Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.08 @ 04:22:02 Player: Ev Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (160) 160 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1125 Bonus ------- None Cogmind --------- Core Integrity 379/400 Matter 224/300 Energy 250/250 System Corruption 0% Temperature Danger (405) Movement Flying (34) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ Utility Shielding Hacking Suite > --- WEAPON (3) ------- Particle Gun Particle Gun > --- INVENTORY (5) ---- Small Storage Unit Light Armor Plating Particle Gun Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Utility Shielding Hacking Suite > --- WEAPON ----------- Particle Gun Particle Gun Particle Gun > --- INVENTORY -------- Small Storage Unit Light Armor Plating [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Storage Small Storage Unit Hackware Hacking Suite Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 24 | 6 14 4 Power 5 | 1 4 . Engine 5 | 1 4 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 5 1 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover 3 | . 3 . Flight 3 | . 2 1 Utility 3 | 1 2 . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware 1 | . 1 . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 5 | 2 . 3 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 8 . Power 2 | . 2 . Propulsion 3 | . 3 . Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 8 | . 8 . To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 87 85 Engine 11 | . 11 11 Leg 11 | . 12 . Hover 7 | . 8 . Flight 4 | . 1 33 Storage 6 | . 7 . Hackware 12 | . 12 11 Protection 6 | . 6 11 Energy Gun 20 | . 20 17 Ballistic Gun 1 | . 1 2 Special Weapon 2 | . 2 . Naked Turns . | . . . Heaviest Build 14 | 14 14 12 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 6 6 5 Most Carried 5 | 3 5 5 Average Carried 2 | . 2 3 Final Capacity 8 | 8 5 5 Final Carried 4 | 1 3 4 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 328 | 214 114 . Remotely . | . . . Salvage Created 183 | . 183 . Parts 24 | . 24 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 8 | . 8 . Guns 4 | . 4 . Cannons 2 | . 2 . AOE 2 | . 2 . Classes Destroyed 5 | . 5 . Builder 1 | . 1 . Tunneler 1 | . 1 . Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 8 | . 8 . Best Kill Streak 8 | . 8 . Combat Bots Only 6 | . 6 . Max Kills in Single Turn 3 | . 3 . Gunslinging 1 | . 1 . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 455 | . 346 109 Core 63 | . 42 21 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 24 | . 19 5 Largest 2 | . 2 2 Hottest 200 | . 200 130 Shots Fired 38 | . 28 10 Gun 31 | . 21 10 Cannon . | . . . Launcher . | . . . Special 7 | . 7 . Kinetic 4 | . 4 . Thermal 17 | . 7 10 Explosive . | . . . Electromagnetic 17 | . 17 . Robot Hit Streak 7 | . 7 2 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 23 | . 18 5 Core Hits 15 | . 13 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 559 | . 477 82 Guns 233 | . 151 82 Cannons . | . . . Explosions 206 | . 206 . Melee . | . . . Ramming . | . . . Kinetic 28 | . 28 . Thermal 408 | . 326 82 Explosive . | . . . Electromagnetic 123 | . 123 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 27 | . 27 . Projectiles 4 | . 4 . Explosions 23 | . 23 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . 40 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 405 | . 110 405 Average Temperature 71 | . 34 216 Received Heat Transfer 60 | . . 60 Effects 1 | . . 1 Shutdowns 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 735 | . 550 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 219 | . 219 10 Initial 10 | . . 10 Average 43 | . 53 10 Maximum Alert Level 1 | . 1 . Low Security (%) 93 | 100 91 100 Level 1 6 | . 8 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 14 3 Peak Tracking Total 8 | . 8 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 8 | . 8 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 2 | . 2 . Locate Traps 1 | . 1 . Maintenance Status 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 2 | . 2 . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 563 | 67 446 50 Spaces Moved 527 | 50 417 60 Core 67 | 8 59 . Treads . | . . . Legs 186 | 42 144 . Wheels . | . . . Hover 172 | . 172 . Flight 102 | . 42 60 Fastest Speed 34 | 50 37 34 Average Speed 74 | 108 75 34 Slowest Speed 120 | 120 120 34 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 5 63 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . 8 . Melee . | . . . Projectile 2 | . 2 . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 648 | 62 506 80 Wait 36 | . 32 4 Move 525 | 49 416 60 Hop . | . . . Pick Up 29 | 7 17 5 Fast Attach 1 | . 1 . Attach 19 | 6 9 4 Detach . | . . . Swap 4 | . 4 . Drop 10 | . 8 2 Fire 24 | . 19 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 68 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 8) 359 | -10/Materials | Discovered new exit (range 14) 459 | -10/Materials | Lost 8 parts (2p3n3w) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 564 | -9/Materials | Self-destructed Last Messages --------------- Acquired Corrupted Flight Unit. Acquired Flight Unit. Dropped Corrupted Flight Unit. Acquired Flight Unit. R-06 Scavenger collects Mining Laser. R-06 Scavenger collects Corrupted Flight Unit. W-16 Scout destroyed. Acquired 10 matter. R-06 Scavenger collects Visual Processing Unit. R-06 Scavenger collects Signal Interpreter. PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Acquired Particle Gun. Dropped Lgt. Assault Rifle. Acquired Particle Gun. Dropped Particle Gun. Acquired Particle Gun. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. Power failure, Ion Engine shutdown. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????? ???????????????????????? | | ??????# ???????????????????????? | | ??????# ???????????????????????? | | ??????+ ???????????????????????? | | ??????#gg ???????????????????????? | | ??????# ???????????????????????? | | ??????# ???????????????????????? | | ??????# #??????????????????????? | | ??????# b#??????????????????????? | | ??????# #??????????????????????? | | ??????# +??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# @#??????????????????????? | | ??????# #??????????????????????? | | ??????# ###########????????????? | | ####### # #????????????? | | # # # #????????????? | | # # # #????????????? | | # # # """"""" #????????????? | | # # # """"""" #????????????? | | # # # """"""" #????????????? | | # + + """"""" #????????????? | | # # # """"""" #????????????? | | # # ###########????????????? | | # # #??????????????????????? | | # # #??????????????????????? | | # # #??????????????????????? | | # [ # #??????????????????????? | | ####### #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????#####??????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 285 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed HypercooledChargeCleaver Manual? 0 Play Time 00:11:39 Cumulative 5.7 hours Start 2023.11.08 @ 04:11:17 End 2023.11.08 @ 04:22:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3e5457f8-56d1-491c-97f8-a0a9b55d88e6