Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 00:02:13 Player: Florist Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (270) 1350 Value Destroyed (10013) 10013 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1311) 1311 TOTAL SCORE: 18854 Bonus ------- High Alert Combat Kills 720 Follower Combat Kills 591 Cogmind --------- Core Integrity 0/1300 Matter 83/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Seismic Detector Precision Matter Filter Advanced Shield Generator Impact Mace Peak State ------------ > --- POWER ------------ Particle-Fusion Reactor > --- PROPULSION ------- Treaded Biometal-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON ----------- Fusion Bomb Launcher Fusion Bomb Launcher Hyp. Kinetic Rail Construct/C > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Light Particle Reactor Advanced Matter Compressor Machine Analyzer Advanced Sensor Array Seismic Detector Advanced Target Analyzer Precision Matter Filter Advanced Cloaking Device Advanced Shield Generator Advanced Force Field Improved Point Defense System Long-range Tractor Beam Plasma Cutter Multitool Impact Mace [Rating: 144] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Experimental Targeting Computer Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Gamma Bomb Array Special Weapon Plasma Cutter Impact Weapon Impact Mace Build | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Arm Res Slots Evolved 14 | . . . 4 2 . . 4 2 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . Utility 9 | . . . 1 2 . . 3 2 . 1 Weapon 2 | . . . 1 . . . 1 . . . Parts Attached 170 | 7 7 12 32 6 22 7 17 14 31 15 Power 17 | 1 1 2 3 1 4 . . 2 2 1 Engine 10 | 1 1 1 2 1 3 . . 1 . . Core 4 | . . 1 1 . 1 . . . 1 . Reactor 3 | . . . . . . . . 1 1 1 Propulsion 28 | 2 . 2 10 2 2 3 3 2 2 . Treads 10 | 2 . 2 2 2 1 . . . 1 . Leg 8 | . . . 6 . . 2 . . . . Wheel 6 | . . . . . . 1 3 2 . . Hover 1 | . . . . . . . . . 1 . Flight 3 | . . . 2 . 1 . . . . . Utility 73 | 2 3 2 6 3 4 4 13 9 15 12 Device 34 | 1 . 1 2 . . 2 10 6 10 2 Storage 7 | 1 2 . 1 . . . . . 2 1 Processor 13 | . . . . . . 1 1 1 3 7 Hackware . | . . . . . . . . . . . Protection 19 | . 1 1 3 3 4 1 2 2 . 2 Artifact . | . . . . . . . . . . . Weapon 52 | 2 3 6 13 . 12 . 1 1 12 2 Energy Gun 15 | 1 . . 9 . 3 . . 1 1 . Energy Cannon 7 | . . 4 . . 1 . . . 1 1 Ballistic Gun 10 | 1 2 1 2 . 2 . . . 2 . Ballistic Cannon 6 | . . 1 . . 2 . . . 3 . Launcher 10 | . 1 . 1 . 1 . 1 . 5 1 Special Weapon 2 | . . . 1 . 1 . . . . . Impact Weapon 2 | . . . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 31 | . 1 . 5 . 9 1 1 . 10 4 Corrupted Parts 3 | . . . 2 1 . . . . . . System Corruption 9 | . . . 8 1 . . . . . . Parts Lost 79 | . 1 3 6 . 4 . 13 18 18 16 Power 8 | . . 1 1 . . . 1 1 2 2 Propulsion 23 | . . 2 2 . . . 5 6 4 4 Utility 25 | . 1 . 1 . 1 . 5 6 6 5 Weapon 23 | . . . 2 . 3 . 2 5 6 5 Highest Loss Streak 12 | . 1 1 2 . 2 . 5 7 11 12 To Critical Strikes 3 | . . 1 . . 1 . . . 1 . Average Backups 17 | 2 14 18 19 19 19 15 15 14 18 18 Power . | . . . . . . . . . . 1 Propulsion 3 | 1 5 7 4 3 4 3 1 . . . Utility 6 | . 4 6 5 4 4 4 6 9 10 10 Weapon 5 | . 4 5 8 11 10 5 4 1 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 78 | . 3 2 7 2 5 17 4 7 15 16 Power 5 | . 1 . . . . 1 . . . 3 Propulsion 29 | . 1 1 7 1 1 6 1 5 4 2 Utility 11 | . . 1 . . 1 . . . 4 5 Weapon 33 | . 1 . . 1 3 10 3 2 7 6 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 78 | . 