Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.21 @ 00:39:19 Player: MTF Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (322) 1610 Value Destroyed (12976) 12976 Prototype IDs (127) 2540 Alien Tech Used (12) 2400 Bonus (45500) 45500 TOTAL SCORE: 76726 Bonus ------- High Alert Combat Kills 2121 Follower Combat Kills 133 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -2654 Cogmind --------- Core Integrity 558/1600 Matter 28/550 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (7) ---- Quantum Capacitor Blast Cannon Core Stripper Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Power Amplifier Huge Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Quantum Capacitor Experimental Powered Armor Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Vortex Chain Reactor Biometal Heavy Treads Biometal Heavy Treads Desublimator Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Quantum Capacitor Heavy Regenerative Plating Experimental Force Field Experimental Force Field Integrity Redistributor Null Cannon Improved Potential Cannon Blast Cannon Perforator [Rating: 249] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Biometal Leg Flight Unit Cooled Cesium-ion Thruster Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Heavy Regenerative Plating Artifact Matter Drive Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Null Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Perforator Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 8 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . 2 . . Utility 9 | . . . 1 . . . 1 . 2 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 706 | 3 10 7 16 3 26 8 29 50 31 10 2 2 1 28 10 3 4 3 24 5 6 8 16 29 1 2 12 4 40 33 28 12 36 19 139 46 Power 27 | . 1 . 1 . 3 . 1 2 1 . . 1 . 2 . . 1 . 2 . . . . . . . . . 3 1 1 1 . . 5 1 Engine 8 | . 1 . 1 . 2 . . . 1 . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . 1 . 1 2 . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . 5 1 Propulsion 114 | 2 2 1 4 . 4 3 8 14 6 . . . . 5 . . . . 2 . . . . 5 . . 2 . 3 5 5 . 4 5 33 1 Treads 56 | 2 1 1 4 . 4 3 8 13 . . . . . . . . . . . . . . . . . . . . . . . . . . 19 1 Leg 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 49 | . 1 . . . . . . 1 6 . . . . 5 . . . . 2 . . . . 5 . . 2 . 3 5 5 . 4 5 5 . Utility 247 | 1 3 2 3 1 7 3 4 10 8 5 . 1 1 10 2 1 3 1 7 2 4 6 2 4 1 2 8 2 14 11 8 2 16 12 67 13 Device 131 | 1 . 1 1 . 4 2 . 1 1 2 . 1 1 5 1 1 . 1 3 1 3 3 1 1 1 2 7 2 11 7 4 2 14 4 35 7 Storage 26 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . 2 3 11 4 Processor 20 | . . . . . . . 2 3 1 3 . . . 1 . . . . . 1 . . . . . . . . 1 . . . . 1 7 . Hackware 14 | . . . . . . . . . 3 . . . . 2 . . 1 . . . . 1 . 1 . . . . 2 . 2 . . 1 1 . Protection 55 | . 1 1 2 1 3 1 2 6 2 . . . . 2 1 . 2 . 4 . 1 2 1 1 . . 1 . . 4 . . . 2 13 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 318 | . 4 4 8 2 12 2 16 24 16 5 2 . . 11 8 2 . 2 13 3 2 2 14 20 . . 2 2 20 16 14 9 16 2 34 31 Energy Gun 10 | . 4 2 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Energy Cannon 75 | . . . . . . . 1 1 1 2 1 . . 2 4 1 . 1 5 . . . 5 5 . . . 1 7 6 4 3 3 . 3 19 Ballistic Gun 62 | . . . 4 1 8 1 9 15 7 . . . . 3 . . . . 1 . . . 1 2 . . . . 2 1 6 1 . . . . Ballistic Cannon 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 12 11 Launcher 23 | . . 2 2 1 2 1 4 4 . . . . . . . . . . . 1 1 . 1 . . . . . . . 3 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 8 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 3 . 1 1 Slashing Weapon 97 | . . . . . 2 . 2 4 6 3 1 . . 6 4 1 . 1 7 1 1 1 7 10 . . 1 1 9 6 . 3 8 1 11 . Piercing Weapon 18 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 2 2 1 1 2 1 5 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . 1 1 . . 3 . 2 3 . . . . . 2 . . . . . . 1 3 . . . . 6 . . 5 2 1 2 . 22 3 Corrupted Parts 5 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 15 | . . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Lost 57 | . . 3 2 . 7 2 . 12 . . . 1 . 1 . . . . . . . . . . . . . . 2 . 1 . 5 3 15 3 Power 5 | . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 22 | . . 1 1 . 3 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 4 . 7 . Utility 23 | . . . . . 2 1 . 4 . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 3 7 2 Weapon 7 | . . 2 1 . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 14 | . . 2 2 . 4 1 . 6 . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 . 5 1 14 1 Average Slot Usage (%) 86 | . 99 97 93 100 87 96 99 97 91 92 92 92 92 92 92 93 93 93 93 94 94 93 94 93 94 94 93 94 88 91 97 92 88 84 66 63 Engine 3 | . 14 14 11 11 9 . . . 6 7 7 7 7 1 . . 2 6 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 1 11 8 8 . . . . . 4 6 6 3 . 4 5 5 5 5 5 5 5 5 5 1 . 4 4 4 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 4 3 4 4 3 3 Treads 17 | . 27 28 32 33 32 33 35 35 . . . . . . . . . . . . . . . . . . . . . . . . . . 12 19 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Flight 9 | . . . . . . . . . 30 30 30 30 30 26 26 26 26 26 29 29 29 29 29 31 31 31 31 31 27 27 34 34 32 33 2 . Device 7 | . 1 1 . . 2 10 9 2 6 7 7 7 7 5 6 6 6 6 6 5 4 5 5 5 5 5 5 5 8 8 12 12 11 9 11 11 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 6 6 6 7 Processor 5 | . . . . . . . 5 13 7 7 23 23 23 20 20 20 17 13 11 11 17 15 6 5 5 5 5 5 4 4 4 4 4 3 6 7 Hackware 7 | . . . . . . . . . 22 22 7 7 7 19 20 20 22 26 23 23 23 25 29 31 31 31 31 31 27 28 19 17 15 13 . . Protection 8 | . 12 12 16 22 16 11 11 9 . . . . . . . . . . 4 5 . . 3 4 5 5 4 5 4 3 4 4 4 4 7 8 Energy Gun 1 | . 19 17 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 7 . 13 21 6 19 17 16 . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . . . Slashing Weapon 2 | . . . . . 6 . . . 6 4 6 7 7 5 5 6 6 5 4 5 4 3 4 4 5 5 4 5 3 1 . 1 3 3 1 . Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 248 | 14 94 97 100 100 112 112 112 127 21 20 20 20 20 23 23 21 22 22 29 29 21 28 30 42 39 39 39 39 43 42 53 58 54 72 248 218 Greatest Support 395 | 40 40 40 60 60 60 60 80 80 20 20 20 20 20 23 23 23 23 23 29 29 29 29 29 39 39 39 40 40 54 54 58 70 70 84 395 385 Greatest Overweight (x) 29 | . 29 2 1 1 2 1 1 5 1 . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . 1 . 2 . Average Overweight (x) . | . 1 2 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 27 | 8 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 17 17 27 27 Average Capacity 20 | 8 23 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 15 15 15 15 15 17 22 26 Most Carried 27 | 6 24 25 25 25 25 25 25 25 22 10 10 10 9 10 10 10 10 10 10 10 10 10 10 13 11 11 15 15 15 15 15 15 17 17 27 27 Average Carried 17 | 4 16 23 24 24 19 24 24 24 10 9 9 8 8 9 9 9 10 9 9 9 9 9 9 10 11 11 13 14 14 14 14 14 15 16 17 25 Final Capacity 27 | 8 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 17 17 27 7 Final Carried 27 | 4 24 23 25 25 25 25 25 22 10 10 10 8 9 10 10 10 10 10 10 10 10 10 10 12 11 11 15 15 15 15 15 14 17 17 27 6 Class Distribution -------------------- 45% | Scavenger-Mutant 24% | Wizard-Sprinter 12% | Mutant 9% | Hauler-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 14412 | 244 236 45 505 162 1110 517 737 1263 462 90 40 . 25 289 110 10 37 . 275 58 210 60 150 407 20 20 . 37 587 440 1449 110 297 511 2696 1203 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18564 | 92 628 95 996 94 602 455 1075 2185 905 80 97 22 . 569 31 100 . . 285 . 385 94 64 719 . . . . 