403 324 132 213 191 Spaces Moved 8839 | 148 491 145 714 457 215 104 400 650 1239 324 364 212 13 515 766 363 582 251 637 249 Core 496 | 3 . . . . . . . . . . 61 212 13 189 . . . . . 18 Treads 2710 | 145 491 145 714 457 215 104 400 39 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 5633 | . . . . . . . . 611 1239 324 303 . . 326 766 363 582 251 637 231 Fastest Speed 11 | 50 160 240 160 160 160 160 163 26 20 23 26 50 50 29 18 19 23 14 11 17 Average Speed 87 | 157 206 240 161 211 204 184 237 73 22 24 30 50 50 37 45 94 35 29 26 23 Slowest Speed 243 | 160 240 240 240 240 240 240 243 243 109 32 100 50 50 50 115 99 117 35 30 50 Overloaded Moves 106 | . . . . . . . . . . . . . . . 32 20 . . 54 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 5 . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . . 8 . . . . . 4 . . . . Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Exploration Rate (%) 37 | 6 82 41 66 88 60 28 30 25 34 12 53 47 7 65 13 51 26 10 28 12 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 20 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . 1 . . . . . . 2 2 . 4 . . . . . . Spaces Dug 90 | . . . 22 . . . . . 20 13 . . . . 3 5 15 3 4 5 Terrain Destroyed 259 | . . . 48 114 . . . 8 41 13 . . . . 3 5 15 3 4 5 Melee 68 | . . . . . . . . . 20 13 . . . . 3 5 15 3 4 5 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 191 | . . . 48 114 . . . 8 21 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Com Total 10938 | 172 535 188 1480 598 252 108 471 771 1536 406 373 219 30 566 878 408 673 278 665 331 Wait 1398 | 1 6 27 643 101 22 . 5 62 219 49 . 5 18 39 71 37 53 4 11 25 Move 8808 | 147 490 144 713 456 214 103 399 639 1238 322 363 211 12 514 765 362 581 250 636 249 Hop 5 | . . . . . . . . 5 . . . . . . . . . . . . Pick Up 47 | 7 8 . 9 3 3 1 8 1 2 . . . . 2 3 . . . . . Fast Attach 69 | 6 . . 4 1 . . 1 3 7 8 . . . 4 11 . 10 6 2 6 Attach 33 | 1 1 . 1 3 2 . 1 13 1 1 . . . . 2 . . 1 1 5 Detach 4 | . . . . . . . . 3 . 1 . . . . . . . . . . Swap 56 | . 4 1 13 5 8 1 2 7 3 1 . . . 1 2 . 4 . 3 1 Drop 59 | 1 . . 6 3 3 . 8 19 1 2 . . . . 6 . 8 . . 2 Fire 220 | 9 19 14 88 25 . 3 46 7 7 . . . . . . . . . . 2 Melee 204 | . . . . . . . . 12 50 21 10 3 . 6 18 9 17 17 10 31 Ram 10 | . . . . . . . . . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 7 2 3 1 . . 1 . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . 8 1 . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Ext) -4/Extension (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res x3 / Arm) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 26 | -11/Scrapyard | Identified exit to Materials 26 | -11/Scrapyard | Discovered exit to Materials (range 16) 279 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Evolved 1 slot: Utility x1 319 | -10/Materials | Build established: Hacker-Mutant 461 | -10/Materials | Identified exit to Materials 461 | -10/Materials | Discovered exit to Materials (range 16) 549 | -10/Materials | Identified exit to Mines 1242 | -10/Materials | Discovered exit to Materials (range 4) 1386 | -10/Materials | Entered Mines 1726 | -10/Mines | Discovered exit to Materials (range 15) 1807 | -10/Mines | Entered Materials 1807 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2794 | -9/Materials | Repaired Lgt. Treads 2813 | -9/Materials | Identified exit to Mines 2924 | -9/Materials | Repaired Seismic Detector 2986 | -9/Materials | Identified exit to Materials 2986 | -9/Materials | Discovered exit to Materials (range 10) 3792 | -9/Materials | Build established: Scavenger-Mutant 3900 | -9/Materials | Entered Mines 4083 | -9/Mines | Found DCF Scrap (11 items) 4139 | -9/Mines | Discovered exit to Materials (range 5) 4250 | -9/Mines | Assembled infested the area 4303 | -9/Mines | Destroyed 15 combat bots 4381 | -9/Mines | Lost 4 parts (1p1u2w) 4396 | -9/Mines | Build established: Hacker-Mutant 4532 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4542 | -9/Mines | Found Prototype Device 4560 | -9/Mines | Identified Exp. Sensor Array 4851 | -9/Mines | Discovered exit to Materials (range 14) 4921 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5047 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5050 | -9/Mines | Identified exit to Exiles 5050 | -9/Mines | Discovered exit to Exiles (range 5) 5059 | -9/Mines | Entered Exiles 5119 | -9/Exiles | Met 8R-AWN 5163 | -9/Exiles | Met