Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 20:31:45 Player: Doobadoop Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (1203) 1203 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5258 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 99/100 System Corruption 12% Temperature Cool (62) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (6) ------ Improved Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Treads Improved Hardlight Generator Heavy Machine Gun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Improved Trap Extractor > --- WEAPON ----------- Heavy Flak Cannon Heavy Pick Heavy Pick > --- INVENTORY -------- Enhanced Nuclear Core Light Angular Momentum Engine Heavy Flak Cannon Proton Missile Launcher Heavy Pick [Rating: 59] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Improved Trap Extractor Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Spear Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 4 | . . . 1 . 1 1 . . 1 Weapon 1 | . . . . . . 1 . . . Parts Attached 66 | 7 1 3 3 3 16 2 6 . 25 Power 10 | 1 . . 1 . 4 . 1 . 3 Engine 6 | 1 . . 1 . 2 . . . 2 Core 4 | . . . . . 2 . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 23 | 2 . 2 . . 8 . 1 . 10 Treads 8 | . . . . . 5 . 1 . 2 Leg 13 | . . 2 . . 3 . . . 8 Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | 1 1 . 2 2 1 . 2 . 3 Device 5 | . . . . 1 . . 2 . 2 Storage 3 | 1 1 . 1 . . . . . . Processor 4 | . . . 1 1 1 . . . 1 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 21 | 3 . 1 . 1 3 2 2 . 9 Energy Gun 2 | 1 . . . . . . . . 1 Energy Cannon 3 | . . . . . 1 2 . . . Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon 4 | . . . . . 2 . . . 2 Launcher 3 | . . . . . . . 2 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 4 | . . . . 1 . . . . 3 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . 4 Parts Lost 37 | . . . . . 3 . 6 . 28 Power 7 | . . . . . 1 . 1 . 5 Propulsion 15 | . . . . . 2 . 2 . 11 Utility 5 | . . . . . . . 1 . 4 Weapon 10 | . . . . . . . 2 . 8 Highest Loss Streak 14 | . . . . . 2 . 5 . 14 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 2 9 9 9 9 9 10 7 4 4 Power 1 | . 1 1 . . 1 2 1 1 1 Propulsion 1 | 1 4 2 1 1 1 2 1 . 1 Utility 2 | . 2 4 5 4 3 2 1 . . Weapon 2 | . 1 1 2 4 3 4 3 3 1 Tool/Special . | . . . . . . . . . . Unused Backups 23 | . 1 7 . 5 4 . . . 6 Power 3 | . . . . . 2 . . . 1 Propulsion 5 | . . 4 . . . . . . 1 Utility 8 | . 1 2 . 2 2 . . . 1 Weapon 6 | . . . . 3 . . . . 3 Tool/Special 1 | . . 1 . . . . . . . Average Slot Usage (%) 93 | . 97 100 89 99 97 89 94 100 84 Engine 7 | . 13 14 12 22 13 . . . . Core 7 | . . . . . 3 15 15 15 10 Treads 11 | . . . . . 11 23 22 23 11 Leg 8 | . . 12 22 22 13 . . . 7 Wheel 3 | . 27 15 . . . . . . . Device 4 | . . . . . . . 5 15 15 Storage 11 | . 27 28 22 16 9 7 7 7 4 Processor 16 | . . . 11 15 27 23 19 15 13 Energy Cannon 4 | . . . . . 1 12 13 15 . Ballistic Gun 5 | . 28 22 11 6 1 . . . . Ballistic Cannon 2 | . . . . . 5 . . . 7 Impact Weapon 1 | . . 5 11 11 . . . . . Piercing Weapon 6 | . . . . 4 9 7 7 7 7 Peak Build Rating 59 | 6 8 15 19 26 39 44 44 44 59 Average Rating 33 | 5 7 10 18 22 31 42 43 44 49 On Entrance 24 | . 6 8 15 19 26 39 44 44 44 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 12 22 23 26 24 34 44 50 50 52 Greatest Support 90 | 20 20 32 32 41 64 64 64 62 90 Greatest Overweight (x) 2 | . 2 1 . . 1 . 1 . