Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 01:15:58 Player: BlobtheGreat Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (187) 935 Value Destroyed (5053) 5053 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1010) 1010 TOTAL SCORE: 13738 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 384 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -324 Cogmind --------- Core Integrity 0/1000 Matter 101/300 Energy 11/100 System Corruption 10% Temperature Cool (0) Movement Hovering (110) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced Cooling System Transmission Jammer Authchip [Propulsion] Long-range Tractor Beam Decoy Drone Bay (16/16) Heavy Plasma Cannon Hypervelocity Gauss Cannon Improved Plasma Cutter CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Cooled Aerolev Unit Gravmag Array Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Transmission Jammer Improved Propulsion Shielding Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Great Axe > --- INVENTORY -------- Micro Fission Core Cooled Aerolev Unit Gyrokinetic Inverter Improved Reaction Control System Authchip [Propulsion] Long-range Tractor Beam Decoy Drone Bay Heavy Plasma Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Cannon Smartbomb Launcher Improved Plasma Cutter CR-A16's Pointy Stick [Rating: 92] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . Utility 5 | . . . 1 . . . 1 1 . . . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 146 | 7 11 3 23 2 . 1 47 8 2 1 . . 6 4 1 1 5 20 4 Power 15 | 1 1 1 2 . . . 1 2 . . . . 1 . . . 2 2 2 Engine 9 | 1 1 1 2 . . . 1 . . . . . . . . . 2 . 1 Core 6 | . . . . . . . . 2 . . . . 1 . . . . 2 1 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 53 | 2 3 . 11 1 . . 22 4 . . . . 1 1 . . 2 6 . Treads 32 | . 2 . 11 1 . . 18 . . . . . . . . . . . . Leg 5 | 2 1 . . . . . 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . 2 4 . . . . 1 1 . . 2 6 . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 39 | 2 2 1 5 1 . 1 10 2 . 1 . . 2 1 . 1 1 9 . Device 15 | 1 . . 2 1 . . 6 . . . . . 1 . . 1 . 3 . Storage 6 | 1 1 . . . . . 1 . . 1 . . 1 . . . . 1 . Processor 3 | . . . . . . . . 1 . . . . . 1 . . . 1 . Hackware 5 | . . . . . . . 1 1 . . . . . . . . . 3 . Protection 10 | . 1 1 3 . . 1 2 . . . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 5 1 5 . . . 14 . 2 . . . 2 2 1 . . 3 2 Energy Gun 7 | . 2 . 2 . . . 3 . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . 3 . . . . . 1 . . . . 1 . Ballistic Gun 12 | 2 . 1 . . . . 6 . . . . . 1 . . . . 1 1 Ballistic Cannon 7 | . 2 . 2 . . . . . 2 . . . . 1 . . . . . Launcher 3 | . . . 1 . . . . . . . . . . . . . . 1 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 . . 4 . . . . . . . . . . 2 . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Lost 49 | . 5 1 4 . . . 10 . . . . . . 2 . . 7 9 11 Power 10 | . 1 1 . . . . . . . . . . . . . . 2 3 3 Propulsion 17 | . 2 . . . . . 5 . . . . . . 1 . . 4 2 3 Utility 10 | . . . 1 . . . 4 . . . . . . 1 . . . 3 1 Weapon 12 | . 2 . 3 . . . 1 . . . . . . . . . 1 1 4 Highest Loss Streak 5 | . 4 1 1 . . . 2 . . . . . . 1 . . 3 4 5 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . 1 . . Average Backups 16 | 4 16 19 19 19 19 19 18 9 9 9 10 10 13 13 12 14 13 13 9 Power . | . . . 1 1 1 1 1 1 1 1 1 1 . . . . . . . Propulsion 3 | 2 6 4 4 5 5 5 4 . . . . . . . . . . 1 . Utility 5 | . 3 6 5 5 6 6 6 4 5 5 6 6 7 8 8 8 7 5 4 Weapon 6 | . 5 8 8 6 7 7 6 3 3 2 3 3 4 4 4 4 4 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 2 2 9 2 . . 10 5 . . . . 1 . . 2 . 2 5 Power 2 | . . . 1 1 . . . . . . . . . . . . . . . Propulsion 7 | . . 2 1 . . . 4 . . . . . . . . . . . . Utility 14 | . 1 . 1 1 . . 2 3 . . . . 1 . . 2 . 1 2 Weapon 16 | . 1 . 6 . . . 4 2 . . . . . . . . . 1 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 98 100 99 99 100 100 97 98 100 100 100 100 92 92 93 92 86 83 67 Engine 7 | . 13 14 11 11 11 11 9 . . . . . . . . . . 7 . Core 2 | . . . . . . . . 6 7 7 7 7 12 13 13 13 10 1 5 Treads 18 | . 12 28 33 33 33 33 34 1 . . . . . . . . . . . Leg 1 | . 15 . . . . . 1 . . . . . . . . . . . . Hover 10 | . . . . . . . . 36 38 38 38 38 33 33 33 33 28 24 25 Device 9 | . 11 5 12 11 11 11 11 7 7 7 7 7 6 2 . 4 6 7 3 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 Processor 3 | . . . . . . . . 