Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.25 @ 12:39:42 Player: btmk16 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (37) 7400 Robots Destroyed (189) 945 Value Destroyed (5547) 5547 Prototype IDs (82) 1640 Alien Tech Used (6) 1200 Bonus (9585) 9585 TOTAL SCORE: 30317 Bonus ------- High Alert Combat Kills 174 Follower Combat Kills 1090 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1744 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Friendly Fire -323 Cogmind --------- Core Integrity 0/1450 Matter 190/300 Energy 100/100 System Corruption 10% Temperature Cool (45) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Improved Melee Analysis Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor High-powered Transdimensional Reconstructor RU-N14's Throwing Claymores v3 (10) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Experimental Actuator Array Advanced Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Ghost Barrier > --- WEAPON ----------- Vibroblade Plasma Lance > --- INVENTORY -------- Improved Linear Gravjet Experimental Energy Well Advanced Sensor Array Centrium Light Armor Plating Experimental Hardlight Generator Mobile Refinery Mk. CCLXVII Advanced Trap Extractor Transdimensional Reconstructor Improved Potential Cannon Advanced Micro-nuke Launcher RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 182] Favorites ----------- Power Vortex Chain Reactor Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Centrium Light Armor Plating Artifact Phase Redirector Weapon Chainsword Energy Gun Small Laser Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Smartbomb Launcher Special Weapon Flamer Slashing Weapon Chainsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . Utility 9 | . . . 1 . . . 1 2 . . . . . . 2 . . . . . . . . . . . . 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 447 | 7 9 6 16 1 . 15 37 22 2 4 6 5 14 4 25 . 23 25 11 . 11 18 1 19 22 20 8 12 27 5 7 6 12 12 24 5 6 Power 38 | 1 1 . 2 . . 3 4 1 . 1 . 1 . 1 . . 6 . . . 2 2 1 4 . 3 . . 1 . 2 . . . . 1 1 Engine 22 | 1 1 . 2 . . 3 3 1 . . . 1 . . . . 4 . . . . 2 . 3 . 1 . . . . . . . . . . . Core 9 | . . . . . . . 1 . . 1 . . . 1 . . 1 . . . 2 . 1 1 . 1 . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . 2 . . . . 1 1 Propulsion 109 | 2 2 2 5 . . 8 17 8 . . 1 1 . . 8 . 8 . . . 4 6 . 4 3 4 . 5 . . . 1 5 4 10 . 1 Treads 6 | 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 14 | . 2 2 . . . 2 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . . . . . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 51 | . . . 1 . . 1 . . . . . . . . 1 . 7 . . . . 6 . 4 1 4 . 5 . . . 1 5 4 10 . 1 Flight 30 | . . . 4 . . 4 . 6 . . 1 1 . . 7 . 1 . . . 4 . . . 2 . . . . . . . . . . . . Utility 216 | 2 2 . 5 . . 1 12 7 . 3 1 2 14 . 13 . 7 25 9 . 4 6 . 7 14 8 5 6 24 4 4 4 4 4 13 4 2 Device 136 | 1 1 . 3 . . . 3 1 . 1 . 1 10 . 7 . 4 20 6 . 4 4 . 3 12 3 5 3 20 3 2 4 3 2 8 2 . Storage 8 | 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . 1 1 . . Processor 14 | . . . . . . . 2 4 . . . 1 1 . 2 . . . . . . 1 . . . . . . . . . . . . 1 1 1 Hackware 17 | . . . 2 . . . 2 1 . 2 . . . . 2 . 1 . 1 . . 1 . 1 . . . 2 . . 1 . 1 . . . . Protection 40 | . . . . . . 1 4 1 . . 1 . 3 . 2 . 1 5 2 . . . . 2 2 5 . . 4 1 1 . . 1 3 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 84 | 2 4 4 4 1 . 3 4 6 2 . 4 1 . 3 4 . 2 . 2 . 1 4 . 4 5 5 3 1 2 1 1 1 3 4 1 . 2 Energy Gun 12 | 2 4 2 . . . 1 . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Ballistic Gun 6 | . . . 2 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Launcher 18 | . . 2 1 1 . . . 1 1 . 2 . . 1 1 . . . 1 . . . . 2 3 . . . . . . . 2 . . . . Special Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 29 | . . . 1 . . . 2 5 1 . 2 1 . 1 3 . 2 . 1 . 1 4 . 2 . . . . 1 . . . . 2 . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 1 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . . . . 1 1 . . . . 3 . 3 . 3 . 1 . . 1 . . . 7 . 1 1 . 3 . 1 4 3 3 . Corrupted Parts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 11 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Lost 70 | . 1 4 3 2 . 6 6 7 . . 1 1 . . 1 3 1 . . . . 1 . 2 4 1 3 . . . . . . 1 4 12 6 Power 10 | . . 1 1 . . . 2 1 . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . 1 1 . Propulsion 30 | . . . 2 1 . 3 2 4 . . 1 . . . . 2 . . . . . . . 1 2 . 2 . . . . . . . 2 6 2 Utility 15 | . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 1 5 4 Weapon 15 | . 1 3 . 1 . 2 2 1 . . . 1 . . . . . . . . . . . . 2 1 1 . . . . . . . . . . Highest Loss Streak 9 | . 1 3 2 4 . 3 3 5 . . 1 2 . . 1 3 1 . . . . 1 . 2 4 1 3 . . . . . . 1 4 9 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 97 91 80 71 55 74 96 84 85 91 92 92 86 99 94 82 88 90 93 93 83 89 100 91 84 90 95 93 93 94 94 94 94 95 92 73 32 Engine 3 | . 14 10 6 . . 5 6 . 7 1 . 1 7 5 . . 3 . . . . . 2 1 5 2 . 1 2 . . . . . . . . Core 2 | . . . . . . . 1 5 . 5 7 5 . 1 6 3 . 6 6 6 5 3 2 2 . . 5 5 2 . . . . . . . . Treads 1 | . 19 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 6 28 . . . 1 16 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . 3 . . 3 . . . . . . . . . . 16 20 20 20 4 15 35 28 22 31 32 29 31 31 31 31 28 28 33 23 3 Flight 7 | . . . 26 22 11 12 . 5 30 30 30 30 30 30 26 21 3 . . . 19 15 . . 4 2 . . . . . . . . . . . Device 10 | . 14 14 12 11 11 . 3 6 7 7 7 13 10 7 11 13 10 14 19 20 16 10 11 7 7 4 10 10 10 13 14 15 19 16 9 3 . Storage 4 | . 14 14 . . . . 2 5 . . . . . . . . 4 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 5 4 7 1 Processor 11 | . . . . . . . 6 20 24 23 23 23 19 23 20 20 19 13 13 13 13 16 17 14 11 11 11 9 5 5 5 5 4 4 6 12 15 Hackware 12 | . . . 15 22 22 22 14 5 . 6 7 7 7 7 13 13 16 13 13 13 13 11 11 11 17 16 11 14 21 21 21 21 22 23 18 16 4 Protection 2 | . . . . . . 5 7 . 7 7 7 1 1 7 6 3 . 2 . . . . . 3 1 3 5 5 2 1 . . . . 5 1 1 Energy Gun 3 | . 28 19 . . . 5 1 . . . . . . 6 . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 5 | . . . 6 11 11 . 14 9 6 7 7 7 7 6 7 6 9 13 12 13 3 5 11 10 . . . . . 1 . . . 3 4 3 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 6 5 6 4 4 1 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 11 30 32 9 3 3 12 52 51 23 23 22 20 22 24 23 21 33 61 34 30 30 27 26 49 46 75 55 58 83 73 73 73 75 71 76 42 14 Greatest Support 104 | 40 40 20 12 8 4 16 58 65 24 24 24 24 24 24 24 23 37 37 37 37 37 63 36 68 57 82 82 77 77 77 77 78 78 77 104 95 14 Greatest Overweight (x) 13 | . 