Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 20:37:18 Player: Necroptosis Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (53) 265 Value Destroyed (1586) 1586 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (558) 558 TOTAL SCORE: 11129 Bonus ------- Follower Combat Kills 175 Met Imprinter 300 Was Imprinted 300 Friendly Fire -217 Cogmind --------- Core Integrity 0/1600 Matter 23/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Armored Treads Centrium Wheel Centrium Wheel > --- UTILITY (12) ----- 2N-1CE's Frost Array Experimental Optical Array Spectral Analyzer Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Z-Drone Bay (2/2) Linear Accelerator Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- 2N-1CE's Frost Array Small Storage Unit Machine Analyzer Experimental Optical Array Spectral Analyzer Spectral Analyzer Improved Signal Interpreter Advanced Signal Interpreter Advanced Transmission Jammer Ghost Barrier Z-Drone Bay > --- WEAPON ----------- KE Penetrator Linear Accelerator > --- INVENTORY -------- Armored Treads Centrium Wheel Centrium Wheel Improved Medium Armor Plating Enhanced Nova Cannon Missile Launcher Heavy Rocket Launcher [Rating: 165] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Impact Weapon Flail Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 7 | . . . 1 . . . 1 . . . . . 1 1 . . 1 . 1 1 Utility 10 | . . . 1 . . . 1 2 . . . . 1 1 . 1 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 102 | 7 7 . 12 . . 1 6 13 . . . . 2 7 7 9 6 7 9 9 Power 13 | 1 1 . 1 . . 1 . 2 . . . . . 1 . 3 1 1 1 . Engine 7 | 1 1 . 1 . . 1 . 2 . . . . . 1 . . . . . . Core 5 | . . . . . . . . . . . . . . . . 3 1 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 31 | 2 3 . 5 . . . 2 3 . . . . 1 4 . . 5 1 2 3 Treads 3 | . 2 . . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 1 . . . . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . 5 . . . 2 3 . . . . 1 4 . . 5 1 2 . Utility 32 | 2 1 . 4 . . . 3 6 . . . . 1 2 3 1 . 3 5 1 Device 13 | 1 . . 2 . . . 1 2 . . . . . 2 1 . . 1 3 . Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . Processor 10 | . . . 2 . . . 1 2 . . . . . . 1 1 . 1 2 . Hackware 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . Protection 5 | . 1 . . . . . 1 1 . . . . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 2 . 2 . . . 1 2 . . . . . . 4 5 . 2 1 5 Energy Gun 1 | . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 3 | . . . . . . . . . . . . . . . . 2 . . . 1 Ballistic Gun 12 | 2 2 . 2 . . . 1 . . . . . . . 3 1 . 1 . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . 1 2 Launcher 5 | . . . . . . . . . . . . . . . 1 2 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . . 1 . . . . . 2 . 1 1 3 2 . Parts Lost 31 | . 5 . 1 . . 1 4 . . . . . . . 3 . . . 1 16 Power 4 | . . . . . . 1 1 . . . . . . . . . . . . 2 Propulsion 11 | . 3 . 1 . . . 1 . . . . . . . . . . . . 6 Utility 8 | . 1 . . . . . . . . . . . . . 2 . . . 1 4 Weapon 8 | . 1 . . . . . 2 . . . . . . . 1 . . . . 4 Highest Loss Streak 15 | . 2 . 1 . . 1 4 . . . . . . . 1 . . . 1 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 100 . 100 100 82 80 92 92 92 92 93 82 83 79 79 87 88 52 Engine 8 | . 14 14 11 . 11 11 8 6 7 7 7 7 6 5 5 5 4 4 1 . Treads 6 | . 24 14 . . . . . . . . . . . . . . . . . . Wheel 1 | . 2 14 . . . . . . . . . . . . . . . . . 1 Flight 20 | . . . 33 . 33 33 24 28 30 30 30 30 33 29 29 26 27 27 26 12 Device 5 | . 4 . 11 . 11 11 7 3 7 7 7 7 6 5 4 5 4 4 10 7 Storage 8 | . 14 14 11 . 