Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 11:04:51 Player: antarius46 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1512) 1512 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3492 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 243/300 Energy 24/100 System Corruption 0% Temperature Cool (90) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Visual Processing Unit Signal Interpreter Targeting Computer ECM Suite > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (25) --- Compact Matter Pod (0) Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Sensor Array Improved Targeting Computer ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Medium Matter Pod Compact Matter Pod Sensor Array Signal Interpreter Targeting Computer Heavy Particle Cannon Ion Cannon Ion Cannon Autogun Autogun Autogun [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 71 | 7 15 27 22 Power 8 | 2 2 2 2 Engine 5 | 2 1 1 1 Core 3 | . 1 1 1 Reactor . | . . . . Propulsion 11 | 2 2 6 1 Treads . | . . . . Leg 11 | 2 2 6 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 20 | 1 3 7 9 Device 9 | . 2 3 4 Storage 4 | 1 1 . 2 Processor 4 | . . 1 3 Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 32 | 2 8 12 10 Energy Gun 1 | . . 1 . Energy Cannon 5 | . . 2 3 Ballistic Gun 18 | 2 4 8 4 Ballistic Cannon 1 | . . 1 . Launcher 7 | . 4 . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 17 | . . 2 15 Power 2 | . . . 2 Propulsion 4 | . . 1 3 Utility 5 | . . 1 4 Weapon 6 | . . . 6 Highest Loss Streak 14 | . . 1 14 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 97 98 93 Engine 6 | . 5 5 8 Core 4 | . 8 4 . Leg 22 | . 28 21 15 Device 12 | . 11 11 15 Storage 11 | . 14 11 9 Processor 9 | . . 10 18 Protection 7 | . . 10 7 Energy Cannon 4 | . . 7 1 Ballistic Gun 14 | . 24 13 3 Launcher 3 | . 3 . 12 Naked Turns . | . . . . Heaviest Build 109 | 12 30 44 109 Greatest Support 23 | 20 20 23 20 Greatest Overweight (x) 9 | 1 1 3 9 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 15 | 7 12 15 21 Most Carried 15 | 5 8 15 15 Average Carried 10 | 2 4 12 11 Final Capacity 25 | 8 15 15 25 Final Carried 15 | 3 5 15 2 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1490 | 196 251 795 248 Remotely . | . . . . Salvage Created 1472 | . 294 810 368 Parts 102 | . 39 47 16 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 4 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 13 17 9 Guns 17 | . 5 11 1 Cannons 8 | . . 6 2 AOE 14 | . 8 . 6 Classes Destroyed 12 | . 5 3 4 Worker 1 | . . . 1 Builder 3 | . 2 . 1 Tunneler 1 | . 1 . . Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Operator 3 | . 1 1 1 Watcher 3 | . . 3 . Swarmer 6 | . 6 . . Grunt 28 | . 7 13 8 Brawler 2 | . . 2 . Duelist 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 6 | . 4 6 6 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging 1 | . . 1 . Exploded 2 | . 2 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 323 | . 50 106 167 Missed 81 | . 16 26 39 Damage Taken 3492 | . 339 1032 2121 Core 743 | . 67 118 558 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 53 | . . 53 . Core Remaining (%) 81 | 100 73 70 . Volleys Fired 122 | . 42 55 25 Largest 2 | . 2 2 2 Hottest 120 | . 40 120 98 Shots Fired 208 | . 59 110 39 Gun 133 | . 50 70 13 Cannon 50 | . . 40 10 Launcher 25 | . 9 . 16 Special . | . . . . Kinetic 143 | . 50 80 13 Thermal 40 | . . 30 10 Explosive 25 | . 9 . 16 Electromagnetic . | . . . . Robot Hit Streak 14 | . 14 14 11 Robot Miss Streak 8 | . 8 4 1 Penetration Max . | . . . . Secondary Targets 4 | . 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 142 | . 36 75 31 Core Hits 84 | . 31 27 26 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4216 | . 916 1478 1822 Guns 1198 | . 267 780 151 Cannons 919 | . . 676 243 Explosions 2077 | . 649 . 1428 Melee . | . . . . Ramming 22 | . . 22 . Kinetic 1344 | . 267 926 151 Thermal 773 | . . 530 243 Explosive 2077 | . 649 . 1428 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 2 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 165 | . 