Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.05 @ 16:40:05 Player: Chair Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (96) 480 Value Destroyed (2849) 2849 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (860) 860 TOTAL SCORE: 10629 Bonus ------- High Alert Combat Kills 267 Follower Combat Kills 890 Met Imprinter 300 Was Imprinted 300 Friendly Fire -897 Cogmind --------- Core Integrity 0/1150 Matter 278/300 Energy 50/100 System Corruption 54% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Disruptor Cannon > --- INVENTORY (5) ---- Neutrino Core Advanced Cooling System High-capacity Matter Pod (200) Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Huge Wheel VTOL Module Improved Flight Unit Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Advanced Gravity Neutralizer Machine Analyzer Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] > --- WEAPON ----------- Rocket Array Micro-nuke Launcher Micro-nuke Launcher > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Improved Cooling System Advanced Cooling System High-capacity Matter Pod Advanced Weight Redist. System Graphene Brace [Rating: 97] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion VTOL Module Treads Heavy Treads Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Hacking Suite Device Advanced Terrain Scanner Storage Medium Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Damper Plating Weapon Rocket Array Energy Gun Backup Laser I Energy Cannon Matter Neutralizer Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Rocket Array Impact Weapon Flail Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Slots Evolved 12 | . . 2 2 2 2 . . . . 2 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 2 . 1 . . . . . . . . . . Utility 6 | . . 1 . 2 1 . . . . . 2 . . . . Weapon 1 | . . . . . . . . . . 1 . . . . . Parts Attached 90 | . 8 15 2 10 5 2 4 9 3 7 9 1 1 12 2 Power 14 | . 1 1 . 1 . . 1 2 2 1 2 1 . 2 . Engine 9 | . 1 1 . 1 . . 1 2 1 1 . . . 1 . Core 5 | . . . . . . . . . 1 . 2 1 . 1 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 22 | . 3 7 2 2 . 1 1 . 1 2 1 . . 2 . Treads 2 | . . . . . . . . . . . . . . 2 . Leg . | . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 . . . . . Hover 1 | . 1 . . . . . . . . . . . . . . Flight 18 | . 2 7 2 2 . 1 1 . 1 1 1 . . . . Utility 27 | . 3 2 . 3 2 . 1 5 . 2 4 . 1 4 . Device 11 | . 2 . . 1 1 . . 1 . 1 2 . . 3 . Storage 1 | . . . . . . . . . . 1 . . . . . Processor 8 | . 1 . . . 1 . 1 3 . . 2 . . . . Hackware 4 | . . 2 . 2 . . . . . . . . . . . Protection 3 | . . . . . . . . 1 . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | . 1 5 . 4 3 1 1 2 . 2 2 . . 4 2 Energy Gun 1 | . . 1 . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . 2 2 Ballistic Gun 1 | . . . . . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . Launcher 17 | . 1 3 . 4 3 . . 2 . 2 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 1 . . 3 . . 2 . . . . Corrupted Parts 6 | . . . . . . . . . . . . . . 6 . System Corruption 28 | . . . . . . . . . . . . . . 28 . Parts Lost 39 | . . . . 2 2 1 7 . 1 1 3 3 12 5 2 Power 7 | . . . . 1 . . 1 . 1 . . 1 2 1 . Propulsion 13 | . . . . 1 1 . 3 . . . 1 1 4 1 1 Utility 9 | . . . . . 1 . 2 . . . . . 4 1 1 Weapon 10 | . . . . . . 1 1 . . 