Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 00:16:26 Player: SnailSD Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (103) 515 Value Destroyed (2835) 2835 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1900) 1900 TOTAL SCORE: 11610 Bonus ------- High Alert Combat Kills 207 Follower Combat Kills 667 Entered Garrisons 400 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -174 Cogmind --------- Core Integrity 0/1150 Matter 157/300 Energy 100/100 System Corruption 27% Temperature Cool (6) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Heavy Beamcaster Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun Autogun Autogun KE Penetrator > --- INVENTORY -------- Heavy Treads Heavy Beamcaster [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun KE Penetrator Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Dat Pro Fac Fac Gar Slots Evolved 12 | . . . 2 . 2 . . 2 2 . . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . . 1 . . . . 1 . . Utility 6 | . . . . . 1 . . 1 2 . . . 1 1 . Weapon 2 | . . . 2 . . . . . . . . . . . . Parts Attached 107 | 8 1 5 12 4 7 2 1 9 3 2 . 5 31 7 10 Power 7 | 1 . 1 2 . . 1 . . . . . . 1 . 1 Engine 5 | 1 . . 2 . . 1 . . . . . . 1 . . Core 2 | . . 1 . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 35 | 2 . 1 4 2 2 . 1 5 . . . 1 12 2 3 Treads 4 | . . . . . . . . . . . . . . 2 2 Leg 8 | . . . 1 . . . . . . . . . 6 . 1 Wheel 23 | 2 . 1 3 2 2 . 1 5 . . . 1 6 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 29 | 3 . 1 1 1 1 . . 3 3 1 . 4 5 2 4 Device 16 | 2 . 1 1 1 . . . . 2 . . 1 4 2 2 Storage 2 | 1 . . . . . . . . 1 . . . . . . Processor 3 | . . . . . . . . 1 . 1 . 1 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 8 | . . . . . 1 . . 2 . . . 2 1 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 2 1 2 5 1 4 1 . 1 . 1 . . 13 3 2 Energy Gun 16 | 2 . 2 1 . 3 1 . 1 . . . . 5 . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 15 | . 1 . 4 1 . . . . . 1 . . 5 2 1 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . Launcher 2 | . . . . . 1 . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . Unidentified Prototypes 7 | . . . 2 . 1 2 . 1 1 . . . . . . Parts Lost 56 | . . 2 9 1 2 . 1 . . . . 2 31 4 4 Power 5 | . . 1 2 . . . . . . . . . 2 . . Propulsion 19 | . . . 5 . 1 . 1 . . . . 1 10 1 . Utility 14 | . . 1 . . . . . . . . . 1 8 2 2 Weapon 18 | . . . 2 1 1 . . . . . . . 11 1 2 Highest Loss Streak 13 | . . 2 4 1 2 . 1 . . . . 1 13 2 4 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 8 | 5 8 8 4 6 7 7 7 7 8 13 15 13 10 . 1 Power . | . 1 1 . 1 2 1 2 1 1 1 1 1 . . . Propulsion 1 | 3 4 3 . . 1 1 . 1 2 2 2 1 . . . Utility 3 | . 1 2 3 3 2 3 3 2 2 7 8 6 2 . . Weapon 2 | . 1 1 . . 1 1 2 2 2 1 3 3 4 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 20 | 4 . 1 . . 1 4 . 2 . . . 1 6 . 1 Power 4 | . . . . . . 2 . 1 . . . . 1 . . Propulsion 7 | 4 . . . . 1 1 . . . . . . 1 . . Utility 7 | . . 1 . . . 1 . . . . . 1 4 . . Weapon 2 | . . . . . . . . 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 98 73 92 92 100 99 92 88 92 93 90 68 19 36 Engine 5 | . 14 1 7 11 9 9 9 7 6 6 6 6 3 . . Core 1 | . . 12 1 . . . . . . . . . . . 2 Leg 2 | . . . 3 8 . . . . . . . . 5 4 . Wheel 16 | . 28 28 9 6 20 27 26 24 20 20 20 19 10 . . Device 11 | . 