6 7 7 7 7 6 9 13 13 13 11 11 Hackware 4 | . . . . . . . 5 12 15 15 15 15 13 13 13 7 5 4 5 Protection 5 | . 2 8 9 10 11 11 8 2 . . . . . . . . . 4 . Energy Gun 5 | . 10 . 3 22 22 22 4 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 4 . . . . . 2 4 6 5 5 . 2 Ballistic Gun 3 | . 3 10 . . . . 7 9 . . . . 2 1 . . . 4 2 Ballistic Cannon 5 | . 10 17 18 . . . . . 13 15 7 7 1 . . . . . . Slashing Weapon 1 | . . . . . . . . 4 . . 7 6 5 5 5 6 3 4 1 Peak Build Rating 92 | 7 9 9 18 29 18 19 35 48 49 49 48 49 63 66 66 66 67 92 89 Average Rating 34 | 5 8 8 15 18 18 18 29 47 48 48 48 48 58 62 64 65 61 77 66 On Entrance 38 | . 7 9 9 18 18 18 19 35 48 49 49 48 48 62 65 66 66 56 83 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 15 52 53 59 68 58 60 61 57 31 41 36 41 46 47 46 47 64 65 49 Greatest Support 82 | 20 40 40 60 60 60 60 82 82 40 40 40 40 52 54 54 54 58 65 59 Greatest Overweight (x) 2 | . 2 1 . 1 . . 1 1 . 1 . 1 1 1 . . 2 2 1 Average Overweight (x) . | . 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 7 17 20 20 20 20 20 20 10 10 14 15 15 15 15 15 15 15 15 15 Most Carried 20 | 7 20 20 20 20 20 20 20 20 10 11 11 11 15 15 15 15 15 15 13 Average Carried 17 | 4 16 19 19 19 20 20 19 10 10 10 11 11 14 14 13 14 14 14 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 7 20 20 19 20 20 20 20 10 10 11 11 11 15 13 15 15 12 12 10 Class Distribution -------------------- 41% | Mutant 32% | Scavenger-Mutant 15% | Hacker-Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Matter Collected 4930 | 324 258 172 926 40 . 10 1356 86 . 206 . 126 86 389 52 20 213 392 274 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5727 | 115 302 220 1067 99 . 59 2618 82 . 65 . 44 81 210 55 . 112 401 197 Parts 354 | 13 17 21 88 7 . 9 113 8 . 2 . 1 2 8 4 . 16 32 13 Haulers Intercepted 9 | . . . 3 . . . 6 . . . . . . . . . . . . Recyclers Shooed 6 | . . 1 . 1 . . 2 . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . 4 . 1 . 10 4 . 15 . 9 Prevented 8 | . . . . . . . . . . . . . . 3 . . 5 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 135 | . 8 10 32 5 . 5 32 . . 2 . 1 . 5 3 . 11 11 10 Guns 58 | . 5 7 2 5 . 5 27 . . . . . . 1 . . 1 4 1 Cannons 44 | . 3 3 26 . . . 5 . . 2 . 1 . . . . 4 . . AOE 33 | . . . 4 . . . . . . . . . . 4 3 . 6 7 9 Classes Destroyed 16 | 2 4 . 3 1 . 1 3 . . . . . . . . . 1 1 . Worker 8 | . . . . . . . 2 1 . . . . 1 . . . . 4 . Builder 2 | . . . . . . . 1 . . . . . . . . . . 1 . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . 3 . . . 6 . . . . . . . . . . . . Recycler 13 | 1 1 . 2 . . . 7 1 . . . . . . . . . 1 . Operator 5 | . . . 3 . . . 2 . . . . . . . . . . . . Watcher 10 | . 1 . 3 . . . 4 . . . . . 2 . . . . . . Swarmer 63 | . 3 6 15 3 . 4 . . . . . . . 4 3 . 11 7 7 Grunt 42 | . 3 4 8 1 . . 20 . . 2 . 1 . 1 . . . 1 1 Brawler 2 | . . . . 1 . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . Sentry 18 | . . . 9 . . . 9 . . . . . . . . . . . . Hunter 3 | . . . . . . 1 1 . . . . . . . . . . . 1 Programmer 4 | . . . . . . . . . . . . . . . . . . 3 1 Subdweller 2 | . 2 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 4 3 3 5 2 . 4 7 1 . 2 . 1 1 3 3 . 5 7 7 Combat Bots Only 7 | . 3 3 5 2 . 4 3 . . 2 . 1 . 3 3 . 5 7 7 Max Kills in Single Turn 4 | 1 1 1 2 2 . 1 2 1 . 1 . 1 1 2 3 . 3 4 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . . . . . . . . 2 3 . 3 4 4 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Hostile Shots Fired 816 | . 60 45 101 8 . 15 173 . . 8 . 2 23 23 1 . 64 136 157 Missed 280 | . 17 9 29 2 . 5 55 . . 4 . 2 8 6 . . 24 52 67 Hits 536 | . 43 36 72 6 . 10 118 . . 4 . . 15 17 1 . 40 84 90 Projectile 536 | . 43 36 72 6 . 10 118 . . 4 . . 15 17 1 . 40 84 90 AOE 1 | . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . . . 2 . . . 7 . . . . . 3 1 . . 1 3 2 Part Disruptions 3 | . . . . . . . . . . . . . . 2 . . . 1 . Damage Taken 9066 | . 876 349 804 65 . 97 2273 16 . 90 . . 247 315 16 . 694 1686 1538 Core 1713 | . 169 50 134 . . 20 159 16 . 18 . . 45 18 . . 74 429 581 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 210 | . . . . . . . 104 . . . . . . . . . . 106 . Regen/Repaired (Parts) 147 | . . . . . . . 147 . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 12 . . . 61 71 . . . . 95 . . . . 