Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.05 @ 23:29:14 Player: Selene Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (1) 5 Value Destroyed (25) 25 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3164 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 700/700 Matter 73/300 Energy 240/240 System Corruption 1% Temperature Cool (0) Movement Hovering (48) Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Airjet Gravmag System Gravmag System Gravmag System > --- UTILITY (6) ------ Machine Analyzer Advanced Terrain Scan Processor > --- WEAPON (2) ------- Rocket Launcher Mace > --- INVENTORY (5) ---- Compact Wheel Grenade Launcher Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Airjet Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Machine Analyzer Advanced Terrain Scan Processor > --- WEAPON ----------- Rocket Launcher Mace > --- INVENTORY -------- Compact Wheel Grenade Launcher Missile Launcher Plasma Cutter [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Gravmag System Treads Light Treads Wheel Wheel Hover Unit Gravmag System Utility Machine Analyzer Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 29 | 6 1 11 8 3 Power 3 | 1 . . 2 . Engine 2 | 1 . . 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 11 | 2 . 3 4 2 Treads 1 | . . 1 . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 8 | . . 2 4 2 Flight . | . . . . . Utility 10 | 1 1 7 1 . Device 1 | . . 1 . . Storage 2 | 1 . 1 . . Processor 2 | . . 1 1 . Hackware 1 | . . 1 . . Protection 4 | . 1 3 . . Artifact . | . . . . . Weapon 5 | 2 . 1 1 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . 11 3 . Power 1 | . . 1 . . Propulsion 6 | . . 4 2 . Utility 4 | . . 3 1 . Weapon 3 | . . 3 . . Highest Loss Streak 6 | . . 6 3 . To Critical Strikes . | . . . . . Average Backups 5 | 1 6 6 5 4 Power . | . 1 1 . . Propulsion 2 | . 3 2 1 1 Utility . | . . . . . Weapon 1 | . 1 2 2 1 Tool/Special . | . . . . . Unused Backups 6 | . . 2 . 4 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 3 | . . 1 . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 69 | . 95 72 46 62 Engine 7 | . 14 8 4 . Core 1 | . . . 2 7 Wheel 10 | . 28 11 . . Hover 10 | . . 6 15 25 Device 1 | . . 2 . . Storage 5 | . 14 6 . . Processor 6 | . . 1 15 15 Hackware 1 | . . 1 4 . Protection 9 | . 9 18 . . Energy Gun 5 | . 14 6 . . Ballistic Gun 6 | . 14 8 . . Launcher 1 | . . . . 6 Impact Weapon 2 | . . . 4 7 Peak Build Rating 29 | 6 7 12 24 29 Average Rating 12 | 4 6 8 18 26 On Entrance 7 | . 6 7 6 20 Naked Turns . | . . . . . Heaviest Build 62 | 12 15 62 9 13 Greatest Support 35 | 26 26 26 27 35 Greatest Overweight (x) 6 | . . 6 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 20 5 5 Average Capacity 7 | 7 8 8 5 5 Most Carried 8 | 4 8 8 5 5 Average Carried 5 | 1 6 6 4 3 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 4 8 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 213 | 213 . . . . Remotely . | . . . . . Salvage Created 21 | . . . . 21 Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed . | . . . . . Classes Destroyed 1 | . . . . 1 Watcher 1 | . . . . 1 Best Kill Streak 1 | . . . . 1 Combat Bots Only . | . . . . . Max Kills in Single Turn 1 | . . . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 177 | . 34 111 27 5 Missed 71 | . 13 42 13 3 Damage Taken 1318 | . 184 871 227 36 Core 176 | . . 144 32 . Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 100 64 94 . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 1 | . . . . 1 Core Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 3 | . . . . 3 Impact 3 | . . . . 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 26 | . . . . 26 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee 26 | . . . . 26 Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 26 | . . . . 26 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles . | . . . . . Explosions . | . . . . . Melee 4 | . . . . 4 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 8 | . . 6 8 . Average Temperature 5 | . . 5 6 . Received Heat Transfer 525 | . 39 324 144 18 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 75 | . 30 75 18 7 Initial 18 | . . 8 18 . Average 6 | . 7 10 5 . Influence Increases 135 | . 36 75 15 9 Destroy 0b10 Robot/NC 5 | . . . . 5 Destroy Leader 2 | . . . . 2 Successful Hack 6 | . 6 . . . Destroy Structure 2 | . . . . 2 Lose Combat Pursuer 120 | . 