14 12 11 11 9 9 9 7 15 20 20 13 12 2 7 Storage 6 | . 14 14 11 11 9 9 9 7 6 6 6 6 3 . . Processor 2 | . . . . . . . . 1 . 4 6 7 3 . . Protection 5 | . . . . . 9 9 9 11 13 7 6 8 4 . 4 Energy Gun 17 | . 14 26 11 11 23 36 36 29 26 20 20 20 8 . 2 Ballistic Gun 7 | . 14 1 18 32 12 . . . . 5 6 5 8 3 9 Peak Build Rating 74 | 7 7 14 17 17 26 28 28 39 49 50 50 50 66 36 74 Average Rating 34 | 6 7 12 12 15 22 27 27 35 47 49 50 45 46 22 43 On Entrance 27 | . 7 7 14 15 16 26 28 28 39 49 50 50 49 19 36 Naked Turns 276 | . . . . . . . . . . . . . 176 26 74 Heaviest Build 65 | 15 14 17 22 22 34 34 34 42 59 59 51 59 65 15 47 Greatest Support 163 | 26 26 26 26 26 36 36 36 64 60 60 60 60 70 140 163 Greatest Overweight (x) 5 | . . . 5 2 1 . 1 1 . . . 1 4 . 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 15 15 15 15 15 5 5 Average Capacity 10 | 7 8 8 8 8 8 8 8 8 10 15 15 15 12 5 5 Most Carried 15 | 8 8 8 7 8 8 8 8 8 12 15 15 15 15 2 3 Average Carried 8 | 5 7 7 4 6 7 7 7 7 8 13 15 14 11 . 2 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 15 15 15 15 5 5 5 Final Carried 15 | 8 8 8 5 8 8 8 7 7 12 15 15 15 1 2 3 Class Distribution -------------------- 20% | Mutant 20% | Tank 15% | Scavenger-Gunner 13% | Commander-Tank 11% | Skirmisher 10% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Commander-Tank | -8/Storage Commander-Tank | -8/Garrison Commander-Tank | -7/Factory Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -4/Factory Scavenger-Tank | -4/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Dat Pro Fac Fac Gar Matter Collected 2464 | 280 . 167 240 66 136 50 10 105 10 30 . 149 825 147 249 Remotely 86 | 86 . . . . . . . . . . . . . . . Salvage Created 3575 | 195 . 117 399 151 189 327 186 410 91 . . 182 1276 36 16 Parts 154 | 11 . 8 32 7 12 12 9 14 . . . 4 39 6 . Haulers Intercepted 5 | . . . . . 1 2 . 1 1 . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Dat Pro Fac Fac Gar Combat Hostiles Destroyed 65 | . . 2 11 2 5 4 5 3 . . . 5 23 4 1 Melee 2 | . . . . . . . . . . . . . . 2 . Guns 42 | . . 2 11 2 2 4 5 1 . . . 3 12 . . Cannons 1 | . . . . . . . . . . . . . . 1 . AOE 17 | . . . . . 3 . . . . . . 2 11 1 . Classes Destroyed 14 | 3 . 1 4 . 2 . 1 1 . . . 1 1 . . Worker 10 | 2 . 1 1 2 . . . 1 . . . . 2 1 . Builder 3 | . . . 1 . . . . 1 . . . . 1 . . Tunneler 5 | 3 . . 1 1 . . . . . . . . . . . Hauler 5 | . . . . . 1 2 . 1 1 . . . . . . Recycler 7 | 1 . . . 1 . 1 . 2 . . . . 2 . . Mechanic 1 | . . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . Watcher 4 | . . . 1 . 1 . . . . . . . 2 . . Swarmer 22 | . . . 7 2 3 . 2 . . . . . 5 3 . Grunt 31 | . . 2 3 . 2 4 2 . . . . 3 15 . . Duelist 1 | . . . . . . . 1 . . . . . . . . Sentry 6 | . . . 1 . . . . 2 . . . 1 2 . . Hunter 1 | . . . . . . . . . . . . . 1 . . Programmer 4 | . . . . . . . . 1 . . . . 1 1 1 Thug 1 | . . . 1 . . . . . . . . . . . . Best Kill Streak 9 | 3 . 2 9 3 5 4 4 3 1 . . 3 7 2 1 Combat Bots Only 6 | . . 2 6 2 3 2 4 1 . . . 3 4 2 1 Max Kills in Single Turn 4 | 2 . 1 3 2 4 2 2 1 1 . . 2 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . 1 2 1 . Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Dat Pro Fac Fac Gar Hostile Shots Fired 786 | . 4 13 93 26 16 4 37 18 . . . 18 312 83 162 Missed 259 | . 2 3 32 7 4 1 13 10 . . . 