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 10 4 7 Average Carried 7 | 2 9 9 9 9 9 10 7 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 10 10 4 4 4 Class Distribution -------------------- 91% | Mutant 4% | Scavenger-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gladiator | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 1771 | 235 121 96 . 86 379 . 163 . 691 Remotely . | . . . . . . . . . . Salvage Created 1955 | . 101 157 . 26 495 . 225 . 951 Parts 97 | . 8 4 . . 32 . 11 . 42 Haulers Intercepted 3 | . . . . . 1 . . . 2 Recyclers Shooed 3 | . . 2 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 12 . . Prevented 2 | . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 27 | . 3 1 . . 8 . 4 . 11 Melee 10 | . . . . . 2 . . . 8 Guns 4 | . 3 1 . . . . . . . Cannons 8 | . . . . . 4 . 1 . 3 AOE 3 | . . . . . . . 3 . . Classes Destroyed 12 | . 2 2 . 1 4 . 1 . 2 Worker 2 | . . 1 . . . . . . 1 Builder 3 | . . . . . 2 . . . 1 Tunneler 4 | . . . . 1 3 . . . . Hauler 3 | . . . . . 1 . . . 2 Recycler 6 | . 1 1 . . 2 . . . 2 Watcher 2 | . . . . . 2 . . . . Swarmer 8 | . 3 . . . 5 . . . . Grunt 14 | . . 1 . . 2 . 3 . 8 Brawler 1 | . . . . . . . . . 1 Duelist 2 | . . . . . 1 . . . 1 Hunter 1 | . . . . . . . 1 . . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 4 | . 4 1 . 1 3 . 3 . 3 Combat Bots Only 3 | . 3 1 . . 3 . 3 . 2 Max Kills in Single Turn 1 | . 1 1 . 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . Melee 1 | . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Hostile Shots Fired 457 | . 13 4 . . 77 . 117 . 246 Missed 135 | . 2 1 . . 23 . 41 . 68 Hits 322 | . 11 3 . . 54 . 76 . 178 Melee 4 | . . . . . 2 . . . 2 Projectile 318 | . 11 3 . . 52 . 76 . 176 AOE 1 | . . . . . 1 . . . . Critical Strikes 15 | . . . . . 1 . 1 . 13 Damage Taken 5887 | . 92 52 . . 782 . 1343 . 3618 Core 1185 | . 10 11 . . 122 . 188 . 854 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 88 | 100 . 91 . 100 77 . . 73 . Volleys Fired 115 | . 6 11 . 2 38 . 28 . 30 Largest 2 | . 2 2 . 1 1 . 2 . 2 Hottest 130 | . 40 40 . 20 40 . 130 . 88 Shots Fired 165 | . 12 22 . 2 38 . 40 . 51 Gun 43 | . 12 22 . 2 7 . . . . Cannon 95 | . . . . . 31 . 16 . 48 Launcher 27 | . . . . . . . 24 . 3 Special . | . . . . . . . . . . Kinetic 122 | . 12 22 . 2 38 . . . 48 Thermal 16 | . . . . . . . 16 . . Explosive 17 | . . . . . . . 17 . . Electromagnetic 10 | . . . . . . . 7 . 3 Robot Hit Streak 13 | . 3 4 . 2 6 . 13 . 13 Robot Miss Streak 8 | . 1 2 . 1 7 . 4 . 8 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 183 | . 9 11 . 2 53 1 30 . 77 Core Hits 104 | . 5 4 . 1 32 . 10 . 52 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 12 | . . 1 . . 5 . . . 6 Smash 1 | . . 1 . . . . . . . Impale 11 | . . . . . 5 . . . 6 Melee Attacks 66 | . . 1 . 1 28 1 1 . 34 Impact 9 | . . 1 . 1 7 . . . . Slashing . | . . . . . . . . . . Piercing 57 | . . . . . 21 1 1 . 34 Sneak Attacks 19 | . . 1 . 1 10 1 . . 6 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . 1 . . . 3 Damage Inflicted 5204 | . 112 198 . 136 1377 55 1345 . 1981 Guns 312 | . 108 134 . 11 59 . . . . Cannons 1404 | . . . . . 372 . 301 . 731 Explosions 1118 | . . . . . . . 993 . 125 Melee 2355 | . . 64 . 125 935 55 51 . 1125 Ramming 15 | . 4 . . . 11 . . . . Kinetic 1415 | . 108 134 . 11 431 . . . 731 Thermal 402 | . . . . . . . 402 . . Explosive 745 | . . . . . . . 745 . . Electromagnetic 272 | . . . . . . . 147 . 125 Impact 390 | . . 64 . 125 201 . . . . Slashing . | . . . . . . . . . . Piercing 1965 | . . . . . 734 55 51 . 