30 75 15 . Influence Decreases 89 | . 16 38 33 2 Time Decay 54 | . 16 18 18 2 Lost Part 35 | . . 20 15 . Squads Dispatched 2 | . 1 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 7 13 9 4 Peak Tracking Total 10 | . 5 10 8 4 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . 1 . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 3 | . 1 . 2 . Successful 2 | . 1 . 1 . Failed 1 | . . . 1 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 232 | . . 50 99 83 Seismic 49 | . . 49 . . Machine Analysis 217 | . . 35 99 83 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 535 | 44 90 219 99 83 Spaces Moved 643 | 36 93 225 155 134 Core 49 | 3 . 26 20 . Treads 2 | . . 2 . . Legs . | . . . . . Wheels 231 | 33 93 105 . . Hover 361 | . . 92 135 134 Flight . | . . . . . Fastest Speed 48 | 50 90 50 50 48 Average Speed 72 | 87 90 88 54 50 Slowest Speed 400 | 100 90 400 60 52 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 3 26 27 26 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 2 | . . . . 2 Melee 2 | . . . . 2 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 696 | 45 98 245 165 143 Wait 2 | . . . 1 1 Move 639 | 35 92 224 154 134 Hop . | . . . . . Pick Up 12 | 4 1 4 1 2 Fast Attach 16 | 6 . 4 6 . Attach 8 | . . 4 1 3 Detach 2 | . 2 . . . Swap 7 | . 3 3 1 . Drop 7 | . . 6 1 . Fire . | . . . . . Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 12) 135 | -10/Materials | Entered another Materials area 135 | -9/Materials | Evolved 2 slots: Utility x2 297 | -9/Materials | Lost 6 parts (2n2u2w) 337 | -9/Materials | Lost 3 parts (1p1n1w) 342 | -9/Materials | Build established: Mutant 347 | -9/Materials | Discovered new exit (range 15) 354 | -9/Materials | Entered another Materials area 354 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 438 | -8/Materials | Lost 3 parts (2n1u) 449 | -8/Materials | Discovered new exit (range 8) 453 | -8/Materials | Entered Factory 453 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 536 | -7/Factory | Self-destructed Last Messages --------------- 00494_ K-01 Serf cleans the Construction Platform. 00497_ U-05 Engineer builds a Wall. 00500_ ALERT: All DSF locations entering lockdown mode. 00521_ Triggered Shock Trap. 00521_ The floor emits a surge of raw power. 00521_ System corrupted (+1). 00522_ >> Machine Analyzer network decryption results: 00522_ Recycling Unit x1 00526_ >> Machine Analyzer network decryption results: 00526_ Fabricator x1 00533_ Destroyed Imp. Signal Interpreter. 00533_ W-25 Informer system corrupted by crushing effect. 00534_ W-25 Informer system terminally corrupted. 00534_ Lgt. Deuterium Engine fried. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????"""?"""?"""?"""????????????????????????? | | ??????????"""?"""?"""?"""????????????????????????? | | ??????????"""?"""?"""?"""????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????##???##?????????????????????????????????? | | " #?# #?????????????????????????????????? | | " #?# """ #?????????????????????????????????? | | "" #?? [ """ #?????????????????????????????????? | | "" #?# """ #?????????????????????????????????? | | "" #?# #?????????????????????????????????? | | #?# " " #?????????????????????????????????? | | #?# "Y" #?????????????????????????????????? | | #?? """ = #?????????????????????????????????? | | #???? ???????????????????????????????????? | | ###########+######################???????????????? | | u @% ????????? | | ^ g #########???????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | ###################+####+#???????????????????????? | | ??????????? ??????????????????????? | | """""?????????? [ ????????????????????? | | """""???????""""""""" #???????????????????? | | """""?????? #???????????????????? | | """""?????# """"""""" "" "" #???????????????????? | | ???????# "F "" #???????????????????? | | ????????""""""""" """"" #???????????????????? | | ?????????? #???????????????????? | | ######????????????#########??????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 253 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 525 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdOpticalMinigun Manual? 0 Play Time 00:08:53 Cumulative 147.2 hours Start 2025.03.05 @ 23:21:37 End 2025.03.05 @ 23:29:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 90 Adventurer 4 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f173c914-df45-42c7-aa4c-712ea96cdd84