Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 18:34:32 Player: Cracklepappy Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (320) 1600 Value Destroyed (9799) 9799 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (5013) 5013 TOTAL SCORE: 20132 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3252 Follower Combat Kills 277 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Experimental Heat Sink Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Core Shielding High-powered Tractor Beam Gauss Rifle Gauss Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Light Treads Armored Treads Compact Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- AWS/EX-DEC Light Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Cold Fusion Reactor Flight Unit Flight Unit Flight Unit Flight Unit Makeshift Flight Unit Power Amplifier Experimental Heat Sink Compact Matter Pod Advanced Visual Processing Unit Advanced Transmission Jammer Makeshift Cloaking Device Hacking Suite Advanced Component Analysis Suite System Purifier Advanced Recalibrator Beamcaster 8R-AWN's Boregun Light Cannon Improved Light Cannon Improved Light Cannon Heavy Missile Launcher Datajack Ripper [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Improved Core Shielding Weapon Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Ripper Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 1 | . . . . . . . 1 . . Weapon 2 | . . . 2 . . . . . . Parts Attached 144 | 7 17 3 30 . 16 2 20 23 26 Power 20 | 1 2 . 4 . 1 . . 3 9 Engine 15 | 1 2 . 4 . . . . . 8 Core 5 | . . . . . 1 . . 3 1 Reactor . | . . . . . . . . . . Propulsion 37 | 2 7 . 7 . 4 1 5 7 4 Treads 16 | . 4 . 3 . 4 1 4 . . Leg . | . . . . . . . . . . Wheel 10 | 2 3 . 4 . . . 1 . . Hover . | . . . . . . . . . . Flight 11 | . . . . . . . . 7 4 Utility 29 | 2 4 2 4 . 2 . 7 6 2 Device 17 | 1 1 1 2 . 1 . 4 5 2 Storage 4 | 1 2 . . . 1 . . . . Processor 3 | . . . . . . . 3 . . Hackware . | . . . . . . . . . . Protection 5 | . 1 1 2 . . . . 1 . Artifact . | . . . . . . . . . . Weapon 58 | 2 4 1 15 . 9 1 8 7 11 Energy Gun 13 | . 3 1 2 . 1 . 3 2 1 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 24 | 2 . . 6 . 5 . 1 4 6 Ballistic Cannon 13 | . . . 5 . 2 1 2 . 3 Launcher 3 | . 1 . . . . . 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon 2 | . . . 1 . . . . . 1 Unidentified Prototypes 2 | . . . 1 . . . . . 1 Parts Lost 33 | . . 1 2 . 5 . 5 3 17 Power 3 | . . . . . . . . . 3 Propulsion 11 | . . . . . 1 . 1 2 7 Utility 4 | . . . . . 1 . 1 1 1 Weapon 15 | . . 1 2 . 3 . 3 . 6 Highest Loss Streak 5 | . . 1 2 . 5 . 2 3 4 To Critical Strikes 4 | . . . . . 4 . . . . Average Backups 20 | 4 23 24 24 25 21 24 24 9 4 Power 1 | . 1 1 1 1 1 2 2 . . Propulsion 6 | 2 12 12 7 7 4 6 5 2 . Utility 4 | . 2 3 4 5 4 10 9 2 . Weapon 7 | 1 6 7 10 11 9 5 6 3 3 Tool/Special . | . . . . . . . . . . Unused Backups 65 | . 8 8 18 . 11 . 5 12 3 Power 11 | . 1 . 1 . 3 . 2 4 . Propulsion 12 | . 5 4 2 . . . 1 . . Utility 33 | . 1 3 14 . 6 . 2 6 1 Weapon 8 | . 1 1 1 . 2 . . 2 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 100 99 100 79 88 93 90 88 Engine 7 | . 14 14 11 11 6 . . . 6 Core 3 | . . . . . 4 11 9 8 1 Treads 14 | . 18 28 11 12 15 22 22 6 . Wheel 5 | . 9 . 10 9 6 . 4 . . Flight 4 | . . . . . . . . 20 26 Device 9 | . 4 9 10 11 10 11 10 11 10 Storage 9 | . 14 14 11 11 11 11 9 2 . Processor 2 | . . . . . . . 7 9 9 Protection 2 | . 9 4 . . . . . 4 7 Energy Gun 9 | . 15 28 6 . . 11 4 17 . Ballistic Gun 9 | . 12 . 18 22 11 . 3 3 8 Ballistic Cannon 10 | . . . 17 22 3 21 21 2 8 Special Melee Weapon 1 | . . . . . 4 . . . 