1 2 1 2 2 . Highest Loss Streak 10 | . . . . 1 2 1 7 . 1 1 1 2 10 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 37 84 90 96 79 80 83 57 63 82 90 81 49 46 6 Engine 4 | . . 6 9 6 6 6 5 5 5 8 5 . . 1 . Core 1 | . . . . . . . . . . . 4 9 5 4 . Wheel 1 | . . . . . . . . . . 4 5 5 2 . . Flight 15 | . 3 32 45 34 24 25 25 13 16 22 20 16 5 . . Device 7 | . 7 11 9 7 4 6 6 6 6 8 13 11 5 5 2 Storage 1 | . . . . . . . . . . 2 5 5 5 4 . Processor 12 | . 10 5 . . 6 6 5 13 20 17 20 21 19 9 . Hackware 6 | . . 16 18 30 26 26 25 3 . . . . . . . Launcher 9 | . 12 6 9 8 8 6 5 12 13 13 14 10 5 . . Peak Build Rating 97 | . 5 21 24 33 42 39 49 52 41 69 97 97 84 90 13 Average Rating 48 | . 2 15 23 30 38 34 40 37 40 61 86 86 54 71 6 On Entrance 33 | . . 5 20 24 30 33 39 25 40 41 69 97 84 18 8 Naked Turns 73 | . 18 . . . . . . . . . . . . 36 19 Heaviest Build 114 | . 4 13 13 17 14 11 18 28 24 51 62 61 48 114 9 Greatest Support 70 | 3 8 14 22 22 18 18 24 9 13 28 44 44 44 70 3 Greatest Overweight (x) 3 | . 1 1 . . . . . 3 2 1 2 1 3 3 2 Average Overweight (x) . | . . . . . . . . 1 1 . 1 . 1 . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 7 10 10 10 9 5 Most Carried 10 | . 5 5 4 5 5 5 5 5 5 5 8 10 10 10 5 Average Carried 5 | . 4 4 3 3 4 4 4 4 5 3 5 8 9 7 4 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 10 10 10 10 5 5 Final Carried 10 | . 5 5 4 5 3 5 5 5 5 1 8 10 10 5 4 Class Distribution -------------------- 41% | Mutant 18% | Hacker-Sprinter 10% | Scavenger-Tank 8% | Skirmisher 6% | Hacker-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Skirmisher | -4/Waste Skirmisher | -4/Factory Scavenger-Tank | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Matter Collected 3392 | 182 94 177 197 338 77 124 289 150 61 173 419 564 49 498 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3340 | . 144 335 . 500 . 116 162 . 63 229 508 947 174 162 . Parts 147 | . 26 28 . 26 . 8 5 . 8 3 19 1 20 3 . Haulers Intercepted 6 | . 1 4 . 1 . . . . . . . . . . . Recyclers Shooed 5 | . . 1 . 4 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 4 6 . 8 . . . . 3 . Prevented 5 | . . . . . . . . . . . . . . 5 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Combat Hostiles Destroyed 58 | . 6 10 . 3 . 4 7 . 5 5 6 5 4 3 . Cannons 3 | . . . . . . . . . . . . . . 3 . AOE 55 | . 6 10 . 3 . 4 7 . 5 5 6 5 4 . . Classes Destroyed 17 | . 6 1 . 3 . . . . 1 . 4 2 . . . Worker 8 | . 1 2 . 2 . . . . . . 2 . 1 . . Builder 7 | . 1 . . . . . . . . . 2 . 4 . . Tunneler 2 | . . . . 2 . . . . . . . . . . . Hauler 6 | . 1 4 . 1 . . . . . . . . . . . Recycler 6 | . . . . 5 . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . Operator 3 | . . 1 . 1 . . . . . . . . 1 . . Watcher 3 | . 1 1 . . . . . . . . 1 . . . . Swarmer 20 | . 3 7 . . . 4 2 . 4 . . . . . . Grunt 27 | . 3 3 . 2 . . 5 . . 5 4 . 2 3 . Brawler 2 | . . . . . . . . . . . 1 . 1 . . Duelist 1 | . . . . . . . . . . . 1 . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . Programmer 2 | . . . . . . . . . 1 . . . 1 . . Compactor 5 | . . . . . . . . . . . . 5 . . . Z-Heavy 1 | . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | . 7 9 . 6 . 4 3 . 3 3 4 3 7 2 . Combat Bots Only 7 | . 3 7 . 3 . 4 3 . 3 3 2 3 4 2 . Max Kills in Single Turn 3 | . 3 2 . 3 . 2 2 . 3 2 3 2 3 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 . 