2 1 . . . 3 1 1 . . . . . . 1 . 1 1 . . 3 6 . 9 12 1 . . 1 . . . 1 . . 13 3 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 5 5 5 20 20 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 11 | 6 14 15 5 5 5 5 8 16 5 5 5 5 5 5 5 5 8 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 16 | 6 15 15 15 5 5 5 7 16 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 4 Average Carried 10 | 3 13 14 5 4 4 4 5 10 4 5 4 4 4 5 4 5 8 9 10 10 9 9 10 10 13 14 14 15 13 15 14 15 14 14 14 13 2 Final Capacity 20 | 8 15 15 5 5 5 5 20 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 15 15 5 4 5 5 7 5 5 5 4 5 5 5 5 5 10 10 10 10 10 10 10 15 13 15 15 15 15 15 15 15 15 15 13 4 3 Class Distribution -------------------- 18% | Hacker-Mutant 17% | Mutant 11% | Wizard-Mutant 10% | Sprinter 9% | Trapper-Scout 6% | Wizard-Scout 6% | Scavenger-Mutant 5% | Hacker-Sprinter 4% | Hacker-Scout 3% | Trapper-Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Trapper-Scout | -6/Lower Caves Trapper-Scout | -6/Data Miner Trapper-Scout | -5/Proximity Caves Trapper-Scout | -5/Factory Trapper-Scout | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Mutant | -2/Research Wizard-Mutant | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 10719 | 267 260 246 37 . . 454 390 193 . 200 30 163 2178 88 250 . 274 1031 245 . 341 214 . 205 643 897 106 90 868 148 80 176 37 291 217 100 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8349 | 10 605 69 105 . . 422 1204 276 . 243 46 154 . 25 475 . 631 570 92 . 61 319 . 710 193 161 205 256 272 63 255 289 25 393 220 . . Parts 403 | 3 33 1 16 . . 21 61 24 . 8 5 2 . . 16 . 34 10 4 . 2 20 . 36 10 12 12 12 9 . 3 8 4 28 9 . . Haulers Intercepted 12 | . 1 . . . . . 2 . . . . . . . 3 . 1 . 1 . . 1 . 1 . . . . . . . . . . 2 . . Recyclers Shooed 6 | . 3 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . . . . . 7 10 . 27 . . . 3 3 . 12 . . . 6 . 14 . 4 . 3 6 . . . . . Prevented 16 | . . . . . . . . . . . 1 . . . . . . 2 1 . . . . . 2 . 4 . . 4 . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 124 | . 12 14 8 . . 11 13 4 . . 4 . . . . . 2 . 2 . 1 1 . 9 8 17 10 3 . . . 1 . 3 1 . . Melee 32 | . . . . . . 2 8 4 . . . . . . . . 2 . 1 . 1 1 . 1 . . 6 1 . . . 1 . 3 1 . . Guns 29 | . 11 4 . . . 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . AOE 60 | . . 10 8 . . . . . . . 4 . . . . . . . 1 . . . . 8 8 17 3 1 . . . . . . . . . Classes Destroyed 20 | 1 4 2 2 . . 2 2 1 . . . . . . . . . 1 . . . . . 1 1 3 . . . . . . . . . . . Worker 20 | . . 1 . . . 1 2 . . . . . . . 1 . 5 . . . . 6 . 1 . . . . . . . . . 3 . . . Builder 5 | . 1 . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunneler 4 | 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 12 | . 1 . . . . . 2 . . . . . . . 3 . 1 . 1 . . 1 . 1 . . . . . . . . . . 2 . . Recycler 14 | . . . . . . 2 4 . . 2 . . . . 1 . 2 . . . . . . 2 . . . . . . . . . 1 . . . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Operator 15 | . 2 . 3 . . . 2 . . 3 . . . . 1 . 1 . . . . . . 1 . . . 1 . . . . . 1 . . . Watcher 6 | . . . . . . . 1 2 . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Swarmer 47 | . . . 7 . . 8 . 1 . . 4 . . . . . . . . . . . . 3 5 9 9 . . . . . . . 1 . . Grunt 35 | . 12 . . . . 2 8 . . . . . . . . . . . 2 . . . . 4 2 4 . 1 . . . . . . . . . Duelist 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . . 1 . . . 3 . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Programmer 12 | . . . . . . . . 2 . . . . . . . . 2 . . . . 1 . 2 1 . . . . . . 1 . 3 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Assembled 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | 1 3 10 5 . . 5 5 2 . 2 4 . . . 2 . 3 . 3 . 1 3 . 4 5 10 4 2 1 . . 1 1 3 3 . . Combat Bots Only 10 | . 2 9 5 . . 4 3 1 . . 4 . . . . . 1 . 2 . 1 1 . 4 5 10 4 1 . . . 1 . 3 1 . . Max Kills in Single Turn 7 | 1 1 2 4 . . 1 2 1 . 1 2 . . . 1 . 1 1 1 . 1 1 . 5 3 7 3 1 1 1 . 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 2 4 . . . . . . . 2 . . . . . . . 1 . . . . 4 3 7 3 1 . . . . . . . . . Melee 1 | . . . . . . 1 1 1 . . . . . . . . 1 . 1 . 1 1 . 1 . . 1 1 . . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Damage Taken 13991 | . 618 548 207 83 . 535 1433 585 . 195 227 58 . . 207 49 539 89 56 . 121 . 4 1250 171 514 707 539 . 126 . 350 . 229 1254 2202 1095 Core 3690 | . 125 77 51 45 . 246 149 169 . 21 46 12 . . 54 12 118 44 20 . . . . 212 18 46 176 177 . 24 . 102 . 45 156 907 638 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 13 | . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 482 | . . . . . . . . . . . . . . . . . . . . . . . 25 19 . 194 . . . . . . 134 110 . . . Core Remaining (%) 62 | 100 . 19 . . . 14 72 . . . . . . 64 . . . . . . 70 . . . . . 54 . . . . 73 . 96 . . . Volleys Fired 301 | 3 69 32 10 . . 43 33 . 3 . 3 . . 2 . . . . 6 . . . . 2 13 33 3 4 . 14 . 28 . . . . . Largest 2 | 2 2 2 2 . . 2 2 . 1 . 1 . . 1 . . . . 1 . . . . 1 2 1 1 1 . 1 . 1 . . . . . Hottest 120 | 80 100 115 46 . . 85 85 . 39 . 39 . . 39 . . . . 43 . . . . 43 120 46 . 88 . 57 . 57 . . . . . Shots Fired 433 | 6 137 47 12 . . 55 64 . 3 . 3 . . 2 . . . . 6 . . . . 2 14 33 3 4 . 14 . 28 . . . . . Gun 304 | 6 137 31 4 . . 55 64 . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Cannon 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 14 . 28 . . . . . Launcher 75 | . . 16 8 . . . . . 3 . 3 . . 2 . . . . 6 . . . . 2 7 28 . . . . . . . . . . . Special 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . . . . . . . . Kinetic 127 | . . . 4 . . 50 31 . . . . . . . . . . . . . . . . . . . . . . 14 . 28 . . . . . Thermal 212 | 6 137 31 . . . 5 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 83 | . . 16 8 . . . . . 3 . 3 . . 2 . . . . 6 . . . . 2 7 33 3 . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 4 . . . . . . . . . Robot Hit Streak 16 | 3 16 6 3 . . 10 10 . . . 12 . . . . . . . . . . . . 1 6 3 1 3 . 6 . . . . . . . Robot Miss Streak 5 | 2 3 5 3 . . 3 3 . . . 1 . . . . . . . . . . . . . 2 2 1 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 487 | 3 99 22 7 . . 46 98 14 . 9 2 4 . 2 16 . 24 14 6 . 6 19 . 13 8 4 11 13 6 6 4 8 1 13 6 . 3 Core Hits 298 | 2 36 25 14 . . 20 33 6 . 3 5 1 . 1 6 . 10 7 7 . 2 7 . 22 11 44 9 5 4 2 2 5 . 6 3 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . . 1 . . . . 4 . . . . . . . 3 . 1 . . . . 1 . . . 1 . 1 2 1 . . . . . . . Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . 4 . . . . . . . 3 . 1 . . . . 1 . . . 