Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.07 @ 11:18:18 Player: Sylvia Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (101) 505 Value Destroyed (4535) 4535 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (550) 550 TOTAL SCORE: 12390 Bonus ------- Follower Combat Kills 250 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 114/300 Energy 90/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Maneuvering Thrusters > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Biometal Medium Treads Layered Heavy Armor Plating Helical Railgun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Recoil Stabilizer Layered Medium Armor Plating > --- WEAPON ----------- Advanced Variable Charge Gun Helical Railgun Helical Railgun Linear Accelerator > --- INVENTORY -------- Heavy Antimatter Reactor Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Large Storage Unit Improved Matter Compressor Layered Medium Armor Plating Layered Heavy Armor Plating Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Hypervelocity Mass Driver Heavy Rocket Launcher [Rating: 132] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Heavy Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . . . . . . . 1 Utility 8 | . . . . . 2 1 . . . . 2 1 1 1 Weapon 2 | . . . . . . 1 . . . . . . 1 . Parts Attached 175 | 7 7 7 . . 9 22 5 11 . 7 22 10 30 38 Power 15 | 1 1 1 . . . 1 . 1 . . 3 1 4 2 Engine 4 | 1 . 1 . . . . . . . . 2 . . . Core 4 | . 1 . . . . 1 . 1 . . 1 . . . Reactor 7 | . . . . . . . . . . . . 1 4 2 Propulsion 47 | 2 3 2 . . 2 8 2 2 . 4 4 . 4 14 Treads 1 | . . . . . . . . . . . . . . 1 Leg 46 | 2 3 2 . . 2 8 2 2 . 4 4 . 4 13 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 51 | 1 2 . . . 4 4 1 . . 1 11 4 12 11 Device 18 | . . . . . 1 2 1 . . . 4 2 4 4 Storage 6 | 1 1 . . . 1 . . . . . 1 . 1 1 Processor 11 | . 1 . . . 1 . . . . . 2 2 1 4 Hackware . | . . . . . . . . . . . . . . . Protection 16 | . . . . . 1 2 . . . 1 4 . 6 2 Artifact . | . . . . . . . . . . . . . . . Weapon 62 | 3 1 4 . . 3 9 2 8 . 2 4 5 10 11 Energy Gun 13 | 2 1 . . . 1 3 1 . . . . . 3 2 Energy Cannon 2 | . . . . . . . . . . . . 2 . . Ballistic Gun 35 | 1 . 3 . . 2 5 1 4 . 1 4 2 7 5 Ballistic Cannon 4 | . . . . . . . . . . . . 1 . 3 Launcher 8 | . . 1 . . . 1 . 4 . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . . . . 2 . . . 1 1 1 6 2 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . . . . . 5 . Parts Lost 40 | . . 1 . . . 5 . 1 . . 3 2 1 27 Power 6 | . . 1 . . . . . 1 . . 1 . . 3 Propulsion 12 | . . . . . . 2 . . . . . . . 10 Utility 14 | . . . . . . 2 . . . . 2 2 . 8 Weapon 8 | . . . . . . 1 . . . . . . 1 6 Highest Loss Streak 11 | . . 1 . . . 2 . 1 . . 2 1 1 11 Average Slot Usage (%) 94 | . 88 99 100 100 92 96 100 99 100 96 95 100 99 79 Engine 3 | . 9 13 14 14 9 2 . . . . 1 . . . Core 3 | . 4 . . . . 4 7 6 7 7 4 5 1 . Reactor 1 | . . . . . . . . . . . . 5 8 6 Leg 26 | . 28 27 28 28 36 29 30 30 30 30 25 23 20 16 Device 9 | . . . . . 8 13 15 15 15 11 14 9 9 11 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 3 Processor 10 | . 3 14 14 14 10 8 7 7 7 7 6 12 21 17 Protection 6 | . . . . . 1 5 7 7 7 7 13 17 10 3 Energy Gun 7 | . 14 14 14 14 8 12 7 7 7 7 . . 4 4 Ballistic Gun 13 | . 14 13 14 14 9 8 15 14 15 14 19 12 14 8 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 112 | 11 20 21 17 17 33 40 44 47 44 54 69 81 84 112 Greatest Support 113 | 20 20 20 20 20 40 55 55 70 70 93 96 96 96 113 Greatest Overweight (x) 2 | . 1 2 . . . 