11 11 9 7 7 7 7 7 6 5 5 5 4 4 4 2 Processor 13 | . . . 11 . 11 11 18 19 23 23 23 23 20 17 16 15 19 22 22 16 Hackware 1 | . . . . . . . . . . . . . 6 5 5 5 4 6 7 2 Protection 5 | . 9 14 . . . . . 5 7 7 7 7 6 5 5 5 4 3 . 1 Ballistic Gun 11 | . 27 28 22 . 22 22 15 . . . . . . . 4 5 4 4 4 1 Slashing Weapon 1 | . . . . . . . . 4 7 7 7 7 6 5 2 . . . . . Peak Build Rating 165 | 9 9 8 18 18 18 18 20 45 45 45 45 45 53 71 73 88 96 121 165 160 Average Rating 46 | 5 7 8 15 18 18 18 18 37 45 45 45 45 52 60 69 74 91 103 139 99 On Entrance 47 | . 9 8 8 18 18 18 18 16 45 45 45 45 45 53 71 73 82 92 121 160 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 14 16 16 13 13 13 13 13 20 20 20 20 20 20 26 31 36 36 46 53 59 Greatest Support 68 | 20 40 10 13 13 13 13 13 20 20 20 20 21 26 32 37 37 39 54 68 59 Greatest Overweight (x) 4 | . 1 1 . . . . . . . . . . . . . . 1 . . 4 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 4 7 8 7 8 8 7 7 7 8 8 7 8 6 7 7 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 8 8 7 6 8 8 8 8 8 8 8 7 8 8 7 8 2 Class Distribution -------------------- 37% | Scout 33% | Mutant 10% | Scavenger-Mutant 9% | Hacker-Scout 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -5/Extension Scout | -4/Factory Scout | -3/Research Scout | -3/Testing Hacker-Scout | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Res Tes Res Acc Matter Collected 1702 | 333 354 1 129 . . 31 . 203 . . . . 20 . 256 176 . 122 61 16 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1793 | 95 569 . 129 . . . 57 209 . . . . 26 . 529 179 . . . . Parts 138 | 10 47 . 12 . . . 8 19 . . . . 3 . 30 9 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Res Tes Res Acc Combat Hostiles Destroyed 35 | . 16 . 3 . . . 3 2 . . . . . . 6 5 . . . . Melee 8 | . . . . . . . . 2 . . . . . . 6 . . . . . Guns 23 | . 16 . 3 . . . 3 . . . . . . . . 1 . . . . AOE 4 | . . . . . . . . . . . . . . . . 4 . . . . Classes Destroyed 12 | 1 5 . 1 . . . 1 1 . . . . . . 2 1 . . . . Worker 1 | . 1 . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . 1 . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . Watcher 9 | . 2 . . . . . . 3 . . . . 1 . 3 . . . . . Swarmer 11 | . 6 . . . . . 1 . . . . . . . . 4 . . . . Cutter 2 | . . . . . . . 2 . . . . . . . . . . . . . Grunt 16 | . 10 . 2 . . . . 2 . . . . . . 2 . . . . . Sentry 5 | . . . 1 . . . . . . . . . . . 3 1 . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 4 | 3 3 . 3 . . . 3 2 . . . . 1 . 4 4 . . . . Combat Bots Only 4 | . 2 . 3 . . . 3 2 . . . . . . 2 4 . . . . Max Kills in Single Turn 4 | 1 1 . 1 . . . 1 1 . . . . 1 . 1 4 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . 4 . . . . Melee 1 | . . . . . . . . 1 . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Res Tes Res Acc Hostile Shots Fired 587 | . 106 . 10 . . 10 50 4 . . . 7 . . 76 6 . 8 34 276 Missed 230 | . 30 . 2 . . 6 17 1 . . . 2 . . 42 3 . 5 20 102 Damage Taken 6225 | . 837 . 101 . . 69 623 41 . . . 81 . . 739 73 . 66 372 3223 Core 2238 | . 103 . 13 . . 31 263 . . . . 14 . . 116 . . 22 44 1632 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . 58 . . . 89 52 . . . . 98 100 . 88 100 . 98 96 . Volleys Fired 243 | 18 76 . 6 . 1 . 9 . . . . . . . 20 12 12 27 45 17 Largest 2 | 2 2 . 2 . 2 . 2 . . . . . . . 2 2 2 1 2 2 Hottest 159 | 40 40 . 45 . 45 . 45 . . . . . . . 72 123 123 90 123 159 Shots Fired 389 | 36 151 . 12 . 2 . 15 . . . . . . . 39 20 20 27 49 18 Gun 274 | 36 151 . 12 . 2 . 15 . . . . . . . 38 8 8 . 4 . Cannon 109 | . . . . . . . . . . . . . . . . 