1 . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . Melee Attacks 569 | . . . 7 . . 8 68 41 8 21 . 14 1 4 75 3 100 16 8 . 10 21 1 23 . . 25 16 7 6 4 13 9 31 16 6 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 467 | . . . 7 . . 8 68 41 8 21 . 14 1 4 75 3 100 16 8 . 10 21 1 23 . . . . . . . . . 22 11 5 . Piercing 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 16 7 6 4 13 9 9 5 1 7 Sneak Attacks 71 | . . . 3 . . . 12 1 . 4 . . . . 6 . 13 6 1 . . 10 . 4 . . . 1 2 . . . 1 5 2 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Follow-up Attacks 20 | . . . . . . . 7 1 . . . . . . 2 . 3 1 . . 1 . . . . . . . . . . . . 3 2 . . Damage Inflicted 26717 | 35 1168 952 722 . . 687 2743 774 . 858 369 354 . 115 1041 . 1549 1071 747 . 233 1199 . 1359 725 5247 832 606 586 265 338 432 102 1078 398 1 131 Guns 2556 | 35 1168 212 13 . . 525 535 . . . . . . . . . . . . . . . . . 68 . . . . . . . . . . . . Cannons 227 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 . 133 . . . . . . . Explosions 8843 | . . 740 461 . . . . . . . 369 . . . . . . . 451 . . . . 683 657 5126 356 . . . . . . . . . . Melee 14910 | . . . 248 . . 162 2208 774 . 858 . 354 . 115 1041 . 1549 1071 296 . 233 1199 . 676 . . 417 512 586 132 338 432 102 1078 398 . 131 Ramming 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 781 | . . . 13 . . 460 175 . . . . . . . . . . . . . . . . . . . . . . 133 . . . . . . . Thermal 1879 | 35 1168 212 . . . 65 360 . . . . . . . . . . . . . . . . . 39 . . . . . . . . . . . . Explosive 8804 | . . 740 461 . . . . . . . 369 . . . . . . . 451 . . . . 683 618 5126 356 . . . . . . . . . . Electromagnetic 162 | . . . . . . . . . . . . . . . . . . . . . . . . . 68 . . 94 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12237 | . . . 248 . . 162 2208 774 . 858 . 354 . 115 1041 . 1549 1071 296 . 233 1199 . 676 . 121 59 . . . . . . 981 292 . . Piercing 2853 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 417 512 586 132 338 432 102 97 106 . 131 Highest Corruption 29 | . 3 3 . . . . 4 . 10 10 20 20 20 . . 8 8 4 4 4 4 7 24 29 23 23 10 . . . . 2 . 2 . 1 10 Average Corruption 8 | . 2 3 . . . . 3 . 10 10 18 20 20 . . 8 4 4 4 4 4 3 16 24 22 2 5 . . . . 1 . 1 . 1 3 Corruption Purged 15 | . . . . . . . . . . . . . . . . . 8 . . . . . . 7 . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 318 | . 19 15 . . . . 22 . 1 11 7 15 . . . 2 33 19 7 . 10 9 8 46 53 13 18 . . . . 5 . 2 . . 3 Message Errors 70 | . 7 2 . . . . 6 . 1 3 2 3 . . . . 5 7 . . . . . 8 14 3 4 . . . . 3 . . . . 2 Matter Fused 88 | . 3 4 . . . . 6 . . 2 1 5 . . . . 9 3 3 . 4 5 1 17 13 4 7 . . . . 1 . . . . . Heat Flow Errors 48 | . 3 1 . . . . 5 . . 2 . 3 . . . . 5 5 1 . 4 1 1 6 8 1 2 . . . . . . . . . . Energy Discharges 32 | . 4 3 . . . . 3 . . . . 3 . . . . 5 . . . 2 1 1 4 2 2 1 . . . . . . 1 . . . Parts Rejected 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Fused 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . Data Loss (minor) 38 | . 1 4 . . . . 1 . . 1 1 . . . . 2 4 2 2 . . . 2 3 9 2 2 . . . . 1 . 1 . . . Data Loss (major) 15 | . . . . . . . 1 . . . . 1 . . . . 3 1 1 . . 2 2 2 1 1 . . . . . . . . . . . Alerts 8 | . . . . . . . . . . 1 . . . . . . 2 1 . . . . . 2 1 . 1 . . . . . . . . . . Misdirections 8 | . . . . . . . . . . 2 2 . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2628 | . . 21 16 . . . 339 100 . 302 . 186 . . 92 . 289 351 41 . . 158 . 49 20 22 53 74 198 . 48 . 82 187 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 96 | . . 21 16 . . . . . . . . . . . . . . . 17 . . . . . 20 22 . . . . . . . . . . . Melee 2532 | . . . . . . . 339 100 . 302 . 186 . . 92 . 289 351 24 . . 158 . 49 . . 53 74 198 . 48 . 82 187 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . . 131 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 425 | 36 180 137 . . . 76 216 1 24 196 . 264 2 20 6 . 243 244 191 . 166 105 176 271 386 224 179 146 20 . . 130 . 68 308 425 . Average Temperature 95 | 18 66 31 . . . 28 43 1 4 52 . 127 2 3 3 . 113 107 89 . 70 47 101 59 116 64 70 38 8 . . 47 . 18 78 240 . Received Heat Transfer 2425 | . 345 89 66 30 . 99 621 75 . 27 36 6 . . 75 . 129 . 27 . 9 . . 105 36 18 9 131 . 36 . . . 24 45 180 207 Effects 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 5 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 5 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4675 | 75 2811 703 . . . 148 888 . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Peak Influence 973 | 5 138 170 616 238 . 265 233 296 104 264 . . . . 973 202 349 . . . . 467 76 753 . . . 797 . . . . 192 364 330 273 64 Initial 557 | . 3 28 . 238 . . 25 105 51 72 . . . . 289 184 120 . . . . 300 44 46 . . . 557 . . . . 40 108 128 180 24 Average 229 | 1 51 80 258 231 . 127 94 109 84 165 . . . . 672 183 183 . . . . 340 58 482 . . . 534 . . . . 85 193 237 192 49 Maximum Alert Level 3 | . . . 2 1 . 1 1 1 . 1 . . . . 3 1 1 . . . . 2 . 3 . . . 3 . . . . . 1 1 1 . Low Security (%) 61 | 100 100 100 27 . . 68 97 91 100 57 . . . . . 85 61 . . . . 13 100 22 . . . . . . . . 100 57 35 48 100 Level 1 19 | . . . 54 100 . 31 2 8 . 42 . . . . 9 14 38 . . . . 50 . 6 . . . 31 . . . . . 42 64 51 . Level 2 10 | . . . 18 . . . . . . . . . . . 40 . . . . . . 35 . 40 . . . 41 . . . . . . . . . Level 3 8 | . . . . . . . . . . . . . . . 49 . . . . . . . . 30 . . . 27 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 . 5 . . . 2 2 . 2 . 1 . . 8 . 6 . . . . . . 4 . . . 3 . . . . . 3 1 1 . Investigation 12 | . . . 2 . . . . . . . . . . . 4 . 2 . . . . . . 2 . . . 1 . . . . . . 1 . . Extermination 7 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . 1 . . . 1 . . . . . 2 . . . Reinforcement 20 | . 2 . 3 . . . 2 1 . 2 . . . . 4 . 2 . . . . . . 1 . . . 1 . . . . . 1 . 1 . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 17 | . . . 2 . . . 3 1 . 2 . . . . 1 . 1 . . . . . . . . . 2 1 . . . . . . 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 519 | . 22 23 29 7 . 12 29 27 6 12 14 8 . 6 41 6 31 3 9 . 3 6 6 36 4 41 22 17 . 5 . 4 5 20 44 9 12 Peak Tracking Total 23 | . 3 4 14 7 . 5 10 11 6 5 7 6 . 4 6 6 7 3 5 . 2 3 5 12 3 10 5 6 . 2 . 2 2 9 23 5 10 Tactical Retreats 84 | . 1 2 3 . . 2 3 4 . 2 2 2 . . 11 . 9 . 5 . . . 1 7 1 . 5 3 . 4 . 2 3 3 5 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 30 | . 2 . 1 . . . 2 1 . 1 . . . . 7 . 1 . . . . 5 . 5 1 . . . . . . . 3 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 28 | . . . . . . . . . . . . . . . . . . 