Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.11 @ 23:33:12 Player: rath Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (112) 560 Value Destroyed (3610) 3610 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (6408) 6408 TOTAL SCORE: 19938 Bonus ------- Follower Combat Kills 108 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1487/1600 Matter 89/300 Energy 100/200 System Corruption 26% Temperature Cool (12) Movement Flying (31) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Mini Fusion Reactor > --- PROPULSION (6) --- Biomechanical Wings Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Array > --- UTILITY (15) ----- Medium Storage Unit Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Advanced Reaction Control System Phase Shifter Cloaking Device Improved Propulsion Shielding Centrium Light Armor Plating Advanced Hardlight Generator Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Coil Gun Scythe > --- INVENTORY (12) --- Micro Fission Core Quantum Reactor Impulse Thruster Array Impulse Thruster Array Advanced ECM Suite Centrium Light Armor Plating Gamma Rifle Gamma Rifle Railgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Mini Fusion Reactor > --- PROPULSION ------- Biomechanical Wings Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Advanced Weight Redist. System Experimental Optical Array Improved Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Improved Cloaking Device Improved Propulsion Shielding Centrium Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Mini Grenade Launcher Scythe > --- INVENTORY -------- Micro Fission Core Quantum Reactor Impulse Thruster Array Impulse Thruster Array Advanced ECM Suite Advanced Reaction Control System Centrium Light Armor Plating Gamma Rifle Gamma Rifle Coil Gun [Rating: 149] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Makeshift Shrapnel Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Mini Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . 1 . . . . . . . 2 Utility 13 | . . . 1 . . . 2 2 . . 2 . . . . . 2 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 240 | . 15 6 21 11 . . 16 14 4 3 33 22 12 1 7 1 6 22 23 23 Power 22 | . 3 1 5 3 . . 1 2 . . 2 2 . . . . 1 1 . 1 Engine 13 | . 2 1 5 3 . . 1 . . . . . . . . . 1 . . . Core 7 | . 1 . . . . . . 2 . . 2 2 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 42 | . 4 1 5 5 . . 4 3 1 . 6 3 3 . . . . 1 2 4 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 18 | . 4 1 5 5 . . 3 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . 1 3 1 . 6 3 3 . . . . 1 2 4 Utility 104 | . 3 . 3 . . . 7 6 3 1 12 11 6 . 2 1 4 10 18 17 Device 41 | . . . . . . . . . 1 1 1 6 4 . 1 . 1 6 10 10 Storage 19 | . 3 . 3 . . . 3 1 . . 5 2 . . . . . . 2 . Processor 6 | . . . . . . . 2 . 1 . . . . . . . . . 2 1 Hackware 18 | . . . . . . . . 4 . . 3 3 . . . . 3 1 1 3 Protection 20 | . . . . . . . 2 1 1 . 3 . 2 . 1 1 . 3 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 72 | . 5 4 8 3 . . 4 3 . 2 13 6 3 1 5 . 1 10 3 1 Energy Gun 6 | . 4 . . . . . . . . . . . . . . . . 2 . . Energy Cannon 2 | . . . . . . . 2 . . . . . . . . . . . . . Ballistic Gun 37 | . 1 3 8 2 . . 2 . . . 10 3 2 . . . 1 4 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 . 1 . . . . . 2 . . 1 . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . . . 3 . . 3 3 . 1 4 . . 3 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . . 2 . . . 2 2 . . 1 . . 3 6 1 Parts Lost 43 | . 6 . 4 1 . . 2 4 2 . 3 . 5 . . . . 5 1 10 Power 7 | . 1 . 1 1 . . 1 1 1 . . . 1 . . . . . . . Propulsion 10 | . 1 . 2 . . . 1 1 1 . 1 . 2 . . . . . . 1 Utility 19 | . . . . . . . . 2 . . 1 . 2 . . . . 4 1 9 Weapon 7 | . 4 . 