Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.19 @ 10:20:51 Player: Demise Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (731) 731 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2491 Bonus ------- None Cogmind --------- Core Integrity 355/550 Matter 260/300 Energy 43/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Small Storage Unit Signal Interpreter Seismic Analyzer Improved Power Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (6) ---- Light Ion Engine Light Treads Medium Matter Pod (100) High-capacity Matter Pod (200) Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Small Storage Unit Small Storage Unit Signal Interpreter Improved Terrain Scanner Seismic Analyzer Improved Power Shielding > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Treads Medium Matter Pod High-capacity Matter Pod Shield Generator Grenade Launcher Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 18 | 3 3 4 8 Power 2 | . . 1 1 Engine 2 | . . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 2 | . 2 . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 . 2 3 Device 2 | . . 1 1 Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | . 1 1 4 Energy Gun 3 | . 1 1 1 Energy Cannon . | . . . . Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 2 3 9 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 7 | . 1 3 3 Highest Loss Streak 9 | . 2 2 9 Average Slot Usage (%) 93 | . 96 92 88 Engine 7 | . 10 4 9 Treads 11 | . 13 11 9 Wheel 12 | . 14 11 7 Device 6 | . . 11 9 Storage 24 | . 28 22 18 Processor 6 | . . 11 14 Energy Gun 11 | . 2 18 7 Ballistic Gun 12 | . 24 2 7 Naked Turns . | . . . . Heaviest Build 17 | 14 14 17 16 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 8 8 8 8 Average Carried 7 | 7 7 7 6 Final Capacity 8 | 8 8 8 6 Final Carried 8 | 8 8 8 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 826 | 399 167 239 21 Remotely . | . . . . Salvage Created 1001 | 216 369 256 160 Parts 65 | 18 19 14 14 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . 7 6 4 Guns 15 | . 7 5 3 AOE 2 | . . 1 1 Classes Destroyed 9 | 3 3 2 1 Worker 3 | 2 . . 1 Tunneler 6 | 5 . . 1 Hauler 2 | . 1 1 . Recycler 1 | 1 . . . Operator 2 | . 1 . 1 Watcher 1 | . . . 1 Swarmer 5 | . . 3 2 Grunt 10 | . 7 1 2 Sentry 2 | . . 2 . Best Kill Streak 8 | 4 2 2 8 Combat Bots Only 4 | . 2 1 4 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1459 | . 442 355 662 Core 293 | . 32 66 195 Absorbed by Shields 16 | . . . 16 Core Remaining (%) 90 | 100 87 83 . Volleys Fired 95 | 21 40 17 17 Largest 2 | 2 2 2 2 Hottest 85 | 40 60 85 60 Shots Fired 186 | 42 80 34 30 Gun 185 | 42 80 34 29 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 137 | 42 75 4 16 Thermal 13 | . . . 13 Explosive 1 | . . . 1 Electromagnetic 35 | . 5 30 . Robot Hit Streak 15 | 6 14 15 7 Robot Miss Streak 4 | 2 2 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 122 | 24 57 21 20 Core Hits 58 | 11 20 11 16 Critical Hits 1 | 1 . . . Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2056 | 249 582 295 930 Guns 1267 | 249 582 232 204 Cannons . | . . . . Explosions 782 | . . 56 726 Melee . | . . . . Ramming 7 | . . 7 . Kinetic 860 | 249 512 17 82 Thermal 724 | . . 56 668 Explosive 180 | . . . 180 Electromagnetic 285 | . 70 215 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 170 | . . . 170 Projectiles . | . . . . Explosions 170 | . . . 170 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 161 | . . 35 126 Shots 3 | . . 1 2 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 52 | . 18 51 52 Average Temperature 13 | . 8 13 18 Received Heat Transfer 621 | . 240 96 285 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 675 | . . 50 625 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 232 | 40 193 212 232 Average Influence 70 | 20 98 64 54 Maximum Alert Level 1 | . . 1 1 Low Security (%) 97 | 100 100 95 92 Level 1 2 | . . 4 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 9 13 9 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 10 | . . 2 8 Max in Single Turn 8 | . . 1 8 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 2 4 3 Terminals 9 | . 2 4 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 4 12 14 Successful 18 | . 4 6 8 Failed 12 | . . 