Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 01:06:20 Player: Not Alex Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (895) 895 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3035 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 4% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Maul > --- INVENTORY (5) ---- Large Storage Unit Huge Storage Unit Hacking Suite Sensor Drone Bay (20/20) Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Light Armor Plating Sensor Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon Grenade Launcher > --- INVENTORY -------- Compact Wheel EM Pulse Gun Medium Laser Light EM Pulse Cannon [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Light Armor Plating Device Sensor Drone Bay Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 30 | 6 1 1 6 . 16 Power 7 | 1 . . . . 6 Engine 2 | 1 . . . . 1 Core 5 | . . . . . 5 Reactor . | . . . . . . Propulsion 5 | 2 . . 2 . 1 Treads 2 | . . . 2 . . Leg . | . . . . . . Wheel 3 | 2 . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 1 2 . 2 Device 1 | . . . 1 . . Storage 4 | 1 . 1 . . 2 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 11 | 2 . . 2 . 7 Energy Gun 4 | 1 . . . . 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 1 . . 1 . 1 Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 17 | . . 1 . . 16 Power 5 | . . . . . 5 Propulsion 4 | . . 1 . . 3 Utility 1 | . . . . . 1 Weapon 7 | . . . . . 7 Highest Loss Streak 12 | . . 1 . . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 73 | . 97 91 90 100 49 Engine 7 | . 14 14 11 11 3 Core 3 | . . . . . 8 Treads 11 | . . . 21 22 7 Wheel 4 | . 28 20 . . . Device 4 | . . . 11 11 . Storage 10 | . 14 14 11 11 8 Processor 5 | . . . 2 11 5 Protection 6 | . 12 14 11 11 1 Energy Gun 3 | . 14 14 2 . 1 Ballistic Gun 9 | . 14 14 11 11 6 Ballistic Cannon 5 | . . . 8 11 3 Naked Turns . | . . . . . . Heaviest Build 117 | 13 16 31 49 49 117 Greatest Support 40 | 26 26 26 40 40 40 Greatest Overweight (x) 29 | . . 1 1 1 29 Average Overweight (x) 1 | . . . 1 1 7 Largest Inventory Capacity 25 | 8 8 15 15 15 25 Average Capacity 18 | 7 8 14 15 15 23 Most Carried 9 | 5 5 5 6 6 9 Average Carried 4 | 3 4 4 4 5 5 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 6 | 4 4 5 5 6 5 Class Distribution -------------------- 82% | Mutant 12% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 894 | 211 . 75 119 . 489 Remotely . | . . . . . . Salvage Created 931 | . . 76 195 . 660 Parts 40 | . . . 10 . 30 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 17 | . . 2 2 . 13 Melee 1 | . . . . . 1 Guns 8 | . . 2 . . 6 Cannons 8 | . . . 2 . 6 Classes Destroyed 9 | . . 1 3 . 5 Worker 2 | . . . . . 2 Recycler 1 | . . . 1 . . Operator 1 | . . . . . 1 Watcher 3 | . . . 2 . 1 Grunt 10 | . . 2 1 . 7 Brawler 1 | . . . . . 1 Duelist 2 | . . . 1 . 1 Sentry 2 | . . . . . 2 Hunter 2 | . . . . . 2 Best Kill Streak 3 | . . 2 2 . 3 Combat Bots Only 3 | . . 2 2 . 3 Max Kills in Single Turn 1 | . . 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 185 | . . 15 . . 170 Missed 37 | . . 3 . . 34 Damage Taken 2222 | . . 168 . . 2054 Core 592 | . . 41 . . 551 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 . 83 . 100 . Volleys Fired 95 | . 2 9 9 . 75 Largest 3 | . 2 2 2 . 3 Hottest 119 | . 70 70 73 . 119 Shots Fired 177 | . 4 18 18 . 137 Gun 126 | . 4 18 10 . 94 Cannon 49 | . . . 8 . 41 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 124 | . 2 9 17 . 96 Thermal 41 | . 2 9 1 . 29 Explosive 2 | . . . . . 2 Electromagnetic 10 | . . . . . 10 Robot Hit Streak 14 | . . 8 14 . 10 Robot Miss Streak 5 | . 4 5 2 . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 115 | . . 14 13 . 88 Core Hits 50 | . . 5 7 . 38 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 2 . . 2 Burn 3 | . . 2 . . 1 Blast 1 | . . . . . 1 Melee Attacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1895 | . . 145 213 . 1537 Guns 1089 | . . 145 95 . 849 Cannons 622 | . . . 118 . 504 Explosions 75 | . . . . . 75 Melee 109 | . . . . . 109 Ramming . | . . . . . . Kinetic 1205 | . . 59 200 . 946 Thermal 388 | . . 86 13 . 289 Explosive 75 | . . . . . 75 Electromagnetic 118 | . . . . . 118 Impact 109 | . . . . . 109 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Matter Fused 2 | . . . . . 