4 Peak Build Rating 52 | 7 12 13 21 19 44 44 52 47 48 Average Rating 24 | 6 10 12 18 19 19 43 42 35 34 On Entrance 23 | . 7 12 13 19 19 44 43 42 36 Avg Prop Armor Cover (%) 11 | . . . 7 7 17 . 14 . . Naked Turns . | . . . . . . . . . . Heaviest Build 124 | 15 96 96 107 102 122 119 124 114 21 Greatest Support 60 | 26 40 40 40 40 40 40 60 60 20 Greatest Overweight (x) 10 | . 3 2 10 6 6 2 7 5 1 Average Overweight (x) 2 | . 1 2 6 5 4 2 4 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 Average Capacity 20 | 7 23 25 25 25 25 25 25 9 5 Most Carried 25 | 8 25 25 25 25 25 25 25 25 5 Average Carried 20 | 4 23 24 24 25 21 24 24 9 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 Final Carried 25 | 8 25 25 25 25 25 25 25 5 5 Class Distribution -------------------- 35% | Gunner 28% | Mutant 11% | Scavenger-Skirmisher 7% | Scavenger-Sprinter 6% | Skirmisher 4% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 9306 | 252 680 124 2199 . 1254 54 1434 1159 2150 Remotely . | . . . . . . . . . . Salvage Created 10452 | 136 634 33 2806 . 527 281 2192 1308 2535 Parts 614 | 14 51 5 157 . 60 10 116 57 144 Haulers Intercepted 19 | . 2 . 6 . . . 5 . 6 Recyclers Shooed 4 | . . . 2 . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored 2 | . . . . . . . 1 1 . Broken 2 | . . . . . . . 1 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 206 | . 13 1 54 . 5 5 54 26 48 Melee 2 | . 1 . . . . . . . 1 Guns 89 | . 10 1 30 . 2 3 13 15 15 Cannons 57 | . . . 23 . . 1 21 3 9 AOE 56 | . 2 . 1 . 3 . 20 7 23 Classes Destroyed 19 | 2 6 1 5 . 3 . 1 1 . Worker 14 | . . 1 5 . . . 4 . 4 Builder 25 | . 2 . 12 . . . 3 . 8 Tunneler 9 | 4 1 . 1 . . . 1 . 2 Hauler 19 | . 2 . 6 . . . 5 . 6 Recycler 13 | 1 1 . 3 . . 1 3 . 4 Mechanic 6 | . 1 . 2 . . . 2 . 1 Operator 5 | . . . 3 . . . . . 2 Turret 1 | . . . . . 1 . . . . Watcher 16 | . 3 . 5 . . . 5 1 2 Swarmer 32 | . 9 1 3 . . 2 11 3 3 Cutter 3 | . . . . . . . . 3 . Grunt 109 | . 4 . 34 . . 3 25 10 33 Brawler 5 | . . . 1 . . . 2 1 1 Duelist 9 | . . . 5 . . . 3 . 1 Protector 2 | . . . 1 . . . 1 . . Sentry 38 | . . . 10 . . . 11 8 9 Hunter 3 | . . . . . . . 1 1 1 Zionite 8 | . . . . . 8 . . . . Assembled 4 | . . . . . 4 . . . . Best Kill Streak 15 | 2 3 1 8 . 3 4 13 3 15 Combat Bots Only 14 | . 3 1 8 . 3 3 10 3 14 Max Kills in Single Turn 4 | 1 1 1 2 . 2 1 4 3 4 Gunslinging 1 | . . . 1 . . . . . . Exploded 4 | . 1 . 1 . 2 . 4 3 4 Melee 1 | . 1 . . . . . . . 1 Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 686 | . 85 13 119 . 66 9 140 56 198 Missed 243 | . 35 2 36 . 15 3 47 22 83 Hits 443 | . 50 11 83 . 51 6 93 34 115 Melee 3 | . . . 3 . . . . . . Projectile 440 | . 50 11 80 . 51 6 93 34 115 AOE 3 | . . . . . . . . 3 . Critical Strikes 51 | . . . 6 . 29 . 4 1 11 Actively Blocked 2 | . . . . . . . . . 2 Damage Taken 6844 | . 496 132 1118 . 931 96 1455 620 1996 Core 1002 | . 128 17 188 . 98 19 104 111 337 Absorbed by Shields 36 | . . . . . . . 36 . . Redirected to Shielding 59 | . . . . . . . . 4 55 Regen/Repaired (Parts) 320 | . 71 . 105 . . . 102 . 42 Core Remaining (%) 55 | 100 . 42 . . . 23 . . . Volleys Fired 713 | 20 85 4 143 . 67 3 96 153 142 Largest 4 | 2 2 2 4 . 4 2 4 4 4 Hottest 195 | 40 90 90 180 . 120 60 138 195 115 Shots Fired 1684 | 40 169 8 537 . 129 16 294 210 281 Gun 1021 | 40 168 8 322 . 89 10 85 159 140 Cannon 610 | . . . 214 . 35 6 194 44 117 Launcher 53 | . 1 . 1 . 5 . 15 7 24 Special . | . . . . . . . . . . Kinetic 1213 | 40 113 . 397 . 92 6 227 81 257 Thermal 154 | . . . . . 32 . . 122 . Explosive 53 | . 1 . 1 . 5 . 15 7 24 Electromagnetic 264 | . 55 8 139 . . 10 52 . . Robot Hit Streak 27 | 6 10 2 12 . 