453 644 1723 120 364 742 2984 1961 Parts 898 | 6 42 14 61 12 61 33 69 113 49 1 2 4 . 20 2 . . . 14 . 6 1 3 33 . . . . 13 28 68 7 24 20 88 104 Haulers Intercepted 31 | . 1 . 4 . . . 4 6 5 . . . . . . . . . 1 . . . . 2 . . . . . 2 3 . . 3 . . Recyclers Shooed 10 | . . . . 1 . . 1 4 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . . . . . . . . 4 3 1 . . . . 8 . . . . . . . . . Prevented 11 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 10 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 179 | . 10 8 16 5 5 9 18 36 3 . . . . 4 . . . . . . 4 . . 2 . . . . 1 . 13 . 3 1 13 28 Melee 18 | . . . . . . 1 . . . . . . . 3 . . . . . . . . . 1 . . . . . . 4 . 2 . 7 . Guns 80 | . 10 1 11 2 2 6 12 24 3 . . . . 1 . . . . . . . . . 1 . . . . 1 . 6 . . . . . Cannons 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 24 AOE 47 | . . 7 5 3 3 2 6 12 . . . . . . . . . . . . 4 . . . . . . . . . 3 . . . . 2 Classes Destroyed 23 | 2 4 1 1 1 3 1 2 3 . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . 1 . 1 . Worker 19 | . 1 . . . . 2 1 1 3 . . . . . . . . . 4 . . . . 3 . . . . 2 2 . . . . . . Builder 7 | . . . . . . . . 4 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunneler 5 | 1 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 31 | . 1 . 4 . . . 4 6 5 . . . . . . . . . 1 . . . . 2 . . . . . 2 3 . . 3 . . Recycler 32 | 1 1 . 2 . . 2 1 6 4 . . . . 3 . . . . . . . . . 1 . . . . 2 3 . . . 2 4 . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 31 | . 2 . 2 . . . 4 2 2 . . . . 1 . . . . 3 . . . . 5 . . . . 1 2 1 3 1 2 . . Swarmer 29 | . . 6 3 3 . 3 3 3 . . . . . 3 . . . . . . 4 . . . . . . . . . 1 . . . . . Grunt 68 | . 10 2 9 1 . 4 9 18 2 . . . . . . . . . . . . . 1 . . . . . . . 9 . . . 3 . Brawler 4 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Duelist 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 27 | . . . 4 . . . 3 11 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . 5 . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 . Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Assembled 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 16 | 1 4 3 6 5 3 3 4 16 4 . . 1 . 4 . . . . 1 . 4 . . 3 . . . . 2 2 3 1 2 3 3 4 Combat Bots Only 13 | . 3 3 5 5 3 3 3 13 1 . . . . 3 . . . . . . 4 . . 1 . . . . 1 . 3 . 2 1 3 4 Max Kills in Single Turn 6 | 1 1 3 3 2 2 2 3 6 1 1 1 1 . 1 1 1 . . 1 . 2 . 1 1 . . . . 1 1 2 1 1 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 2 2 2 1 3 5 . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 Melee 1 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . Uniques/NPCs Destroyed 11 | . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 4 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 22170 | . 545 151 573 73 1130 259 663 2513 37 . . 134 . 119 . . . . . . 135 . . 76 . 77 21 . 166 155 154 . 654 1245 4699 8591 Core 1545 | . 90 55 46 8 39 50 51 215 6 . . . . 19 . . . . . . 13 . . 22 . . . . . 33 . . 27 44 554 273 Absorbed by Shields 10033 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 2887 7066 Reduced by Siege Mode 577 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 577 Core Remaining (%) 79 | 100 . 42 . . . 64 . 51 . . . . 99 . . . . 97 . . . . 98 . . . . 98 . 97 . . 98 . . 34 Volleys Fired 1045 | 6 47 7 51 10 145 23 68 127 30 2 1 . . 6 19 1 . 1 20 . 4 . 22 15 . . . 1 38 9 88 11 6 . 111 176 Largest 2 | 2 2 2 2 2 2 2 2 2 1 1 1 . . 1 1 1 . 1 1 . 1 . 1 1 . . . 1 1 1 1 1 1 . 1 1 Hottest 200 | 40 90 90 90 46 46 47 63 50 35 35 35 . . 35 35 35 . 35 35 . 80 . 80 35 . . . 35 35 130 130 130 130 . 130 200 Shots Fired 1394 | 12 94 10 100 22 181 42 125 243 30 2 1 . . 6 19 1 . 1 20 . 4 . 22 15 . . . 1 38 9 88 11 6 . 120 171 Gun 929 | 12 94 6 96 20 176 40 117 233 27 . . . . 4 . . . . 5 . . . 8 4 . . . . 16 2 69 . . . . . Cannon 312 | . . . . . . . 3 . 3 2 1 . . 2 19 1 . 1 15 . . . 13 11 . . . 1 22 7 10 11 6 . 13 171 Launcher 46 | . . 4 4 2 5 2 5 10 . . . . . . . . . . . . 4 . 1 . . . . . . . 9 . . . . . Special 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 . Kinetic 905 | 12 66 . 60 20 176 40 117 233 27 . . . . 4 . . . . 5 . . . 8 4 . . . . 16 2 69 . . . 9 37 Thermal 370 | . . . . . . . . . 3 2 1 . . 2 19 1 . 1 15 . . . 13 11 . . . 1 22 7 10 11 6 . 111 134 Explosive 46 | . . 4 4 2 5 2 5 10 . . . . . . . . . . . . 4 . 1 . . . . . . . 9 . . . . . Electromagnetic 73 | . 28 6 36 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 76 | 4 12 3 7 3 9 6 11 24 4 . . . . 5 . . . . 1 . . . 3 3 . . . . 6 4 11 . . . 76 41 Robot Miss Streak 7 | 3 5 2 4 3 7 4 7 3 3 . . . . . . . . . 3 . . . 3 1 . . . . 3 . 3 1 . . 2 5 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 8 | . . . 1 . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 122 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 121 Shots Hit Robots 1125 | 7 64 5 58 8 108 33 85 181 49 3 3 1 . 17 2 1 . . 16 . 9 2 4 32 . . . . 13 15 53 5 7 18 187 139 Core Hits 603 | 3 26 11 31 7 42 23 54 91 20 1 1 1 . 8 1 1 . . 8 . 9 1 1 14 . . . . 5 8 47 3 3 5 72 106 Critical Kills 41 | . . . . . 3 . . . 5 . . . . 1 . . . . . . . . . 1 . . . . 1 1 8 . . . 1 20 Critical Parts Destroyed 58 | . . . 1 . 11 . 1 1 3 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 10 . . . . 26 Critical Strikes 126 | . 4 . 1 . 14 . 1 1 8 . . . . 3 . . . . 2 . . . . 2 . . . . 5 2 24 1 . . 1 57 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 112 | . . . 1 . 14 . 1 1 7 . . . . 2 . . . . 1 . . . . 2 . . . . 5 2 20 . . . 1 55 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Puncture 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . Melee Attacks 638 | . . . . . 10 . 5 5 83 8 7 6 3 53 17 6 1 2 44 3 12 2 14 59 . . . 2 37 40 35 22 26 33 98 5 Kinetic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 5 Impact 12 | . . . . . . . . . 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 464 | . . . . . 10 . 5 5 75 4 7 6 3 53 17 6 1 2 44 3 12 . 14 56 . . . 2 34 16 . 11 22 31 25 . Piercing 149 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . 3 24 35 11 2 2 67 . Sneak Attacks 91 | . . . . . . . 1 . 14 2 3 1 . 4 2 1 . . 6 . 5 . 1 12 . . . . 5 9 8 1 2 8 6 . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . 2 . 2 . Follow-up Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Damage Inflicted 62985 | 76 793 542 1206 312 2025 848 2133 5144 2737 356 490 175 . 1371 345 196 . . 1670 . 1945 227 258 3139 . . . . 1041 1553 3349 521 742 3049 7800 18942 Guns 9542 | 76 769 64 861 110 1469 565 1398 3152 199 . . . . 36 . . . . 17 . . . . 56 . . . . 135 31 604 . . . . . Cannons 12932 | . . . . . . . 83 . . . . . . . . . . . . . . . . 31 . . . . . . . . . . 22 12796 Explosions 11305 | . . 474 328 197 262 163 532 1875 . . . . . . . . . . . . 426 . 86 1 . . . . . . 967 . . . . 5994 Melee 27773 | . . . . . 294 . 111 . 2538 356 490 175 . 1335 345 196 . . 1653 . 1519 227 172 3051 . . . . 906 1522 1778 521 742 3049 6641 152 Ramming 296 | . 24 4 17 5 . 120 9 117 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10852 | 76 484 . 555 110 1469 565 1398 3152 199 . . . . 36 . . . . 17 . . . . 56 . . . . 135 31 604 . 347 . 250 1368 Thermal 18899 | . . 90 67 . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . 1137 17574 Explosive 5153 | . . 384 261 197 262 163 532 1875 . . . . . . . . . . . . 426 . 86 . . . . . . . 967 . . . . . Electromagnetic 739 | . 285 64 306 . . . 83 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact 519 | . . . . . . . . . 342 177 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19397 | . . . . . 