1125 Highest Corruption 12 | . . . . . . . . . 12 Average Corruption 10 | . . . . . . . . . 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . . . . . 11 Message Errors 1 | . . . . . . . . . 1 Matter Fused 4 | . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 560 | . . 64 . 105 315 . . . 76 Projectiles 4 | . . . . . 4 . . . . Explosions . | . . . . . . . . . . Melee 556 | . . 64 . 105 311 . . . 76 Knockbacks 35 | . . . . . 14 . . . 21 Impact . | . . . . . . . . . . Kinetic 33 | . . . . . 12 . . . 21 Secondary 2 | . . . . . 2 . . . . Self-Inflicted Damage 44 | . 2 . . . . . . . 42 Shots 3 | . . . . . . . . . 3 Rammed 1 | . 1 . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . Kicked 1 | . . . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 560 | . . . . . 9 . 560 . 195 Average Temperature 188 | . . . . . 5 . 225 . 41 Received Heat Transfer 2045 | . . 18 . . 147 . 545 . 1335 Effects 7 | . . . . . . . 7 . . Shutdowns 4 | . . . . . . . 4 . . Energy Bleed 2 | . . . . . . . 2 . . Matter Decay 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . 1 . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried 3 | . . . . 1 2 . . . . Impact Corruptions 7 | . . 2 . 2 3 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 457 | . . . . . . . 457 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 85 | . 75 35 2 5 85 5 . . 65 Initial 18 | . . 18 . . . 5 . . . Average 12 | . 7 4 . . 23 . . . 15 Influence Increases 855 | . 77 45 2 5 267 . 105 . 354 Destroy 0b10 Robot/C 540 | . 60 20 . . 160 . 80 . 220 Destroy 0b10 Robot/NC 105 | . 5 10 . 5 50 . 5 . 30 Destroy Leader 100 | . 10 . . . 26 . 20 . 44 Successful Hack 4 | . 2 . 2 . . . . . . Disable Machine 30 | . . . . . . . . . 30 Destroy Structure 1 | . . . . . 1 . . . . Lose Combat Pursuer 75 | . . 15 . . 30 . . . 30 Influence Decreases 850 | . 28 94 2 5 254 13 105 . 349 Entered New Map 39 | . . 31 . . . 8 . . . Time Decay 641 | . 28 63 2 5 254 5 55 . 229 Lost Part 170 | . . . . . . . 50 . 120 Squads Dispatched 5 | . 2 . . 1 . . . . 2 Investigation 2 | . 1 . . 1 . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 2 | . 1 . . . . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Distress Signals 2 | . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 62 | . 3 2 3 1 26 . 5 . 22 Peak Tracking Total 7 | . 3 2 2 1 4 . 4 . 7 Tactical Retreats 6 | . . 1 . . 2 . 1 . 2 ECM-based Alert Blocks 1 | . . . . . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered 6 | . 3 1 . . 1 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled 3 | . . 1 . . . . . . 2 Max in Single Turn 2 | . . 1 . . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 5 | . 1 1 2 1 . . . . . Terminals 3 | . 1 . 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 11 | . 2 1 7 1 . . . . . Successful 9 | . 2 1 5 1 . . . . . Failed 2 | . . . 2 . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 9 | . 2 . 7 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 2 1 5 1 . . . . . Record 7 | . 2 . 5 . . . . . . Open Door 2 | . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total Allies 2 | . . 2 . . . . . . . Largest Group 2 | . . 2 2 2 1 . . . . Highest-Rated Group 47 | . . 47 47 47 31 . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . 2 2 3 . . . . Total Damage 86 | . . . 22 22 42 . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Active Infowar (turns) 354 | . . . . . . . 354 . . ECM 354 | . . . . . . . 