1 . 2 2 . 3 2 2 2 1 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Hostile Shots Fired 452 | . 8 25 2 18 20 10 24 . 13 13 37 1 63 154 64 Missed 166 | . 4 11 1 7 13 7 11 . 5 6 15 . 15 42 29 Damage Taken 5973 | . 39 160 14 306 140 43 358 . 184 136 682 117 919 2291 584 Core 1490 | . 19 77 . 78 18 12 80 . 35 18 105 2 339 331 376 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 24 | . . . . 24 . . . . . . . . . . . Core Remaining (%) 91 | 100 92 80 100 88 . . . . 82 98 . . . . . Volleys Fired 169 | . 12 26 . 37 3 5 16 . 4 7 18 18 7 13 3 Largest 3 | . 1 2 . 2 2 1 1 . 1 2 2 2 2 3 1 Hottest 205 | . 30 80 . 63 63 33 33 . 45 75 84 98 98 205 81 Shots Fired 244 | . 12 27 . 64 4 5 16 . 4 8 19 34 12 36 3 Gun 64 | . . 9 . 45 . . . . . . . . . 10 . Cannon 29 | . . . . . . . . . . . . . . 26 3 Launcher 151 | . 12 18 . 19 4 5 16 . 4 8 19 34 12 . . Special . | . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . . . . . 21 . Thermal 68 | . . 9 . 45 . . . . . . . . . 14 . Explosive 149 | . 12 18 . 19 2 5 16 . 4 8 19 34 12 . . Electromagnetic 6 | . . . . . 2 . . . . . . . . 1 3 Robot Hit Streak 18 | . 1 8 . 18 5 6 9 . 5 5 8 9 3 5 1 Robot Miss Streak 3 | . 2 1 . 3 . 1 . . 1 . 2 1 3 3 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 136 | . 1 17 . 40 2 4 9 . 2 5 8 24 4 19 1 Core Hits 232 | . 14 23 . 30 2 6 23 . 8 13 72 17 18 5 1 Critical Kills 1 | . . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 4 | . . 4 . . . . . . . . . . . . . Burn 3 | . . 3 . . . . . . . . . . . . . Smash 1 | . . 1 . . . . . . . . . . . . . Melee Attacks 12 | . . 7 . . . 2 3 . . . . . . . . Impact 7 | . . 7 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . 2 3 . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17184 | . 622 1321 . 1023 161 409 1087 . 385 687 3373 5949 1456 695 16 Guns 514 | . . 100 . 291 . . . . . . . . . 123 . Cannons 588 | . . . . . . . . . . . . . . 572 16 Explosions 15663 | . 622 940 . 732 161 295 1063 . 385 687 3373 5949 1456 . . Melee 419 | . . 281 . . . 114 24 . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 393 | . . . . . . . . . . . . . . 393 . Thermal 681 | . . 100 . 291 . . . . . . . . . 290 . Explosive 15375 | . 622 940 . 732 . 295 1063 . 385 687 3253 5949 1449 . . Electromagnetic 316 | . . . . . 161 . . . . . 120 . 7 12 16 Impact 281 | . . 281 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 138 | . . . . . . 114 24 . . . . . . . . Highest Corruption 54 | . . 3 . . . . 12 12 . . 3 26 26 54 54 Average Corruption 30 | . . 3 . . . . 12 12 . . 2 14 26 50 54 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 94 | . . . . . . . 2 3 . . 6 14 8 51 10 Message Errors 24 | . . . . . . . . . . . 2 4 2 13 3 Matter Fused 18 | . . . . . . . . 1 . . . 1 1 14 1 Heat Flow Errors 7 | . . . . . . . . . . . . 3 2 2 . Energy Discharges 12 | . . . . . . . . 2 . . 1 2 2 4 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . . 1 . . . 1 1 1 6 . Misfires 3 | . . . . . . . . . . . 1 . . 2 . Alerts 2 | . . . . . . . . . . . . 1 . 1 . Misdirections 9 | . . . . . . . 1 . . . . . . 3 5 Weapon Failures 7 | . . . . . . . . . . . 1 2 . 4 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 486 | . 4 72 . 39 . . 5 . . . 187 163 . 16 . Projectiles 16 | . . . . . . . . . . . . . . 