Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 07:48:19 Player: Darcyisverycute Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (362) 1810 Value Destroyed (23551) 23551 Prototype IDs (148) 2960 Alien Tech Used (6) 1200 Bonus (19433) 19433 TOTAL SCORE: 57854 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2436 Forged Quantum Companion 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -403 Cogmind --------- Core Integrity 979/1600 Matter 300/300 Energy 1640/1640 System Corruption 0% Temperature Cool (0) Movement Hovering (36) Location By MAIN.C's Side Parts ------- > --- POWER (3) -------- Hybrid Graviton Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (8) --- Experimental Antigrav System Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY (11) ----- 2N-1CE's Frost Array Concept Antigrav Storage Unit Experimental Optical Array Advanced Melee Analysis Suite Concept Weapon Articulator Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Mini Quantum Capacitor Concept Antimissile System Experimental System Purifier > --- WEAPON (3) ------- Cooled Nova Cannon Graviton Cannon Superquantum Companion > --- INVENTORY (25) --- Light Quantum Reactor Improved Quantum Reactor Experimental Antimatter Reactor Experimental Biometal Heavy Treads Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Power Amplifier Experimental Energy Well (600) Concept Chromion Battery (800) Concept NT7 Matterbank (750) Advanced Particle Accelerator Experimental Reaction Control System Advanced Phase Shifter Centrium Medium Armor Plating Graphene Brace Transdimensional Reconstructor Transdimensional Reconstructor Enhanced Gamma Rifle Enhanced Nova Cannon Concept Plasma Driver Cooled Directed Potential Cannon Peak State ------------ > --- POWER ------------ Hybrid Graviton Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental Antigrav System Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Concept Antigrav Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Concept Melee Reflex Suite Concept Weapon Articulator Experimental Reaction Control System Advanced Phase Shifter Concept Cloak Mesh Concept Cloak Mesh Advanced Hacking Suite System Mapper > --- WEAPON ----------- Superquantum Companion Sigix Broadsword > --- INVENTORY -------- Experimental Antimatter Reactor Experimental Antigrav System Concept Gyrokinetic System Experimental Power Amplifier 2N-1CE's Frost Array Concept Chromion Battery Concept NT7 Matterbank Mini Quantum Capacitor Femtoactuators Femtoactuators Improved Force Booster Graphene Brace Concept Antimissile System Hacking Suite Advanced Corruption Screen Transdimensional Reconstructor Transdimensional Reconstructor Concept Plasma Driver Concept Plasma Driver Cooled Directed Potential Cannon Concept Rapid Grenade Launcher [Rating: 293] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Advanced Melee Analysis Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Makeshift Kinetic Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Graviton Cannon Launcher Heavy Proton Missile Launcher Special Weapon Stasis Projector Impact Weapon Concept Blasthammer Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Acc Com Slots Evolved 18 | . . . . 8 . . . . 2 . . . . 2 . 2 . 2 . . 2 . Power 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . 3 . . . . 1 . . . . . . 1 . 1 . . . . Utility 9 | . . . . 4 . . . . 1 . . . . 2 . . . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 331 | 7 6 8 5 40 8 6 . 11 35 18 2 6 4 14 28 7 14 16 13 57 5 21 Power 54 | 1 1 1 1 9 . 1 . 3 5 4 . 1 2 4 3 1 . 4 3 9 1 . Engine 11 | 1 1 1 1 4 . . . . 2 . . . . . . . . 1 . . . . Core 24 | . . . . 5 . 1 . 3 3 4 . 1 2 2 1 . . . . 1 1 . Reactor 19 | . . . . . . . . . . . . . . 2 2 1 . 3 3 8 . . Propulsion 120 | 2 1 2 1 14 5 2 . 7 23 6 2 2 1 6 14 1 1 4 . 24 . 2 Treads 19 | 2 1 2 1 5 . . . . 4 3 . . . . 1 . . . . . . . Leg 53 | . . . . 9 4 2 . 7 7 3 2 2 1 6 3 . . . . 7 . . Wheel 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Hover 42 | . . . . . 1 . . . 7 . . . . . 9 1 1 4 . 17 . 2 Flight 4 | . . . . . . . . . 3 . . . . . 1 . . . . . . . Utility 132 | 2 3 3 2 16 3 3 . 1 7 8 . 3 1 4 8 5 12 7 8 20 4 12 Device 68 | 1 2 1 2 6 2 2 . 1 3 5 . . 1 . 2 3 8 3 7 13 2 4 Storage 10 | 1 1 . . . . . . . . . . 2 . . . 1 1 1 . 3 . . Processor 28 | . . . . 3 1 . . . 3 1 . . . 3 3 . 1 3 . 4 1 5 Hackware 8 | . . . . 3 . . . . . . . . . . 2 . 1 . 1 . 1 . Protection 18 | . . 2 . 4 . 1 . . 1 2 . 1 . 1 1 1 1 . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 1 2 1 1 . . . . . . . . . . 3 . 1 1 2 4 . 7 Energy Gun 3 | 1 . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 10 | . . 1 . . . . . . . . . . . . 2 . . . 2 2 . 3 Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Special Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 4 | . . 1 1 . . . . . . . . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . . 1 . . . . . . 1 . 5 . . 4 2 7 4 11 10 . 11 Parts Lost 113 | . 1 3 . 18 2 . . 3 30 9 . . . 19 3 . 2 . 2 11 1 9 Power 22 | . . 1 . 4 . . . 1 6 3 . . . 3 . . 2 . 1 1 . . Propulsion 56 | . . 1 . 9 1 . . 2 17 4 . . . 7 3 . . . . 9 . 3 Utility 31 | . 1 . . 5 1 . . . 7 2 . . . 9 . . . . 1 1 1 3 Weapon 4 | . . 1 . . . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 14 | . 1 2 . 11 1 . . 2 8 3 . . . 14 2 . 1 . 1 2 1 6 To Critical Strikes 3 | . . . . 1 . . . 1 . . . . . 1 . . . . . . . . Average Backups 16 | 5 16 19 15 15 17 17 18 18 17 18 16 15 16 13 4 6 10 18 17 20 21 20 Power . | . 1 . . . . . . . 1 2 . . . . . . . . . . 1 1 Propulsion 1 | 1 3 3 2 . . . 1 . 2 2 4 3 1 1 . 1 1 . . 1 2 1 Utility 8 | . 4 6 6 9 12 12 12 12 8 7 5 6 8 6 1 3 6 7 8 12 12 11 Weapon 3 | 1 6 9 4 . . . . . . . . . . . . 1 1 2 3 3 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | . 4 3 17 2 . . . . 6 . . 1 . 5 2 1 1 . 4 8 . 12 Power 6 | . . 1 . . . . . . 1 . . . . . 1 . . . . 1 . 2 Propulsion 14 | . 3 1 2 2 . . . . . . . . . . 1 . . . . 1 . 4 Utility 21 | . . . 5 . . . . . 5 . . 1 . . . 1 1 . . 5 . 3 Weapon 14 | . 1 1 9 . . . . . . . . . . . . . . . 1 1 . 1 Tool/Special 11 | . . . 1 . . . . . . . . . . 5 . . . . 3 . . 2 Average Slot Usage (%) 87 | . 98 95 81 82 76 93 93 89 78 87 94 92 94 79 84 94 91 86 93 85 95 91 Engine 4 | . 14 10 7 5 . . . . . . . . . . . . . 1 . . . . Core 4 | . . . . 5 13 13 13 12 9 10 11 11 11 3 4 . . . . . 8 8 Reactor 1 | . . . . . . . . . . . . . . 3 4 9 6 4 7 5 4 4 Treads 12 | . 28 27 28 12 . . . . 3 12 11 4 . . . . . . . . . . Leg 7 | . . . . 15 18 31 33 32 10 10 23 30 35 27 6 . . . . 3 . . Hover 8 | . . . . . 1 1 . . 10 3 . . . . 17 33 31 30 34 24 32 31 Device 8 | . 12 8 2 9 12 10 13 15 11 6 11 7 5 4 1 6 7 10 7 10 13 15 Storage 7 | . 14 14 12 6 6 6 6 6 5 5 5 5 5 4 . 1 4 4 4 4 4 4 Processor 10 | . . . . 5 9 13 13 13 13 22 23 23 23 28 28 23 21 19 21 18 15 17 Hackware 2 | . . . . 9 3 . . . . . . . . . 7 4 5 4 7 8 11 2 Protection 3 | . . 5 9 2 2 8 6 . 1 1 . 2 4 2 3 4 . 2 . . . 2 Energy Gun 1 | . 10 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . 9 9 . . . . . . . . . . . 2 4 4 1 . . . . Ballistic Gun 4 | . 17 14 9 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 2 . 