354 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 5134 | 80 421 474 191 260 1183 296 988 123 1118 Spaces Moved 3237 | 81 395 329 147 193 649 194 593 80 576 Core 5 | 2 . . . . . . . . 3 Treads 1445 | . . . . . 286 194 593 80 292 Legs 1138 | . . 154 147 193 363 . . . 281 Wheels 649 | 79 395 175 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 125 125 120 150 150 155 50 Average Speed 132 | 79 93 109 125 125 136 150 151 155 148 Slowest Speed 270 | 80 110 125 125 125 200 150 225 155 270 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 4 42 43 14 23 37 4 56 11 13 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . Scrap Searched 3 | . . . . 1 . . 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 37 | . . . . . 1 . 36 . . Melee . | . . . . . . . . . . Projectile 3 | . . . . . 1 . 2 . . AOE 34 | . . . . . . . 34 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total 3802 | 93 430 425 155 211 860 197 637 79 715 Wait 214 | . 18 60 1 . 102 . 6 . 27 Move 3228 | 80 394 328 146 192 648 193 592 79 576 Hop . | . . . . . . . . . . Pick Up 55 | 6 5 11 3 5 9 . 1 . 15 Fast Attach 42 | 6 5 . 1 2 11 2 . . 15 Attach 27 | . . 2 2 . 4 . 7 . 12 Detach 1 | . . . . 1 . . . . . Swap 10 | 1 . 1 . 1 4 . 2 . 1 Drop 46 | . 1 11 2 7 16 1 . . 8 Fire 115 | . 6 11 . 2 38 . 28 . 30 Melee 62 | . . 1 . 1 27 1 1 . 31 Ram 1 | . 1 . . . . . . . . Kick 1 | . . . . . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 12) 502 | -10/Materials | Entered Mines 628 | -10/Mines | Discovered new exit (range 10) 739 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 976 | -10/Mines | Entered Materials 976 | -9/Materials | Accompanied by 2 allies 976 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 981 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1134 | -9/Materials | Discovered new exit (range 9) 1164 | -9/Materials | Identified exit to Mines 1167 | -9/Materials | Entered Mines 1167 | -9/Mines | Accompanied by 2 allies 1250 | -9/Mines | Discovered new exit (range 9) 1272 | -9/Mines | Met a Derelict shopkeep closing up shop 1345 | -9/Mines | Learned location of 1 exit from Materials 1354 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1425 | -9/Mines | Identified exit to Materials 1427 | -9/Mines | Entered Materials 1427 | -8/Materials | Accompanied by 1 ally 1427 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1428 | -8/Materials | Identified exit to Storage 2590 | -8/Materials | Discovered new exit (range 13) 2608 | -8/Materials | Identified exit to Factory 2610 | -8/Materials | Entered Factory 2610 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2781 | -7/Factory | Discovered new exit (range 15) 2802 | -7/Factory | Identified exit to Lower Caves 2906 | -7/Factory | Entered Lower Caves 3412 | -7/Lower Caves | Learned 4 Factory zone layouts 3458 | -7/Lower Caves | Learned Factory emergency access door positions 3460 | -7/Lower Caves | Spotted B-75 Beast 3550 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 3742 | -7/Lower Caves | Discovered new exit (range 5) 3894 | -7/Lower Caves | Entered another Lower Caves area 3952 | -7/Lower Caves | Discovered new exit (range 16) 3975 | -7/Lower Caves | Identified exit to Factory 4017 | -7/Lower Caves | Entered Factory 4017 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4018 | -6/Factory | Identified exit to Lower Caves 4861 | -6/Factory | Lost 4 parts (2p1u1w) 4913 | -6/Factory | Core integrity fell below 50% 4922 | -6/Factory | System corruption reached 10% 4970 | -6/Factory | Lost 14 parts (1p5n3u5w) 5122 | -6/Factory | Core integrity fell below 20% 5135 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05098_ Shock Rifle destroyed. 