1 . . . . . . . 1 . . . . . . 1 . . Highest Loss Streak 4 | . 3 . 3 1 . . 2 2 1 . 1 . 2 . . . . 4 1 4 Average Slot Usage (%) 94 | . 92 99 96 99 100 100 99 89 88 80 90 97 94 82 82 82 87 92 91 86 Engine 5 | . 12 14 8 10 11 11 8 . . . . . . . . . 3 . . . Core 2 | . 1 . . . . . . 6 4 . 4 11 9 5 5 5 5 4 4 4 Leg 15 | . 27 28 32 33 33 33 26 . . . . . . . . . . . . . Flight 8 | . . . . . . . . 22 22 15 17 23 20 17 17 17 15 14 12 15 Device 3 | . . . . . . . . . 4 5 1 4 4 5 5 5 8 11 16 19 Storage 21 | . 24 28 32 33 33 33 33 15 15 15 12 10 11 11 11 11 10 9 8 8 Processor 5 | . . . . . . . 10 7 14 15 13 11 8 5 5 5 5 4 4 5 Hackware 10 | . . . . . . . . 23 15 15 31 23 21 17 17 17 25 23 21 14 Protection 2 | . . . . . . . . 3 2 1 . . 4 11 10 11 6 7 7 8 Energy Gun 1 | . 13 3 . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 10 21 22 21 22 22 17 . . . 3 4 6 3 . . . 3 . 2 Slashing Weapon 2 | . . . . . . . . 6 7 7 3 4 2 1 4 5 5 3 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 11 41 45 61 61 58 58 68 28 28 24 43 52 43 31 30 30 39 48 45 59 Greatest Support 73 | 20 20 20 30 30 30 30 35 18 18 12 24 41 41 36 36 36 45 45 45 73 Greatest Overweight (x) 4 | . 4 2 2 2 1 1 2 2 2 1 2 1 1 . . . . 1 1 1 Average Overweight (x) . | . 1 2 1 1 1 1 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 26 | . 16 16 22 22 22 22 26 26 12 12 14 12 12 12 12 12 12 12 16 12 Average Capacity 16 | . 13 16 21 22 22 22 24 12 12 12 11 11 12 12 12 12 12 12 12 12 Most Carried 26 | . 16 16 21 22 22 22 26 25 11 9 14 12 12 12 12 12 12 12 12 12 Average Carried 15 | . 11 15 18 20 21 21 22 11 9 8 10 11 10 12 11 12 11 11 11 11 Final Capacity 26 | 6 16 16 22 22 22 22 26 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 25 | 6 14 16 21 21 22 22 25 11 9 9 12 12 12 12 12 12 12 12 12 12 Class Distribution -------------------- 34% | Hauler-Mutant 15% | Hacker-Mutant 14% | Mutant 13% | Hacker-Sprinter 10% | Wizard-Sprinter 4% | Wizard-Scout 3% | Scavenger-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Assassin | -7/Lower Caves Hacker-Assassin | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 4268 | 200 162 164 540 376 . 26 504 220 23 159 491 113 170 76 . 131 . 587 240 86 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4762 | . 641 68 857 458 . . 484 . . 165 561 113 192 53 . . . 547 548 75 Parts 283 | . 36 5 61 40 . . 43 . . 10 26 7 2 1 . . . 38 13 1 Haulers Intercepted 11 | . 2 . 1 . . . 2 . . . 1 . . . . . . . 4 1 Recyclers Shooed 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Parts Field Recycled 14 | . . . . . . . . . . . . 14 . . . . . . . . Retrieved Matter 281 | . . . . . . . . . . . . 281 . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . 5 8 . . 1 1 44 1 . . . . Prevented 6 | . . . . . . . . . . . . . 1 . 1 4 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 91 | . 13 2 20 17 . . 17 . . 8 7 . 1 . . . . 6 . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . Guns 82 | . 12 2 20 17 . . 17 . . . 7 . 1 . . . . 6 . . AOE 8 | . . . . . . . . . . 8 . . . . . . . . . . Classes Destroyed 10 | . 5 . 1 2 . . 1 . . . 1 . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 1 . . . 2 . . . 1 . . . . . . . 4 1 Recycler 4 | . 1 . . . . . . . . . . 1 . . . . . 1 1 . Operator 6 | . 2 . 1 . . . 2 . . . . . . . . . . . 1 . Swarmer 23 | . 3 . . 6 . . 10 . . 4 . . . . . . . . . . Grunt 48 | . 10 2 13 10 . . 3 . . 4 6 . . . . . . . . . Sentry 11 | . . . 7 . . . 3 . . . . . 1 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . 1 . . . . . . 6 . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 2 4 5 . . 6 . . 8 2 1 1 . . . . 4 2 1 Combat Bots Only 8 | . 4 2 4 4 . . 6 . . 8 2 . 1 . . . . 3 . . Max Kills in Single Turn 2 | . 