Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.17 @ 20:12:05 Player: Disco Biscuit Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (34) 34 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1139 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 373/400 Matter 149/300 Energy 248/250 System Corruption 1% Temperature Cool (0) Movement Rolling (90) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (3) ------ Advanced Visual Processing Unit Medium Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (4) ---- Medium Armor Plating Medium Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Visual Processing Unit Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Medium Armor Plating Medium Armor Plating Light Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Medium Armor Plating Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 10 | 5 3 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device . | . . . Storage . | . . . Processor 2 | . . 2 Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 86 | . 85 87 Engine 12 | . 14 11 Wheel 24 | . 28 22 Processor 6 | . . 10 Protection 18 | . 14 22 Ballistic Gun 24 | . 28 22 Naked Turns . | . . . Heaviest Build 23 | 8 23 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | 2 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 2 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 185 | 185 . . Remotely . | . . . Salvage Created 39 | . . 39 Parts 3 | . . 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 1 | . . 1 Guns 1 | . . 1 Classes Destroyed 1 | . . 1 Grunt 1 | . . 1 Best Kill Streak 1 | . . 1 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 111 | . . 111 Core 27 | . . 27 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 6 | . . 6 Largest 2 | . . 2 Hottest 40 | . . 40 Shots Fired 12 | . . 12 Gun 12 | . . 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 12 | . . 12 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . . 9 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 10 | . . 10 Core Hits 3 | . . 3 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 108 | . . 108 Guns 108 | . . 108 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 108 | . . 108 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 5 | . . 5 Average Temperature 2 | . . 2 Received Heat Transfer 51 | . . 51 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 65 | . . 65 Initial . | . . . Average 7 | . . 14 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 4 | . . 4 Peak Tracking Total 3 | . . 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 11 | . 2 9 Successful 9 | . 1 8 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 2 2 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 2 | . . 2 Locate Traps 1 | . . 1 Investigation Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 5 | . . 5 Insert Component 2 | . . 2 Analyze 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 1 1 Terminals 2 | . 1 1 Botnet 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged 1 | . . 1 Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 329 | 38 120 171 Spaces Moved 328 | 36 131 161 Core 7 | 7 . . Treads . | . . . Legs . | . . . Wheels 321 | 29 131 161 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 86 | 74 85 90 Slowest Speed 90 | 80 90 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 22 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 361 | 47 139 175 Wait 3 | . . 3 Move 326 | 35 130 161 Hop . | . . . Pick Up 13 | 7 5 1 Fast Attach 1 | . . 1 Attach 7 | 5 2 . Detach . | . . . Swap 2 | . 1 1 Drop 3 | . 1 2 Fire 6 | . . 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 10) 159 | -10/Materials | Entered another Materials area 159 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 330 | -9/Materials | Self-destructed Last Messages --------------- 00298_ The floor emits a surge of raw power. 00303_ Triggered Shock Trap. 00303_ The floor emits a surge of raw power. 00303_ System corrupted (+1). 00309_ U-05 Engineer destroyed. 00309_ R-06 Scavenger destroyed. 00310_ K-01 Serf collects debris. 00316_ R-06 Scavenger collects Sml. Storage Unit. 00316_ K-01 Serf cleans the Terminal. 00317_ K-01 Serf collects debris. 00317_ G-34 Mercenary destroyed. 00317_ Switching to secondary target: Y-45 Defender. 00319_ R-06 Scavenger collects Com. Wheel. 00320_ K-01 Serf collects debris. 00323_ R-06 Scavenger collects Com. Wheel. 00324_ K-01 Serf collects debris. 00326_ Y-45 Defender suffers critical hit. 00326_ Destroyed Imp. Ion Engine. 00327_ K-01 Serf collects debris. 00328_ R-06 Scavenger collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ????????????????????????? ??????????????????# | | ????????????????????????? ??????????????????# | | ????????????????????????? ??????????????????# | | ????????????????????????? #?????????????????# | | ????????????????????/#### #?????????????????# | | ????????????????????? #???????????######## # | | ????????????????????? "???????????# ! T # # | | ??????????????????????" ???????????# + + | | ??????????????????????" 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Visual Processing Unit | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullIntegratedCharger Manual? 0 Play Time 00:06:41 Cumulative 23.0 hours Start 2021.10.17 @ 20:07:31 End 2021.10.17 @ 20:12:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 77 Rogue 60 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acebf6df-2926-4de1-b1ea-58ae6879f8eb