Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 15:56:40 Player: Johge Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1749) 1749 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4469 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 29/300 Energy 99/100 System Corruption 13% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Advanced Treads Advanced Treads ECM Suite Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter ECM Suite Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Flak Gun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Treads Targeting Computer ECM Suite Utility Shielding Advanced Beam Rifle Improved Assault Rifle Improved Grenade Launcher Mining Laser [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 49 | 6 1 16 6 20 Power 10 | 1 . 5 1 3 Engine 10 | 1 . 5 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . 6 . 6 Treads 9 | 2 . 6 . 1 Leg . | . . . . . Wheel 5 | . . . . 5 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 . 3 2 6 Device 2 | . . 1 . 1 Storage 2 | 1 . 1 . . Processor 2 | . . . . 2 Hackware 1 | . . . . 1 Protection 5 | . . 1 2 2 Artifact . | . . . . . Weapon 13 | 2 1 2 3 5 Energy Gun 4 | 1 . 1 1 1 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 1 1 2 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 2 1 Parts Lost 32 | . . 1 7 24 Power 6 | . . . 1 5 Propulsion 10 | . . . 3 7 Utility 8 | . . . 2 6 Weapon 8 | . . 1 1 6 Highest Loss Streak 8 | . . 1 3 8 To Critical Strikes . | . . . . . Average Backups 7 | 1 4 7 9 8 Power 1 | . 1 2 2 1 Propulsion . | . . . . . Utility 2 | . 1 . 3 3 Weapon 2 | . 1 3 2 3 Tool/Special . | . . . . . Unused Backups 12 | . . 5 . 7 Power 4 | . . 3 . 1 Propulsion 3 | . . . . 3 Utility 2 | . . 1 . 1 Weapon 3 | . . 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 79 | . 84 93 81 64 Engine 12 | . 14 11 15 9 Treads 19 | . 27 30 23 3 Wheel 2 | . . . . 8 Device 4 | . . 11 6 1 Storage 9 | . 14 11 9 7 Processor 2 | . . . . 7 Protection 6 | . . 7 8 7 Energy Gun 3 | . 8 . . 5 Ballistic Gun 15 | . 19 21 16 6 Peak Build Rating 30 | 6 6 15 20 30 Average Rating 14 | 4 5 12 17 20 On Entrance 8 | . 6 6 15 15 Naked Turns . | . . . . . Heaviest Build 40 | 13 14 27 40 38 Greatest Support 80 | 40 40 60 80 52 Greatest Overweight (x) 9 | . . . 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 8 10 9 Most Carried 10 | 3 8 10 10 10 Average Carried 7 | 1 4 7 9 8 Final Capacity 10 | 8 8 10 10 5 Final Carried 10 | 2 7 10 10 5 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1393 | 275 111 449 465 93 Remotely . | . . . . . Salvage Created 2330 | 109 254 847 626 494 Parts 135 | 6 16 55 26 32 Haulers Intercepted 4 | . . 2 1 1 Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 39 | . 7 12 11 9 Guns 38 | . 7 12 11 8 AOE 1 | . . . . 1 Classes Destroyed 14 | 2 3 3 4 2 Worker 2 | . . . 1 1 Builder 2 | . . . 1 1 Tunneler 1 | 1 . . . . Hauler 4 | . . 2 1 1 Recycler 6 | 1 . 3 1 1 Operator 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 7 | . 3 2 2 . Grunt 16 | . 4 5 4 3 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 12 | . . 5 3 4 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 4 | 2 2 4 3 3 Combat Bots Only 3 | . 2 3 3 3 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 569 | . 47 66 100 356 Missed 192 | . 14 9 29 140 Hits 377 | . 33 57 71 216 Melee 7 | . . . 3 4 Projectile 370 | . 33 57 68 212 Critical Strikes 7 | . . . 4 3 Damage Taken 4569 | . 321 772 1068 2408 Core 1000 | . 40 173 83 704 Absorbed by Shields . | . . . . . Redirected to Shielding 100 | . . . 37 63 Regen/Repaired (Parts) 110 | . 110 . . . Core Remaining (%) 81 | 100 84 56 84 . Volleys Fired 206 | 5 33 57 60 51 Largest 2 | 2 2 2 2 2 Hottest 84 | 60 60 60 84 84 Shots Fired 386 | 10 66 113 119 78 Gun 381 | 10 66 113 119 73 Cannon . | . . . . . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 323 | 5 45 105 117 51 Thermal 58 | 5 21 8 2 22 Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 15 | 4 8 14 15 9 Robot Miss Streak 6 | 1 3 4 5 6 Penetration Max . | . . . . . Secondary Targets 5 | . 1 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 256 | 6 39 77 79 55 Core Hits 123 | 3 15 32 29 44 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4304 | 71 483 1030 1206 1514 Guns 3716 | 71 483 1030 1203 929 Cannons . | . . . . . Explosions 577 | . . . . 577 Melee . | . . . . . Ramming 11 | . . . 3 8 Kinetic 3200 | 49 352 964 1183 652 Thermal 516 | 22 131 66 20 277 Explosive 577 | . . . . 577 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . 3 13 Average Corruption 4 | . . . 2 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . . 9 13 Message Errors 10 | . . . 6 4 Matter Fused 3 | . . . 1 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Misdirections 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 48 | . . . . 48 Projectiles . | . . . . . Explosions 48 | . . . . 48 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 368 | . . . . 368 Shots 8 | . . . . 8 Rammed 5 | . . . . 5 Targets Rammed 6 | . . . 