2 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . . 1 . 5 Impact . | . . . . . . Kinetic 6 | . . . 1 . 5 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 365 | . 36 277 12 . 365 Average Temperature 125 | . 18 138 8 . 128 Received Heat Transfer 879 | . . 96 . . 783 Effects 10 | . . 1 . . 9 Shutdowns 1 | . . . . . 1 Energy Bleed 3 | . . 1 . . 2 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 4 . . . Heat Transferred 1332 | . . 407 37 . 888 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 268 | . 15 45 116 45 268 Initial 45 | . . 5 17 45 . Average 73 | . 7 26 67 33 119 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 91 | 100 100 100 100 100 81 Level 1 8 | . . . . . 18 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 2 2 6 . 27 Peak Tracking Total 6 | . 2 2 2 . 6 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . . 2 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 1 | . . 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . 1 . . . Successful 1 | . . 1 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches 1 | . . . 1 . . Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2304 | 58 133 260 248 532 1073 Spaces Moved 849 | 50 139 207 83 212 158 Core 70 | 14 . . . . 56 Treads 394 | . . . 83 212 99 Legs . | . . . . . . Wheels 385 | 36 139 207 . . 3 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 240 240 50 Average Speed 225 | 78 90 109 240 240 516 Slowest Speed 1500 | 90 90 115 240 240 1500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 34 52 16 62 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . . . 9 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 7 | . . . . . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1065 | 68 143 223 114 236 281 Wait 59 | 3 1 4 12 24 15 Move 844 | 49 138 206 82 211 158 Hop . | . . . . . . Pick Up 27 | 10 1 2 4 1 9 Fast Attach 1 | . . . . . 1 Attach 23 | 6 1 . 3 . 13 Detach 3 | . . . . . 3 Swap 6 | . . 1 3 . 2 Drop 4 | . . 1 1 . 2 Fire 95 | . 2 9 9 . 75 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 7) 192 | -10/Materials | Entered Mines 253 | -10/Mines | Discovered new exit (range 8) 302 | -10/Mines | Build established: Mutant 345 | -10/Mines | Learned location of 1 exit from Materials 353 | -10/Mines | Found the Drone Emporium 357 | -10/Mines | Found Prototype Device 452 | -10/Mines | Entered Materials 452 | -9/Materials | Evolved 2 slots: Utility x2 452 | -9/Materials | Identified Sensor Drone Bay 453 | -9/Materials | Identified exit to Materials 600 | -9/Materials | Discovered new exit (range 10) 698 | -9/Materials | Identified exit to Mines 700 | -9/Materials | Entered Mines 700 | -9/Mines | Accompanied by 1 ally 1181 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1232 | -9/Mines | Entered Materials 1232 | -8/Materials | Accompanied by 1 ally 1232 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1768 | -8/Materials | Core integrity fell below 50% 1809 | -8/Materials | Core integrity fell below 20% 1833 | -8/Materials | Lost 12 parts (3p3n6w) 2305 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Heat flow error (+192). K-01 Serf collects debris. Acquired Lgt. Nuclear Core. Discarded Broken Signal Interpreter. Acquired 52 matter. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Lgt. Treads. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Lgt. Nuclear Core. System corrupted: Energy discharge (-56). System corrupted: Energy discharge (-43). System corrupted: Matter fused (-7). Acquired Maul. System corrupted: Matter fused (-5). Lgt. Nuclear Core destroyed. G-47 Trooper destroyed. System corrupted: Component data lost. Acquired Lgt. Nuclear Core. Acquired 27 matter. Critical hit (Burn: +37). 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""""" #???????????? | | ????????????????# """"" #???????????? | | ????????????????# """"" #???????????? | | ????????????????# #???????????? | | ????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicMediumSuite Manual? 0 Play Time 00:17:21 Cumulative 9.0 hours Start 2024.04.18 @ 00:49:19 End 2024.04.18 @ 01:06:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 14 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 24 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c30d6bce-9c5b-4802-9eb9-05362216200a