16 . Explosions 418 | . 4 20 . 39 . . 5 . . . 187 163 . . . Melee 52 | . . 52 . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . 5 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 316 | . . 23 . 15 . 1 . . 44 . 172 61 . . . Shots 13 | . . 1 . 1 . 1 . . 1 . 6 3 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 452 | . 5 9 9 19 15 . 7 . . 17 24 245 222 452 . Average Temperature 99 | . 5 4 8 5 10 . 4 . . 10 10 80 59 197 . Received Heat Transfer 1172 | . 6 39 9 63 84 . 90 . 9 66 75 . 75 578 78 Effects 5 | . . . . . . . . . . . . . . 5 . Shutdowns 3 | . . . . . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . . . . . Impact Corruptions 2 | . . 2 . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . . . Heat Transferred 1998 | . . 518 . 1184 . . . . . . . . . 296 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Peak Influence 1146 | . 327 419 177 448 344 . . . . 543 1146 454 695 . . Initial 359 | . . 137 117 80 219 . . . . 149 266 359 306 . . Average 428 | . 150 243 146 234 263 . . . . 312 812 429 532 . . Maximum Alert Level 4 | . 1 2 . 2 1 . . . . 2 4 2 2 . . Low Security (%) 22 | 100 66 26 100 44 . . . . . 31 . . . . . Level 1 31 | . 33 69 . 42 100 . . . . 35 9 8 29 . . Level 2 24 | . . 4 . 13 . . . . . 33 8 91 70 . . Level 3 20 | . . . . . . . . . . . 79 . . . . Level 4 . | . . . . . . . . . . . 2 . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 1 . 2 1 . 1 . . . 7 . 2 . . Investigation 5 | . 3 1 . . . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 6 | . . . . 2 1 . . . . . 1 . 2 . . Assault 3 | . . . . . . . . . . . 3 . . . . Garrison 3 | . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Distress Signals 6 | . 1 2 1 . . . . . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 154 | . 10 22 3 18 9 4 8 . 7 8 26 6 12 7 14 Peak Tracking Total 7 | . 5 7 4 4 5 4 5 . 5 4 7 2 6 3 7 Tactical Retreats 16 | . . 1 . 3 3 . 1 . 1 . 2 . . 2 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Traps Triggered 5 | . 1 . . 1 . . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 10 | . . 6 . 4 . . . . . . . . . . . Reused 2 | . . 1 . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . 1 . 1 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Machines Disabled 18 | . . . . . 1 . 2 . . 5 5 . 5 . . Max in Single Turn 3 | . . . . . 1 . 1 . . 3 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Machines Accessed 20 | . 4 5 . 9 . . 1 . . . 1 . . . . Terminals 14 | . 3 5 . 5 . . 1 . . . . . . . . Fabricators 3 | . . . . 2 . . . . . . 1 . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 66 | . 17 15 . 30 . . 3 . . . 1 . . . . Successful 48 | . 8 11 . 26 . . 3 . . . . . . . . Failed 17 | . 9 4 . 3 . . . . . . 1 . . . . Catastrophic 3 | . 2 . . . . . . . . . 1 . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . Manual 55 | . 9 7 . 13 . . . 1 . 8 12 . 5 . . Terminals 55 | . 16 15 . 21 . . 3 . . . . . . . . Fabricators 4 | . . . . 3 . . . . . . 1 . . . . Repair Stations 6 | . . . . 6 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 30 | . 5 9 . 13 . . 3 . . . . . . . . Record 3 | . . . . . . . 3 . . . . . . . . Robot Analysis 4 | . . . . 4 . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . 1 . . . . . . . . . . . Level Access Points 2 | . . 1 . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . Reprogram Traps 2 | . . 