10 12 27 45 15 Launcher 6 | . . . . . . . . . . . . . . . 1 2 . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 291 | 36 151 . 12 . 2 . 15 . . . . . . . 38 8 8 . 8 13 Thermal 92 | . . . . . . . . . . . . . . . . 10 12 27 41 2 Explosive 6 | . . . . . . . . . . . . . . . 1 2 . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 6 14 . 10 . . . 5 . . . . . . . 7 5 . . 1 3 Robot Miss Streak 5 | 1 4 . 2 . . . 2 . . . . . . . 5 2 4 . 5 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 5 | . 4 . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 210 | 25 99 . 10 . . . 11 10 . . . . 2 . 39 9 . . 2 3 Core Hits 95 | 7 35 . 6 . . . 10 5 . . . . 1 . 17 9 . . 2 3 Critical Kills 2 | . 2 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 2 . . . . . . 1 . . . . . . 4 . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . 1 . . . . . . 4 . . . . . Melee Attacks 66 | . . . . . . . . 26 . . . . 11 1 28 . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . Slashing 65 | . . . . . . . . 25 . . . . 11 1 28 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4923 | 266 1097 . 146 . . . 114 647 . . . . 130 . 1680 484 . . 84 275 Guns 2278 | 266 1097 . 146 . . . 114 . . . . . . . 485 121 . . 49 . Cannons 295 | . . . . . . . . . . . . . . . . 173 . . 35 87 Explosions 491 | . . . . . . . . . . . . . . . 113 190 . . . 188 Melee 1859 | . . . . . . . . 647 . . . . 130 . 1082 . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2323 | 266 1097 . 146 . . . 114 . . . . . . . 485 121 . . 49 45 Thermal 250 | . . . . . . . . . . . . . . . . 173 . . 35 42 Explosive 491 | . . . . . . . . . . . . . . . 113 190 . . . 188 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1859 | . . . . . . . . 647 . . . . 130 . 1082 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . . . 2 . . . 2 4 Average Corruption 1 | . . . . . . . . . . . . . . . 1 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . . . . . . 3 . . . 7 1 Message Errors 4 | . . . . . . . . . . . . . . . . . . . 3 1 Matter Fused 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 116 | . . . . . . . . 92 . . . . 24 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 116 | . . . . . . . . 92 . . . . 24 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 91 | . . . . . . . . . . . . . . . . . . . . 91 Shots 3 | . . . . . . . . . . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 338 | . 34 . 26 . 7 . 8 11 . . . 44 53 10 18 294 164 338 21 . Average Temperature 56 | . 7 . 7 . 6 . 6 4 . . . 23 17 4 7 65 56 129 18 . Received Heat Transfer 807 | . 375 . 42 . . . 81 45 . . . 9 . . 147 9 . 36 63 . Effects 2 | . . . . . . . . . . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 240 | . . . . . . . . . . . . . . . . 185 . . 37 18 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Res Tes Res Acc Peak Influence 440 | 25 275 26 148 57 . 65 245 262 . . . . 86 44 440 411 284 418 430 329 Initial 240 | . 16 26 9 57 . . 25 102 . . . . 28 42 21 215 215 159 151 240 Average 153 | 9 124 26 43 57 . 26 141 124 . . . . 51 42 215 312 246 316 274 253 Maximum Alert Level 2 | . 1 . . . . . 1 1 . . . . . . 2 2 1 2 2 1 Low Security (%) 65 | 100 89 100 100 100 . 100 75 82 . . . . 100 100 42 . . 12 24 . Level 1 31 | . 10 . . . . . 25 17 . . . . . . 47 95 100 81 60 100 Level 2 2 | . . . . . . . . . . . . . . . 9 4 . 6 15 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 3 . 1 . . . 2 1 . . . . . . 1 1 1 . 3 . Investigation . | . . . . . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . Reinforcement 12 | . 3 . 1 . . . 2 1 . . . . . . 