83 . . Volleys Fired 479 | 9 42 21 87 8 . 7 160 1 . 5 . 14 11 17 2 . 25 26 44 Largest 2 | 2 2 2 2 2 . 2 2 2 . 2 . 2 1 2 1 . 2 1 1 Hottest 136 | 40 100 50 130 130 . 130 136 50 . 80 . 80 90 90 33 . 90 90 90 Shots Fired 829 | 18 80 42 172 16 . 14 321 2 . 10 . 16 11 21 2 . 32 27 45 Gun 471 | 18 62 21 14 16 . 14 264 2 . . . . 3 8 . . 7 19 23 Cannon 316 | . 16 21 156 . . . 57 . . 10 . 16 8 9 . . 9 2 12 Launcher 40 | . . . 2 . . . . . . . . . . 4 2 . 16 6 10 Special 2 | . 2 . . . . . . . . . . . . . . . . . . Kinetic 511 | 18 48 42 156 . . . 148 2 . 10 . 16 3 12 . . 14 19 23 Thermal 200 | . 32 . 14 16 . 14 95 . . . . . 8 5 . . 2 2 12 Explosive 40 | . . . 2 . . . . . . . . . . 4 2 . 16 6 10 Electromagnetic 78 | . . . . . . . 78 . . . . . . . . . . . . Robot Hit Streak 18 | 5 9 11 15 14 . 6 18 1 . 4 . 8 1 3 . . 2 6 4 Robot Miss Streak 8 | 2 2 3 7 8 . 6 6 . . 2 . . 1 2 . . 2 3 5 Penetration Max 1 | . . . . . . . . . . 1 . 1 . . . . . 1 . Secondary Targets 2 | . . . . 1 . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 545 | 10 56 26 99 14 . 14 246 2 . 5 . 4 18 6 1 . 8 24 12 Core Hits 365 | 5 17 15 62 20 . 13 132 2 . 4 . 2 6 13 7 . 24 29 14 Critical Kills 4 | . . . . . . . . . . . . . . 1 . . 1 2 . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . 2 4 Critical Strikes 26 | . 1 . 7 . . . . . . 2 . 1 4 1 . . 1 5 4 Destroy 10 | . . . . . . . . . . . . . . 1 . . 1 4 4 Blast 11 | . 1 . 7 . . . . . . 2 . 1 . . . . . . . Sever 5 | . . . . . . . . . . . . . 4 . . . . 1 . Melee Attacks 136 | . . . . . . . 21 13 . . . 3 40 2 1 1 . 54 1 Impact 9 | . . . . . . . 9 . . . . . . . . . . . . Slashing 127 | . . . . . . . 12 13 . . . 3 40 2 1 1 . 54 1 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . 2 1 . . . . 5 1 1 . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14396 | 120 766 372 2098 224 . 158 4701 86 . 194 . 140 825 381 294 . 1169 1589 1279 Guns 5055 | 120 528 212 116 173 . 158 3528 19 . . . . . 33 . . 14 81 73 Cannons 3492 | . 219 160 1691 . . . 708 . . 194 . 140 41 111 . . 228 . . Explosions 3892 | . . . 291 . . . 243 . . . . . . 172 209 . 927 844 1206 Melee 1793 | . . . . . . . 165 67 . . . . 784 65 85 . . 627 . Ramming 164 | . 19 . . 51 . . 57 . . . . . . . . . . 37 . Kinetic 5379 | 120 497 372 1691 . . . 1870 19 . 194 . 140 . 144 . . 178 81 73 Thermal 2341 | . 250 . 229 173 . 158 1426 . . . . . 41 . . . 64 . . Explosive 3536 | . . . 178 . . . . . . . . . . 172 209 . 927 844 1206 Electromagnetic 1183 | . . . . . . . 1183 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1793 | . . . . . . . 165 67 . . . . 784 65 85 . . 627 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 11 . . . . . 4 5 5 5 . 7 10 Average Corruption 5 | . . . . . . . 5 . . . . . 2 4 5 5 . 6 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 147 | . . . . . . . 93 . . . . . 11 8 2 3 . 14 16 Message Errors 24 | . . . . . . . 18 . . . . . 3 . 1 . . 2 . Matter Fused 39 | . . . . . . . 23 . . . . . 2 5 . . . 5 4 Heat Flow Errors 24 | . . . . . . . 12 . . . . . 3 1 . 2 . 3 3 Energy Discharges 11 | . . . . . . . 5 . . . . . 1 1 . 1 . 2 1 Parts Rejected 3 | . . . . . . . 2 . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . 2 . . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . . 12 . . . . . 1 . . . . 1 2 Data Loss (major) 7 | . . . . . . . 6 . . . . . . . . . . . 1 Misfires 9 | . . . . . . . 6 . . . . . . . . . . 1 2 Alerts 5 | . . . . . . . 3 . . . . . . 1 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 5 | . . . . . . . 4 . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 547 | . . . 80 9 . . 76 . . . . . 79 45 71 . 84 58 45 Projectiles 15 | . . . . . . . 7 . . . . . . . . . 8 . . Explosions 246 | . . . 80 . . . 30 . . . . . . . . . 76 15 45 Melee 286 | . . . . 9 . . 39 . . . . . 79 45 71 . . 43 . Knockbacks 18 | . 3 1 13 . . . 1 . . . . . . . . . . . . Impact 2 | . 1 . . . . . 1 . . . . . . . . . . . . Kinetic 14 | . 2 1 11 . . . . . . . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . Self-Inflicted Damage 302 | . . . . . . . 180 . . . . . . . . . 82 40 . Shots 9 | . . . . . . . 5 . . . . . . . . . 3 1 . Rammed 9 | . 1 . . 3 . . 4 . . . . . . . . . . 1 . Targets Rammed 15 | . 5 . . 3 . . 6 . . . . . . . . . . 1 . Kicked 4 | . 4 . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . . . . . . . . . . Highest Temperature 370 | . 