Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 19:26:25 Player: BrainTooSmol Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (114) 570 Value Destroyed (3088) 3088 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (469) 469 TOTAL SCORE: 8467 Bonus ------- High Alert Combat Kills 2 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 568/700 Matter 224/300 Energy 150/150 System Corruption 12% Temperature Cool (0) Movement Hovering (60) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Gravmag System > --- UTILITY (6) ------ Improved Heat Sink Advanced Targeting Computer Target Analyzer Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (68) Supersonic Drone Bay (1/1) Hypervelocity Coil Gun Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Improved Kinecellerator Advanced Shield Generator Hacking Suite System Shield > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Advanced Hacking Suite Supersonic Drone Bay Enhanced Gauss Cannon Scythe [Rating: 64] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . Utility 4 | . . . 2 . . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 83 | 3 7 4 20 2 2 . 12 9 16 . 8 Power 11 | . 1 1 3 . . . 1 1 1 . 3 Engine 5 | . 1 . 2 . . . . . 1 . 1 Core 6 | . . 1 1 . . . 1 1 . . 2 Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 1 1 7 . . . 2 2 6 . 4 Treads 7 | 1 1 . 4 . . . 1 . . . . Leg 2 | . . . . . . . . 2 . . . Wheel 4 | 1 . 1 2 . . . . . . . . Hover 11 | . . . . . . . 1 . 6 . 4 Flight 1 | . . . 1 . . . . . . . . Utility 23 | 1 1 . 4 2 2 . 5 . 7 . 1 Device 13 | 1 . . 2 2 2 . 3 . 3 . . Storage 1 | . 1 . . . . . . . . . . Processor 2 | . . . . . . . . . 1 . 1 Hackware 3 | . . . . . . . . . 3 . . Protection 4 | . . . 2 . . . 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 24 | . 4 2 6 . . . 4 6 2 . . Energy Gun 5 | . 4 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | . . 1 5 . . . 4 2 2 . . Ballistic Cannon 2 | . . . . . . . . 2 . . . Launcher 2 | . . . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . 2 . 3 1 . . 2 . 1 . . Parts Lost 28 | . 3 4 3 . . . 1 8 . . 9 Power 4 | . . 1 1 . . . . 1 . . 1 Propulsion 9 | . 1 1 1 . . . . 2 . . 4 Utility 7 | . . . . . . . 1 4 . . 2 Weapon 8 | . 2 2 1 . . . . 1 . . 2 Highest Loss Streak 8 | . 3 1 2 . . . 1 8 . . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 88 97 100 100 100 87 75 96 100 96 Engine 8 | . 14 12 7 11 11 11 2 . 3 7 6 Core 2 | . . 1 2 . . . 6 7 3 . . Treads 9 | . 13 14 10 11 11 11 9 5 . . . Wheel 9 | . 14 13 11 11 11 11 9 5 . . . Hover 3 | . . . . . . . . . 28 30 28 Device 19 | . 14 14 21 22 22 22 20 20 22 23 21 Storage 10 | . 14 14 11 11 11 11 9 9 . . . Hackware 1 | . . . . . . . . . 14 15 14 Protection 6 | . . . 10 11 11 11 12 10 . . . Energy Gun 7 | . 25 16 . . . . . . . . . Ballistic Gun 13 | . 2 1 20 22 22 22 18 10 14 15 14 Naked Turns . | . . . . . . . . . . . . Heaviest Build 65 | 13 35 35 42 42 42 42 53 65 33 32 32 Greatest Support 38 | 20 20 20 12 12 12 12 12 24 38 34 38 Greatest Overweight (x) 12 | . 3 3 3 3 3 3 4 12 1 . 1 Average Overweight (x) 1 | . . 2 3 3 3 3 3 3 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 8 13 15 15 15 15 15 15 15 5 5 5 Most Carried 15 | 6 8 9 15 15 15 14 15 15 15 5 5 Average Carried 10 | 5 7 7 13 15 14 14 14 14 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 4 6 9 15 15 14 14 15 15 4 5 4 Class Distribution -------------------- 74% | Mutant 13% | Scavenger-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Matter Collected 2478 | 203 133 39 666 63 . 