Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.16 @ 11:18:04 Player: A pirated game & im poor Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (635) 635 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4565 Bonus ------- None Cogmind --------- Core Integrity 847/1000 Matter 184/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Gyrokinetic Inverter Advanced Weight Redist. System Authchip [R/Combat] CPS Tube (2) Peak State ------------ > --- POWER ------------ Ion Engine Light Fission Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Power Amplifier Large Storage Unit Compact Matter Pod IFF Parser Transmission Jammer ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Machine Gun Hammer > --- INVENTORY -------- Medium Battery High-capacity Matter Pod Improved Trap Extractor CPS Tube CPS Tube Hammer [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Wheel Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Core Shielding Weapon Hammer Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Improved Plasma Cutter Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Slots Evolved 10 | . . . . . 8 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 7 | . . . . . 5 2 Weapon 1 | . . . . . 1 . Parts Attached 43 | . 9 3 4 2 20 5 Power 4 | . . . 1 . 3 . Engine 2 | . . . 1 . 1 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 11 | . 4 1 1 . 5 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 8 | . 4 1 1 . 2 . Hover 2 | . . . . . 2 . Flight 1 | . . . . . 1 . Utility 19 | . 2 2 1 2 9 3 Device 11 | . 1 2 . 2 5 1 Storage 4 | . . . 1 . 2 1 Processor 1 | . . . . . . 1 Hackware 1 | . . . . . 1 . Protection 2 | . 1 . . . 1 . Artifact . | . . . . . . . Weapon 9 | . 3 . 1 . 3 2 Energy Gun 3 | . 2 . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . 1 . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . . . 1 1 Impact Weapon 2 | . 1 . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Corrupted Parts 1 | . 1 . . . . . System Corruption 3 | . 3 . . . . . Parts Lost 13 | . 2 . 2 . 7 2 Power 1 | . . . . . 1 . Propulsion 4 | . 1 . 1 . 2 . Utility 3 | . . . . . 2 1 Weapon 5 | . 1 . 1 . 2 1 Highest Loss Streak 4 | . 1 . 1 . 4 1 To Critical Strikes 1 | . 1 . . . . . Average Backups 6 | 1 4 4 4 8 5 4 Power . | . 1 1 1 1 . . Propulsion . | 1 . . . 1 . . Utility 2 | . 2 3 2 3 2 2 Weapon 1 | . . . 1 2 1 . Tool/Special . | . . . . . . . Unused Backups 7 | . 1 . . . 1 5 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . 1 . . . 1 2 Weapon . | . . . . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 63 | . 64 83 94 66 61 15 Engine 5 | . . . 11 14 4 . Core 1 | . . . . . 3 . Wheel 17 | . 22 28 27 22 9 . Device 13 | . 13 13 14 14 16 1 Storage 6 | . . . 12 14 5 . Protection 4 | . 12 12 . . 3 . Energy Gun 3 | . 13 14 . . . . Ballistic Gun 3 | . . . 12 . 7 . Impact Weapon 4 | . 1 14 14 . 4 . Peak Build Rating 39 | . 6 6 8 10 39 24 Average Rating 12 | . 4 5 7 6 25 16 On Entrance 4 | . . 6 5 8 6 6 Naked Turns 56 | . 7 . . . 49 . Heaviest Build 58 | . 6 6 27 27 58 8 Greatest Support 30 | 3 20 20 30 30 30 3 Greatest Overweight (x) 3 | . . . 2 2 3 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 15 5 Average Capacity 10 | 5 5 5 14 14 11 5 Most Carried 14 | 5 5 5 6 12 14 5 Average Carried 6 | 2 4 4 4 9 5 4 Final Capacity 15 | 5 5 5 15 15 5 5 Final Carried 12 | 5 5 5 5 12 3 5 Class Distribution -------------------- 65% | Mutant 18% | Infiltrator-Mutant 11% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -9/Scraptown Infiltrator-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Matter Collected 812 | 121 357 42 64 10 218 . Remotely . | . . . . . . . Salvage Created 876 | . 530 72 134 . 140 . Parts 53 | . 30 2 9 . 12 . Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Combat Hostiles Destroyed 20 | . 