1 1 1 2 . . 2 . . 2 1 1 1 . . . . 1 1 1 Gunslinging 1 | . . . . 1 . . 1 . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 7565 | . 706 303 877 385 . 57 538 631 249 257 506 100 562 128 107 . 48 798 29 1284 Core 1170 | . 165 69 114 40 . . 83 70 104 78 37 . 47 43 69 . 21 117 . 113 Absorbed by Shields 163 | . . . . . . . . . . . 25 . . . . . . 120 . 18 Core Remaining (%) 79 | 100 . 6 . . . 61 84 . . 64 95 . . . . 84 98 91 100 92 Volleys Fired 316 | . 71 13 52 31 . . 51 . . 13 29 3 16 . 5 . 1 30 . 1 Largest 2 | . 2 2 2 2 . . 2 . . 1 2 2 2 . 1 . 1 2 . 1 Hottest 90 | . 90 85 50 54 . . 49 . . 30 66 61 61 . 30 . 28 58 . 30 Shots Fired 572 | . 124 21 104 62 . . 102 . . 13 56 5 26 . 5 . 1 51 . 2 Gun 534 | . 124 16 104 59 . . 102 . . . 56 5 20 . . . 1 46 . 1 Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 38 | . . 5 . 3 . . . . . 13 . . 6 . 5 . . 5 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 461 | . 52 15 104 59 . . 102 . . . 56 5 20 . . . 1 46 . 1 Thermal 73 | . 72 1 . . . . . . . . . . . . . . . . . . Explosive 38 | . . 5 . 3 . . . . . 13 . . 6 . 5 . . 5 . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 9 7 13 5 . . 8 . . 3 16 6 7 . . . . 18 . . Robot Miss Streak 6 | . 4 1 6 4 . . 6 . . 1 3 . 2 . . . . 2 . . Penetration Max 2 | . . . . . . . . . . . 2 . . . . . . 1 . . Secondary Targets 10 | . 2 1 2 1 . . 3 . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . 1 . . . . . . . . . Shots Hit Robots 401 | . 81 12 72 35 . . 73 1 . 4 43 5 19 1 . . . 33 19 3 Core Hits 213 | . 36 5 40 24 . . 39 . . 13 24 1 8 1 . . . 14 7 1 Critical Hits 23 | . . . . 1 . . . . . . 16 2 3 . . . . . . 1 Critical Kills 9 | . . . . . . . . . . . 7 1 1 . . . . . . . Critical Parts Destroyed 14 | . . . . 1 . . . . . . 9 1 2 . . . . . . 1 Melee Attacks 246 | . . . . . . . . 8 2 . 23 16 9 1 24 . 14 38 31 80 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 246 | . . . . . . . . 8 2 . 23 16 9 1 24 . 14 38 31 80 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . . . . . . . . 8 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7936 | . 891 181 1193 541 . . 1023 33 . 570 464 59 535 83 . . . 856 1337 170 Guns 5430 | . 882 181 1193 539 . . 1023 . . . 464 59 233 . . . . 856 . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 605 | . . . . 2 . . . . . 570 . . 33 . . . . . . . Melee 1892 | . . . . . . . . 33 . . . . 269 83 . . . . 1337 170 Ramming 9 | . 9 . . . . . . . . . . . . . . . . . . . Kinetic 4771 | . 239 165 1193 539 . . 1023 . . . 464 59 233 . . . . 856 . . Thermal 659 | . 643 16 . . . . . . . . . . . . . . . . . . Explosive 605 | . . . . 2 . . . . . 570 . . 33 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1892 | . . . . . . . . 33 . . . . 269 83 . . . . 1337 170 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . 1 1 1 1 1 1 6 6 7 . . 10 . 26 Average Corruption 4 | . . . . . . . 1 1 1 1 1 1 3 6 6 . . 8 . 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 126 | . . . . . . . 10 . 1 1 2 5 7 2 1 . . 22 . 75 Message Errors 18 | . . . . . . . 1 . 1 1 . 2 1 1 . . . 3 . 8 Matter Fused 18 | . . . . . . . . . . . . . . . 1 . . 5 . 12 Heat Flow Errors 5 | . . . . . . . . . . . . . . 1 . . . 1 . 3 Energy Discharges 11 | . . . . . . . 3 . . . 1 1 2 . . . . 2 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . . . . . 4 . . . . 2 . . . . . 5 . 5 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 Misdirections 24 | . . . . . . . . . . . . . . . . . . 1 . 23 Targeting Errors 26 | . . . . . . . 2 . . . 1 . 2 . . . . 4 . 17 Weapon Failures 3 | . . . . . . . . . . . . . 2 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 100 | . . . . . . . . . . . . . 40 . . . . . 