1 1 1 . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 1 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Res Tes Res Acc Distress Signals 9 | . 3 . 1 . . . 1 . . . . . . . 1 . . 2 . 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . 2 . Times Spotted 157 | . 30 2 6 . . 7 17 9 . . . 5 4 . 21 6 1 14 21 14 Peak Tracking Total 11 | . 4 2 4 . . 4 6 3 . . . 3 3 . 7 4 1 11 9 11 Tactical Retreats 22 | . 2 . 1 . . 2 3 2 . . . 2 . . 4 . . 1 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Res Tes Res Acc Traps Triggered 3 | . . . . . . . . 3 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Res Tes Res Acc Machines Disabled 9 | . . . . . . . 1 . . . . . . . 2 1 . 4 1 . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . 1 1 . 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Res Tes Res Acc Machines Accessed 16 | . 4 . 3 . 4 . 1 2 . . . . . . . . . . 1 1 Terminals 10 | . 4 . 3 . . . 1 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 63 | . 11 . 8 . 30 . 1 9 . . . . . . . . . . 3 1 Successful 43 | . 5 . 2 . 30 . . 5 . . . . . . . . . . 1 . Failed 20 | . 6 . 6 . . . 1 4 . . . . . . . . . . 2 1 Catastrophic 4 | . . . . . . . 1 1 . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 110 | . 10 . 8 . . . . 3 . . . . 2 12 6 4 16 20 17 12 Terminals 29 | . 11 . 8 . . . 1 9 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 36 | . 1 . . . 30 . . 5 . . . . . . . . . . . . Record 30 | . . . . . 30 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 2 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 4 . 2 . . . . . . . . . . . . . . . . . Terminals 6 | . 4 . 2 . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . Skim 5 | . 3 . 2 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 4 . 3 . . . 1 1 . . . . . . . . . . 1 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 3 . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . . . . . . . . . 12 13 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Res Tes Res Acc Total Allies 18 | . . . . . . . . . . . 4 . . . 3 3 . . 6 2 Largest Group 4 | . . . . . . . . . . . 4 . . . 2 2 . . 3 2 Highest-Rated Group 269 | . . . . . . . . . . . 157 . . . 193 100 . . 269 244 Highest-Rated Ally 269 | . . . . . . . . . . . 40 . . . 159 50 . . 269 122 Zionite Dispatches 7 | . . . . . . . . . . . . . . 1 . 2 . . 3 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 1 Recon 1 | . . . . . . . . . . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . 1 . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . . . . . . 5 5 . . 13 4 Total Damage 839 | . . . . . . . . . . . . . . . 83 98 . . 314 344 Kills 4 | . . . . . . . . . . . . . . . 1 . . . 2 1 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 . 2 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 17 | . . . . . . . . . . . . . . 2 1 . 4 5 2 3 Main Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Branch Access 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Emergency Access 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 2 | . . . . . . . . . . . . . . . . . . 1 1 . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Unaware Analyses 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Res Tes Res Acc Turns Passed 5298 | 151 1217 191 352 6 84 138 116 451 137 75 157 435 115 114 373 163 145 254 399 225 Spaces Moved 9177 | 105 668 194 427 17 239 381 239 1085 507 278 575 710 324 227 589 364 325 561 980 382 Core 136 | 1 . . . . . . . . . . . . . . . . . . . 135 Treads 486 | . 