6 6 6 6 6 5 5 5 5 5 5 5 3 3 6 7 6 7 4 Peak Build Rating 293 | 9 11 15 22 67 61 63 61 66 83 75 74 87 100 111 146 170 172 201 210 271 293 288 Average Rating 83 | 8 9 12 13 52 54 61 61 62 63 71 73 79 96 93 106 165 164 186 200 221 281 269 On Entrance 96 | . 9 11 15 22 48 61 61 61 62 73 74 74 87 100 49 146 164 165 195 201 257 280 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 12 47 61 61 78 68 79 72 86 97 74 60 60 58 75 56 68 85 96 99 105 82 127 Greatest Support 210 | 40 40 40 40 100 70 85 85 85 98 79 65 125 140 155 81 95 95 113 113 210 130 130 Greatest Overweight (x) 5 | . 1 1 1 3 3 1 . 1 5 5 . . . . 2 . 2 2 . 3 . . Average Overweight (x) . | . . 1 . . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 20 20 20 25 25 25 Average Capacity 19 | 7 18 20 18 20 20 20 20 20 20 20 20 20 20 17 5 7 12 20 20 22 25 25 Most Carried 25 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 19 20 20 25 25 25 Average Carried 18 | 5 16 19 17 18 19 19 20 19 17 18 18 19 19 16 4 6 10 19 19 22 23 22 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 10 20 20 20 25 25 25 Final Carried 25 | 6 20 20 20 19 19 20 20 20 20 17 20 20 20 5 5 10 19 20 20 25 23 25 Class Distribution -------------------- 44% | Mutant 30% | Scavenger-Mutant 8% | Hacker-Sprinter 6% | Hacker-Gladiator 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Infiltrator-Mutant | -3/Research Mutant | -3/Quarantine Scavenger-Gladiator | -2/Research Hacker-Gladiator | -2/Testing Hacker-Gladiator | -2/Protoforge Hacker-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Acc Com Matter Collected 8153 | 291 403 119 40 807 120 57 . 231 763 189 31 370 127 155 290 140 148 255 298 2258 325 736 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22942 | 259 840 237 . 2032 460 62 . 813 1878 779 248 375 658 1781 603 723 138 966 952 4551 1270 3317 Parts 1024 | 20 40 15 . 113 14 3 . 34 95 38 8 3 19 72 28 28 11 45 35 225 49 129 Haulers Intercepted 10 | . 2 . . . . . . . . . . . . 2 . 2 . 2 2 . . . Recyclers Shooed 4 | . 1 . . 1 1 . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . 11 . . 8 4 . 26 . 30 6 2 17 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Acc Com Combat Hostiles Destroyed 277 | . 18 5 . 34 4 1 . 18 29 17 1 . 9 19 8 4 2 7 2 65 7 27 Melee 211 | . . . . 33 4 1 . 18 29 17 1 . 7 12 6 4 1 6 1 46 5 20 Guns 20 | . 18 2 . . . . . . . . . . . . . . . . . . . . Cannons 19 | . . 3 . . . . . . . . . . . 5 1 . . 1 . 8 . 1 AOE 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Classes Destroyed 27 | 2 5 1 . 7 . . . 1 1 . 1 . . 1 . . . . 1 6 . 1 Worker 20 | . . . . 1 . . . . 5 . . . . 1 . 2 . 4 1 . 3 3 Builder 6 | . . . . 1 . . . . . . . . . . . 1 . 2 . . 2 . Tunneler 9 | 8 . . . . . . . . 1 . . . . . . . . . . . . . Hauler 10 | . 2 . . . . . . . . . . . . 2 . 2 . 2 2 . . . Recycler 14 | 1 1 . . 3 . . . . 1 . . . . 4 . 1 . . 1 . 2 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Operator 8 | . 2 . . 1 . . . . . . . . . . 1 . . . 1 . 3 . Drone 10 | . . . . . . . . . . . . . . . . . . . . 10 . . Watcher 17 | . 2 . . . . . . . 1 . . . . . . 2 . 1 1 1 6 3 Swarmer 54 | . 6 . . 13 . . . 8 7 9 . . 6 5 . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 77 | . 12 . . 8 4 1 . 9 5 6 1 . . 4 1 4 . 4 1 10 3 4 Brawler 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . Duelist 3 | . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 26 | . . . . 4 . . . . 4 2 . . 1 . 1 . . 3 . 9 2 . Specialist 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Hunter 16 | . . . . 3 . . . . . . . . . 6 4 . . . . 3 . . Programmer 37 | . . . . 4 . . . . 9 . . . 2 3 2 . . . . 13 2 2 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Quarantine Guard 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Enhanced Q-Series 20 | . . . . . . . . . . . . . . . . . . . . . . 20 Decapitator 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Immortal 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . 1 . . . V-Series 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Packrat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 3 3 2 . 10 3 1 . 4 8 7 1 . 3 9 4 5 1 4 2 8 4 8 Combat Bots Only 10 | . 3 2 . 10 3 1 . 4 8 7 1 . 3 6 4 3 1 2 1 8 2 8 Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 . 2 1 1 1 . 1 2 1 1 1 1 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Melee 2 | . . . . 1 1 1 . 2 1 1 1 . 1 1 1 1 1 1 1 2 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Acc Com Hostile Shots Fired 2052 | . 85 34 . 432 19 13 . 66 272 128 1 . 51 227 32 7 40 23 12 269 11 330 Missed 610 | . 26 10 . 115 4 5 . 23 62 21 1 . 14 71 11 2 18 8 3 71 2 143 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Deflected 24 | . . . . . . . . . . . . . 1 8 1 . . . 1 6 . 7 Hits 1442 | . 59 24 . 317 15 8 . 43 210 107 . . 37 156 21 5 22 15 9 198 9 187 Melee 56 | . . . . 5 . 2 . 9 10 . . . . 4 . . . . . 26 . . Projectile 1386 | . 59 24 . 312 15 6 . 34 200 107 . . 37 152 21 5 22 15 9 172 9 187 AOE 20 | . . 2 . . . . . . . . . . . 3 . . . . . 3 . 12 Critical Strikes 64 | . . 1 . 5 . . . 5 8 1 . . 1 9 1 . 2 1 . 22 . 8 Actively Blocked 12 | . . . . . . . . . . . . . . . . . 1 . . 11 . . Damage Taken 28523 | . 677 562 . 3707 285 134 . 645 3701 1507 . . 537 3146 509 89 927 419 251 5731 242 5454 Core 4143 | . 99 121 . 334 32 18 . 110 464 309 . . 76 786 108 10 147 105 19 784 42 579 Absorbed by Shields 3283 | . . . . 1151 24 49 . 347 816 360 . . 112 13 . . . . . . . 411 Redirected to Shielding 216 | . . 18 . . . . . . . . . . 82 72 . 10 . . . . . 34 Ignored by Resistances 71 | . . 32 . 12 . . . . . . . . . . . 27 . . . . . . Regen/Repaired (Parts) 2145 | . 61 . . 112 . . . 10 10 . . . . . . . . 59 68 1486 175 164 Core Remaining (%) 46 | 100 . . 12 . . . . 41 . . . . 15 . 22 . 82 . . 35 . 61 Volleys Fired 280 | 21 101 24 . 2 . . . . . . . . . . 4 . 1 1 5 69 5 47 Largest 2 | 2 2 2 . 1 . . . . . . . . . . 1 . 1 1 1 1 1 1 Hottest 360 | 70 70 100 . 5 . . . . . . . . . . 120 . 130 130 200 200 140 360 Shots Fired 418 | 42 200 41 . 2 . . . . . . . . . . 4 . 1 1 5 70 5 47 Gun 266 | 42 200 24 . . . . . . . . . . . . . . . . . . . . Cannon 140 | . . 17 . . . . . . . . . . . . 4 . 1 1 5 66 5 41 Launcher 9 | . . . . . . . . . . . . . . . . . . . . 3 . 6 Special 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . Kinetic 179 | 21 134 24 . . . . . . . . . . . . . . . . . . . . Thermal 227 | 21 66 17 . . . . . . . . . . . . 4 . 1 1 5 66 5 41 Explosive 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Robot Hit Streak 27 | 6 15 20 . 22 . . . . . . . . . . . . . . 25 27 . 18 Robot Miss Streak 6 | 3 4 2 . . . . . . . . . . . . . . . . . 6 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Capacitor 59 | . . . . . . . . . . . . . . . . . . . . 38 . 21 Autonomous 24 | . . . . . . . . . . . . . . 8 2 . 2 2 1 3 1 5 Shots Hit Robots 1085 | 22 127 33 . 103 15 7 . 42 125 47 6 5 22 59 19 18 9 30 12 185 36 163 Core Hits 453 | 11 51 12 . 46 8 2 . 18 48 18 3 4 8 25 5 10 3 13 6 78 13 71 Critical Kills 12 | . . . . . . . . . . . . . . . . . . . 1 7 . 4 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 54 | 1 3 . . . . 