Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 14:15:58 Player: Mogwok Wargfriend Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1760) 1760 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1061) 1061 TOTAL SCORE: 4696 Bonus ------- Follower Combat Kills 481 Met Imprinter 300 Was Imprinted 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (76) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Salvage Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Medium Treads Armored Wheel Heat Sink Heat Sink 0b10 Decoder Chip [Scout] Tactical Coordination Suite Hacking Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Salvage Targeting Computer Tactical Coordination Suite > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Medium Treads Armored Wheel Heat Sink Heat Sink 0b10 Decoder Chip [Scout] Improved Targeting Computer Hacking Suite [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 46 | 7 11 13 2 1 12 Power 5 | 1 1 1 . . 2 Engine 5 | 1 1 1 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 3 4 . . 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 11 | 2 3 4 . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 3 4 . . 4 Device 8 | 1 2 3 . . 2 Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 17 | 2 4 4 2 1 4 Energy Gun 6 | . 2 1 . . 3 Energy Cannon 2 | . . 2 . . . Ballistic Gun 8 | 2 2 1 1 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . 1 . . 13 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 2 | . . 1 . . 1 Weapon 7 | . . . . . 7 Highest Loss Streak 7 | . . 1 . . 7 To Critical Strikes . | . . . . . . Average Backups 9 | 6 7 9 10 10 9 Power . | . 1 1 1 1 . Propulsion 2 | 4 3 2 2 2 1 Utility 2 | . . 1 3 3 4 Weapon 3 | 1 3 4 4 3 2 Tool/Special . | . . . . . . Unused Backups 22 | 2 7 6 . 1 6 Power 3 | . 1 1 . . 1 Propulsion 7 | 2 4 . . . 1 Utility 6 | . . 1 . 1 4 Weapon 6 | . 2 4 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 99 97 100 100 97 Engine 11 | . 14 11 11 11 11 Wheel 31 | . 27 32 33 33 32 Device 12 | . 14 11 11 11 17 Storage 11 | . 14 11 11 11 11 Protection 6 | . . 8 11 11 2 Energy Gun 9 | . 12 5 11 11 9 Energy Cannon 2 | . . 5 . . . Ballistic Gun 11 | . 15 11 9 11 11 Peak Build Rating 26 | 7 14 19 19 20 26 Average Rating 16 | 5 11 15 18 19 22 On Entrance 13 | . 7 14 19 19 20 Naked Turns . | . . . . . . Heaviest Build 35 | 12 23 29 29 29 35 Greatest Support 36 | 26 26 36 36 36 36 Greatest Overweight (x) 9 | . . 1 . 9 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 8 8 10 10 10 10 Average Carried 9 | 6 7 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 8 8 10 10 10 7 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1237 | 342 223 397 53 10 212 Remotely . | . . . . . . Salvage Created 2398 | 126 378 1465 64 . 365 Parts 149 | 12 22 90 10 . 15 Haulers Intercepted 3 | . 1 2 . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 26 | . . . . . 26 Prevented 7 | . . . . . 7 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 48 | . 7 26 7 . 8 Guns 36 | . 7 14 7 . 8 Cannons 11 | . . 11 . . . Classes Destroyed 12 | 3 3 5 1 . . Worker 2 | 1 1 . . . . Tunneler 3 | 3 . . . . . Hauler 3 | . 1 2 . . . Recycler 5 | 1 . 4 . . . Mechanic 2 | . . 2 . . . Operator 1 | . . 1 . . . Watcher 3 | . 2 1 . . . Swarmer 15 | . . 7 5 . 3 Grunt 22 | . 7 11 . . 4 Duelist 1 | . . 1 . . . Sentry 8 | . . 7 . . 1 Demolisher 2 | . . . 2 . . Best Kill Streak 7 | 2 3 7 4 . 3 Combat Bots Only 6 | . 2 6 4 . 3 Max Kills in Single Turn 2 | 1 2 2 2 . 1 Gunslinging 1 | . 1 . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 253 | . 21 80 18 . 134 Missed 75 | . 5 25 6 . 39 Hits 178 | . 16 55 12 . 95 Melee 1 | . . 1 . . . Projectile 177 | . 16 54 12 . 95 AOE 6 | . . . 6 . . Critical Strikes 6 | . . . . . 6 Part Disruptions 2 | . . . . . 2 Damage Taken 2689 | . 200 664 259 . 1566 Core 458 | . 46 106 6 . 300 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 191 | . . 191 . . . Core Remaining (%) 90 | 100 81 . . . . Volleys Fired 188 | 18 31 84 16 . 39 Largest 2 | 2 2 2 2 . 2 Hottest 103 | 40 85 86 100 . 103 Shots Fired 352 | 36 62 167 27 . 60 Gun 289 | 36 62 109 22 . 60 Cannon 58 | . . 58 . . . Launcher . | . . . . . . Special 5 | . . . 5 . . Kinetic 199 | 36 31 84 11 . 37 Thermal 153 | . 31 83 16 . 23 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 4 8 12 8 . 7 Robot Miss Streak 7 | 3 3 7 2 . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 216 | 19 41 100 17 . 39 Core Hits 97 | 8 18 46 8 . 17 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 2 . . 1 Burn 2 | . . 