240 22 51 96 . 276 253 16 . 48 . 24 370 240 . 199 80 309 312 Average Temperature 93 | . 58 11 19 36 . 122 55 9 . 21 . 8 137 72 . 90 44 131 91 Received Heat Transfer 1641 | . 204 93 189 12 . . 900 . . 45 . . 9 99 . . 9 45 36 Effects 6 | . . . . . . . 1 . . . . . 4 . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 6 . . . . . . . . . . . . Impact Corruptions 2 | . . . . 1 . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 2 . . 1 . . . . . . . . . . . . Heat Transferred 3625 | . 657 . 255 220 . 185 2158 . . . . . 50 . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Maximum Alert Level 2 | . . . 2 1 . . 2 1 . . . . . . . . . 1 . Low Security (%) 75 | 100 100 100 50 79 . 100 60 83 . . . . 100 . . . . 72 . Level 1 15 | . . . 19 20 . . 24 16 . . . . . . . . . 27 . Level 2 8 | . . . 30 . . . 15 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 513 | 10 96 75 513 241 . 90 478 215 . . . . 58 . . . . 299 . Initial 215 | . . . . 190 . . . 215 . . . . . . . . . 98 . Average 122 | 1 5 20 213 145 . 12 193 158 . . . . 12 . . . . 126 . Influence Increases 5567 | 20 231 270 1137 337 . 120 1197 86 . 40 . 20 256 206 70 . 375 877 325 Destroy 0b10 Robot/C 3000 | . 120 200 640 240 . 100 640 . . 40 . 20 . 120 60 . 280 340 200 Destroy 0b10 Robot/NC 265 | 20 10 . 55 . . . 110 10 . . . . 15 . . . . 45 . Destroy Leader 610 | . 32 40 172 40 . 20 180 . . . . . 4 10 10 . 30 52 20 Allied During Kill 131 | . . . . 27 . . . . . . . . . 1 . . 50 53 . Successful Hack 133 | . 35 . 26 . . . 32 6 . . . . 8 . . . . 26 . Disable Machine 210 | . . 15 45 . . . 60 15 . . . . 15 . . . . 60 . Destroy Structure 243 | . 4 . 49 . . . 25 10 . . . . 19 . . . . 136 . Partial Spotted 135 | . . . . . . . . 30 . . . . 60 . . . . 45 . Lose Combat Pursuer 840 | . 30 15 150 30 . . 150 15 . . . . 135 75 . . 15 120 105 Influence Decreases 5370 | 20 231 270 647 818 9 120 723 449 92 59 . 20 255 149 72 56 219 734 427 Entered New Map 852 | . . . . 300 9 . . 259 42 4 . . . 1 12 56 . 58 111 Time Decay 3704 | 20 181 270 477 478 . 120 625 190 50 55 . 20 255 142 60 . 129 426 206 Lost Part 414 | . 40 . 20 . . . 98 . . . . . . 6 . . 50 90 110 Lost Ally 250 | . 10 . . 40 . . . . . . . . . . . . 40 160 . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 3 . . . 4 5 . . . . 2 . . . . 8 . Investigation 5 | . . . 1 . . . . 3 . . . . . . . . . 1 . Extermination 6 | . . . . . . . . 1 . . . . 2 . . . . 3 . Reinforcement 8 | . 1 . 2 . . . 3 1 . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 1 . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . 1 . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Distress Signals 16 | . 2 . 2 . . . 6 1 . . . . 3 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 268 | . 21 11 52 9 . 5 61 4 . 6 . 1 17 10 3 . 14 32 22 Peak Tracking Total 13 | . 4 3 6 4 . 4 6 4 . 5 . 1 6 3 3 . 5 13 9 Tactical Retreats 38 | . 3 1 6 1 . . 9 1 . . . . 5 4 . . 1 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Traps Triggered 7 | . . . . . . . . 2 . . . . 4 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Disabled 14 | . . 1 3 . . . 4 1 . . . . 1 . . . . 4 . Max in Single Turn 2 | . . 1 2 . . . 1 1 . . . . 1 . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . 3 . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Accessed 74 | . 7 . 13 2 1 . 11 7 . . 4 . 16 2 1 . 1 8 1 Terminals 41 | . 7 . 11 1 . . 7 2 . . . . 11 . 1 . 1 . . Fabricators 4 | . . . . . . . . 3 . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . 1 . Recycling Units 7 | . . . 2 . . . 1 1 . . . . 2 . . . . 1 . Scanalyzers 3 | . . . . . . . 1 . . . . . . . . . . 2 . Garrison Access 8 | . . . . . . . 1 1 . . . . 3 . . . . 3 . Total Hacks 186 | . 23 . 35 3 1 . 27 14 . . 32 . 24 6 1 . 1 18 1 Successful 102 | . 12 . 14 2 1 . 11 7 . . 32 . 6 6 1 . 1 8 1 Failed 83 | . 10 . 21 1 . . 16 7 . . . . 18 . . . . 10 . Catastrophic 17 | . . . 3 . . . 3 2 . . . . 7 . . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 86 | . 18 . 19 . . . 10 5 . . . . 11 . . . . 23 . Terminals 98 | . 23 . 32 2 . . 17 4 . . . . 18 . 1 . 1 . . Fabricators 9 | . . . . . . . . 6 . . . . . . . . . 3 . Repair Stations 5 | . . . . . . . 4 . . . . . . . . . . 1 . Recycling Units 12 | . . . 3 . . . 1 2 . . . . 3 . . . . 