2 . 4 10 2 . . . 2 . . . . 1 18 . 11 Burn 4 | 1 3 . . . . . . . . . . . . . . . . . . . . . Meltdown 12 | . . . . . . . . . . . . . . . . . . . 1 7 . 4 Sever 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Melee Attacks 1115 | . . 1 . 151 19 10 . 50 156 54 9 5 31 66 31 21 32 53 16 186 77 147 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1115 | . . 1 . 151 19 10 . 50 156 54 9 5 31 66 31 21 32 53 16 186 77 147 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 112 | . . . . 9 2 . . 4 15 . 2 . . 10 6 7 1 11 4 14 14 13 Combat Hostiles 35 | . . . . . . . . 4 5 . . . . 3 . 1 1 2 . 5 3 11 Follow-up Attacks 26 | . . . . 2 . 1 . 1 6 . . . . 3 . . . . . 9 . 4 Martial Strikes 45 | . . . . . . . . . . . . . . . . . . . . 24 11 10 Damage Inflicted 75334 | 244 1187 545 . 4376 654 269 . 2012 6022 2353 423 454 1598 4969 1826 1568 958 3572 1283 15917 4627 20477 Guns 1568 | 244 1187 137 . . . . . . . . . . . . . . . . . . . . Cannons 7925 | . . 408 . . . . . . . . . . . 702 182 . 162 151 90 2000 99 4131 Explosions 4001 | . . . . . . . . . . . . . . . . . . . . 332 . 3669 Melee 61801 | . . . . 4337 654 269 . 2012 6022 2353 423 454 1598 4267 1644 1568 796 3421 1193 13585 4528 12677 Ramming 39 | . . . . 39 . . . . . . . . . . . . . . . . . . Kinetic 910 | 69 704 137 . . . . . . . . . . . . . . . . . . . . Thermal 8741 | 175 483 408 . . . . . . . . . . . . . . . . 6 1906 . 5763 Explosive 1611 | . . . . . . . . . . . . . . . . . . . . . . 1611 Electromagnetic 159 | . . . . . . . . . . . . . . . . . . . . 159 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 61801 | . . . . 4337 654 269 . 2012 6022 2353 423 454 1598 4267 1644 1568 796 3421 1193 13585 4528 12677 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Phasic 2073 | . . . . . . . . . . . . . . 702 182 . 162 151 84 267 99 426 Highest Corruption 33 | . . . . . . . . 5 12 3 . . 2 3 7 . 3 . . 33 . 3 Average Corruption 10 | . . . . . . . . 4 6 2 . . 1 2 6 . 2 . . 19 . 2 Corruption Purged 21 | . . . . . . . . . 10 3 . . . . . . 3 . . . . 5 Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Effects 156 | . . . . . . . . 13 34 2 . . 5 . 13 . . . . 85 . 4 Message Errors 43 | . . . . . . . . 5 12 . . . 1 . 3 . . . . 22 . . Matter Fused 31 | . . . . . . . . 4 6 . . . 2 . 1 . . . . 18 . . Heat Flow Errors 20 | . . . . . . . . 1 . 1 . . 1 . 3 . . . . 13 . 1 Energy Discharges 23 | . . . . . . . . . 8 1 . . 1 . 3 . . . . 9 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Data Loss (minor) 19 | . . . . . . . . 2 6 . . . . . . . . . . 9 . 2 Data Loss (major) 10 | . . . . . . . . 1 1 . . . . . 2 . . . . 6 . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 8101 | . . . . 275 131 . . 101 502 220 224 73 233 363 388 89 7 521 149 1004 1582 2239 Projectiles 1125 | . . . . . . . . . . . . . . 40 . . . . . 107 . 978 Explosions 120 | . . . . . . . . . . . . . . . . . . . . . . 120 Melee 6856 | . . . . 275 131 . . 101 502 220 224 73 233 323 388 89 7 521 149 897 1582 1141 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Rammed 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . 6 . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 517 | 150 146 46 . . . . . 139 146 121 . . 138 . 227 4 517 329 52 225 40 495 Average Temperature 85 | 56 26 16 . . . . . 70 59 61 . . 82 . 92 2 138 91 12 86 28 138 Received Heat Transfer 3206 | . 309 66 . 685 107 29 . 103 479 230 . . 18 111 69 9 . 99 27 273 27 565 Effects 11 | . . . . . . . . . . . . . . . . . 10 . . . . 1 Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Interference 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 11 | . . . . . . . . . 3 . . . . 1 . . . . . 1 2 4 Combat Hostiles 9 | . . . . . . . . . 2 . . . . 1 . . . . . 1 1 4 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . . . . . . . . . . . . . 1 7 . 4 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . 1 7 . 4 Parts Melted 45 | . 2 . . 3 . . . . 1 . . . . . . . . . 5 26 . 8 Heat Transferred 6765 | 592 1628 555 . . . . . . . . . . . . . . . . . 1074 . 2916 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 116 | . . . . . . . . . . . . . . 7 . 27 14 . . 33 19 16 Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Acc Com Maximum Alert Level 5 | . . . . 1 . . . . 1 . . . . 1 . . . . . 4 5 5 Low Security (%) 66 | 100 100 . . 50 . . . . 81 . . . . 89 100 100 100 100 100 9 . 65 Level 1 11 | . . . . 49 . . . . 18 . . . . 10 . . . . . 11 . . Level 2 6 | . . . . . . . . . . . . . . . . . . . . 38 . . Level 3 6 | . . . . . . . . . . . . . . . . . . . . 10 80 . Level 4 6 | . . . . . . . . . . . . . . . . . . . . 30 2 17 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . 17 High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . 16 . Peak Influence 2055 | 10 165 . . 382 . . . . 254 . . . . 245 177 179 147 144 113 1332 2055 1700 Initial 1315 | . . . . . . . . . . . . . . 17 85 88 100 33 78 37 796 1315 Average 328 | . 84 . . 181 . . . . 156 . . . . 112 86 106 57 70 48 729 1112 1314 Influence Increases 9559 | 45 625 . . 950 90 35 . 465 1033 485 30 15 235 518 320 211 259 362 284 2027 1045 525 Destroy 0b10 Robot/C 4960 | . 360 . . 680 80 20 . 360 580 340 20 . 180 380 160 80 40 140 40 1220 140 140 Destroy 0b10 Robot/NC 485 | 45 35 . . 30 . . . . 40 . 10 15 5 35 5 40 . 45 30 45 80 25 Destroy Leader 804 | . 98 . . 130 10 . . 30 152 10 . . 20 74 20 18 20 36 6 102 42 36 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . 10 . . . . . . . . Successful Hack 320 | . 42 . . 10 . . . . 26 . . . . . 12 22 28 . 40 14 102 24 Disable Machine 480 | . . . . . . . . . 15 . . . . . 30 . 105 30 75 195 15 15 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . 150 50 Destroy Structure 830 | . . . . 25 . . . . 40 . . . . 4 18 6 36 66 18 271 141 205 Partial Spotted 75 | . 15 . . . . . . . . . . . . . 15 . . 15 . . 30 . Lose Combat Pursuer 1095 | . 75 . . 75 . 15 . 75 180 135 . . 30 15 60 45 30 30 75 180 45 30 Miscellaneous 300 | . . . . . . . . . . . . . . . . . . . . . 300 . Influence Decreases 8391 | 45 604 21 . 690 350 35 . 465 782 494 272 15 207 371 326 201 378 281 358 766 820 910 Entered New Map 1902 | . . 11 . . 97 . . . . 94 47 . . 11 90 81 79 27 63 30 532 740 Time Decay 5258 | 45 604 10 . 490 233 35 . 435 492 310 225 15 207 170 206 120 177 254 166 626 278 160 Lost Part 991 | . . . . 180 20 . . 30 290 90 . . . 190 30 . 20 . 11 110 10 10 Lost Ally 20 | . . . . 20 . . . . . . . . . . . . . . . . . . Purge Threat 220 | . . . . . . . . . . . . . . . . . 102 . 118 . . . Squads Dispatched 75 | . 5 . . 8 . . . . 8 . . . . 7 6 4 . 4 5 12 10 6 Investigation 12 | . 2 . . 2 . . . . . . . . . . 2 1 . 1 1 1 1 1 Extermination 22 | . . . . 2 . . . . 4 . . . . 1 1 1 . 1 2 5 3 2 Reinforcement 22 | . 3 . . 4 . . . . 1 . . . . 3 3 2 . 2 2 . 2 . Assault 13 | . . . . . . . . . . . . . . . . . . . . 6 4 3 Garrison 6 | . . . . . . . . . 3 . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Acc Com Distress Signals 15 | . . . . 4 . . . . . . . . . 2 2 . . . 1 . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 420 | . 37 5 . 64 4 3 . 19 42 28 1 . 12 31 10 8 10 10 8 63 15 50 Peak Tracking Total 11 | . 