1 5 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 237 | . 12 229 8 237 Average Temperature 30 | . 7 119 6 32 Received Heat Transfer 1269 | . 96 243 396 534 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1055 | 50 300 150 37 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 91 | 100 100 100 100 69 Level 1 8 | . . . . 30 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 255 | 10 108 165 90 255 Initial 69 | . . 3 69 16 Average 58 | . 46 69 46 79 Influence Increases 1497 | 10 204 369 362 552 Destroy 0b10 Robot/C 780 | . 140 240 220 180 Destroy 0b10 Robot/NC 85 | 10 5 30 20 20 Destroy Leader 240 | . 22 84 62 72 Successful Hack 5 | . 5 . . . Disable Machine 225 | . . . 60 165 Destroy Structure 117 | . 2 . . 115 Lose Combat Pursuer 45 | . 30 15 . . Influence Decreases 1320 | 10 194 214 491 411 Entered New Map 123 | . . 7 96 20 Time Decay 907 | 10 194 207 325 171 Lost Part 290 | . . . 70 220 Squads Dispatched 7 | . . 3 1 3 Investigation 1 | . . 1 . . Extermination 1 | . . . . 1 Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison 3 | . . . 1 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 2 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 11 17 16 15 Peak Tracking Total 6 | . 4 6 4 4 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 1 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 15 | . . . 4 11 Max in Single Turn 3 | . . . 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 2 1 3 1 Terminals 4 | . 1 1 1 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 18 | . 4 2 6 6 Successful 8 | . 3 2 1 2 Failed 10 | . 1 . 5 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 4 | . . . . 4 Terminals 11 | . 1 2 2 6 Fabricators . | . . . . . Repair Stations 5 | . 3 . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 5 | . 1 2 . 2 Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . . . . 1 Locate Traps 2 | . . 1 . 1 Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 2 . 1 . Scan Component 2 | . 1 . 1 . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 192 | . . . . 192 ECM 192 | . . . . 192 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2657 | 130 455 549 738 785 Spaces Moved 1151 | 68 168 207 297 411 Core 28 | 6 . . . 22 Treads 881 | 62 168 207 297 147 Legs . | . . . . . Wheels 242 | . . . . 242 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 160 | 150 160 160 182 147 Slowest Speed 500 | 160 160 160 240 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 5 28 22 30 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 117 | . . . . 117 Melee . | . . . . . Projectile . | . . . . . AOE 117 | . . . . 117 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1569 | 86 288 319 375 501 Wait 80 | . 78 2 . . Move 1147 | 67 167 206 296 411 Hop . | . . . . . Pick Up 50 | 8 7 18 8 9 Fast Attach 10 | . . 2 . 8 Attach 28 | 6 1 3 6 12 Detach . | . . . . . Swap 16 | . 1 11 2 2 Drop 26 | . 1 20 2 3 Fire 206 | 5 33 57 60 51 Melee . | . . . . . Ram 4 | . . . . 4 Kick . | . . . . . Crush 2 | . . . 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 16) 561 | -10/Materials | Repaired Lgt. Treads 586 | -10/Materials | Entered another Materials area 586 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1060 | -9/Materials | Build established: Scavenger-Mutant 1077 | -9/Materials | Discovered new exit (range 16) 1135 | -9/Materials | Entered another Materials area 1135 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1244 | -8/Materials | Garrison activated, responded to threat 1721 | -8/Materials | Lost 3 parts (1p1n1u) 1749 | -8/Materials | Discovered new exit (range 16) 1873 | -8/Materials | Entered Factory 1873 | -7/Factory | Evolved 2 slots: Utility x2 2078 | -7/Factory | Build established: Mutant 2350 | -7/Factory | Lost 3 parts (1p1n1u) 2426 | -7/Factory | Lost 5 parts (1p2n1u1w) 2472 | -7/Factory | Garrison activated, responded to threat 2492 | -7/Factory | System corruption reached 10% 2549 | -7/Factory | Lost 8 parts (2p2n2u2w) 2618 | -7/Factory | Core integrity fell below 50% 2643 | -7/Factory | Core integrity fell below 20% 2658 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Slammed into Y-54 Guardian. R-06 Scavenger inserts Aluminum Leg into recycling unit. R-06 Scavenger inserts Imp. Light Armor Plating into recycling unit. R-06 Scavenger inserts Gatling Laser into recycling unit. Slammed into Y-54 Guardian. Flak Gun destroyed. Slammed into Y-54 Guardian. R-06 Scavenger collects Imp. Deuterium Engine. Slug penetrates Wall. System corrupted: Substantial component data lost. R-06 Scavenger collects Lgt. Treads. Utility Shielding destroyed. R-06 Scavenger collects Lgt. Treads. Slug penetrates Wall. Med. Storage Unit destroyed. Penetrated by Slug. 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Treads | 21% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotTerrorMatterbank Manual? 0 Play Time 00:23:58 Cumulative 35.4 hours Start 2025.07.13 @ 15:33:33 End 2025.07.13 @ 15:56:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 50f39ddf-a642-4aea-9083-a89a4fc45e93