Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.30 @ 22:41:04 // Halloween2020/ForbiddenLore Player: Trione Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (215) 1075 Value Destroyed (4932) 4932 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 10486 Bonus ------- High Alert Combat Kills 267 Follower Combat Kills 21 Met Imprinter 300 Friendly Fire -229 Cogmind --------- Core Integrity 0/700 Matter 90/1000 Energy 310/310 System Corruption 4% Temperature Cool (12) Movement Hovering (290) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Combat Antigrav System > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Experimental Matter Compressor > --- WEAPON (5) ------- 99-TNT's Nukerbomber Great Maul Makeshift Hammer Ripper > --- INVENTORY (20) --- Neutrino Core Experimental Cooling System Long-range Sensor Array Recoil Stabilizer Storm Laser Enhanced Autogun Missile Launcher Missile Launcher Heavy Rocket Launcher Scythe Makeshift Axe Makeshift Sword Makeshift Spear Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Huge Wheel Combat Antigrav System > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Heavy Reactive Plating > --- WEAPON ----------- 99-TNT's Nukerbomber Great Maul Makeshift Hammer Makeshift Axe > --- INVENTORY -------- Neutrino Core Combat Antigrav System Experimental Cooling System High-capacity Matter Pod Experimental Matter Compressor Long-range Sensor Array Recoil Stabilizer Medium Reactive Plating Storm Laser Enhanced Autogun Missile Launcher Missile Launcher Heavy Rocket Launcher Scythe Ripper Makeshift Sword Makeshift Spear [Rating: 73] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Combat Antigrav System Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 2 | . . . 2 . . . . . . . . . Weapon 3 | . . . . . . . 2 1 . . . . Parts Attached 171 | 6 19 7 9 20 1 . 31 17 2 . 43 16 Power 10 | 1 3 . 2 . . . . 1 . . 3 . Engine 9 | 1 3 . 2 . . . . 1 . . 2 . Core 1 | . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 4 . 2 . . . 3 3 . . 5 1 Treads 2 | . 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 14 | 2 2 . 2 . . . 3 3 . . 2 . Hover 4 | . . . . . . . . . . . 3 1 Flight . | . . . . . . . . . . . . . Utility 40 | 1 5 2 2 5 1 . 6 4 2 . 9 3 Device 11 | . . 2 1 1 . . 1 1 2 . 3 . Storage 14 | 1 4 . 1 1 1 . 3 . . . 1 2 Processor 1 | . . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 14 | . 1 . . 2 . . 2 3 . . 5 1 Artifact . | . . . . . . . . . . . . . Weapon 101 | 2 7 5 3 15 . . 22 9 . . 26 12 Energy Gun 27 | 2 2 1 2 2 . . 5 3 . . 10 . Energy Cannon 2 | . . . . . . . 2 . . . . . Ballistic Gun 26 | . 3 . . 3 . . 7 5 . . 8 . Ballistic Cannon 4 | . . . . 3 . . 1 . . . . . Launcher 22 | . 1 2 1 6 . . 5 1 . . 1 5 Special Weapon 3 | . 1 2 . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 . Slashing Weapon 13 | . . . . 1 . . 2 . . . 4 6 Piercing Weapon 2 | . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 . . . 4 . . . 5 . Parts Lost 49 | . 10 3 2 3 . . 1 . . . 26 4 Power 6 | . 3 . 1 . . . . . . . 2 . Propulsion 11 | . 3 1 1 . . . . . . . 4 2 Utility 10 | . 1 1 . 2 . . . . . . 4 2 Weapon 22 | . 3 1 . 1 . . 1 . . . 16 . Highest Loss Streak 15 | . 6 3 2 1 . . 1 . . . 15 2 Average Slot Usage (%) 93 | . 