6 96 30 55 Hits 527 | . 2 10 61 19 12 3 24 8 . . . 12 216 53 107 Melee 2 | . . . . . . . . . . . . . 2 . . Projectile 525 | . 2 10 61 19 12 3 24 8 . . . 12 214 53 107 Critical Strikes 22 | . . . 1 . . . 2 . . . . . 5 4 10 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 9741 | . 23 241 679 180 168 45 248 70 . . . 306 4204 998 2579 Core 2401 | . . 35 220 51 40 14 36 12 . . . 71 748 299 875 Absorbed by Shields 48 | . . . . . . . . . . . . . . . 48 Ignored by Resistances 126 | . . . . . . . . . . . . . 126 . . Core Remaining (%) 73 | 100 . 86 . 32 . . 83 98 . . . 91 25 . . Volleys Fired 240 | 13 . 9 36 11 17 9 7 13 6 . . 11 68 25 15 Largest 4 | 2 . 2 4 4 4 4 4 4 4 . . 4 4 2 4 Hottest 254 | 100 . 100 135 128 254 254 244 244 244 . . 214 243 46 160 Shots Fired 693 | 26 . 18 73 41 63 36 25 52 24 . . 26 225 29 55 Gun 654 | 26 . 18 73 41 62 36 25 52 24 . . 21 213 8 55 Cannon 21 | . . . . . . . . . . . . . . 21 . Launcher 18 | . . . . . 1 . . . . . . 5 12 . . Special . | . . . . . . . . . . . . . . . . Kinetic 312 | . . 7 38 30 30 . . . . . . 6 129 29 43 Thermal 363 | 26 . 11 35 11 32 36 25 52 24 . . 15 84 . 12 Explosive 18 | . . . . . 1 . . . . . . 5 12 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 7 . 3 7 6 12 6 8 7 7 . . 8 12 4 4 Robot Miss Streak 6 | 5 . 2 5 3 2 2 1 4 1 . . 3 4 6 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 8 | . . 1 2 2 . . 1 . . . . . 2 . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . . . . 1 . . Shots Hit Robots 385 | 16 . 10 38 23 41 18 13 26 16 . . 12 143 14 15 Core Hits 188 | 7 . 6 19 8 14 8 8 7 6 . . 15 75 6 9 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . 2 2 . Critical Strikes 13 | . . . 1 . . 1 . 1 . . . 1 6 2 1 Burn 9 | . . . 1 . . 1 . 1 . . . 1 4 . 1 Destroy 4 | . . . . . . . . . . . . . 2 2 . Melee Attacks 2 | . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10161 | 218 . 111 780 296 675 361 253 490 276 . . 453 5358 523 367 Guns 6978 | 218 . 111 625 296 502 361 253 479 276 . . 153 3297 70 337 Cannons 314 | . . . . . . . . . . . . . . 314 . Explosions 2772 | . . . 153 . 173 . . . . . . 300 2032 114 . Melee . | . . . . . . . . . . . . . . . . Ramming 97 | . . . 2 . . . . 11 . . . . 29 25 30 Kinetic 3600 | . . 36 382 200 174 . . . . . . 14 2129 384 281 Thermal 3959 | 218 . 75 396 96 328 361 253 479 276 . . 139 1168 114 56 Explosive 2505 | . . . . . 173 . . . . . . 300 2032 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 27 | . . 2 . . . . . . . . . . 15 7 27 Average Corruption 8 | . . 1 . . . . . . . . . . 8 6 13 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 57 | . . 2 . . . . . . . . . . 29 9 17 Message Errors 12 | . . . . . . . . . . . . . 8 2 2 Matter Fused 8 | . . . . . . . . . . . . . 3 2 3 Heat Flow Errors 9 | . . 1 . . . . . . . . . . 6 1 1 Energy Discharges 8 | . . . . . . . . . . . . . 3 3 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . . . . . . . 6 1 2 Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 . . Misdirections 6 | . . . . . . . . . . . . . . . 6 Weapon Failures 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 180 | . . . 100 . . . . . . . . 10 13 57 . Projectiles 1 | . . . . . . . . . . . . . . 1 . Explosions 179 | . . . 100 . . . . . . . . 10 13 56 . Melee . | . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . . 1 7 1 Impact 2 | . . . . . . . . . . . . . 1 . 1 Kinetic 5 | . . . . . . . . . . . . . . 5 . Secondary 2 | . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 489 | . . . 108 . . . . 5 . . . 6 260 99 11 Shots 12 | . . . 1 . . . . . . . . 1 9 1 . Rammed 30 | . . . . . . . . 1 . . . . 4 10 15 Targets Rammed 37 | . . . 1 . . . . 1 . . . . 7 13 15 Kicked 5 | . . . 1 . . . . . . . . . 3 1 . Crushed 2 | . . . . . . . . . . . . . . 2 . Highest Temperature 519 | 195 . 253 48 149 519 264 322 238 439 . . 150 364 80 105 Average Temperature 94 | 67 . 90 16 48 144 94 133 83 186 . . 70 99 58 19 Received Heat Transfer 1320 | . 12 75 120 33 78 18 54 24 . . . 63 795 . 48 Effects 5 | . . . . . 1 . . . 1 . . . 3 . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 2 . . . . . . 1 Combat Hostiles 3 | . . . . . . . . 2 . . . . . . 1 Parts Melted 17 | . . . 1 . 1 5 . 3 1 . . 2 3 1 . Heat Transferred 8786 | 629 . 222 853 222 740 851 518 1073 592 . . 370 2518 50 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Dat Pro Fac Fac Gar Maximum Alert Level 3 | . . . 1 . . 1 3 1 . . . . 2 2 1 Low Security (%) 43 | 100 100 100 99 100 100 78 34 21 100 . . . . . . Level 1 37 | . . . . . . 21 7 78 . . . . 43 83 100 Level 2 18 | . . . . . . . 33 . . . . . 56 16 . Level 3 . | . . . . . . . 24 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 731 | 10 . 40 207 177 151 323 731 383 79 . . . 693 416 343 Initial 383 | . . . . 57 68 21 199 383 73 . . . 300 331 262 Average 250 | 2 . 8 120 82 71 102 487 256 39 . . . 452 357 291 Influence Increases 4024 | 30 . 85 347 240 213 456 542 165 14 . . 71 1486 234 141 Destroy 0b10 Robot/C 1860 | . . 40 220 160 140 200 320 60 . . . 60 520 80 60 Destroy 0b10 Robot/NC 200 | 30 . 5 20 20 15 20 . 30 10 . . 10 35 5 . Destroy Leader 330 | . . 10 42 30 24 54 10 34 2 . . . 104 10 10 Allied During Kill 440 | . . . . 30 21 147 182 40 . . . 1 13 . 6 Successful Hack 40 | . . . . . . 4 . . . . . . 12 24 . Disable Machine 120 | . . . 30 . . . . . . . . . 75 15 . Anti-Garrison Action 50 | . . . . . . . . . . . . . . . 50 Destroy Structure 294 | . . . 35 . 13 1 . 1 2 . . . 172 70 . Advance Influence 300 | . . . . . . . . . . . . . 300 . . Partial Spotted 30 | . . . . . . . . . . . . . 30 . . Lose Combat Pursuer 360 | . . 30 . . . 30 30 . . . . . 225 30 15 Influence Decreases 3681 | 30 . 85 200 210 339 200 118 746 156 8 . 71 808 537 173 Entered New Map 1226 | . . . . 90 109 30 108 348 77 4 . . . 347 113 Time Decay 1665 | 30 . 75 120 110 150 130 . 278 79 4 . 61 478 150 . Lost Part 530 | . . 10 80 10 20 . 10 . . . . 10 310 40 40 Lost Ally 260 | . . . . . 60 40 . 120 . . . . 20 . 20 Squads Dispatched 20 | . . . . . 1 1 . 1 . . . . 16 1 . Investigation 3 | . . . . . . . . . . . . . 2 1 . Extermination 3 | . . . . . . . . 1 . . . . 2 . . Reinforcement 5 | . . . . . 1 . . . . . . . 4 . . Assault 2 | . . . . . . . . . . . . . 2 . . Garrison 7 | . . . . . . 1 . . . . . . 6 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Dat Pro Fac Fac Gar Distress Signals 8 | . . . 2 . 1 3 . . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 152 | . 2 6 16 8 9 15 14 5 1 . . 6 52 9 9 Peak Tracking Total 10 | . 2 3 4 3 5 5 8 1 1 . . 3 10 4 6 Tactical Retreats 15 | . . 1 . . . 2 1 . . . . . 