98 97 91 95 97 62 55 47 61 59 Engine 3 | . 14 1 6 3 3 4 4 . . . Core 3 | . . 9 2 3 3 1 . 2 3 2 Treads 14 | . 28 27 5 28 29 9 . 1 3 3 Leg 3 | . . . 27 . . . 4 1 . . Device 12 | . 6 11 6 7 7 13 20 21 21 12 Storage 8 | . 14 14 9 7 7 7 5 5 5 3 Processor 4 | . . . . . . . 2 1 16 23 Protection 6 | . 5 2 8 19 22 9 8 . . . Energy Gun 3 | . 5 . 18 23 10 . . . . . Energy Cannon 3 | . . 16 2 . . . . 1 . . Ballistic Gun 4 | . 22 3 2 . 3 2 . 2 . . Ballistic Cannon 4 | . . 7 . . 3 8 4 . 2 3 Peak Build Rating 144 | 7 11 16 45 39 47 62 78 77 118 144 Average Rating 50 | 5 10 14 37 35 41 50 69 59 100 125 On Entrance 40 | . 7 11 13 42 39 42 62 50 72 112 Naked Turns . | . . . . . . . . . . . Heaviest Build 128 | 11 55 62 80 74 82 85 89 73 88 128 Greatest Support 133 | 40 40 40 82 83 83 83 62 73 80 133 Greatest Overweight (x) 5 | . 1 1 3 . 1 5 4 5 3 1 Average Overweight (x) . | . . 1 . . . 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 20 20 20 20 20 20 19 18 20 20 Average Carried 17 | 2 14 19 19 19 19 16 15 14 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 20 20 20 20 20 20 14 13 18 5 Scrap Engine Consumption 160 | . . . . . . 39 13 27 47 34 Constructs Created 12 | . . . . . . 3 . 5 3 1 Constructs Modified 56 | . . . . . . 14 6 5 17 14 Class Distribution -------------------- 31% | Mutant 20% | Construct 16% | Tank 15% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Construct | -7/Recycling Construct | -5/Factory Mutant | -4/Factory Mutant | -4/Armory Construct | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Arm Res Matter Collected 9720 | 278 482 424 765 80 408 752 1212 482 1391 3446 Remotely 682 | . . . . . . . 189 . . 493 Salvage Created 12572 | 128 806 349 1863 112 1198 1625 1630 996 716 3149 Parts 599 | 9 52 21 111 6 65 47 65 45 29 149 Haulers Intercepted 14 | . 2 . 5 . 2 . 1 1 . 3 Recyclers Shooed 20 | . 2 . 2 3 . 5 6 . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Arm Res Combat Hostiles Destroyed 167 | . 18 9 25 1 21 11 20 11 16 35 Melee 2 | . . . . . 1 . . 1 . . Guns 40 | . 11 1 15 1 10 . . . 2 . Cannons 72 | . . 8 2 . 2 11 17 3 8 21 AOE 42 | . 7 . 6 . 6 . 1 5 4 13 Classes Destroyed 14 | 2 5 1 5 . 1 . . . . . Worker 16 | . 2 . 4 . 3 . 2 . . 5 Builder 24 | . . . 2 . 6 2 6 3 . 5 Tunneler 3 | 2 . . 1 . . . . . . . Hauler 14 | . 2 . 5 . 2 . 1 1 . 3 Recycler 28 | 1 2 . 3 . 1 11 2 2 . 6 Operator 3 | . . . 2 . . . . . . 1 Watcher 15 | . 2 . 4 1 2 . 1 . 2 3 Swarmer 37 | . 6 1 6 . 7 . 4 1 4 8 Grunt 57 | . 12 2 9 . 7 3 9 3 2 10 Duelist 6 | . . . 1 . . 1 1 . 3 . Sentry 27 | . . . 8 1 5 4 3 2 . 4 Hunter 11 | . . . 1 . . 3 1 2 . 4 Programmer 21 | . . . . . 2 . 2 3 5 9 Armor Guard 2 | . . . . . . . . . 2 . Subdweller 6 | . . 6 . . . . . . . . Best Kill Streak 9 | 3 7 2 4 1 8 5 9 8 5 9 Combat Bots Only 7 | . 7 2 3 1 4 4 4 5 4 6 Max Kills in Single Turn 5 | 1 4 1 3 1 2 2 2 5 5 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 4 . 3 . 2 . 1 4 4 3 Melee 1 | . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Arm Res Hostile Shots Fired 1630 | . 88 45 91 18 133 154 218 188 234 461 Missed 425 | . 22 12 24 10 43 44 38 54 54 124 Deflected 1 | . . . . . . . . . 1 . Hits 1205 | . 66 33 67 8 90 110 180 134 180 337 Melee 5 | . . . . . . . . . 5 . Projectile 1200 | . 66 33 67 8 90 110 180 134 175 337 AOE 1 | . . . . . . . . . . 1 Critical Strikes 46 | . 1 2 1 . 3 1 5 8 5 20 Damage Taken 22487 | . 811 602 1287 52 1123 1046 3435 3042 4502 6587 Core 3363 | . 122 92 152 . 