60 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 100 | . . . . . . . . . . . . . 40 . . . . . 60 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 216 | . 3 18 . 70 . . . . . 73 . . 14 . 38 . . . . . Shots 8 | . . 1 . 2 . . . . . 3 . . 1 . 1 . . . . . Rammed 3 | . 3 . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 304 | . 304 62 207 . . . 2 . . 3 45 . 168 125 2 . . 244 . 209 Average Temperature 66 | . 80 14 35 . . . 2 . . 3 25 . 51 70 2 . . 72 . 96 Received Heat Transfer 1668 | . 360 102 402 84 . 27 144 144 78 36 183 9 63 9 . . . 9 . 18 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 5 . . . . . . . . . . . . . . . . . . . Heat Transferred 1639 | . 1602 37 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 365 | . 247 140 365 303 . . 206 144 . . 169 108 . . . . 35 219 131 362 Initial 128 | . . 10 . 123 . . . 73 . . 128 46 . . . . . 18 31 26 Average 92 | . 73 24 207 197 . . 69 84 . . 80 30 . . . . 25 92 45 122 Maximum Alert Level 1 | . 1 . 1 1 . . 1 . . . . . . . . . . 1 . 1 Low Security (%) 85 | . 92 100 36 44 . 100 97 100 . . 100 100 . . . . 100 96 100 80 Level 1 14 | . 7 . 63 55 . . 2 . . . . . . . . . . 3 . 19 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 4 . 2 . . . 2 1 . . 3 1 . . . . 1 4 1 7 Investigation 7 | . 2 . 1 . . . . . . . . . . . . . . 1 . 3 Extermination 9 | . . . . . . . . 1 . . 1 . . . . . 1 3 . 3 Reinforcement 10 | . 2 . 1 . . . 2 . . . 2 1 . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 1 . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 27 | . 3 . 3 . . . 6 . . . 1 . . . . . 1 . 11 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 261 | . 30 10 35 21 . 3 41 9 6 8 19 8 1 9 5 . 1 21 7 27 Peak Tracking Total 13 | . 6 3 6 3 . 3 6 4 6 5 5 9 1 8 5 . 3 6 2 13 Tactical Retreats 31 | . . . 1 3 . . 1 6 3 . 2 . . 2 . . . 3 2 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 18 | . 2 . 3 . . . 2 2 . . 3 1 . . 1 . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . 1 . 13 2 . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 4 | . . 1 1 . . . 1 . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . 1 . . . 1 . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 69 | . 3 . 7 . 1 . 8 4 . . 11 11 . . 7 . 2 2 . 13 Terminals 39 | . 3 . 6 . . . 6 2 . . 6 7 . . . . . 1 . 8 Fabricators 8 | . . . . . . . . 1 . . 2 2 . . . . 1 . . 2 Repair Stations 6 | . . . . . . . 1 . . . 1 1 . . . . . 1 . 2 Recycling Units 3 | . . . . . . . . 1 . . 1 1 . . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . . . 1 . . . . . 1 . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 223 | . 7 . 19 . 1 . 22 15 . . 45 56 . . 14 . 6 4 . 34 Successful 144 | . 3 . 14 . 1 . 12 10 . . 28 35 . . 14 . 6 3 . 18 Failed 79 | . 4 . 5 . . . 10 5 . . 17 21 . . . . . 1 . 16 Catastrophic 10 | . . . . . . . 1 . . . 2 5 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 7 . 15 . 1 . 18 13 . . 22 27 . . . . . . . 6 Terminals 134 | . 7 . 16 . . . 16 11 . . 22 39 . . . . . 2 . 21 Fabricators 28 | . . . . . . . . 2 . . 10 7 . . . . 2 . . 7 Repair Stations 24 | . . . . . . . 3 . . . 6 9 . . . . . 2 . 4 Recycling Units 7 | . . . . . . . . 2 . . 4 1 . . . . . . . . Scanalyzers 15 | . . . 3 . . . 3 . . . 3 . . . . . 4 . . 2 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 60 | . . . 6 . 1 . 4 4 . . 6 18 . . 14 . . 1 . 6 Record 12 | . . . . . . . . . . . . . . . 12 . . . . . Part Schematic 4 | . . . . . . . . . . . 1 3 . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Level Access Points 4 | . . . . . . . 1 . . . 1 . . . . . . 1 . 1 Branch Access Points 3 | . . . . . . . 1 1 . . . 1 . . . . . . . . Emergency Access Points 3 | . . . 1 . . . . . . . . 2 . . . . . . . . Terminal Index 5 | . . . 1 . . . 