294 . 111 . 2196 179 490 175 . 1335 345 196 . . 1653 . 1519 . 172 3051 . . . . 762 357 . 385 395 3049 2733 . Piercing 7130 | . . . . . . . . . . . . . . . . . . . . . . 227 . . . . . . 144 1165 1778 136 . . 3680 . Highest Corruption 23 | . . 2 9 9 9 5 . . . . . . . 1 1 1 1 . . . . . . 1 1 1 1 . . . . . . 3 20 23 Average Corruption 11 | . . 2 6 9 8 2 . . . . . . . 1 1 1 1 . . . . . . 1 1 1 1 . . . . . . 2 16 22 Corruption Purged 9 | . . . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 599 | . . 1 39 35 108 21 . . . . . . . 3 4 . . . . . . . . 2 1 1 . . . . . . . 1 320 63 Message Errors 166 | . . 1 11 8 34 4 . . . . . . . 3 1 . . . . . . . . . 1 . . . . . . . . . 89 14 Matter Fused 157 | . . . 10 9 33 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 96 6 Heat Flow Errors 63 | . . . 5 1 11 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 7 Energy Discharges 76 | . . . 4 5 15 6 . . . . . . . . 2 . . . . . . . . 1 . 1 . . . . . . . . 34 8 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 64 | . . . 3 7 5 3 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 31 13 Data Loss (major) 24 | . . . 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 1 Misfires 21 | . . . 3 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 Alerts 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 15 | . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7304 | . . 4 . . 26 . 11 30 557 170 316 . . 519 128 . . . 354 . 716 . . 705 . . . . 244 137 36 219 43 1553 804 732 Projectiles 453 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 443 Explosions 408 | . . 4 . . 26 . 11 30 . . . . . . . . . . . . 48 . . . . . . . . . . . . . . 289 Melee 6443 | . . . . . . . . . 557 170 316 . . 519 128 . . . 354 . 668 . . 705 . . . . 244 137 36 219 43 1553 794 . Knockbacks 9 | . . . 1 . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Impact 5 | . . . 1 . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 490 | . . 51 50 . . . . 212 . . . . . . . . . . . . . . . . . . . . . . . . . . . 177 Shots 13 | . . 3 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Rammed 31 | . 5 1 1 3 . 12 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 39 | . 7 1 2 3 . 14 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . 2 . 1 . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 381 | . 117 117 252 181 276 237 10 230 . . . . . . 5 . . . 4 . 86 . 28 42 . . 84 258 164 311 124 89 106 315 381 226 Average Temperature 54 | . 33 56 70 77 105 58 1 60 . . . . . . 5 . . . 4 . 37 . 14 9 . . 33 83 36 62 42 56 47 102 94 52 Received Heat Transfer 2420 | . 309 27 246 24 . 54 216 819 . . . 18 . 9 . . . . . . . . . . . 9 12 . . 9 36 . 9 63 404 156 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Total Turns 198 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198 Longest Duration 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . 1 . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . . . . 1 . . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 6267 | . . 100 100 . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . 903 5114 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 838 | 10 187 167 344 197 . 107 474 788 404 . . . . 188 . . . . 296 . . . . 287 . . . . 147 228 713 364 451 530 838 . Initial 364 | . 6 27 29 62 . . 1 139 358 . . . . . . . . . . . . . . . . . . . 13 48 63 364 26 260 339 . Average 184 | 6 43 76 175 61 . 11 244 402 292 . . . . 59 . . . . 107 . . . . 155 . . . . 69 110 333 74 282 315 614 . Maximum Alert Level 3 | . . . 1 . . . 2 3 2 . . . . . . . . . 1 . . . . 1 . . . . . 1 3 1 2 2 3 . Low Security (%) 43 | 100 100 100 54 100 . 100 46 7 . . . . . 100 . . . . 86 . . . . 60 . . . . 100 92 27 95 19 8 . . Level 1 19 | . . . 45 . . . 33 53 95 . . . . . . . . . 13 . . . . 39 . . . . . 7 38 4 68 75 . . Level 2 23 | . . . . . . . 19 33 4 . . . . . . . . . . . . . . . . . . . . . 33 . 11 15 54 . Level 3 13 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 2 . . . . . 2 7 3 . . . . 5 . . . . 4 . . . . 11 . . . . 10 3 2 1 4 11 . . Investigation 23 | . 2 . . . . . 1 1 . . . . . 4 . . . . 2 . . . . 3 . . . . 4 1 1 . . 4 . . Extermination 14 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 3 . . . . 2 2 . 1 1 1 . . Reinforcement 25 | . . . . . . . 1 3 2 . . . . . . . . . . . . . . 5 . . . . 4 . 1 . 3 6 . . Assault 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 61 | . . . . . . . 2 2 4 . . . . . . . . . 4 . . . . 3 . . 1 . 1 2 9 . 4 3 26 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 463 | . 17 8 21 7 16 9 29 51 11 . . 4 . 12 3 . . . 15 . 6 . . 25 . 8 3 . 8 8 20 7 27 57 38 53 Peak Tracking Total 33 | . 3 3 4 3 9 3 3 7 3 . . 4 . 4 4 . . . 7 . 4 . . 5 . 7 4 . 3 3 5 1 15 33 9 5 Tactical Retreats 51 | . . . 2 1 4 . . 1 5 . . . . 3 2 . . . 6 . 1 . . 7 . 1 . . 2 2 1 . 3 6 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 9 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 9 . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 71 | . . 3 3 . 13 1 2 7 2 . . 1 . 1 . . . 1 2 . 1 . . 3 . . . . 1 7 4 5 6 . 3 5 Max in Single Turn 2 | . . 1 1 . 2 1 2 2 1 . . 1 . 1 . . . 1 1 . 1 . . 2 . . . . 1 1 1 1 1 . 2 1 Garrison Access 15 | . . . . . . . 1 1 1 . . . . 2 . . . . 1 . . . . 3 . . . . . 1 3 . 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 216 | . 9 1 7 2 2 1 9 13 17 2 1 4 . 14 1 . 1 . 18 1 . 4 . 18 . . 8 . 15 14 7 8 14 16 9 . Terminals 114 | . 7 . 5 1 . 1 6 8 9 . . . . 5 . . . . 11 1 . . . 8 . . . . 8 7 4 4 12 10 7 . Fabricators 19 | . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . 4 . . . . 3 1 1 . . 3 . . Repair Stations 18 | . . . 1 . . . 2 2 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 2 . 1 . 1 2 . Recycling Units 12 | . 2 . 1 . . . . 2 3 . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . Scanalyzers 13 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 3 . 3 1 1 . . Garrison Access 15 | . . . . . . . 1 1 1 . . . . 3 . . . . 1 . . . . 3 . . . . . 1 2 . 1 1 . . Total Hacks 677 | . 27 1 25 5 2 5 25 37 41 2 1 29 . 51 1 . 4 . 62 2 . 17 . 74 . . 9 . 59 49 20 34 28 47 20 . Successful 467 | . 11 1 20 3 2 2 12 20 27 2 1 29 . 35 1 . 4 . 45 2 . 17 . 54 . . 9 . 44 41 10 23 19 23 10 . Failed 208 | . 15 . 5 2 . 3 13 17 14 . . . . 16 . . . . 17 . . . . 19 . . . . 15 8 10 11 9 24 10 . Catastrophic 22 | . 4 . 1 . . . 2 2 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . 1 . 1 2 2 . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 297 | . 15 . 10 4 1 4 5 10 27 . . . . 21 . . . . 36 . . . . 39 . . 1 . 38 20 11 17 18 11 9 . Terminals 390 | . 23 . 18 4 . 5 15 21 23 . . . . 18 . . . . 44 2 . . . 43 . . . . 40 26 15 20 25 32 16 . Fabricators 70 | . . . . . . . . . 5 . . . . 15 . . . . 8 . . . . 17 . . . . 11 4 3 . . 7 . . Repair Stations 64 | . . . 6 . . . 8 10 1 . . . . 4 . . . . 2 . . . . 6 . . . . 5 9 . 6 . 3 4 . Recycling Units 29 | . 4 . 1 . . . . 5 9 . . . . 3 . . . . 5 . . . . . . . . . 2 . . . . . . . Scanalyzers 36 | . . . . . . . . . 2 . . . . 5 . . . . 2 . . . . 4 . . . . 1 9 . 8 1 4 . . Garrison Access 21 | . . . . . . . 2 1 1 . . . . 6 . . . . 1 . . . . 4 . . . . . 1 2 . 2 1 . . Terminal Hacks 255 | . 10 1 10 3 2 2 6 7 11 2 1 29 . 10 1 . 4 . 25 2 . 17 . 22 . . 9 . 19 13 5 11 14 11 8 . Record 29 | . . . 1 . 1 . . . . 1 . 11 . . . . . . . 2 . 5 . . . . 7 . 1 . . . . . . . Part Schematic 37 | . . . 3 . . . . . 1 . . 9 . . . . 4 . 6 . . 4 . 1 . . . . 4 2 1 1 1 . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . 2 . . 1 . . . 1 1 . . . . . . . . . 1 . . 4 . 2 . . . . . . . . . . 1 . Prototype ID Bank 10 | . 3 . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 15 | . . 1 . 1 . . . 3 . 1 1 . . . 1 . . . . . . . . . . . 2 . . . . . 4 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 10 | . . . 1 . . . 1 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . . Machine Index 9 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 1 . . . Terminal Index 5 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 16 | . 1 . . . . 1 1 . 1 . . . . . . . . . 2 . . . . 3 . . . . . . . 4 1 2 . . Locate Traps 20 | . 1 . 2 . . . 1 . 1 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . 1 . 3 1 . Recall Investigation 13 | . . . . . . . . . . . . . . 4 . . . . 2 . . . . 3 . . . . 3 1 . . . . . . Recall Extermination 9 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . 1 2 . 1 . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Hauler Manifests 9 | . 1 . 1 . . . 1 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 42 | . 1 . 2 1 . 1 1 1 3 . . . . 2 . . . . 6 . . . . 5 . . . . 4 5 1 2 4 2 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 29 | . . . . . . . . . . . . . . 5 . . . . 3 . . . . 7 . . . . 5 2 2 . . 5 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 16 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . 3 . . . . 3 1 1 . . 3 . . Build 12 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . 2 1 1 . . 2 . . Repair Station Hacks 54 | . . . 6 . . . 4 10 . . . . . 4 . . . . 2 . . . . 6 . . . . 5 8 . 5 . 2 2 . Scan Component 28 | . . . 3 . . . 2 5 . . . . . 2 . . . . 1 . . . . 3 . . . . 2 4 . 3 . 1 2 . Repair 25 | . . . 3 . . . 2 5 . . . . . 2 . . . . 1 . . . . 3 . . . . 2 4 . 2 . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . 4 . . . . 1 7 . 4 1 2 . . Insert Component 16 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 4 . 4 1 2 . . Analyze 10 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 3 . . . . . 3 . . . . . . Garrison Access Hacks 13 | . . . . . . . . 1 1 . . . . 2 . . . . 1 . . . . 3 . . . . . 1 2 . 1 1 . . Seal Access 13 | . . . . . . . . 1 1 . . . . 2 . . . . 1 . . . . 3 . . . . . 1 2 . 1 1 . . Unauthorized Hacks 86 | . 1 . 4 . . . 2 1 12 . . . . 10 . . . . 11 . . . . 12 . . . . 14 10 1 3 3 2 . . Terminals 41 | . . . 3 . . . 1 . 4 . . . . 1 . . . . 6 . . . . 4 . . . . 7 7 1 2 3 2 . . Track 16 | . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . 4 4 . 1 2 . . . Assimilate 17 | . . . . . . . . . 3 . . . . 1 . . . . 2 . . . . 3 . . . . 2 2 . 1 1 2 . . Disrupt 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operators 6 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . . . . . Fabricators 27 | . . . . . . . . . 3 . . . . 7 . . . . 2 . . . . 8 . . . . 5 2 . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 9 | . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . 2 1 . . . . . . Fabnet 14 | . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 4 . . . . 3 1 . . . . . . Haulers 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 1 . 1 . . . . 1 4 . . . . 2 . . . . 3 . . . . . . . . . 2 . . . . . . . Reject 8 | . . . 1 . . . . 1 3 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Recyclers 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 133 | . 8 . 6 1 . 1 9 9 12 . . . . 7 . . . . 9 . . . . 11 . . . . 11 7 5 7 9 13 8 . Full Trace Events 22 | . 1 . . . . . . 2 . . . . . 4 . . . . 2 . . . . 3 . . . . 4 1 1 . . 4 . . Feedback Events 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . 3 . . Corruption 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Hackware Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . 6 . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 58 | . . . 3 . . . . . 2 . . 9 . 1 . . 19 . 7 . . 4 . 2 . . . . 4 4 1 1 1 . . . Parts Built 12 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . 2 1 1 . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 862 | . . . . . . . . . . . . . . 152 . . . . 76 . . . . 217 . . . . 144 51 74 . . 148 . . Total Part Build Rating 86 | . . . . . . . . . . . . . . 10 . . . . 5 . . . . 21 . . . . 15 8 9 . . 18 . . Parts Repaired 25 | . . . 3 . . . 2 5 . . . . . 2 . . . . 1 . . . . 3 . . . . 2 4 . 2 . 1 . . Time 1154 | . . . 84 . . . 82 276 . . . . . 41 . . . . 44 . . . . 193 . . . . 143 138 . 117 . 36 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . 9 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 49 | . . . . . . . . . . . . . . . . . . . 3 1 . . 1 1 1 . 1 1 1 1 20 1 3 1 13 . Non-combat 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . 2 . Combat 43 | . . . . . . . . . . . . . . . . . . . 3 1 . . 1 1 1 . . 1 1 1 19 . 2 1 11 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % 15 | . . . . . . . . . . . . . 3 3 3 3 3 10 10 10 10 10 9 9 9 9 9 14 14 14 15 15 15 4 4 4 Autooverrided 49 | . . . . . . . . . . . . . . . . . . . 3 1 . . 1 1 1 . 1 1 1 1 20 1 3 1 13 . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 70 | . . . . 1 . . . . 3 . . . . 1 . . 2 . 6 1 . . 1 4 1 . 1 1 3 3 20 2 4 3 13 . Largest Group 3 | . . . . 1 . . . . 2 . . . . 1 . . 2 2 3 1 . . 1 2 1 . 1 1 2 2 2 1 2 2 2 . Highest-Rated Group 138 | . . . . 31 . . . . 36 . . . . 10 . . 51 51 54 12 . . 47 80 49 . 65 56 84 73 138 45 86 69 88 . Highest-Rated Ally 84 | . . . . 31 . . . . 26 . . . . 10 . . 37 37 54 12 . . 47 54 49 . 65 56 84 47 84 45 84 45 69 . Total Orders 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 2 . 1 . 1 . . STAY 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 2 . 1 . 1 . . Ally Attacks 105 | . . . . 7 14 . . . . . . . . . . . . . 18 2 . . . . 2 . . 3 4 4 25 . 3 1 22 . Total Damage 2686 | . . . . 82 86 . . . . . . . . . . . . . 162 12 . . . . 70 . . 181 32 99 918 . 88 36 920 . Kills 12 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . 1 4 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 13 | . 2 . . 1 . . . 1 1 . . . . . . . . . 1 . . 4 . 2 . . . . . . . . . . 1 . Derelict Logs Recovered 18 | . . . . 1 . . . . . . 2 . 1 . . 2 2 2 . . 3 . 1 . 3 1 . . . . . . . . . . Drone Launches 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 33849 | 75 1894 698 1374 959 3338 1556 2003 2372 813 257 207 54 163 848 393 196 424 64 736 177 225 57 369 1030 109 81 286 124 849 752 917 469 360 502 8035 1083 Spaces Moved 37167 | 33 532 209 445 379 1192 601 687 721 1730 764 539 110 391 1876 835 366 943 196 1842 413 722 141 668 2408 477 331 648 450 1881 1498 3432 1439 1274 1854 4783 357 Core 16 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Treads 8362 | 33 531 209 445 379 1192 601 687 721 . . . . . . . . . . . . . . . . . . . . . . . . . . 3222 342 Legs 136 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28653 | . . . . . . . . . 1730 764 539 110 391 1876 835 366 943 196 1842 413 722 141 668 2408 477 331 648 450 1881 1498 3432 1439 1274 1854 1425 . Fastest Speed 6 | 160 160 320 240 240 240 240 240 240 26 26 26 26 26 26 26 26 26 26 23 23 23 23 23 20 22 22 20 20 6 6 12 6 6 7 7 50 Average Speed 63 | 160 314 320 240 240 240 240 240 241 27 26 26 26 26 26 26 26 26 26 23 23 23 23 23 20 22 22 21 20 24 19 13 11 12 11 114 152 Slowest Speed 1500 | 160 1500 320 240 240 320 243 240 560 96 26 26 26 26 105 26 26 26 26 23 23 23 23 101 96 22 22 22 20 91 20 14 12 82 15 330 157 Overloaded Moves 390 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 14 . 9 139 114 109 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 119 | . . . . . . . . . 7 . . 