Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.02 @ 18:42:27

Player: Demise

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (29)      145
Value Destroyed (587)      587
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (16)                 16
              TOTAL SCORE: 948

 Bonus
-------
High Alert Combat Kills    16

 Cogmind 
---------
Core Integrity             0/250
Matter                     268/300
Energy                     67/100
System Corruption          2%
Temperature                Cool (6)
Movement                   Core (50)
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
            (None)
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (5) ----
        Signal Interpreter
  Light Armor Plating
  Light Armor Plating
        EM Pulse Gun
        Assault Rifle

 Peak State 
------------
>               --- POWER ------------
       Improved Ion Engine
>               --- PROPULSION -------
                Wheel
        Compact Wheel
>               --- UTILITY ----------
  High-capacity Storage Unit
          Light Armor Plating
>               --- WEAPON -----------
                Assault Rifle
          Light Assault Rifle
>               --- INVENTORY --------
       Improved Ion Engine
          Light Treads
        Compact Wheel
                Seismic Detector
          Light Armor Plating
          Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
                EM Pulse Gun
         Medium Laser
         Medium Laser
                Assault Rifle
          Light Assault Rifle
[Rating: 10]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Light Armor Plating
  Device                   Seismic Detector
  Storage                  Medium Storage Unit
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             29   | 8   21  
  Power                    4    | 1   3   
    Engine                 4    | 1   3   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               8    | 2   6   
    Treads                 1    | .   1   
    Leg                    .    | .   .   
    Wheel                  7    | 2   5   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  13   | 3   10  
    Device                 4    | 2   2   
    Storage                3    | 1   2   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             6    | .   6   
    Artifact               .    | .   .   
  Weapon                   4    | 2   2   
    Energy Gun             1    | .   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          3    | 2   1   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 1    | .   1   
  Power                    .    | .   .   
  Propulsion               1    | .   1   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
  Highest Loss Streak      1    | .   1   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     99   | .   99  
  Engine                   13   | .   13  
  Treads                   2    | .   2   
  Wheel                    25   | .   25  
  Device                   2    | .   2   
  Storage                  14   | .   14  
  Protection               11   | .   11  
  Ballistic Gun            27   | .   27  
Naked Turns                2    | .   2   
Heaviest Build             53   | 13  53  
  Greatest Support         26   | 26  26  
  Greatest Overweight (x)  2    | 1   2   
  Average Overweight (x)   .    | .   1   
Largest Inventory Capacity 20   | 8   20  
  Average Capacity         12   | 7   13  
  Most Carried             20   | 5   20  
  Average Carried          11   | 1   12  
  Final Capacity           8    | 8   5   
  Final Carried            5    | 5   5   

 Class Distribution 
--------------------
 91% | Mutant
  8% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           923  | 340 583 
  Remotely                 137  | 137 .   
Salvage Created            877  | 139 738 
  Parts                    53   | 13  40  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  18   | .   18  
  Guns                     18   | .   18  
Classes Destroyed          7    | 2   5   
  Worker                   2    | .   2   
  Tunneler                 4    | 4   .   
  Hauler                   1    | .   1   
  Recycler                 1    | 1   .   
  Watcher                  3    | .   3   
  Swarmer                  6    | .   6   
  Grunt                    12   | .   12  
Best Kill Streak           3    | 3   2   
  Combat Bots Only         2    | .   2   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Scr  Mat  
Damage Taken               761  | .    761  
  Core                     256  | .    256  
  Absorbed by Shields      .    | .    .    
  Regen/Repaired (Parts)   88   | .    88   
Core Remaining (%)         100  | 100  .    
Volleys Fired              96   | 10   86   
  Largest                  2    | 2    2    
  Hottest                  70   | 40   70   
Shots Fired                192  | 20   172  
  Gun                      192  | 20   172  
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  180  | 20   160  
  Thermal                  12   | .    12   
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         8    | 4    8    
  Robot Miss Streak        6    | 4    6    
  Penetration Max          .    | .    .    
  Secondary Targets        1    | .    1    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           115  | 8    107  
  Core Hits                46   | 6    40   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed 1    | .    1    
  Critical Strikes         3    | .    3    
    Burn                   2    | .    2    
    Destroy                1    | .    1    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1419 | 99   1320 
  Guns                     1365 | 99   1266 
  Cannons                  .    | .    .    
  Explosions               54   | .    54   
  Melee                    .    | .    .    
  Ramming                  .    | .    .    
  Kinetic                  1255 | 99   1156 
  Thermal                  164  | .    164  
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         2    | .    2    
  Average Corruption       2    | .    2    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
  Effects                  2    | .    2    
    Message Errors         2    | .    2    
Overload Shots             .    | .    .    
Overflow Damage            14   | .    14   
  Projectiles              .    | .    .    
  Explosions               14   | .    14   
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      75   | .    75   
  Shots                    1    | .    1    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        114  | .    114  
  Average Temperature      24   | .    24   
  Received Heat Transfer   285  | .    285  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             3    | .    3    
  Heat Transferred         531  | .    531  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    
Missiles Intercepted       .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             481  | 25  481 
  Initial                  16   | .   16  
  Average                  277  | 12  295 
Maximum Alert Level        2    | .   2   
  Low Security (%)         34   | 100 30  
  Level 1                  34   | .   36  
  Level 2                  30   | .   32  
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          7    | .   7   
  Investigation            5    | .   5   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              32   | .   32  
  Peak Tracking Total      3    | .   3   
  Tactical Retreats        4    | .   4   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          2    | .   2   
  Max in Single Turn       2    | .   2   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          7    | .   7   
  Terminals                5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                24   | .   24  
  Successful               8    | .   8   
  Failed                   16   | .   16  
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   19   | .   19  
  Terminals                18   | .   18  
  Fabricators              .    | .   .   
  Repair Stations          4    | .   4   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             1    | .   1   
  Robot Analysis           1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       2    | .   2   
  Scan Component           1    | .   1   
  Repair                   1    | .   1   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         5    | .   5   
  Terminals                4    | .   4   
    Botnet                 3    | .   3   
    Operators              1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
    Tunnel                 1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         7    | .   7   
  Full Trace Events        5    | .   5   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             1    | .   1   
  Time                     26   | .   26  
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       1    | .   1   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Scr  Mat  
Turns Passed               1322 | 84   1238 
Spaces Moved               774  | 44   730  
  Core                     7    | 4    3    
  Treads                   58   | .    58   
  Legs                     .    | .    .    
  Wheels                   709  | 40   669  
  Hover                    .    | .    .    
  Flight                   .    | .    .    
  Fastest Speed            50   | 50   50   
  Average Speed            110  | 85   112  
  Slowest Speed            240  | 100  240  
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       49   | 3    96   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     1    | .    1    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 .    | .    .    
Terrain Destroyed          18   | .    18   
  Melee                    .    | .    .    
  Projectile               .    | .    .    
  AOE                      18   | .    18   
Terrain Rammed             .    | .    .    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      1054 | 66  988 
  Wait                     107  | .   107 
  Move                     773  | 43  730 
  Hop                      .    | .   .   
  Pick Up                  25   | 4   21  
  Fast Attach              11   | 8   3   
  Attach                   1    | .   1   
  Detach                   3    | 1   2   
  Swap                     17   | .   17  
  Drop                     21   | .   21  
  Fire                     96   | 10  86  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Min])