1 . . 1 Meltdown 1 | . . 1 . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3442 | 189 553 1694 266 . 740 Guns 2733 | 189 553 992 266 . 733 Cannons 702 | . . 702 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 7 | . . . . . 7 Kinetic 1675 | 189 217 655 127 . 487 Thermal 1760 | . 336 1039 139 . 246 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . . . 3 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 196 | . 36 59 9 . 196 Average Temperature 32 | . 15 12 4 . 69 Received Heat Transfer 864 | . 111 237 . . 516 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 3 | . 1 2 . . . Heat Transferred 3900 | . 791 2220 296 . 593 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 82 | 100 100 74 64 . . Level 1 17 | . . 25 35 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 326 | 10 131 326 211 . . Initial 120 | . . 46 120 . . Average 126 | 1 30 175 188 . . Influence Increases 2063 | 25 282 843 214 . 699 Destroy 0b10 Robot/C 1240 | . 140 520 140 . 440 Destroy 0b10 Robot/NC 105 | 25 20 50 . . 10 Destroy Leader 232 | . 36 146 20 . 30 Allied During Kill 174 | . . . . . 174 Successful Hack 49 | . 9 35 5 . . Disable Machine 30 | . 15 . 15 . . Destroy Structure 8 | . 2 2 4 . . Partial Spotted 60 | . 30 30 . . . Lose Combat Pursuer 165 | . 30 60 30 . 45 Influence Decreases 2040 | 25 170 647 338 184 676 Entered New Map 438 | . . 66 188 184 . Time Decay 1302 | 25 170 571 150 . 386 Lost Part 140 | . . 10 . . 130 Lost Ally 160 | . . . . . 160 Squads Dispatched 5 | . 1 3 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 1 3 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 15 42 12 . 32 Peak Tracking Total 6 | . 4 6 4 . 5 Tactical Retreats 9 | . 2 2 2 . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 22 | . 6 14 1 1 . Terminals 14 | . 4 9 1 . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 72 | . 14 54 3 1 . Successful 43 | . 5 35 2 1 . Failed 28 | . 8 19 1 . . Catastrophic 2 | . . 2 . . . Database Lockouts 1 | . 1 . . . . Manual 31 | . 10 21 . . . Terminals 43 | . 11 29 3 . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 7 | . 3 4 . . . Scanalyzers 17 | . . 17 . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 2 9 2 1 . Record 1 | . . . 1 . . Part Schematic 2 | . . 1 . 1 . Robot Analysis 5 | . 2 3 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Locate Traps 2 | . . 2 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 3 | . 1 2 . . . Process 1 | . . 1 . . . Report Inventory 2 | . 1 1 . . . Scanalyzer 15 | . . 15 . . . Insert Component 8 | . . 8 . . . Analyze 7 | . . 7 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 2 5 . . . Terminals 5 | . 1 4 . . . Track 1 | . . 1 . . . Botnet 2 | . . 2 . . . Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Reject 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 6 14 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . . 7 . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 64 | . . 64 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 7 | . . 7 . . . Part Schematics Acquired 6 | . . 6 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 10 | . . . . 9 1 Largest Group 9 | . . . . 9 9 Highest-Rated Group 276 | . . . . 276 276 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 78 | . . . . . 78 Total Damage 1787 | . . . . . 1787 Kills 18 | . . . . . 18 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 276 | 76 200 . . . . Structural 6 | . 6 . . . . Seismic 270 | 76 194 . . . . Robot Analysis Total 5 | . 2 3 . . . Derelict Logs Recovered 4 | . . . 1 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4996 | 189 844 1732 313 1002 916 Spaces Moved 3951 | 130 741 1289 275 867 649 Core 54 | 14 . . . 40 . Treads . | . . . . . . Legs . | . . . . . . Wheels 3897 | 116 741 1289 275 827 649 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 85 86 90 90 90 Average Speed 95 | 90 89 86 90 112 102 Slowest Speed 500 | 100 90 100 90 500 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 7 84 63 65 88 62 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 6 | . . . 1 3 2 Spaces Dug 2 | . . . 2 . . Terrain Destroyed 4 | . . . 4 . . Melee . | . . . . . . Projectile 4 | . . . 4 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4813 | 166 863 1741 302 895 846 Wait 523 | . 52 325 10 21 115 Move 3946 | 129 740 1288 274 866 649 Hop . | . . . . . . Pick Up 43 | 10 8 12 . 3 10 Fast Attach 19 | 7 6 5 . . 1 Attach 15 | . 1 4 . . 10 Detach 4 | . 1 1 . . 2 Swap 18 | . 6 6 2 1 3 Drop 48 | 2 18 16 . 4 8 Fire 188 | 18 31 84 16 . 