1 . 6 . . . . 6 . . . . 15 . . . . 7 12 17 7 13 24 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Exploration Rate (%) 62 | 4 68 48 41 53 90 93 58 91 42 87 62 76 57 30 84 53 84 41 37 64 79 60 76 37 61 44 93 61 38 87 83 94 71 48 90 35 Regions Visited 36 Branch Regions 26 Pre-discovered Areas 10 | . 1 . . . 1 . . . . . 1 1 . . . . 2 . . . 1 3 . . . . . . . . . . . . . . Known Exits Taken 29 | . . . 1 . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 25 | . . . . 1 . 1 . . . 3 . . 3 . . . 3 1 . 3 2 . 4 . 2 1 . 1 . . . . . . . . Spaces Dug 445 | . . . . . 17 . 16 . 30 6 5 1 3 40 28 6 . 2 39 3 2 . 26 36 . . . 3 47 22 18 15 18 8 6 48 Terrain Destroyed 1397 | . . 53 29 23 64 22 57 39 31 6 5 1 3 40 34 6 . 2 39 3 20 . 41 36 . . . 3 80 22 67 16 18 8 90 539 Melee 278 | . . . . . 7 . 4 . 30 4 4 1 3 38 15 5 . 1 24 3 2 . 13 26 . . . 2 30 17 13 7 15 8 6 . Projectile 180 | . . . . . 19 . . . . 2 1 . . 2 19 1 . 1 15 . . . 14 10 . . . 1 23 5 10 9 3 . 3 42 AOE 905 | . . 53 29 23 35 22 53 39 . . . . . . . . . . . . 18 . 14 . . . . . 25 . 41 . . . 81 472 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 44858 | 45 652 226 651 407 1477 654 943 1180 1931 804 590 123 445 2117 958 453 1119 203 2039 488 749 160 835 2794 480 337 795 477 2162 1865 3725 1681 1399 2053 7036 805 Wait 4570 | . 22 . 115 8 60 2 121 234 46 11 40 . 50 134 70 76 167 . 94 63 2 . 100 262 2 5 124 19 130 263 142 165 34 154 1716 139 Move 36909 | 32 531 208 444 378 1191 600 686 720 1716 763 538 107 390 1863 834 365 942 195 1829 412 721 140 667 2378 476 330 647 449 1867 1474 3399 1425 1249 1811 4776 356 Hop 102 | . . . . . . . . . 6 . . 1 . 6 . . . . 6 . . . . 14 . . . . 6 11 15 6 11 18 2 . Pick Up 237 | 1 22 2 13 2 23 1 9 8 1 . . 3 1 5 . . 1 . 5 1 . 1 1 11 . . 1 . 8 9 8 6 9 5 55 25 Fast Attach 316 | 1 6 . 7 1 3 6 13 19 4 7 1 . . 15 4 1 3 1 8 1 3 7 7 11 . . 9 1 16 13 5 4 18 10 92 19 Attach 208 | . . 2 4 . 11 . 4 7 14 2 1 1 . 8 4 1 . 1 8 2 1 1 8 14 . . 1 1 13 9 5 4 12 5 40 24 Detach 174 | . 4 . . . 3 . 5 5 4 5 1 . . 8 4 1 1 1 6 2 1 2 8 11 . . 5 1 14 8 2 4 7 4 36 21 Swap 198 | 2 4 5 5 2 12 2 12 24 13 1 . 1 1 5 2 1 1 1 8 2 3 1 1 4 1 2 2 2 11 11 18 4 12 5 12 5 Drop 400 | 3 9 1 10 3 19 6 18 17 14 5 1 4 . 14 4 1 3 1 10 2 2 6 7 15 1 . 6 1 22 18 8 10 15 8 101 35 Fire 1045 | 6 47 7 51 10 145 23 68 127 30 2 1 . . 6 19 1 . 1 20 . 4 . 22 15 . . . 1 38 9 88 11 6 . 111 176 Melee 628 | . . . . . 10 . 5 5 83 8 7 6 3 53 17 6 1 2 44 3 12 2 14 59 . . . 2 37 40 35 22 26 33 88 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 39 | . 7 1 2 3 . 14 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 20 . . 7 . Rewire 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 1) 76 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 9) 924 | -10/Materials | Discovered new exit (range 16) 1487 | -10/Materials | Discovered new exit (range 9) 1519 | -10/Materials | Central database locked down 1970 | -10/Materials | Entered Mines 2074 | -10/Mines | Discovered new exit (range 6) 2104 | -10/Mines | Found the Drone Emporium 2119 | -10/Mines | Found Prototype Device 2120 | -10/Mines | Identified Thief Drone Bay 2241 | -10/Mines | Core integrity fell below 50% 2613 | -10/Mines | Discovered new exit (range 5) 2626 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2647 | -10/Mines | Assembled infested the area 2652 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2668 | -10/Mines | Entered Materials 2668 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3177 | -9/Materials | Identified exit to Mines 3469 | -9/Materials | Discovered new exit (range 16) 3499 | -9/Materials | Build established: Scavenger-Mutant 3573 | -9/Materials | Repaired Lgt. Treads 3600 | -9/Materials | Repaired Lgt. Treads 3634 | -9/Materials | Repaired Hrd. Light Armor Plating 3923 | -9/Materials | Discovered new exit (range 16) 4042 | -9/Materials | Entered Mines 4055 | -9/Mines | Met a Derelict bent on vengeance 4167 | -9/Mines | Discovered new exit (range 12) 4223 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4350 | -9/Mines | Received a Mining Laser from a helpful Derelict 4503 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4509 | -9/Mines | Found Prototype Device 4640 | -9/Mines | Identified exit to Materials 4731 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4989 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4991 | -9/Mines | Discovered new exit (range 5) 5001 | -9/Mines | Entered Exiles 5059 | -9/Exiles | Met 8R-AWN 5102 | -9/Exiles | Met EX-HEX 5191 | -9/Exiles | Met EX-DEC 5328 | -9/Exiles | Visited The Gauntlet 5443 | -9/Exiles | Learned location of Zion (-6) 5555 | -9/Exiles | Discovered new exit (range 10) 5719 | -9/Exiles | Met EX-BIN 5746 | -9/Exiles | Aligned with FarCom system 5748 | -9/Exiles | Given EX-Vault access code 5803 | -9/Exiles | Opened EX-Vault 5856 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6574 | -9/Exiles | Attacked by the Exiles 6682 | -9/Exiles | Found Prototype Ballistic Gun 6764 | -9/Exiles | Lost 3 parts (1p1n1u) 6827 | -9/Exiles | Destroyed 8R-AWN 6838 | -9/Exiles | Found Prototype Device 6838 | -9/Exiles | Identified AS-neutralizer No. 17b 6854 | -9/Exiles | Lost 4 parts (2n1u1w) 7015 | -9/Exiles | Identified 8R-AWN's Boregun 7612 | -9/Exiles | Destroyed EX-HEX 7674 | -9/Exiles | Destroyed EX-BIN 7714 | -9/Exiles | Destroyed EX-DEC 8339 | -9/Exiles | Entered Mines 9479 | -8/Mines | Discovered exit to Materials (range 5) 9895 | -8/Mines | Entered Materials 9895 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9975 | -8/Materials | Identified exit to Storage 10372 | -8/Materials | Repaired Lgt. Treads 10799 | -8/Materials | Repaired Rnf. Fission Core 11054 | -8/Materials | Discovered new exit (range 5) 11682 | -8/Materials | Discovered new exit (range 13) 11898 | -8/Materials | Entered Storage 12109 | -8/Storage | Identified exit to Recycling 12490 | -8/Storage | Identified Exp. Sensor Array 12794 | -8/Storage | Repaired Exp. Sensor Array 13420 | -8/Storage | Destroyed 13 combat bots 13422 | -8/Storage | Lost 6 parts (4n1u1w) 13740 | -8/Storage | Repaired Lgt. Treads 13802 | -8/Storage | Repaired Enh. Autogun 13859 | -8/Storage | Repaired Rnf. Fission Core 13887 | -8/Storage | Repaired Lgt. Treads 13898 | -8/Storage | First assault squad dispatched 14157 | -8/Storage | Discovered new exit (range 15) 14188 | -8/Storage | Lost 5 parts (1n3u1w) 14270 | -8/Storage | Entered Factory 14270 | -7/Factory | Evolved 2 slots: Utility x2 14313 | -7/Factory | Identified exit to Lower Caves 14588 | -7/Factory | Build established: Hacker-Sprinter 14676 | -7/Factory | Discovered new exit (range 14) 14795 | -7/Factory | Discovered new exit (range 5) 14801 | -7/Factory | Identified exit to Factory 15083 | -7/Factory | Entered Lower Caves 15139 | -7/Lower Caves | Encountered a Warlord checkpoint 15326 | -7/Lower Caves | Discovered new exit (range 10) 15340 | -7/Lower Caves | Identified exit to Lower Caves 15340 | -7/Lower Caves | Entered another Lower Caves area 15341 | -7/Lower Caves | Discovered exit to Factory (range 14) 15357 | -7/Lower Caves | Learned Factory terminal intel 15483 | -7/Lower Caves | Encountered a Warlord checkpoint 15544 | -7/Lower Caves | Discovered new exit (range 6) 15546 | -7/Lower Caves | Identified exit to Data Miner 15547 | -7/Lower Caves | Entered Data Miner 15547 | -7/Data Miner | Discovered new exit (range 6) 15552 | -7/Data Miner | Met Data Miner 15558 | -7/Data Miner | Learned location of Section 7 (-2) 15558 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15562 | -7/Data Miner | Received God Mode back door access code from Data Miner 15573 | -7/Data Miner | Destroyed Data Miner 15576 | -7/Data Miner | Found Prototype Hackware 15578 | -7/Data Miner | Found Prototype Hackware 15580 | -7/Data Miner | Data Conduit disabled 15601 | -7/Data Miner | Identified exit to Proximity Caves 15601 | -7/Data Miner | Entered Proximity Caves 15622 | -6/Proximity Caves | Build established: Sprinter 15764 | -6/Proximity Caves | Entered Factory 15764 | -6/Factory | Evolved 2 slots: Utility x2 15765 | -6/Factory | Loaded intel: 26 terminal locations 15776 | -6/Factory | Identified Deep Network Scanner 15777 | -6/Factory | Identified Quantum Router 15787 | -6/Factory | Identified exit to Lower Caves 15954 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 16080 | -6/Factory | Build established: Wizard-Sprinter 16084 | -6/Factory | Repaired Greatsword 16105 | -6/Factory | Repaired Imp. Light Armor Plating? 