Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 19:18:02 Player: CometVoid Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (471) 471 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1386 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Rolling (140) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Compact Wheel Compact Wheel Flight Unit Flight Unit Flight Unit Small Storage Unit Medium Storage Unit Large Storage Unit Large Battery (200) Improved Terrain Scanner Seismic Detector Seismic Detector ECM Suite EM Pulse Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit Flight Unit Small Storage Unit Medium Storage Unit Large Storage Unit Large Battery Improved Terrain Scanner Seismic Detector ECM Suite Light Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 26 | 9 5 11 1 . Power 4 | 1 1 2 . . Engine 4 | 1 1 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 4 1 7 . . Treads 2 | . . 2 . . Leg 4 | 2 1 1 . . Wheel 6 | 2 . 4 . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 2 1 . . Device 1 | 1 . . . . Storage 4 | 1 2 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 1 1 1 . Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 2 6 . 1 Power 3 | . 1 2 . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 3 | . 1 2 . . Highest Loss Streak 3 | . 1 3 . 1 To Critical Strikes . | . . . . . Average Backups 17 | 3 8 19 24 24 Power 1 | . . . 2 2 Propulsion 9 | 1 5 9 13 13 Utility 6 | . 2 7 8 8 Weapon 1 | . . 2 1 1 Tool/Special . | . . . . . Unused Backups 18 | . . . . 18 Power 2 | . . . . 2 Propulsion 9 | . . . . 9 Utility 5 | . . . . 5 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 99 92 99 87 Engine 13 | . 13 12 14 14 Treads 1 | . . 4 . . Leg 8 | . 28 3 . . Wheel 18 | . . 20 28 28 Device 13 | . 14 14 14 2 Storage 14 | . 14 14 14 14 Energy Gun 11 | . 22 15 . . Ballistic Gun 9 | . 5 7 14 14 Launcher 4 | . . . 13 14 Peak Build Rating 9 | 8 8 9 9 9 Average Rating 8 | 4 7 8 8 8 On Entrance 6 | . 8 8 8 9 Avg Prop Armor Cover (%) 13 | 13 . 13 . . Naked Turns . | . . . . . Heaviest Build 88 | 12 27 87 88 88 Greatest Support 40 | 20 20 40 20 20 Greatest Overweight (x) 8 | . 1 8 4 4 Average Overweight (x) 2 | . . 3 4 4 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 20 | 6 10 23 25 25 Most Carried 25 | 8 11 25 25 25 Average Carried 17 | 3 8 19 24 24 Final Capacity 25 | 8 15 25 25 25 Final Carried 25 | 8 11 25 24 25 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 534 | 297 43 178 . 16 Remotely . | . . . . . Salvage Created 750 | 108 236 377 . 29 Parts 44 | 7 11 18 . 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 17 | . 6 7 . 4 Guns 13 | . 6 7 . . AOE 4 | . . . . 4 Classes Destroyed 5 | 2 1 2 . . Worker 3 | . . 3 . . Tunneler 1 | 1 . . . . Recycler 2 | 1 . 1 . . Swarmer 7 | . . 3 . 4 Grunt 10 | . 6 4 . . Best Kill Streak 4 | 2 3 3 . 4 Combat Bots Only 4 | . 3 3 . 4 Max Kills in Single Turn 4 | 1 1 1 . 4 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 110 | . 40 55 . 15 Missed 22 | . 8 11 . 3 Hits 88 | . 32 44 . 12 Projectile 88 | . 32 44 . 12 Damage Taken 1023 | . 409 499 . 115 Core 251 | . 72 131 . 48 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 83 | 7 32 43 . 1 Largest 2 | 2 2 2 . 2 Hottest 90 | 70 90 90 . 50 Shots Fired 143 | 14 64 63 . 2 Gun 142 | 14 64 63 . 1 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 56 | 7 19 29 . 1 Thermal 86 | 7 45 34 . . Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 13 | 8 13 13 . 1 Robot Miss Streak 5 | 1 3 5 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 102 | 11 42 48 . 1 Core Hits 47 | 3 16 24 . 4 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 4 | 2 2 . . . Burn 3 | 2 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1214 | 121 459 477 . 157 Guns 1057 | 121 459 477 . . Cannons . | . . . . . Explosions 157 | . . . . 157 Melee . | . . . . . Ramming . | . . . . . Kinetic 335 | 60 85 190 . . Thermal 722 | 61 374 287 . . Explosive 157 | . . . . 157 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 306 | 40 306 160 . 10 Average Temperature 100 | 20 128 78 . 7 Received Heat Transfer 450 | . 228 204 . 18 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | 1 1 4 . . Heat Transferred 2167 | 333 1113 721 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 96 | 10 60 50 . 96 Initial . | . . . . . Average 11 | . 11 6 . 69 Influence Increases 452 | 10 156 190 . 96 Destroy 0b10 Robot/C 340 | . 120 140 . 80 Destroy 0b10 Robot/NC 30 | 10 . 20 . . Destroy Leader 70 | . 30 30 . 10 Successful Hack 6 | . 6 . . . Destroy Structure 6 | . . . . 6 Influence Decreases 406 | 10 156 190 . 50 Time Decay 346 | 10 146 140 . 50 Lost Part 60 | . 