86 82 85 93 100 100 99 99 100 100 92 85 Engine 7 | . 3 14 11 11 11 11 9 7 7 7 6 . Treads 2 | . 23 . . . . . . . . . . . Wheel 17 | . 3 20 19 22 22 22 18 22 23 23 18 2 Hover 1 | . . . . . . . . . . . 2 12 Device 7 | . . 7 21 17 11 11 4 7 7 7 6 . Storage 17 | . 26 16 11 11 22 22 22 15 15 15 15 19 Protection 5 | . . . . 6 11 11 9 7 7 7 6 5 Energy Gun 7 | . 9 7 19 9 . . 6 7 7 7 7 . Ballistic Gun 17 | . 15 6 . 3 11 11 22 29 30 30 21 . Ballistic Cannon 1 | . . . . 2 11 11 . . . . . . Slashing Weapon 1 | . . . . 5 . . 1 . . . 1 18 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 123 | 10 42 42 60 75 87 87 114 109 98 98 123 123 Greatest Support 60 | 26 40 20 24 24 24 24 28 40 40 40 40 60 Greatest Overweight (x) 32 | . 4 3 5 3 3 3 4 7 2 2 32 4 Average Overweight (x) 2 | . . 1 2 1 3 3 3 2 2 2 3 2 Largest Inventory Capacity 20 | 6 12 12 12 12 18 18 20 20 20 20 20 20 Average Capacity 17 | 4 9 9 12 12 12 18 19 20 20 20 20 20 Most Carried 20 | 4 12 12 12 12 13 16 20 20 20 20 20 20 Average Carried 16 | 2 5 9 9 11 12 15 19 19 20 20 19 18 Final Capacity 20 | 6 12 4 12 12 18 18 20 20 20 20 20 20 Final Carried 20 | 4 12 4 12 12 13 16 20 20 20 20 20 16 Class Distribution -------------------- 52% | Hauler-Tank 33% | Mutant 8% | Scavenger-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 4753 | 248 383 79 312 368 10 91 1237 462 156 68 1307 32 Remotely . | . . . . . . . . . . . . . Salvage Created 6487 | 58 427 85 764 412 . 127 1880 482 234 72 1454 492 Parts 425 | 2 32 12 45 28 . 11 124 29 10 8 106 18 Haulers Intercepted 10 | . . . 3 . . . 6 1 . . . . Recyclers Shooed 7 | . . 1 . . . 1 4 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 10 8 . 6 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 133 | . 16 5 13 19 . 3 38 8 5 3 9 14 Melee 5 | . . . . 3 . . . . . . 2 . Guns 71 | . 14 . 10 1 . 3 24 5 5 3 6 . Cannons 3 | . . . . 1 . . 2 . . . . . AOE 53 | . 2 5 3 14 . . 12 3 . . . 14 Classes Destroyed 21 | 1 5 1 3 4 . . 2 . 1 . 4 . Worker 9 | . 2 1 . . . . 4 2 . . . . Builder 4 | . 1 . . . . . 2 1 . . . . Tunneler 4 | . . 2 . 1 . . 1 . . . . . Hauler 10 | . . . 3 . . . 6 1 . . . . Recycler 7 | 1 . . . 1 . 1 2 2 . . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 3 | . 1 . . . . . 2 . . . . . Watcher 4 | . . . 1 . . . 3 . . . . . Swarmer 44 | . 9 3 . 5 . 3 14 3 4 3 . . Grunt 50 | . 7 2 11 5 . . 11 3 1 . . 10 Brawler 2 | . . . . 1 . . 1 . . . . . Duelist 7 | . . . . 1 . . 2 . . . . 4 Protector 1 | . . . . . . . 1 . . . . . Sentry 12 | . . . 2 . . . 8 2 . . . . Hunter 1 | . . . . . . . 1 . . . . . Zionite 36 | . . . . . . . . . . . 36 . Samaritan 2 | . . . . . . . . . 2 . . . Tinkerer 1 | . . . . . . . . . . . 1 . Assembled 7 | . . . . 7 . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . Butcher 2 | . . . . . . . . . . . 2 . Guerrilla 1 | . . . . 1 . . . . . . . . Marauder 2 | . . . . . . . . . . . 2 . Mutant 2 | . . . . . . . . . . . 2 . Best Kill Streak 11 | 1 4 3 6 7 . 3 11 6 4 3 7 4 Combat Bots Only 8 | . 3 3 4 7 . 3 8 3 4 3 1 4 Max Kills in Single Turn 5 | 1 2 3 1 5 . 1 5 2 2 1 2 3 Gunslinging 1 | . 1 . . . . . 1 . 1 . . . Exploded 5 | . 2 3 1 5 . . 5 1 . . . 3 Melee 1 | . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 2 . Imprinter (-7/Zion) 99-TNT (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 7816 | . 