5 2 . 10 2 3 . 5 5 5 1 . 5 11 4 6 5 3 4 6 3 8 Tactical Retreats 50 | . 4 . . 5 . 1 . 3 12 6 . . 2 1 1 1 1 2 2 5 2 2 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Acc Com Traps Triggered 20 | . . . . . . . . . 2 . . . . . 1 1 1 . 1 13 . 1 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Most Traps Carried 3 | . . 1 1 . . . . . . . 3 3 3 3 . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Acc Com Machines Disabled 41 | . . . . . . . . . 1 1 . . . . 2 . 7 2 5 18 2 3 Max in Single Turn 2 | . . . . . . . . . 1 1 . . . . 1 . 1 1 1 2 1 2 Garrison Access 7 | . . . . . . . . . . . . . . . . . 1 . 1 1 4 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Acc Com Machines Accessed 91 | . 8 1 6 9 1 . 3 1 4 1 . 4 . 1 4 4 8 2 8 5 15 6 Terminals 54 | . 7 . . 6 . . . 1 4 1 . . . 1 1 1 5 2 5 4 10 6 Fabricators 5 | . . . . 1 . . . . . . . . . . 2 1 . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 2 . . . . . . . . . . 1 1 . . . . 1 . Scanalyzers 4 | . . . . . . . . . . . . . . . . 1 2 . 1 . . . Garrison Access 7 | . . . . . . . . . . . . . . . . . 1 . 1 1 4 . Total Hacks 261 | . 23 4 28 18 1 . 27 4 9 5 . 17 . 2 12 7 20 4 21 9 36 14 Successful 195 | . 16 4 28 11 1 . 27 4 4 5 . 17 . . 5 4 15 . 17 6 22 9 Failed 66 | . 7 . . 7 . . . . 5 . . . . 2 7 3 5 4 4 3 14 5 Catastrophic 7 | . . . . 3 . . . . 1 . . . . . 1 . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 22 . . 16 . . . . 7 . . . . 2 4 3 13 3 9 5 7 2 Terminals 146 | . 22 . . 13 . . . 4 9 5 . . . 2 2 3 17 4 15 8 28 14 Fabricators 17 | . . . . 3 . . . . . . . . . . 9 2 . . 3 . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 2 . . . . . . . . . . 1 1 . . . . 2 . Scanalyzers 5 | . . . . . . . . . . . . . . . . 1 2 . 2 . . . Garrison Access 9 | . . . . . . . . . . . . . . . . . 1 . 1 1 6 . Terminal Hacks 131 | . 3 4 28 1 1 . 27 4 2 5 . 17 . . . . 5 . 8 3 16 7 Record 48 | . . 4 21 . 1 . 6 4 . 5 . 5 . . . . . . . . 1 1 Part Schematic 15 | . . . . . . . 11 . . . . 4 . . . . . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 15 | . 2 . 5 . . . . . 1 . . 4 . . . . 1 . . . 1 1 Prototype ID Bank 7 | . . . . . . . 3 . . . . 4 . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 Unreport Threat 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Surveillance Status 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Zone Layout 6 | . 1 . . . . . . . . . . . . . . . . . . 1 4 . Proto ID Catalog 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 6 | . . . . . . . . . . . . . . . 2 1 . . 3 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 4 | . . . . . . . . . . . . . . . 2 1 . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . . . . . . . 1 . 1 1 3 . Seal Access 6 | . . . . . . . . . . . . . . . . . 1 . 1 1 3 . Unauthorized Hacks 50 | . 13 . . 10 . . . . 2 . . . . . 3 3 7 . 5 2 3 2 Terminals 42 | . 12 . . 8 . . . . 2 . . . . . 1 2 7 . 4 2 2 2 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 21 | . 3 . . 3 . . . . 2 . . . . . 1 1 3 . 2 2 2 2 Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Skim 18 | . 7 . . 5 . . . . . . . . . . . 1 3 . 2 . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 2 . . . . . . . . . . 1 1 . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fedlink 4 | . . . . 2 . . . . . . . . . . 1 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 . Used 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Hacking Detections 61 | . 6 . . 7 . . . . 4 1 . . . 1 3 3 7 2 7 3 12 5 Full Trace Events 7 | . 1 . . . . . . . . 1 . . . . 1 . . 1 1 . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 7 . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 11 . . . . 4 . . . . 3 . . 6 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 39 | . . . . . . . . . . . . . . . . . . . 39 . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . 14 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Acc Com Total Allies 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . Largest Group 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . Highest-Rated Group 23 | . 10 10 . 23 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 23 | . 10 10 . 23 . . . . . . . . . . . . . . . . . . Total Orders 3 | . . . . 2 . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Acc Com Active Infowar (turns) 10568 | 454 450 450 908 1427 613 341 105 1251 470 203 691 253 205 289 431 95 34 286 393 369 636 214 Optics 3556 | . . . . 1123 613 341 105 1251 72 . . . . . . . . . . . . 51 Sensors 2159 | . 407 . 206 333 . . . . . 28 691 253 205 36 . . . . . . . . Terrain 1709 | 454 43 450 . . . . . . . . . . . . . . . 275 380 107 . . Structural 337 | . . . . . . . . . . . . . . . . . . . . . 337 . Seismic 3542 | . . . 783 727 523 209 105 767 428 . . . . . . . . . . . . . T.N.C. 678 | . . . . . . . . . . . . . . 253 425 . . . . . . . Machine Analysis 118 | . . . . 118 . . . . . . . . . . . . . . . . . . Cloaking 1307 | . . . . . . . . . . . . . . . 137 94 . 222 13 44 634 163 Jamming 1231 | . . . . 10 54 11 . 550 64 175 . . . . . . . . 1 366 . . ECM 53 | . . . . . . . . . . . . . . . 5 14 34 . . . . . Robot Analysis Total 15 | . 2 . 5 . . . . . 1 . . 4 . . . . 1 . . . 1 1 Derelict Logs Recovered 11 | . . . 3 . 1 1 . 3 . . 1 . 2 . . . . . . . . . Drone Launches 6 | . . . . 3 . . . . . . . . 3 . . . . . . . . . Drone Recoveries 6 | . . . . 3 . . . . . . . . 3 . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Acc Com Turns Passed 22920 | 555 2097 1434 5010 1578 613 341 105 1251 1490 681 691 253 512 351 431 256 455 556 448 2141 731 940 Spaces Moved 14742 | 104 782 560 2346 660 320 246 85 699 654 305 280 183 294 188 429 399 576 472 754 1850 1347 1209 Core 225 | 7 . . 170 . . . . . . . . . . 45 3 . . . . . . . Treads 4066 | 97 782 560 2176 305 . . . . 92 54 . . . . . . . . . . . . Legs 3023 | . . . . 355 320 246 85 699 145 90 280 183 294 143 64 . . . . 119 . . Wheels 297 | . . . . . . . . . 136 161 . . . . . . . . . . . . Hover 7131 | . . . . . . . . . 281 . . . . . 362 399 576 472 754 1731 1347 1209 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 50 160 240 50 120 125 124 124 120 43 120 120 120 120 50 42 39 39 34 38 32 32 32 Average Speed 113 | 152 225 240 210 151 156 124 124 142 131 147 120 120 120 103 62 39 47 65 38 57 32 32 Slowest Speed 400 | 160 240 240 245 330 350 195 124 190 400 320 120 120 120 120 251 45 201 257 38 330 32 36 Overloaded Moves 8 | . . . . . . . . . . . . . . . . . . . . 8 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . 2 . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Exploration Rate (%) 45 | 8 96 29 88 26 57 50 75 88 18 40 43 60 48 7 29 12 70 12 74 35 39 36 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 12 | . . . 3 2 . . 1 . . 1 . 3 2 . . . . . . . . . Known Exits Taken 14 | . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 . . . . . . . . . . . 1 . 1 . Scrap Searched 22 | . . 4 6 . 3 1 . 3 . 1 2 . 2 . . . . . . . . . Spaces Dug 209 | . . . . 25 2 . . 1 20 3 3 . 5 2 11 3 18 23 8 15 45 25 Terrain Destroyed 321 | . . . . 25 2 . . 1 20 3 3 . 5 2 11 3 18 23 8 41 47 109 Melee 167 | . . . . 25 2 . . 