1 . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 20 Average Capacity 14 | 6 9 10 10 10 14 15 15 15 15 15 15 15 15 18 Most Carried 20 | 5 10 10 10 10 13 15 15 15 15 15 15 15 15 20 Average Carried 13 | 3 8 9 9 10 9 14 15 14 15 14 14 14 14 16 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 10 10 10 10 13 15 15 15 15 15 15 14 15 5 Class Distribution -------------------- 27% | Mutant 18% | Skirmisher 14% | Tank 14% | Scavenger-Skirmisher 12% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Tank | -6/Factory Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Matter Collected 3878 | 221 206 103 . . 163 397 101 252 . 249 682 119 501 884 Remotely 699 | . . . . . . 318 101 . . . 280 . . . Salvage Created 4613 | . 375 27 . . 58 646 180 297 . 112 782 119 845 1172 Parts 215 | . 22 5 . . 4 26 11 20 . 3 36 7 32 49 Haulers Intercepted 4 | . . . . . . . . . . . 2 . 1 1 Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 9 16 . 14 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Combat Hostiles Destroyed 87 | . 8 3 . . 1 16 3 13 . 3 11 2 8 19 Guns 65 | . 8 . . . 1 13 3 5 . 1 11 2 8 13 Cannons 3 | . . . . . . . . . . . . . . 3 AOE 19 | . . 3 . . . 3 . 8 . 2 . . . 3 Classes Destroyed 11 | . 2 1 . . 1 2 . 1 . . 2 . 1 1 Worker 6 | . 1 . . . . . . . . . . . 1 4 Hauler 4 | . . . . . . . . . . . 2 . 1 1 Recycler 1 | . . . . . . . . . . . . . 1 . Watcher 3 | . . . . . . . . . . . 1 . . 2 Swarmer 27 | . . 3 . . . 7 . 9 . . 3 . . 5 Grunt 34 | . 8 . . . . 6 2 2 . 2 6 . 3 5 Brawler 2 | . . . . . . 1 1 . . . . . . . Duelist 2 | . . . . . . . . 1 . . . . . 1 Sentry 6 | . . . . . 1 1 . 1 . . . . 3 . Hunter 2 | . . . . . . . . . . . . . . 2 Programmer 14 | . . . . . . 1 . . . 1 2 2 2 6 Best Kill Streak 9 | . 3 3 . . 1 3 1 4 . 2 4 2 4 9 Combat Bots Only 6 | . 2 3 . . 1 3 1 4 . 2 4 2 3 6 Max Kills in Single Turn 2 | . 2 2 . . 1 2 1 2 . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . 2 . 2 . 1 . . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Damage Taken 10556 | . 289 69 . . 69 1140 67 472 . 450 830 367 656 6147 Core 1747 | . 40 13 . . . 173 16 16 . . 105 40 24 1320 Absorbed by Shields 29 | . . . . . . . . . . . . . . 29 Core Remaining (%) 89 | 100 . . . 78 100 . . . . 70 87 96 97 . Volleys Fired 275 | . 29 3 . . 3 53 9 16 . 9 39 13 22 79 Largest 4 | . 2 2 . . 2 3 3 3 . 3 3 3 4 4 Hottest 240 | . 76 76 . . 76 134 106 133 . 133 133 161 179 240 Shots Fired 678 | . 58 4 . . 6 143 27 28 . 21 109 28 81 173 Gun 626 | . 58 2 . . 6 141 27 18 . 18 109 20 81 146 Cannon 31 | . . . . . . . . . . . . 8 . 23 Launcher 21 | . . 2 . . . 2 . 10 . 3 . . . 4 Special . | . . . . . . . . . . . . . . . Kinetic 433 | . 29 1 . . 3 71 18 12 . 12 103 23 65 96 Thermal 191 | . 29 1 . . 3 55 9 6 . 6 6 5 2 69 Explosive 21 | . . 2 . . . 2 . 10 . 3 . . . 4 Electromagnetic 33 | . . . . . . 15 . . . . . . 14 4 Robot Hit Streak 27 | . 15 3 . . 5 14 10 5 . 4 16 7 14 27 Robot Miss Streak 4 | . 3 1 . . . 4 4 4 . 3 3 3 2 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 5 | . . . . . . 1 . . . . 2 . 1 1 Max Gunslinging Chain 1 | . . . . . . 1 . . . . 1 . 1 1 Shots Hit Robots 421 | . 37 2 . . 5 98 13 14 . 14 76 11 54 97 Core Hits 214 | . 16 3 . . 2 45 7 20 . 6 33 4 25 53 Critical Kills 7 | . . . . . . . . . . . 1 . 2 4 Critical Parts Destroyed 10 | . . . . . . . . 1 . . 1 1 6 1 Critical Strikes 28 | . 3 . . . . 3 1 1 . 1 2 1 8 8 Burn 8 | . 3 . . . . 3 1 . . 1 . . . . Destroy 17 | . . . . . . . . 1 . . 2 1 8 5 Blast 3 | . . . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11834 | . 529 170 . . 65 1520 239 1075 . 657 1767 355 1472 3985 Guns 8846 | . 529 18 . . 65 1412 239 259 . 221 1696 231 1472 2704 Cannons 677 | . . . . . . . . . . . . 122 . 555 Explosions 2306 | . . 152 . . . 108 . 816 . 436 71 . . 723 Melee . | . . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . . . . 2 . 3 Kinetic 6057 | . 223 . . . 16 662 161 172 . 148 1586 231 1114 1744 Thermal 2990 | . 306 18 . . 49 640 78 87 . 73 181 122 29 1407 Explosive 2235 | . . 152 . . . 108 . 816 . 436 . . . 723 Electromagnetic 547 | . . . . . . 110 . . . . . . 329 108 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 24 | . 4 4 4 4 . 3 3 3 3 3 1 5 7 24 Average Corruption 4 | . 2 4 4 4 . 2 3 3 3 3 1 4 1 14 Corruption Purged . | . . . . . . . . . . . . . . . Effects 97 | . 5 9 10 9 . 2 7 11 1 10 1 2 1 29 Message Errors 17 | . 1 . 2 2 . 1 3 2 . 4 . 1 . 1 Matter Fused 32 | . 1 1 7 3 . . 1 4 1 6 . 1 . 7 Heat Flow Errors 12 | . 1 3 . 2 . 1 1 2 . . . . . 2 Energy Discharges 15 | . . 5 . 1 . . 2 2 . . 1 . 1 3 Parts Rejected 2 | . 1 . . . . . . . . . . . . 1 Data Loss (minor) 9 | . 1 . 1 1 . . . 1 . . . . . 5 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . . . . . . . . 3 Overload Shots 7 | . . . . . . . . . . . . . . 7 Overflow Damage 91 | . . . . . . . . 9 . . 41 . . 41 Projectiles . | . . . . . . . . . . . . . . . Explosions 91 | . . . . . . . . 9 . . 41 . . 41 Melee . | . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . 6 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 46 | . . 14 . . . . . 31 . . . . . 1 Shots 2 | . . 1 . . . . . 1 . . . . . . Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . . . 1 . 2 Kicked 1 | . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 461 | . 216 240 . 188 40 363 137 258 . 146 342 375 461 293 Average Temperature 101 | . 70 94 . 85 22 115 49 82 . 53 109 116 153 94 Received Heat Transfer 1990 | . 189 15 . . 27 333 36 51 . 96 210 18 209 806 Effects 19 | . . . . . . 4 . . . . 3 8 4 . Shutdowns 6 | . . . . . . 1 . . . . . 2 3 . Energy Bleed 3 | . . . . . . 1 . . . . 2 . . . Interference 7 | . . . . . . 2 . . . . . 5 . . Matter Decay 1 | . . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . 1 . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 2 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 16 | . 2 . . . . 5 . 2 . . 1 . . 6 Heat Transferred 5184 | . 902 37 . . 111 1517 222 200 . 250 300 150 37 1458 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Peak Influence 355 | . 147 239 . . 45 312 . . . . 355 239 195 271 Initial 173 | . . 52 . . . 20 . . . . 5 173 14 42 Average 91 | . 72 144 . . 23 150 . . . . 73 169 48 109 Maximum Alert Level 1 | . . 1 . . . 1 . . . . 1 1 . 1 Low Security (%) 90 | 100 100 94 . 100 100 73 . . . . 85 94 100 91 Level 1 9 | . . 5 . . . 26 . . . . 14 5 . 8 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 1 2 . . . . 3 1 2 6 Investigation 2 | . . . . . 1 . . . . . . . . 1 Extermination 7 | . . . . . . 1 . . . . 2 1 1 2 Reinforcement 5 | . 1 . . . . . . . . . 1 . . 3 Assault 1 | . . . . . . 1 . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Distress Signals 1 | . . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 140 | . 15 7 . . 1 27 4 14 . 8 14 4 9 37 Peak Tracking Total 10 | . 3 3 . . 1 5 3 4 . 3 4 2 3 10 Tactical Retreats 10 | . . . . . . 5 1 . . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Traps Triggered 10 | . 2 . . . 1 2 . . . . 1 . 