3 . Scanalyzers 8 | . . . . . . . 2 . . . . . . . . . . 6 . Garrison Access 13 | . . . . . . . 3 2 . . . . 3 . . . . 5 . Terminal Hacks 65 | . 6 . 6 2 1 . 5 2 . . 32 . 2 6 1 . 1 . 1 Record 20 | . . . . . 1 . . . . . 11 . 1 5 1 . 1 . . Part Schematic 13 | . . . . . . . 1 . . . 12 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . . . 3 . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . . . . . . 2 . Load Schematic 3 | . . . . . . . . 2 . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . Retrieve Components 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . Scanalyzer 6 | . . . . . . . 2 . . . . . . . . . . 4 . Insert Component 3 | . . . . . . . 1 . . . . . . . . . . 2 . Analyze 3 | . . . . . . . 1 . . . . . . . . . . 2 . Garrison Access Hacks 6 | . . . . . . . 1 . . . . . 3 . . . . 2 . Seal Access 6 | . . . . . . . 1 . . . . . 3 . . . . 2 . Unauthorized Hacks 16 | . 6 . 7 . . . . 3 . . . . . . . . . . . Terminals 14 | . 6 . 7 . . . . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 1 . . . . 1 . . . . . . . . . . . Skim 11 | . 5 . 6 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . Recompile 2 | . . . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 6 . 12 . . . 9 7 . . . . 13 . . . . 5 . Full Trace Events 2 | . . . 1 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 6 . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . 2 . . . 12 . . . . 15 . 2 . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . Time 76 | . . . . . . . . . . . . . . . . . . 76 . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . 5 . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . Time 16 | . . . . . . . 16 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . 3 . . . 9 . . . . . 3 . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . . . . . 2 . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . . . . . . 2 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Total Allies 18 | . 1 . . 3 . . . . . . . . . 2 . 4 . 8 . Largest Group 4 | . 1 . . 3 1 1 . . . . . . . 2 . 4 4 4 . Highest-Rated Group 295 | . 10 . . 40 16 16 . . . . . . . 62 . 158 158 295 . Highest-Rated Ally 85 | . 10 . . 16 16 16 . . . . . . . 31 . 41 41 85 . Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . Light 2 | . . . . . . . . . . . . . . . . . . 2 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 89 | . . . . 25 . 1 . . . . . . . 7 . . 10 46 . Total Damage 1689 | . . . . 234 . 18 . . . . . . . 102 . . 163 1172 . Kills 20 | . . . . 7 . . . . . . . . . 1 . . 3 9 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Active Infowar (turns) 11467 | 29 1642 401 766 368 205 838 973 399 118 492 32 334 824 449 120 609 622 1818 428 Optics 3841 | . . . . . . . . . . . . . . 244 120 609 622 1818 428 Sensors 4574 | . . . . . . . 410 399 118 492 32 334 824 205 . 493 558 709 . Seismic 4812 | 29 1642 401 766 368 205 838 563 . . . . . . . . . . . . Jamming 18 | . . . . . . . . . . . . . . . . . . 18 . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . . 2 . 1 . 1 . 1 2 . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . 3 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Turns Passed 17938 | 138 1953 1019 2205 1226 205 838 4067 399 118 492 32 334 837 478 120 609 622 1818 428 Spaces Moved 15820 | 81 780 392 1057 736 129 506 1998 835 295 525 89 717 1566 1020 285 1035 721 2438 615 Core 4 | 4 . . . . . . . . . . . . . . . . . . . Treads 5163 | . 341 392 1057 736 129 506 1998 4 . . . . . . . . . . . Legs 516 | 77 439 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 10137 | . . . . . . . . 831 295 525 89 717 1566 1020 285 1035 721 2438 615 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 120 240 160 160 160 160 158 34 34 34 34 34 34 36 38 38 38 34 34 Average Speed 92 | 116 219 240 160 160 160 160 163 34 34 90 34 34 36 36 38 38 46 60 50 Slowest Speed 260 | 120 260 240 160 240 160 160 240 158 34 94 34 94 101 101 38 38 156 156 95 Overloaded Moves 49 | . . . . . . . . . . . . . . . . . . 19 30 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 70 | 4 96 87 91 95 50 99 82 32 54 63 74 78 39 88 52 91 90 72 68 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 16 | . 2 1 2 1 1 . . . . . 1 . . . . 2 . 6 . Known Exits Taken 16 | . 1 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 . . 