1 . 1 . . . . . . . . . . . Patrol Status 2 | . . 1 . 1 . . . . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . Repair Station Hacks 5 | . . . . 5 . . . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 2 . 7 . . . . . . . . . . . Terminals 8 | . 2 2 . 4 . . . . . . . . . . . Assimilate 2 | . . . . 2 . . . . . . . . . . . Botnet 6 | . 2 2 . 2 . . . . . . . . . . . Fabricators 2 | . . . . 2 . . . . . . . . . . . Fabnet 2 | . . . . 2 . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . Hacking Detections 17 | . 3 5 . 7 . . 1 . . . 1 . . . . Full Trace Events 3 | . 2 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . . . Time 83 | . . . . 83 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . 6 6 6 6 2 2 . . . . . Autooverrided 1 | . . . . . . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Total Allies 19 | . . . . 2 . . . 4 . 8 4 1 . . . Largest Group 10 | . . . . 2 . . . 4 4 10 10 3 1 . . Highest-Rated Group 322 | . . . . 36 . . . 155 155 315 322 245 96 . . Highest-Rated Ally 103 | . . . . 26 . . . 40 40 40 103 103 96 . . Zionite Dispatches 3 | . . . . . . . . . . 2 1 . . . . Heavy 1 | . . . . . . . . . . . 1 . . . . Fire 2 | . . . . . . . . . . 2 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 165 | . . . . . . . . . 7 8 78 61 11 . . Total Damage 5507 | . . . . . . . . . 226 158 2996 1851 276 . . Kills 23 | . . . . . . . . . 3 1 17 1 1 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Robot Analysis Total 4 | . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 1 1 2 . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 107 | . . . . . . . . . . 31 56 6 14 . . Traps 5 | . . . . . . . . . . 2 2 . 1 . . Items 94 | . . . . . . . . . . 29 48 5 12 . . Machines 5 | . . . . . . . . . . . 4 . 1 . . Patrols 1 | . . . . . . . . . . . 1 . . . . Exits 2 | . . . . . . . . . . . 1 1 . . . Zionite Intel Received 1 | . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Turns Passed 5834 | 15 163 235 66 365 112 118 264 1922 379 328 585 242 155 796 89 Spaces Moved 5149 | 29 219 295 144 546 255 348 570 1028 238 260 433 163 106 419 96 Core 445 | 29 124 . . . . . . . . . . . 51 145 96 Treads 274 | . . . . . . . . . . . . . . 274 . Legs . | . . . . . . . . . . . . . . . . Wheels 896 | . . . . . . . . . . 245 433 163 55 . . Hover 55 | . 55 . . . . . . . . . . . . . . Flight 3479 | . 40 295 144 546 255 348 570 1028 238 15 . . . . . Fastest Speed 25 | 50 37 29 25 25 28 28 26 34 106 100 115 100 50 50 50 Average Speed 93 | 50 52 36 25 26 29 28 28 182 135 109 120 112 128 163 51 Slowest Speed 259 | 50 100 112 25 28 32 32 34 259 184 115 130 115 200 240 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 10 | . . 2 3 2 1 2 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . Exploration Rate (%) 36 | 3 45 42 20 23 6 53 59 87 43 6 15 96 6 66 21 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 6 | . 1 . . . . . 1 2 1 . . . . 1 . Known Exits Taken 4 | . 1 1 . 1 . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 . . 1 . 1 1 1 1 1 1 . . . 1 . Scrap Searched 16 | . . . . . . 1 8 4 1 . . . . 2 . Spaces Dug 88 | . 14 10 . . . . 21 . 16 11 16 . . . . Terrain Destroyed 968 | . 60 96 . 39 . 38 74 . 62 43 186 256 97 17 . Melee . | . . . . . . . . . . . . . . . . Projectile 17 | . . . . . . . . . . . . . . 