55 481 162 235 . 441 Remotely . | . . . . . . . . . . . . Salvage Created 3878 | 20 790 482 1072 22 . 59 608 334 216 . 275 Parts 261 | 3 64 28 76 . . 6 37 16 10 . 21 Haulers Intercepted 8 | . 1 . 5 . . . 2 . . . . Recyclers Shooed 3 | . 1 . . . . . 1 . 1 . . Parts Field Recycled 28 | . . . . . . . 4 24 . . . Retrieved Matter 166 | . . . . . . . 23 143 . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Combat Hostiles Destroyed 83 | . 16 13 23 2 . 4 7 10 2 . 6 Guns 71 | . 14 13 19 2 . 4 7 5 2 . 5 Cannons 4 | . . . . . . . . 4 . . . AOE 8 | . 2 . 4 . . . . 1 . . 1 Classes Destroyed 15 | 1 7 1 2 1 . . . 2 . . 1 Worker 6 | . 2 . 3 . . . 1 . . . . Builder 5 | . 5 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 8 | . 1 . 5 . . . 2 . . . . Recycler 2 | . . 1 . . . . . . 1 . . Operator 2 | . 1 . 1 . . . . . . . . Watcher 9 | . 3 . 2 . . . 3 . 1 . . Swarmer 27 | . 6 6 10 . . 4 . . . . 1 Grunt 33 | . 10 7 3 . . . 6 5 1 . 1 Brawler 2 | . . . 2 . . . . . . . . Duelist 2 | . . . . . . . . 1 . . 1 Sentry 11 | . . . 8 . . . 1 . 1 . 1 Specialist 4 | . . . . . . . . 4 . . . Programmer 2 | . . . . . . . . . . . 2 Assembled 2 | . . . . 2 . . . . . . . Best Kill Streak 9 | 1 9 4 7 1 . 2 3 6 2 . 3 Combat Bots Only 6 | . 5 3 4 1 . 2 3 6 1 . 3 Max Kills in Single Turn 5 | 1 5 1 4 1 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 . 3 . . . . 1 . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Hostile Shots Fired 597 | . 57 55 94 7 . 16 34 194 32 1 107 Missed 184 | . 11 10 21 2 . 4 13 56 14 1 52 Damage Taken 5058 | . 549 575 658 72 . 68 306 1948 177 . 705 Core 996 | . 114 99 130 . . . 70 451 27 . 105 Absorbed by Shields 321 | . . . 251 28 . 29 9 . . . 4 Regen/Repaired (Parts) 27 | . . . 27 . . . . . . . . Core Remaining (%) 46 | 100 . 14 . . . 67 . 5 . . . Volleys Fired 316 | 1 35 50 83 4 . 9 54 31 20 . 29 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 2 Hottest 114 | 70 90 95 95 46 . 46 46 114 66 . 66 Shots Fired 586 | 2 70 69 163 9 . 18 108 59 40 . 48 Gun 556 | 2 70 69 160 9 . 18 108 32 40 . 48 Cannon 24 | . . . . . . . . 24 . . . Launcher 6 | . . . 3 . . . . 3 . . . Special . | . . . . . . . . . . . . Kinetic 455 | 1 11 9 155 9 . 18 108 56 40 . 48 Thermal 83 | 1 17 60 5 . . . . . . . . Explosive 6 | . . . 3 . . . . 3 . . . Electromagnetic 42 | . 42 . . . . . . . . . . Robot Hit Streak 18 | 2 13 8 16 18 . 2 15 9 13 . 17 Robot Miss Streak 5 | . 5 3 4 . . 5 3 3 2 . 1 Penetration Max 1 | . . . . . . . . . 1 . 1 Secondary Targets 5 | . 1 2 . . . . . . 1 . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . 1 Shots Hit Robots 408 | 2 54 45 108 6 . 6 81 37 28 . 41 Core Hits 180 | 1 40 20 48 3 . 4 28 17 8 . 11 Critical Kills 3 | . . . . . . . 1 2 . . . Critical Parts Destroyed 4 | . . . 2 . . . . 1 . . 1 Critical Strikes 14 | . 1 3 3 . . . 1 5 . . 1 Burn 5 | . 1 3 1 . . . . . . . . Destroy 7 | . . . 2 . . . 1 3 . . 1 Blast 2 | . . . . . . . . 2 . . . Melee Attacks 1 | . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8298 | 23 1250 717 1989 91 . 96 1254 1087 765 . 1026 Guns 6629 | 23 867 717 1449 91 . 96 1254 398 765 . 969 Cannons 454 | . . . . . . . . 454 . . . Explosions 1215 | . 383 . 540 . . . . 235 . . 57 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 5569 | 10 113 33 1386 91 . 96 1254 852 765 . 