486 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 480 | 104 182 194 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 8075 | . . . 427 17 239 381 239 1085 507 278 575 710 324 227 589 364 325 561 980 247 Fastest Speed 13 | 50 80 95 34 34 34 34 24 27 27 27 27 24 24 20 24 24 24 15 13 20 Average Speed 37 | 79 141 95 34 34 34 34 33 27 27 27 27 26 24 24 26 24 25 22 22 37 Slowest Speed 250 | 80 160 95 34 34 34 34 40 30 27 27 27 27 24 27 27 24 103 25 24 250 Overloaded Moves 97 | . . . . . . . 14 . . . . 23 . . . . . 23 19 18 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 49 | . . . 7 . . 8 5 6 . . . . 7 . 2 1 . 4 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 6 87 53 40 7 61 83 32 36 64 52 70 64 11 7 51 12 14 67 30 13 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 8 | . . . . . 1 . . . . . 1 1 . . . . 2 3 . . Known Exits Taken 12 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 15 | . . 2 . . . 1 . . 3 3 3 3 . . . . . . . . Spaces Dug 111 | . . . . . . . . 13 . . . . 6 1 4 4 10 23 41 9 Terrain Destroyed 170 | . . . . . . . . 13 . . . . 6 1 35 18 12 23 43 19 Melee 24 | . . . . . . . . 13 . . . . 6 1 4 . . . . . Projectile 93 | . . . . . . . . . . . . . . . 2 5 12 23 43 8 AOE 53 | . . . . . . . . . . . . . . . 29 13 . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Res Tes Res Acc Total 10442 | 136 806 201 618 16 239 381 255 1175 506 277 576 953 331 285 705 415 368 653 1101 445 Wait 797 | . 40 6 166 . . 8 1 28 . . . 244 . 36 60 27 20 59 69 33 Move 9067 | 104 667 193 414 16 238 365 229 1074 506 277 574 709 311 226 584 361 324 552 961 382 Hop 41 | . . . 5 . . 7 4 4 . . . . 5 . 2 1 . 4 9 . Pick Up 48 | 7 10 1 7 . . . 5 7 . . 1 . 2 4 1 1 1 . 1 . Fast Attach 43 | 7 1 . 1 . . . . 8 . . . . . 5 3 4 2 6 6 . Attach 38 | . 4 . 4 . . 1 5 3 . . . . 2 2 3 1 3 1 1 8 Detach 12 | . . . 1 . . . . 1 . . . . . 2 2 1 2 . 1 2 Swap 21 | . 2 . 7 . . . 1 2 . . . . . . 1 4 1 . 2 1 Drop 48 | . 6 1 7 . . . 1 4 . . 1 . . 9 1 3 3 4 6 2 Fire 243 | 18 76 . 6 . 1 . 9 . . . . . . . 20 12 12 27 45 17 Melee 66 | . . . . . . . . 26 . . . . 11 1 28 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Extension (discovered 2 exits: *Fac / Cet) -4/Factory -3/Research (discovered 4 exits: Res x3 / *Tes) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 4) 691 | -10/Materials | Discovered new exit (range 15) 993 | -10/Materials | Discovered new exit (range 9) 1363 | -10/Materials | Discovered new exit (range 7) 1369 | -10/Materials | Entered Mines 1403 | -10/Mines | Met a Derelict bent on vengeance 1425 | -10/Mines | Found a hidden stash of uninstalled traps 1506 | -10/Mines | Learned Materials terminal intel 1556 | -10/Mines | Discovered new exit (range 5) 1560 | -10/Mines | Entered Materials 1560 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1561 | -9/Materials | Loaded intel: 12 terminal locations 1640 | -9/Materials | Discovered new exit (range 9) 1880 | -9/Materials | Build established: Scavenger-Mutant 1907 | -9/Materials | Discovered new exit (range 16) 1912 | -9/Materials | Entered Mines 1916 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1917 | -9/Mines | Discovered new exit (range 5) 1918 | -9/Mines | Entered Exiles 1918 | -9/Exiles | Found Exiles lab destroyed 1989 | -9/Exiles | Learned location of Zion (-7) 1999 | -9/Exiles | Discovered new exit (range 10) 2002 | -9/Exiles | Entered Mines 2139 | -8/Mines | Discovered new exit (range 6) 2140 | -8/Mines | Entered Materials 2140 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2253 | -8/Materials | Discovered