1 1 . . 1 1 . . . . . . . . Fabricator Index 3 | . . . . . . . . 1 . . 1 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . . 1 . . . . . . . 1 Locate Traps 8 | . . . 1 . . . . 1 . . 1 3 . . . . . . . 2 Patrol Status 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . 1 1 . . . . . . . . Zone Layout 5 | . . . 2 . . . . . . . . 2 . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . . . 2 . . 6 6 . . . . 2 . . 4 Load Schematic 9 | . . . . . . . . 1 . . 3 2 . . . . 1 . . 2 Build 11 | . . . . . . . . 1 . . 3 4 . . . . 1 . . 2 Repair Station Hacks 20 | . . . . . . . 2 . . . 6 6 . . . . . 2 . 4 Scan Component 10 | . . . . . . . 1 . . . 3 3 . . . . . 1 . 2 Repair 10 | . . . . . . . 1 . . . 3 3 . . . . . 1 . 2 Recycling Unit Hacks 6 | . . . . . . . . 2 . . 3 1 . . . . . . . . Report Inventory 3 | . . . . . . . . 1 . . 1 1 . . . . . . . . Retrieve Components 3 | . . . . . . . . 1 . . 2 . . . . . . . . . Scanalyzer 13 | . . . 3 . . . 2 . . . 2 . . . . . 4 . . 2 Insert Component 6 | . . . 1 . . . 1 . . . 1 . . . . . 2 . . 1 Analyze 7 | . . . 2 . . . 1 . . . 1 . . . . . 2 . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 3 . 5 . . . 4 2 . . 5 4 . . . . . . . 2 Terminals 24 | . 3 . 5 . . . 4 2 . . 4 4 . . . . . . . 2 Track 3 | . . . 2 . . . . . . . . 1 . . . . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . . . . . . . . Botnet 13 | . 2 . 2 . . . 1 1 . . 3 2 . . . . . . . 2 Operators 6 | . 1 . 1 . . . 1 1 . . 1 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 3 . 7 . . . 5 3 . . 9 10 . . . . 1 1 . 13 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . 1 . . . 2 3 . . . . 2 . . 1 Parts Built 10 | . . . . . . . . 1 . . 2 4 . . . . 1 . . 2 Matter 1856 | . . . . . . . . 146 . . 292 782 . . . . 212 . . 424 Time 467 | . . . . . . . . 36 . . 42 195 . . . . 106 . . 88 Total Part Build Rating 48 | . . . . . . . . 3 . . 6 21 . . . . 6 . . 12 Parts Repaired 9 | . . . . . . . 1 . . . 3 3 . . . . . . . 2 Time 277 | . . . . . . . 38 . . . 63 51 . . . . . 80 . 45 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . . . 10 . . 12 . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . 1 . . . 1 . . . . . 2 . . 1 Part Schematics Acquired 6 | . . . 1 . . . 1 . . . 1 . . . . . 2 . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 3 | . . 3 . . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . 23 . . . . . . . . . . . . . . . . . . Total Damage 285 | . . 285 . . . . . . . . . . . . . . . . . . Kills 8 | . . 8 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . . . . 1 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 15173 | . 1094 1300 1486 1042 393 318 2175 512 343 212 1492 654 264 90 441 89 328 1224 769 947 Spaces Moved 13155 | 1 557 659 755 390 215 206 824 449 324 162 1101 793 337 247 1016 271 729 1000 1288 1831 Core . | . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 3607 | 1 557 659 755 390 215 206 824 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 9548 | . . . . . . . . 449 324 162 1101 793 337 247 1016 271 729 1000 1288 1831 Fastest Speed 20 | 120 120 180 150 150 150 150 150 99 99 102 29 26 20 30 30 30 30 30 32 29 Average Speed 76 | 120 151 180 150 150 150 150 169 99 100 102 93 29 44 30 30 30 30 31 32 31 Slowest Speed 240 | 120 240 180 180 180 150 150 180 172 172 102 175 106 110 30 30 30 30 107 109 109 Overloaded Moves 191 | . . . . . . . . . . . . . 191 . . . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . 1 . . . . . . . Robots Hopped 15 | . . . . . . . . . . . 1 . . 2 . . . . 11 1 Cave-ins Triggered 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Exploration Rate (%) 45 | 2 92 99 62 74 60 49 59 11 56 13 21 23 51 36 93 46 15 20 30 41 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 3 | . . . . 