1 . . . . . . . . . . . . Scrap Searched 25 | . . . . 2 . 1 . . . 2 . 4 . 5 1 4 3 . 3 Spaces Dug 148 | . 2 . . . . . 11 10 . . . 10 21 18 4 . 16 50 6 Terrain Destroyed 508 | . 2 . 53 . . . 19 10 . 2 . 12 23 27 7 . 107 64 182 Melee 81 | . . . . . . . 10 10 . . . 3 16 1 . . . 40 1 Projectile 43 | . 2 . . . . . 1 . . 2 . 9 7 7 . . 2 1 12 AOE 383 | . . . 53 . . . 8 . . . . . . 19 7 . 105 23 168 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Total 18161 | 103 929 429 1409 766 128 523 2525 931 311 534 89 780 1761 1094 292 1249 970 2649 689 Wait 1218 | . 67 5 189 4 . 5 186 45 15 . . 45 103 43 . 204 214 75 18 Move 15801 | 80 779 391 1056 735 128 505 1997 834 294 524 88 716 1565 1019 284 1034 720 2437 615 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 127 | 7 19 4 21 5 . 2 28 9 . 2 . . 11 1 1 3 . 14 . Fast Attach 53 | 7 1 . 1 1 . . 21 . . . . . 8 . 1 2 2 8 1 Attach 59 | . 5 2 6 2 . . 13 7 . . . . 3 2 . . 2 12 5 Detach 17 | . . . . . . . 3 . . . . . 2 . 1 1 . 6 4 Swap 112 | . 7 3 20 1 . 1 36 5 2 1 1 2 9 8 2 . 6 7 1 Drop 144 | . 4 3 29 7 . 3 54 17 . 2 . . 9 2 . 4 1 9 . Fire 479 | 9 42 21 87 8 . 7 160 1 . 5 . 14 11 17 2 . 25 26 44 Melee 136 | . . . . . . . 21 13 . . . 3 40 2 1 1 . 54 1 Ram 1 | . . . . . . . . . . . . . . . . . . 1 . Kick 4 | . 4 . . . . . . . . . . . . . . . . . . Crush 10 | . 1 . . 3 . . 6 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 400 | -10/Materials | Lost 4 parts (1p1n2w) 486 | -10/Materials | Discovered new exit (range 12) 878 | -10/Materials | Discovered new exit (range 16) 1124 | -10/Materials | Discovered new exit (range 6) 1139 | -10/Materials | Derelicts attacked the area 1167 | -10/Materials | Core integrity fell below 50% 1638 | -10/Materials | Discovered new exit (range 16) 1650 | -10/Materials | Central database locked down 1700 | -10/Materials | Learned Storage emergency access door positions 1764 | -10/Materials | Learned location of Mines (-8) 1781 | -10/Materials | Identified exit to Materials 1781 | -10/Materials | Identified exit to Mines 1819 | -10/Materials | Learned location of Mines (-9) 1852 | -10/Materials | Learned Storage emergency access door positions 2092 | -10/Materials | Entered Mines 2192 | -10/Mines | Learned Materials trap positions 2533 | -10/Mines | Discovered new exit (range 9) 2615 | -10/Mines | Learned location of Zion (-6) 2639 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2810 | -10/Mines | Core integrity fell below 20% 2883 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3082 | -10/Mines | Discovered exit to Materials (range 11) 3111 | -10/Mines | Entered Materials 3111 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3112 | -9/Materials | Identified exit to Mines 3113 | -9/Materials | Loaded intel: 17 trap records 3815 | -9/Materials | Discovered new exit (range 12) 4244 | -9/Materials | Discovered new exit (range 14) 4309 | -9/Materials | Build established: Scavenger-Mutant 4529 | -9/Materials | Learned 4 Recycling zone layouts 4588 | -9/Materials | Discovered new exit (range 11) 4609 | -9/Materials | Learned Storage trap positions 4634 | -9/Materials | Learned location of Recycling (-9) 4649 | -9/Materials | Learned Storage emergency access door positions 4673 | -9/Materials | Learned Materials trap positions 4708 | -9/Materials | Identified exit to Materials 5316 | -9/Materials | Entered Mines 5324 | -9/Mines | Met a Derelict bent on vengeance 5465 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5575 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5600 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5600 | -9/Mines | Discovered new exit (range 5) 5874 | -9/Mines | Found a hidden stash of uninstalled traps 6124 | -9/Mines | Learned Materials stockpile data 6150 | -9/Mines | Found the Drone Emporium 6158 | -9/Mines | Found Prototype Device 6158 | -9/Mines | Identified Decoy Drone Bay 6542 | -9/Mines | Entered Exiles 6542 | -9/Exiles | Accompanied by 1 ally 6543 | -9/Exiles | Identified exit to Mines 6582 | -9/Exiles | Met 8R-AWN 6608 | -9/Exiles | Met EX-HEX 6656 | -9/Exiles | Met EX-BIN 6734 | -9/Exiles | Discovered exit to Mines (range 10) 6747 | -9/Exiles | Entered Mines 6747 | -8/Mines | Accompanied by 1 ally 6984 | -8/Mines | Found DCF Scrap (14 items) 7296 | -8/Mines | Build