16483 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 16612 | -6/Factory | Entered Lower Caves 16631 | -6/Lower Caves | Encountered a Warlord checkpoint 16970 | -6/Lower Caves | Discovered new exit (range 12) 16973 | -6/Lower Caves | Identified exit to Lower Caves 17005 | -6/Lower Caves | Entered another Lower Caves area 17050 | -6/Lower Caves | Learned 4 Factory zone layouts 17056 | -6/Lower Caves | Learned Factory terminal intel 17138 | -6/Lower Caves | Encountered a Warlord checkpoint 17144 | -6/Lower Caves | Discovered new exit (range 4) 17201 | -6/Lower Caves | Identified exit to Zion 17201 | -6/Lower Caves | Entered Zion 17212 | -6/Zion | System corruption cleaned by Quarantine Array 17219 | -6/Zion | Gained Derelict followers 17229 | -6/Zion | Discovered new exit (range 16) 17247 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17268 | -6/Zion | Learned Factory stockpile data 17274 | -6/Zion | Given A8's code to call for help 17289 | -6/Zion | Found CR-A16's Pointy Stick 17341 | -6/Zion | Given the Hacking Drone Bay 17352 | -6/Zion | Learned location of Warlord (-4) 17499 | -6/Zion | Identified exit to Proximity Caves 17625 | -6/Zion | Entered Proximity Caves 17625 | -5/Proximity Caves | Accompanied by 2 allies 17647 | -5/Proximity Caves | Learned Factory trap positions 17658 | -5/Proximity Caves | Learned Factory stockpile data 17681 | -5/Proximity Caves | Discovered new exit (range 15) 17687 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 17689 | -5/Proximity Caves | Identified exit to Factory 17689 | -5/Proximity Caves | Entered Factory 17689 | -5/Factory | Accompanied by 1 ally 17689 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17690 | -5/Factory | Identified exit to Upper Caves 17692 | -5/Factory | Loaded intel: 103 trap records 17694 | -5/Factory | Loaded intel: 28 terminal locations 17732 | -5/Factory | Found Prototype Launcher 17735 | -5/Factory | Identified Mni. Smartbomb Launcher 17835 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 17950 | -5/Factory | Repaired Greatsword 17962 | -5/Factory | Discovered new exit (range 10) 18014 | -5/Factory | Discovered exit to Upper Caves (range 16) 18038 | -5/Factory | Discovered new exit (range 9) 18170 | -5/Factory | Discovered new exit (range 15) 18265 | -5/Factory | Identified exit to Extension 18425 | -5/Factory | Entered Upper Caves 18426 | -5/Upper Caves | Encountered a Warlord checkpoint 18596 | -5/Upper Caves | Discovered new exit (range 10) 18600 | -5/Upper Caves | Identified exit to Upper Caves 18602 | -5/Upper Caves | Entered another Upper Caves area 18748 | -5/Upper Caves | Discovered new exit (range 9) 18749 | -5/Upper Caves | Learned location of 1 exit from Factory 18755 | -5/Upper Caves | Found Alien Artifact 18755 | -5/Upper Caves | Identified Dimensional Node Initializer 18755 | -5/Upper Caves | Initialized slip node 18764 | -5/Upper Caves | Identified exit to Zhirov 18827 | -5/Upper Caves | Entered Zhirov 18827 | -5/Zhirov | Discovered new exit (range 3) 18832 | -5/Zhirov | Met Zhirov 18838 | -5/Zhirov | Found Alien Artifact 18838 | -5/Zhirov | Identified Integrated Reactor 18838 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18848 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 18868 | -5/Zhirov | Found Alien Artifact 18874 | -5/Zhirov | Learned location of Quarantine (-2) 18874 | -5/Zhirov | Learned location of Testing (-3) 18874 | -5/Zhirov | Learned location of Command (-1) 18876 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18883 | -5/Zhirov | Identified exit to Proximity Caves 18884 | -5/Zhirov | Entered Proximity Caves 19238 | -4/Proximity Caves | Discovered new exit (range 9) 19253 | -4/Proximity Caves | Identified exit to Factory 19253 | -4/Proximity Caves | Entered Factory 19253 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19254 | -4/Factory | Identified exit to Armory 19255 | -4/Factory | Identified exit to Research 19337 | -4/Factory | Found Prototype Launcher 19358 | -4/Factory | Identified Tesla Bomb Launcher 19359 | -4/Factory | Found Corrupted Tesla Bomb Launcher 19383 | -4/Factory | Identified exit to Upper Caves 19564 | -4/Factory | Repaired Greatsword 19626 | -4/Factory | Repaired Imp. VTOL Module? 19664 | -4/Factory | Repaired Mni. Smartbomb Launcher 19859 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 19888 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 20003 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 20167 | -4/Factory | Central database locked down 20170 | -4/Factory | Discovered exit to Research (range 20) 20283 | -4/Factory | Entered Upper Caves 20288 | -4/Upper Caves | Learned Research garrison access intel 20327 | -4/Upper Caves | Learned 4 Research zone layouts 20341 | -4/Upper Caves | Discovered new exit (range 11) 20343 | -4/Upper Caves | Identified exit to Upper Caves 20347 | -4/Upper Caves | Learned Research terminal intel 20354 | -4/Upper Caves | Encountered a Warlord checkpoint 20392 | -4/Upper Caves | Entered another Upper Caves area 20393 | -4/Upper Caves | Identified exit to Warlord 20423 | -4/Upper Caves | Learned 4 Research zone layouts 20473 | -4/Upper Caves | Entered Warlord 20481 | -4/Warlord | System corruption cleaned by Quarantine Array 20557 | -4/Warlord | Met Warlord 20559 | -4/Warlord | Opened Warlord's prototype stash 20563 | -4/Warlord | Found Prototype Device 20563 | -4/Warlord | Identified Exp. Cloaking Device 20582 | -4/Warlord | Warlord's base attacked by MAIN.C 20590 | -4/Warlord | Found Prototype Energy Gun 20590 | -4/Warlord | Identified Vortex Shotgun 20617 | -4/Warlord | Found Prototype Device 20617 | -4/Warlord | Identified Minesniffer Drone Bay 20754 | -4/Warlord | Opened side exit 20758 | -4/Warlord | Discovered new exit (range 9) 20759 | -4/Warlord | Identified exit to Proximity Caves 20759 | -4/Warlord | Entered Proximity Caves 20878 | -3/Proximity Caves | Discovered exit to Research (range 11) 20883 | -3/Proximity Caves | Entered Research 20883 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20884 | -3/Research | Identified exit to Testing 20885 | -3/Research | Loaded intel: 22 terminal locations 20886 | -3/Research | Loaded intel: 4 garrison access locations 21104 | -3/Research | Fabricated Cld. Impulse Thruster? 21149 | -3/Research | Fabricated Mni. Fusion Reactor? 