1119 205 496 288 . 44 868 239 123 158 3808 468 Core 1092 | . 227 8 89 26 . . 38 . 29 28 585 62 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 6 . . . 71 93 . . . . . Volleys Fired 379 | 3 72 28 45 18 . 9 84 17 8 4 82 9 Largest 5 | 2 2 1 2 2 . 2 4 5 5 5 5 1 Hottest 320 | 90 120 100 100 84 . 72 137 193 168 168 320 39 Shots Fired 983 | 6 120 28 83 25 . 18 294 69 40 20 271 9 Gun 880 | 6 118 7 78 9 . 9 258 65 40 20 270 . Cannon 37 | . . . . 2 . 9 26 . . . . . Launcher 43 | . 1 2 2 14 . . 10 4 . . 1 9 Special 23 | . 1 19 3 . . . . . . . . . Kinetic 585 | . 87 . . 6 . 18 220 51 32 16 155 . Thermal 216 | 6 15 19 3 . . . 53 14 8 4 94 . Explosive 43 | . 1 2 2 14 . . 10 4 . . 1 9 Electromagnetic 139 | . 17 7 78 5 . . 11 . . . 21 . Robot Hit Streak 15 | 3 8 14 15 14 . 4 11 8 8 2 14 4 Robot Miss Streak 15 | 1 3 . 3 1 . 10 7 6 5 15 9 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 11 | . 5 . . . . . 1 . 1 . 4 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . 1 . Shots Hit Robots 637 | 5 76 10 61 21 . 9 169 39 24 8 209 6 Core Hits 428 | 2 27 10 33 34 . 11 122 37 19 7 107 19 Critical Hits 5 | . 1 . . . . . 2 1 . . 1 . Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 4 | . 1 . . . . . 2 1 . . . . Melee Attacks 74 | . . . . 19 . . 9 . . . 45 1 Impact 9 | . . . . . . . . . . . 9 . Slashing 63 | . . . . 19 . . 9 . . . 34 1 Piercing 2 | . . . . . . . . . . . 2 . Sneak Attacks 9 | . . . . 2 . . 7 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . 11 . Damage Inflicted 17275 | 56 1036 356 1083 1653 . 157 5062 1065 422 126 4350 1909 Guns 9319 | 56 921 93 824 114 . 132 2723 601 422 126 3307 . Cannons 473 | . . . . 53 . 25 395 . . . . . Explosions 5296 | . 97 191 211 1185 . . 1185 464 . . 54 1909 Melee 2049 | . . . . 301 . . 759 . . . 989 . Ramming 18 | . 18 . . . . . . . . . . . Kinetic 5417 | . 631 . . 112 . 157 2222 441 302 126 1426 . Thermal 3386 | 56 100 72 148 177 . . 808 160 120 . 1745 . Explosive 5019 | . 97 191 111 1008 . . 1185 464 . . 54 1909 Electromagnetic 1386 | . 190 93 824 55 . . 88 . . . 136 . Impact 274 | . . . . . . . . . . . 274 . Slashing 1757 | . . . . 301 . . 759 . . . 697 . Piercing 18 | . . . . . . . . . . . 18 . Highest Corruption 8 | . 1 8 . . . . . . . . 4 4 Average Corruption 2 | . 1 5 . . . . . . . . 3 4 Corruption Purged . | . . . . . . . . . . . . . Effects 37 | . 4 10 . . . . . . . . 13 10 Message Errors 13 | . 3 4 . . . . . . . . 3 3 Matter Fused 12 | . . 4 . . . . . . . . 5 3 Heat Flow Errors 7 | . . 2 . . . . . . . . 3 2 Energy Discharges 2 | . . . . . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . . . . . . 1 Targeting Errors 2 | . 1 . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . 1 . Overflow Damage 394 | . . 10 . 17 . . 168 48 . . 102 49 Projectiles 26 | . . . . . . . 26 . . . . . Explosions 165 | . . 10 . 17 . . 41 48 . . . 49 Melee 203 | . . . . . . . 101 . . . 102 . Knockbacks 3 | . . . . 1 . 1 . . . . 1 . Impact 1 | . . . . . . . . . . . 1 . Kinetic 2 | . . . . 1 . 1 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 295 | . 2 . 14 53 . . . . . . . 226 Shots 7 | . . . 2 1 . . . . . . . 4 Rammed 5 | . 5 . . . . . . . . . . . Targets Rammed 6 | . 6 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 433 | 90 185 206 5 . . . 