 History 
---------
 Turn | Location      | Event
   11 | -11/Scrapyard | Discovered new exit (range 14)
   85 | -11/Scrapyard | Entered Materials
  308 | -10/Materials | Build established: Mutant
  432 | -10/Materials | Core integrity fell below 50%
  553 | -10/Materials | Discovered new exit (range 15)
  596 | -10/Materials | Discovered new exit (range 16)
  666 | -10/Materials | Repaired Lgt. Armor Plating?
  869 | -10/Materials | Core integrity fell below 20%
 1085 | -10/Materials | Discovered new exit (range 8)
 1323 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
  Awaiting botnet instructions.
>>Analysis(G-34 Mercenary)
Downloading analysis...
    G-34 Mercenary
    Tier: 1
  G-series grunts serve as low-level front-line combat units, of sturdy
  construction but with fairly weak armament. Internal systems are not as
  protected as they could be, to enable rapid repair in the field, but this also
  makes them somewhat susceptible to additional damage from electromagnetic
  attacks. Grunts patrol in groups, or sometimes operate alone as hauler escorts
  to protect those with more valuable cargo.
01263_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006.
01307_ Destroyed Hover Unit.
01317_ Dropped Lgt. Armor Plating.
01319_ Dropped Imp. Ion Engine.
01319_ Dropped Wheel.
01320_ Dropped Com. Wheel.
01320_ Dropped Assault Rifle.
01321_ Dropped Lgt. Assault Rifle.
01321_ Dropped Hcp. Storage Unit.

 Map 
-----
+----------------------------------------------------+
|   ""#??????#                     #????             |
|   ||#??????#   ################# #????             |
|   ""#??????#   ########"###????# #????             |
|    "#??????#   ## """ """ #????# #????             |
|  ####?????##   ## """ """ #????# #????             |
|  ##########     # """ """ #????# #????             |
|                 #         #??### ###??             |
|              T  +    !    #??#     #??             |
|                 #         #### T"  #??             |
| ###"#######     #         +o    "  #??             |
| ?     ????##   ##         ####     #??             |
| #"""   #???#   ############??#   = #??             |
| #"""   #???#   #?????????????###"####?             |
| #"""   #???#   #??????????????#===  #?             |
| #      #???#   #??????????????#  [  #?             |
| #      #???#   #??????????????# [   #?             |
| ########???#   #??????????????#     #?             |
| ???????????#   #??????????????#     #?             |
| ?????????###   #?????#######??#     #?             |
| ?????????#     #######!    #??# !   #?             |
| ?????????#          !=!!!  #??#######?             |
| ?????????#          [=[!T  #??????????             |
| ?????????#         ![*!=*[ #??????????             |
| ########?#     #######=[g  #??????????             |
|       [#####+#####???##!! ##??????????             |
| ""     #         #????#  @#???????????             |
| T"     # """ """ #????#   #???????????             |
|      ^ # """ """ #????#   #???????????             |
| "" """ # """ """ #????#   #???????????             |
| "" """ #         #????#   #???????????             |
| "" """ #         #????#   #???????????             |
|        #    /    #????#    ???????????             |
| ########         ?????#    ???????????             |
| ????????#########?????#     ??????????             |
| ??????????????????????######??????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                44
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MediumSpikedDissipator
  Manual?         0
Play Time         00:13:48
  Cumulative      550.2 hours
  Start           2022.06.02 @ 18:30:59
  End             2022.06.02 @ 18:42:27
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          447
  Rogue           447
  Adventurer      0
  Explorer        0
Win Type          -
  Total           5
  Types           4/0/0/1/0/0/0/0/0
Lore%             71
Gallery%          83
Achievement%      66
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              12/Terminus
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 38beb607-740a-4b06-801e-c7019b6cf17b