25 12 16 27 18 Robot Miss Streak 13 | 3 8 5 9 . 2 2 3 13 9 Penetration Max 1 | . . . . . 1 . . . 1 Secondary Targets 6 | . . 1 4 . . . . . 1 Max Gunslinging Chain 2 | . . 1 2 . . . . . 1 Autonomous 62 | . . . . . . 10 52 . . Shots Hit Robots 1000 | 26 87 3 293 . 95 12 208 109 167 Core Hits 531 | 6 33 3 140 . 39 9 116 51 134 Critical Kills 9 | . . . 2 . . . . . 7 Critical Parts Destroyed 10 | . . . 1 . 3 . . . 6 Critical Strikes 48 | . . . 11 . 3 . 6 9 19 Burn 6 | . . . . . . . . 6 . Destroy 20 | . . . 4 . 3 . . . 13 Blast 10 | . . . 4 . . . 3 1 2 Corrupt 6 | . . . 3 . . . 3 . . Sever 2 | . . . . . . . . 2 . Impale 4 | . . . . . . . . . 4 Melee Attacks 152 | . . . 35 . 11 . 1 43 62 Impact . | . . . . . . . . . . Slashing 80 | . . . 35 . 7 . 1 37 . Piercing 63 | . . . . . . . . 1 62 Sneak Attacks 33 | . . . 9 . 4 . . 6 14 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 28048 | 350 1449 91 5514 . 2781 306 6412 3016 8129 Guns 11001 | 350 1285 42 3042 . 1095 255 1632 1401 1899 Cannons 6785 | . . . 1606 . 1159 49 2669 288 1014 Explosions 7171 | . 142 48 174 . 144 . 2069 575 4019 Melee 3021 | . . . 692 . 383 . . 752 1194 Ramming 70 | . 22 1 . . . 2 42 . 3 Kinetic 12365 | 350 842 . 3541 . 1115 49 2995 560 2913 Thermal 2713 | . 95 48 111 . 1139 . 191 1129 . Explosive 6726 | . 47 . 63 . 144 . 1878 575 4019 Electromagnetic 3153 | . 443 42 1107 . . 255 1306 . . Impact . | . . . . . . . . . . Slashing 1764 | . . . 692 . 383 . . 689 . Piercing 1257 | . . . . . . . . 63 1194 Highest Corruption 7 | . . . 2 2 2 2 1 4 7 Average Corruption 2 | . . . 2 2 2 2 1 2 2 Corruption Purged 4 | . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . Effects 180 | . . . 35 2 45 12 16 43 27 Message Errors 41 | . . . 9 . 7 4 2 14 5 Matter Fused 44 | . . . 11 2 12 2 6 5 6 Heat Flow Errors 21 | . . . 3 . 7 4 1 3 3 Energy Discharges 21 | . . . 4 . 6 2 2 5 2 Parts Rejected 4 | . . . . . . . . 2 2 Parts Fused 3 | . . . 1 . 1 . 1 . . Data Loss (minor) 30 | . . . 4 . 11 . 3 8 4 Data Loss (major) 7 | . . . 2 . 1 . . 2 2 Misfires 2 | . . . 1 . . . . 1 . Alerts 3 | . . . . . . . 1 1 1 Weapon Failures 4 | . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . Overflow Damage 642 | . . 4 251 . 92 . 88 27 180 Projectiles 134 | . . . 32 . 66 . 33 . 3 Explosions 167 | . . 4 13 . . . 55 27 68 Melee 341 | . . . 206 . 26 . . . 109 Knockbacks 55 | . . . 21 . 1 1 26 . 6 Impact 1 | . . . . . . . 1 . . Kinetic 50 | . . . 21 . 1 1 21 . 6 Secondary 4 | . . . . . . . 4 . . Self-Inflicted Damage 392 | . . 39 33 . 25 . 99 59 137 Shots 15 | . . 1 2 . 1 . 6 1 4 Rammed 9 | . 3 1 . . . 1 3 . 1 Targets Rammed 10 | . 3 1 . . . 1 4 . 1 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . Highest Temperature 352 | 6 168 126 327 . 352 149 132 246 229 Average Temperature 65 | 6 53 55 64 . 101 69 40 66 88 Received Heat Transfer 2398 | . 168 . 498 . 20 27 587 144 954 Effects 3 | . . . 1 . 1 . . 1 . Energy Bleed 2 | . . . . . 1 . . 1 . Short Circuit 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 20 | . 2 . 5 . . 2 10 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 17 | . . . . . 14 . . 3 . Heat Transferred 5557 | . 150 50 100 . 2560 . 200 2497 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 10 | . 2 1 3 . . . 4 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Maximum Alert Level 5 | . . . 3 1 . 1 3 5 5 Low Security (%) 40 | 100 100 100 16 . . 87 49 . . Level 1 8 | . . . 22 100 . 12 3 . . Level 2 17 | . . . 43 . . . 25 1 . Level 3 17 | . . . 17 . . . 22 29 39 Level 4 6 | . . . . . . . . 30 20 Level 5 8 | . . . . . . . . 38 27 High Security 1 | . . . . . . . . . 13 Max Security . | . . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . . Peak Influence 3629 | 10 141 87 1026 399 . 249 1052 2872 3629 Initial 1400 | . . . . 399 . . . 681 1400 Average 596 | 1 34 11 446 371 . 91 393 1549 1595 Influence Increases 10534 | 25 494 196 1839 . . 289 1819 2321 3551 Destroy 0b10 Robot/C 4280 | . 260 120 1080 . . 200 1060 600 960 Destroy 0b10 Robot/NC 560 | 25 50 5 190 . . 5 120 20 145 Destroy Leader 948 | . 60 20 302 . . 40 280 30 216 Allied During Kill 43 | . . 16 3 . . 14 3 7 . Trap Triggered on 0b10 50 | . . . 20 . . . . . 30 Successful Hack 176 | . 24 . 57 . . . 34 37 24 Select Force Hacks 180 | . 30 . 30 . . . 60 . 60 Disable Machine 390 | . 30 30 75 . . . 75 15 165 Anti-Garrison Action 1150 | . . . . . . . . 1150 . Destroy Structure 627 | . 10 5 37 . . . 157 162 256 Partial Spotted 255 | . . . 15 . . . . . 240 Lose Combat Pursuer 1875 | . 30 . 30 . . 30 30 300 1455 Influence Decreases 6915 | 25 494 196 813 687 339 289 770 498 2804 Entered New Map 2806 | . . . . 627 339 . . 368 1472 Time Decay 3071 | 25 494 188 753 60 . 289 700 . 562 Lost Part 278 | . . 8 20 . . . 50 30 170 Lost Ally 160 | . . . 40 . . . 20 100 . Purge Threat 600 | . . . . . . . . . 600 Squads Dispatched 49 | . 2 . 12 . . . 14 . 21 Investigation 11 | . 1 . 1 . . . 4 . 5 Extermination . | . . . . . . . . . . Reinforcement 13 | . 1 . 8 . . . 2 . 2 Assault 19 | . . . 3 . . . 2 . 14 Garrison 6 | . . . . . . . 6 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 6 | . . . 3 . . . 2 . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 24 | . 2 . 7 . . . 5 . 10 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 421 | . 35 3 78 . 13 7 67 42 176 Peak Tracking Total 25 | . 4 3 10 . 9 3 7 5 25 Tactical Retreats 56 | . 2 . 2 . 2 1 1 13 35 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 10 | . . . 2 . . . . 7 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts 98 | . . . 62 . . . . . 36 Triggered . | . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . Reprogrammed 6 | . . . 3 . . . . . 3 Reused 5 | . . . 2 . . . . . 3 Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 5 | . . . 2 . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 40 | . 2 2 5 . 6 . 5 9 11 Max in Single Turn 2 | . 1 1 1 . 2 . 1 2 2 Garrison Relay 4 | . . . . . . . . 4 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 58 | . 7 . 13 . 3 . 14 5 16 Terminals 34 | . 5 . 7 . . . 8 5 9 Fabricators . | . . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . 1 . 2 Recycling Units 7 | . 1 . 2 . . . 2 . 2 Scanalyzers 6 | . . . 2 . . . 2 . 2 Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 180 | . 16 . 43 . 3 . 60 10 48 Successful 101 | . 10 . 25 . 3 . 32 3 28 Failed 77 | . 6 . 17 . . . 28 7 19 Catastrophic 10 | . . . . . . . 7 . 3 Database Lockouts 2 | . . . 1 . . . . . 1 Manual 93 | . 15 . 19 . 1 . 36 . 22 Terminals 95 | . 12 . 17 . . . 32 10 24 Fabricators . | . . . . . . . . . . Repair Stations 13 | . 2 . 6 . . . 3 . 2 Recycling Units 24 | . 2 . 7 . . . 8 . 7 Scanalyzers 37 | . . . 13 . . . 13 . 11 Garrison Access 8 | . . . . . . . 4 . 4 Terminal Hacks 25 | . 1 . 4 . 3 . 8 3 6 Record 2 | . . . . . 2 . . . . Part Schematic 3 | . . . 2 . . . 1 . . Robot Schematic 1 | . 1 . . . . . . . . Robot Analysis 2 | . . . . . . . 2 . . Prototype ID Bank 3 | . . . 1 . . . 2 . . Open Door 1 | . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . 1 . . Scanalyzer Index 2 | . . . . . . . 1 . 1 Unreport Threat 4 | . . . . . . . . . 4 Locate Traps 2 | . . . . . . . 1 . 1 Registered Components 1 | . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . Security Stations 1 | . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . 2 . 4 . . . 2 . . Scan Component 4 | . 1 . 2 . . . 1 . . Repair 4 | . 1 . 2 . . . 1 . . Recycling Unit Hacks 5 | . . . 2 . . . 1 . 2 Retrieve Components 5 | . . . 2 . . . 1 . 2 Scanalyzer 23 | . . . 6 . . . 10 . 7 Insert Component 9 | . . . 2 . . . 4 . 3 Analyze 10 | . . . 3 . . . 4 . 3 Retrieve Study 4 | . . . 1 . . . 2 . 1 Garrison Access Hacks 2 | . . . . . . . 1 . 1 Unlock Access 2 | . . . . . . . 1 . 1 Unauthorized Hacks 38 | . 7 . 9 . . . 10 . 12 Terminals 21 | . 6 . 6 . . . 6 . 3 Botnet 3 | . . . . . . . . . 3 Operators 1 | . 1 . . . . . . . . Skim 17 | . 5 . 6 . . . 6 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 Patch 2 | . . . . . . . . . 2 Recycling Units 10 | . 1 . 2 . . . 3 . 4 Reject 4 | . . . 1 . . . 1 . 2 Mask 4 | . . . 1 . . . 1 . 2 Tunnel 2 | . 1 . . . . . 1 . . Scanalyzers 4 | . . . 1 . . . 1 . 2 Extract 4 | . . . 1 . . . 1 . 2 Garrison Access 1 | . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . 1 Data Cores Recovered 2 | . . . 1 . . . . . 1 Used 1 | . . . 1 . . . . . . Hacking Detections 50 | . 7 . 13 . . . 13 5 12 Full Trace Events 6 | . . . 1 . . . 3 2 . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 23 | . . . 5 . . . 9 . 9 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . 2 . 1 Parts Repaired 4 | . 1 . 2 . . . 1 . . Time 140 | . 26 . 82 . . . 32 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 30 | . . . 12 . . . 1 . 17 Parts Scanalyzed 8 | . . . 2 . . . 3 . 3 Part Schematics Acquired 8 | . . . 2 . . . 3 . 3 Parts Damaged 2 | . . . . . . . 2 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 4 | . . . . . 4 . . . . Non-combat 3 | . . . . . 3 . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . parse_system 4 | . . . . . 4 . . . . Relay Couplers Released 18 | . . . . . . . . 18 . Machine Destruction 18 | . . . . . . . . 18 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 9 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 15 | . . 2 . 3 . . . 9 1 Largest Group 4 | . . 2 2 3 3 3 1 4 . Highest-Rated Group 63 | . . 58 58 40 40 40 16 63 . Highest-Rated Ally 39 | . . 31 31 16 16 16 16 39 . Total Orders 9 | . . . . . 4 . . 5 . STAY 3 | . . . . . 2 . . 1 . ROAM 1 | . . . . . . . . 1 . FOLLOW 2 | . . . . . 1 . . 1 . GUARD 1 | . . . . . . . . 1 . AID 2 | . . . . . 1 . . 1 . Ally Attacks 73 | . . 13 12 . . 12 3 33 . Total Damage 1192 | . . 238 165 . . 153 31 605 . Kills 15 | . . 5 1 . . 5 . 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 9407 | 104 816 1232 . . . . 2470 2870 1915 Optics 7255 | . . . . . . . 2470 2870 1915 Terrain 1 | . . . . . . . . . 1 Seismic 2152 | 104 816 1232 . . . . . . . Robot Analysis Total 2 | . . . . . . . 2 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 22263 | 180 2741 1761 6028 127 2752 854 3035 2870 1915 Spaces Moved 13234 | 114 1158 536 2058 64 1115 257 1148 3231 3553 Core 15 | 3 . . . . . . . 2 10 Treads 2621 | . 532 536 302 3 280 257 501 210 . Legs . | . . . . . . . . . . Wheels 4036 | 111 626 . 1756 61 835 . 647 . . Hover . | . . . . . . . . . . Flight 6562 | . . . . . . . . 3019 3543 Fastest Speed 29 | 50 90 320 135 190 175 320 205 30 29 Average Speed 130 | 89 205 320 214 196 217 320 223 49 30 Slowest Speed 400 | 100 320 320 320 320 400 320 325 300 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . 26 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 71 | 4 98 95 98 18 90 51 73 94 90 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 9 | . 2 . 2 . 1 . 4 . . Known Exits Taken 5 | . . 1 1 . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . Spaces Dug 219 | . 5 . 20 . 8 . 