433 57 218 48 320 206 Average Temperature 55 | 46 60 41 1 . . . 60 18 73 22 58 86 Received Heat Transfer 1194 | . 294 9 222 39 . . 315 63 . . 153 99 Effects 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . 2 . . . . . . . 2 . Impact Corruptions 3 | . . . . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 2 . 1 . 1 . Heat Transferred 5993 | 149 296 150 200 250 . . 1356 296 222 . 3074 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 793 | 5 323 217 294 364 . 139 793 418 . . . . Initial 224 | . 3 97 84 90 . . 53 224 . . . . Average 275 | 2 192 202 149 246 . 44 451 287 . . . . Maximum Alert Level 3 | . 1 1 1 1 . . 3 2 . . . . Low Security (%) 33 | 100 51 42 64 24 . 100 14 . . . . . Level 1 48 | . 48 57 35 75 . . 29 86 . . . . Level 2 13 | . . . . . . . 41 13 . . . . Level 3 4 | . . . . . . . 13 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . 6 1 . . 6 7 . . . . Investigation 11 | . 1 . 1 1 . . 3 5 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 11 | . 2 . 5 . . . 2 2 . . . . Assault 1 | . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 11 | . 4 . 6 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 239 | . 38 5 18 29 . 5 53 11 5 3 53 19 Peak Tracking Total 13 | . 7 3 4 13 . 4 9 5 4 3 6 5 Tactical Retreats 29 | . 10 . 1 2 . 1 3 1 . . 9 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 10 | . 3 . . . . . 5 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 12 | . 1 . 1 7 . . . 2 . . 1 . Max in Single Turn 6 | . 1 . 1 6 . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 21 | . 5 1 . 1 4 . 4 5 1 . . . Terminals 8 | . 3 . . . . . 3 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 96 | . 12 1 . 1 49 . 12 15 6 . . . Successful 76 | . 7 1 . 1 49 . 7 5 6 . . . Failed 20 | . 5 . . . . . 5 10 . . . . Catastrophic 1 | . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 9 . . . . . 8 3 . . . . Terminals 23 | . 9 . . . . . 8 6 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 6 . . . . Garrison Access 3 | . . . . . . . . 3 . . . . Terminal Hacks 65 | . 2 1 . 1 49 . 3 3 6 . . . Record 57 | . . . . . 49 . . 2 6 . . . Open Door 2 | . . 1 . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . 2 . . . . . Repair 2 | . . . . . . . 2 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . . . . . 1 . . . . Terminals 4 | . 3 . . . . . . 1 . . . . Botnet 4 | . 3 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 11 | . 3 . . . . . 3 5 . . . . Full Trace Events 5 | . . . . . . . . 5 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . Time 64 | . . . . . . . 64 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 2 | . . . . 2 . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . Highest-Rated Group 43 | . . . . 43 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . Total Orders 3 | . . 2 1 . . . . . . . . . EXPLORE 2 | . . 1 1 . . . . . . . . . RETURN 1 | . . 1 . . . . . . . . . . Ally Attacks 18 | . . . . 18 . . . . . . . . Total Damage 191 | . . . . 191 . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 3 1 . . Drone Launches 32 | . . 16 16 . . . . . . . . . Drone Recoveries 16 | . . 