13 . 5 . 2 . Melee 4 | . . . 2 . 2 . Guns 15 | . 13 . 2 . . . Classes Destroyed 9 | . 5 2 1 . 1 . Worker 1 | . 1 . . . . . Builder 1 | . . 1 . . . . Tunneler 1 | . . 1 . . . . Hauler 2 | . 2 . . . . . Watcher 5 | . 3 . . . 2 . Swarmer 10 | . 8 . 2 . . . Grunt 5 | . 5 . . . . . Programmer 2 | . . . . . 2 . Subdweller 3 | . . . 3 . . . Best Kill Streak 5 | . 5 1 2 . 1 . Combat Bots Only 4 | . 4 . 2 . 1 . Max Kills in Single Turn 1 | . 1 1 1 . 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Fac Hostile Shots Fired 352 | . 66 8 45 . 200 33 Missed 135 | . 27 5 16 . 75 12 Hits 217 | . 39 3 29 . 125 21 Melee 6 | . . . . . 4 2 Projectile 211 | . 39 3 29 . 121 19 AOE 1 | . . . . . 1 . Critical Strikes 5 | . 1 1 . . 3 . Actively Blocked 1 | . . 1 . . . . Damage Taken 2325 | . 279 35 263 . 1420 328 Core 1135 | . 92 19 44 . 827 153 Absorbed by Shields 57 | . . . . . 57 . Redirected to Shielding 16 | . 12 4 . . . . Ignored by Resistances 695 | . 90 9 81 . 422 93 Core Remaining (%) 46 | 100 . . . 38 2 . Volleys Fired 80 | . 58 . 16 . 4 2 Largest 2 | . 1 . 1 . 2 1 Hottest 50 | . 40 . 40 . 50 20 Shots Fired 83 | . 58 . 17 . 6 2 Gun 79 | . 58 . 17 . 4 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 4 | . . . . . 2 2 Kinetic 19 | . . . 15 . 4 . Thermal 53 | . 51 . . . . 2 Explosive . | . . . . . . . Electromagnetic 9 | . 7 . 2 . . . Robot Hit Streak 17 | . 17 . 7 . 10 . Robot Miss Streak 2 | . 2 . 1 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 84 | . 47 4 22 . 11 . Core Hits 38 | . 25 1 8 . 4 . Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 3 | . . 1 2 . . . Critical Strikes 5 | . . 2 3 . . . Smash 5 | . . 2 3 . . . Melee Attacks 38 | . 3 4 8 . 23 . Impact 38 | . 3 4 8 . 23 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . 1 2 . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1451 | . 609 227 335 . 280 . Guns 672 | . 528 . 112 . 32 . Cannons . | . . . . . . . Explosions 28 | . 28 . . . . . Melee 751 | . 53 227 223 . 248 . Ramming . | . . . . . . . Kinetic 133 | . . . 101 . 32 . Thermal 482 | . 482 . . . . . Explosive . | . . . . . . . Electromagnetic 85 | . 74 . 11 . . . Impact 751 | . 53 227 223 . 248 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 3 3 3 3 6 2 Average Corruption 3 | . 3 3 3 3 4 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 50 | . 1 9 8 17 12 3 Message Errors 10 | . 1 2 2 2 3 . Matter Fused 8 | . . 1 1 1 5 . Heat Flow Errors 9 | . . 1 2 3 2 1 Energy Discharges 11 | . . 3 2 5 . 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 5 | . . 1 . 3 1 . Data Loss (major) 4 | . . 1 . 3 . . Misfires 1 | . . . 1 . . . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 176 | . 13 83 65 . 15 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 176 | . 13 83 65 . 15 . Knockbacks 6 | . 1 1 2 . 2 . Impact 6 | . 1 1 2 . 2 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 243 | . 15 93 218 243 113 200 Average Temperature 66 | . 6 55 92 110 43 120 Received Heat Transfer 327 | . 114 27 102 . 57 27 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . 1 1 1 . 1 . Combat Hostiles 1 | . . . 1 . . . Parts Fried 4 | . . 3 . . 1 . Impact Corruptions 8 | . 1 3 2 . 2 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 5 . . . . . Heat Transferred 1075 | . 1075 . . . . . Parts Sabotaged 4 | . . . . . 4 . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 95 | 100 79 100 . . 100 100 Level 1 4 | . 20 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 330 | . 330 104 . . 80 69 Initial 99 | . . 99 . . . . Average 52 | . 130 74 . . 14 23 Influence Increases 1214 | . 548 185 100 . 237 144 Destroy 0b10 Robot/C 340 | . 260 . 40 . 40 . Destroy 0b10 Robot/NC 55 | . 30 15 . . 10 . Destroy Leader 94 | . 70 . . . 24 . Trap Triggered on 0b10 20 | . . 20 . . . . Successful Hack 37 | . 