33 61 92 Terrain Destroyed 681 | . 9 5 33 . 21 . 192 136 285 Melee 57 | . . . 20 . 1 . 1 4 31 Projectile 22 | . . . . . . . 9 5 8 AOE 602 | . 9 5 13 . 20 . 182 127 246 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 16747 | 148 1360 583 3284 65 1339 283 1414 4258 4013 Wait 1684 | . 27 21 852 1 38 13 99 502 131 Move 13175 | 113 1157 535 2057 63 1114 256 1147 3230 3503 Hop 24 | . . . . . . . . . 24 Pick Up 171 | 8 40 10 40 . 38 3 14 11 7 Fast Attach 47 | 7 . . 1 . . 1 7 17 14 Attach 64 | . . 1 8 . 12 . 5 18 20 Detach 36 | . . . 1 . 1 . 1 18 15 Swap 182 | . 19 2 44 1 23 2 24 25 42 Drop 198 | . 29 9 41 . 35 4 16 48 16 Fire 713 | 20 85 4 143 . 67 3 96 153 142 Melee 152 | . . . 35 . 11 . 1 43 62 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 9 | . 3 1 . . . 1 4 . . Escape Stasis 90 | . . . . . . . . 90 . Rewire 103 | . . . . . . . . 103 . Trap 98 | . . . 62 . . . . . 36 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 937 | -10/Materials | Discovered new exit (range 15) 974 | -10/Materials | Discovered new exit (range 10) 1089 | -10/Materials | Discovered new exit (range 16) 1235 | -10/Materials | Discovered new exit (range 16) 1487 | -10/Materials | Core integrity fell below 50% 1522 | -10/Materials | Discovered new exit (range 13) 1684 | -10/Materials | Identified exit to Materials 1726 | -10/Materials | Learned 2 Materials zone layouts 1780 | -10/Materials | Learned location of 2 exits from Subcaves 1782 | -10/Materials | Learned location of 1 exit from Storage 1783 | -10/Materials | Learned location of 2 exits from Materials 1788 | -10/Materials | Learned 4 Recycling zone layouts 1805 | -10/Materials | Learned 2 Mines zone layouts 1830 | -10/Materials | Learned location of Recycling (-8) 1913 | -10/Materials | Repaired Assault Rifle 2922 | -10/Materials | Entered Mines 2923 | -10/Mines | Identified exit to Subcaves 3772 | -10/Mines | Discovered exit to Materials (range 8) 3845 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4128 | -10/Mines | Discovered exit to Materials (range 15) 4250 | -10/Mines | Found DCF Scrap (14 items) 4683 | -10/Mines | Entered Materials 4683 | -9/Materials | Accompanied by 2 allies 4683 | -9/Materials | Evolved 2 slots: Weapon x2 4684 | -9/Materials | Identified exit to Mines 4685 | -9/Materials | Identified exit to Materials 4688 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 5232 | -9/Materials | Build established: Gunner 5250 | -9/Materials | Repaired Hvy. EM Pulse Gun 5917 | -9/Materials | Discovered exit to Materials (range 15) 7106 | -9/Materials | Central database locked down 7845 | -9/Materials | Repaired Beamcaster 8267 | -9/Materials | Learned Storage trap positions 8401 | -9/Materials | Learned 2 Storage zone layouts 8447 | -9/Materials | Learned location of Storage (-8) 8475 | -9/Materials | Learned location of 2 exits from Materials 9483 | -9/Materials | First assault squad dispatched 10417 | -9/Materials | Destroyed 8 combat bots 10429 | -9/Materials | Sterilization system engaged 10429 | -9/Materials | Non-combat units ordered to evacuate 10529 | -9/Materials | Combat units ordered to evacuate 10711 | -9/Materials | Entered Mines 10780 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 10799 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10829 | -9/Mines | Discovered new exit (range 5) 10838 | -9/Mines | Entered Exiles 10838 | -9/Exiles | Accompanied by 3 allies 10839 | -9/Exiles | Identified exit to Mines 10883 | -9/Exiles | Met 8R-AWN 10914 | -9/Exiles | Met EX-HEX 10983 | -9/Exiles | Met EX-DEC 10991 | -9/Exiles | Learned location of Zion (-7) 11047 | -9/Exiles | Discovered