Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 11:32:27 Player: Brionna Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1445) 1445 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3758 Bonus ------- High Alert Combat Kills 65 Friendly Fire -32 Cogmind --------- Core Integrity 0/550 Matter 209/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (3) ------- Scythe > --- INVENTORY (15) --- Small Storage Unit Huge Storage Unit Seismic Detector Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Signal Interpreter Improved Terrain Scan Processor > --- WEAPON ----------- Ion Cannon Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Small Storage Unit Huge Storage Unit Seismic Detector Scythe [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 39 | 6 6 . 10 4 13 Power 10 | 1 1 . . 2 6 Engine 8 | 1 1 . . 2 4 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 9 | 2 2 . 2 1 2 Treads 4 | 2 2 . . . . Leg 5 | . . . 2 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 . 4 . 2 Device 1 | . . . 1 . . Storage 3 | 1 1 . 1 . . Processor 4 | . . . 2 . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 2 . 4 1 3 Energy Gun 4 | 2 2 . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 3 | . . . 2 1 . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . 1 1 2 4 12 Power 7 | . 1 . . 2 4 Propulsion 6 | . . 1 . 1 4 Utility . | . . . . . . Weapon 7 | . . . 2 1 4 Highest Loss Streak 11 | . 1 1 1 1 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 83 78 75 94 95 Engine 11 | . 14 14 11 6 13 Treads 9 | . 27 21 2 . . Leg 12 | . . . 17 21 17 Device 3 | . . . . 11 5 Storage 15 | . 14 14 13 22 14 Processor 8 | . . . 9 11 16 Energy Gun 11 | . 27 28 8 . . Energy Cannon 2 | . . . . . 8 Ballistic Gun 2 | . . . . . 7 Ballistic Cannon 5 | . . . 4 11 8 Launcher 3 | . . . 8 11 . Peak Build Rating 23 | 6 7 6 15 15 23 Average Rating 11 | 4 5 5 10 13 18 On Entrance 7 | . 6 6 6 14 12 Naked Turns . | . . . . . . Heaviest Build 51 | 12 12 12 38 40 51 Greatest Support 40 | 40 40 40 26 26 23 Greatest Overweight (x) 9 | . 3 . 1 2 9 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 25 | 8 25 8 15 15 15 Average Capacity 11 | 6 8 8 9 15 15 Most Carried 8 | 6 8 8 8 8 8 Average Carried 6 | 3 7 7 7 7 5 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 8 | 6 7 8 7 6 3 Class Distribution -------------------- 75% | Mutant 12% | Skirmisher 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1077 | 207 106 . 31 448 285 Remotely . | . . . . . . Salvage Created 1445 | . 379 . 205 487 374 Parts 100 | . 23 . 15 44 18 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . 1 . . 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 41 | . 11 . 7 17 6 Guns 14 | . 11 . 1 . 2 Cannons 17 | . . . 2 12 3 AOE 9 | . . . 4 5 . Classes Destroyed 10 | . 4 . 3 2 1 Worker 2 | . . . . 2 . Builder 4 | . . . 1 2 1 Recycler 3 | . 1 . 1 . 1 Mechanic 1 | . . . . 1 . Watcher 5 | . 1 . 1 2 1 Swarmer 14 | . 6 . 2 6 . Grunt 13 | . 5 . . 6 2 Duelist 1 | . . . 1 . . Sentry 12 | . . . 4 5 3 Hunter 1 | . . . . . 1 Best Kill Streak 8 | . 5 . 5 8 2 Combat Bots Only 6 | . 5 . 3 6 1 Max Kills in Single Turn 4 | . 1 . 3 4 1 Gunslinging . | . . . . . . Exploded 4 | . . . 2 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 277 | . 59 15 28 52 123 Missed 70 | . 20 4 11 14 21 Damage Taken 2950 | . 412 118 339 433 1648 Core 892 | . 102 55 92 92 551 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 . 37 . 54 . Volleys Fired 128 | . 39 3 25 29 32 Largest 3 | . 2 2 2 2 3 Hottest 122 | . 80 80 80 69 122 Shots Fired 236 | . 64 6 47 41 78 Gun 112 | . 64 6 23 . 19 Cannon 96 | . . . 8 29 59 Launcher 28 | . . . 16 12 . Special . | . . . . . . Kinetic 88 | . . . 8 29 51 Thermal 120 | . 64 6 23 . 27 Explosive 28 | . . . 16 12 . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 9 1 11 12 7 Robot Miss Streak 5 | . 3 3 2 2 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 140 | . 43 2 31 26 38 Core Hits 88 | . 19 . 21 32 16 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 1 2 Meltdown 1 | . . . . . 1 Blast 2 | . . . . 1 1 Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3385 | 2 468 40 838 1185 852 Guns 758 | . 464 32 152 . 110 Cannons 1233 | . . . 119 468 646 Explosions 1260 | . . . 548 712 . Melee 84 | . . . . . 84 Ramming 50 | 2 4 8 19 5 12 Kinetic 1066 | . . . 119 468 479 Thermal 925 | . 464 32 152 . 277 Explosive 1260 | . . . 548 712 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 84 | . . . . . 84 Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 10 | . . . 6 4 . Projectiles 4 | . . . . 4 . Explosions 6 | . . . 6 . . Melee . | . . . . . . Knockbacks 9 | . . . . 5 4 Impact . | . . . . . . Kinetic 9 | . . . . 5 4 Secondary . | . . . . . . Self-Inflicted Damage 59 | . . . 59 . . Shots 3 | . . . 3 . . Rammed 10 | 1 7 2 . . . Targets Rammed 17 | 1 8 2 2 2 2 Kicked 6 | . . . 2 2 2 Crushed 1 | . 1 . . . . Highest Temperature 429 | . 256 78 72 27 429 Average Temperature 96 | . 91 46 22 11 134 Received Heat Transfer 1371 | . 171 66 120 159 855 Effects 10 | . 2 . . . 8 Shutdowns 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 2 | . 2 . . . . Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . 1 . 4 Heat Transferred 1944 | . 1075 75 350 . 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 681 | . 319 82 357 681 341 Initial 217 | . . 82 27 66 217 Average 202 | . 149 77 187 337 235 Maximum Alert Level 2 | . 1 . 