Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.11.06 @ 22:58:35 Player: WimP_Lo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (736) 736 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 1873 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 334/400 Matter 144/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Hovering (200) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Hover Unit > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Beam Rifle Grenade Launcher > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Wheel Heat Sink Large Matter Pod (150) Trap Extractor (0/4) Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Hover Unit > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Grenade Launcher Hammer > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Heat Sink Large Matter Pod Trap Extractor Particle Gun [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 32 | 4 20 8 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 10 | 2 5 3 Treads 9 | 2 5 2 Leg . | . . . Wheel . | . . . Hover 1 | . . 1 Flight . | . . . Utility 6 | 1 5 . Device 2 | . 2 . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | . 8 4 Energy Gun 4 | . 2 2 Energy Cannon . | . . . Ballistic Gun 5 | . 5 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 82 | . 84 75 Engine 11 | . 11 11 Treads 23 | . 23 22 Hover 1 | . . 8 Device 5 | . 6 . Storage 17 | . 18 11 Energy Gun 7 | . 8 2 Ballistic Gun 11 | . 13 4 Launcher 1 | . . 6 Impact Weapon 1 | . . 8 Naked Turns . | . . . Heaviest Build 18 | 10 16 18 Greatest Support 60 | 3 40 60 Greatest Overweight (x) 3 | 3 3 2 Average Overweight (x) . | 1 . 1 Largest Inventory Capacity 25 | 8 25 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 6 8 8 Average Carried 6 | 4 6 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 937 | 193 509 235 Remotely . | . . . Salvage Created 939 | . 509 430 Parts 58 | . 26 32 Haulers Intercepted . | . . . Recyclers Shooed 4 | . 2 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 20 | . 7 13 Guns 8 | . 7 1 AOE 11 | . . 11 Classes Destroyed 8 | . 3 5 Worker 1 | . . 1 Builder 1 | . . 1 Recycler 5 | . 2 3 Watcher 5 | . 2 3 Swarmer 6 | . . 6 Grunt 10 | . 7 3 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 12 | . 3 12 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 757 | . 237 520 Core 124 | . 58 66 Absorbed by Shields . | . . . Regen/Repaired (Parts) 74 | . 74 . Core Remaining (%) 88 | 100 76 . Volleys Fired 88 | . 54 34 Largest 2 | . 2 2 Hottest 95 | . 85 95 Shots Fired 131 | . 95 36 Gun 109 | . 95 14 Cannon . | . . . Launcher 22 | . . 22 Special . | . . . Kinetic 60 | . 54 6 Thermal 49 | . 41 8 Explosive 22 | . . 22 Electromagnetic . | . . . Robot Hit Streak 23 | . 23 7 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 89 | . 69 20 Core Hits 65 | . 27 38 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Smash 1 | . . 1 Melee Attacks 5 | . . 5 Impact 5 | . . 5 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2154 | . 837 1317 Guns 954 | . 831 123 Cannons . | . . . Explosions 1099 | . . 1099 Melee 95 | . . 95 Ramming 6 | . 6 . Kinetic 509 | . 447 62 Thermal 445 | . 384 61 Explosive 1099 | . . 1099 Electromagnetic . | . . . Impact 95 | . . 95 Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 22 | . 22 . Message Errors 5 | . 5 . Matter Fused 5 | . 5 . Heat Flow Errors 2 | . 2 . Energy Discharges 3 | . 3 . Parts Rejected 1 | . 1 . Data Loss (minor) 3 | . 3 . Misfires 1 | . 1 . Alerts 2 | . 2 . Overload Shots . | . . . Overflow Damage 49 | . . 49 Projectiles . | . . . Explosions 16 | . . 16 Melee 33 | . . 33 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 111 | . . 111 Shots 6 | . . 6 Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 211 | . 211 109 Average Temperature 39 | . 38 42 Received Heat Transfer 315 | . 177 138 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1032 | . 884 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 526 | . 162 526 Initial . | . . . Average 60 | . 40 153 Maximum Alert Level 2 | . . 2 Low Security (%) 95 | 100 100 76 Level 1 3 | . . 18 Level 2 . | . . 4 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 23 18 Peak Tracking Total 8 | . 4 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 11 | . 8 3 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 39 | . 27 12 Successful 30 | . 21 9 Failed 9 | . 6 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 33 | . 21 12 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 25 | . 16 9 Record 8 | . 5 3 Prototype ID Bank 2 | . 1 1 Emergency Access Points 1 | . . 1 Recycling Unit Index 1 | . 1 . Scanalyzer Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 3 | . 2 1 Reprogram Traps 1 | . 1 . Dispatch Records 1 | . . 1 Surveillance Status 1 | . 1 . Transport Status 1 | . 1 . Hauler Manifests 1 | . . 1 Registered Components 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 6 2 Full Trace Events 3 | . 3 . Feedback Events 2 | . 2 . Corruption 2 | . 2 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2567 | 125 1944 498 Spaces Moved 1281 | 65 1037 179 Core 75 | 65 10 . Treads 1073 | . 1027 46 Legs . | . . . Wheels . | . . . Hover 133 | . . 133 Flight . | . . . Fastest Speed 50 | 50 100 160 Average Speed 165 | 141 159 204 Slowest Speed 220 | 200 200 220 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 5 95 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 92 | . . 92 Melee . | . . . Projectile . | . . . AOE 92 | . . 92 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1593 | 99 1228 266 Wait 139 | 21 87 31 Move 1279 | 64 1036 179 Hop . | . . . Pick Up 35 | 10 20 5 Fast Attach 2 | . 2 . Attach 19 | 4 12 3 Detach 2 | . 1 1 Swap 11 | . 6 5 Drop 11 | . 8 3 Fire 88 | . 54 34 Melee 5 | . . 5 Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 7) 717 | -10/Materials | Discovered new exit (range 16) 986 | -10/Materials | Discovered new exit (range 16) 1160 | -10/Materials | Discovered new exit (range 18) 1485 | -10/Materials | Repaired Lgt. Treads 2070 | -10/Materials | Entered another Materials area 2070 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2422 | -9/Materials | Discovered new exit (range 14) 2568 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Lgt. Assault Rifle. G-34 Mercenary destroyed. W-16 Scout destroyed. R-06 Scavenger collects Hover Unit. R-06 Scavenger collects Lgt. Assault Rifle. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Hover Unit. K-01 Serf destroyed. R-06 Scavenger destroyed. R-06 Scavenger collects Flight Unit. B-36 Bruiser destroyed. The unstable cave ceiling collapses. R-06 Scavenger collects Med. Matter Pod. R-06 Scavenger collects Visual Processing Unit. R-06 Scavenger collects Heat Sink. Lgt. Treads destroyed. The unstable cave ceiling collapses. R-06 Scavenger destroyed. The unstable cave ceiling collapses. G-34 Mercenary destroyed. 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