9 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Dat Pro Fac Fac Gar Traps Triggered 6 | . . 1 2 . . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Dat Pro Fac Fac Gar Machines Disabled 8 | . . . 2 . . . . . . . . . 5 1 . Max in Single Turn 2 | . . . 2 . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Dat Pro Fac Fac Gar Machines Accessed 18 | . . 2 . . . 2 1 1 . . 4 . 5 2 1 Terminals 3 | . . . . . . . 1 1 . . . . . . 1 Fabricators 6 | . . . . . . . . . . . . . 5 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 . Total Hacks 61 | . . 2 . . . 3 2 1 . . 31 . 13 4 5 Successful 42 | . . 2 . . . 1 . 1 . . 31 . 6 1 . Failed 19 | . . . . . . 2 2 . . . . . 7 3 5 Catastrophic 3 | . . . . . . . 1 . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . 1 . . Terminals 8 | . . . . . . . 2 1 . . . . . . 5 Fabricators 15 | . . . . . . . . . . . . . 13 2 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . . 2 . Terminal Hacks 34 | . . 2 . . . . . 1 . . 31 . . . . Record 11 | . . . . . . . . . . . 11 . . . . Part Schematic 13 | . . . . . . . . . . . 13 . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . Open Door 2 | . . 2 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 6 . . Load Schematic 4 | . . . . . . . . . . . . . 4 . . Build 2 | . . . . . . . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . 1 . Unlock Access 2 | . . . . . . 1 . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . . 1 1 . . . . . 6 2 1 Full Trace Events 4 | . . . . . . . . . . . . . 2 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . Robots Built 4 | . . . . . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . . . . Time 268 | . . . . . . . . . . . . . 268 . . Total Robot Build Rating 16 | . . . . . . . . . . . . . 16 . . Part Schematics Acquired 13 | . . . . . . . . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Dat Pro Fac Fac Gar Used RIF Installer 1 | . . . . . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Dat Pro Fac Fac Gar Total Allies 19 | . . . . 3 . 10 . . . . . . 4 . 2 Largest Group 10 | . . . . 3 3 10 8 8 1 1 1 1 4 . 2 Highest-Rated Group 173 | . . . . 40 40 173 141 141 29 29 29 29 48 . 97 Highest-Rated Ally 51 | . . . . 16 16 29 29 29 29 29 29 29 12 . 51 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 225 | . . . . 16 11 41 66 34 2 . . 3 35 . 17 Total Damage 2534 | . . . . 178 161 470 660 413 18 . . 39 314 . 281 Kills 35 | . . . . 6 2 7 11 1 1 . . . 5 . 2 Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Dat Pro Fac Fac Gar Active Infowar (turns) 2127 | 25 . . . . . . . . 177 305 91 566 943 20 . Optics 1346 | . . . . . . . . . . . . 403 943 . . Sensors 574 | . . . . . . . . . 177 305 91 1 . . . IFF 20 | . . . . . . . . . . . . . . 20 . Seismic 25 | 25 . . . . . . . . . . . . . . . ECM 1336 | . . . . . . . . . 66 305 91 566 308 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Dat Pro Fac Fac Gar Turns Passed 5342 | 145 31 339 274 237 302 272 149 615 177 305 91 566 1231 309 299 Spaces Moved 4124 | 90 32 333 85 111 233 187 130 515 146 295 83 526 962 187 209 Core 516 | 3 . . 6 . . . . . . . . . 347 45 115 Treads 166 | . . . . . . . . . . . . . . 80 86 Legs 325 | . . . 34 50 . . . . . . . . 