EX-HEX 5230 | -9/Exiles | Met EX-BIN 5264 | -9/Exiles | Aligned with FarCom system 5266 | -9/Exiles | Given EX-Vault access code 5326 | -9/Exiles | Opened EX-Vault 5335 | -9/Exiles | Found Prototype Device 5339 | -9/Exiles | Found Prototype Device 5347 | -9/Exiles | Found Prototype Device 5348 | -9/Exiles | Identified Supersonic Drone Bay 5349 | -9/Exiles | Identified PSU Rigger 5351 | -9/Exiles | Identified Cloak of Protection 5416 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5466 | -9/Exiles | Met EX-DEC 5522 | -9/Exiles | Identified exit to Mines 5522 | -9/Exiles | Discovered exit to Mines (range 12) 5538 | -9/Exiles | Stole three prototypes: Cloak of Protection, Supersonic Drone Bay, PSU Rigger 5538 | -9/Exiles | Entered Mines 5695 | -8/Mines | Discovered exit to Materials (range 9) 5740 | -8/Mines | Entered Materials 5740 | -8/Materials | Evolved 2 slots: Utility x2 5741 | -8/Materials | Identified exit to Storage 6174 | -8/Materials | Identified exit to Factory 6846 | -8/Materials | Entered Factory 6846 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6848 | -7/Factory | FarCom data flow suspended 7221 | -7/Factory | Fabricated VTOL Module (x2) 7301 | -7/Factory | Fabricated VTOL Module (x2) 7343 | -7/Factory | Identified exit to Factory 7453 | -7/Factory | Fabricated Mining Claw (x3) 7472 | -7/Factory | Entered another Factory area 7472 | -6/Factory | Evolved 2 slots: Propulsion x2 7506 | -6/Factory | Fabricated VTOL Module (x2) 7597 | -6/Factory | Identified exit to Factory 7705 | -6/Factory | Build established: Hacker-Sprinter 7993 | -6/Factory | Fabricated VTOL Module (x2) 8142 | -6/Factory | Entered another Factory area 8142 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8146 | -5/Factory | Lost 8 parts (1p4n2u1w) 8242 | -5/Factory | Lost 3 parts (2n1u) 8283 | -5/Factory | Crushed by falling debris 8338 | -5/Factory | Identified exit to Upper Caves 8338 | -5/Factory | Discovered exit to Upper Caves (range 4) 8340 | -5/Factory | Entered Upper Caves 8390 | -5/Upper Caves | Spotted B-75 Beast 8392 | -5/Upper Caves | Learned location of Armory (-3) 8471 | -5/Upper Caves | Lost 6 parts (4n2u) 8473 | -5/Upper Caves | Identified exit to Upper Caves 8473 | -5/Upper Caves | Discovered exit to Upper Caves (range 2) 8475 | -5/Upper Caves | Entered another Upper Caves area 8491 | -5/Upper Caves | Learned Factory terminal intel 8510 | -5/Upper Caves | Encountered a Warlord checkpoint 8583 | -5/Upper Caves | Identified exit to Zhirov 8583 | -5/Upper Caves | Discovered exit to Zhirov (range 11) 8584 | -5/Upper Caves | Encountered a Master Thief 8584 | -5/Upper Caves | Encountered a Master Thief 8584 | -5/Upper Caves | Encountered a Master Thief 8586 | -5/Upper Caves | Cloak of Protection stolen by Master Thief 8587 | -5/Upper Caves | Exp. Sensor Array stolen by Master Thief 8588 | -5/Upper Caves | Mic. Fission Core stolen by Master Thief 8594 | -5/Upper Caves | Entered Zhirov 8594 | -5/Zhirov | Identified exit to Proximity Caves 8594 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 8619 | -5/Zhirov | Entered Proximity Caves 8661 | -4/Proximity Caves | Learned Research emergency access door positions 8718 | -4/Proximity Caves | Build established: Hacker-Mutant 8813 | -4/Proximity Caves | Attracted the attention of an 0b10 base 8874 | -4/Proximity Caves | Identified exit to Factory 8874 | -4/Proximity Caves | Discovered exit to Factory (range 5) 8878 | -4/Proximity Caves | Entered Factory 8878 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8879 | -4/Factory | Loaded intel: 27 terminal locations 8940 | -4/Factory | Identified exit to Research 8995 | -4/Factory | Fabricated Structural Scanner (x2) 9045 | -4/Factory | Build established: Hacker-Sprinter 9378 | -4/Factory | Identified exit to Extension 9378 | -4/Factory | Discovered exit to Extension (range 6) 9379 | -4/Factory | Entered Extension 9674 | -4/Extension | Build established: Hacker-Assassin 9755 | -4/Extension | Spotted B-86 Titan 9780 | -4/Extension | Spotted B-86 Titan 9782 | -4/Extension | Entered Research 9782 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9783 | -3/Research | Identified exit to Armory 9926 | -3/Research | Identified exit to Research 9937 | -3/Research | Crushed by falling debris 9968 | -3/Research | Lost 4 parts (1n3u) 9969 | -3/Research | Repaired Power Sword 10096 | -3/Research | Spotted B-86 Titan 10106 | -3/Research | Entered another Research area 10106 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10138 | -2/Research | Identified exit to Access 10190 | -2/Research | Lost 3 parts (2p1n) 10238 | -2/Research | Entered Access 10238 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10441 | -1/Access | Identified exit to Command 10441 | -1/Access | Discovered exit to Command (range 8) 10451 | -1/Access | Entered Command 10458 | -1/Command | Identified exit to Surface 10476 | -1/Command | Build established: Hacker-Sprinter 10569 | -1/Command | Spotted M Guard 10569 | -1/Command | Spotted M Guard 10569 | -1/Command | Spotted Combat Programmer 10570 | -1/Command | Spotted Combat Programmer 10617 | -1/Command | Core integrity fell below 50% 10630 | -1/Command | System corruption reached 10% 10635 | -1/Command | Core integrity fell below 20% 10642 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- Imp. Melee Analysis Suite destroyed. Imp. Hacking Suite destroyed. System corrupted by crushing effect (+2). Slammed into B-74 Champion. H-88 Terminator springs to life. Structural Scanner severed. Slug penetrates Wall. Penetrated by EMDS Slug. System corrupted: Matter fused (-9). EMDS Slug penetrates S-43 Plague. EMDS Slug penetrates C-57 Dissector. Combat Programmer resets S-43 Plague, system corruption cleaned. Imp. Signal Interpreter severed. Combat Programmer resets C-57 Dissector, system corruption cleaned. Penetrated by EMDS Slug. Core Analyzer destroyed. C-57 Dissector destroyed. Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????####?######?#####?#####??## | | ??????????????????????# ## ### #?# #??#" | | ???????????????#+++#### # ### #####+ | | ???????????????# + | | ???????????????# + | | ???????????????# + | | ???????????????# + | | ???????????????# + | | ???????????????? ### ### ###### | | ??????????????????????# #?# #????? | | ??????????????????????###### #####?#####????? | | ??????????????????????# c@c# ##??????????????? | | ??????????????????????# c%########???????????????? | | ??????????????????????#css#??????????????????????? | | ??????????????????????# ss#??????????????????????? | | ??????????????????????# sc#??????????????????????? | | ??????????????????????# ss#??????????????????????? | | ??????????????????????# ss#???????????????######## | | ??????????????????????# s#???????????????# | | ??????????????????????# s #???????????????# | | ??????????????????????# p#???????????????# | | ?????????????????????## p #??????????????## == | | ?????????????????????#; #??????????????#" = | | ?????????????????????##bl #??????????????##= = | | ??????????????????????# #???????????????# | | ??????????????????????#l #???????????????# | | ???????????????########x/h######?????????#"###+### | | ???????????????#%!*!%%%%% #?????????### ## | | ???????????????#=#### ### #### #???????????# " | | ???????????????#!#??# #?# #????????????????# | | ???????????????#!#??# #?# #????????????????# ## | | ???????????????#%#??#/#?#"#????????????????## ##? | | ???????????????!%=?? ? ?????????????????# # | | ??????????????? %=?? ? ?????????????????# + | | ?????????????? "%"#? ? ?????????????????# # | | ?????????????? "%"#? ? ????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 80 Energy Generation 37 Energy Capacity 360 Matter Stores 322 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 66 Targeting Accuracy 13 Melee Accuracy 18 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 54 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Mining Claw | -7/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -7/Factory VTOL Module | x2 | -7/Factory Mining Claw | x3 | -7/Factory VTOL Module | x2 | -6/Factory VTOL Module | x2 | -6/Factory Structural Scanner | x2 | -4/Factory Repaired ---------- Lgt. Treads | 51% | -9/Materials Seismic Detector | 5% | -9/Materials Power Sword | 16% | -3/Research Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Brute Force Dynamic Key Explorer Exterminator Production Line Slippery One Throw Away The Key Tune-up root@ Challenges ------------ None Game ------ Seed RingSmartAxe Manual? 0 Play Time 02:07:23 Cumulative 17.5 hours Start 2026.07.05 @ 20:34:05 End 2026.07.05 @ 22:46:15 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 49 Rogue 42 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c1d24951-182e-4436-857a-1237ff363936