Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.02 @ 18:42:27 Player: Demise Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (29) 145 Value Destroyed (587) 587 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 948 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 67/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Signal Interpreter Light Armor Plating Light Armor Plating EM Pulse Gun Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Compact Wheel Seismic Detector Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating EM Pulse Gun Medium Laser Medium Laser Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Light Armor Plating Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 29 | 8 21 Power 4 | 1 3 Engine 4 | 1 3 Core . | . . Reactor . | . . Propulsion 8 | 2 6 Treads 1 | . 1 Leg . | . . Wheel 7 | 2 5 Hover . | . . Flight . | . . Utility 13 | 3 10 Device 4 | 2 2 Storage 3 | 1 2 Processor . | . . Hackware . | . . Protection 6 | . 6 Artifact . | . . Weapon 4 | 2 2 Energy Gun 1 | . 1 Energy Cannon . | . . Ballistic Gun 3 | 2 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 1 | . 1 Power . | . . Propulsion 1 | . 1 Utility . | . . Weapon . | . . Highest Loss Streak 1 | . 1 To Critical Strikes . | . . Average Slot Usage (%) 99 | . 99 Engine 13 | . 13 Treads 2 | . 2 Wheel 25 | . 25 Device 2 | . 2 Storage 14 | . 14 Protection 11 | . 11 Ballistic Gun 27 | . 27 Naked Turns 2 | . 2 Heaviest Build 53 | 13 53 Greatest Support 26 | 26 26 Greatest Overweight (x) 2 | 1 2 Average Overweight (x) . | . 1 Largest Inventory Capacity 20 | 8 20 Average Capacity 12 | 7 13 Most Carried 20 | 5 20 Average Carried 11 | 1 12 Final Capacity 8 | 8 5 Final Carried 5 | 5 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 923 | 340 583 Remotely 137 | 137 . Salvage Created 877 | 139 738 Parts 53 | 13 40 Haulers Intercepted 1 | . 1 Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 18 | . 18 Guns 18 | . 18 Classes Destroyed 7 | 2 5 Worker 2 | . 2 Tunneler 4 | 4 . Hauler 1 | . 1 Recycler 1 | 1 . Watcher 3 | . 3 Swarmer 6 | . 6 Grunt 12 | . 12 Best Kill Streak 3 | 3 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 761 | . 761 Core 256 | . 256 Absorbed by Shields . | . . Regen/Repaired (Parts) 88 | . 88 Core Remaining (%) 100 | 100 . Volleys Fired 96 | 10 86 Largest 2 | 2 2 Hottest 70 | 40 70 Shots Fired 192 | 20 172 Gun 192 | 20 172 Cannon . | . . Launcher . | . . Special . | . . Kinetic 180 | 20 160 Thermal 12 | . 12 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 8 | 4 8 Robot Miss Streak 6 | 4 6 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 115 | 8 107 Core Hits 46 | 6 40 Critical Kills . | . . Critical Parts Destroyed 1 | . 1 Critical Strikes 3 | . 3 Burn 2 | . 2 Destroy 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1419 | 99 1320 Guns 1365 | 99 1266 Cannons . | . . Explosions 54 | . 54 Melee . | . . Ramming . | . . Kinetic 1255 | 99 1156 Thermal 164 | . 164 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 2 | . 2 Average Corruption 2 | . 2 Corruption Purged . | . . Corruption Blocked . | . . Effects 2 | . 2 Message Errors 2 | . 2 Overload Shots . | . . Overflow Damage 14 | . 14 Projectiles . | . . Explosions 14 | . 14 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 75 | . 75 Shots 1 | . 1 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 114 | . 114 Average Temperature 24 | . 24 Received Heat Transfer 285 | . 285 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 3 | . 3 Heat Transferred 531 | . 531 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 481 | 25 481 Initial 16 | . 16 Average 277 | 12 295 Maximum Alert Level 2 | . 2 Low Security (%) 34 | 100 30 Level 1 34 | . 36 Level 2 30 | . 32 Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 7 | . 7 Investigation 5 | . 5 Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 32 | . 32 Peak Tracking Total 3 | . 3 Tactical Retreats 4 | . 4 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 2 | . 2 Max in Single Turn 2 | . 2 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 7 | . 7 Terminals 5 | . 5 Fabricators . | . . Repair Stations 1 | . 1 Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 24 | . 24 Successful 8 | . 8 Failed 16 | . 16 Catastrophic 1 | . 1 Database Lockouts . | . . Manual 19 | . 19 Terminals 18 | . 18 Fabricators . | . . Repair Stations 4 | . 4 Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Robot Analysis 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks 2 | . 2 Scan Component 1 | . 1 Repair 1 | . 1 Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 5 | . 5 Terminals 4 | . 4 Botnet 3 | . 3 Operators 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Tunnel 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 7 | . 7 Full Trace Events 5 | . 5 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired 1 | . 1 Time 26 | . 26 Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 1322 | 84 1238 Spaces Moved 774 | 44 730 Core 7 | 4 3 Treads 58 | . 58 Legs . | . . Wheels 709 | 40 669 Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 110 | 85 112 Slowest Speed 240 | 100 240 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 49 | 3 96 Regions Visited 1 Branch Regions . Pre-discovered Areas 1 | . 1 Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 18 | . 18 Melee . | . . Projectile . | . . AOE 18 | . 18 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 1054 | 66 988 Wait 107 | . 107 Move 773 | 43 730 Hop . | . . Pick Up 25 | 4 21 Fast Attach 11 | 8 3 Attach 1 | . 1 Detach 3 | 1 2 Swap 17 | . 17 Drop 21 | . 21 Fire 96 | 10 86 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 432 | -10/Materials | Core integrity fell below 50% 553 | -10/Materials | Discovered new exit (range 15) 596 | -10/Materials | Discovered new exit (range 16) 666 | -10/Materials | Repaired Lgt. Armor Plating? 869 | -10/Materials | Core integrity fell below 20% 1085 | -10/Materials | Discovered new exit (range 8) 1323 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Awaiting botnet instructions. >>Analysis(G-34 Mercenary) Downloading analysis... G-34 Mercenary Tier: 1 G-series grunts serve as low-level front-line combat units, of sturdy construction but with fairly weak armament. Internal systems are not as protected as they could be, to enable rapid repair in the field, but this also makes them somewhat susceptible to additional damage from electromagnetic attacks. Grunts patrol in groups, or sometimes operate alone as hauler escorts to protect those with more valuable cargo. 01263_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01307_ Destroyed Hover Unit. 01317_ Dropped Lgt. Armor Plating. 01319_ Dropped Imp. Ion Engine. 01319_ Dropped Wheel. 01320_ Dropped Com. Wheel. 01320_ Dropped Assault Rifle. 01321_ Dropped Lgt. Assault Rifle. 01321_ Dropped Hcp. Storage Unit. 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