1 20 3 3 . 5 2 7 3 16 20 2 8 38 12 Projectile 78 | . . . . . . . . . . . . . . . 4 . 2 3 6 32 9 22 AOE 75 | . . . . . . . . . . . . . . . . . . . . . . 75 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Acc Com Total 19528 | 460 944 611 2432 1018 401 263 84 882 1062 463 621 213 421 286 544 470 717 665 891 2790 1581 1709 Wait 2200 | 322 25 5 . 100 48 1 . 101 142 78 326 . 74 4 26 26 60 97 39 401 126 199 Move 14718 | 103 781 559 2343 659 319 245 84 698 653 304 279 182 293 187 428 398 575 471 753 1849 1346 1209 Hop 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Pick Up 239 | 7 21 6 33 19 1 . . 2 16 . 3 6 5 2 5 8 14 5 11 55 2 18 Fast Attach 223 | 6 1 2 8 15 7 1 . 4 29 5 . 6 . 10 27 6 8 12 17 46 2 11 Attach 160 | 1 . 2 1 24 2 . . 2 12 11 . . 2 9 4 1 2 4 5 38 13 27 Detach 110 | . . . 2 11 2 . . . 4 6 . 1 . 4 5 . 4 4 5 28 9 25 Swap 224 | . 6 7 2 17 3 6 . 15 16 5 2 1 9 3 . 5 10 8 13 57 10 29 Drop 280 | . 9 5 42 16 . 1 . 11 15 . 2 12 7 3 14 5 11 10 27 77 2 11 Fire 280 | 21 101 24 . 2 . . . . . . . . . . 4 . 1 1 5 69 5 47 Melee 1043 | . . 1 . 149 19 9 . 49 149 54 9 5 31 63 31 21 32 53 16 153 66 133 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Crush 5 | . . . . 5 . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . 26 . . . . . . . . . . 17 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: Acc / *Tes) -2/Testing (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 556 | -11/Scrapyard | Entered Materials 557 | -10/Materials | Build established: Mutant 855 | -10/Materials | Discovered new exit (range 3) 925 | -10/Materials | Discovered new exit (range 13) 1097 | -10/Materials | Discovered new exit (range 14) 1109 | -10/Materials | Discovered new exit (range 15) 1206 | -10/Materials | Discovered new exit (range 15) 2598 | -10/Materials | Discovered new exit (range 7) 2653 | -10/Materials | Entered Subcaves 2653 | -10/Subcaves | Accompanied by 1 ally 2654 | -10/Subcaves | Approached by a straggling Scientist 2741 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2741 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2808 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3047 | -10/Subcaves | Visited Clippyterm 3054 | -10/Subcaves | Identified exit to Recycling 3054 | -10/Subcaves | Identified exit to Materials 3377 | -10/Subcaves | Core integrity fell below 50% 3723 | -10/Subcaves | Core integrity fell below 20% 4087 | -10/Subcaves | Entered Scraptown 4373 | -8/Scraptown | Visited UFD Registry 4373 | -8/Scraptown | Registered with UFD as "Bullettail" 4491 | -8/Scraptown | Visited TADAMA 4543 | -8/Scraptown | Visited CPS Storage 4582 | -8/Scraptown | Visited Spacefarers 4635 | -8/Scraptown | Visited Cyclists 4656 | -8/Scraptown | Entered Cyclist Reading Room 5294 | -8/Scraptown | Visited Sword Containment 5349 | -8/Scraptown | Visited Analyses Database 5407 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5429 | -8/Scraptown | Found DCF Scrap (29 items) 5647 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5652 | -8/Scraptown | Learned location of 2 exits from Research 5654 | -8/Scraptown | Learned location of 1 exit from Research 5657 | -8/Scraptown | Learned Factory trap positions 5690 | -8/Scraptown | Discovered new exit (range 11) 5864 | -8/Scraptown | Guru changed UFD alias to "Softmaster" 5963 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6562 | -8/Scraptown | Visited IN-MT5's Study 6641 | -8/Scraptown | Visited CR-KLE's Repair Center 6766 | -8/Scraptown | Visited Scrap Suit Storage 6833 | -8/Scraptown | Visited Science Guys 7203 | -8/Scraptown | Visited Curators Association 7284 | -8/Scraptown | Visited Research Penetration Think Tank 7337 | -8/Scraptown | Visited Abandonware Association 7366 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 7366 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 7416 | -8/Scraptown | Visited Cartography Club 7525 | -8/Scraptown | Found Surveybot 17 Chip 7546 | -8/Scraptown | Learned location of Zion (-7) 7546 | -8/Scraptown | Learned location of Hub_04(d) (-4) 7546 | -8/Scraptown | Learned location of Quarantine (-3) 7546 | -8/Scraptown | Learned 8 Factory zone layouts 7546 | -8/Scraptown | Learned 24 Factory zone layouts 7546 | -8/Scraptown | Learned 4 Mines zone layouts 7546 | -8/Scraptown | Learned 4 Storage zone layouts 7546 | -8/Scraptown | Learned 12 Upper Caves zone layouts 7546 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 7546 | -8/Scraptown | Learned Materials emergency access door positions 7546 | -8/Scraptown | Learned location of 1 exit from Factory 7546 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 8282 | -8/Scraptown | Found Scrap Suit 8286 | -8/Scraptown | Found Scrap Suit 8293 | -8/Scraptown | Found Scrap Suit 8708 | -8/Scraptown | Discovered new exit (range 3) 9005 | -8/Scraptown | Met Optimus 9005 | -8/Scraptown | Accepted into 0bPrime 9097 | -8/Scraptown | Entered Factory 9097 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 9098 | -6/Factory | Identified exit to Lower Caves 9099 | -6/Factory | Identified exit to Factory 9101 | -6/Factory | Loaded intel: 75 trap records 9334 | -6/Factory | Loaded intel: 8 recycling unit locations 9401 | -6/Factory | Build established: Derelict-Mutant 9577 | -6/Factory | Spotted B-75 Beast 9614 | -6/Factory | Learned location of Protoforge (-2) 9947 | -6/Factory | Destroyed 10 combat bots 10076 | -6/Factory | Cargo convoy interrupted 10187 | -6/Factory | Lost 11 parts (4p3n4u) 10292 | -6/Factory | Build established: Scavenger-Mutant 10466 | -6/Factory | Learned Extension stockpile data 10548 | -6/Factory | Learned location of 1 exit from Upper Caves 10591 | -6/Factory | Learned location of 1 exit from Upper Caves 10599 | -6/Factory | Learned 4 Upper Caves zone layouts 10600 | -6/Factory | Learned location of 1 exit from Proximity Caves 10604 | -6/Factory | Learned location of 1 exit from Upper Caves 10619 | -6/Factory | Learned 4 Extension zone layouts 10675 | -6/Factory | Entered Lower Caves 10676 | -6/Lower Caves | Identified exit to Lower Caves 10702 | -6/Lower Caves | Lost 4 parts (4n) 10962 | -6/Lower Caves | Build established: Mutant 11021 | -6/Lower Caves | Learned Factory security intel 11234 | -6/Lower Caves | Entered a destroyed Warlord outpost 11280 | -6/Lower Caves | Build established: Scavenger-Mutant 11288 | -6/Lower Caves | Entered another Lower Caves area 11416 | -6/Lower Caves | Learned location of 1 exit from Factory 11613 | -6/Lower Caves | Discovered new exit (range 15) 11629 | -6/Lower Caves | Entered Data Miner 11629 | -6/Data Miner | Discovered new exit (range 6) 11646 | -6/Data Miner | Met Data Miner 11684 | -6/Data Miner | Learned location of Section 7 (-2) 11687 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11703 | -6/Data Miner | Received God Mode back door access code from Data Miner 11734 | -6/Data Miner | Entered Proximity Caves 11775 | -5/Proximity Caves | Attracted the attention of an 0b10 base 11916 | -5/Proximity Caves | Learned 8 Factory zone layouts 11916 | -5/Proximity Caves | Learned Research emergency access door