exit to Mines (range 14) 11149 | -9/Exiles | Build established: Mutant 11307 | -9/Exiles | Visited The Gauntlet 11764 | -9/Exiles | Met EX-BIN 11804 | -9/Exiles | Aligned with FarCom system 11806 | -9/Exiles | Given EX-Vault access code 11848 | -9/Exiles | Opened EX-Vault 11856 | -9/Exiles | Found Gui. Plasma Cannon 11891 | -9/Exiles | Warned to stay clear of 0b10 Research branches 12275 | -9/Exiles | Attacked by the Exiles 12302 | -9/Exiles | Core integrity fell below 50% 12446 | -9/Exiles | Destroyed 8R-AWN 12460 | -9/Exiles | Found 8R-AWN's Boregun 12474 | -9/Exiles | Lost 5 parts (1n1u3w) 12557 | -9/Exiles | Build established: Gunner 12923 | -9/Exiles | Destroyed EX-DEC 13077 | -9/Exiles | Destroyed EX-HEX 13081 | -9/Exiles | Destroyed EX-BIN 13116 | -9/Exiles | Found System Purifier 13254 | -9/Exiles | Found AWS/EX-DEC 13590 | -9/Exiles | Entered Mines 13590 | -8/Mines | Accompanied by 3 allies 14444 | -8/Mines | Entered Materials 14444 | -8/Materials | Accompanied by 1 ally 14444 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 14445 | -8/Materials | Identified exit to Storage 14446 | -8/Materials | Identified exit to Factory 14743 | -8/Materials | Build established: Tank 14976 | -8/Materials | Discovered exit to Factory (range 4) 15314 | -8/Materials | Build established: Skirmisher 15582 | -8/Materials | Repaired Imp. Light Cannon+ 15681 | -8/Materials | Learned location of 1 exit from Extension 15744 | -8/Materials | Learned location of 1 exit from Recycling 15901 | -8/Materials | Learned location of Lower Caves (-6) 15914 | -8/Materials | Learned 4 Lower Caves zone layouts 15934 | -8/Materials | Garrison activated, responded to threat 15935 | -8/Materials | Learned location of 2 exits from Lower Caves 15968 | -8/Materials | Learned 4 Factory zone layouts 16071 | -8/Materials | Destroyed 10 combat bots 16444 | -8/Materials | First assault squad dispatched 16645 | -8/Materials | Build established: Scavenger-Skirmisher 16952 | -8/Materials | Identified exit to Garrison 17292 | -8/Materials | Destroyed 8 combat bots 17317 | -8/Materials | Sterilization system engaged 17317 | -8/Materials | Non-combat units ordered to evacuate 17417 | -8/Materials | Combat units ordered to evacuate 17479 | -8/Materials | Entered Garrison 17510 | -8/Garrison | Triggered checkpoint 17538 | -8/Garrison | Garrison Relay disabled 17642 | -8/Garrison | Garrison Relay disabled 18169 | -8/Garrison | Triggered checkpoint 18245 | -8/Garrison | Learned Materials security intel 18444 | -8/Garrison | Triggered checkpoint 18478 | -8/Garrison | Lost 3 parts (2n1u) 19107 | -8/Garrison | Discovered new exit (range 9) 19233 | -8/Garrison | Garrison Relay disabled 19270 | -8/Garrison | Build established: Scavenger-Mutant 19282 | -8/Garrison | Discovered new exit (range 13) 19371 | -8/Garrison | Triggered checkpoint 19383 | -8/Garrison | Garrison Relay disabled 19497 | -8/Garrison | Triggered checkpoint 19856 | -8/Garrison | Discovered new exit (range 11) 20083 | -8/Garrison | Phase Generator disabled 20245 | -8/Garrison | Installed Relay Interface Framework 20349 | -8/Garrison | Entered Materials 20440 | -8/Materials | Discovered exit to Factory (range 4) 20524 | -8/Materials | Build established: Scavenger-Sprinter 21130 | -8/Materials | Central database locked down 21184 | -8/Materials | Core integrity fell below 50% 21349 | -8/Materials | Lost 3 parts (3w) 21485 | -8/Materials | Discovered exit to Factory (range 14) 21549 | -8/Materials | First assault squad dispatched 21558 | -8/Materials | Discovered exit to Factory (range 11) 21575 | -8/Materials | Identified exit to Garrison 22011 | -8/Materials | High security lockdown imminent 22091 | -8/Materials | High security lockdown engaged 22209 | -8/Materials | Destroyed 14 combat bots 22209 | -8/Materials | Core integrity fell below 20% 22256 | -8/Materials | Lost 4 parts (2n1u1w) 22257 | -8/Materials | Crushed by falling debris 22264 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 22233_ Acquired 102 matter. 