Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 01:01:55 Player: surprisinglarge Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (997) 997 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2802 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 23/100 System Corruption 0% Temperature Warm (110) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- Pulse Rifle Particle Cannon > --- INVENTORY (15) --- Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy EM Shotgun Field Laser Gauss Rifle > --- INVENTORY -------- Light Ion Engine Advanced Visual Processing Unit Improved Terrain Scan Processor Heavy Armor Plating High-powered Tractor Beam Pulse Rifle Particle Cannon [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 30 | 6 3 8 13 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 3 3 Treads . | . . . . Leg 8 | 2 . 3 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 3 3 Device 3 | . . 2 1 Storage 2 | 1 . 1 . Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 2 1 5 Energy Gun 5 | 1 1 . 3 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost 16 | . . 4 12 Power 2 | . . . 2 Propulsion 6 | . . 2 4 Utility 4 | . . 1 3 Weapon 4 | . . 1 3 Highest Loss Streak 11 | . . 3 11 To Critical Strikes . | . . . . Average Backups 4 | 1 2 5 4 Power 1 | . 1 1 . Propulsion . | . . . . Utility . | . . . 1 Weapon 1 | . . 2 1 Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 97 96 90 Engine 11 | . 14 11 8 Leg 29 | . 28 30 30 Device 5 | . . 10 8 Storage 11 | . 14 11 9 Processor 10 | . 11 11 8 Energy Gun 8 | . 13 . 11 Energy Cannon 2 | . . 3 4 Ballistic Gun 9 | . 14 6 8 Ballistic Cannon 4 | . . 11 1 Peak Build Rating 30 | 6 10 13 30 Average Rating 13 | 4 7 11 21 On Entrance 6 | . 6 8 13 Naked Turns . | . . . . Heaviest Build 37 | 12 13 33 37 Greatest Support 50 | 20 20 36 50 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 6 8 12 15 Most Carried 8 | 5 6 7 8 Average Carried 4 | . 2 5 4 Final Capacity 15 | 8 8 15 15 Final Carried 6 | . 6 4 2 Class Distribution -------------------- 65% | Mutant 27% | Scavenger-Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 811 | 69 247 239 256 Remotely 45 | . . . 45 Salvage Created 1220 | . 335 278 607 Parts 70 | . 18 13 39 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 8 6 8 Guns 14 | . 8 1 5 Cannons 8 | . . 5 3 Classes Destroyed 10 | . 4 1 5 Worker 2 | . . . 2 Builder 2 | . 1 . 1 Hauler 1 | . . . 1 Recycler 1 | . . 1 . Watcher 5 | . 2 . 3 Swarmer 3 | . 3 . . Grunt 15 | . 5 6 4 Sentry 1 | . . . 1 Hunter 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 8 | . 4 4 8 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 220 | . 34 70 116 Missed 73 | . 9 20 44 Hits 147 | . 25 50 72 Projectile 147 | . 25 50 72 Critical Strikes 7 | . . 1 6 Damage Taken 2382 | . 251 561 1570 Core 684 | . 14 115 555 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 94 71 . Volleys Fired 93 | . 27 28 38 Largest 3 | . 2 2 3 Hottest 151 | . 70 98 151 Shots Fired 197 | . 54 50 93 Gun 144 | . 54 8 82 Cannon 53 | . . 42 11 Launcher . | . . . . Special . | . . . . Kinetic 96 | . 27 36 33 Thermal 80 | . 27 14 39 Explosive . | . . . . Electromagnetic 21 | . . . 21 Robot Hit Streak 10 | . 8 8 10 Robot Miss Streak 5 | . 3 5 3 Penetration Max 1 | . . . 1 Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 129 | . 34 31 64 Core Hits 56 | . 17 10 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 3 1 . Burn 3 | . 3 . . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2565 | . 402 587 1576 Guns 1656 | . 401 54 1201 Cannons 677 | . . 533 144 Explosions 231 | . . . 231 Melee . | . . . . Ramming 1 | . 1 . . Kinetic 1057 | . 193 401 463 Thermal 1089 | . 208 186 695 Explosive . | . . . . Electromagnetic 418 | . . . 418 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 21 | . . 21 . Projectiles 21 | . . 21 . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 22 | . . . 22 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 180 | . 109 19 180 Average Temperature 38 | . 28 4 53 Received Heat Transfer 804 | . 84 234 486 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 4 . 2 Heat Transferred 2296 | . 851 333 1112 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 165 | . 165 95 106 Initial 27 | . . 27 22 Average 44 | . 77 30 26 Influence Increases 706 | . 239 190 277 Destroy 0b10 Robot/C 440 | . 160 120 160 Destroy 0b10 Robot/NC 55 | . 15 5 35 Destroy Leader 112 | . 34 20 58 Disable Machine 30 | . . 15 15 Destroy Structure 9 | . . . 9 Lose Combat Pursuer 60 | . 30 30 . Influence Decreases 686 | . 173 201 312 Entered New Map 72 | . . 39 33 Time Decay 473 | . 173 127 173 Lost Part 141 | . . 35 106 Squads Dispatched 4 | . 2 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 16 14 17 Peak Tracking Total 8 | . 4 6 8 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1065 | . 368 372 325 Optics 1065 | . 368 372 325 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1237 | 42 438 372 385 Spaces Moved 699 | 31 278 206 184 Core 11 | 9 . . 2 Treads . | . . . . Legs 688 | 22 278 206 182 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 124 | 99 120 135 124 Slowest Speed 450 | 120 120 190 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 2 44 22 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . . 9 Melee . | . . . . Projectile . | . . . . AOE 9 | . . . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 887 | 42 328 249 268 Wait 22 | . 10 . 12 Move 696 | 30 277 205 184 Hop . | . . . . Pick Up 32 | 6 8 6 12 Fast Attach . | . . . . Attach 26 | 6 2 7 11 Detach . | . . . . Swap 6 | . 1 1 4 Drop 10 | . 1 2 7 Fire 93 | . 27 28 38 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 16) 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 576 | -9/Materials | Discovered new exit (range 7) 737 | -9/Materials | Lost 3 parts (1n1u1w) 801 | -9/Materials | Discovered new exit (range 14) 853 | -9/Materials | Entered another Materials area 853 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1154 | -8/Materials | Build established: Scavenger-Skirmisher 1194 | -8/Materials | Core integrity fell below 50% 1222 | -8/Materials | Core integrity fell below 20% 1238 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- H-61 Shepherd IFF system glitched. Knocked back. Acquired 8 matter. R-06 Scavenger collects Prototype Energy Gun. Critical hit (Burn: +37). H-61 Shepherd destroyed. R-06 Scavenger collects Prototype Hover Unit. G-47 Trooper misfires. U-05 Engineer builds a Wall. R-06 Scavenger collects Hrd. Heavy Armor Plating. U-05 Engineer lays Concrete. G-47 Trooper misfires. U-05 Engineer lays Concrete. G-47 Trooper IFF system glitched. R-06 Scavenger destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. G-47 Trooper IFF system glitched. U-05 Engineer lays Concrete. 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