1 2 1 Low Security (%) 54 | 100 74 100 50 40 27 Level 1 38 | . 25 . 49 18 72 Level 2 7 | . . . . 40 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 1 . 1 . Investigation 3 | . 1 1 . 1 . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 9 | . 4 . 1 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 20 3 12 21 16 Peak Tracking Total 7 | . 4 3 5 7 7 Tactical Retreats 4 | . 3 . . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 5 | . 3 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . 4 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 4 | . . . . 3 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 14 | . 4 1 3 5 1 Terminals 11 | . 2 . 3 5 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 12 1 11 7 1 Successful 11 | . 4 1 4 1 1 Failed 21 | . 8 . 7 6 . Catastrophic 4 | . 1 . 1 2 . Database Lockouts . | . . . . . . Manual 9 | . 3 . 2 4 . Terminals 27 | . 8 . 11 7 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 1 4 1 1 Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Disarm Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Recall Investigation 2 | . 1 . 1 . . Zone Layout 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Recycle Component 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 . 2 3 . Full Trace Events 4 | . 2 . 1 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2638 | 113 670 204 439 485 727 Spaces Moved 1222 | 62 333 119 241 206 261 Core 10 | 7 1 . . . 2 Treads 554 | 55 332 119 48 . . Legs 658 | . . . 193 206 259 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 190 190 Average Speed 175 | 147 160 160 143 193 223 Slowest Speed 500 | 160 200 160 190 260 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 45 31 29 50 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 161 | . . . 74 79 8 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 153 | . . . 74 79 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1472 | 80 399 126 286 250 331 Wait 43 | 6 10 . 5 5 17 Move 1218 | 62 332 118 240 205 261 Hop . | . . . . . . Pick Up 12 | 6 3 2 1 . . Fast Attach 22 | 6 5 . 6 1 4 Attach 13 | . 1 . 3 2 7 Detach 4 | . 1 . 1 . 2 Swap 4 | . . . 1 1 2 Drop 3 | . . 1 2 . . Fire 128 | . 39 3 25 29 32 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick 6 | . . . 2 2 2 Crush 10 | . 8 2 . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 114 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 784 | -10/Materials | Entered Mines 798 | -10/Mines | Met a Derelict bent on vengeance 808 | -10/Mines | Learned Materials stockpile data 860 | -10/Mines | Discovered new exit (range 15) 883 | -10/Mines | Met a Derelict shopkeep closing up shop 889 | -10/Mines | Core integrity fell below 50% 988 | -10/Mines | Entered Materials 988 | -9/Materials | Evolved 2 slots: Utility x2 1145 | -9/Materials | Discovered new exit (range 7) 1249 | -9/Materials | Discovered new exit (range 14) 1249 | -9/Materials | Discovered new exit (range 4) 1427 | -9/Materials | Entered Storage 1895 | -9/Storage | Discovered new exit (range 8) 1912 | -9/Storage | Entered Materials 1912 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2624 | -8/Materials | Core integrity fell below 50% 2636 | -8/Materials | Core integrity fell below 20% 2639 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 49 matter. Imp. Light Cannon destroyed. Critical hit (Burn: +37). Kicked G-47 Trooper. Critical hit (Burn: +37). Aluminum Leg destroyed. Imp. Aluminum Leg destroyed. L-31 Rogue destroyed. Imp. Ion Engine destroyed. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Critical hit (Burn: +37). Broken Ion Cannon destroyed. G-47 Trooper destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. G-47 Trooper suffers critical hit (Burn). Lgt. Ion Engine destroyed. Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ###??????????????????????????????????????????????? | | ! #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | ############???????????????????????????????????? | | #### ! #???????????????????????????????????? | | % # #??????????????######???????????????? | | + """ """ #?????????????? ????????????????? | | # """ """ #????????????? ?????????????????? | | # """ """ #????????????? ??????????????????? | | # #????????????? #??????????????????? | | " # #????????????? ##?????????????????? | | " # #????????????? %##?????????????????? | | " ##+##################### ##?????????????????? | | ! ! = % a g #??????????????????? | | % % % ! g #??????????????????? | | = = %= @ g #??????????????????? | | ##########################gg #??????????????????? | | ????##???????????????????#% *%#??????????????????? | | ?????????????????????????# a #??????????????????? | | ?????????????????????????# + ?????????????????? | | ?????????????????????????# %% # ????????????????? | | ?????????????????????????# #? ???????????????? | | ?????????????????????????# #??##??????????????? | | ????????????????????????? T??????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? #???????????????? | | ????????????????????????? """ ????????????????? | | ????????????????????????? """"" #???????????????? | | ????????????????????????? "???" ????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordRagnarokKit Manual? 0 Play Time 00:23:25 Cumulative 6.6 hours Start 2024.09.27 @ 11:08:26 End 2024.09.27 @ 11:32:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 11 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 90f8a56d-af75-4fe7-ace1-109a24136608