171 62 8 Wheels 3117 | 87 32 333 45 61 233 187 130 515 146 295 83 526 444 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 86 86 86 86 100 100 100 100 50 50 50 Average Speed 98 | 88 90 90 166 172 97 86 86 97 100 100 100 100 87 120 98 Slowest Speed 400 | 100 90 90 300 260 105 86 105 115 100 100 100 115 400 160 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . 3 . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . 3 Exploration Rate (%) 27 | 4 10 59 11 24 14 30 25 13 4 44 70 77 33 4 18 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 . . . . 1 . . . . Known Exits Taken 4 | . . . . . . 1 . . . 1 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 . . 1 1 . . Scrap Searched 6 | . . 1 . 1 . . . . . 1 . 3 . . . Spaces Dug 2 | . . . . . . . . . . . . . . . 2 Terrain Destroyed 216 | . . . 33 . 12 . . . . . . 27 103 36 5 Melee . | . . . . . . . . . . . . . . . . Projectile 26 | . . . . . . . . . . . . . 15 6 5 AOE 190 | . . . 33 . 12 . . . . . . 27 88 30 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Dat Pro Fac Fac Gar Total 4901 | 127 34 356 147 135 270 278 150 600 161 305 91 549 1197 235 266 Wait 236 | . . . 5 2 3 53 13 46 . 4 9 . 96 1 4 Move 4109 | 89 31 332 84 110 232 186 129 514 145 294 82 525 961 186 209 Hop . | . . . . . . . . . . . . . . . . Pick Up 57 | 12 1 3 1 5 3 5 . 3 6 3 . 1 12 1 1 Fast Attach 83 | 8 . 3 12 2 6 4 . 7 2 1 . 4 18 6 10 Attach 33 | . . . 5 1 2 . 1 2 1 1 . 1 17 1 1 Detach 4 | . . . . . . . . 1 . 1 . 1 . . 1 Swap 20 | . 1 3 1 1 2 . . 2 . . . 2 8 . . Drop 60 | 5 1 6 2 3 5 9 . 11 1 1 . 4 10 . 2 Fire 240 | 13 . 9 36 11 17 9 7 13 6 . . 11 68 25 15 Melee 2 | . . . . . . . . . . . . . . 2 . Ram 19 | . . . . . . . . 1 . . . . 4 3 11 Kick 5 | . . . 1 . . . . . . . . . 3 1 . Crush 15 | . . . . . . . . . . . . . . 9 6 Escape Stasis 14 | . . . . . . 8 . . . . . . . . 6 Rewire 4 | . . . . . . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Garrison -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 177 | -10/Materials | Entered Mines 182 | -10/Mines | Met a Derelict bent on vengeance 300 | -10/Mines | Build established: Mutant 301 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 304 | -10/Mines | Found Prototype Device 321 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 404 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 506 | -10/Mines | Discovered new exit (range 6) 510 | -10/Mines | Found the Drone Emporium 516 | -10/Mines | Entered Materials 516 | -9/Materials | Evolved 2 slots: Weapon x2 630 | -9/Materials | Lost 4 parts (1p2n1w) 668 | -9/Materials | Core integrity fell below 50% 695 | -9/Materials | Lost 3 parts (2n1w) 728 | -9/Materials | Discovered new exit (range 15) 790 | -9/Materials | Entered Mines 809 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 950 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 968 | -9/Mines | Build established: Scavenger-Gunner 987 | -9/Mines | Discovered new exit (range 10) 994 | -9/Mines | Discovered new exit (range 12) 1027 | -9/Mines | Entered Materials 1027 | -8/Materials | Accompanied by 3 allies 1027 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1257 | -8/Materials | Lost 3 allies 1320 | -8/Materials | Discovered new exit (range 5) 1329 | -8/Materials | Entered Storage 1332 | -8/Storage | Build established: Scavenger-Tank 1335 | -8/Storage | Met 01-MTF 1407 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1493 | -8/Storage | Learned location of Armory (-4) 1529 | -8/Storage | Garrison activated, responded to threat 1573 | -8/Storage | Identified exit to Garrison 1601 | -8/Storage | Entered Garrison 1601 | -8/Garrison | Accompanied by 9 allies (01-MTF) 1604 | -8/Garrison | 01-MTF left 1643 | -8/Garrison | Triggered checkpoint 1696 | -8/Garrison | Build established: Commander-Tank 1701 | -8/Garrison | Triggered checkpoint 1723 | -8/Garrison | Discovered new exit (range 14) 1750 | -8/Garrison | Entered Factory 1750 | -7/Factory | Accompanied by 8 allies 1750 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2327 | -7/Factory | Discovered new exit (range 15) 2365 | -7/Factory | Entered another Factory area 2365 | -6/Factory | Accompanied by 1 ally 2365 | -6/Factory | Evolved 2 slots: Utility x2 2365 | -6/Factory | Identified Exp. Sensor Array 2513 | -6/Factory | Discovered new exit (range 5) 2535 | -6/Factory | Build established: Tank 2542 | -6/Factory | Entered Lower Caves 2542 | -6/Lower Caves | Accompanied by 1 ally 2742 | -6/Lower Caves | Learned 4 Factory zone layouts 2842 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2846 | -6/Lower Caves | Identified exit to Data Miner 2847 | -6/Lower Caves | Entered Data Miner 2847 | -6/Data Miner | Accompanied by 1 ally 2847 | -6/Data Miner | Discovered new exit (range 6) 2866 | -6/Data Miner | Met Data Miner 2889 | -6/Data Miner | Learned location of Section 7 (-3) 2889 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2899 | -6/Data Miner | Build established: Skirmisher 2907 | -6/Data Miner | Received God Mode back door access code from Data Miner 2928 | -6/Data Miner | Identified exit to Proximity Caves 2938 | -6/Data Miner | Entered Proximity Caves 2938 | -5/Proximity Caves | Accompanied by 1 ally 2941 | -5/Proximity Caves | Spotter reported a threat 2961 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 3090 | -5/Proximity Caves | Spotter reported a threat 3255 | -5/Proximity Caves | Encountered a Derelict sapper outpost 3314 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3499 | -5/Proximity Caves | Discovered new exit (range 6) 3504 | -5/Proximity Caves | Entered Factory 3504 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3740 | -5/Factory | Fabricated S-27 Virus? 3808 | -5/Factory | Lost 3 allies 3952 | -5/Factory | Garrison activated, responded to threat 3999 | -5/Factory | Lost 8 parts (2n3u3w) 4236 | -5/Factory | Lost 4 parts (3n1w) 4369 | -5/Factory | Spotted B-75 Beast 4404 | -5/Factory | First assault squad dispatched 4476 | -5/Factory | System corruption reached 10% 4483 | -5/Factory | Released all parts (5) 4495 | -5/Factory | Incoming assault squad redirected 4504 | -5/Factory | Core integrity fell below 50% 4514 | -5/Factory | Lost 13 parts (1p3n4u5w) 4721 | -5/Factory | Discovered new exit (range 12) 4735 | -5/Factory | Entered another Factory area 4735 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4768 | -4/Factory | Build established: Mutant 4856 | -4/Factory | Released all parts (2) 5042 | -4/Factory | Identified exit to Garrison 5044 | -4/Factory | Entered Garrison 5067 | -4/Garrison | Rescued a captive Derelict 5067 | -4/Garrison | Rescued a captive Derelict 5194 | -4/Garrison | P-70 Sage assimilated allied F1-QW4(h) 5221 | -4/Garrison | System corruption reached 10% 5237 | -4/Garrison | Crushed by falling debris 5240 | -4/Garrison | Crushed by falling debris 5242 | -4/Garrison | Crushed by falling debris 5249 | -4/Garrison | Released all parts (9) 5264 | -4/Garrison | Triggered checkpoint 5267 | -4/Garrison | Core integrity fell below 50% 5272 | -4/Garrison | Installed Relay Interface Framework 5273 | -4/Garrison | Lost 4 parts (2u2w) 5310 | -4/Garrison | Core integrity fell below 20% 5336 | -4/Garrison | Spotted B-86 Titan 5343 | -4/Garrison | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 05308_ S-27 Virus suffers critical hit (Destroy). 05308_ S-27 Virus knocked back. 05309_ Slammed into S-27 Virus. 05314_ Acquired 16 matter. 05317_ ALERT: Dispatching investigation squad to Factory. 05325_ System corrupted: Energy discharge (-36). 05337_ Triggered Stasis Trap. 05337_ A bubble of rippling energy engulfs the area. 05337_ Field strength at 94. 05337_ Field strength at 88. 05338_ Field strength at 82. 05339_ Field strength at 76. 05340_ Field strength at 44. 05341_ Field strength at 38. 05342_ UEGLEKB=KQR&GQ5%WGS9AWE7RN5Q5, URX|N 05342_ Field strength at 27. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ##???????????????????? | | ????????????????????????? ?? ??????????????? | | ????????????????????????? ??BB ??????????????? | | ????????????????????????? ??BB ???????????????? | | ????????????????????????? ? ????????????????? | | ????????????????????????# ## ????????????????? | | ????????????????????????# #; ?????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ^#????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# %#????????????????????? | | ??????????????????#?????#ss #????????????????????? | | ##?#############++####### #????????????????????? | | #?# % #????????????????????? | | "?# % #????????????????????? | | #?# % #????????????????????? | | ### ######### ###########????????????????????? | | T## #???????# #??????????????????????????????? | | ### % #?????? #?????????????????????????????? | | ##%! #???? ????????????????????????????? | | ###=[ #???"""" """" #??????????????????????????? | | #?#![*#??????" "????#??????????????????????????? | | #?#=! #??????" "???????????????????????????????? | | #?#= #??????" "???????????????????????????????? | | #?# #?????? ???????????????????????????????? | | #?# #?????? ???????????????????????????????? | | #?# #??????" "???????????????????????????????? | | #?# #??????" ????????????????????????????????? | | ### #??????" ????????????????????????????????? | | #??????" ????????????????????????????????? | | #?????? ????????????????????????????????? | | #### #???????##????????????????????????????????? | | ???# #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 5 Kinecelleration 40 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Lance | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing My Command Is Your Wish Challenges ------------ None Game ------ Seed ImpulseEnergySink Manual? 0 Play Time 01:07:21 Cumulative 19.4 hours Start 2025.07.27 @ 22:54:09 End 2025.07.30 @ 00:16:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dc1cf2d-47e5-4814-b584-84164c91d3b8