163 83 310 417 701 1323 Absorbed by Shields 172 | . . . . . . . 172 . . . Ignored by Resistances 64 | . . . . . . . 64 . . . Regen/Repaired (Parts) 3892 | . . . . . . 427 577 186 925 1777 Core Remaining (%) 53 | 100 . 14 72 . . 64 69 . 2 . Volleys Fired 776 | 8 100 45 86 6 48 58 112 41 108 164 Largest 3 | 2 2 2 3 3 3 3 2 2 3 2 Hottest 201 | 60 60 120 186 150 150 108 201 122 160 104 Shots Fired 1169 | 16 198 77 197 18 117 85 113 55 126 167 Gun 593 | 16 196 33 168 18 91 13 . 33 25 . Cannon 537 | . . 44 27 . 17 72 110 21 94 152 Launcher 39 | . 2 . 2 . 9 . 3 1 7 15 Special . | . . . . . . . . . . . Kinetic 738 | 8 159 34 69 . 32 85 83 . 116 152 Thermal 109 | 8 37 43 21 . . . . . . . Explosive 32 | . 2 . 2 . 9 . 2 1 2 14 Electromagnetic 290 | . . . 105 18 76 . 28 54 8 1 Robot Hit Streak 53 | 9 16 44 14 6 17 19 9 7 44 53 Robot Miss Streak 7 | 1 5 3 4 4 6 7 3 2 3 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 6 | . 1 . 1 . 4 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . Shots Hit Robots 804 | 12 127 56 131 15 84 64 71 32 96 116 Core Hits 451 | 5 45 16 79 5 60 44 39 33 45 80 Critical Kills 25 | . . . . . . . . . 1 24 Critical Parts Destroyed 29 | . . . . . . . 1 1 1 26 Critical Strikes 68 | . . . 1 . . . 6 1 6 54 Destroy 57 | . . . . . . . . . 3 54 Blast 9 | . . . 1 . . . 5 . 3 . Smash 2 | . . . . . . . 1 1 . . Melee Attacks 58 | . . . . . 37 1 3 13 4 . Impact 58 | . . . . . 37 1 3 13 4 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . 3 . . 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 31488 | 132 1799 834 3246 279 2670 2176 4618 2398 4011 9325 Guns 6349 | 132 1446 272 2256 279 1116 179 . 279 390 . Cannons 16824 | . . 562 370 . 361 1997 4127 389 2745 6273 Explosions 7573 | . 353 . 620 . 806 . 409 1484 876 3025 Melee 706 | . . . . . 378 . 82 246 . . Ramming 36 | . . . . . 9 . . . . 27 Kinetic 17754 | 43 1164 272 611 . 535 2176 3570 . 3110 6273 Thermal 3224 | 89 282 562 731 . 362 . . 1198 . . Explosive 4730 | . 353 . 177 . 444 . 213 72 512 2959 Electromagnetic 5038 | . . . 1727 279 942 . 753 882 389 66 Impact 706 | . . . . . 378 . 82 246 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . 8 1 2 2 3 6 10 20 Average Corruption 4 | . . . 5 1 1 1 2 5 8 6 Corruption Purged 5 | . . . . . . 2 3 . . . Corruption Blocked . | . . . . . . . . . . . Effects 169 | . . . 26 . 18 15 1 10 77 22 Message Errors 42 | . . . 6 . 5 3 1 . 21 6 Matter Fused 43 | . . . 6 . 2 7 . 2 23 3 Heat Flow Errors 20 | . . . 2 . 4 1 . 5 6 2 Energy Discharges 17 | . . . 4 . 1 1 . . 11 . Parts Rejected 2 | . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 19 | . . . 5 . 1 1 . 3 5 4 Data Loss (major) 9 | . . . 1 . 1 . . . 5 2 Misfires 5 | . . . . . 3 1 . . 1 . Alerts 5 | . . . . . 1 1 . . 2 1 Misdirections 3 | . . . . . . . . . . 3 Weapon Failures 3 | . . . 2 . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 2180 | . 18 . 47 . 109 23 420 324 417 822 Projectiles 1362 | . . . 12 . 8 23 363 9 372 575 Explosions 522 | . 18 . 35 . 6 . 4 167 45 247 Melee 296 | . . . . . 95 . 53 148 . . Knockbacks 111 | . . . 2 . 3 28 16 2 25 35 Impact 3 | . . . . . 1 . . 2 . . Kinetic 102 | . . . 2 . 2 26 16 . 22 34 Secondary 6 | . . . . . . 2 . . 3 1 Self-Inflicted Damage 1345 | . 29 . 331 . 160 . 72 316 301 136 Shots 40 | . 2 . 8 . 3 . 3 7 14 3 Rammed 4 | . . . . . 2 . . . . 2 Targets Rammed 4 | . . . . . 2 . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 565 | 40 208 4 520 198 514 444 530 200 229 565 Average Temperature 130 | 24 60 2 97 83 158 131 188 59 41 142 Received Heat Transfer 3440 | . 429 117 351 12 183 294 749 340 459 506 Effects 49 | . . . 5 . 5 8 17 . . 14 Shutdowns 9 | . . . 1 . 2 2 2 . . 2 Energy Bleed 9 | . . . 1 . . 2 5 . . 1 Interference 10 | . . . . . 3 3 . . . 4 Matter Decay 6 | . . . . . . 1 3 . . 2 Short Circuit 4 | . . . . . . . 3 . . 1 Damage (minor) 6 | . . . 1 . . . 4 . . 1 Damage (major) 5 | . . . 2 . . . . . . 3 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . 1 . Total Turns 6 | . . . . . . . . . 6 . Longest Duration 6 | . . . . . . . . . 6 . Robots Disrupted 2 | . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . 2 . . Robots Corrupted 14 | . . . 2 . 4 . 2 5 1 . Combat Hostiles 9 | . . . 2 . 2 . 2 2 1 . Parts Fried 34 | . . . 9 1 7 . 6 4 7 . Impact Corruptions 10 | . . . . . 3 . 3 4 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . Heat Transferred 3903 | 200 625 1184 794 . 350 . . 750 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 16 | . . . 8 . 5 . . 3 . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Arm Res Maximum Alert Level 4 | . . . 2 . 1 1 2 1 1 4 Low Security (%) 59 | 100 100 . 49 100 53 91 . 1 49 40 Level 1 32 | . . . 38 . 46 8 36 98 50 28 Level 2 6 | . . . 11 . . . 63 . . 18 Level 3 . | . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1212 | 10 194 . 428 173 358 228 570 338 393 1212 Initial 291 | . . . 27 173 13 135 291 278 100 186 Average 177 | 1 73 . 209 107 200 60 410 266 166 333 Influence Increases 7279 | 15 519 100 923 37 935 469 982 577 1054 1668 Destroy 0b10 Robot/C 3460 | . 360 60 500 20 420 220 400 220 560 700 Destroy 0b10 Robot/NC 550 | 15 40 . 105 5 70 90 60 30 20 115 Destroy Leader 836 | . 98 10 158 12 128 . 102 50 106 172 Allied During Kill 96 | . . . . . . . . . 96 . Successful Hack 32 | . 8 . 8 . . 16 . . . . Select Force Hacks 90 | . . . . . . 90 . . . . Disable Machine 690 | . . . 60 . 240 30 90 135 75 60 Anti-Garrison Action 150 | . . . . . . . . . . 150 Destroy Structure 830 | . 13 . 62 . 47 8 100 82 92 426 Advance Influence 200 | . . . . . . . 200 . . . Partial Spotted 45 | . . . 15 . . . 15 . . 15 Lose Combat Pursuer 300 | . . 30 15 . 30 15 15 60 105 30 Influence Decreases 6141 | 15 348 217 595 389 616 599 632 941 904 885 Entered New Map 1243 | . . 83 27 209 17 214 128 291 105 169 Time Decay 4097 | 15 338 134 517 180 559 385 374 470 569 556 Lost Part 741 | . 10 . 51 . 40 . 130 180 170 160 Lost Ally 60 | . . . . . . . . . 60 . Squads Dispatched 51 | . 5 . 2 1 8 . 6 6 10 13 Investigation 7 | . 2 . 1 . 1 . . 1 2 . Extermination 19 | . . . . 1 3 . 2 2 7 4 Reinforcement 19 | . 3 . 1 . 2 . 4 3 1 5 Assault 4 | . . . . . 2 . . . . 2 Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 8 | . . . . . 2 . 4 1 . 1 Haulers Reinforced 3 | . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Arm Res Distress Signals 17 | . 1 . 4 . 1 2 1 . 4 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 273 | . 30 12 40 2 26 10 28 26 38 61 Peak Tracking Total 13 | . 8 2 4 1 5 4 5 8 6 13 Tactical Retreats 13 | . . 2 1 . 2 1 1 1 3 2 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Arm Res Traps Triggered 4 | . 1 . . . . . . . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Arm Res Machines Disabled 47 | . . . 4 . 16 2 6 9 5 5 Max in Single Turn 4 | . . . 1 . 1 1 3 4 1 1 Garrison Access 1 | . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 4 | . . . . . 4 . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Arm Res Machines Accessed 39 | . 6 3 12 . 2 10 1 3 1 1 Terminals 26 | . 5 . 11 . 2 5 1 1 1 . Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . 2 . . Total Hacks 87 | . 14 7 26 . 4 26 1 6 2 1 Successful 35 | . 6 7 6 . . 15 . . . 1 Failed 52 | . 8 . 20 . 4 11 1 6 2 . Catastrophic 9 | . . . 3 . 1 1 . 2 2 . Database Lockouts . | . . . . . . . . . . . Manual 56 | . 12 . 22 . 3 16 1 2 . . Terminals 56 | . 12 . 22 . 4 13 1 2 2 . Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 13 | . 2 . . . . 11 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 8 | . . . 4 . . . . 4 . . Terminal Hacks 9 | . . 7 . . . 2 . . . . Record 5 | . . 5 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . Release Object 3 | . . 1 . . . 2 . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . Retrieve Components 3 | . . . . . . 3 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 22 | . 6 . 6 . . 10 . . . . Terminals 19 | . 6 . 6 . . 7 . . . . Botnet 4 | . 1 . 1 . . 2 . . . . Skim 15 | . 5 . 5 . . 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . Tunnel 3 | . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . 1 Used 1 | . . . 1 . . . . . . . Hacking Detections 28 | . 6 . 10 . 2 6 . 3 1 . Full Trace Events 5 | . 1 . 1 . 1 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 23 | . . . . . . 23 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Arm Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . Allies Hacked 2 | . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Arm Res Total Allies 6 | . . . . . 2 . . . 4 . Largest Group 4 | . . . . . 2 2 . . 4 . Highest-Rated Group 272 | . . . . . 62 62 . . 272 . Highest-Rated Ally 68 | . . . . . 31 31 . . 68 . Total Orders . | . . . . . . . . . . . Ally Attacks 52 | . . . . . . 21 . . 31 . Total Damage 2383 | . . . . . . 360 . . 2023 . Kills 16 | . . . . . . 2 . . 14 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Arm Res Active Infowar (turns) 13373 | 35 1014 3398 685 364 1811 1204 . 541 2605 1716 Optics 3282 | . . . . . . . . . 1566 1716 Sensors 3046 | . . . . . . . . 478 1865 703 Structural 1221 | . . . . . . . . 541 680 . Seismic 8511 | 35 1014 3398 685 364 1811 1204 . . . . Jamming 131 | . . . . . . . . . 131 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Arm Res Turns Passed 20238 | 126 2152 4026 2036 364 1831 3319 876 1183 2609 1716 Spaces Moved 7947 | 56 770 1048 1000 190 821 969 261 582 1274 976 Core 82 | 3 . . . . . . . . . 79 Treads 5333 | 53 770 1048 94 190 821 346 . 227 983 801 Legs 1696 | . . . 906 . . 172 242 98 182 96 Wheels 646 | . . . . . . 451 19 176 . . Hover 190 | . . . . . . . . 81 109 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 105 160 162 132 97 97 75 50 Average Speed 174 | 154 230 240 133 161 162 230 192 144 137 118 Slowest Speed 400 | 160 240 240 400 162 240 369 262 234 332 182 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 4 100 60 92 5 66 97 8 16 57 32 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 8 | . 1 . 3 . . 4 . . . . Known Exits Taken 6 | . 1 . . 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . . 1 . . . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug 105 | . . . . . 1 1 9 7 28 59 Terrain Destroyed 504 | . 11 . 58 . 52 5 52 44 58 224 Melee 10 | . . . . . 1 . . 7 2 . Projectile 145 | . . . 3 . 1 5 38 . 14 84 AOE 349 | . 11 . 55 . 50 . 