17 . AOE 951 | . 60 96 . 39 . 38 74 . 62 43 186 256 97 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Total 5889 | 28 252 387 170 703 288 356 651 1073 287 294 468 186 114 498 134 Wait 390 | . 2 23 27 101 22 . 49 25 42 21 1 3 . 49 25 Move 5114 | 28 218 290 137 541 252 343 568 1027 237 259 433 162 105 418 96 Hop 10 | . . 2 3 2 1 2 . . . . . . . . . Pick Up 39 | . 7 7 1 5 1 2 4 3 . . 5 1 . 3 . Fast Attach 49 | . 8 6 . 3 2 2 2 7 2 3 6 . . 8 . Attach 28 | . . 3 2 5 3 . . 2 . 4 1 1 1 4 2 Detach 19 | . . 4 . 3 1 . 1 4 . . 2 . 1 2 1 Swap 13 | . . 6 . 2 . . 2 . 1 . 2 . . . . Drop 38 | . 5 13 . 4 3 . 5 5 1 . . 1 . 1 . Fire 169 | . 12 26 . 37 3 5 16 . 4 7 18 18 7 13 3 Melee 12 | . . 7 . . . 2 3 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . . . . . . Rewire 7 | . . . . . . . . . . . . . . . 7 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 15) 144 | -10/Materials | Discovered new exit (range 18) 179 | -10/Materials | Identified exit to Materials 179 | -10/Materials | Entered another Materials area 179 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 268 | -9/Materials | Discovered new exit (range 12) 384 | -9/Materials | Discovered new exit (range 8) 384 | -9/Materials | Identified exit to Materials 392 | -9/Materials | Destroyed 7 combat bots 414 | -9/Materials | Entered another Materials area 414 | -8/Materials | Evolved 2 slots: Propulsion x2 476 | -8/Materials | Discovered new exit (range 11) 480 | -8/Materials | Entered Factory 480 | -7/Factory | Evolved 2 slots: Utility x2 492 | -7/Factory | Identified exit to Lower Caves 494 | -7/Factory | Identified exit to Factory 494 | -7/Factory | Central database locked down 528 | -7/Factory | Build established: Hacker-Sprinter 551 | -7/Factory | Repaired Imp. Flight Unit 584 | -7/Factory | Repaired VTOL Module 845 | -7/Factory | Entered another Factory area 845 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 928 | -6/Factory | Spotted B-75 Beast 953 | -6/Factory | Discovered new exit (range 15) 957 | -6/Factory | Entered Lower Caves 1000 | -6/Lower Caves | Learned Factory interactive machine intel 1071 | -6/Lower Caves | Discovered new exit (range 14) 1075 | -6/Lower Caves | Entered another Lower Caves area 1292 | -6/Lower Caves | Attracted the attention of an 0b10 base 1318 | -6/Lower Caves | Crushed by falling debris 1319 | -6/Lower Caves | System corruption reached 10% 1335 | -6/Lower Caves | Discovered new exit (range 14) 1339 | -6/Lower Caves | Entered Zion 1349 | -6/Zion | Lost 7 parts (1p3n2u1w) 1364 | -6/Zion | Found Prototype Launcher 1364 | -6/Zion | Identified Rocket Array 1428 | -6/Zion | System corruption cleaned by Quarantine Array 1529 | -6/Zion | Learned location of Quarantine (-3) 1612 | -6/Zion | Given A8's code to call for help 1615 | -6/Zion | Build established: Hacker-Mutant 1669 | -6/Zion | Given the Hacking Drone Bay 1832 | -6/Zion | Received a hallucinogenic algorithm 1879 | -6/Zion | Learned Factory garrison access intel 2001 | -6/Zion | Build established: Mutant 2781 | -6/Zion | Met Imprinter 2813 | -6/Zion | Imprinted 2815 | -6/Zion | Declared Zion's savior 3216 | -6/Zion | Found Prototype Device 3216 | -6/Zion | Identified Bomb Factory No. 2 3234 | -6/Zion | Discovered new