10 50 . . Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 12 7 . 6 Peak Tracking Total 4 | . 4 3 . 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 4 . 4 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 10 . 4 . Successful 8 | . 4 . 4 . Failed 6 | . 6 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . 4 . Record 4 | . . . 4 . Robot Analysis 1 | . 1 . . . Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 385 | 44 338 . . 3 Seismic 385 | 44 338 . . 3 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2504 | 114 572 1019 692 107 Spaces Moved 1519 | 66 311 574 494 74 Core 3 | 3 . . . . Treads 48 | . . 48 . . Legs 401 | 53 311 37 . . Wheels 1067 | 10 . 489 494 74 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 140 140 140 Average Speed 143 | 110 140 153 140 140 Slowest Speed 480 | 120 190 480 140 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 4 33 92 93 23 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1700 | 90 387 653 494 76 Wait 36 | . 34 2 . . Move 1515 | 65 310 573 493 74 Hop . | . . . . . Pick Up 33 | 9 4 19 . 1 Fast Attach 6 | 6 . . . . Attach 9 | 1 2 5 1 . Detach . | . . . . . Swap 14 | 2 3 9 . . Drop 4 | . 2 2 . . Fire 83 | 7 32 43 . 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 12) 485 | -10/Materials | Discovered new exit (range 10) 687 | -10/Materials | Entered Mines 1081 | -10/Mines | Learned 2 Materials zone layouts 1109 | -10/Mines | Learned Materials security intel 1139 | -10/Mines | Discovered new exit (range 3) 1323 | -10/Mines | Core integrity fell below 50% 1352 | -10/Mines | Core integrity fell below 20% 1375 | -10/Mines | Lost 3 parts (2n1w) 1519 | -10/Mines | Discovered new exit (range 16) 1699 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1701 | -10/Mines | Discovered new exit (range 5) 1706 | -10/Mines | Entered Exiles 1706 | -10/Exiles | Found Exiles lab abandoned 1726 | -10/Exiles | Discovered new exit (range 15) 1730 | -10/Exiles | Build established: Scavenger-Mutant 2382 | -10/Exiles | Discovered new exit (range 12) 2398 | -10/Exiles | Entered Mines 2505 | -9/Mines | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02164_ Connecting with DEC's Terminal... >>Record! "DEC-BYE" For the record, I voted to stay and build some amazing defenses, but HEX said this is a lab, not a battlefield. Anyway, you're too late, MAIN.C, Warlord sends his regards. 02188_ Connecting with HEX's Terminal... >>Record! "HEX-BYE" To anyone looking for us: Don't. 02203_ Connecting with EX-Vault Access... 02207_ Connecting with EX-Prototypes Database... 02382_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02401_ Seismic Detector destroyed. 02403_ S-10 Pest destroyed. 02408_ Acquired 1 matter. 02411_ Acquired Lgt. Assault Rifle. 02412_ Acquired 4 matter. 02413_ Acquired 9 matter. 02418_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ????????????? ??????######???????????????????????? | | ????????????? ????##"|]"#???????????????????????? | | ????????????? ????#""[!""???????????????????????? | | ?????##?????? ????#Y ????????????????????????? | | ?????# ????? ?????# ?????##?????????????????? | | ??????? ????# ???####/Y###?? ##????????????????? | | ???????? ???# ???# ## ##???????????????? | | ????????? ??# ???# #???????????????? | | ??????????? ## ##?## @ #???????????????? | | ???????????? #??# ### #???????????????? | | ????????????? #??# #?#### ##???????????????? | | ??????????????# #### ####### #????????????????? | | ??????????????# #?# ##????????????????? | | ??????????????# ######### #??###?????????????????? | | ??????????????# ###??????????????????????????????? | | ?????????????## ##?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????## #?????????????????????????????? | | ??????????????## #?????????????????????????????? | | ???????????????## #?????????????????????????????? | | ???????????????## ##????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????## ##???????????????????????????? | | ????????????????# #???????????????????????????? | | ???? ####### ##??????????????????????????? | | ???? ##?????????????????????????? | | ??????????###### ###???????????????????????? | | ???????????????# ##??????????????????????? | | ???????#???????# ##?????????????????????? | | ???????# ###### #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed ArmageddonSlugLayer Manual? 0 Play Time 00:35:42 Cumulative 25.9 hours Start 2026.03.08 @ 18:32:56 End 2026.03.08 @ 19:18:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 20 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/CogWide Map View 78x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80a8b005-c812-47a4-978e-87e801d0aa2b