2 3 . 1 . . 8 1 . 4 3 . 2 . 1 1 . 2 . . Traps Extracted 11 | . . . . . . . . . . . . . . . . . . . 5 . . . . . 1 . 1 . . 2 . . 1 . 1 . . Installed 47 | . . . . . . . . . . . 3 . . . 1 . . 2 8 . 1 . . 9 2 . 5 4 . 4 . 1 3 . 4 . . Triggered 55 | . . . . . . . . . . . 3 2 . . . . 1 2 3 . 1 . . 8 1 20 4 3 . 3 . 1 1 . 2 . . Fabricated Traps 37 | . . . . . . . . . . . . . 1 . . . . 14 . . 4 . . . 6 . . . 12 . . . . . . . . Most Traps Carried 14 | . . . . . . . . . . . . . 1 1 1 . . 12 12 9 12 12 12 12 12 12 12 8 14 14 13 13 12 10 10 6 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 19 | . . . 5 . . . . . . 1 . 1 . . 4 . . . . . . . . . . 2 . . . . . . . 2 . 3 1 Max in Single Turn 2 | . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 Garrison Access 9 | . . . . . . . . . . . . . . . 2 . 2 . . . . 2 . 1 . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 107 | . 7 . 1 . 1 . 3 5 . 3 1 1 . 1 19 . 12 . 1 3 . 10 . 10 1 1 . 9 . . 4 . 2 5 3 2 2 Terminals 63 | . 6 . 1 . . . 3 1 . 3 . . . 1 13 . 8 . . . . 5 . 7 . . . 6 . . . . 1 4 . 2 2 Fabricators 11 | . . . . . . . . 2 . . . . . . 4 . 1 . . . . 1 . 1 . . . 1 . . . . . . 1 . . Repair Stations 7 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . 2 . . . . 1 1 . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 1 . . . . . . 2 . 2 . . . . 2 . 1 . . . . . . . . . . 2 . . Total Hacks 320 | . 18 . 3 . 1 . 9 11 . 6 1 1 . 1 56 . 25 . 1 25 . 18 . 33 1 1 . 36 . . 17 . 16 26 7 5 2 Successful 165 | . 8 . 1 . 1 . 5 4 . 3 1 1 . 1 25 . 8 . 1 25 . 11 . 13 1 1 . 16 . . 17 . 7 10 4 . 1 Failed 153 | . 9 . 2 . . . 3 7 . 3 . . . . 31 . 17 . . . . 7 . 20 . . . 20 . . . . 9 16 3 5 1 Catastrophic 38 | . 2 . . . . . . 2 . 1 . . . . 6 . 8 . . . . 3 . 4 . . . 4 . . . . 1 3 . 3 1 Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 10 . . . . . 8 4 . 5 . . 1 . 13 . 17 . . . . 9 . 9 . 1 . 8 . . . . 2 16 . 5 . Terminals 185 | . 17 . 3 . . . 9 3 . 6 . . . 1 36 . 17 . . . . 9 . 24 . . . 25 . . . . 6 22 . 5 2 Fabricators 43 | . . . . . . . . 6 . . . . . . 17 . 4 . . . . 2 . 6 . . . 6 . . . . . . 2 . . Repair Stations 24 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 . . . 5 . . . . 10 4 . . . Recycling Units 5 | . 1 . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . . 1 . . . . . . 3 . 2 . . . . 3 . 1 . . . . . . . . . . 5 . . Terminal Hacks 109 | . 6 . 1 . 1 . 5 2 . 2 1 1 . 1 13 . 2 . 1 25 . 1 . 7 1 1 . 11 . . 17 . 4 5 . . 1 Record 13 | . . . . . 1 . . . . . . . . 1 . . . . . 6 . . . . . . . . . . 5 . . . . . . Part Schematic 24 | . . . . . . . 1 . . . . . . . 4 . . . . 10 . . . 2 . . . 1 . . 4 . 1 1 . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Prototype ID Bank 23 | . 3 . 1 . . . 1 . . . . . . . 3 . . . . 3 . 1 . 2 . . . 2 . . 4 . 2 . . . 1 Open Door 5 | . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . Unreport Threat 7 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . 4 . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . 1 . . . . . . 7 . 2 . . . . 1 . 2 . . . 1 . . . . . . 2 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 8 | . . . . . . . . . . . . . . . 4 . 1 . . . . 1 . 1 . . . . . . . . . . 1 . . Build 7 | . . . . . . . . 1 . . . . . . 3 . 1 . . . . . . 1 . . . . . . . . . . 1 . . Repair Station Hacks 9 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . 3 2 . . . Scan Component 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Refit 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . . . . . . . . . 2 . 2 . . . . 2 . 1 . . . . . . . . . . 2 . . Seal Access 9 | . . . . . . . . . . . . . . . 2 . 2 . . . . 2 . 1 . . . . . . . . . . 2 . . Unauthorized Hacks 18 | . 1 . . . . . . . . 1 . . . . 3 . 1 . . . . 4 . 2 . . . 3 . . . . . 3 . . . Terminals 15 | . 1 . . . . . . . . 1 . . . . 2 . 1 . . . . 3 . 2 . . . 2 . . . . . 3 . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . Botnet 10 | . 1 . . . . . . . . . . . . . 2 . . . . . . 3 . 1 . . . 1 . . . . . 2 . . . Operators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . 1 . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 6 . 1 . . . 1 3 . 2 . . . . 14 . 9 . . . . 4 . 7 . . . 4 . . . . 2 5 2 2 2 Full Trace Events 10 | . 1 . 1 . . . . . . . . . . . 4 . 1 . . . . . . 1 . . . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . 4 . . . . . . 6 . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . . . 1 . . . . . 14 . 4 . . . . 10 . . . 2 . . . 1 . . 4 . 1 1 . . . Parts Built 10 | . . . . . . . . . . . . . . . 5 . 2 . . . . . . 1 . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 415 | . . . . . . . . 84 . . . . . . 203 . 42 . . . . . . 51 . . . . . . . . . . 35 . . Total Part Build Rating 50 | . . . . . . . . . . . . . . . 29 . 8 . . . . . . 1 . . . . . . . . . . 12 . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Time 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 51 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 9 . . . . . . . . . . . . . . . 1 . . . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 4 4 4 1 1 1 Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 34 | . . 3 . . . . . . . . . . 8 . . . 1 . . . 1 1 19 . . . . 1 . . . . . . . . . Largest Group 19 | . . 3 . . . . . . . . . . 8 8 5 . 1 1 . . 1 1 19 15 . . . 1 . . . . . . . . . Highest-Rated Group 702 | . . 40 . . . . . . . . . . 435 435 342 . 10 10 . . 96 65 702 567 . . . 10 . . . . . . . . . Highest-Rated Ally 99 | . . 16 . . . . . . . . . . 99 99 99 . 10 10 . . 96 65 65 50 . . . 10 . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 338 | . . 39 . . . . . . . . . . . 57 37 . . . . . 14 . 85 106 . . . . . . . . . . . . . Total Damage 11507 | . . 455 . . . . . . . . . . . 2125 2087 . . . . . 554 . 3944 2342 . . . . . . . . . . . . . Kills 59 | . . 8 . . . . . . . . . . . 13 14 . . . . . 4 . 7 13 . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Robot Analysis Total 7 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Derelict Logs Recovered 14 | . . . . . . . . . . . . 1 2 1 . . . 2 3 . 1 . . . . . 1 . 1 2 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 173 | . . . . . . . . . . . . . . . 77 4 92 . . . . . . . . . . . . . . . . . . . . Items 173 | . . . . . . . . . . . . . . . 77 4 92 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 21851 | 89 1521 810 285 23 60 606 1240 843 125 229 104 331 1408 347 1282 77 1429 1113 439 36 589 463 170 979 1017 1163 607 340 833 438 95 705 369 537 535 504 110 Spaces Moved 23267 | 42 721 367 591 58 147 591 793 822 284 492 276 654 1206 373 2413 209 2006 634 576 79 674 770 244 1082 573 831 604 566 490 546 154 677 392 816 963 430 121 Core 73 | 2 . . . . . 