969 Thermal 1358 | 13 541 684 63 . . . . . . . 57 Explosive 775 | . . . 540 . . . . 235 . . . Electromagnetic 596 | . 596 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . 2 2 2 2 . . . 10 12 Average Corruption 3 | . . . 2 2 2 2 . . . 10 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 70 | . . . 26 5 3 8 . . . 2 26 Message Errors 14 | . . . 8 . . 1 . . . . 5 Matter Fused 17 | . . . 3 2 2 4 . . . 1 5 Heat Flow Errors 11 | . . . 4 2 1 . . . . . 4 Energy Discharges 8 | . . . 5 . . . . . . . 3 Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 9 | . . . 2 . . 2 . . . . 5 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 3 | . . . 2 1 . . . . . . . Alerts 2 | . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . 1 1 Weapon Failures 2 | . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 103 | . 56 . 27 . . . . 15 . . 5 Projectiles . | . . . . . . . . . . . . Explosions 103 | . 56 . 27 . . . . 15 . . 5 Melee . | . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . 9 . . . Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . . . . . 8 . . . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 405 | . 69 . 27 . . . . 57 . . 252 Shots 12 | . 3 . 1 . . . . 2 . . 6 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 649 | 9 153 337 254 164 143 . 66 649 127 . 266 Average Temperature 106 | 6 49 125 74 71 75 . 18 272 38 . 85 Received Heat Transfer 1631 | . 201 243 171 23 . . 165 639 99 . 90 Effects 12 | . . . . . . . . 12 . . . Shutdowns 2 | . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . 2 . . . Interference 3 | . . . . . . . . 3 . . . Matter Decay 2 | . . . . . . . . 2 . . . Short Circuit 2 | . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . 1 4 . . . . . . . . . Heat Transferred 2777 | 37 969 1536 185 . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 3 . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Peak Influence 435 | 5 352 135 435 147 . 70 145 320 287 79 363 Initial 168 | . 3 31 42 147 . . 19 . 168 49 55 Average 145 | 3 120 75 271 120 . 22 50 150 205 68 224 Maximum Alert Level 2 | . 1 . 2 . . . . 1 1 . 1 Low Security (%) 65 | 100 70 100 17 100 . 100 100 60 44 100 38 Level 1 32 | . 29 . 72 . . . . 39 55 . 61 Level 2 2 | . . . 9 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 4 . 1 . . . 4 . 1 . 6 Investigation 7 | . 3 . . . . . 1 . . . 3 Extermination 2 | . . . . . . . . . . . 2 Reinforcement 4 | . 1 . 1 . . . . . 1 . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Distress Signals 7 | . 1 . 3 1 . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 137 | . 22 13 38 13 . 6 11 10 7 5 12 Peak Tracking Total 17 | . 5 3 6 17 . 4 2 10 2 5 5 Tactical Retreats 13 | . 2 . 4 3 . 1 . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Traps Triggered 10 | . 1 1 1 . . . . 4 1 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Machines Disabled 16 | . . . . . . . . 1 1 . 14 Max in Single Turn 9 | . . . . . . . . 1 1 . 9 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Machines Accessed 40 | . 8 1 10 1 3 . 5 1 3 . 8 Terminals 26 | . 6 . 8 . . . 4 1 2 . 5 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . 1 . 1 Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 114 | . 19 1 31 1 3 . 13 3 19 . 24 Successful 63 | . 10 1 20 1 3 . 5 1 10 . 12 Failed 51 | . 9 . 11 . . . 8 2 9 . 12 Catastrophic 5 | . . . 1 . . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . Manual 64 | . 