Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 13:51:00 Player: Anonymous Bosch Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (1780) 1780 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-195) -195 TOTAL SCORE: 3600 Bonus ------- Friendly Fire -195 Cogmind --------- Core Integrity 0/550 Matter 194/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Ion Engine Nuclear Core Aluminum Leg Cesium-ion Thruster Heat Sink Improved Heat Sink Improved Terrain Scanner Heavy EM Shotgun Advanced Beam Rifle Improved Assault Rifle High-powered Shotgun Datajack Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Katana > --- INVENTORY -------- Ion Engine Nuclear Core Aluminum Leg Improved Aluminum Leg Cesium-ion Thruster Heat Sink Improved Terrain Scanner Light Armor Plating Improved Assault Rifle High-powered Shotgun High-powered Shotgun Rocket Launcher Datajack Axe [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 48 | 7 10 23 8 Power 6 | 1 1 4 . Engine 6 | 1 1 4 . Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 4 11 2 Treads 3 | . 3 . . Leg 16 | 2 1 11 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 1 5 3 Device 3 | 1 . 2 . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 12 | 2 4 3 3 Energy Gun 5 | 1 2 . 2 Energy Cannon 2 | . 1 1 . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 26 | . 3 10 13 Power 4 | . 1 2 1 Propulsion 12 | . . 6 6 Utility 6 | . . 1 5 Weapon 4 | . 2 1 1 Highest Loss Streak 9 | . 2 3 9 To Critical Strikes . | . . . . Average Backups 8 | 5 7 7 13 Power 1 | . 1 . 1 Propulsion 2 | 3 3 1 3 Utility 3 | . 1 4 3 Weapon 1 | 1 . 1 4 Tool/Special . | . . . . Unused Backups 13 | . . 4 9 Power 3 | . . 1 2 Propulsion 5 | . . 3 2 Utility 2 | . . . 2 Weapon 2 | . . . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 90 | . 98 85 93 Engine 10 | . 13 10 8 Treads 3 | . 13 . . Leg 28 | . 14 34 33 Device 8 | . 10 8 7 Storage 8 | . 14 5 9 Processor 2 | . . 3 . Hackware 1 | . . . 8 Protection 4 | . 3 4 9 Energy Gun 3 | . 8 . 3 Energy Cannon 5 | . 4 8 . Ballistic Gun 1 | . 5 . . Launcher 3 | . 7 1 4 Slashing Weapon 6 | . . 8 9 Peak Build Rating 22 | 7 8 15 22 Average Rating 11 | 4 7 11 19 On Entrance 7 | . 7 8 15 Avg Prop Armor Cover (%) 7 | . 7 . . Naked Turns . | . . . . Heaviest Build 39 | 15 19 36 39 Greatest Support 43 | 20 40 40 43 Greatest Overweight (x) 7 | 3 1 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 9 | 7 8 9 15 Most Carried 15 | 7 8 15 15 Average Carried 8 | 5 7 7 13 Final Capacity 15 | 8 8 15 15 Final Carried 14 | 7 8 14 13 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1133 | 301 309 331 192 Remotely . | . . . . Salvage Created 2263 | 145 502 1306 310 Parts 132 | 8 34 70 20 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | . 2 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 49 | . 9 28 12 Melee 22 | . . 22 . Guns 5 | . 5 . . Cannons 3 | . 1 2 . AOE 19 | . 3 4 12 Classes Destroyed 14 | 2 6 3 3 Worker 4 | . 2 1 1 Builder 2 | . 1 . 1 Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Recycler 7 | 1 2 3 1 Mechanic 1 | . . . 1 Operator 1 | . . 1 . Watcher 2 | . 1 . 1 Swarmer 14 | . 3 7 4 Grunt 26 | . 6 15 5 Duelist 1 | . . 1 . Protector 1 | . . . 1 Sentry 6 | . . 5 1 Hunter 1 | . . . 1 Best Kill Streak 11 | 4 4 10 11 Combat Bots Only 9 | . 2 9 8 Max Kills in Single Turn 4 | 1 2 4 3 Gunslinging . | . . . . Exploded 4 | . 1 4 3 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 307 | . 62 131 114 Missed 69 | . 12 27 30 Hits 238 | . 50 104 84 Melee 7 | . . 7 . Projectile 231 | . 50 97 84 Critical Strikes 8 | . . . 8 Damage Taken 3971 | . 857 1417 1697 Core 956 | . 163 238 555 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 132 | . . 132 . Core Remaining (%) 58 | 100 34 40 . Volleys Fired 116 | 7 64 22 23 Largest 2 | 2 2 2 1 Hottest 120 | 70 90 120 33 Shots Fired 172 | 12 104 33 23 Gun 98 | 12 86 . . Cannon 38 | . 