positions 11916 | -5/Proximity Caves | Learned Research security intel 11922 | -5/Proximity Caves | Learned Factory terminal intel 12312 | -5/Proximity Caves | Core integrity fell below 50% 12395 | -5/Proximity Caves | Learned location of 2 exits from Factory 12576 | -5/Proximity Caves | Learned Factory terminal intel 12985 | -5/Proximity Caves | Entered Factory 12985 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12986 | -5/Factory | Identified exit to Factory 12989 | -5/Factory | Loaded intel: 25 terminal locations 13059 | -5/Factory | Garrison activated, responded to threat 13144 | -5/Factory | Destroyed 8 combat bots 13154 | -5/Factory | Lost 5 parts (2n3u) 13257 | -5/Factory | Lost 5 parts (4n1u) 13441 | -5/Factory | Lost 3 parts (1p2n) 13575 | -5/Factory | Discovered exit to Factory (range 3) 13619 | -5/Factory | Spotted B-75 Beast 13694 | -5/Factory | Destroyed B-75 Beast 13716 | -5/Factory | Lost 8 parts (3p3n2u) 13727 | -5/Factory | System corruption reached 10% 14249 | -5/Factory | Lost 4 parts (1p3n) 14305 | -5/Factory | Identified exit to Upper Caves 14475 | -5/Factory | Entered Upper Caves 14476 | -5/Upper Caves | Identified exit to Upper Caves 14695 | -5/Upper Caves | Core integrity fell below 50% 14772 | -5/Upper Caves | Attracted the attention of an 0b10 base 14831 | -5/Upper Caves | Lost 3 parts (2n1u) 14971 | -5/Upper Caves | Destroyed 7 combat bots 14976 | -5/Upper Caves | Lost 3 parts (2p1n) 15002 | -5/Upper Caves | Learned Research stockpile data 15155 | -5/Upper Caves | Ambushed by research squad 15156 | -5/Upper Caves | Entered another Upper Caves area 15157 | -5/Upper Caves | Identified exit to Zhirov 15698 | -5/Upper Caves | Learned Factory trap positions 15847 | -5/Upper Caves | Entered Zhirov 15847 | -5/Zhirov | Discovered new exit (range 3) 15869 | -5/Zhirov | Met Zhirov 15891 | -5/Zhirov | Learned location of Testing (-2) 15891 | -5/Zhirov | Learned location of Command (-1) 15901 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15926 | -5/Zhirov | Found Alien Artifact 15926 | -5/Zhirov | Identified Integrated Dissipator 15926 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16054 | -5/Zhirov | Found Alien Artifact 16099 | -5/Zhirov | Identified exit to Proximity Caves 16100 | -5/Zhirov | Entered Proximity Caves 16101 | -4/Proximity Caves | Forged Quantum Companion 16156 | -4/Proximity Caves | Core integrity fell below 20% 16320 | -4/Proximity Caves | Learned location of Armory (-4) 16545 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16612 | -4/Proximity Caves | Entered Factory 16612 | -4/Factory | Evolved 2 slots: Utility x2 16613 | -4/Factory | Loaded intel: 76 trap records 16614 | -4/Factory | Loaded intel: 28 terminal locations 16627 | -4/Factory | Garrison activated, responded to threat 16679 | -4/Factory | Lost 3 parts (1p2u) 16948 | -4/Factory | Core integrity fell below 50% 16962 | -4/Factory | Discovered new exit (range 11) 16963 | -4/Factory | Identified exit to Armory 16963 | -4/Factory | Entered Armory 16964 | -4/Armory | Met VL-GR5, who suggested a friendly competition 16976 | -4/Armory | Lost 14 parts (2p6n6u) 17217 | -4/Armory | Loaded intel: 2 recycling unit locations 17382 | -4/Armory | Lost the competition with VL-GR5 17385 | -4/Armory | Discovered new exit (range 8) 17389 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 17391 | -4/Armory | Identified exit to Research 17393 | -4/Armory | Found Prototype Energy Cannon 17393 | -4/Armory | Identified Multinova Projection Cannon 17394 | -4/Armory | Entered Research 17394 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 17395 | -3/Research | Identified exit to Quarantine 17396 | -3/Research | Identified exit to Research 17456 | -3/Research | Loaded intel: 5 recycling unit locations 17650 | -3/Research | Entered Quarantine 17652 | -3/Quarantine | Cryocooling Duct disabled 17656 | -3/Quarantine | Cryocooling Duct disabled 17663 | -3/Quarantine | Cryocooling Duct disabled 17667 | -3/Quarantine | Ambient heat levels rising (+20) 17667 | -3/Quarantine | Non-combat units ordered to evacuate 17671 | -3/Quarantine | Ambient heat levels rising (+20) 17671 | -3/Quarantine | Combat units ordered to evacuate 17678 | -3/Quarantine | Ambient heat levels rising (+20) 17743 | -3/Quarantine | Found Prototype Device 17743 | -3/Quarantine | Identified Exp. Focal Shield 17771 | -3/Quarantine | Quarantine Guard activated 17817 | -3/Quarantine | Found Prototype Processor 17822 | -3/Quarantine | Identified Spectral Analyzer 17850 | -3/Quarantine | Spotted Quarantine Guard 17850 | -3/Quarantine | Spotted Quarantine Guard 17878 | -3/Quarantine | Spotted Quarantine Guard 17907 | -3/Quarantine | Spotted Quarantine Guard 17919 | -3/Quarantine | Spotted Quarantine Guard 17926 | -3/Quarantine | Spotted Quarantine Guard 17933 | -3/Quarantine | Found Alien Slashing Weapon 17952 | -3/Quarantine | Destroyed Quarantine Guard 17977 | -3/Quarantine | Found Alien Artifact 17978 | -3/Quarantine | Identified Subatomic Replicator 17978 | -3/Quarantine | Forged Prototype Slashing Weapon 17999 | -3/Quarantine | Cryocooling Duct disabled 18014 | -3/Quarantine | Ambient heat levels rising (+20) 18032 | -3/Quarantine | Identified Sigix Broadsword 18046 | -3/Quarantine | Found Alien Artifact 18047 | -3/Quarantine | Found Alien Artifact 18049 | -3/Quarantine | Found Alien Artifact 18050 | -3/Quarantine | Found Alien Artifact 18056 | -3/Quarantine | Found Alien Artifact 18057 | -3/Quarantine | Found Alien Artifact 18058 | -3/Quarantine | Found Alien Artifact 18059 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 18059 | -3/Quarantine | Warped through subspace 18063 | -3/Quarantine | Spotted Quarantine Guard 18072 | -3/Quarantine | Destroyed Quarantine Guard 18101 | -3/Quarantine | Discovered exit to Research (range 4) 18101 | -3/Quarantine | Spotted Quarantine Guard 18105 | -3/Quarantine | Entered Research 18105 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18106 | -2/Research | Identified exit to Access 18129 | -2/Research | Found Fusion Bomb Launcher 18145 | -2/Research | Build established: Mutant 18586 | -2/Research | Found Prototype Device 18586 | -2/Research | Identified Imp. Particle Accelerator 18635 | -2/Research | Discovered new exit (range 9) 18647 | -2/Research | Identified exit to Testing 18656 | -2/Research | Spotted B-90 Cyclops 18661 | -2/Research | Entered Testing 18667 | -2/Testing | Found Prototype Device 18667 | -2/Testing | Identified 2N-1CE's Frost Array 18681 | -2/Testing | Found Prototype Hackware 18681 | -2/Testing | Identified System Mapper 18782 | -2/Testing | Fabricated Adv. Transmission Jammer (x2) 18817 | -2/Testing | Found Quantum Capacitor 18877 | -2/Testing | Found Prototype Device 18877 | -2/Testing | Identified Exp. Hardlight Generator 18888 | -2/Testing | Found Prototype Device 18888 | -2/Testing | Identified Exp. Thermal Shield 18911 | -2/Testing | Build established: Hacker-Gladiator 18948 | -2/Testing | Found Prototype Energy Cannon 18948 | -2/Testing | Identified Disintegrator 18992 | -2/Testing | Spotted Fortress 19001 | -2/Testing | Destroyed Fortress 19006 | -2/Testing | Found Prototype Reactor 19006 | -2/Testing | Identified Vortex Chain Reactor 19008 | -2/Testing | Found Vortex Chain Reactor 19015 | -2/Testing | Found Prototype Device 19015 | -2/Testing | Identified Exp. Force Field 19105 | -2/Testing | Discovered new exit (range 6) 19105 | -2/Testing | Discovered new exit (range 7) 19109 | -2/Testing | Entered Protoforge 19183 | -2/Protoforge | Discovered exit to Access (range 16) 19199 | -2/Protoforge | Identified Dimensional Node Initializer 19199 | -2/Protoforge | Initialized slip node 19297 | -2/Protoforge | Superfortress began startup sequence 19315 | -2/Protoforge | Found Prototype Storage 19315 | -2/Protoforge | Identified Cep. Chromion Battery 19319 | -2/Protoforge | Found Cep. Chromion Battery 19371 | -2/Protoforge | Identified Transdimensional Reconstructor (x3) 19373 | -2/Protoforge | Found Prototype Device 19377 | -2/Protoforge | Spotted Immortal 19379 | -2/Protoforge | Spotted Decapitator 19379 | -2/Protoforge | Spotted Decapitator 19382 | -2/Protoforge | Spotted Immortal 19396 | -2/Protoforge | Destroyed Decapitator 19396 | -2/Protoforge | Destroyed Decapitator 19473 | -2/Protoforge | Found Mni. Quantum Capacitor 19474 | -2/Protoforge | Found Femtoactuators 19477 | -2/Protoforge | Found Prototype Device 19477 | -2/Protoforge | Identified Cep. Hypertargeting System 19478 | -2/Protoforge | System corruption reached 10% 19481 | -2/Protoforge | Found Prototype Device 19481 | -2/Protoforge | Identified Cep. Weapon Articulator 19484 | -2/Protoforge | Found Femtoactuators 19557 | -2/Protoforge | Destroyed V614-j 19609 | -2/Protoforge | First assault squad dispatched 19611 | -2/Protoforge | Found Faulty Cep. Melee Reflex Suite 19612 | -2/Protoforge | Identified Crosscalibrator 19615 | -2/Protoforge | Found Faulty Cep. Melee Reflex Suite 19650 | -2/Protoforge | Found Faulty Cep. Plasma Driver 19652 | -2/Protoforge | Found Faulty Cep. Plasma Driver 19724 | -2/Protoforge | Destroyed Immortal 19732 | -2/Protoforge | Destroyed Immortal 19765 | -2/Protoforge | Found Cep. Antimissile System 19880 | -2/Protoforge | Incoming assault squad redirected 19920 | -2/Protoforge | Forge Plexus network access discovered 19973 | -2/Protoforge | Spotted Decapitator 19973 | -2/Protoforge | Spotted V714-m 19973 | -2/Protoforge | Spotted V443-j 19975 | -2/Protoforge | Spotted Decapitator 19980 | -2/Protoforge | Destroyed Decapitator 19993 | -2/Protoforge | Destroyed Decapitator 20013 | -2/Protoforge | Found Cep. Antigrav Storage Unit 20018 | -2/Protoforge | Found Cep. NT7 Matterbank 20023 | -2/Protoforge | Found Cep. Chromion Battery 20207 | -2/Protoforge | Spotted Decapitator 20207 | -2/Protoforge | Spotted Decapitator 20207 | -2/Protoforge | Spotted Decapitator 20208 | -2/Protoforge | Spotted Decapitator 20219 | -2/Protoforge | Destroyed Decapitator 20222 | -2/Protoforge | Destroyed Decapitator 20228 | -2/Protoforge | Destroyed Decapitator 20263 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 20277 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 20316 | -2/Protoforge | Spotted V653-b 20341 | -2/Protoforge | Destroyed V653-b 20346 | -2/Protoforge | Found Prototype Device 20346 | -2/Protoforge | Identified Exp. Thermal Defense Suite 20386 | -2/Protoforge | Spotted V644-g 20390 | -2/Protoforge | Core integrity fell below 50% 20392 | -2/Protoforge | Destroyed V644-g 20419 | -2/Protoforge | Found Cep. Gyrokinetic System 20423 | -2/Protoforge | Destroyed 8 combat bots 20432 | -2/Protoforge | Spotted V809-m 20454 | -2/Protoforge | Destroyed V809-m 20456 | -2/Protoforge | Found Cep. Combat Aerolev Unit 20458 | -2/Protoforge | Found Cep. Combat Aerolev Unit 20460 | -2/Protoforge | Found Cep. Combat Aerolev Unit 20471 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 20478 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 20482 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 20484 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 20573 | -2/Protoforge | Spotted Immortal 20576 | -2/Protoforge | Spotted Immortal 20587 | -2/Protoforge | Destroyed Immortal 20605 | -2/Protoforge | Destroyed Immortal 20627 | -2/Protoforge | Incoming assault squad redirected 20628 | -2/Protoforge | Incoming assault squad redirected 20633 | -2/Protoforge | Found Cep. Rapid Grenade Launcher 20637 | -2/Protoforge | Found Exp. Cloaking Device 20650 | -2/Protoforge | System corruption reached 30% 20693 | -2/Protoforge | Build established: Hacker-Sprinter 20695 | -2/Protoforge | Spotted AP7-3 20695 | -2/Protoforge | Spotted AP7-3 20741 | -2/Protoforge | Destroyed AP7-3 20748 | -2/Protoforge | Destroyed AP7-3 20763 | -2/Protoforge | Found Prototype Processor 20763 | -2/Protoforge | Identified Exp. Targeting Computer 20765 | -2/Protoforge | Found Prototype Processor 20765 | -2/Protoforge | Identified Exp. Target Analyzer 20771 | -2/Protoforge | Found Cep. XC Strikerail 20801 | -2/Protoforge | Found Cep. Blasthammer 20805 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 20807 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 20815 | -2/Protoforge | Found Cld. Directed Potential Cannon 20904 | -2/Protoforge | Found Cep. Combat Aerolev Unit 20918 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 21131 | -2/Protoforge | Incoming assault squad redirected 21230 | -2/Protoforge | Found Cep. Zero-point Core 21234 | -2/Protoforge | Found Cep. Zero-point Core 21246 | -2/Protoforge | Warped through subspace to slip node 21250 | -2/Protoforge | Entered Access 21250 | -1/Access | Evolved 2 slots: Power x1, Utility x1 21417 | -1/Access | Identified exit to Surface 21500 | -1/Access | First assault squad dispatched 21722 | -1/Access | Discovered new exit (range 13) 21858 | -1/Access | Maximum security lockdown engaged 21981 | -1/Access | Entered Command 22053 | -1/Command | Phase Generator disabled 22122 | -1/Command | Disengaged cave seal 22188 | -1/Command | Disengaged cave seal 22216 | -1/Command | Spotted Combat Programmer 22231 | -1/Command | First assault squad dispatched 22293 | -1/Command | Met MAIN.C 22297 | -1/Command | 0b10 Conduit disabled 22305 | -1/Command | Destroyed MAIN.C Shell 22305 | -1/Command | Surrendered to MAIN.C 22305 | -1/Command | Loaded intel: 56 machine locations 22305 | -1/Command | Loaded intel: 100 trap records 22305 | -1/Command | Discovered exit to Surface (range 34) 22305 | -1/Command | Discovered exit to Surface (range 102) 22307 | -1/Command | Found Prototype Protection 22307 | -1/Command | Identified Centrium Heavy Armor Plating 22312 | -1/Command | Found Prototype Energy Cannon 22312 | -1/Command | Identified Hpw. Disruptor Cannon 22332 | -1/Command | Found Prototype Device 22332 | -1/Command | Identified Adv. Particle Accelerator 22336 | -1/Command | Found Exp. System Purifier 22364 | -1/Command | MAIN.C activated Command garrisons 22404 | -1/Command | Unknown forces attacked Command 22404 | -1/Command | Spotted EQ-001 22404 | -1/Command | Spotted EQ-003 22404 | -1/Command | Spotted EQ-000 