Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 04:32:54 Player: scumgirle Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (2) 10 Value Destroyed (81) 81 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2091 Bonus ------- None Cogmind --------- Core Integrity 534/550 Matter 265/300 Energy 410/410 System Corruption 0% Temperature Hot (204) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Battery > --- WEAPON (3) ------- Particle Gun Grenade Launcher > --- INVENTORY (20) --- Ion Engine Aluminum Leg Large Storage Unit Improved Propulsion Shielding Medium Laser Medium Laser Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Battery > --- WEAPON ----------- EM Pulse Gun Medium Laser Particle Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Medium Laser Small Laser Grenade Launcher [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Parts Attached 17 | 7 1 2 4 . 3 Power 2 | 1 . 1 . . . Engine 1 | 1 . . . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 5 | 2 . . 3 . . Treads . | . . . . . . Leg 5 | 2 . . 3 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 . 1 . 1 Device . | . . . . . . Storage 4 | 1 1 . 1 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 3 . 1 . . 2 Energy Gun 5 | 3 . 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 85 85 89 100 89 Engine 4 | . 14 9 . . . Core 6 | . . 4 11 11 9 Leg 35 | . 28 28 44 44 36 Storage 15 | . 14 14 12 22 18 Energy Gun 23 | . 28 28 22 22 17 Launcher 2 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 57 | 14 29 30 34 34 57 Greatest Support 43 | 20 20 20 43 43 43 Greatest Overweight (x) 1 | . 1 1 . . 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 14 | 6 11 15 15 15 16 Most Carried 9 | 4 7 9 7 6 7 Average Carried 5 | 1 5 6 5 6 5 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 7 | 2 6 7 6 6 7 Class Distribution -------------------- 77% | Mutant 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 326 | 221 . 55 . . 50 Remotely . | . . . . . . Salvage Created 96 | . . 96 . . . Parts 4 | . . 4 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 2 | . . 2 . . . Guns 2 | . . 2 . . . Classes Destroyed 1 | . . 1 . . . Grunt 2 | . . 2 . . . Best Kill Streak 2 | . . 2 . . . Combat Bots Only 2 | . . 2 . . . Max Kills in Single Turn 1 | . . 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 35 | . 7 7 . 1 20 Missed 9 | . 2 2 . . 5 Damage Taken 350 | . 44 66 . 11 229 Core 49 | . 10 23 . . 16 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 . 86 . 100 . Volleys Fired 21 | . 2 6 . . 13 Largest 2 | . 2 2 . . 2 Hottest 105 | . 100 100 . . 105 Shots Fired 37 | . 4 12 . . 21 Gun 37 | . 4 12 . . 21 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 29 | . 4 12 . . 13 Explosive . | . . . . . . Electromagnetic 8 | . . . . . 8 Robot Hit Streak 8 | . . 8 . . 2 Robot Miss Streak 6 | . 4 6 . . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 18 | . . 9 . . 9 Core Hits 7 | . . 5 . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 2 . . . Burn 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 282 | . . 117 . . 165 Guns 274 | . . 109 . . 165 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 8 | . . 8 . . . Kinetic . | . . . . . . Thermal 213 | . . 109 . . 104 Explosive . | . . . . . . Electromagnetic 61 | . . . . . 61 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 270 | . 78 270 . . 204 Average Temperature 110 | . 40 138 . . 107 Received Heat Transfer 195 | . . 36 . 6 153 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 740 | . . 481 . . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 55 | . 15 55 25 9 22 Initial 21 | . . 5 21 9 3 Average 17 | . 10 33 23 9 20 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 14 | . 5 4 . 2 3 Peak Tracking Total 3 | . 3 2 . 2 2 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 2 | . . . 1 . 1 Terminals 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . . . 3 . 4 Successful 4 | . . . 2 . 2 Failed 3 | . . . 1 . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . . . 3 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 2 . 2 Record 3 | . . . 1 . 2 Locate Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 954 | 76 202 148 183 107 238 Spaces Moved 603 | 59 123 65 144 72 140 Core 14 | 14 . . . . . Treads . | . . . . . . Legs 589 | 45 123 65 144 72 140 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 Average Speed 135 | 103 153 190 120 120 133 Slowest Speed 190 | 120 190 190 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 14 | 3 25 16 11 22 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 704 | 74 133 79 154 92 172 Wait 32 | . . 1 4 21 6 Move 598 | 58 122 64 143 71 140 Hop . | . . . . . . Pick Up 25 | 8 7 2 2 . 6 Fast Attach . | . . . . . . Attach 17 | 7 1 2 4 . 3 Detach 5 | 1 . 2 1 . 1 Swap . | . . . . . . Drop 5 | . 1 1 . . 3 Fire 21 | . 2 6 . . 13 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 376 | -10/Mines | Discovered new exit (range 6) 427 | -10/Mines | Entered Materials 427 | -9/Materials | Evolved 2 slots: Propulsion x2 569 | -9/Materials | Discovered new exit (range 7) 610 | -9/Materials | Entered Mines 643 | -9/Mines | Met a Derelict bent on vengeance 708 | -9/Mines | Discovered new exit (range 7) 717 | -9/Mines | Entered Materials 717 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 955 | -8/Materials | Self-destructed Last Messages --------------- >>Query(Human) Homo sapiens, dominant species in the [Solar System] until civilization in that system was presumably wiped out during the [Solar War]. 00775_ Acquired Melee Analysis Suite. 00776_ Dropped Melee Analysis Suite. 00845_ Acquired Imp. Propulsion Shielding. 00863_ Dropped Lrg. Storage Unit. 00866_ Dropped Imp. Propulsion Shielding. 00867_ Acquired Hcp. Storage Unit. 00871_ Acquired Imp. Propulsion Shielding. 00876_ Acquired Lrg. Storage Unit. 00879_ Acquired Med. Laser. 00884_ K-01 Serf collects debris. 00928_ Critical hit (Burn: +37). 00930_ K-01 Serf collects debris. 00942_ EM Pulse Gun destroyed. 00948_ K-01 Serf destroyed. 00949_ Extracted 50 matter. 00952_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# mk#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#u #?????????????????????? | | ????????????????######## g #?????????????????????? | | ????????????????# # #?????????????????????? | | ????????????????# # #?????????????????????? | | ????????????????# ]] # @%#?????????????????????? | | ????????????????# ]] # =#?????????????????????? | | ????????????????# ]] # #?????????????????????? | | ??????????###???# # #?????????????????????? | | ?????????##! ########+## #????#######??????????? | | ?????????#! u #????# #??????????? | | ?????????#! #????# #??????????? | | ?????????#! " #????# " #??????????? | | ?????????#! "G" """ #????# """ #??????????? | | ?????????##! " " """ ###### "" #??????????? | | ??????????#### """ # """ #??????????? | | ?????????????# """ + "" #??????????? | | ??????????#### # """ #??????????? | | ??????????# # """ #??????????? | | ??????????#+##### #### # """ #??????????? | | ????????????????# #??# + " #??????????? | | ????????????????# ####+####### #??????????? | | ????????????????# # #???##+####??????????? | | ????????????????# # #????# #?????????????? | | ????????????????# # #????# #?????????????? | | ????????????????# # #????# #?????????????? | | ????????????????# + #????# #?????????????? | | ????????????????# # #???## ##????????????? | | ????????????????# ########???# #????????????? | | ????????????????# #?????#! #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed TachyonParticleTearclaws Manual? 0 Play Time 00:13:26 Cumulative 1.4 hours Start 2024.04.09 @ 04:21:47 End 2024.04.09 @ 04:32:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f45cdb9e-10d0-453a-a401-88ce383521b8