21258 | -3/Research | Discovered new exit (range 11) 21261 | -3/Research | Identified exit to Research 21263 | -3/Research | Identified Transdimensional Reconstructor 21505 | -3/Research | Repaired Cld. Field Propulsion Drive? 21559 | -3/Research | Repaired Greatsword 21566 | -3/Research | Adv. System Shield fried by hacking feedback 21658 | -3/Research | Found Prototype Device 21732 | -3/Research | Entered Testing 21750 | -3/Testing | Identified Exp. Thermal Shield 21763 | -3/Testing | Found Prototype Energy Cannon 21763 | -3/Testing | Identified Hpw. Disruptor Cannon 21768 | -3/Testing | Spotted Superbehemoth 21780 | -3/Testing | Superbehemoth self-activated to run performance analysis 21821 | -3/Testing | Found Prototype Ballistic Cannon 21821 | -3/Testing | Identified Perforator 21863 | -3/Testing | Found Prototype Energy Cannon 21863 | -3/Testing | Identified Null Cannon 21940 | -3/Testing | Found Prototype Energy Cannon 21993 | -3/Testing | Repaired Exp. Sensor Array 22065 | -3/Testing | Repaired Cld. Impulse Thruster 22100 | -3/Testing | Found Prototype Energy Cannon 22100 | -3/Testing | Identified Cld. Nova Cannon 22119 | -3/Testing | Identified Imp. Potential Cannon 22178 | -3/Testing | Repaired Cld. Field Propulsion Drive 22212 | -3/Testing | Repaired Mni. Fusion Reactor 22269 | -3/Testing | Found Prototype Device 22269 | -3/Testing | Identified Exp. Hardlight Generator 22343 | -3/Testing | Fabricated Cld. Impulse Thruster (x1) 22394 | -3/Testing | Discovered exit to Research (range 17) 22484 | -3/Testing | Entered Research 22484 | -2/Research | Warlord forces began assault on 0b10 22484 | -2/Research | Evolved 2 slots: Propulsion x2 22490 | -2/Research | Identified exit to Quarantine 22542 | -2/Research | Mak. Hacking Suite fried by hacking feedback 22594 | -2/Research | Research machine network offline 22616 | -2/Research | Fabricated Imp. Q-thruster? 22626 | -2/Research | Discovered new exit (range 9) 22632 | -2/Research | Identified exit to Access 22782 | -2/Research | Met up with Warlord 22949 | -2/Research | Borebot progress halted 22993 | -2/Research | Borebot progress halted 23192 | -2/Research | Borebot progress halted 23273 | -2/Research | Discovered exit to Access (range 15) 23401 | -2/Research | Entered Quarantine 23473 | -2/Quarantine | Repaired Broken Exp. Sensor Array 23524 | -2/Quarantine | Repaired Mni. Fusion Reactor 23534 | -2/Quarantine | Found Alien Slashing Weapon 23534 | -2/Quarantine | Identified Sigix Broadsword 23590 | -2/Quarantine | Found Alien Artifact 23634 | -2/Quarantine | Identified Matter Drive 23694 | -2/Quarantine | Cryocooling Duct disabled 23709 | -2/Quarantine | Ambient heat levels rising (+20) 23709 | -2/Quarantine | Non-combat units ordered to evacuate 23717 | -2/Quarantine | Found Alien Impact Weapon 23721 | -2/Quarantine | Found Alien Artifact 23733 | -2/Quarantine | Identified Core Reset Matrix 23733 | -2/Quarantine | Identified Core Stripper 23769 | -2/Quarantine | Discovered exit to Access (range 13) 23787 | -2/Quarantine | Found Alien Artifact 23792 | -2/Quarantine | Identified Subatomic Replicator 23862 | -2/Quarantine | Spotted Fortress 23869 | -2/Quarantine | Discovered new exit (range 6) 23870 | -2/Quarantine | Identified exit to Section 7 23870 | -2/Quarantine | Entered Section 7 23876 | -2/Section 7 | Found Alien Artifact 23956 | -2/Section 7 | Spotted S7 Guard 23992 | -2/Section 7 | Identified Integrated Dissipator 24009 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24019 | -2/Section 7 | Found Integrated Dissipator 24019 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24120 | -2/Section 7 | Found Matter Drive 24124 | -2/Section 7 | Found Alien Artifact 24125 | -2/Section 7 | Found Transdimensional Reconstructor 24129 | -2/Section 7 | Lost 5 parts (4n1u) 24134 | -2/Section 7 | Spotted B-99 Colossus 24145 | -2/Section 7 | Found Alien Artifact 24145 | -2/Section 7 | Identified LRC Matter Compressor 24145 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 24147 | -2/Section 7 | Found LRC Matter Compressor 24147 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 24149 | -2/Section 7 | Found Alien Artifact 24149 | -2/Section 7 | Identified LRC Storage 24149 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 24162 | -2/Section 7 | Found Alien Artifact 24163 | -2/Section 7 | Found Alien Artifact 24177 | -2/Section 7 | Found Alien Artifact 24187 | -2/Section 7 | Destroyed B-99 Colossus 24218 | -2/Section 7 | Found Integrated Dissipator 24218 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24230 | -2/Section 7 | Entered Access 24230 | -1/Access | Evolved 2 slots: Propulsion x2 24276 | -1/Access | Repaired Cld. Impulse Thruster 24296 | -1/Access | Identified exit to Command 24368 | -1/Access | Fabricated Imp. Q-thruster? 24396 | -1/Access | Identified Hpw. Transdimensional Reconstructor 24396 | -1/Access | Identified Integrity Redistributor (x3) 24396 | -1/Access | Spotted B-99 Colossus 24439 | -1/Access | Spotted B-99 Colossus 24448 | -1/Access | Destroyed B-99 Colossus 24569 | -1/Access | Quantum Router fried by hacking feedback 24643 | -1/Access | Fabricated Exp. Force Field (x1) 24653 | -1/Access | Spotted B-99 Colossus 24660 | -1/Access | Found Exp. Signal Interpreter 24703 | -1/Access | Warped through subspace 24732 | -1/Access | Entered Command 24761 | -1/Command | Spotted B-99 Colossus 24767 | -1/Command | Destroyed B-99 Colossus 24807 | -1/Command | Spotted B-99 Colossus 24812 | -1/Command | Destroyed B-99 Colossus 24863 | -1/Command | Build established: Hacker-Sprinter 24920 | -1/Command | Spotted Striker 24920 | -1/Command | Spotted Striker 24933 | -1/Command | Disengaged cave seal 24933 | -1/Command | Derelicts emerged from the dark tunnel 24933 | -1/Command | Welcomed Warlord to Command 24935 | -1/Command | Disengaged cave seal 24950 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-130) 25025 | -1/Command | Warlord commented on Warlord statues 25033 | -1/Command | Spotted Combat Programmer 25037 | -1/Command | Spotted M Guard 25037 | -1/Command | Spotted Combat Programmer 25042 | -1/Command | Spotted M Guard 25042 | -1/Command | Destroyed M Guard 25049 | -1/Command | Destroyed M Guard 25064 | -1/Command | Destroyed Combat Programmer 25065 | -1/Command | All MAIN.C guards destroyed 25078 | -1/Command | Found Prototype Device 25078 | -1/Command | Identified AEGIS Remote Shield 25102 | -1/Command | Met MAIN.C 25106 | -1/Command | 0b10 Conduit disabled 25114 | -1/Command | System corruption reached 10% 25137 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-126) 25146 | -1/Command | Warlord shut down involuntarily 25152 | -1/Command | Destroyed MAIN.C Shell 25154 | -1/Command | MAIN.C activated Command garrisons 25237 | -1/Command | Core integrity fell below 50% 25244 | -1/Command | Destroyed MAIN.C 25289 | -1/Command | Found Prototype Reactor 25289 | -1/Command | Identified Vortex Chain Reactor 25293 | -1/Command | Lost 14 parts (1p7n6u) 25294 | -1/Command | Found Vortex Chain Reactor 25297 | -1/Command | Found Prototype Protection 25297 | -1/Command | Identified Hvy. Regenerative Plating 25301 | -1/Command | Found Perforator 25308 | -1/Command | Found Prototype Device 25308 | -1/Command | Identified Beam Splitter 25312 | -1/Command | Found Adv. Kinecellerator 25318 | -1/Command | Found Exp. Force Field 25322 | -1/Command | Found Exp. Hardlight Generator 25575 | -1/Command | Build established: Scavenger-Mutant 27400 | -1/Command | Build