16 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 12631 | 72 1086 350 798 1024 635 266 1805 760 572 590 4323 350 Spaces Moved 7972 | 55 553 239 501 784 527 195 1104 586 477 509 2231 211 Core 77 | 4 . . . . . . . . . . 73 . Treads 459 | . 459 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 7306 | 51 94 239 501 784 527 195 1104 586 477 509 2157 82 Hover 130 | . . . . . . . . . . . 1 129 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 105 100 120 120 120 113 113 113 103 130 Average Speed 134 | 87 148 94 113 106 120 120 126 113 113 113 172 143 Slowest Speed 1650 | 100 180 110 130 120 120 120 135 160 113 113 1650 146 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . Exploration Rate (%) 62 | 5 66 50 92 99 89 55 78 19 54 68 87 44 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 1 . . . . . 1 . Known Exits Taken 2 | . . . 1 . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 10 | . . 1 . 1 . . . . 2 2 4 . Spaces Dug 44 | . . 25 10 8 . . . . . . . 1 Terrain Destroyed 610 | . 16 32 16 148 . 4 115 28 1 . 7 243 Melee 9 | . . . . 8 . . . . . . . 1 Projectile 25 | . . 15 1 . . 4 4 . 1 . . . AOE 576 | . 16 17 15 140 . . 111 28 . . 7 242 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Total 9012 | 69 696 295 642 908 529 209 1309 640 488 512 2460 255 Wait 269 | 2 23 15 61 60 . 3 51 4 . . 50 . Move 7960 | 54 552 238 500 783 526 194 1103 585 476 508 2230 211 Hop . | . . . . . . . . . . . . . Pick Up 84 | 4 16 3 20 4 1 3 18 7 1 . 5 2 Fast Attach 64 | 6 7 2 . 3 1 . 6 8 . . 26 5 Attach 45 | . 7 1 5 4 . . 2 2 . . 14 10 Detach 18 | . 1 . . 1 . . . . . . 7 9 Swap 62 | . 5 4 4 13 . . 23 7 2 . 3 1 Drop 63 | . 7 4 7 3 1 . 13 10 1 . 10 7 Fire 379 | 3 72 28 45 18 . 9 84 17 8 4 82 9 Melee 62 | . . . . 19 . . 9 . . . 33 1 Ram 2 | . 2 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . 4 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Core integrity fell below 50% 244 | -10/Materials | Lost 6 parts (2p2n1u1w) 308 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 337 | -10/Materials | Core integrity fell below 20% 539 | -10/Materials | Discovered new exit (range 8) 673 | -10/Materials | Discovered new exit (range 10) 940 | -10/Materials | Discovered new exit (range 13) 1159 | -10/Materials | Entered Mines 1309 | -10/Mines | Crushed by falling debris 1340 | -10/Mines | Lost 3 parts (1n1u1w) 1371 | -10/Mines | Found the Drone Emporium 1393 | -10/Mines | Found Prototype Device 1403 | -10/Mines | Identified Decoy Drone Bay 1421 | -10/Mines | Discovered new exit (range 38) 1430 | -10/Mines | Learned location of 1 exit from Materials 1509 | -10/Mines | Entered Materials 1509 | -9/Materials | Evolved 2 slots: Utility x2 1510 | -9/Materials | Identified exit to Mines 1561 | -9/Materials | Discovered new exit (range 60) 1578 | -9/Materials | Discovered new exit (range 98) 1578 | -9/Materials | Discovered new exit (range 83) 2307 | -9/Materials | Entered Mines 2308 | -9/Mines | Assembled infested the area 2308 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2313 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2332 | -9/Mines | Met a Derelict bent on vengeance 2342 | -9/Mines | Destroyed 7 combat bots 2353 | -9/Mines | Learned location of Storage (-7) 2834 | -9/Mines | Discovered new exit (range 9) 3220 | -9/Mines | Discovered new exit (range 14) 3243 | -9/Mines | Met a Derelict shopkeep closing up shop 3325 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3326 | -9/Mines | Discovered new exit (range 5) 3331 | -9/Mines | Entered Exiles 3361 | -9/Exiles | Met 8R-AWN 3382 | -9/Exiles | Met EX-HEX 3430 | -9/Exiles | Met EX-DEC 3460 | -9/Exiles | Met EX-BIN 3591 | -9/Exiles | Learned location of Zion (-7) 3688 | -9/Exiles | Visited The Gauntlet 3952 | -9/Exiles | Discovered new exit (range 14) 3966 | -9/Exiles | Entered Mines 4217 | -8/Mines | Discovered new exit (range 13) 4232 | -8/Mines | Entered Materials 4232 | -8/Materials | Evolved 2 slots: Weapon x2 4481 | -8/Materials | Discovered new exit (range 16) 4666 | -8/Materials | Discovered new exit (range 15) 4702 | -8/Materials | Destroyed 8 combat bots 4971 | -8/Materials | Build established: Hauler-Tank 4982 | -8/Materials | Repaired Arm. Wheel? 5057 | -8/Materials | Repaired Arm. Wheel 5227 | -8/Materials | Discovered new exit (range 16) 5832 | -8/Materials | First assault squad dispatched 6037 | -8/Materials | Entered Factory 6037 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6038 | -7/Factory | Identified exit to Storage 6751 | -7/Factory | Identified exit to Lower Caves 6797 | -7/Factory | Entered Lower Caves 6943 | -7/Lower Caves | Learned location of 1 exit from Research 6943 | -7/Lower Caves | Learned 8 Factory zone layouts 6943 | -7/Lower Caves | Learned Factory emergency access door positions 6943 | -7/Lower Caves | Learned Extension emergency access door positions 7124 | -7/Lower Caves | Learned Factory trap positions 7172 | -7/Lower Caves | Learned Factory security intel 7334 | -7/Lower Caves | Discovered new exit (range 15) 7359 | -7/Lower Caves | Learned Factory terminal intel 7369 | -7/Lower Caves | Entered another Lower Caves area 7782 | -7/Lower Caves | Identified exit to Factory 7843 | -7/Lower Caves | Encountered a Warlord checkpoint 7912 | -7/Lower Caves | Discovered new exit (range 11) 7959 | -7/Lower Caves | Entered Zion 8103 | -7/Zion | Discovered new exit (range 12) 8252 | -7/Zion | Found Prototype Energy Gun 8252 | -7/Zion | Identified Storm Laser 8353 | -7/Zion | Learned location of Data Miner (-6) 8364 | -7/Zion | Learned Factory fabricator intel 8419 | -7/Zion | Learned Factory recycling unit intel 10620 | -7/Zion | Attacked by Zionites 10927 | -7/Zion | Destroyed Imprinter 10946 | -7/Zion | Extracted access codes from Imprinter's data core 11033 | -7/Zion | 99-TNT came to Zion's defense 11097 | -7/Zion | Destroyed 99-TNT 11103 | -7/Zion | Found Prototype Launcher 11103 | -7/Zion | Identified 99-TNT's Nukerbomber 11112 | -7/Zion | Found Hvy. Reactive Plating 11128 | -7/Zion | Lost 15 parts (1p3n2u9w) 11455 | -7/Zion | Spotted LI-GQH(B) 11486 | -7/Zion | Spotted I7-M2B(B) 11494 | -7/Zion | Core integrity fell below 50% 11517 | -7/Zion | Destroyed LI-GQH(B) 11582 | -7/Zion | Lost 7 parts (1n1u5w) 11671 | -7/Zion | Destroyed I7-M2B(B) 11878 | -7/Zion | Core integrity fell below 20% 11917 | -7/Zion | Lost 3 parts (1p1u1w) 12158 | -7/Zion | Build established: Scavenger-Mutant 12282 | -7/Zion | Entered Proximity Caves 12625 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12632 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 12451_ System corrupted: 99-TNT's Nukerbomber targeting data glitched. 