34 . . . . . . . . . . . . . . . 14 . 1 2 . . . . . . . . . . 8 12 Treads 607 | 40 564 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1310 | . 157 367 . . . 28 335 423 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 709 | . . . . . . 254 455 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12224 | . . . . . . 264 . . . . . . . . . . 1661 634 576 79 240 304 244 1081 571 831 604 566 490 546 154 677 392 816 963 422 109 Flight 8344 | . . . 591 58 147 11 . 399 284 492 276 654 1206 373 2413 209 345 . . . 434 452 . . . . . . . . . . . . . . . Fastest Speed 26 | 50 160 190 34 37 40 40 93 28 31 31 31 31 31 31 29 29 34 45 45 45 26 26 32 44 49 37 46 43 45 45 45 45 40 40 35 45 50 Average Speed 53 | 154 174 190 35 37 40 80 107 80 31 31 31 31 31 31 30 30 48 47 45 45 33 40 44 54 57 62 46 44 46 45 45 45 40 40 42 62 60 Slowest Speed 700 | 160 260 190 37 40 40 200 190 195 31 31 31 31 37 31 114 34 120 98 45 45 275 350 66 500 650 121 52 52 115 45 45 45 115 41 48 700 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . 6 . . 1 . 4 . 5 . . . . 36 . . . . . . 6 1 . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 53 | 5 87 68 49 13 49 95 42 30 100 19 44 77 84 65 55 100 46 64 61 68 66 16 85 32 44 74 60 13 69 63 60 65 12 71 30 61 6 Regions Visited 37 Branch Regions 22 Pre-discovered Areas 7 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 3 . . . . . . Known Exits Taken 24 | . . . . . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . . . 1 . . . . 2 2 3 1 . . . 1 1 . 3 . . . 2 . 4 . 1 2 . 1 . . . . . Spaces Dug 280 | . . 24 13 . . . 5 21 23 9 . 9 . 2 49 3 62 1 1 . 2 . 1 7 . . 7 4 . 3 . 9 7 8 6 1 3 Terrain Destroyed 969 | . . 135 55 . . . 5 21 53 9 23 9 . 39 49 3 62 1 84 . 2 . 1 31 97 139 70 4 . 13 . 39 7 8 6 1 3 Melee 225 | . . . 4 . . . 5 21 8 9 . 9 . 2 49 3 62 1 1 . 2 . 1 7 . . 7 4 . 3 . 2 7 8 6 1 3 Projectile 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 10 . 37 . . . . . AOE 694 | . . 135 51 . . . . . 45 . 23 . . 37 . . . . 83 . . . . 24 97 138 61 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 31406 | 57 851 435 639 58 147 662 1034 922 301 519 291 761 2239 594 2820 215 2311 1434 735 78 1032 881 301 1439 1244 1446 886 625 1091 712 172 1027 583 992 1069 658 145 Wait 6344 | . 34 24 4 . . . 87 14 3 6 . 83 1004 211 254 4 162 725 118 . 321 41 56 290 615 529 237 19 533 135 . 302 153 122 48 201 9 Move 23126 | 41 720 366 578 57 146 588 792 815 283 482 275 653 1205 372 2349 208 2005 633 575 78 673 758 241 1081 572 830 603 565 489 545 153 676 391 815 962 430 121 Hop 49 | . . . 6 . . 1 . 3 . 4 . . . . 28 . . . . . . 6 1 . . . . . . . . . . . . . . Pick Up 97 | 6 10 3 3 . 1 2 3 11 . . . 2 2 . 2 . 8 6 1 . 2 3 . 5 3 6 2 . 3 . 1 . . 5 2 5 . Fast Attach 235 | 7 3 1 10 . . 11 23 13 1 3 3 . 7 1 20 . 20 6 6 . 3 12 1 11 3 15 2 5 8 2 6 . 4 8 10 6 4 Attach 95 | . 1 2 5 1 . 2 3 5 1 . 3 1 7 . . . 1 13 . . 8 6 . . 12 2 2 . 12 . . . 1 . 4 1 2 Detach 94 | . 2 1 2 . . . 5 5 1 1 2 . 6 . 2 . 7 7 . . 7 5 . 3 9 7 1 1 13 1 . . . . 2 3 1 Swap 123 | . 5 3 1 . . 2 11 4 . 1 . 4 . 3 5 . 2 6 5 . . 1 . 8 7 3 4 7 7 3 2 6 7 4 11 . 1 Drop 272 | . 7 3 13 . . 5 19 12 1 1 2 4 7 1 21 . 17 22 8 . 9 9 1 8 8 21 2 4 20 2 6 1 2 15 14 7 . Fire 301 | 3 69 32 10 . . 43 33 . 3 . 3 . . 2 . . . . 6 . . . . 2 13 33 3 4 . 14 . 28 . . . . . Melee 516 | . . . 7 . . 8 58 40 8 21 . 14 1 4 66 3 89 14 8 . 8 21 1 19 . . 25 16 6 6 4 13 9 23 12 5 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 88 | . . . . . . . . . . . . . . . 72 . . . . . . . . 3 . . . . . . . . 13 . . . . Rewire 19 | . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . Trap 47 | . . . . . . . . . . . 3 . . . 1 . . 2 8 . 1 . . 9 2 . 5 4 . 4 . 1 3 . 4 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x4 / *Low x2 / *Ext) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 14) 90 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 346 | -10/Materials | Central database locked down 481 | -10/Materials | Discovered new exit (range 4) 846 | -10/Materials | Discovered new exit (range 5) 895 | -10/Materials | Discovered new exit (range 8) 910 | -10/Materials | Discovered new exit (range 15) 1221 | -10/Materials | Discovered new exit (range 10) 1611 | -10/Materials | Entered Mines 1617 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1773 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1987 | -10/Mines | Assembled infested the area 1992 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2079 | -10/Mines | Core integrity fell below 50% 2184 | -10/Mines | Destroyed 9 combat bots 2195 | -10/Mines | Core integrity fell below 20% 2227 | -10/Mines | Lost 3 parts (1p2w) 2251 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2255 | -10/Mines | Found Prototype Device 2296 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2338 | -10/Mines | Discovered new exit (range 8) 2421 | -10/Mines | Entered Materials 2421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2533 | -9/Materials | Discovered new exit (range 11) 2700 | -9/Materials | Discovered new exit (range 16) 2706 | -9/Materials | Entered Mines 2710 | -9/Mines | Discovered new exit (range 14) 2713 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2727 | -9/Mines | Discovered new exit (range 5) 2729 | -9/Mines | Entered Exiles 2739 | -9/Exiles | Met 8R-AWN 2746 | -9/Exiles | Met EX-HEX 2755 | -9/Exiles | Lost 4 parts (1p2n1w) 2762 | -9/Exiles | Met EX-DEC 2764 | -9/Exiles | Learned location of Zion (-7) 2786 | -9/Exiles | Discovered new exit (range 10) 2789 | -9/Exiles | Entered Mines 2841 | -8/Mines | Build established: Hacker-Mutant 2845 | -8/Mines | Lost 3 parts (1n1u1w) 2973 | -8/Mines | Core integrity fell below 50% 3042 | -8/Mines | Core integrity fell below 20% 3059 | -8/Mines | Lost 3 parts (2n1w) 3192 | -8/Mines | Discovered new exit (range 8) 3240 | -8/Mines | Discovered new exit (range 7) 3372 | -8/Mines | Build established: Scavenger-Mutant 3395 | -8/Mines | Entered Materials 3395 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3504 | -8/Materials | Lost 3 parts (1p1n1w) 3628 | -8/Materials | Central database locked down 3651 | -8/Materials | Identified Exp. Sensor Array 4621 | -8/Materials | Discovered new exit (range 12) 4629 | -8/Materials | Build established: Mutant 4633 | -8/Materials | Identified exit to Factory 4635 | -8/Materials | Entered Factory 