established: Mutant 27624 | -1/Command | Discovered new exit (range 9) 28014 | -1/Command | Found Hvy. Regenerative Plating 28476 | -1/Command | Build established: Hauler-Mutant 28868 | -1/Command | Found Prototype Launcher 28876 | -1/Command | Identified Ragnarok Missile Launcher 29150 | -1/Command | Phase Generator disabled 29302 | -1/Command | Discovered new exit (range 8) 29350 | -1/Command | Found Exp. Targeting Computer 29398 | -1/Command | Spotted B-99 Colossus 29452 | -1/Command | Destroyed B-99 Colossus 29812 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 30162 | -1/Command | Found Prototype Device 30168 | -1/Command | Identified Active Sensor Suite 30555 | -1/Command | Build established: Scavenger-Mutant 31217 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+768) 31613 | -1/Command | Found Exp. Targeting Computer 31701 | -1/Command | Build established: Hauler-Mutant 31797 | -1/Command | Found Quantum Capacitor 31873 | -1/Command | Found Quantum Capacitor 32200 | -1/Command | Attacked by Warlord forces 32521 | -1/Command | Found Prototype Protection 32521 | -1/Command | Identified Exp. Powered Armor 32540 | -1/Command | Found Prototype Ballistic Cannon 32540 | -1/Command | Identified Blast Cannon 32626 | -1/Command | Found AEGIS Remote Shield 32701 | -1/Command | Found Exp. Targeting Computer 32759 | -1/Command | Warped through subspace to slip node 32759 | -1/Command | Discovered new exit (range 5) 32767 | -1/Command | Entered Access_0 32768 | -1/Access_0 | Architect warped through subspace 32778 | -1/Access_0 | Destroyed A8 32817 | -1/Access_0 | Build established: Scavenger-Mutant 32910 | -1/Access_0 | Architect warped through subspace 32957 | -1/Access_0 | Architect warped through subspace 33010 | -1/Access_0 | Architect warped through subspace 33012 | -1/Access_0 | Found Prototype Device 33012 | -1/Access_0 | Identified Exp. Phase Shifter 33015 | -1/Access_0 | Found Prototype Device 33015 | -1/Access_0 | Identified Desublimator 33031 | -1/Access_0 | Subspace Access Node disabled 33054 | -1/Access_0 | Architect warped through subspace 33086 | -1/Access_0 | Subspace Access Node disabled 33104 | -1/Access_0 | Architect warped through subspace 33154 | -1/Access_0 | Architect warped through subspace 33177 | -1/Access_0 | Architect warped through subspace 33195 | -1/Access_0 | A6 warped into view 33197 | -1/Access_0 | Architect warped through subspace 33212 | -1/Access_0 | Destroyed A6 33222 | -1/Access_0 | Architect warped through subspace 33241 | -1/Access_0 | Architect warped through subspace 33272 | -1/Access_0 | Architect warped through subspace 33273 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-407) 33353 | -1/Access_0 | Architect warped through subspace 33391 | -1/Access_0 | Architect warped through subspace 33410 | -1/Access_0 | Subspace Access Node disabled 33430 | -1/Access_0 | Architect warped through subspace 33466 | -1/Access_0 | Architect warped through subspace 33495 | -1/Access_0 | Architect warped through subspace 33529 | -1/Access_0 | Architect warped through subspace 33558 | -1/Access_0 | Architect warped through subspace 33577 | -1/Access_0 | Architect warped through subspace 33595 | -1/Access_0 | Architect warped through subspace 33634 | -1/Access_0 | A5 warped into view 33643 | -1/Access_0 | Destroyed A5 33679 | -1/Access_0 | Architect warped through subspace 33700 | -1/Access_0 | Architect warped through subspace 33715 | -1/Access_0 | Architect warped through subspace 33726 | -1/Access_0 | Architect warped through subspace 33773 | -1/Access_0 | Subspace Access Node disabled 33839 | -1/Access_0 | Destroyed Architect 33840 | -1/Access_0 | Architect triggered a singularity event 33841 | -1/Access_0 | Released all parts (16) 33845 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 33845 | -1/Access_0 | Warped through subspace to slip node 33845 | -1/Access_0 | Discovered new exit (range 8) 33850 | *** | Escaped singularity! Last Messages --------------- 33841_ Released Huge Storage Unit. 33841_ Released Exp. Biometal Heavy Treads. 33841_ Released Quantum Capacitor. 33841_ Released Enh. Armored Heavy Treads. 33841_ Released Exp. Power Amplifier. 33841_ Released Hvy. Regenerative Plating. 33841_ Released Arm. Heavy Treads. 33841_ Released Vortex Chain Reactor. 33842_ A0_COM: 9. 33843_ A0_COM: 8. 33844_ A0_COM: 7. 33845_ A0_COM: 6. 33845_ Acquired Hpw. Transdimensional Reconstructor. 33845_ Warped through subspace, drawn to slip node. 33845_ EXIT=FOUND 33846_ A0_COM: 5. 33847_ A0_COM: 4. 33848_ A0_COM: 3. 33849_ A0_COM: 2. 33850_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 221 Energy Generation 85 Energy Capacity 1900 Matter Stores 550 Matter Capacity 1050 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 4 Power Amplification 40 EM Shielding 3 Armor Coverage 2400 Resistance: TH 75 Core Shielding 20 Weapon Shielding 90 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 81 Targeting Accuracy 24 Melee Accuracy 16 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 10 Particle Charging 25 Kinecelleration 50 Offensive Hacking 71 Defensive Hacking 39 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Cargo Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Imp. Flight Unit | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Mak. Power Source | -6/Factory | Scanalyzed Recoil Nullifier | -6/Zion | Archive Falx | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. Maneuvering Thrusters | -6/Zion | Archive Overload Amplifier | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Wave Gun | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Neutron Cannon | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Antigrav System | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Lrg. Storage Unit | -5/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Adv. Powered Armor | -5/Factory | Hacked Prc. Energy Filter | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lrn. Terrain Scanner | -4/Factory | Hacked Cld. Field Propulsion Drive | -4/Factory | Scanalyzed Exp. Signal Interpreter | -3/Research | Hacked Mni. Fusion Reactor | -3/Research | Hacked Cld. Impulse Thruster | -3/Research | Hacked Adv. Force Booster | -3/Research | Hacked Cld. Linear Gravjet | -3/Testing | Hacked Adv. Kinecellerator | -3/Testing | Hacked Imp. Fusion Compressor | -3/Testing | Scanalyzed Electron Diverter | -3/Testing | Scanalyzed Imp. Q-thruster | -2/Research | Hacked Exp. Force Field | -2/Quarantine | Hacked Cld. Q-thruster | -2/Section 7 | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive M-28 Smith | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Cld. Impulse Thruster | x1 | -3/Research Mni. Fusion Reactor | x1 | -3/Research Cld. Impulse Thruster | x1 | -3/Testing Imp. Q-thruster | x1 | -2/Research Imp. Q-thruster | x1 | -1/Access Exp. Force Field | x1 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Sigix Broadsword Core Stripper Integrated Dissipator LRC Matter Compressor LRC Storage Matter Drive Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ActivePrecisionProtection Manual? 0 Play Time 11:32:05 Cumulative 1090.4 hours Start 2021.11.18 @ 13:36:31 End 2021.11.21 @ 00:39:19 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 352 Adventurer 0 Explorer 0 Win Type 6 Total 60 Types 13/17/9/3/1/2/12/2/1 Lore% 94 Gallery% 94 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ec0f71d-a243-4bee-8d46-4a6f24bed08d