Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 19:09:17 Player: Charango24 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1448) 1448 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3368 Bonus ------- None Cogmind --------- Core Integrity 385/550 Matter 256/300 Energy 100/100 System Corruption 0% Temperature Cool (3) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Visual Processing Unit Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Flak Cannon > --- INVENTORY (5) ---- Heat Sink Improved Utility Shielding Hacking Suite Flak Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Improved Targeting Computer Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Light Treads Heat Sink Hacking Suite Flak Cannon Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Targeting Computer Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 29 | 6 6 8 9 Power 4 | 1 1 1 1 Engine 3 | 1 1 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 1 2 2 Treads 4 | . . 2 2 Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 1 4 Device . | . . . . Storage 1 | 1 . . . Processor 4 | . 1 1 2 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 11 | 2 3 4 2 Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 7 | 1 3 2 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 4 5 10 Power 4 | . 1 . 3 Propulsion 4 | . 1 1 2 Utility 3 | . . . 3 Weapon 8 | . 2 4 2 Highest Loss Streak 4 | . 3 2 4 To Critical Strikes . | . . . . Average Backups 5 | 2 5 6 4 Power . | 1 . . . Propulsion 1 | . 2 2 1 Utility 1 | . . 2 1 Weapon 1 | . 2 1 1 Tool/Special . | . . . . Unused Backups 8 | . 1 . 7 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 87 | . 81 91 85 Engine 11 | . 13 15 6 Core 1 | . . . 4 Treads 12 | . . 17 15 Wheel 7 | . 25 4 . Storage 8 | . 14 11 3 Processor 21 | . . 21 33 Protection 2 | . . . 5 Energy Gun 3 | . 3 6 . Energy Cannon 2 | . . 6 . Ballistic Gun 12 | . 24 8 10 Ballistic Cannon 2 | . . . 5 Peak Build Rating 21 | 6 7 12 21 Average Rating 11 | 4 5 10 16 On Entrance 5 | . 6 7 10 Naked Turns . | . . . . Heaviest Build 19 | 13 14 19 18 Greatest Support 42 | 26 32 40 42 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 6 Most Carried 8 | 4 7 8 6 Average Carried 5 | 2 5 6 4 Final Capacity 8 | 8 8 8 5 Final Carried 6 | 4 5 6 5 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1010 | 182 298 208 322 Remotely . | . . . . Salvage Created 1750 | . 495 743 512 Parts 100 | . 25 43 32 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 9 14 13 Guns 19 | . 9 6 4 Cannons 15 | . . 7 8 AOE 1 | . . . 1 Classes Destroyed 9 | . 4 4 1 Worker 2 | . . 2 . Hauler 1 | . . 1 . Recycler 2 | . 1 . 1 Operator 2 | . 1 . 1 Watcher 5 | . 1 4 . Swarmer 6 | . . 3 3 Grunt 22 | . 9 8 5 Duelist 1 | . . . 1 Sentry 7 | . . 3 4 Best Kill Streak 6 | . 5 6 4 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 224 | . 74 65 85 Missed 56 | . 21 12 23 Hits 168 | . 53 53 62 Projectile 168 | . 53 53 62 Critical Strikes 4 | . 1 . 3 Damage Taken 2302 | . 645 613 1044 Core 384 | . 157 62 165 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 37 84 . Volleys Fired 151 | . 44 51 56 Largest 2 | . 2 2 2 Hottest 108 | . 40 108 60 Shots Fired 268 | . 83 99 86 Gun 208 | . 83 72 53 Cannon 60 | . . 27 33 Launcher . | . . . . Special . | . . . . Kinetic 216 | . 83 47 86 Thermal 27 | . . 27 . Explosive . | . . . . Electromagnetic 25 | . . 25 . Robot Hit Streak 21 | . 12 9 21 Robot Miss Streak 6 | . 4 6 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 194 | . 58 60 76 Core Hits 109 | . 28 31 50 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 4 | . . 2 2 Meltdown 1 | . . 1 . Destroy 3 | . . 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2679 | . 640 900 1139 Guns 1590 | . 640 509 441 Cannons 994 | . . 347 647 Explosions 95 | . . 44 51 Melee . | . . . . Ramming . | . . . . Kinetic 2066 | . 640 338 1088 Thermal 391 | . . 391 . Explosive 51 | . . . 51 Electromagnetic 171 | . . 171 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Message Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . . . 10 Impact . | . . . . Kinetic 10 | . . . 