established: Mutant 7585 | -8/Mines | Entered Materials 7585 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7586 | -8/Materials | Loaded intel: 13 trap records 7882 | -8/Materials | Build established: Scavenger-Mutant 8182 | -8/Materials | Crushed by falling debris 8390 | -8/Materials | Discovered new exit (range 8) 8853 | -8/Materials | Garrison activated, responded to threat 10658 | -8/Materials | Discovered new exit (range 12) 10944 | -8/Materials | Build established: Mutant 11358 | -8/Materials | Repaired Hrd. Light Armor Plating 11412 | -8/Materials | System corruption reached 10% 11652 | -8/Materials | Entered Factory 11652 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11705 | -7/Factory | Allied Derelicts emerged from ambush trap array 11772 | -7/Factory | Discovered new exit (range 8) 11934 | -7/Factory | Identified exit to Lower Caves 12051 | -7/Factory | Entered Lower Caves 12077 | -7/Lower Caves | Build established: Hacker-Mutant 12128 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12130 | -7/Lower Caves | Identified exit to Zion 12155 | -7/Lower Caves | Discovered new exit (range 7) 12157 | -7/Lower Caves | Identified exit to Lower Caves 12169 | -7/Lower Caves | Entered another Lower Caves area 12177 | -7/Lower Caves | Identified exit to Data Miner 12325 | -7/Lower Caves | Identified exit to Factory 12458 | -7/Lower Caves | Encountered a Warlord checkpoint 12661 | -7/Lower Caves | Entered Data Miner 12663 | -7/Data Miner | Discovered new exit (range 6) 12669 | -7/Data Miner | Met Data Miner 12679 | -7/Data Miner | Learned location of Section 7 (-3) 12679 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12682 | -7/Data Miner | Received God Mode back door access code from Data Miner 12693 | -7/Data Miner | Identified exit to Proximity Caves 12693 | -7/Data Miner | Entered Proximity Caves 12910 | -6/Proximity Caves | Learned Factory terminal intel 13024 | -6/Proximity Caves | Discovered exit to Factory (range 9) 13027 | -6/Proximity Caves | Entered Factory 13027 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 13028 | -6/Factory | Loaded intel: 27 terminal locations 13100 | -6/Factory | Spotted B-75 Beast 13564 | -6/Factory | Discovered new exit (range 6) 13565 | -6/Factory | Identified exit to Lower Caves 13737 | -6/Factory | Discovered new exit (range 9) 13864 | -6/Factory | Entered Lower Caves 14029 | -6/Lower Caves | Learned Factory trap positions 14029 | -6/Lower Caves | Learned Extension security intel 14029 | -6/Lower Caves | Learned Extension terminal intel 14029 | -6/Lower Caves | A Commander dispatched an escort 14104 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14286 | -6/Lower Caves | Discovered new exit (range 11) 14290 | -6/Lower Caves | Identified exit to Lower Caves 14342 | -6/Lower Caves | Entered another Lower Caves area 14456 | -6/Lower Caves | Discovered exit to Zion (range 17) 14462 | -6/Lower Caves | Entered Zion 14514 | -6/Zion | Discovered new exit (range 12) 14518 | -6/Zion | Identified exit to Proximity Caves 14531 | -6/Zion | System corruption cleaned by Quarantine Array 14555 | -6/Zion | Learned Factory stockpile data 14695 | -6/Zion | Given A8's code to call for help 14801 | -6/Zion | Found CR-A16's Pointy Stick 14827 | -6/Zion | Met Imprinter 14833 | -6/Zion | Imprinted 14835 | -6/Zion | Declared Zion's savior 14879 | -6/Zion | Build established: Scout 15071 | -6/Zion | Entered Proximity Caves 15071 | -5/Proximity Caves | Accompanied by 4 allies 15074 | -5/Proximity Caves | Learned Factory emergency access door positions 15665 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 15681 | -5/Proximity Caves | Discovered new exit (range 8) 15692 | -5/Proximity Caves | Identified exit to Factory 15693 | -5/Proximity Caves | Entered Factory 15693 | -5/Factory | Evolved 2 slots: Utility x2 15694 | -5/Factory | Identified exit to Upper Caves 15695 | -5/Factory | Loaded intel: 91 trap records 15825 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 15915 | -5/Factory | Build established: Skirmisher 16234 | -5/Factory | Build established: Derelict-Assassin 16320 | -5/Factory | Zion Heavy squad teleported in 16332 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 16376 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 