14 37 42 140 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Arm Res Total 13183 | 78 960 2485 1549 238 1104 1991 516 851 2022 1389 Wait 3677 | 1 57 1362 355 21 106 892 85 170 460 168 Move 7937 | 55 769 1047 999 189 820 968 260 581 1273 976 Hop . | . . . . . . . . . . . Pick Up 158 | 6 19 8 22 7 8 21 10 11 30 16 Fast Attach 109 | 7 2 2 23 1 12 4 9 9 26 14 Attach 66 | . 1 3 9 4 4 4 13 8 10 10 Detach 30 | . . . 1 . 3 3 4 4 8 7 Swap 53 | . 5 7 14 2 12 3 5 1 2 2 Drop 214 | 1 7 10 38 8 19 34 14 13 40 30 Fire 776 | 8 100 45 86 6 48 58 112 41 108 164 Melee 58 | . . . . . 37 1 3 13 4 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . . . . . 2 . . . . 2 Escape Stasis 26 | . . . . . . . . . 26 . Rewire 38 | . . . . . . 3 . . 35 . Trap . | . . . . . . . . . . . Miscellaneous 37 | . . 1 2 . 33 . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory (discovered 5 exits: Fac x2 / *Sto x2 / Low) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Armory -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 668 | -10/Materials | Discovered new exit (range 16) 984 | -10/Materials | Discovered new exit (range 9) 1367 | -10/Materials | Destroyed 7 combat bots 1386 | -10/Materials | Discovered new exit (range 9) 1756 | -10/Materials | Discovered new exit (range 14) 1946 | -10/Materials | Learned Storage trap positions 1983 | -10/Materials | Identified exit to Subcaves 2010 | -10/Materials | Learned 4 Recycling zone layouts 2028 | -10/Materials | Learned location of Mines (-9) 2056 | -10/Materials | Learned location of 1 exit from Storage 2087 | -10/Materials | Identified exit to Materials 2127 | -10/Materials | Learned Materials stockpile data 2279 | -10/Materials | Entered Subcaves 2280 | -10/Subcaves | Approached by a straggling Scientist 2447 | -10/Subcaves | Core integrity fell below 50% 2780 | -10/Subcaves | Visited Clippyterm 2787 | -10/Subcaves | Learned Factory trap positions 2937 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3213 | -10/Subcaves | Build established: Scavenger-Mutant 3653 | -10/Subcaves | Released subatomizers from SUBCON Basin 5419 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5479 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5683 | -10/Subcaves | Build established: Mutant 5980 | -10/Subcaves | Core integrity fell below 20% 6279 | -10/Subcaves | Discovered new exit (range 10) 6305 | -10/Subcaves | Entered Materials 6305 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 7034 | -8/Materials | Discovered new exit (range 4) 7181 | -8/Materials | Build established: Tank 7543 | -8/Materials | Learned 4 Lower Caves zone layouts 7651 | -8/Materials | Learned Storage stockpile data 7688 | -8/Materials | Learned 8 Factory zone layouts 7713 | -8/Materials | Learned Storage machine intel 7733 | -8/Materials | Learned location of Zion (-6) 7750 | -8/Materials | Learned Storage trap positions 7776 | -8/Materials | Learned 8 Factory zone layouts 7908 | -8/Materials | Discovered new exit (range 16) 7929 | -8/Materials | Build established: Mutant 8290 | -8/Materials | Build established: Tank 8341 | -8/Materials | Entered Factory 8341 | -7/Factory | Evolved 2 slots: Utility x2 8342 | -7/Factory | Identified exit to Storage 8343 | -7/Factory | Identified exit to Lower Caves 8343 | -7/Factory | Identified exit to Factory 8344 | -7/Factory | Loaded intel: 121 trap records 8705 | -7/Factory | Entered Storage 8706 | -7/Storage | Identified exit to Recycling 8707 | -7/Storage | Loaded intel: 18 trap records 8709 | -7/Storage | Loaded intel: 50 machine locations 8720 | -7/Storage | Door terminal overloaded 9550 | -7/Storage | Build established: Mutant 10254 | -7/Storage | Build established: Tank 10359 | -7/Storage | Used back door to open Recycling access 10478 | -7/Storage | Met a pair of Derelict thieves 10536 | -7/Storage | Entered Recycling 10536 | -7/Recycling | Accompanied by 2 allies 11173 | -7/Recycling | Discovered new exit (range 6) 11255 | -7/Recycling | Entered Scraplab 11265 | -7/Recycling | Found Prototype Device 11265 | -7/Recycling | Identified Scrap Engine 11571 | -7/Recycling | Build established: Mutant 11877 | -7/Recycling | Build established: Construct 12425 | -7/Recycling | Learned Factory garrison access intel 12462 | -7/Recycling | Learned Factory trap positions 12490 | -7/Recycling | Learned location of Extension (-6) 12508 | -7/Recycling | Learned location of 2 exits from Upper Caves 12533 | -7/Recycling | Learned location of 1 exit from Lower Caves 12558 | -7/Recycling | Learned 2 Upper Caves zone layouts 12594 | -7/Recycling | Learned location of 1 exit from Upper Caves 13855 | -7/Recycling | Entered Factory 13855 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 13856 | -5/Factory | Identified exit to Factory 13857 | -5/Factory | Loaded intel: 84 trap records 13858 | -5/Factory | Loaded intel: 4 garrison access locations 14475 | -5/Factory | Lost 3 parts (1n2u) 14616 | -5/Factory | Lost 3 parts (1n2u) 14705 | -5/Factory | Lost 5 parts (1p2n1u1w) 14731 | -5/Factory | Entered another Factory area 14731 | -4/Factory | Evolved 2 slots: Utility x2 14923 | -4/Factory | Lost 7 parts (3n2u2w) 15146 | -4/Factory | Build established: Mutant 15368 | -4/Factory | Lost 7 parts (1p2n2u2w) 15900 | -4/Factory | Discovered new exit (range 11) 15912 | -4/Factory | Identified exit to Armory 15914 | -4/Factory | Entered Armory 15915 | -4/Armory | Met VL-GR5, who suggested a friendly competition 16026 | -4/Armory | Core integrity fell below 50% 16039 | -4/Armory | Found Gamma Bomb Array 16041 | -4/Armory | Found Gamma Bomb Array 16044 | -4/Armory | Found Gamma Bomb Array 16046 | -4/Armory | Found Gamma Bomb Array 16153 | -4/Armory | Energy Cycler disabled 16338 | -4/Armory | Found Gamma Bomb Array 16340 | -4/Armory | Found Gamma Bomb Array 16420 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 16471 | -4/Armory | Found Prototype Processor 16471 | -4/Armory | Identified Exp. Targeting Computer 17359 | -4/Armory | Found Fusion Bomb Launcher 17362 | -4/Armory | Found Gamma Bomb Array 17367 | -4/Armory | Found Fusion Bomb Launcher 17556 | -4/Armory | Build established: Construct 17728 | -4/Armory | Spotted Armor Guard 17765 | -4/Armory | Spotted Armor Guard 17851 | -4/Armory | Lost 3 parts (1p2n) 17881 | -4/Armory | Destroyed Armor Guard 17995 | -4/Armory | System corruption reached 10% 18072 | -4/Armory | Core integrity fell below 20% 18130 | -4/Armory | Lost 11 parts (1p2n3u5w) 18133 | -4/Armory | Destroyed Armor Guard 18281 | -4/Armory | Discovered new exit (range 5) 18344 | -4/Armory | Found Prototype Device 18344 | -4/Armory | Identified Adv. Particle Accelerator 18356 | -4/Armory | Identified exit to Research 18523 | -4/Armory | Entered Research 18523 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18819 | -3/Research | Found Prototype Processor 18819 | -3/Research | Identified Exp. Signal Interpreter 18968 | -3/Research | Found Prototype Processor 