6 32 . Launcher 36 | . 12 1 23 Special . | . . . . Kinetic 35 | 7 28 . . Thermal 101 | 5 64 32 . Explosive 36 | . 12 1 23 Electromagnetic . | . . . . Robot Hit Streak 9 | 5 9 6 6 Robot Miss Streak 4 | 1 4 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 190 | 9 62 83 36 Core Hits 116 | 5 33 34 44 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 12 | 1 5 6 . Burn 6 | 1 5 . . Sever 6 | . . 6 . Melee Attacks 114 | . . 83 31 Impact . | . . . . Slashing 114 | . . 83 31 Piercing . | . . . . Sneak Attacks 8 | . . 8 . Combat Hostiles 1 | . . 1 . Follow-up Attacks . | . . . . Damage Inflicted 6778 | 118 1207 2891 2562 Guns 750 | 118 632 . . Cannons 349 | . 35 314 . Explosions 2656 | . 540 206 1910 Melee 3023 | . . 2371 652 Ramming . | . . . . Kinetic 286 | 67 219 . . Thermal 813 | 51 448 314 . Explosive 2656 | . 540 206 1910 Electromagnetic . | . . . . Impact . | . . . . Slashing 3023 | . . 2371 652 Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 7 . Message Errors 2 | . . 2 . Heat Flow Errors 1 | . . 1 . Parts Fused 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 315 | . 35 252 28 Projectiles 7 | . . 7 . Explosions 63 | . 35 . 28 Melee 245 | . . 245 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 335 | . 221 27 87 Shots 8 | . 4 1 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 413 | 27 350 413 48 Average Temperature 101 | 11 93 154 19 Received Heat Transfer 1533 | . 342 498 693 Effects 9 | . 6 3 . Shutdowns 2 | . 1 1 . Energy Bleed 3 | . 2 1 . Interference 1 | . 1 . . Matter Decay 1 | . . 1 . Short Circuit 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 2506 | 222 1618 666 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 1 1 Low Security (%) 80 | 100 83 76 80 Level 1 19 | . 16 23 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 330 | 10 238 313 330 Initial 126 | . . 68 126 Average 98 | 1 93 95 142 Influence Increases 1786 | 20 445 871 450 Destroy 0b10 Robot/C 960 | . 180 560 220 Destroy 0b10 Robot/NC 115 | 20 40 25 30 Destroy Leader 228 | . 36 140 52 Successful Hack 27 | . 11 16 . Disable Machine 105 | . 45 45 15 Destroy Structure 201 | . 118 10 73 Lose Combat Pursuer 150 | . 15 75 60 Influence Decreases 1578 | 20 282 733 543 Entered New Map 270 | . . 95 175 Time Decay 928 | 20 252 418 238 Lost Part 230 | . 30 70 130 Purge Threat 150 | . . 150 . Squads Dispatched 15 | . 2 5 8 Investigation 4 | . 1 3 . Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault 2 | . . . 2 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 97 | . 19 41 37 Peak Tracking Total 9 | . 3 8 9 Tactical Retreats 7 | . 1 4 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 4 3 1 Max in Single Turn 4 | . 4 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 5 10 1 Terminals 10 | . 4 6 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 2 | . 1 1 . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 50 | . 16 32 2 Successful 22 | . 6 15 1 Failed 27 | . 10 17 . Catastrophic 4 | . . 4 . Database Lockouts 1 | . . . 1 Manual 33 | . 14 19 . Terminals 33 | . 14 19 . Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 4 | . 2 2 . Scanalyzers 7 | . . 5 2 Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Branch Access Points 2 | . 1 1 . Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer 6 | . . 5 1 Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Retrieve Study 2 | . . 1 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 4 3 . Terminals 7 | . 4 3 . Botnet 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 5 10 1 Full Trace Events 3 | . . 3 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 1 1 Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 20 | . 10 10 . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1973 | 38 369 1161 405 Sensors 779 | . . 374 405 Terrain 787 | . . 787 . Seismic 407 | 38 369 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2982 | 149 808 1523 502 Spaces Moved 1494 | 88 421 688 297 Core 23 | 22 . . 1 Treads 155 | . 155 . . Legs 1316 | 66 266 688 296 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 105 Average Speed 117 | 122 135 109 108 Slowest Speed 400 | 200 190 175 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 56 54 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 14 | . . 10 4 Terrain Destroyed 240 | . 132 10 98 Melee 6 | . . 2 4 Projectile . | . . . . AOE 234 | . 132 8 94 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2381 | 116 553 1302 410 Wait 516 | . 44 433 39 Move 1491 | 87 420 687 297 Hop . | . . . . Pick Up 55 | 14 6 29 6 Fast Attach 11 | . 5 6 . Attach 32 | 7 5 12 8 Detach 3 | . . 1 2 Swap 18 | 1 2 12 3 Drop 25 | . 7 17 1 Fire 116 | 7 64 22 23 Melee 114 | . . 83 31 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Met a group of wandering Federalists 243 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 592 | -10/Materials | Core integrity fell below 50% 629 | -10/Materials | Discovered new exit (range 11) 958 | -10/Materials | Entered another Materials area 958 | -9/Materials | Evolved 2 slots: Propulsion x2 1694 | -9/Materials | Identified exit to Mines 1800 | -9/Materials | Repaired Aluminum Leg+ 1959 | -9/Materials | Build established: Scavenger-Mutant 2125 | -9/Materials | Destroyed 9 combat bots 2212 | -9/Materials | Core integrity fell below 50% 2259 | -9/Materials | Lost 3 parts (3n) 2330 | -9/Materials | Repaired Katana 2429 | -9/Materials | Discovered new exit (range 4) 2481 | -9/Materials | Entered another Materials area 2481 | -8/Materials | Evolved 2 slots: Utility x2 2526 | -8/Materials | Garrison activated, responded to threat 2762 | -8/Materials | Central database locked down 2781 | -8/Materials | Met 7R-MNS 2813 | -8/Materials | Discovered new exit (range 15) 2904 | -8/Materials | Attacked by 7R-MNS 2923 | -8/Materials | Destroyed 8 combat bots 2951 | -8/Materials | Core integrity fell below 50% 2978 | -8/Materials | Core integrity fell below 20% 2983 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02963_ U-05 Engineer builds a Wall. 02963_ U-05 Engineer lays Concrete. 02963_ Imp. Aluminum Leg destroyed. 02965_ U-05 Engineer lays Concrete. 02966_ K-01 Serf collects debris. 02966_ U-05 Engineer builds a Wall. 02967_ Hacking Suite destroyed. 02967_ Critical hit (Burn: +37). 02967_ U-05 Engineer lays Concrete. 02971_ K-01 Serf collects debris. 02971_ U-05 Engineer builds a Wall. 02972_ U-05 Engineer lays Concrete. 02975_ U-05 Engineer builds a Wall. 02976_ U-05 Engineer lays Concrete. 02979_ U-05 Engineer builds a Wall. 02980_ U-05 Engineer lays Concrete. 02981_ U-05 Engineer builds a Wall. 02982_ U-05 Engineer lays Concrete. 02983_ Critical hit (Burn: +37). 02983_ U-05 Engineer lays Concrete. 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""" #?????? | | # #???????????????????????????+## """ #?????? | | # #?????????????????????????????# #?????? | | # #?????????????????????????????# #?????? | | # #?????????????????????????????# """ #?????? | | # #?????????????????????????????# """ ??????? | | # #?????????????????????????????# "?? ??????? | | #?????????????????????????????# ??????????? | | #?????????????????????????????# ???????????? | | #?????????????????????????????? ???????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 5% | -9/Materials Katana | 6% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantGhostClaws Manual? 0 Play Time 00:36:46 Cumulative 37.5 hours Start 2025.11.03 @ 13:15:51 End 2025.11.03 @ 13:51:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d3c3d54-0042-433a-b265-f73a619fe52b