1 . . . . . . . . . 2 . . . . . . Known Exits Taken 14 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . 1 . 1 . . 1 1 . . 3 2 . . . . . . Spaces Dug 417 | . . 42 . . . . . 7 2 64 23 16 57 . 38 . 14 85 10 59 Terrain Destroyed 542 | . . 42 . 26 . . . 7 2 128 23 16 68 . 48 . 14 99 10 59 Melee 170 | . . . . . . . . 7 2 . 23 16 6 . . . 14 38 10 54 Projectile 2 | . . . . . . . . . . . . . . . . . . 1 . 1 AOE 370 | . . 42 . 26 . . . . . 128 . . 62 . 48 . . 60 . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Total 17285 | . 695 752 1001 783 286 216 1499 505 338 196 1477 1173 406 258 1112 277 823 1815 1596 2077 Wait 3014 | . 15 66 133 337 69 9 577 19 9 17 217 316 25 12 57 4 57 712 237 126 Move 13108 | . 556 658 754 389 214 205 823 448 323 161 1098 792 335 242 1015 270 728 999 1270 1828 Hop 10 | . . . . . . . . . . . 1 . . 2 . . . . 6 1 Pick Up 163 | . 23 4 25 8 2 1 19 3 . . 32 14 4 . 1 1 5 7 5 9 Fast Attach 65 | . 3 2 1 . . . 1 . . . 6 10 2 . 2 . 2 5 22 9 Attach 81 | . 6 . 11 2 . . 7 9 2 2 15 4 4 . . . 3 6 1 9 Detach 18 | . . . 1 . . . 1 1 . 2 10 . 1 . . . . 1 1 . Swap 94 | . 6 4 9 9 . . 8 5 2 1 12 8 6 1 5 1 1 11 . 5 Drop 140 | . 12 5 15 7 1 1 12 12 . . 21 10 3 . 3 1 4 6 23 4 Fire 316 | . 71 13 52 31 . . 51 . . 13 29 3 16 . 5 . 1 30 . 1 Melee 246 | . . . . . . . . 8 2 . 23 16 9 1 24 . 14 38 31 80 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . 13 . 1 . . . 8 . . 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 9) 326 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 12) 546 | -10/Materials | Lost 3 parts (1n2w) 691 | -10/Materials | Core integrity fell below 50% 1095 | -10/Materials | Entered Mines 1109 | -10/Mines | Met a Derelict bent on vengeance 1288 | -10/Mines | Discovered new exit (range 4) 1302 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1799 | -10/Mines | Learned location of 1 exit from Materials 1818 | -10/Mines | Core integrity fell below 20% 1843 | -10/Mines | Discovered new exit (range 6) 2395 | -10/Mines | Entered Materials 2395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2396 | -9/Materials | Identified exit to Materials 2610 | -9/Materials | Discovered new exit (range 9) 2720 | -9/Materials | Build established: Hauler-Mutant 2825 | -9/Materials | Lost 3 parts (1p1n1w) 3257 | -9/Materials | Discovered exit to Materials (range 8) 3881 | -9/Materials | Entered Mines 3938 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3983 | -9/Mines | Learned location of Storage (-7) 4054 | -9/Mines | Excavation squad dispatched 4054 | -9/Mines | A large section of the Mines collapsed 4304 | -9/Mines | Excavation squad dispatched 4554 | -9/Mines | Excavation squad dispatched 4652 | -9/Mines | Discovered exit to Materials (range 9) 4728 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4770 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4770 | -9/Mines | Discovered new exit (range 5) 4806 | -9/Mines | Learned location of 1 exit from Lower Caves 4865 | -9/Mines | Discovered exit to Materials (range 15) 4923 | -9/Mines | Entered Exiles 4961 | -9/Exiles | Met 8R-AWN 4986 | -9/Exiles | Met EX-HEX 5025 | -9/Exiles | Met EX-BIN 5046 | -9/Exiles | Aligned with FarCom system 5048 | -9/Exiles | Given EX-Vault access code 5082 | -9/Exiles | Opened EX-Vault 5094 | -9/Exiles | Found Longsword +1 5099 | -9/Exiles | Found Modified TNC 5133 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5146 | -9/Exiles | Exiles lab attacked by MAIN.C 5225 | -9/Exiles | Discovered new exit (range 14) 5316 | -9/Exiles | Left Exiles lab with Modified TNC 5316 | -9/Exiles | Entered Mines 5619 | -8/Mines | Discovered exit to