4635 | -7/Factory | Evolved 2 slots: Utility x2 4800 | -7/Factory | Discovered new exit (range 10) 4811 | -7/Factory | Identified exit to Storage 5099 | -7/Factory | Build established: Gladiator 5346 | -7/Factory | Lost 5 parts (1p2n1u1w) 5384 | -7/Factory | Identified exit to Lower Caves 5478 | -7/Factory | Manually triggered Chute Trap 5478 | -7/Factory | Sucked down chute 5478 | -7/Factory | Entered Waste 5493 | -7/Waste | EMP discharged 5494 | -7/Waste | Spotted C-40 Crusher 5501 | -7/Waste | Spotted C-40 Crusher 5502 | -7/Waste | Spotted C-40 Crusher 5503 | -7/Waste | Spotted C-40 Crusher 5545 | -7/Waste | Spotted C-40 Crusher 5559 | -7/Waste | Spotted C-40 Crusher 5593 | -7/Waste | EMP discharged 5593 | -7/Waste | System corruption reached 10% 5593 | -7/Waste | Discovered new exit (range 12) 5602 | -7/Waste | Identified exit to Factory 5603 | -7/Waste | Entered Factory 5686 | -7/Factory | Build established: Sprinter 5832 | -7/Factory | Entered Lower Caves 5844 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5932 | -7/Lower Caves | Discovered new exit (range 16) 5936 | -7/Lower Caves | Identified exit to Lower Caves 5936 | -7/Lower Caves | Entered another Lower Caves area 5952 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6021 | -7/Lower Caves | Encountered a Warlord checkpoint 6024 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6251 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6255 | -7/Lower Caves | Found Prototype Device 6258 | -7/Lower Caves | Discovered new exit (range 9) 6260 | -7/Lower Caves | Identified exit to Zion 6267 | -7/Lower Caves | Entered Zion 6278 | -7/Zion | Discovered new exit (range 15) 6285 | -7/Zion | Given A8's code to call for help 6293 | -7/Zion | System corruption cleaned by Quarantine Array 6380 | -7/Zion | Learned Factory stockpile data 6421 | -7/Zion | Gained Derelict followers 6447 | -7/Zion | Found Prototype Device 6447 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6900 | -7/Zion | Identified Heart of Steel 6997 | -7/Zion | Build established: Mutant 7225 | -7/Zion | Heart of Steel transformed into Warbot 7286 | -7/Zion | Found Prototype Device 7286 | -7/Zion | Identified Bomb Factory No. 2 7409 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7411 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7489 | -7/Zion | Identified exit to Proximity Caves 7675 | -7/Zion | Entered Proximity Caves 7675 | -6/Proximity Caves | Accompanied by 8 allies (Warbot) 7676 | -6/Proximity Caves | Identified exit to Factory 7691 | -6/Proximity Caves | Build established: Sprinter 7747 | -6/Proximity Caves | Learned Factory terminal intel 8022 | -6/Proximity Caves | Entered Factory 8022 | -6/Factory | Accompanied by 5 allies (Warbot) 8022 | -6/Factory | Evolved 2 slots: Utility x2 8023 | -6/Factory | Identified exit to Lower Caves 8025 | -6/Factory | Loaded intel: 28 terminal locations 8194 | -6/Factory | Identified exit to Factory 8278 | -6/Factory | Fabricated Cmb. Antigrav System? 8322 | -6/Factory | Fabricated Adv. Sensor Array? 8502 | -6/Factory | Discovered exit to Lower Caves (range 16) 8516 | -6/Factory | Build established: Hacker-Sprinter 9060 | -6/Factory | Discovered new exit (range 15) 9072 | -6/Factory | Search patrols dispatched 9253 | -6/Factory | Fabricated Imp. Trap Extractor (x2) 9304 | -6/Factory | Manually triggered Chute Trap 9304 | -6/Factory | Sucked down chute 9304 | -6/Factory | Entered Waste 9307 | -6/Waste | Spotted C-40 Crusher 9319 | -6/Waste | EMP discharged 9344 | -6/Waste | Spotted C-40 Crusher 9345 | -6/Waste | Spotted C-40 Crusher 9348 | -6/Waste | Spotted C-40 Crusher 9351 | -6/Waste | Spotted C-40 Crusher 9356 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9356 | -6/Waste | Spotted C-40 Crusher 9377 | -6/Waste | Discovered new exit (range 11) 9381 | -6/Waste | Identified exit to Factory 9381 | -6/Waste | Entered Factory 9387 | -6/Factory | Lost 3 parts (1p2n) 9627 | -6/Factory | Discovered exit to Factory (range 16) 9662 | -6/Factory | Build established: Hacker-Gladiator 9900 | -6/Factory | Fabricated Imp. Trap Extractor? 10469 | -6/Factory | Build established: Hacker-Scout 10663 | -6/Factory | Identified exit to Extension 10678 | -6/Factory | Discovered exit to Factory (range 15) 10720 | -6/Factory | Cargo convoy interrupted 10810 | -6/Factory | Entered Lower Caves 10810 | -6/Lower Caves | Accompanied by 1 ally 11105 | -6/Lower Caves | Build established: Hacker-Mutant 11195 | -6/Lower Caves | Learned Factory terminal intel 11811 | -6/Lower Caves | Learned location of Extension (-6) 11823 | -6/Lower Caves | Discovered new exit (range 8) 11922 | -6/Lower Caves | Identified exit to Lower Caves 11923 | -6/Lower Caves | Entered another Lower Caves area 11969 | -6/Lower Caves | Discovered exit to Factory (range 7) 12007 | -6/Lower Caves | Encountered a Warlord checkpoint 12007 | -6/Lower Caves | Identified exit to Data Miner 12031 | -6/Lower Caves | Learned location of 1 exit from Factory 12172 | -6/Lower Caves | Build established: Trapper-Scout 12283 | -6/Lower Caves | Found Imp. Powered Armor 12362 | -6/Lower Caves | Entered Data Miner 12362 | -6/Data Miner | Discovered new exit (range 6) 12371 | -6/Data Miner | Met Data Miner 12379 | -6/Data Miner | Learned location of Section 7 (-2) 12379 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12385 | -6/Data Miner | Received God Mode back door access code from Data Miner 12397 | -6/Data Miner | Identified exit to Proximity Caves 12398 | -6/Data Miner | Entered Proximity Caves 12496 | -5/Proximity Caves | Escorted by Enhanced Grunt 12496 | -5/Proximity Caves | Spotter reported a threat 12502 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12580 | -5/Proximity Caves | Spotter reported a threat 12985 | -5/Proximity Caves | Discovered exit to Factory (range 7) 12987 | -5/Proximity Caves | Entered Factory 12987 | -5/Factory | Evolved 2 slots: Propulsion x2 12988 | -5/Factory | Identified exit to Factory 12989 | -5/Factory | Loaded intel: 26 terminal locations 13287 | -5/Factory | Search patrols dispatched 13393 | -5/Factory | Discovered exit to Factory (range 15) 13450 | -5/Factory | Sucked down chute 13450 | -5/Factory | Entered Waste 13453 | -5/Waste | Spotted C-40 Crusher 13455 | -5/Waste | Spotted C-40 Crusher 13465 | -5/Waste | EMP discharged 13465 | -5/Waste | System corruption reached 10% 13475 | -5/Waste | 1 allies followed down the chute 13479 | -5/Waste | Spotted C-40 Crusher 13497 | -5/Waste | Spotted C-40 Crusher 13517 | -5/Waste | Spotted C-40 Crusher 13520 | -5/Waste | Spotted C-40 Crusher 13532 | -5/Waste | Met Warlord forces unprepared to attack 13555 | -5/Waste | Allies destroyed C-40 Crusher 13558 | -5/Waste | Allies destroyed C-40 Crusher 13564 | -5/Waste | Allies destroyed C-40 Crusher 13565 | -5/Waste | EMP discharged 13571 | -5/Waste | Allies destroyed C-40 Crusher 13587 | -5/Waste | Discovered new exit (range 10) 13591 | -5/Waste | Identified exit to Factory 13620 | -5/Waste | Entered Factory 13620 | -5/Factory | Accompanied by 15 allies 13859 | -5/Factory | Discovered exit to Factory (range 7) 14351 | -5/Factory | Build established: Hacker-Mutant 14393 | -5/Factory | Discovered new exit (range 10) 14408 | -5/Factory | Identified exit to Upper Caves 14437 | -5/Factory | Incoming investigation squad redirected 14468 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 14599 | -5/Factory | Entered Upper Caves 14712 | -5/Upper Caves | Lost 4 parts (2n2w) 15598 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 15604 | -5/Upper Caves | Identified exit to Warlord 15616 | -5/Upper Caves | Entered Warlord 15634 | -5/Warlord | System corruption cleaned by Quarantine Array 15900 | -5/Warlord | Met Warlord 15913 | -5/Warlord | Opened Warlord's prototype stash 15914 | -5/Warlord | Warlord's base attacked by MAIN.C 15928 | -5/Warlord | Found Prototype Hackware 15933 | -5/Warlord | Found Prototype Device 15933 | -5/Warlord | Identified Exp. Focal Shield 15956 | -5/Warlord | Found Prototype Reactor 16181 | -5/Warlord | Spotted B-86 Titan 16224 | -5/Warlord | Spotted B-75 Beast 16264 | -5/Warlord | Warlord forces counterattacked 16337 | -5/Warlord | Destroyed Executioner 16346 | -5/Warlord | Spotted Executioner 16364 | -5/Warlord | Found Prototype Special Weapon 16366 | -5/Warlord | Found Prototype Special Weapon 16367 | -5/Warlord | Found Prototype Special Weapon 16370 | -5/Warlord | Found Prototype Special Weapon 16370 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x4) 16371 | -5/Warlord | Found RU-N14's Throwing Claymores v3 16374 | -5/Warlord | Found RU-N14's Throwing Claymores v3 16457 | -5/Warlord | Spotted Striker 16458 | -5/Warlord | Spotted Striker 16465 | -5/Warlord | Destroyed Striker 16486 | -5/Warlord | Destroyed 10 combat bots 16588 | -5/Warlord | Spotted Striker 16589 | -5/Warlord | Warlord base infiltrated, sounded retreat 16624 | -5/Warlord | Spotted Executioner 16699 | -5/Warlord | Discovered new exit (range 14) 16738 | -5/Warlord | Spotted Executioner 16773 | -5/Warlord | Identified exit to Proximity Caves 16779 | -5/Warlord | Entered Proximity Caves 16803 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16858 | -4/Proximity Caves | Spotter reported a threat 16914 | -4/Proximity Caves | Build established: Trapper-Mutant 17025 | -4/Proximity Caves | Spotter reported a threat 17105 | -4/Proximity Caves | Spotter reported a threat 17167 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 17243 | -4/Proximity Caves | Crushed by falling debris 17274 | -4/Proximity Caves | Lost 3 parts (2n1w) 17378 | -4/Proximity Caves | Discovered exit to Factory (range 15) 17386 | -4/Proximity Caves | Entered Factory 17386 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17387 | -4/Factory | Identified exit to Armory 17451 | -4/Factory | Identified Ghost Barrier 17554 | -4/Factory | Build established: Hacker-Mutant 17619 | -4/Factory | Identified exit to Upper Caves 17726 | -4/Factory | Entered Upper Caves 17727 | -4/Upper Caves | Identified exit to Upper Caves 17978 | -4/Upper Caves | Build established: Wizard-Mutant 18101 | -4/Upper Caves | Identified Vortex Chain Reactor 18538 | -4/Upper Caves | Learned location of Quarantine (-2) 18559 | -4/Upper Caves | Entered another Upper Caves area 18717 | -4/Upper Caves | Spotted B-86 Titan 18778 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18932 | -4/Upper Caves | Learned location of 1 exit from Research 18942 | -4/Upper Caves | Discovered new exit (range 7) 18944 | -4/Upper Caves | Identified exit to Zhirov 18997 | -4/Upper Caves | Entered Zhirov 18997 | -4/Zhirov | Discovered new exit (range 3) 19006 | -4/Zhirov | Met Zhirov 19016 | -4/Zhirov | Learned location of Testing (-3) 19016 | -4/Zhirov | Learned location of Command (-1) 19018 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19025 | -4/Zhirov | Found Alien Artifact 19025 | -4/Zhirov | Identified Integrated Reactor 19025 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19074 | -4/Zhirov | Found Alien Artifact 19092 | -4/Zhirov | Identified exit to Proximity Caves 19092 | -4/Zhirov | Entered Proximity Caves 19148 | -3/Proximity Caves | Spotted B-86 Titan 19320 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19580 | -3/Proximity Caves | Build established: Wizard-Scout 19784 | -3/Proximity Caves | Discovered new exit (range 16) 19790 | -3/Proximity Caves | Identified exit to Research 19797 | -3/Proximity Caves | Entered Research 19797 | -3/Research | Evolved 2 slots: Utility x2 19798 | -3/Research | Identified exit to Testing 19933 | -3/Research | Repaired Broken Cld. Antigrav System 19989 | -3/Research | Found Prototype Launcher 19989 | -3/Research | Identified Adv. Micro-nuke Launcher 19992 | -3/Research | Found Adv. Micro-nuke Launcher 20166 | -3/Research | Entered Testing 20228 | -3/Testing | Repaired Broken Cmb. Linear Gravjet 20242 | -3/Testing | Found Prototype Slashing Weapon 20242 | -3/Testing | Identified Vibroblade 20270 | -3/Testing | Identified exit to Research 20291 | -3/Testing | Found Prototype Device 20291 | -3/Testing | Identified Exp. Hardlight Generator 20422 | -3/Testing | Found Prototype Energy Cannon 20422 | -3/Testing | Identified Imp. Potential Cannon 20703 | -3/Testing | Entered Research 20703 | -2/Research | Warlord forces began assault on 0b10 20703 | -2/Research | Evolved 2 slots: Propulsion x2 20743 | -2/Research | Fabricated Cmb. Gravmag System (x2) 20813 | -2/Research | Research machine network offline 20863 | -2/Research | Met up with Warlord 20988 | -2/Research | Found Prototype Device 20988 | -2/Research | Identified Exp. Actuator Array 21088 | -2/Research | Found Prototype Device 21088 | -2/Research | Identified Exp. Thermal Defense Suite 21097 | -2/Research | Borebot progress halted 21145 | -2/Research | Spotted Executioner 21145 | -2/Research | Spotted Executioner 21155 | -2/Research | Discovered new exit (range 7) 21158 | -2/Research | Identified exit to Access 21164 | -2/Research | Spotted Executioner 21164 | -2/Research | Spotted Striker 21164 | -2/Research | Spotted Striker 21171 | -2/Research | Discovered exit to Access (range 5) 21181 | -2/Research | Spotted Executioner 21181 | -2/Research | Spotted Executioner 21218 | -2/Research | Identified Transdimensional Reconstructor 21218 | -2/Research | Warped through subspace 21228 | -2/Research | Discovered new exit (range 22) 21238 | -2/Research | Identified exit to Quarantine 21238 | -2/Research | Entered Quarantine 21241 | -2/Quarantine | Build established: Wizard-Mutant 21250 | -2/Quarantine | Lost 4 parts (1p2n1u) 21308 | -2/Quarantine | Cryocooling Duct disabled 21323 | -2/Quarantine | Ambient heat levels rising (+20) 21323 | -2/Quarantine | Non-combat units ordered to evacuate 21325 | -2/Quarantine | Cryocooling Duct disabled 21340 | -2/Quarantine | Ambient heat levels rising (+20) 21340 | -2/Quarantine | Combat units ordered to evacuate 21357 | -2/Quarantine | Cryocooling Duct disabled 21372 | -2/Quarantine | Ambient heat levels rising (+20) 21440 | -2/Quarantine | Quarantine Guard activated 21468 | -2/Quarantine | Spotted Quarantine Guard 21471 | -2/Quarantine | Spotted Quarantine Guard 21471 | -2/Quarantine | Spotted Quarantine Guard 21494 | -2/Quarantine | Found Alien Artifact 21494 | -2/Quarantine | Identified Phase Redirector 21503 | -2/Quarantine | Spotted Quarantine Guard 21520 | -2/Quarantine | Found Alien Artifact 21522 | -2/Quarantine | Found Alien Artifact 21534 | -2/Quarantine | Found Alien Artifact 21535 | -2/Quarantine | Found Alien Artifact 21535 | -2/Quarantine | Identified Dimensional Node Initializer (x2) 21535 | -2/Quarantine | Initialized slip node 21555 | -2/Quarantine | Found Transdimensional Reconstructor 21612 | -2/Quarantine | Found Alien Artifact 21612 | -2/Quarantine | Identified Core Reset Matrix 21612 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 21612 | -2/Quarantine | Used Core Reset Matrix 21616 | -2/Quarantine | Detected hypermatrix surge 21616 | -2/Quarantine | Sensed 6 artifacts in vicinity 21682 | -2/Quarantine | Spotted Fortress 21704 | -2/Quarantine | Spotted Quarantine Guard 21715 | -2/Quarantine | Core integrity fell below 50% 21733 | -2/Quarantine | Core integrity fell below 20% 21739 | -2/Quarantine | Discovered new exit (range 5) 21739 | -2/Quarantine | Spotted Quarantine Guard 21742 | -2/Quarantine | Identified exit to Section 7 21742 | -2/Quarantine | Entered Section 7 21743 | -2/Section 7 | Sensed 22 artifacts in vicinity 21744 | -2/Section 7 | Spotted S7 Guard 21753 | -2/Section 7 | Found Core Regenerator 21753 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 21760 | -2/Section 7 | Lost 9 parts (1p4n4u) 21852 | -2/Section 7 | System corruption reached 10% 21852 | -2/Section 7 | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Adv. Micro-nuke Launcher 21771_ Acquired Unknown Processor. 21771_ Identified Adv. Targeting Computer. 21783_ Exp. Energy Well destroyed. 21786_ Acquired Unknown Reactor. 21786_ Identified Mic. Antimatter Reactor. 21789_ Connecting with Terminal... 21801_ UMJQZ6HE&Q5TK< 5|MG 0LI92VHFL>LDF16 21822_ Centrium Light Armor Plating destroyed. 21823_ Cmb. Linear Gravjet destroyed. 21826_ FVSIVYU1YEXOAZZ9JV I30FG 21830_ Acquired Unknown Hover Unit. 21830_ Identified Imp. Antigrav System. 21843_ Imp. Antigrav System destroyed. 21845_ Adv. Signal Interpreter destroyed. 21845_ System corrupted by crushing effect (+3). 21849_ System corrupted: Plasma Lance rejected. 21850_ Adv. Targeting Computer destroyed. 21850_ System corrupted by crushing effect (+2). 21852_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ?????????????????????????????????????????? #???? | | ????????????????????????????????????????? #???? | | ????????????????########??############### #???? | | ????????????????# #??# """T""" #???? | | ????????????????# #### """ """ k #???? | | ????????????????#g""" / """ +???? | | ????????????????# """ # " " #???? | | ????????????????# """ [# """ #???? | | ????????????????# Yb#pgg #???? | | ????????????????### ###/ """ """ """ =#???? | | ??????????????????###?##g@ " " " " " " #???? | | ???????????????????????# ] """ """ """ #???? | | ?????????????????#######+## #???? | | ?????????????????# # | | ?????????????????# # ##########+######## | | ?????????????????# !!! # # #???????????? | | ?????????????????# ! ! # # ""#???????????? | | ?????????????????# !!! # # ! ""#???????????? | | ?????????????????# ! # #!! T"#???????????? | | ?????????????????# # # ""#???????????? | | ?????????????????# + + ""#???????????? | | ?????????????????# # # #???????????? | | ????????????############### # """ #???????????? | | ????????????#"" ######## # " " #???????????? | | ????????????#"" # # """ #???????????? | | ????????????#"" # " #???????????? | | ????????????#" " # # !"#??????????? | | ????????????#" " + ########??????????? | | ????????????#""" # ###"T###?????????????????? | | ????????????#"" # #?#""#???????????????????? | | ????????????#" " # #?####???????????????????? | | ????????????#"""" ######????????????????????????? | | ????????????########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 100 Energy Generation 65 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Corruption Block 8 Armor Coverage 625 Resistance: KI 20 Resistance: TH 30 Resistance: EM 20 Core Shielding 20 Weapon Shielding 90 Melee Speed Boost 20 Evasion (%) 69 Targeting Accuracy 8 Melee Accuracy 16 Recoil Reduction 2 Matter Filtering 50 Salvage Targeting 2 Offensive Hacking 28 Defensive Hacking 44 Trap Extractor Capacity 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -6/Factory | Preloaded Adv. Sensor Array | x1 | -6/Factory Imp. Trap Extractor | x2 | -6/Factory Imp. Trap Extractor | x2 | -6/Factory Lrg. Storage Unit | x1 | -5/Factory Cmb. Gravmag System | x2 | -2/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Redirector Dimensional Node Initializer Core Reset Matrix Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed MiniStasisDissipator Manual? 0 Play Time 04:17:25 Cumulative 658.9 hours Start 2023.04.24 @ 14:44:06 End 2023.04.25 @ 12:39:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 658 Rogue 657 Adventurer 0 Explorer 1 Win Type - Total 31 Types 22/0/6/3/0/0/0/0/0 Lore% 87 Gallery% 92 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fbe3ae2-481e-448c-979b-80bca9719d68