6 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 28 | . 4 12 12 Terminals 30 | . 4 12 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 1 3 Part Schematic 1 | . . . 1 Level Access Points 1 | . . 1 . Branch Access Points 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 4 5 5 Terminals 14 | . 4 5 5 Track 5 | . 2 2 1 Assimilate 1 | . . . 1 Botnet 8 | . 2 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 4 3 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1168 | 145 425 499 99 Spaces Moved 599 | 87 202 265 45 Core 2 | . . . 2 Treads 424 | . 159 265 . Legs 16 | 16 . . . Wheels 157 | 71 43 . 43 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 80 80 160 90 Average Speed 138 | 87 143 160 90 Slowest Speed 160 | 120 160 160 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 37 26 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 54 | . . 2 52 Melee . | . . . . Projectile . | . . . . AOE 54 | . . 2 52 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 766 | 119 266 307 74 Wait 37 | . 18 15 4 Move 597 | 86 201 265 45 Hop . | . . . . Pick Up 11 | 4 2 5 . Fast Attach 5 | 2 . . 3 Attach 11 | 1 2 4 4 Detach 2 | 2 . . . Swap 2 | . 1 . 1 Drop 6 | 3 2 1 . Fire 95 | 21 40 17 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 146 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 14) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Utility x2 585 | -9/Materials | Identified exit to Materials 1070 | -9/Materials | Entered another Materials area 1070 | -8/Materials | Evolved 2 slots: Utility x2 1093 | -8/Materials | Garrison activated, responded to threat 1169 | -8/Materials | Self-destructed Last Messages --------------- 01162_ Lgt. Ion Engine destroyed. 01162_ Destroyed Lgt. Ion Engine. 01162_ Sml. Storage Unit destroyed. 01162_ Destroyed Sml. Storage Unit. 01162_ Lgt. Treads destroyed. 01162_ Destroyed Lgt. Treads. 01162_ Fusion Modulator explodes. 01162_ Destroyed Lgt. Ion Engine. 01162_ Destroyed Hover Unit. 01162_ Wheel melted. 01162_ T-07 Excavator destroyed. 01162_ Terminal disabled. 01162_ Fusion Modulator explodes. 01162_ Destroyed Particle Gun. 01162_ O-16 Technician destroyed. 01162_ Fusion Modulator explodes. 01162_ Destroyed Lgt. Ion Engine. 01162_ Destroyed Tractor Beam. 01162_ Acquired 8 matter. 01164_ Acquired Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????#??a% ??????????????? | | ??????????????????? ? ??? = #?????????????? | | ??????????????# ?"?? ? ?? #?????????????? | | ????????????????"????? ? ###???????????? | | ????????????T?#?????????? ???? ???????? | | ?????????? ?????? ?"???? ???? ????????? | | ????????????????????"?"?? ?????????????? | | ?????" "???????? ?? ???# #?????????????? | | ????? ? ???? ? ??????# # ????????????? | | #########+########?###??# #??? ? ?#?????? | | #?# #??# ########????#?# +????? ##?????? | | #?# #??# # ???#??# # ??? ????????? | | ######## + [[ ####### # ?? ? ???????? | | # # ; #;;;;;;% #??? ?#??????? | | # # ;;;; ; ##????????#???? | | # """ # g=! @= #####?????#???? | | # """ # g ; #?##?#???#???? | | # """ + ! ; #?#??#???????? | | # # #?????#?#????? | | ######## ###???##?#???? | | == / #??##?#??#???? | | r ###???????#??? | | #??#??#??????? | | ##?#??????#??? | | "T" ;###???????????? | | gg ;##????#???????? | | ;#??#??????????? | | ###T##########"" ;;;;; ##?#??#????????? | | ??#####??##########Y#### #???#??????????? | | ?#?????#?# ? ? # #??????????????? | | #????????# ? + ##?????????????? | | ?????#??## """ """??"??? #??????????????? | | ????###??# """ """ ????? #??????????????? | | ?????????# """ """?????? ???????????????? | | #?????#??# ????????????????????????? | | ?#???????#########????????????????????????? | | ??#???#???????????????????????????????????? | | ???##????#?#??????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Power Shielding 66 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmQuantumShotgun Manual? 0 Play Time 00:14:26 Cumulative 201.7 hours Start 2020.05.19 @ 07:28:26 End 2020.05.19 @ 10:20:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 252 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 51 Gallery% 64 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 295454fb-6e9c-440e-96ff-38ef8e8350a7