3 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Machines Disabled 13 | . . . . . . . . . . . 13 . . . Max in Single Turn 12 | . . . . . . . . . . . 12 . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Machines Accessed 33 | . 4 1 1 . 2 7 1 . 4 . 5 1 4 3 Terminals 23 | . 4 1 . . . 7 . . . . 4 1 4 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . 1 Total Hacks 93 | . 13 1 1 . 3 15 1 . 28 . 8 2 9 12 Successful 53 | . 6 . 1 . 3 5 1 . 28 . . 1 4 4 Failed 40 | . 7 1 . . . 10 . . . . 8 1 5 8 Catastrophic 9 | . 1 . . . . 3 . . . . 3 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 21 | . 7 1 . . . 7 . . . . 3 . 2 1 Terminals 57 | . 13 1 . . . 15 . . . . 7 2 9 10 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . 1 . . 2 Terminal Hacks 42 | . 2 . 1 . . 1 1 . 28 . . 1 4 4 Record 14 | . . . 1 . . . . . 11 . . . 1 1 Part Schematic 10 | . . . . . . . . . 10 . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . 2 Unreport Threat 2 | . . . . . . . . . . . . . 2 . Transport Status 1 | . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 8 | . 4 . . . . 4 . . . . . . . . Terminals 8 | . 4 . . . . 4 . . . . . . . . Botnet 6 | . 3 . . . . 3 . . . . . . . . Operators 2 | . 1 . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 1 . . 1 6 . . . . 5 1 4 3 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Total Allies 3 | . . 2 . . . . . . . 1 . . . . Largest Group 2 | . . 2 2 . . . . . . 1 . . . . Highest-Rated Group 95 | . . 41 41 . . . . . . 95 . . . . Highest-Rated Ally 95 | . . 31 31 . . . . . . 95 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 23 | . . 11 . . . . . . . 12 . . . . Total Damage 700 | . . 236 . . . . . . . 464 . . . . Kills 9 | . . 4 . . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . 2 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Turns Passed 8968 | 62 693 473 386 393 357 948 469 665 119 782 1423 447 709 1042 Spaces Moved 5752 | 45 440 342 321 308 248 575 340 479 96 577 689 270 433 589 Core 143 | 9 . . . . . . . . . . . . . 134 Treads 121 | . . . . . . . . . . . . . . 121 Legs 5488 | 36 440 342 321 308 248 575 340 479 96 577 689 270 433 334 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 122 125 122 122 122 120 50 Average Speed 121 | 106 120 120 120 120 120 120 122 124 125 124 123 122 121 119 Slowest Speed 260 | 120 190 260 120 120 120 190 122 125 125 125 125 122 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 71 70 72 60 27 19 52 62 75 65 19 6 10 18 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 15 | . . 1 . . . . 2 10 . 2 . . . . Spaces Dug 17 | . . . . . . . . . . . 1 3 . 13 Terrain Destroyed 270 | . . 19 . . . 17 . 109 . 23 23 5 9 65 Melee . | . . . . . . . . . . . . . . . Projectile 60 | . . . . . . . . . . 1 1 5 9 44 AOE 209 | . . 19 . . . 17 . 109 . 22 21 . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Total 7229 | 56 548 399 322 331 300 729 380 520 95 625 1188 363 577 796 Wait 814 | . 53 38 . 24 34 52 19 8 . 19 409 61 47 50 Move 5738 | 44 439 341 320 307 247 574 339 478 95 576 688 269 432 589 Hop . | . . . . . . . . . . . . . . . Pick Up 85 | 5 9 5 1 . 5 13 1 4 . 4 11 4 12 11 Fast Attach 53 | 5 4 1 . . 2 4 1 . . 3 6 2 15 10 Attach 38 | 1 . 2 . . 3 6 . 1 . . 5 4 4 12 Detach 21 | . 2 . . . 1 2 1 . . 1 2 1 7 4 Swap 85 | 1 3 4 . . 4 12 4 10 . 4 11 4 12 16 Drop 106 | . 9 5 1 . 1 13 6 3 . 9 17 4 26 12 Fire 275 | . 29 3 . . 3 53 9 16 . 9 39 13 22 79 Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . 1 . . Crush 1 | . . . . . . . . . . . . . . 1 Escape Stasis 10 | . . . . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 9) 567 | -10/Materials | Discovered new exit (range 16) 756 | -10/Materials | Entered Mines 826 | -10/Mines | Learned Materials emergency access door positions 841 | -10/Mines | Learned Materials non-interactive machine intel 857 | -10/Mines | Found a hidden stash of uninstalled traps 1080 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1224 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1224 | -10/Mines | Discovered new exit (range 5) 1229 | -10/Mines | Entered Exiles 1229 | -10/Exiles | Found Exiles lab abandoned 1229 | -10/Exiles | Accompanied by 2 allies 1247 | -10/Exiles | Discovered new exit (range 15) 1259 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1604 | -10/Exiles | Discovered new exit (range 10) 1615 | -10/Exiles | Entered Mines 1620 | -9/Mines | Met a Derelict bent on vengeance 1621 | -9/Mines | Discovered new exit (range 11) 1626 | -9/Mines | Learned location of 2 exits from Materials 1660 | -9/Mines | Discovered new exit (range 9) 2008 | -9/Mines | Entered Materials 2008 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2009 | -8/Materials | Identified exit to Factory 2011 | -8/Materials | Loaded intel: 38 non-interactive machine locations 2292 | -8/Materials | Build established: Scavenger-Mutant 2365 | -8/Materials | Entered Factory 2365 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2981 | -7/Factory | Build established: Scavenger-Skirmisher 3262 | -7/Factory | Discovered new exit (range 16) 3312 | -7/Factory | Identified exit to Lower Caves 3313 | -7/Factory | Entered Lower Caves 3482 | -7/Lower Caves | Learned 4 Factory zone layouts 3540 | -7/Lower Caves | Learned Factory stockpile data 3771 | -7/Lower Caves | Discovered new exit (range 10) 3780 | -7/Lower Caves | Identified exit to Lower Caves 3782 | -7/Lower Caves | Entered another Lower Caves area 3865 | -7/Lower Caves | Discovered new exit (range 13) 3879 | -7/Lower Caves | Identified exit to Factory 3997 | -7/Lower Caves | Build established: Skirmisher 4133 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4426 | -7/Lower Caves | Discovered new exit (range 11) 4446 | -7/Lower Caves | Identified exit to Data Miner 4447 | -7/Lower Caves | Entered Data Miner 4447 | -7/Data Miner | Discovered new exit (range 6) 4455 | -7/Data Miner | Identified exit to Proximity Caves 4471 | -7/Data Miner | Met Data Miner 4530 | -7/Data Miner | Learned location of Section 7 (-3) 4530 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4537 | -7/Data Miner | Received God Mode back door access code from Data Miner 4566 | -7/Data Miner | Entered Proximity Caves 4658 | -6/Proximity Caves | Escorted by Enhanced Grunt 4953 | -6/Proximity Caves | Learned Factory terminal intel 5109 | -6/Proximity Caves | Spotted B-75 Beast 5330 | -6/Proximity Caves | Discovered exit to Factory (range 7) 5348 | -6/Proximity Caves | Entered Factory 5348 | -6/Factory | Evolved 2 slots: Utility x2 5351 | -6/Factory | Loaded intel: 25 terminal locations 5928 | -6/Factory | Build established: Tank 6613 | -6/Factory | Spotted B-75 Beast 6674 | -6/Factory | Discovered new exit (range 15) 6704 | -6/Factory | Identified exit to Factory 6771 | -6/Factory | Entered another Factory area 6771 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6956 | -5/Factory | Discovered new exit (range 14) 6987 | -5/Factory | Identified exit to Factory 7218 | -5/Factory | Entered another Factory area 7218 