18 . 16 . 1 . 9 . 7 . 13 Terminals 73 | . 15 . 18 . . . 9 3 10 . 18 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 4 | . . . 4 . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . Scanalyzers 22 | . . . 9 . . . . . 9 . 4 Garrison Access 4 | . . . . . . . 4 . . . . Terminal Hacks 21 | . 2 1 5 1 3 . 2 1 4 . 2 Record 2 | . . . . . 2 . . . . . . Part Schematic 5 | . 1 . 2 . . . 2 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 1 . . Terminal Index 3 | . 1 . . . . . . . 1 . 1 Repair Station Index 2 | . . . . . . . . . 1 . 1 Scanalyzer Index 1 | . . . . . . . . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 18 | . . . 9 . . . . . 5 . 4 Insert Component 9 | . . . 4 . . . . . 3 . 2 Analyze 9 | . . . 5 . . . . . 2 . 2 Garrison Access Hacks 1 | . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 18 | . 7 . 4 . . . 2 . 1 . 4 Terminals 16 | . 5 . 4 . . . 2 . 1 . 4 Assimilate 5 | . 3 . . . . . . . 1 . 1 Botnet 8 | . 1 . 3 . . . 2 . . . 2 Operators 3 | . 1 . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 5 . 9 . . . 3 1 3 . 5 Full Trace Events 5 | . . . 1 . . . 1 . . . 3 Feedback Events 2 | . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . 1 Feedback Blocked 1 | . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . 6 . . . 2 . 2 . 2 Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 Total Part Build Rating 6 | . . . . . . . . . . . 6 Parts Repaired 1 | . . . 1 . . . . . . . . Time 32 | . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 4 . . . . . 2 . 2 Part Schematics Acquired 8 | . . . 4 . . . . . 2 . 2 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Total Allies 3 | . 1 . . . . . . . 1 . 1 Largest Group 1 | . 1 . . . . . . . 1 . 1 Highest-Rated Group 10 | . 10 . . . . . . . 10 . 10 Highest-Rated Ally 10 | . 10 . . . . . . . 10 . 10 Total Orders 4 | . . . . . 3 . . . 1 . . STAY 2 | . . . . . 1 . . . 1 . . EXPLORE 1 | . . . . . 1 . . . . . . RETURN 1 | . . . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches 1 | . . . . . 1 . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Turns Passed 9770 | 20 2111 980 2060 487 346 727 1142 740 466 42 649 Spaces Moved 6175 | 10 775 640 1190 345 241 499 594 265 531 91 994 Core 12 | . . . . . . . . 12 . . . Treads 707 | 1 698 8 . . . . . . . . . Legs 91 | 9 . . . . . . . 75 7 . . Wheels 3756 | . 77 632 1190 345 241 499 594 178 . . . Hover 1609 | . . . . . . . . . 524 91 994 Flight . | . . . . . . . . . . . . Fastest Speed 43 | 120 125 110 125 135 135 135 135 150 43 43 43 Average Speed 121 | 124 206 120 131 135 135 135 140 177 45 43 49 Slowest Speed 650 | 160 240 240 135 135 135 135 150 650 180 43 108 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 62 | 2 95 100 92 82 92 91 47 37 16 71 23 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . 2 . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . Spaces Dug 15 | . . 1 . . . . . 10 4 . . Terrain Destroyed 131 | . 11 2 25 . . . . 37 12 . 44 Melee . | . . . . . . . . . . . . Projectile 33 | . . 2 . . . . . 5 12 . 14 AOE 98 | . 11 . 25 . . . . 32 . . 30 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Total 7877 | 16 1215 778 1525 358 263 534 794 478 720 93 1103 Wait 1149 | 1 386 79 194 6 16 27 117 125 142 . 56 Move 6165 | 9 774 639 1189 344 240 498 593 264 531 90 994 Hop . | . . . . . . . . . . . . Pick Up 51 | . 7 5 17 . 1 . 5 11 2 2 1 Fast Attach 37 | 1 3 3 10 2 1 . 7 2 2 . 