39 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 7 | . . . . . 7 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / Sto x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 190 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 5) 563 | -10/Materials | Discovered new exit (range 13) 773 | -10/Materials | Discovered new exit (range 6) 954 | -10/Materials | Central database locked down 1018 | -10/Materials | Discovered new exit (range 15) 1034 | -10/Materials | Entered another Materials area 1034 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1409 | -9/Materials | Discovered new exit (range 4) 1727 | -9/Materials | Repaired Arm. Wheel? 2139 | -9/Materials | Repaired Hrd. Light Armor Plating 2168 | -9/Materials | Discovered new exit (range 16) 2531 | -9/Materials | Identified exit to Mines 2531 | -9/Materials | Identified exit to Storage 2766 | -9/Materials | Entered Mines 2806 | -9/Mines | Assembled infested the area 2811 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2886 | -9/Mines | Learned location of 1 exit from Lower Caves 3036 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3049 | -9/Mines | Discovered new exit (range 6) 3079 | -9/Mines | Entered Zion 3328 | -7/Zion | Learned Factory garrison access intel 3406 | -7/Zion | Gained Derelict followers 3575 | -7/Zion | Received a hallucinogenic algorithm 3679 | -7/Zion | Met Imprinter 3696 | -7/Zion | Imprinted 3698 | -7/Zion | Declared Zion's savior 4043 | -7/Zion | Discovered new exit (range 11) 4081 | -7/Zion | Entered Proximity Caves 4081 | -6/Proximity Caves | Accompanied by 9 allies 4231 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4246 | -6/Proximity Caves | Spotter reported a threat 4299 | -6/Proximity Caves | Spotter reported a threat 4370 | -6/Proximity Caves | Learned Factory security intel 4378 | -6/Proximity Caves | Spotter reported a threat 4386 | -6/Proximity Caves | Lost 6 allies 4422 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4581 | -6/Proximity Caves | Found DCF Scrap (14 items) 4814 | -6/Proximity Caves | Core integrity fell below 50% 4883 | -6/Proximity Caves | Lost 7 parts (1p1n1u4w) 4979 | -6/Proximity Caves | Core integrity fell below 20% 4997 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04866_ Flexi-carbon Leg fries itself beyond repair. 04905_ G-50 Soldier destroyed. 04907_ Acquired 21 matter. 04909_ Acquired Hvy. Laser. 04912_ Acquired 10 matter. 04913_ Adv. Heat Sink fries itself beyond repair. 04929_ Acquired Salvage Targeting Computer. 04972_ Hvy. Assault Rifle destroyed. 04979_ S-27 Virus destroyed. 04983_ Arm. Wheel destroyed. 04988_ VTOL Module fries itself beyond repair. 04990_ Hvy. Laser destroyed. 04991_ Slammed into S-27 Virus. 04991_ Arm. Wheel broken. 04991_ Destabilizing: Short circuit. 04993_ Autogun fries itself beyond repair. 04994_ Broken Arm. Wheel destroyed. 04995_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ### #### #### ##???#####???????? | | ### ### ##???????????????? | | ## ## #######?????????? | | ######## #?????????? | | ##??????## ## # #????????? | | ##??###?### ######### # ##????????? | | ##??## ## #???????# ##### ##?????????? | | ???## ####??????## #????###??????????? | | ??## ##?????????# #?????????????????? | | ??# ##??????????## #?????????????????? | | ??# ##?####??????## #?????????????????? | | ### %###### ##?##### #?????????????????? | | ## ### ##?????????????????? | | % ## ##??????????????????? | | ! % ##???????????????????? | | % ##????????????????????? | | #### ####?????????????????????? | | #??###????????????????????????? | | ##?????????????????????????????? | | #???????????###????????????????? | | ##### ### # ##??????????# #????????????????? | | ????####??# # ##??????????# #????????????????? | | ??????????# # #??????##### #????????????????? | | ?????????## # #??????# s #?????????????????? | | ????# ## ##?????# %s #?????????????????? | | ????# ####### @## ???????????? | | ????# #?????## #????????? | | ????## ### #??????????????????????? | | ?????????# ## ##########??????????????????????? | | ?????????####?####???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Salvage Targeting 1 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 9% | -9/Materials Hrd. Light Armor Plating | 44% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkSupersonicHumpback Manual? 0 Play Time 00:56:26 Cumulative 238.8 hours Start 2025.06.29 @ 02:33:05 End 2025.07.01 @ 14:15:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21a915fb-ec1d-48bc-893a-5d2ea6de87d5