22234_ Acquired 105 matter. 22237_ Acquired 4 matter. 22238_ Acquired 1 matter. 22240_ C-45 Heavy ARC bursts open, deploying its payload. 22240_ G-50 Soldier unfolds itself. 22240_ L-31 Rogue unfolds itself. 22240_ G-47 Trooper unfolds itself. 22240_ I-25 Savior unfolds itself. 22240_ W-25 Informer sends out distress signal. 22242_ System corrupted: Matter fused (-9). 22244_ Hadron Collector disabled. 22247_ Acquired 4 matter. 22257_ The unstable cave ceiling collapses. 22257_ Crushed by falling debris. 22257_ Flight Unit+ destroyed. 22257_ System corrupted by crushing effect (+5). 22260_ Critical hit (Burn: +37). 22263_ Spear destroyed. 22263_ Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | ??????????????????????#! 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""" + ## Y""" ]#????? | | !##! """"" S" # ## #????? | | !##!!!! # Y " #????? | | !#########+###### ## T [! #????? | | ###########!##"T"# ## " [! #????? | | %% !*=*=!![=%% ! ## !! #????? | | [ !!^*!*^=% ! ########;##????? | | =%*/%""!!*^= [ ##########?????? | | ### %"Y[!^*]] # | ##??????? | | # ""*= [[= # #???????? | | # !==**^""" """ # #???????? | | # [= ][ """ """ # """ #???????? | | # ![!^ """ """ # """ #???????? | | # !!! """ "" # "S #???????? | | ### "!!! + """ ######### | | [ ! # "" # # | | # # """ # | | % % #####+## """ # | | ########## #### ## """ # | | ?????????# # # | | ########?# + """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 19 Energy Capacity 310 Matter Stores 326 Matter Capacity 500 Sight Range 20 Terrain Scan Density 85 Power Amplification 20 Additional Mass Support 6 Armor Coverage 225 Core Shielding 30 Evasion (%) 64 Recoil Reduction 3 Item Schematics ----------------- Flight Unit | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Signal Interpreter | -9/Materials | Extracted Beamcaster | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Mak. Cloaking Device | -8/Materials | Scanalyzed Surge Thruster | -8/Materials | Hacked System Purifier | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Extracted Propulsion Shielding | -8/Materials | Extracted Hvy. Particle Gun | -8/Materials | Extracted Actuator Array | -8/Materials | Extracted Shield Generator | -8/Materials | Extracted Hvy. Missile Launcher | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Extracted Lgt. Cannon | -8/Materials | Scanalyzed EM Pulse Gun | -8/Materials | Extracted Particle Charger | -8/Materials | Extracted Hcp. Storage Unit | -8/Materials | Extracted Targeting Computer | -8/Materials | Extracted Sml. Battery | -8/Materials | Extracted Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 29% | -10/Materials Hvy. EM Pulse Gun | 14% | -9/Materials Beamcaster | 31% | -9/Materials Imp. Light Cannon | 24% | -8/Materials Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Surge Thruster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeBoreOptics Manual? 0 Play Time 03:05:46 Cumulative 1392.1 hours Start 2025.12.06 @ 04:17:49 End 2025.12.06 @ 18:34:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 634 Rogue 634 Adventurer 0 Explorer 0 Win Type - Total 28 Types 13/5/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 7386972e-49c7-4c8f-91e6-f5791f7b4bab