22404 | -1/Command | Spotted EQ-006 22407 | -1/Command | Spotted EQ-005 22408 | -1/Command | Spotted EQ-004 22450 | -1/Command | Destroyed EQ-005 22461 | -1/Command | Spotted EQ-011 22468 | -1/Command | Lost 4 allies 22482 | -1/Command | Found Prototype Processor 22482 | -1/Command | Identified Exp. Core Analyzer 22485 | -1/Command | Spotted EQ-019 22488 | -1/Command | Spotted EQ-018 22492 | -1/Command | Spotted EQ-021 22493 | -1/Command | Spotted EQ-030 22497 | -1/Command | Destroyed EQ-030 22508 | -1/Command | Found Exp. Core Analyzer 22511 | -1/Command | Destroyed EQ-018 22585 | -1/Command | Spotted EQ-038 22585 | -1/Command | Spotted EQ-039 22592 | -1/Command | Destroyed EQ-038 22594 | -1/Command | Spotted EQ-058 22596 | -1/Command | Spotted EQ-010 22596 | -1/Command | Spotted EQ-026 22596 | -1/Command | Spotted EQ-056 22601 | -1/Command | Build established: Scavenger-Sprinter 22602 | -1/Command | Destroyed EQ-056 22613 | -1/Command | Spotted EQ-044 22623 | -1/Command | Destroyed EQ-058 22625 | -1/Command | Spotted EQ-045 22632 | -1/Command | Lost 6 allies 22635 | -1/Command | Destroyed EQ-044 22636 | -1/Command | Spotted EQ-043 22637 | -1/Command | Spotted EQ-046 22655 | -1/Command | Destroyed EQ-043 22659 | -1/Command | Destroyed EQ-046 22662 | -1/Command | Found Prototype Energy Gun 22662 | -1/Command | Identified Enh. Gamma Rifle 22665 | -1/Command | Found Prototype Processor 22665 | -1/Command | Identified Exp. Armor Integrity Analyzer 22688 | -1/Command | Spotted EQ-075 22688 | -1/Command | Spotted EQ-062 22694 | -1/Command | Destroyed EQ-075 22703 | -1/Command | Spotted EQ-061 22711 | -1/Command | Spotted EQ-070 22720 | -1/Command | Spotted EQ-081 22720 | -1/Command | Destroyed EQ-062 22724 | -1/Command | Spotted EQ-072 22732 | -1/Command | Destroyed EQ-072 22751 | -1/Command | Lost 8 allies 22806 | -1/Command | Spotted EQ-084 22806 | -1/Command | Spotted EQ-104 22806 | -1/Command | Spotted EQ-086 22806 | -1/Command | Spotted EQ-085 22806 | -1/Command | Spotted EQ-096 22807 | -1/Command | Destroyed EQ-086 22827 | -1/Command | Destroyed EQ-104 22831 | -1/Command | Spotted EQ-102 22837 | -1/Command | Spotted EQ-097 22837 | -1/Command | Spotted EQ-098 22841 | -1/Command | Spotted EQ-054 22844 | -1/Command | Destroyed EQ-097 22845 | -1/Command | Spotted EQ-068 22845 | -1/Command | Spotted EQ-063 22846 | -1/Command | Destroyed EQ-098 22850 | -1/Command | Destroyed EQ-054 22859 | -1/Command | Destroyed EQ-063 22860 | -1/Command | Destroyed EQ-068 22865 | -1/Command | Spotted EQ-095 22874 | -1/Command | Lost 13 allies 22877 | -1/Command | Destroyed EQ-095 22878 | -1/Command | Attackers retreated from Command 22898 | -1/Command | Destroyed 8 combat bots 22901 | -1/Command | Lost 6 parts (2n2u2w) 22902 | -1/Command | Found Prototype Energy Cannon 22902 | -1/Command | Identified Cld. Nova Cannon 22921 | *** | Fortifying 0b10! Last Messages --------------- 22883_ Acquired Exp. Biometal Leg. 22884_ Acquired 7 matter. 22885_ Acquired Exp. Biometal Leg. 22900_ Acquired Prototype Treads. 22902_ Acquired Prototype Energy Cannon. 22902_ Identified Cld. Nova Cannon. 22904_ Acquired Prototype Ballistic Cannon. 22904_ Identified Graviton Cannon. 22907_ Acquired Enh. Nova Cannon. 22912_ Acquired 6 matter. 22913_ Acquired 14 matter. 22920_ The unstable cave ceiling collapses. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... Map ----- +----------------------------------------------------+ | ##+####???# ## """" #???????????????????????? | | ####### < ## #???????????????????????? | | ## #???????????????????????? | | ## #???????????????????????? | | ###############+######??###################### | | #####?########### #??????#????????????????????? | | ####### / #??????#?#################### | | # # #??????#?#" " | | # ## #??????#?#"" =[[ | | ! + ## "" #??????#?#""" %] % | | # ## "" #??????#?# "" !! | | * ] ####### #??????#?# ! = | | #???### #??????#?#" ==! % % | | ###+####### %###????#?# =*%!! | | % %[ #????#?# !%] [! =!= | | % s % #????#?# Y%= !%% | | ##+###### % % ###????#?# % % M % ! [ | | # ;;;"##??????#?# %== % | | # ! [! # % ########?#?# % | | # !! = ## ###?# = !!% % | | # ! ! % = # % # ##?# p%%== ] % !%% | | *"#;###; = [%# # ## #####% % !! = !*! | | =%= [!=* ! = ]!% % % =%[ " | | [ !!%!!=% !%=! !*= [ ] %% [% ! " | | %]!! %=! ] [% % x % g% "! | | %]%! !% !*= %!%@##### ! 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[=! ###???????????????????? | | !% != !%* =!!# #????????????????????? | | !!!!]%% = ] !!%*###????????????????????? | | ! ==]*! ! ] []*!#??????????????????????? | | ! %! !!%#??????????????????????? | | #########;;;; ###### !#??????????????????????? | | # "" # #??????????????????????? | | # """" # #??????????????????????? | | / """" # #??????????????????????? | | ! # "" # %=!#??????????????????????? | | # # #??????????????????????? | | !!! # + %%#??????????????????????? | | !!! # # #??????????????????????? | | !! # # #??????????????????????? | | # # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Coolant Potential 220 Energy Generation 100 Energy Capacity 1650 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 1210 ECM Strength 2 Jamming Range 16 Cloak Strength 9 Power Amplification 40 Additional Mass Support 12 Corruption Block 20 Armor Coverage 825 Resistance: KI 10 Resistance: TH 30 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 90 Point Defense Rating 480 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 87 Targeting Accuracy 30 Melee Accuracy 38 Target Analysis 6 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Particle Charging 50 Force Boost 30 Offensive Hacking 44 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. System Restoration Module | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Focal Shield | -3/Quarantine | Archive Spectral Analyzer | -3/Quarantine | Archive Enh. Coil Gun | -3/Quarantine | Archive Exp. Biometal Leg | -2/Protoforge | Archive Exp. Cooling System | -2/Protoforge | Archive Adv. KE Penetrator | -2/Protoforge | Archive Com. Tesla Bomb Launcher | -2/Protoforge | Archive Plasma Sword | -2/Protoforge | Archive Enh. Biometal Leg | -2/Protoforge | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free B-74 Champion | -2/Protoforge | Archive R-06 Scavenger | -2/Protoforge | Archive Fabricated ------------ Adv. Transmission Jammer | x2 | -2/Testing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator High-powered Transdimensional Reconstructor Sigix Broadsword Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Assassin Gladiator Melee Specialist Shutout Challenges ------------ None Game ------ Seed MicroTerrabombBallwheel Manual? 0 Play Time 05:40:41 Cumulative 295.7 hours Start 2025.06.06 @ 03:38:34 End 2025.06.11 @ 07:48:19 Sessions 36 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 145 Adventurer 8 Explorer 0 Win Type 8 Total 15 Types 8/0/2/2/0/0/1/0/1/1 Lore% 88 Gallery% 87 Achievement% 80 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(78)|BRIGHTNESS(110) Filters SHIFT_HUE(220) Steam 1 RUN: c2755b22-cbcf-4566-a077-07d43c8d462e