05099_ Acquired Hvy. Pick. 05113_ System corrupted: Hvy. Pick rejected. 05113_ Acquired Hvy. Pick. 05113_ Lgt. Angular Momentum Engine destroyed. 05113_ Carbon-fiber Leg destroyed. 05119_ Mace destroyed. 05120_ Sneak attack on R-10 Processor. 05120_ R-10 Processor suffers critical hit (Impale). 05120_ R-10 Processor destroyed. 05121_ Carbon-fiber Leg destroyed. 05121_ R-10 Processor collects Com. Wheel. 05124_ Acquired 50 matter. 05125_ Sneak attack on R-10 Processor. 05125_ R-10 Processor suffers critical hit (Impale). 05125_ R-10 Processor destroyed. 05130_ System corrupted: Heat flow error (+232). 05131_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# ] #???????????????????????????????? | | ????# #???????????????????????????????? | | ????######"#######???????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????#/############??????????????????????????? | | ?????????# ! #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #######????????????????????? | | ?????????# + ?????????????????????? | | ?????????# """ """ # ??????????????????????? | | ?????????# """ """ " + ??????????????????????? | | ?????????# """ """ "%"# ???????????????????????? | | ?????????# " # ????????????????????????? | | ?????????# """ """ #!######???????????????????? | | ?????????# """ """ #=#%= #???????????????????? | | ?????????# """ """ */%g!=k #??"""??????????????? | | ?????????# ###g= # """ ?????????????? | | ?????????##############?#= + """ ?????????????? | | ????????????????????????#@ # ?????????? | | ????????????????????????# #? ?????????? | | ????????????????????????# #???#######?????????? | | ????????????????????????# #???????????????????? | | ????????????????????????+ ## #????# " " # # | | ????????????????????????####+## #????# " " # + | | ???????????????????????????? #????# " " + # | | ???????????????????????????? ###### " " # # | | ???????????????????????????? + " " # # | | ???????????????????????????? ###### " " # # | | ???????????????????????????? #????# " " # # | | ???????????????????????????? #????# " " # | | ???????????????????????????? #????# " " # | | ???????????????????????????? #????# # | | ???????????????????????????? #????# # | | ???????????????????????????? #????####### | | ???????????????????????????? ##+############ # | | ???????????????????????????? + # # | | ???????????????????????????? # # # | | ???????????????????????????? # """"""""" + # | | ???????????????????????????? + # # | | ????????????????????????????## "T" # # | | ???????????????????????????? # """ + # | | ????????????????????????????"#################+#+# | | ????????????????????????????"# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 30 Energy Capacity 500 Matter Stores 331 Matter Capacity 450 Sight Range 16 Terrain Scan Density 285 ECM Strength 2 Additional Mass Support 9 Resistance: EX 25 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 4 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bumper Bots For Emergencies Only Hydra Organ Harvest Overwhelming Sprinter There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed CoordinationTrackerGravjet Manual? 0 Play Time 00:41:30 Cumulative 14.2 hours Start 2025.11.06 @ 19:48:18 End 2025.11.06 @ 20:31:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 23 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efb73a5b-15dc-40ce-bf55-0bd11101e06c