16 . . . 21 . Disable Machine 9 | . . . . . . 9 Destroy Structure 14 | . 7 . . . 7 . Partial Spotted 60 | . 15 15 . . 30 . Lose Combat Pursuer 585 | . 150 135 60 . 105 135 Influence Decreases 1214 | . 246 423 164 . 237 144 Entered New Map 241 | . . 203 38 . . . Time Decay 881 | . 226 220 106 . 215 114 Lost Part 62 | . 20 . 20 . 2 20 Lost Ally 30 | . . . . . 20 10 Squads Dispatched 11 | . 6 . . . 5 . Investigation 7 | . 6 . . . 1 . Extermination 2 | . . . . . 2 . Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Distress Signals 2 | . 2 . . . . . Communications Jammed 4 | . . . . . 4 . Distress Signals 4 | . . . . . 4 . Times Spotted 87 | . 27 9 9 . 27 15 Peak Tracking Total 8 | . 6 2 6 . 8 6 Tactical Retreats 23 | . 3 5 3 . 7 5 Traps | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Traps Triggered 4 | . 3 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . 2 . . . . Traps Extracted . | . . . . . . . Installed 3 | . . 3 . . . . Triggered 2 | . . 2 . . . . Most Traps Carried 1 | . . 1 . . . . Machines | -11 -10 -10 -10 -9 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Accessed 12 | . 8 . . 1 3 . Terminals 10 | . 8 . . . 2 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 35 | . 25 . . 1 9 . Successful 18 | . 14 . . 1 3 . Failed 17 | . 11 . . . 6 . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 32 | . 25 . . . 7 . Terminals 31 | . 25 . . . 6 . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 4 . . 1 2 . Record 1 | . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . Terminal Index 1 | . 1 . . . . . Fabricator Index 1 | . . . . . 1 . Recall Investigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 10 . . . 1 . Terminals 10 | . 10 . . . . . Botnet 4 | . 4 . . . . . Disrupt 1 | . 1 . . . . . Skim 5 | . 5 . . . . . Fabricators 1 | . . . . . 1 . Recompile 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 8 . . . 3 . Full Trace Events 3 | . 3 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 6 | . . . . . 2 4 EXPLORE 6 | . . . . . 2 4 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Active Infowar (turns) 3235 | . 524 456 265 948 701 341 Optics 341 | . . . . . . 341 Sensors 1302 | . . 42 265 946 49 . IFF 647 | . . . . . 647 . Terrain 938 | . 524 414 . . . . Jamming 655 | . . . . 2 653 . ECM 660 | . . . . . 660 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 2 2 1 . . Drone Launches 6 | . . . . . 2 4 Drone Recoveries 3 | . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Turns Passed 3652 | 18 535 458 265 950 1078 348 Spaces Moved 3782 | 26 647 530 205 927 1120 327 Core 1064 | 26 500 . . . 211 327 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2342 | . 147 530 205 927 533 . Hover 214 | . . . . . 214 . Flight 162 | . . . . . 162 . Fastest Speed 35 | 50 50 80 80 95 35 50 Average Speed 80 | 50 56 80 94 100 76 83 Slowest Speed 150 | 50 80 80 110 110 150 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . 1 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 94 75 20 58 29 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 . . Spaces Dug 9 | . 1 . . . 8 . Terrain Destroyed 14 | . 6 . . . 8 . Melee 9 | . 1 . . . 8 . Projectile . | . . . . . . . AOE 5 | . 5 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Total 4228 | 30 750 560 248 945 1301 394 Wait 196 | . 24 9 13 5 101 44 Move 3774 | 25 646 529 204 926 1117 327 Hop 1 | . . . . . 1 . Pick Up 48 | 5 8 4 3 5 17 6 Fast Attach 6 | . 2 1 1 1 . 1 Attach 36 | . 7 . 3 . 22 4 Detach 3 | . . . . 2 . 1 Swap 8 | . . 2 . 4 2 . Drop 29 | . 2 8 . 2 14 3 Fire 80 | . 58 . 16 . 4 2 Melee 38 | . 3 4 8 . 23 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . 3 . . . . Miscellaneous 6 | . . . . . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / Exi / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory (discovered 5 exits: [*Fac] / Low x2 / Ext x2) -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 19 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 9) 219 | -10/Materials | Discovered new exit (range 3) 261 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 505 | -10/Materials | Identified exit to Mines 554 | -10/Materials | Entered Mines 641 | -10/Mines | Found a hidden stash of uninstalled traps 703 | -10/Mines | Discovered new exit (range 11) 901 | -10/Mines | Identified exit to Exiles 906 | -10/Mines | Discovered new exit (range 6) 953 | -10/Mines | Learned location of Zion (-6) 989 | -10/Mines | Discovered new exit (range 10) 1012 | -10/Mines | Entered Subcaves 1013 | -10/Subcaves | Approached by a straggling Scientist 1040 | -10/Subcaves | Learned Materials machine intel 1086 | -10/Subcaves | Core integrity fell below 50% 1264 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1277 | -10/Subcaves | Entered Scraptown 1338 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1383 | -9/Scraptown | Visited Assassins FH 1437 | -9/Scraptown | Visited UFD Registry 1451 | -9/Scraptown | Visited Cave Peace 1479 | -9/Scraptown | Visited Awakened 1551 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1553 | -9/Scraptown | Learned 12 Factory zone layouts 1563 | -9/Scraptown | Discovered new exit (range 11) 2015 | -9/Scraptown | Visited The Evicted 2038 | -9/Scraptown | Visited CPS Storage 2227 | -9/Scraptown | Entered Factory 2227 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 2228 | -6/Factory | Identified exit to Lower Caves 2228 | -6/Factory | Identified exit to Extension 2551 | -6/Factory | Build established: Infiltrator-Mutant 2885 | -6/Factory | Cargo convoy interrupted 2965 | -6/Factory | Lost 4 parts (1p2n1u) 3198 | -6/Factory | Discovered new exit (range 16) 3233 | -6/Factory | Spotted B-75 Beast 3292 | -6/Factory | Core integrity fell below 50% 3303 | -6/Factory | Core integrity fell below 20% 3305 | -6/Factory | Entered another Factory area 3305 | -5/Factory | Evolved 2 slots: Utility x2 3337 | -5/Factory | Build established: Hacker-Mutant 3653 | -5/Factory | Self-destructed Last Messages --------------- 03552_ K-01 Serf collects debris. 03554_ Drone retrieved by Drone Bay (no repairs). 03560_ Drone destroyed. 03562_ System corrupted: Heat flow error (+240). 03563_ Overheating: Energy bleed (-12). 03568_ K-01 Serf cleans the Subcomponent Replicator. 03578_ Penetrated by Slug. 03602_ Slug penetrates Wall. 03612_ Penetrated by Slug. 03613_ Dropped Drone Bay. 03615_ Penetrated by Slug. 03615_ Imp. Plasma Cutter destroyed. 03615_ Penetrated by Slug. 03624_ Acquired Gyrokinetic Inverter. 03626_ System corrupted: IFF burst signal emitted. 03645_ System corrupted: Energy discharge (-20). 03652_ Penetrated by Slug. 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" #?????????????? | | ! ! #?????????????? | | ##### ^ ###+############ #?????????????? | | ????# # #???# #?????????????? | | ????+ # ########+########?????????? | | ????# " """ """ ##@ h !!! #?????????? | | ????# ! # """ """ ## ! !!! #?????????? | | ????+ # """ """ ## """ !! #?????????? | | ????######### !## """ #?????????? | | ????????????# ## """ #?????????? | | ????????????# ! ## #?????????? | | ?????????????###########################?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 26 Energy Capacity 460 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 20 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 63 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed ProtonSpikedChargecaster Manual? 0 Play Time 01:00:07 Cumulative 5.3 hours Start 2025.05.16 @ 09:02:16 End 2025.05.16 @ 11:18:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 10cbeedb-865d-43c1-a401-89186bbbd40b