18968 | -3/Research | Identified Exp. Target Analyzer 19093 | -3/Research | Discovered new exit (range 17) 19117 | -3/Research | Identified exit to Research 19484 | -3/Research | Garrison activated, responded to threat 19517 | -3/Research | Build established: Skirmisher 19832 | -3/Research | Build established: Construct 19921 | -3/Research | System corruption reached 10% 20078 | -3/Research | Spotted B-86 Titan 20115 | -3/Research | Garrison activated, responded to threat 20186 | -3/Research | Core integrity fell below 50% 20218 | -3/Research | Core integrity fell below 20% 20239 | -3/Research | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 20217_ Penetrated by Slug. 20217_ Slug penetrates Door. 20217_ Penetrated by Slug. 20217_ Slug penetrates Wall. 20217_ Penetrated by Slug. 20218_ System corrupted: Heat flow error (+125). 20221_ K-01 Serf collects debris. 20223_ U-05 Engineer builds a Wall. 20224_ Penetrated by Slug. 20224_ K-01 Serf collects debris. 20227_ U-05 Engineer lays Concrete. 20229_ The unstable cave ceiling collapses. 20230_ U-05 Engineer builds a Wall. 20230_ K-01 Serf collects debris. 20231_ The unstable cave ceiling collapses. 20234_ U-05 Engineer lays Concrete. 20234_ U-05 Engineer builds a Wall. 20234_ K-01 Serf collects debris. 20235_ U-05 Engineer lays Concrete. 20237_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# ! = #??? | | ?????????????????????????????######## #### | | ?????????????????????????????# # """" #! | | ?????????????????????????????# ! # ""S"" # | | ?????????????????????????????# # "" "" # | | ?????????????????????????????# # # | | ??????????????????############ ] | | ????????????????# # # # # | | ???????????###### # ## # #### !! # | | ???????????+ !!= % !|!!! | | ???????????# ! !**!| | | ???????????## =#####*###################### | | ????????????# ""## * ## # # | | ????????????# " ## # [# | | ????????????# ## ## # | | ???????????## ^ ""##= ## [ | | ???????????#; "" #* = ### " | | ???????????## ##* ### " | | ??????????### " #### # " | | ??????????#BB !# #?# # | | ??????????#BB "" #?## %% # | | ??????????### u######+#############% #####+# | | ????????##### u | | ?????? p | | ??????? % p | | ????????????????# @ | | ????????????????########; #+######### # # # | | ???????????????????????#; # ??????## | | ???????????????????????#; # ????# | | ???????????????????????## #[ !??# | | ????????????????????????# # ! ## #""" | | ????????????????????????# # ## #""" | | ????????????????????????# # ## #""" | | ????????????????????????# # ]## # | | ????????????????????????# # ## # | | ????????????????????????# ############ # | | ????????????????????????? ???????????# ###### | | ????????????????????????? ???????????# #????? | | ????????????????????????? ???????????# #????? | | ????????????????????????? ???????????# #????? | | ????????????????????????? ???????????########????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 54 Energy Capacity 537 Matter Stores 300 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 800 Resistance: KI 20 Evasion (%) 56 Targeting Accuracy 20 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed ScrapoidMomentumRailgun Manual? 0 Play Time 01:57:55 Cumulative 218.6 hours Start 2025.07.26 @ 22:04:57 End 2025.07.27 @ 00:02:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 12 Types 6/0/4/2/0/0/0/0/0/0 Lore% 76 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4491db3d-06b3-40b2-8e76-d1a4d7f16ef1