Materials (range 10) 5634 | -8/Mines | Entered Materials 5634 | -8/Materials | Evolved 2 slots: Utility x2 6286 | -8/Materials | Discovered new exit (range 13) 6562 | -8/Materials | Identified exit to Factory 7574 | -8/Materials | Repaired Hpw. Shotgun 7809 | -8/Materials | Entered Factory 7809 | -7/Factory | Evolved 2 slots: Utility x2 7900 | -7/Factory | Identified exit to Storage 7900 | -7/Factory | Identified exit to Lower Caves 8133 | -7/Factory | Build established: Hacker-Mutant 8219 | -7/Factory | Fabricated Hacking Suite (x1) 8321 | -7/Factory | Entered Lower Caves 8322 | -7/Lower Caves | Encountered a Warlord checkpoint 8322 | -7/Lower Caves | Identified exit to Lower Caves 8538 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8664 | -7/Lower Caves | Entered another Lower Caves area 8700 | -7/Lower Caves | Destroyed 8 combat bots 8829 | -7/Lower Caves | Discovered new exit (range 16) 8846 | -7/Lower Caves | Identified exit to Factory 8876 | -7/Lower Caves | Entered Factory 8876 | -6/Factory | Evolved 2 slots: Utility x2 9072 | -6/Factory | Discovered new exit (range 6) 9077 | -6/Factory | Identified exit to Lower Caves 9153 | -6/Factory | Fabricated Hacking Suite (x1) 9216 | -6/Factory | Repaired Mni. Grenade Launcher 9239 | -6/Factory | Repaired Great Axe 9265 | -6/Factory | Repaired Imp. Flight Unit 9486 | -6/Factory | Identified exit to Factory 10324 | -6/Factory | Fabricated Hacking Suite (x1) 10368 | -6/Factory | Entered another Factory area 10368 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10455 | -5/Factory | Fabricated Hacking Suite (x1) 10561 | -5/Factory | Build established: Hacker-Sprinter 10579 | -5/Factory | Identified exit to Upper Caves 10617 | -5/Factory | Repaired Hyp. Gauss Rifle 10632 | -5/Factory | Repaired Med. Storage Unit 10655 | -5/Factory | Repaired Med. Storage Unit 10886 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10939 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10992 | -5/Factory | Fabricated Adv. Hacking Suite? 11022 | -5/Factory | Entered Upper Caves 11065 | -5/Upper Caves | Identified exit to Upper Caves 11163 | -5/Upper Caves | Crushed by falling debris 11179 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11286 | -5/Upper Caves | Entered another Upper Caves area 11287 | -5/Upper Caves | Learned location of Armory (-4) 11366 | -5/Upper Caves | Discovered new exit (range 12) 11369 | -5/Upper Caves | Identified exit to Warlord 11376 | -5/Upper Caves | Entered Warlord 11387 | -5/Warlord | System corruption cleaned by Quarantine Array 11414 | -5/Warlord | Discovered new exit (range 14) 11448 | -5/Warlord | Found Prototype Device 11448 | -5/Warlord | Identified Minesniffer Drone Bay 11456 | -5/Warlord | Learned 4 Armory zone layouts 11456 | -5/Warlord | Learned 4 Armory zone layouts 11456 | -5/Warlord | Learned 4 Research zone layouts 11457 | -5/Warlord | Learned Armory fabricator intel 11457 | -5/Warlord | Learned Armory garrison access intel 11471 | -5/Warlord | Visited the Vortex Lab 11485 | -5/Warlord | Warlord's base attacked by MAIN.C 11553 | -5/Warlord | Met Warlord 11782 | -5/Warlord | Opened side exit 11814 | -5/Warlord | Spotted Executioner 11817 | -5/Warlord | Identified exit to Proximity Caves 11817 | -5/Warlord | Entered Proximity Caves 11877 | -4/Proximity Caves | Learned Research emergency access door positions 11894 | -4/Proximity Caves | Discovered new exit (range 15) 11902 | -4/Proximity Caves | Identified exit to Factory 11906 | -4/Proximity Caves | Entered Factory 11906 | -4/Factory | Evolved 2 slots: Utility x2 11943 | -4/Factory | Discovered new exit (range 15) 11948 | -4/Factory | Identified exit to Research 12139 | -4/Factory | Fabricated Adv. Hacking Suite? 