12452_ The unstable cave ceiling collapses. 12454_ Carbon-fiber Leg fries itself beyond repair. 12455_ G-50 Soldier destroyed. 12462_ Carbon-fiber Leg fries itself beyond repair. 12463_ The unstable cave ceiling collapses. 12473_ System corrupted: Matter fused (-8). 12473_ The unstable cave ceiling collapses. 12476_ Acquired 14 matter. 12477_ The unstable cave ceiling collapses. 12579_ System corrupted: Component data lost. 12609_ System corrupted: Heat flow error (+223). 12625_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 12626_ Dropped 99-TNT's Nukerbomber. 12627_ Med. Reactive Plating destroyed. 12627_ Acquired 99-TNT's Nukerbomber. 12629_ S-27 Virus destroyed. 12630_ L-41 Fighter destroyed. 12632_ G-50 Soldier destroyed. 12632_ Cmb. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? #? ?????????????????????? | | ?????????????????????? # ## ??????????????????? | | ?????????????????? ??? # ????????????????? | | ???????????????? ?? #????????????????? | | ?????????????? ??? #### ????????????? | | ?????????????? ?? #???????????? | | ?????????????? ?? ! ??????????? | | ???????????????# ?# % ???????????? | | ????????????????# ## ??????????? | | ????????????????# Y ??????????? | | ?????????????????? ??????????? | | ???????????????????# ?????????? | | ????????????????????? % ?????????? | | ??????????????????????# % ????????? | | ??????????????????????# ????????? | | ?????????????## ?????## @ ????????? | | ????????????## #### ## ????????? | | ????????????# ##??????????????????? | | ??????????? #???????????????????? | | ???????????? #### ##???????????????????? | | ??????????????????####### ##????????????????????? | | ???????????????????????## #?????????????????????? | | ???????????????????????# # #?????????????????????? | | ?????????????????????## # #?????????????????????? | | ?????????????????????# ## ######????????????????? | | ?????????????????????# ## ###??????????????? | | ????????????????????# ## #??????????????? | | ???????????????????? # ??# #??????????????? | | ???????????????????###???# #??????????????? | | ????????????????????????## ## ##??????????????? | | ?????????????????????#### ####???????????????? | | ?????????????????????# ###?????????????????? | | ????????????????????## ##????????????????? | | ???????????#????????# ## #????????????????? | | ??????????# ????????## ### # ##????????????????? | | ????????## ????????## # ##?????????????????? | | ?????#### ####??## ###??????????????????? | | ???? ## #####????????????????????? | | ??? #????????????????????????? | | ??? ###### ###????##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 19 Energy Capacity 500 Matter Stores 500 Matter Capacity 1000 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 40 Resistance: EM 15 Evasion (%) 42 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyFireBoomstick Manual? 0 Play Time 01:21:22 Cumulative 1161.6 hours Start 2020.10.30 @ 19:12:07 End 2020.10.30 @ 22:41:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 424 Rogue 424 Adventurer 0 Explorer 0 Win Type - Total 26 Types 13/2/7/0/0/0/4/0/0 Lore% 95 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e76dc3da-465d-4d77-b0e5-56a94a4f5be8