Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.24 @ 19:13:54 Player: Jelly Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (34) 34 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1139 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 399/400 Matter 292/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (90) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (4) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- Improved Ion Engine Light Treads Wheel Medium Matter Pod (0) Particle Gun Particle Gun Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Light Treads Wheel Medium Matter Pod Particle Gun Particle Gun Mini Grenade Launcher Mini Grenade Launcher [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 8 | . 8 . Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads 1 | . 1 . Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . 3 . Energy Gun 2 | . 2 . Energy Cannon 1 | . 1 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 88 | . 95 75 Engine 13 | . 14 11 Treads 12 | . 13 11 Leg 1 | . 1 . Wheel 12 | . 13 11 Device 2 | . 3 . Storage 21 | . 21 22 Energy Gun 14 | . 10 20 Energy Cannon 4 | . 6 . Ballistic Gun 6 | . 9 . Naked Turns . | . . . Heaviest Build 21 | 12 21 21 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 8 | . 8 8 Average Capacity 7 | . 6 8 Most Carried 8 | . 8 8 Average Carried 6 | . 6 8 Final Capacity 8 | 6 8 8 Final Carried 8 | 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 239 | 200 . 39 Remotely . | . . . Salvage Created 39 | . . 39 Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 1 | . . 1 Guns 1 | . . 1 Classes Destroyed 1 | . . 1 Grunt 1 | . . 1 Best Kill Streak 1 | . . 1 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 167 | . . 167 Core 1 | . . 1 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 4 | . . 4 Largest 2 | . . 2 Hottest 130 | . . 130 Shots Fired 8 | . . 8 Gun 8 | . . 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 8 | . . 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . . 5 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 7 | . . 7 Core Hits 2 | . . 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 125 | . . 125 Guns 103 | . . 103 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 22 | . . 22 Kinetic . | . . . Thermal 103 | . . 103 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 9 | . . 9 Shots . | . . . Rammed 8 | . . 8 Targets Rammed 8 | . . 8 Kicked . | . . . Crushed . | . . . Highest Temperature 285 | . . 285 Average Temperature 140 | . . 140 Received Heat Transfer 96 | . . 96 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 259 | . . 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 25 | . 15 25 Initial 5 | . . 5 Average 10 | . 11 8 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 3 | . 1 2 Peak Tracking Total 2 | . 1 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 272 | . 185 87 Spaces Moved 218 | 1 160 57 Core . | . . . Treads . | . . . Legs 13 | 1 12 . Wheels 205 | . 148 57 Hover . | . . . Flight . | . . . Fastest Speed 90 | 120 90 90 Average Speed 96 | 120 95 99 Slowest Speed 120 | 120 120 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 2 29 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 276 | . 197 79 Wait 17 | . 7 10 Move 216 | . 159 57 Hop . | . . . Pick Up 10 | . 10 . Fast Attach 3 | . 3 . Attach 4 | . 4 . Detach 2 | . 2 . Swap 1 | . 1 . Drop 11 | . 11 . Fire 4 | . . 4 Melee . | . . . Ram 8 | . . 8 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [Min]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 9) 161 | -10/Materials | Discovered new exit (range 16) 186 | -10/Materials | Entered another Materials area 186 | -9/Materials | Evolved 2 slots: Utility x2 273 | -9/Materials | Self-destructed Last Messages --------------- 00161_ EXIT=FOUND PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 00257_ Aluminum Leg melted. 00257_ Heat Sink melted. 00257_ G-34 Mercenary destroyed. 00260_ Slammed into G-47 Trooper. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 00260_ Imp. Ion Engine permanently disabled. 00260_ Destabilizing: Short circuit. 00261_ Slammed into G-47 Trooper. 00262_ Acquired 39 matter. 00263_ Slammed into G-47 Trooper. 00265_ Destabilizing: System interference. 00265_ Particle Gun temporarily disabled. 00266_ Slammed into G-47 Trooper. 00269_ Particle Gun destroyed. 00270_ Slammed into G-47 Trooper. 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""" ?????????????????? | | ??????????????""" ?????????????????? | | ???????????????? ?????????????????? | | ???????????????? ?????????????????? | | ??????????????????? ?????????????????? | | ????????????????????? ?????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionAntigravBlade Manual? 0 Play Time 00:05:38 Cumulative 0.1 hours Start 2020.11.24 @ 19:03:18 End 2020.11.24 @ 19:13:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d56360e0-a694-4119-81c2-f92bfda624c6