exit (range 13) 3261 | -6/Zion | Entered Proximity Caves 3261 | -5/Proximity Caves | Accompanied by 4 allies 3463 | -5/Proximity Caves | Learned Factory terminal intel 3553 | -5/Proximity Caves | Learned location of Armory (-3) 3602 | -5/Proximity Caves | Discovered new exit (range 13) 3640 | -5/Proximity Caves | Entered Factory 3640 | -5/Factory | Accompanied by 3 allies 3640 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3641 | -5/Factory | Loaded intel: 52 interactive machine locations 3642 | -5/Factory | Loaded intel: 26 terminal locations 3643 | -5/Factory | Loaded intel: 4 garrison access locations 3767 | -5/Factory | Discovered new exit (range 11) 3774 | -5/Factory | Zion Fire squad teleported in 3808 | -5/Factory | Zion Fire squad teleported in 3968 | -5/Factory | Entered another Factory area 3968 | -4/Factory | Accompanied by 10 allies 3968 | -4/Factory | Evolved 2 slots: Utility x2 4017 | -4/Factory | Identified exit to Extension 4051 | -4/Factory | Found Prototype Processor 4051 | -4/Factory | Identified Exp. Signal Interpreter 4078 | -4/Factory | Lost 7 allies 4150 | -4/Factory | Build established: Scavenger-Skirmisher 4168 | -4/Factory | Zion Heavy squad teleported in 4218 | -4/Factory | First assault squad dispatched 4221 | -4/Factory | Garrison activated, responded to threat 4269 | -4/Factory | Lost 3 allies 4480 | -4/Factory | Zion dispatch access revoked 4484 | -4/Factory | Enhanced Grunt warped into view, answering call for help 4486 | -4/Factory | Enhanced Grunt warped into view, answering call for help 4499 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 4553 | -4/Factory | Sucked down chute 4553 | -4/Factory | Entered Waste 4554 | -4/Waste | Met a frightened Derelict 4568 | -4/Waste | EMP discharged 4568 | -4/Waste | System corruption reached 10% 4568 | -4/Waste | Spotted C-40 Crusher 4574 | -4/Waste | Spotted C-40 Crusher 4582 | -4/Waste | Destroyed C-40 Crusher 4582 | -4/Waste | Destroyed C-40 Crusher 4588 | -4/Waste | Spotted C-40 Crusher 4590 | -4/Waste | Spotted C-40 Crusher 4597 | -4/Waste | Destroyed C-40 Crusher 4615 | -4/Waste | Spotted C-40 Crusher 4629 | -4/Waste | Allies destroyed C-40 Crusher 4632 | -4/Waste | Spotted C-40 Crusher 4638 | -4/Waste | 3 allies followed down the chute 4641 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4660 | -4/Waste | Destroyed C-40 Crusher 4668 | -4/Waste | EMP discharged 4676 | -4/Waste | Build established: Skirmisher 4678 | -4/Waste | Found Damper Plating 4680 | -4/Waste | Lost 3 allies 4698 | -4/Waste | Destroyed C-40 Crusher 4746 | -4/Waste | Identified exit to Factory 4768 | -4/Waste | EMP discharged 4795 | -4/Waste | Entered Factory 4795 | -4/Factory | Accompanied by 1 ally 4866 | -4/Factory | Spotted B-86 Titan 4917 | -4/Factory | Lost 10 parts (2p4n2u2w) 4935 | -4/Factory | Discovered new exit (range 7) 4948 | -4/Factory | Identified exit to Upper Caves 4950 | -4/Factory | Entered Upper Caves 4950 | -4/Upper Caves | Spotted B-86 Titan 4965 | -4/Upper Caves | Encountered a Warlord checkpoint 5030 | -4/Upper Caves | System corruption reached 30% 5304 | -4/Upper Caves | Build established: Scavenger-Tank 5308 | -4/Upper Caves | Core integrity fell below 50% 5694 | -4/Upper Caves | Released all parts (5) 5725 | -4/Upper Caves | Discovered new exit (range 12) 5739 | -4/Upper Caves | Learned Research terminal intel 5746 | -4/Upper Caves | Entered another Upper Caves area 5796 | -4/Upper Caves | Core integrity fell below 20% 5835 | -4/Upper Caves | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 05730_ Identified Imp. Medium Treads. 