6 Attach 30 | 2 3 1 4 . 1 . . 4 14 . 1 Detach 7 | . . . 2 . 1 . . 2 2 . . Swap 16 | . 1 . 6 . . . 5 3 . . 1 Drop 73 | 2 6 1 20 2 3 . 13 11 7 1 7 Fire 316 | 1 35 50 83 4 . 9 54 31 20 . 29 Melee 1 | . . . . . . . . 1 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 24 . . 8 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 21 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 5) 655 | -10/Materials | Discovered new exit (range 16) 886 | -10/Materials | Discovered new exit (range 15) 1566 | -10/Materials | Discovered new exit (range 16) 2052 | -10/Materials | Lost 3 parts (1n2w) 2132 | -10/Materials | Entered Mines 2135 | -10/Mines | Core integrity fell below 50% 2236 | -10/Mines | Found a hidden stash of uninstalled traps 2285 | -10/Mines | Discovered new exit (range 5) 2295 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2350 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2373 | -10/Mines | Learned 2 Materials zone layouts 2531 | -10/Mines | Discovered new exit (range 15) 3037 | -10/Mines | Core integrity fell below 20% 3068 | -10/Mines | Learned Materials security intel 3112 | -10/Mines | Entered Materials 3112 | -9/Materials | Evolved 2 slots: Utility x2 3322 | -9/Materials | Discovered new exit (range 16) 3578 | -9/Materials | Discovered new exit (range 12) 4198 | -9/Materials | Build established: Scavenger-Mutant 4365 | -9/Materials | Repaired Shield Generator 4791 | -9/Materials | Discovered new exit (range 14) 5124 | -9/Materials | Build established: Mutant 5172 | -9/Materials | Entered Mines 5219 | -9/Mines | Learned 2 Materials zone layouts 5265 | -9/Mines | Discovered new exit (range 11) 5268 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5274 | -9/Mines | Assembled infested the area 5279 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5506 | -9/Mines | Found the Drone Emporium 5511 | -9/Mines | Found Prototype Device 5511 | -9/Mines | Identified Splice Drone Bay 5653 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5653 | -9/Mines | Discovered new exit (range 5) 5659 | -9/Mines | Entered Exiles 5693 | -9/Exiles | Met 8R-AWN 5718 | -9/Exiles | Met EX-HEX 5754 | -9/Exiles | Met EX-BIN 5770 | -9/Exiles | Aligned with FarCom system 5772 | -9/Exiles | Given EX-Vault access code 5804 | -9/Exiles | Opened EX-Vault 5815 | -9/Exiles | Found Supersonic Drone Bay 5821 | -9/Exiles | Discovered new exit (range 55) 5828 | -9/Exiles | Discovered new exit (range 70) 5890 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5946 | -9/Exiles | Met EX-DEC 5950 | -9/Exiles | Learned location of Zion (-6) 6005 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 6005 | -9/Exiles | Entered Mines 6248 | -8/Mines | Discovered new exit (range 8) 6522 | -8/Mines | Discovered new exit (range 15) 6732 | -8/Mines | Entered Materials 6732 | -8/Materials | Evolved 2 slots: Utility x2 6733 | -8/Materials | Identified exit to Factory 6741 | -8/Materials | Identified exit to Garrison 6862 | -8/Materials | Garrison activated, responded to threat 7370 | -8/Materials | Discovered exit to Factory (range 6) 7874 | -8/Materials | Entered Garrison 8038 | -8/Garrison | Triggered checkpoint 8144 | -8/Garrison | Discovered exit to Factory (range 10) 8339 | -8/Garrison | Core integrity fell below 50% 8353 | -8/Garrison | Core integrity fell below 20% 8382 | -8/Garrison | Lost 8 parts (1p2n4u1w) 8614 | -8/Garrison | Entered Factory 8614 | -7/Factory | Evolved 2 slots: Propulsion x2 8915 | -7/Factory | Build established: Hacker-Mutant 9080 | -7/Factory | Sucked down chute 9080 | -7/Factory | Entered Waste 9090 | -7/Waste | Spotted C-40 Crusher 9091 | -7/Waste | Spotted C-40 Crusher 9095 | -7/Waste | EMP discharged 9095 | -7/Waste | System corruption reached 10% 9096 | -7/Waste | Spotted C-40 Crusher 9102 | -7/Waste | Spotted C-40 Crusher 9110 | -7/Waste | Spotted C-40 Crusher 9115 | -7/Waste | Discovered new exit (range 14) 9122 | -7/Waste | Entered Factory 9212 | -7/Factory | Discovered new exit (range 5) 9551 | -7/Factory | Discovered new exit (range 13) 9651 | -7/Factory | Discovered new exit (range 5) 9725 | -7/Factory | Fabricated Adv. Salvage Targeting Computer? 9746 | -7/Factory | System Shield fried by hacking feedback 9771 | -7/Factory | Self-destructed Last Messages --------------- Feedback: System corruption (+1%). Feedback: System Shield fried. 09746_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. 09751_ Destroyed Imp. Heat Sink. 09752_ Imp. Kinecellerator destroyed. 09755_ /YI&,CE7IUS::OTC#E1%V9C PI2ZY 09755_ Gravmag System destroyed. 09755_ Slug penetrates Y-54 Guardian. 09763_ Slug penetrates U-05 Engineer. 09764_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09765_ Slug penetrates Y-54 Guardian. 09766_ Antigrav System destroyed. 09767_ Slug penetrates Fusion Modulator. 09769_ Slug penetrates Y-54 Guardian. 09769_ Y-54 Guardian suffers critical hit (Destroy). 09769_ Destroyed Lgt. Treads. 09769_ Gravmag System destroyed. 09769_ KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????#????????????????? | | ??????????????? #????????????????? | | ???????###????? #????????????????? | | ######## ##???? #????????????????? | | # #####k#????????????????? | | #" # #????????????????? | | #" ] # #????????????????? | | #" @/ +????????????????? | | #T """ # #????????????????? | | #" """ # + """????????????? | | #" """ # # """????????????? | | #" # #????????????????? | | # == """ # #????????????????? | | # == """ # #????????????????? | | # == """ # #????????????????? | | # + #????????????????? | | # """ """ # #????????????????? | | # """ """Y# #????????????????? | | # """ """g# #????????????????? | | # # #######??????????? | | #######"### # ???????????? | | # # # ?????????? | | #] # # """ ""???????? | | # g " # """ ""???????? | | #]] # # """ "????????? | | #]] # # ????????? | | #]] # """ "????????? | | # # # """ ""???????? | | # / # """ """ #???? | | # # " #???? | | # # # #???? | | # # # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 56 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 1 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Trap Extractor | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Imp. Assault Rifle | -8/Materials | Hacked Scythe | -8/Materials | Hacked Adv. Hacking Suite | -7/Factory | Scanalyzed Antigrav System | -7/Factory | Scanalyzed Hyp. Coil Gun | -7/Factory | Scanalyzed Mic. Fission Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Salvage Targeting Computer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockWeightMatrix Manual? 0 Play Time 01:23:08 Cumulative 114.5 hours Start 2024.05.18 @ 16:04:42 End 2024.05.18 @ 19:26:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 52 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee9cf789-994c-4746-8d56-678434ac0086