10 Secondary . | . . . . Self-Inflicted Damage 114 | . . . 114 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 344 | . 58 344 26 Average Temperature 85 | . 12 118 9 Received Heat Transfer 1023 | . 372 246 405 Effects 2 | . . 2 . Energy Bleed 1 | . . 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 1 | . . 1 . Heat Transferred 679 | . . 679 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 92 | 100 100 80 100 Level 1 7 | . . 19 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 228 | . 126 228 178 Initial 85 | . . 42 85 Average 87 | . 68 95 100 Influence Increases 1134 | . 248 466 420 Destroy 0b10 Robot/C 720 | . 180 280 260 Destroy 0b10 Robot/NC 60 | . 15 35 10 Destroy Leader 182 | . 32 80 70 Successful Hack 10 | . 5 5 . Disable Machine 30 | . . 15 15 Destroy Structure 42 | . 1 6 35 Lose Combat Pursuer 90 | . 15 45 30 Influence Decreases 975 | . 147 365 463 Entered New Map 176 | . . 59 117 Time Decay 622 | . 117 259 246 Lost Part 177 | . 30 47 100 Squads Dispatched 7 | . 1 1 5 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 3 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 14 22 17 Peak Tracking Total 7 | . 7 4 4 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 1 2 Terminals 5 | . 2 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 6 2 7 Successful 7 | . 2 2 3 Failed 8 | . 4 . 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 6 2 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 2 3 Prototype ID Bank 2 | . 1 1 . Emergency Access Points 1 | . . 1 . Alert Level 2 | . 1 . 1 Locate Traps 1 | . . . 1 Disarm Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 5 | . 2 1 2 Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 398 | . . . 398 Optics 398 | . . . 398 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1466 | 67 305 562 532 Spaces Moved 707 | 56 157 272 222 Core 1 | 1 . . . Treads 417 | . . 195 222 Legs . | . . . . Wheels 289 | 55 157 77 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 145 Average Speed 130 | 90 93 143 151 Slowest Speed 160 | 100 100 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 32 28 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 50 | . . 6 44 Melee . | . . . . Projectile . | . . . . AOE 50 | . . 6 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1001 | 72 240 349 340 Wait 68 | 1 21 8 38 Move 704 | 55 156 271 222 Hop . | . . . . Pick Up 38 | 10 9 9 10 Fast Attach . | . . . . Attach 29 | 6 6 8 9 Detach 3 | . 1 1 1 Swap 1 | . . . 1 Drop 7 | . 3 1 3 Fire 151 | . 44 51 56 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Core integrity fell below 50% 307 | -10/Materials | Build established: Mutant 322 | -10/Materials | Lost 3 parts (1p1n1w) 352 | -10/Materials | Discovered new exit (range 7) 372 | -10/Materials | Identified exit to Materials 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 899 | -9/Materials | Discovered new exit (range 11) 933 | -9/Materials | Identified exit to Materials 935 | -9/Materials | Entered another Materials area 935 | -8/Materials | Evolved 2 slots: Utility x2 1111 | -8/Materials | Garrison activated, responded to threat 1127 | -8/Materials | Lost 4 parts (1p1n1u1w) 1185 | -8/Materials | Lost 3 parts (1p1u1w) 1455 | -8/Materials | Garrison activated, responded to threat 1467 | -8/Materials | Self-destructed Last Messages --------------- 01438_ R-06 Scavenger destroyed. 01441_ Acquired 12 matter. 01442_ R-06 Scavenger collects Lgt. Treads. 01444_ K-01 Serf collects debris. 01445_ R-06 Scavenger collects Flight Unit. 01445_ K-01 Serf collects debris. 01452_ Lgt. Nuclear Core destroyed. 01452_ G-47 Trooper destroyed. 01455_ K-01 Serf collects debris. 01455_ G-50 Soldier calls for garrison reinforcements. 01455_ ALERT: Activating Garrison Access M001. 01455_ G-50 Soldier knocked back. 01455_ K-01 Serf collects debris. 01460_ Lgt. Armor Plating destroyed. 01460_ K-01 Serf collects debris. 01462_ K-01 Serf destroyed. 01462_ K-01 Serf collects debris. 01464_ Critical hit (Burn: +37). 01465_ K-01 Serf collects debris. 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