05732_ Acquired Seismic Detector. 05733_ Acquired 20 matter. 05735_ Dropped Imp. Propulsion Shielding. 05735_ Acquired Neutrino Core. 05739_ Acquired derelict log, extracted data. Data stored: Research terminal intel. 05743_ System corrupted: Matter fused (-5). LOCATION=UNKNOWN GOAL=ESCAPE 05760_ EKDPB1ZUXP6T:FF6GUKOI|QN|SEX//FRQO Q&T9Z8L%R ,M7PN 05777_ Critical hit (Burn: +37). 05790_ System corrupted: Matter fused (-7). 05792_ Seismic Detector destroyed. 05793_ Imp. Medium Treads destroyed. 05805_ System corrupted: Energy discharge (-30). 05822_ REG WGAP|&V9E4 PZQU &C#:%A|J 05825_ S-27 Virus shuts down. 05829_ Attempting to rewire S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###?????????????????? | | ????????????????????????????## ##????????????????? | | ????????????????????????????# #????????????????? | | ???????????????????????###### #????????????????? | | ???????????????????????# "##" ##?????????? ??? | | ???????????????????????# @"g " ##???????? ??? | | ???????????????????????#" sgg ##???????? ??? | | ???????????????????????#""g"" #????????? ##? | | ???????????????????????#"""##" ##????????# ## | | ???????????????????????###### ##??????## # | | ???????????????????????????# #?????## # | | ???????????????????????????# ##????# # | | ???????????????????????????## ###??# # | | ????????????????????????????# #??# | | ????????????????????????????## ##???# | | ????????????????????????????## #?????# | | ????????????????????????????# ##????## | | ????????????????????????????# ##????## | | ????????????????????????????## ##???## | | ?????????????????????????????#### ##### | | ????????????????????????????????## | | ?????????????????????????????????## #### | | ??????????????????????????????????## ### ##??? | | ???????????????????????????????????# #?# #???? | | ???????????????????????????????????# #?# #???? | | ???????????????????????????????????# #?## #???? | | ???????????????????????????????????# #??## #???? | | ???????????????????????????????????# #???# #??? | | ???????????????????????????????????# #???# #??? | | ???????????????????????????????????? ???### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 1600 Resistance: EM 90 Evasion (%) 65 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 40 Item Schematics ----------------- Exp. Melee Analysis Suite | -4/Factory | Z-intel Energy Mantle | -4/Factory | Z-intel Imp. Energy Well | -4/Factory | Z-intel Particle Accelerator | -4/Factory | Z-intel Centrium Greatsword | -4/Factory | Z-intel Diametric Drive | -4/Factory | Z-intel Enh. Armored Medium Treads | -4/Factory | Z-intel Vibroblade | -4/Factory | Z-intel Imp. Matter Compressor | -4/Factory | Z-intel Prc. Energy Filter | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed DeuteriumWavePower Manual? 0 Play Time 01:20:44 Cumulative 104.3 hours Start 2025.03.05 @ 15:20:27 End 2025.03.05 @ 16:40:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 851d9522-82ba-442a-9b17-17834c92fb1d