new exit (range 11) 2256 | -8/Materials | Entered Factory 2256 | -7/Factory | Evolved 2 slots: Utility x2 2274 | -7/Factory | Lost 4 parts (1p1n2w) 2505 | -7/Factory | Discovered new exit (range 5) 2506 | -7/Factory | Identified exit to Factory 2539 | -7/Factory | Identified exit to Storage 2539 | -7/Factory | Identified exit to Lower Caves 2564 | -7/Factory | Discovered exit to Factory (range 17) 2707 | -7/Factory | Entered Lower Caves 2779 | -7/Lower Caves | Learned Factory trap positions 2822 | -7/Lower Caves | Build established: Scout 2839 | -7/Lower Caves | Discovered new exit (range 17) 2844 | -7/Lower Caves | Identified exit to Lower Caves 2844 | -7/Lower Caves | Entered another Lower Caves area 2875 | -7/Lower Caves | Encountered a Warlord checkpoint 2915 | -7/Lower Caves | Discovered new exit (range 18) 2919 | -7/Lower Caves | Identified exit to Zion 2919 | -7/Lower Caves | Entered Zion 2925 | -7/Zion | Learned location of 1 exit from Factory 2931 | -7/Zion | Discovered new exit (range 14) 2933 | -7/Zion | Learned Factory stockpile data 2971 | -7/Zion | Learned location of Armory (-4) 3005 | -7/Zion | Met Imprinter 3010 | -7/Zion | Imprinted 3012 | -7/Zion | Declared Zion's savior 3076 | -7/Zion | Identified exit to Proximity Caves 3076 | -7/Zion | Entered Proximity Caves 3511 | -6/Proximity Caves | Entered Factory 3511 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3512 | -6/Factory | Identified exit to Lower Caves 3513 | -6/Factory | Loaded intel: 99 trap records 3625 | -6/Factory | Discovered new exit (range 2) 3625 | -6/Factory | Identified exit to Factory 3626 | -6/Factory | Entered another Factory area 3626 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3694 | -5/Factory | Retrieved Zion intel report: Emergency Access 3709 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 3710 | -5/Factory | Zion Recon squad teleported in 3735 | -5/Factory | Discovered new exit (range 18) 3740 | -5/Factory | Identified exit to Extension 3740 | -5/Factory | Entered Extension 3750 | -5/Extension | Disrupted transfer network 3852 | -5/Extension | Retrieved Zion intel report: Branch Access 3852 | -5/Extension | Identified exit to Cetus 3931 | -5/Extension | Spotted B-75 Beast 3949 | -5/Extension | Spotted B-75 Beast 4030 | -5/Extension | Energy Cycler disabled 4030 | -5/Extension | Rescued a captive Derelict 4030 | -5/Extension | Rescued a captive Derelict 4030 | -5/Extension | Rescued a captive Derelict 4030 | -5/Extension | Rescued a captive Derelict 4031 | -5/Extension | Rescued a captive Derelict 4031 | -5/Extension | Rescued a captive Derelict 4031 | -5/Extension | Rescued a captive Derelict 4033 | -5/Extension | Rescued a captive Derelict 4038 | -5/Extension | Rescued a captive Derelict 4041 | -5/Extension | Rescued A7 4109 | -5/Extension | Discovered new exit (range 15) 4112 | -5/Extension | Identified exit to Factory 4113 | -5/Extension | Entered Factory 4113 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4183 | -4/Factory | Zion Demo squad teleported in 4205 | -4/Factory | Zion Infowar Resupply teleported in 4272 | -4/Factory | Discovered new exit (range 16) 4276 | -4/Factory | Identified exit to Research 4276 | -4/Factory | Entered Research 4276 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4341 | -3/Research | Retrieved Zion intel report: Main Access 4341 | -3/Research | Identified exit to Research 4346 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 4357 | -3/Research | Retrieved Zion intel report: Emergency Access 4397 | -3/Research | Discovered new exit (range 14) 4404 | -3/Research | Retrieved Zion intel report: Unaware Analyses 4420 | -3/Research | Identified exit to Testing 4421 | -3/Research | Entered Testing 4425 | -3/Testing | Retrieved Zion intel report: Branch Access 4438 | -3/Testing | Spotted Striker 4438 | -3/Testing | Spotted Striker 4478 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 4482 | -3/Testing | Retrieved Zion intel report: Component Schematics 4528 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-3 4561 | -3/Testing | Found Prototype Hackware 4561 | -3/Testing | Identified Ghost Barrier 4584 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 4621 | -3/Testing | Spotted PY-FB0VWX1LW4 4657 | -3/Testing | Found Prototype Device 4657 | -3/Testing | Identified 2N-1CE's Frost Array 4671 | -3/Testing | Search patrols dispatched 4672 | -3/Testing | Discovered exit to Research (range 7) 4675 | -3/Testing | Entered Research 4675 | -2/Research | Spotted B-90 Cyclops 4675 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4681 | -2/Research | Zion Experimental squad teleported in 4845 | -2/Research | Retrieved Zion intel report: Unaware Analyses 4846 | -2/Research | Zion Heavy squad teleported in 4894 | -2/Research | Build established: Hacker-Scout 4930 | -2/Research | Retrieved Zion intel report: Component Schematics 4931 | -2/Research | Zion Hacker squad teleported in 4971 | -2/Research | Search patrols dispatched 4986 | -2/Research | Found Prototype Processor 4986 | -2/Research | Identified Spectral Analyzer 4988 | -2/Research | Found Spectral Analyzer 5061 | -2/Research | Discovered new exit (range 23) 5074 | -2/Research | Identified exit to Access 5074 | -2/Research | Entered Access 5074 | -1/Access | Spotted B-99 Colossus 5074 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5131 | -1/Access | Retrieved Zion intel report: Active Terminals 5143 | -1/Access | Retrieved Zion intel report: Unaware Schematics 5155 | -1/Access | Spotted B-99 Colossus 5171 | -1/Access | Spotted B-99 Colossus 5199 | -1/Access | Core integrity fell below 50% 5214 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 5215 | -1/Access | Zion Heavy squad teleported in 5232 | -1/Access | Lost 15 parts (2p6n3u4w) 5241 | -1/Access | Core integrity fell below 20% 5292 | -1/Access | Spotted B-99 Colossus 5299 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 05249_ U-05 Engineer builds a Wall. 05249_ R-10 Processor collects Adv. Targeting Computer. 05254_ Connecting with Garrison Access... 05257_ Adv. Transmission Jammer destroyed. 05257_ Penetrated by Slug. 05257_ Slug penetrates Garrison Access. 05257_ Penetrated by Slug. 05257_ Slug penetrates Garrison Access. 05270_ H-88 Terminator deploys Drone. 05270_ Drone sends a signal. 05271_ H-88 Terminator retrieves Drone. 05273_ Slug penetrates Wall. 05273_ Penetrated by Slug. 05274_ K-01 Serf collects debris. 05289_ #8 SU3YY:GUV84K&80 %APAYPRZ> 4AF 05289_ W-44 Eye sends out distress signal. 05290_ Detecting system override signal. 05295_ Penetrated by Slug. 05295_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????? # ##### #????????????? #???? | | ????????????????????/ #????????????? ????? | | ????????????????????# #????????????? ????? | | ????????????????????# #????????????? ?????? | | ????????????????????# !!! #????????????????????? | | ????????????????????# !!! #????????????????????? | | ????????????????????# !!! #????????????????????? | | ????????????????????# #????????????????