16377 | -5/Factory | Zion Light squad teleported in 16478 | -5/Factory | Garrison activated, responded to threat 16507 | -5/Factory | Lost 3 allies 16551 | -5/Factory | Zion Light squad teleported in 16619 | -5/Factory | Cargo convoy interrupted 16645 | -5/Factory | Incoming assault squad redirected 16791 | -5/Factory | Build established: Mutant 16905 | -5/Factory | Fabricated Cld. Aerolev Unit? 16913 | -5/Factory | Terminal network hard line cut 17035 | -5/Factory | Destroyed 7 combat bots 17492 | -5/Factory | Discovered exit to Upper Caves (range 19) 17511 | -5/Factory | Entered Upper Caves 17528 | -5/Upper Caves | Lost 4 parts (1p2n1u) 17577 | -5/Upper Caves | Ambushed by research squad 17633 | -5/Upper Caves | Core integrity fell below 50% 17706 | -5/Upper Caves | System corruption reached 10% 17745 | -5/Upper Caves | Lost 3 parts (1n2w) 17842 | -5/Upper Caves | Learned location of 1 exit from Factory 17874 | -5/Upper Caves | Destroyed 7 combat bots 17911 | -5/Upper Caves | Learned Factory emergency access door positions 17926 | -5/Upper Caves | Core integrity fell below 20% 17939 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 17862_ The unstable cave ceiling collapses. 17866_ Lgt. Nuclear Core fries itself beyond repair. 17867_ The unstable cave ceiling collapses. 17873_ System corrupted: Component data lost. 17876_ Penetrated by Slug. 17884_ Mic. Fission Core destroyed. 17910_ C-30 ARC bursts open, deploying its payload. 17910_ S-27 Virus unfolds itself. 17911_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 17913_ Acquired 84 matter. 17913_ Smartbomb Launcher destroyed. 17916_ Lgt. Angular Momentum Engine destroyed. 17919_ Cld. Aerolev Unit destroyed. 17935_ System corrupted: Matter fused (-5). 17937_ S-27 Virus destroyed. 17937_ Gyrokinetic Inverter destroyed. 17938_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###??????????????????????????????????? | | ??????????### ##???###???????????????????????????? | | ?????????## #??## ##??????????????????????????? | | ????????## #### #??????????????????????????? | | ######### ## #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ### ##### #????###???????????????????? | | ????????# ##### #???# #???????????????????? | | ????????# ##???# ##?## #???????????????????? | | ????????# ##????# #??# #???????????????????# | | ????????# ####### #### #??????????????###### | | ???????## s ## ##????????????## ##" | | ???????# s s=% s ##???????????# "## | | ???????# ##### s %[@ #???????????## ### | | ???????# #???# s ## #???????????# #? | | ??????## ##???# ##??? #???????#### #? | | ?????## ##???# #?????? #?####### #? | | ????## #????# #????????### #? | | ???## #????# #?????????# ##? | | ???# #????# ?????????# #?? | | ???## " ##????## ?????????## #?# | | ????# " ##??????# ??????#### ### | | ??### "#??????? ## ????### | | ?# ## #?????? ###?# ???# ##### | | # #?### #????? ##????#???# ##???##### | | "#????# #????## ##????????##### ########## | | #?????# #?????# ???????????## | | #?????# #?????## ??????????# | | #?????# #?########## ??????????# ###### | | #?##### ### #???# ??????????# #????### | | ### ## #????# ??????????#### ####???? | | #????# ??????????###### ##??? | | ##?#### ?????###### #### #??? | | #?## ????## ### #??? | | ### ##?# ##??# #??? | | #### ##?# #### ##??? | | ###?# ##?????# ## ##???? | | ##???# ######## #### #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 28 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 68 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Airjet | -8/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Thermic Laser | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Falx | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Linear Gravjet | -5/Factory | Scanalyzed Cld. Aerolev Unit | -5/Factory | Scanalyzed Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Cld. Aerolev Unit | x1 | -5/Factory | Authchip Repaired ---------- Hrd. Light Armor Plating | 18% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderAlphaCleaver Manual? 0 Play Time 02:41:07 Cumulative 78.2 hours Start 2025.07.11 @ 22:18:29 End 2025.07.12 @ 01:15:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 43 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a865440-6766-4015-97b3-86ef2c12b47b