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7519 | -4/Factory | Build established: Scavenger-Gunner 7633 | -4/Factory | Discovered new exit (range 6) 7649 | -4/Factory | Identified exit to Research 7858 | -4/Factory | Garrison activated, responded to threat 7927 | -4/Factory | Entered Research 7927 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8145 | -3/Research | Spotted B-86 Titan 8547 | -3/Research | System corruption reached 10% 8615 | -3/Research | Lost 11 parts (1p4n5u1w) 8878 | -3/Research | Core integrity fell below 50% 8896 | -3/Research | Core integrity fell below 20% 8906 | -3/Research | Lost 10 parts (1p5n1u3w) 8907 | -3/Research | Incoming investigation squad redirected 8944 | -3/Research | Cargo convoy interrupted 8945 | -3/Research | Found Prototype Device 8945 | -3/Research | Identified Imp. Particle Accelerator 8969 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 08946_ Dropped Imp. Particle Accelerator. 08947_ Acquired Imp. Maneuvering Thrusters. 08952_ Triggered Stasis Trap. 08952_ A bubble of rippling energy engulfs the area. 08952_ Field strength at 94. 08952_ Field strength at 88. 08953_ Field strength at 82. 08954_ Field strength at 76. 08955_ Field strength at 70. 08956_ Penetrated by Slug. 08956_ Field strength at 50. 08957_ Field strength at 44. 08958_ Field strength at 38. 08959_ Penetrated by Slug. 08959_ Field strength at 17. 08960_ Field strength at 11. 08961_ Field strength at 5. 08962_ Slug penetrates Wall. 08962_ Stasis field depleted. 08963_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ????# ???????????????????????????????????????????? | | ????# ??????????????????????????????????????????? | | ????# ?????????????????????????????????????????? | | ????# ######################???????????????????? | | # ##+######???????????? | | / ????????????? | | ????# @ #???????????????????? | | ????#######+########;##### #???????????????????? | | ??#####?# # #k #???????????????????? | | #?# ! # #? #???????????????????? | | ### # """ #? +???????????????????? | | """"# + ! # """ #?? #???????????????????? | | """"# # !! # """ #?? #???????????????????? | | = """"# # ! # #???#???????????????????? | | ??""""# ######## #???????????????????????? | | ????""# #??????# #???????????????????????? | | ??????# #??????#??########???????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ####### #????????????????????????????????????????? | | #????????????????????????????????????????? | | ## #????????????????????????????????????????? | | ?# #????????????????????????????????????????? | | ?# #????????????????????????????????????????? | | ?# #????????????????????????????????????????? | | ?# #???????????????????????????????????????? | | + ??????????????????????????????????????? | | ## ###?????????????????????????????????????? | | ?# ####+##???????????????????????????????????????? | | ?# ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 47 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 825 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 2 Item Schematics ----------------- Bore Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed AblativeFactorySaw Manual? 0 Play Time 01:38:42 Cumulative 70.8 hours Start 2021.11.07 @ 09:15:24 End 2021.11.07 @ 11:18:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 41 Adventurer 3 Explorer 0 Win Type - Total 5 Types 4/1/0/0/0/0/0/0/0 Lore% 57 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e319393b-e3e2-4ed6-8642-425b79b4c7f5