35 18 112 Projectiles 18 | . . 18 . Explosions 147 | . 35 . 112 Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 165 | . . . 165 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed 3 | . . 3 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 85 | . 28 69 85 Average Temperature 20 | . 6 22 28 Received Heat Transfer 1527 | . 111 444 972 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1184 | . . 814 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 353 | . 353 215 188 Initial 120 | . . 120 55 Average 147 | . 218 131 127 Maximum Alert Level 1 | . 1 1 . Low Security (%) 77 | 100 32 87 100 Level 1 22 | . 67 12 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 5 . Investigation 5 | . 2 3 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 22 34 17 Peak Tracking Total 8 | . 4 5 8 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 1 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 4 5 3 Terminals 8 | . 2 3 3 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 40 | . 16 18 6 Successful 25 | . 9 12 4 Failed 14 | . 7 6 1 Catastrophic 2 | . . 1 1 Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 27 | . 10 11 6 Fabricators . | . . . . Repair Stations 7 | . 3 4 . Recycling Units 6 | . 3 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 20 | . 7 9 4 Record 12 | . 3 6 3 Robot Analysis 2 | . 2 . . Prototype ID Bank 3 | . . 2 1 Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Prototypes 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 1 3 . Scan Component 3 | . 1 2 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 5 1 Full Trace Events 7 | . 3 4 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 36 | . . 36 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2904 | 67 667 1627 543 Spaces Moved 1024 | 36 314 564 110 Core 15 | 15 . . . Treads . | . . . . Legs 1009 | 21 314 564 110 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 213 | 92 163 212 396 Slowest Speed 750 | 120 190 330 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 61 47 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 137 | . 56 2 79 Melee . | . . . . Projectile 2 | . . 2 . AOE 135 | . 56 . 79 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1562 | 70 421 891 180 Wait 247 | 20 23 192 12 Move 1021 | 35 313 563 110 Hop . | . . . . Pick Up 60 | 7 15 33 5 Fast Attach 2 | 2 . . . Attach 29 | 4 2 10 13 Detach 1 | . 1 . . Swap 40 | 1 13 17 9 Drop 37 | 1 12 18 6 Fire 122 | . 42 55 25 Melee . | . . . . Ram . | . . . . Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 434 | -10/Materials | Discovered new exit (range 5) 620 | -10/Materials | Build established: Mutant 735 | -10/Materials | Entered another Materials area 735 | -9/Materials | Evolved 2 slots: Utility x2 1087 | -9/Materials | Repaired Broken Ion Engine 1564 | -9/Materials | Build established: Scavenger-Mutant 2055 | -9/Materials | Build established: Mutant 2274 | -9/Materials | Discovered new exit (range 16) 2362 | -9/Materials | Entered another Materials area 2362 | -8/Materials | Evolved 2 slots: Utility x2 2782 | -8/Materials | Central database locked down 2795 | -8/Materials | Build established: Scavenger-Mutant 2870 | -8/Materials | Core integrity fell below 50% 2900 | -8/Materials | Core integrity fell below 20% 2905 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- The unstable cave ceiling collapses. Autogun destroyed. Aluminum Leg destroyed. The unstable cave ceiling collapses. Autogun destroyed. W-25 Informer sends out distress signal. The unstable cave ceiling collapses. Critical hit (Burn: +37). Y-45 Defender destroyed. The unstable cave ceiling collapses. R-06 Scavenger collects Wheel. G-47 Trooper destroyed. Ion Cannon destroyed. Med. Matter Pod destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Aluminum Leg. Critical hit (Burn: +37). Lgt. Nuclear Core destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Aluminum Leg. 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