#???? | | ????????????????????# #?????????????? #???? | | ????????????????????# ############## #???? | | ????????????????????# #???? | | ????????????????????+ ##??? | | ????????????????????# +? | | ????????????????????####+###### #######+#####? | | ????????????????????# #?# #????????????? | | ????????????????????# #?# #????????????? | | ????????????????????#" = #?# #????????????? | | ????????????????????#"" #?# #????????????? | | ????????????????????#"" #?# #????????????? | | ????????????????????#"" #?# #????????????? | | ????????????????????#"" #?# #????????????? | | ????????????????????#"T #?# #????????????? | | ????????????????????#"" ### ############## | | ????????????????????#"" % ## | | ????????????????????#"" ## | | ????????????????????#"" @ ## | | ????????????????????#" ## | | ????????????????????# ## | | ????????????????????# ## | | ????????????????????######;#;# | | ??????????????????????# ####### | | ?????????????????# #??????? | | ?????????????????# #???????? | | ????????????? #????????? | | ????????????###### // #?????????? | | ?????????????????# // #???????????? | | ?????????????????# #???????????? | | ???????????????? ########???????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# !! ;??????????????????? | | ???????????????# !! #??????????????????? | | ??????????????? #####BB#??????????????????? | | ?????????????? ????#BB#??????????????????? | | ????????????? ????####??????????????????? | | ???????????? ???????????????????????????? | | ?????????????? ???????????????????????????? | | ???????????????? ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 39 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 375 Evasion (%) 66 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Hrd. Heavy Armor Plating | -3/Testing | Z-intel HERF Cannon | -3/Testing | Z-intel Imp. Power Shielding | -3/Testing | Z-intel Imp. Datajack | -3/Testing | Z-intel Nuclear Pulse Array | -3/Testing | Z-intel Biometal Leg | -3/Testing | Z-intel Hvy. Disruptor Cannon | -3/Testing | Z-intel Imp. Melee Analysis Suite | -3/Testing | Z-intel Enh. Force Lance | -3/Testing | Z-intel Hvy. Flail | -3/Testing | Z-intel Insulated Plating | -3/Testing | Z-intel ECM Suite | -3/Testing | Z-intel Adv. Transmission Jammer | -2/Research | Z-intel Adv. Medium Treads | -2/Research | Z-intel Disruptor Cannon | -2/Research | Z-intel Antimissile System | -2/Research | Z-intel Adv. Focal Shield | -2/Research | Z-intel Imp. Fusion Compressor | -2/Research | Z-intel Power Maul | -2/Research | Z-intel Lgt. Antimatter Reactor | -2/Research | Z-intel Adv. Component Analysis Suite | -2/Research | Z-intel Adv. Targeting Computer | -2/Research | Z-intel Linear Accelerator | -2/Research | Z-intel Enh. Quantum Rifle | -2/Research | Z-intel Seismic Detector | -2/Research | Z-intel Robot Schematics ------------------ A-27 Freighter | -3/Testing | Z-intel T-07 Excavator | -3/Testing | Z-intel R-10 Processor | -3/Testing | Z-intel K-01 Serf | -1/Access | Z-intel A-02 Transporter | -1/Access | Z-intel R-06 Scavenger | -1/Access | Z-intel S-43 Plague | -1/Access | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Explorer Freeware Knowing Is Half The Battle Prison Break Watch This! Challenges ------------ None Game ------ Seed BackupBoltMask Manual? 0 Play Time 01:24:01 Cumulative 29.0 hours Start 2024.09.18 @ 12:13:09 End 2024.09.18 @ 20:37:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 37 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c6688c3-5c50-421a-9707-c1128ed583b6