12234 | -4/Factory | Entered Research 12234 | -3/Research | Evolved 2 slots: Utility x2 12259 | -3/Research | Build established: Wizard-Scout 12274 | -3/Research | Discovered new exit (range 4) 12275 | -3/Research | Identified exit to Testing 12741 | -3/Research | Identified exit to Research 12827 | -3/Research | System corruption reached 10% 12854 | -3/Research | Lost 4 parts (3u1w) 13103 | -3/Research | Build established: Wizard-Sprinter 13458 | -3/Research | Entered another Research area 13458 | -2/Research | Warlord forces began assault on 0b10 13458 | -2/Research | Evolved 2 slots: Utility x2 13568 | -2/Research | Research machine network offline 13756 | -2/Research | Spotted Striker 13756 | -2/Research | Spotted Striker 13865 | -2/Research | Met up with Warlord 13902 | -2/Research | Borebot progress halted 14026 | -2/Research | Discovered new exit (range 11) 14029 | -2/Research | Identified exit to Access 14091 | -2/Research | Found Prototype Processor 14091 | -2/Research | Identified Exp. Targeting Computer 14093 | -2/Research | Found Prototype Device 14093 | -2/Research | Identified Adv. Kinecellerator 14112 | -2/Research | Spotted Striker 14116 | -2/Research | Spotted Striker 14161 | -2/Research | Borebot progress halted 14194 | -2/Research | Warlord destroyed during the assault 14227 | -2/Research | Entered Access 14227 | -1/Access | Evolved 2 slots: Propulsion x2 14246 | -1/Access | Repaired Imp. Propulsion Shielding 14300 | -1/Access | Crushed by falling debris 14442 | -1/Access | Repaired Mni. Fusion Reactor 14520 | -1/Access | Fabricated Adv. Hacking Suite? 14552 | -1/Access | Crushed by falling debris 14552 | -1/Access | System corruption reached 10% 14583 | -1/Access | Lost 4 parts (4u) 14791 | -1/Access | Build established: Hacker-Sprinter 14935 | -1/Access | Lost 3 parts (3u) 14965 | -1/Access | Fabricated Adv. Hacking Suite? 15032 | -1/Access | Identified exit to Surface 15174 | *** | Escaped! Last Messages --------------- 15037_ System corrupted: Heat flow error (+188). 15055_ System corrupted: Matter fused (-8). 15063_ U-05 Engineer builds a Wall. 15070_ FSUDFQKN5ZZVT=BCG HB B3QBNEYZ 15092_ System corrupted: Component data lost. 15111_ System corrupted: Scythe targeting data glitched. 15113_ System corrupted: Matter fused (-5). 15130_ Dropped Adv. Weight Redist. System. 15131_ Acquired Unknown Processor. 15131_ Identified Imp. Armor Integrity Analyzer. 15132_ Discarded Imp. Armor Integrity Analyzer. 15133_ Acquired Adv. Weight Redist. System. 15143_ RYRF9H/BQ9MWI3I&FRG||YVM/WLQ 15159_ System corrupted: Matter fused (-5). 15164_ System corrupted: Scythe targeting data glitched. 15169_ Connecting with Terminal... >>Open Sealed Barrier opened. 15173_ The Access Shell folds into the floor. 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Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Cesium-ion Thruster | -6/Factory | Hacked Mni. Grenade Launcher | -6/Factory | Scanalyzed Imp. Hacking Suite | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Imp. Light Armor Plating | -4/Factory | Scanalyzed Cld. Cesium-ion Thruster | -4/Factory | Scanalyzed Centrium Light Armor Plating | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -1/Access Adv. Hacking Suite | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Maybe Next Time I'll Detach My Launcher Production Line Challenges ------------ None Game ------ Seed HellfireRefineryStorm Manual? 0 Play Time 05:35:27 Cumulative 77.2 hours Start 2021.11.10 @ 14:35:17 End 2021.11.11 @ 23:33:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ec96083-bf14-49dc-933c-f8de2817ee25